HK1134794A1 - Video processing device - Google Patents
Video processing deviceInfo
- Publication number
- HK1134794A1 HK1134794A1 HK09111958.8A HK09111958A HK1134794A1 HK 1134794 A1 HK1134794 A1 HK 1134794A1 HK 09111958 A HK09111958 A HK 09111958A HK 1134794 A1 HK1134794 A1 HK 1134794A1
- Authority
- HK
- Hong Kong
- Prior art keywords
- processing device
- video processing
- video
- processing
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/76—Television signal recording
- H04N5/765—Interface circuits between an apparatus for recording and another apparatus
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/32—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
- A63F13/323—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
- A63F13/5372—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for tagging characters, objects or locations in the game scene, e.g. displaying a circle under the character controlled by the player
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N7/00—Television systems
- H04N7/01—Conversion of standards, e.g. involving analogue television standards or digital television standards processed at pixel level
- H04N7/0117—Conversion of standards, e.g. involving analogue television standards or digital television standards processed at pixel level involving conversion of the spatial resolution of the incoming video signal
- H04N7/0122—Conversion of standards, e.g. involving analogue television standards or digital television standards processed at pixel level involving conversion of the spatial resolution of the incoming video signal the input and the output signals having different aspect ratios
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/203—Image generating hardware
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/409—Data transfer via television network
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8064—Quiz
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/76—Television signal recording
- H04N5/78—Television signal recording using magnetic recording
- H04N5/781—Television signal recording using magnetic recording on disks or drums
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/76—Television signal recording
- H04N5/84—Television signal recording using optical recording
- H04N5/85—Television signal recording using optical recording on discs or drums
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N9/00—Details of colour television systems
- H04N9/79—Processing of colour television signals in connection with recording
- H04N9/80—Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback
- H04N9/82—Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback the individual colour picture signal components being recorded simultaneously only
- H04N9/8205—Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback the individual colour picture signal components being recorded simultaneously only involving the multiplexing of an additional signal and the colour video signal
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N9/00—Details of colour television systems
- H04N9/79—Processing of colour television signals in connection with recording
- H04N9/80—Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback
- H04N9/82—Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback the individual colour picture signal components being recorded simultaneously only
- H04N9/8205—Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback the individual colour picture signal components being recorded simultaneously only involving the multiplexing of an additional signal and the colour video signal
- H04N9/8211—Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback the individual colour picture signal components being recorded simultaneously only involving the multiplexing of an additional signal and the colour video signal the additional signal being a sound signal
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N9/00—Details of colour television systems
- H04N9/79—Processing of colour television signals in connection with recording
- H04N9/80—Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback
- H04N9/82—Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback the individual colour picture signal components being recorded simultaneously only
- H04N9/8205—Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback the individual colour picture signal components being recorded simultaneously only involving the multiplexing of an additional signal and the colour video signal
- H04N9/8227—Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback the individual colour picture signal components being recorded simultaneously only involving the multiplexing of an additional signal and the colour video signal the additional signal being at least another television signal
