HK1032326A2 - Dance game machine - Google Patents

Dance game machine

Info

Publication number
HK1032326A2
HK1032326A2 HK01101418A HK01101418A HK1032326A2 HK 1032326 A2 HK1032326 A2 HK 1032326A2 HK 01101418 A HK01101418 A HK 01101418A HK 01101418 A HK01101418 A HK 01101418A HK 1032326 A2 HK1032326 A2 HK 1032326A2
Authority
HK
Hong Kong
Prior art keywords
game machine
dance game
dance
machine
game
Prior art date
Application number
HK01101418A
Inventor
Takumi Kikuya
Original Assignee
Konami Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Corp filed Critical Konami Corp
Publication of HK1032326A2 publication Critical patent/HK1032326A2/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/814Musical performances, e.g. by evaluating the player's ability to follow a notation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/428Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/46Computing the game score
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/533Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2250/00Miscellaneous game characteristics
    • A63F2250/10Miscellaneous game characteristics with measuring devices
    • A63F2250/1036Miscellaneous game characteristics with measuring devices for distances
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8047Music games

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • Electrophonic Musical Instruments (AREA)
HK01101418A 2000-02-29 2001-02-27 Dance game machine HK1032326A2 (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2000058008A JP3329786B2 (en) 2000-02-29 2000-02-29 Dance game equipment

Publications (1)

Publication Number Publication Date
HK1032326A2 true HK1032326A2 (en) 2001-07-06

Family

ID=18578666

Family Applications (1)

Application Number Title Priority Date Filing Date
HK01101418A HK1032326A2 (en) 2000-02-29 2001-02-27 Dance game machine

Country Status (3)

Country Link
JP (1) JP3329786B2 (en)
KR (1) KR100755585B1 (en)
HK (1) HK1032326A2 (en)

Families Citing this family (12)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR100389374B1 (en) * 2000-03-07 2003-07-02 주식회사 다림비젼 Game System For Whole Body Motion And Method The Same
KR100389458B1 (en) * 2000-05-12 2003-06-25 어뮤즈월드 주식회사 Dance simulation game machine and method thereof
JP3917456B2 (en) * 2001-08-09 2007-05-23 株式会社コナミスポーツ&ライフ Evaluation program, recording medium thereof, timing evaluation apparatus, timing evaluation system
US7174510B2 (en) 2001-10-20 2007-02-06 Hal Christopher Salter Interactive game providing instruction in musical notation and in learning an instrument
JP2005507095A (en) * 2001-10-20 2005-03-10 ソルター,ハル・シィ An interactive game that provides guidance on notation and instrument acquisition
JP2003175279A (en) * 2001-12-07 2003-06-24 Konami Co Ltd Video game device and motion sensor structure
CN1953788B (en) * 2004-05-11 2010-05-05 新世代株式会社 Stepped position specifying apparatus, stepping type exercise apparatus, stepped position specifying method and exercising support method
JP3756920B1 (en) * 2004-10-18 2006-03-22 有限会社ラルゴ Foot motion support system, musical tone generator used in the system, foot motion support processing program, and music distribution method
JP5792131B2 (en) 2012-08-21 2015-10-07 株式会社コナミデジタルエンタテインメント Game machine, control method used therefor, and computer program
JP6195506B2 (en) * 2013-11-19 2017-09-13 ヤフー株式会社 Information providing device, information providing method, information providing program, terminal device, and information request program
JP2015146980A (en) 2014-02-07 2015-08-20 セイコーエプソン株式会社 Exercise support system, exercise support apparatus, and exercise support method
JP6643583B2 (en) * 2017-06-27 2020-02-12 株式会社コナミアミューズメント Game machine and computer program

Family Cites Families (15)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5442168A (en) * 1991-10-15 1995-08-15 Interactive Light, Inc. Dynamically-activated optical instrument for producing control signals having a self-calibration means
JP3304877B2 (en) * 1993-08-25 2002-07-22 株式会社セガ Game equipment
JPH07155467A (en) * 1993-12-02 1995-06-20 Sega Enterp Ltd Video game device having image input of game player
JPH07227478A (en) * 1994-02-18 1995-08-29 Sega Enterp Ltd Multi-screen type amusement machine
JPH08103566A (en) * 1994-10-04 1996-04-23 Sega Enterp Ltd Television game machine
JP3899498B2 (en) * 1997-11-12 2007-03-28 株式会社セガ game machine
JP3003851B1 (en) * 1998-07-24 2000-01-31 コナミ株式会社 Dance game equipment
JP2000037491A (en) * 1999-05-06 2000-02-08 Konami Co Ltd Dance game device and stepping base for dance game
JP2001009076A (en) * 1999-06-29 2001-01-16 Namco Ltd Dance game device
JP2001087549A (en) * 1999-09-20 2001-04-03 Snk Corp Game machine
JP2001137543A (en) * 1999-11-10 2001-05-22 Namco Ltd Input device of game device
KR20010054404A (en) * 1999-12-06 2001-07-02 황의식 A dance simulation game machine
KR100384406B1 (en) * 2000-01-24 2003-05-22 (주) 베스트소프트 A program drive divice for computer
JP3815938B2 (en) * 2000-02-24 2006-08-30 株式会社バンダイナムコゲームス GAME DEVICE AND INFORMATION STORAGE MEDIUM
JP2001062019A (en) 2000-07-25 2001-03-13 Pacific Century Cyberworks Japan Co Ltd Dance game machine and memory medium

Also Published As

Publication number Publication date
JP3329786B2 (en) 2002-09-30
KR100755585B1 (en) 2007-09-06
KR20010085665A (en) 2001-09-07
JP2001239054A (en) 2001-09-04

Similar Documents

Publication Publication Date Title
HK1043747A1 (en) Game machine
GB0023562D0 (en) An amusement machine
HK1032326A2 (en) Dance game machine
GB0015084D0 (en) Entertainment machine
GB2381115B (en) Pusher amusement machine
HK1032711A2 (en) A dancing game machine
AU147827S (en) Game machine
HK1032710A2 (en) A dancing game machine
GB0011366D0 (en) Entertainment machine
GB0020927D0 (en) Entertainment machine
GB2366896B (en) Game machine
AU151168S (en) Games machine
AU142685S (en) Gaming machine
GB0120859D0 (en) Entertainment machines
HK1032712A2 (en) A video game machine
TW422126U (en) Serving machine for game baseball
ZA200006427B (en) Game machine.
CA89660S (en) Game machine cartridge
TW454537U (en) Combination type game machine table
TW433083U (en) Shooting game machine structure
AUPR110000A0 (en) Gaming machine game feature
CA88569S (en) Hand held electronic game machine
GB0114029D0 (en) Games machine
GB0101655D0 (en) Multiplayer amusement machine
AU146276S (en) Video game machine

Legal Events

Date Code Title Description
PF Patent in force
PEU Short-term patents expired

Effective date: 20090226