HK1134794A1 - Video processing device - Google Patents

Video processing device

Info

Publication number
HK1134794A1
HK1134794A1 HK09111958.8A HK09111958A HK1134794A1 HK 1134794 A1 HK1134794 A1 HK 1134794A1 HK 09111958 A HK09111958 A HK 09111958A HK 1134794 A1 HK1134794 A1 HK 1134794A1
Authority
HK
Hong Kong
Prior art keywords
processing device
video processing
video
processing
Prior art date
Application number
HK09111958.8A
Other languages
English (en)
Inventor
Shuichi Kura
Original Assignee
Konami Digital Entertainment
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment filed Critical Konami Digital Entertainment
Publication of HK1134794A1 publication Critical patent/HK1134794A1/xx

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/76Television signal recording
    • H04N5/765Interface circuits between an apparatus for recording and another apparatus
    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/323Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • A63F13/5372Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for tagging characters, objects or locations in the game scene, e.g. displaying a circle under the character controlled by the player
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N7/00Television systems
    • H04N7/01Conversion of standards, e.g. involving analogue television standards or digital television standards processed at pixel level
    • H04N7/0117Conversion of standards, e.g. involving analogue television standards or digital television standards processed at pixel level involving conversion of the spatial resolution of the incoming video signal
    • H04N7/0122Conversion of standards, e.g. involving analogue television standards or digital television standards processed at pixel level involving conversion of the spatial resolution of the incoming video signal the input and the output signals having different aspect ratios
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/203Image generating hardware
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/409Data transfer via television network
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8064Quiz
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/76Television signal recording
    • H04N5/78Television signal recording using magnetic recording
    • H04N5/781Television signal recording using magnetic recording on disks or drums
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/76Television signal recording
    • H04N5/84Television signal recording using optical recording
    • H04N5/85Television signal recording using optical recording on discs or drums
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N9/00Details of colour television systems
    • H04N9/79Processing of colour television signals in connection with recording
    • H04N9/80Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback
    • H04N9/82Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback the individual colour picture signal components being recorded simultaneously only
    • H04N9/8205Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback the individual colour picture signal components being recorded simultaneously only involving the multiplexing of an additional signal and the colour video signal
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N9/00Details of colour television systems
    • H04N9/79Processing of colour television signals in connection with recording
    • H04N9/80Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback
    • H04N9/82Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback the individual colour picture signal components being recorded simultaneously only
    • H04N9/8205Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback the individual colour picture signal components being recorded simultaneously only involving the multiplexing of an additional signal and the colour video signal
    • H04N9/8211Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback the individual colour picture signal components being recorded simultaneously only involving the multiplexing of an additional signal and the colour video signal the additional signal being a sound signal
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N9/00Details of colour television systems
    • H04N9/79Processing of colour television signals in connection with recording
    • H04N9/80Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback
    • H04N9/82Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback the individual colour picture signal components being recorded simultaneously only
    • H04N9/8205Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback the individual colour picture signal components being recorded simultaneously only involving the multiplexing of an additional signal and the colour video signal
    • H04N9/8227Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback the individual colour picture signal components being recorded simultaneously only involving the multiplexing of an additional signal and the colour video signal the additional signal being at least another television signal

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Computer Graphics (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • Processing Or Creating Images (AREA)
  • User Interface Of Digital Computer (AREA)
  • Television Signal Processing For Recording (AREA)
  • Electrically Operated Instructional Devices (AREA)
HK09111958.8A 2006-10-30 2009-12-18 Video processing device HK1134794A1 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2006294463A JP4200173B2 (ja) 2006-10-30 2006-10-30 動画像選択装置およびプログラム
PCT/JP2007/070886 WO2008053795A1 (fr) 2006-10-30 2007-10-26 Dispositif et programme de traitement vidéo

Publications (1)

Publication Number Publication Date
HK1134794A1 true HK1134794A1 (en) 2010-05-14

Family

ID=39344135

Family Applications (1)

Application Number Title Priority Date Filing Date
HK09111958.8A HK1134794A1 (en) 2006-10-30 2009-12-18 Video processing device

Country Status (8)