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Computer Graphics (AREA)
- Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- Processing Or Creating Images (AREA)
- User Interface Of Digital Computer (AREA)
- Television Signal Processing For Recording (AREA)
- Electrically Operated Instructional Devices (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2006294463A JP4200173B2 (ja) | 2006-10-30 | 2006-10-30 | 動画像選択装置およびプログラム |
PCT/JP2007/070886 WO2008053795A1 (fr) | 2006-10-30 | 2007-10-26 | Dispositif et programme de traitement vidéo |
Publications (1)
Publication Number | Publication Date |
---|---|
HK1134794A1 true HK1134794A1 (en) | 2010-05-14 |
Family
ID=39344135
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
HK09111958.8A HK1134794A1 (en) | 2006-10-30 | 2009-12-18 | Video processing device |
Country Status (8)
Country | Link |
---|---|
US (1) | US8292711B2 (xx) |
EP (1) | EP2078545A4 (xx) |
JP (1) | JP4200173B2 (xx) |
KR (1) | KR101106802B1 (xx) |
CN (1) | CN101534912B (xx) |
HK (1) | HK1134794A1 (xx) |
TW (1) | TW200829312A (xx) |
WO (1) | WO2008053795A1 (xx) |
Families Citing this family (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN103096633B (zh) * | 2011-11-03 | 2015-10-07 | 深南电路有限公司 | 线路板阻焊方法 |
US20150169144A1 (en) * | 2011-11-14 | 2015-06-18 | Google Inc. | Presenting Response Options to Questions |
US10310945B2 (en) * | 2016-04-28 | 2019-06-04 | Netapp, Inc. | Data management of UNIX file systems |
Family Cites Families (20)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5185666A (en) * | 1991-08-05 | 1993-02-09 | Sony Corporation Of America | Digitized film image processing system with bordered split screen display |
JPH06150625A (ja) * | 1992-11-02 | 1994-05-31 | Fujitsu Ltd | 音声と同期したムービー再生方式 |
JPH0923411A (ja) | 1995-07-10 | 1997-01-21 | Toshiba Corp | 映像信号送受信装置及び映像信号送受信方法 |
US5918012A (en) | 1996-03-29 | 1999-06-29 | British Telecommunications Public Limited Company | Hyperlinking time-based data files |
US6317885B1 (en) * | 1997-06-26 | 2001-11-13 | Microsoft Corporation | Interactive entertainment and information system using television set-top box |
JPH1166272A (ja) | 1997-08-13 | 1999-03-09 | Sony Corp | 画像または音声の処理装置および処理方法ならびに記録媒体 |
JP4020463B2 (ja) | 1997-09-08 | 2007-12-12 | 富士通株式会社 | 複数出題装置および記録媒体 |
US6267379B1 (en) * | 1997-12-31 | 2001-07-31 | Forrest-Pruzan Creative Llc | Electronically interactive location-based multimedia game system and method |
JP2000023030A (ja) | 1998-06-26 | 2000-01-21 | Sony Corp | 映像信号表示装置 |
JP2001060058A (ja) | 1999-08-23 | 2001-03-06 | Matsushita Electric Ind Co Ltd | 学習支援装置、学習支援方法及びそのプログラムを記録した記録媒体 |
US7207006B1 (en) * | 2000-09-01 | 2007-04-17 | International Business Machines Corporation | Run-time hypervideo hyperlink indicator options in hypervideo players |
JP3644502B2 (ja) * | 2001-02-06 | 2005-04-27 | ソニー株式会社 | コンテンツ受信装置およびコンテンツ呈示制御方法 |
JP2003029610A (ja) | 2001-07-13 | 2003-01-31 | Mega Chips Corp | 講義配信方法 |
JP2004144903A (ja) * | 2002-10-23 | 2004-05-20 | Hokkaido Technology Licence Office Co Ltd | 試験問題作成・採点方法およびそのシステム、試験問題作成・採点サーバ、携帯型解答者端末装置、プログラム、並びに携帯型解答者端末装置搭載用プログラム |
US20050069225A1 (en) * | 2003-09-26 | 2005-03-31 | Fuji Xerox Co., Ltd. | Binding interactive multichannel digital document system and authoring tool |
JP2005253871A (ja) * | 2004-03-15 | 2005-09-22 | Vr Sports:Kk | 通信対戦型バーチャルリアリティテニスゲームシステム |
JP3860822B2 (ja) | 2004-08-18 | 2006-12-20 | 株式会社コナミデジタルエンタテインメント | ゲームシステム |
JP2006092079A (ja) | 2004-09-22 | 2006-04-06 | Aoyama Planning Arts:Kk | プレゼンテーションシステムおよび再生切替方法、プログラム |
JP2006163579A (ja) | 2004-12-03 | 2006-06-22 | Sony Corp | 情報処理システム、情報処理装置及び情報処理方法 |
JP2006208784A (ja) | 2005-01-28 | 2006-08-10 | Canon Inc | 教育システム、装置制御方法 |
-
2006
- 2006-10-30 JP JP2006294463A patent/JP4200173B2/ja active Active
-
2007
- 2007-10-26 KR KR1020097011029A patent/KR101106802B1/ko active IP Right Grant
- 2007-10-26 WO PCT/JP2007/070886 patent/WO2008053795A1/ja active Application Filing
- 2007-10-26 EP EP07830620A patent/EP2078545A4/en not_active Withdrawn
- 2007-10-26 US US12/446,598 patent/US8292711B2/en not_active Expired - Fee Related
- 2007-10-26 CN CN2007800407478A patent/CN101534912B/zh not_active Expired - Fee Related
- 2007-10-30 TW TW096140780A patent/TW200829312A/zh unknown
-
2009
- 2009-12-18 HK HK09111958.8A patent/HK1134794A1/xx unknown
Also Published As
Publication number | Publication date |
---|---|
EP2078545A1 (en) | 2009-07-15 |
JP2008110027A (ja) | 2008-05-15 |
KR101106802B1 (ko) | 2012-01-19 |
JP4200173B2 (ja) | 2008-12-24 |
CN101534912B (zh) | 2012-07-04 |
CN101534912A (zh) | 2009-09-16 |
US20100029354A1 (en) | 2010-02-04 |
KR20090076999A (ko) | 2009-07-13 |
US8292711B2 (en) | 2012-10-23 |
EP2078545A4 (en) | 2010-06-02 |
TW200829312A (en) | 2008-07-16 |
WO2008053795A1 (fr) | 2008-05-08 |
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