Country Link
US (1) US8292711B2 (xx)
EP (1) EP2078545A4 (xx)
JP (1) JP4200173B2 (xx)
KR (1) KR101106802B1 (xx)
CN (1) CN101534912B (xx)
HK (1) HK1134794A1 (xx)
TW (1) TW200829312A (xx)
WO (1) WO2008053795A1 (xx)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103096633B (zh) * 2011-11-03 2015-10-07 深南电路有限公司 线路板阻焊方法
US20150169144A1 (en) * 2011-11-14 2015-06-18 Google Inc. Presenting Response Options to Questions
US10310945B2 (en) * 2016-04-28 2019-06-04 Netapp, Inc. Data management of UNIX file systems

Family Cites Families (20)

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Publication number Priority date Publication date Assignee Title
US5185666A (en) * 1991-08-05 1993-02-09 Sony Corporation Of America Digitized film image processing system with bordered split screen display
JPH06150625A (ja) * 1992-11-02 1994-05-31 Fujitsu Ltd 音声と同期したムービー再生方式
JPH0923411A (ja) 1995-07-10 1997-01-21 Toshiba Corp 映像信号送受信装置及び映像信号送受信方法
US5918012A (en) 1996-03-29 1999-06-29 British Telecommunications Public Limited Company Hyperlinking time-based data files
US6317885B1 (en) * 1997-06-26 2001-11-13 Microsoft Corporation Interactive entertainment and information system using television set-top box
JPH1166272A (ja) 1997-08-13 1999-03-09 Sony Corp 画像または音声の処理装置および処理方法ならびに記録媒体
JP4020463B2 (ja) 1997-09-08 2007-12-12 富士通株式会社 複数出題装置および記録媒体
US6267379B1 (en) * 1997-12-31 2001-07-31 Forrest-Pruzan Creative Llc Electronically interactive location-based multimedia game system and method
JP2000023030A (ja) 1998-06-26 2000-01-21 Sony Corp 映像信号表示装置
JP2001060058A (ja) 1999-08-23 2001-03-06 Matsushita Electric Ind Co Ltd 学習支援装置、学習支援方法及びそのプログラムを記録した記録媒体
US7207006B1 (en) * 2000-09-01 2007-04-17 International Business Machines Corporation Run-time hypervideo hyperlink indicator options in hypervideo players
JP3644502B2 (ja) * 2001-02-06 2005-04-27 ソニー株式会社 コンテンツ受信装置およびコンテンツ呈示制御方法
JP2003029610A (ja) 2001-07-13 2003-01-31 Mega Chips Corp 講義配信方法
JP2004144903A (ja) * 2002-10-23 2004-05-20 Hokkaido Technology Licence Office Co Ltd 試験問題作成・採点方法およびそのシステム、試験問題作成・採点サーバ、携帯型解答者端末装置、プログラム、並びに携帯型解答者端末装置搭載用プログラム
US20050069225A1 (en) * 2003-09-26 2005-03-31 Fuji Xerox Co., Ltd. Binding interactive multichannel digital document system and authoring tool
JP2005253871A (ja) * 2004-03-15 2005-09-22 Vr Sports:Kk 通信対戦型バーチャルリアリティテニスゲームシステム
JP3860822B2 (ja) 2004-08-18 2006-12-20 株式会社コナミデジタルエンタテインメント ゲームシステム
JP2006092079A (ja) 2004-09-22 2006-04-06 Aoyama Planning Arts:Kk プレゼンテーションシステムおよび再生切替方法、プログラム
JP2006163579A (ja) 2004-12-03 2006-06-22 Sony Corp 情報処理システム、情報処理装置及び情報処理方法
JP2006208784A (ja) 2005-01-28 2006-08-10 Canon Inc 教育システム、装置制御方法

Also Published As

Publication number Publication date
EP2078545A1 (en) 2009-07-15
JP2008110027A (ja) 2008-05-15
KR101106802B1 (ko) 2012-01-19
JP4200173B2 (ja) 2008-12-24
CN101534912B (zh) 2012-07-04
CN101534912A (zh) 2009-09-16
US20100029354A1 (en) 2010-02-04
KR20090076999A (ko) 2009-07-13
US8292711B2 (en) 2012-10-23
EP2078545A4 (en) 2010-06-02
TW200829312A (en) 2008-07-16
WO2008053795A1 (fr) 2008-05-08

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