GB2429930A - Wireless gaming character generator - Google Patents
Wireless gaming character generator Download PDFInfo
- Publication number
- GB2429930A GB2429930A GB0617537A GB0617537A GB2429930A GB 2429930 A GB2429930 A GB 2429930A GB 0617537 A GB0617537 A GB 0617537A GB 0617537 A GB0617537 A GB 0617537A GB 2429930 A GB2429930 A GB 2429930A
- Authority
- GB
- United Kingdom
- Prior art keywords
- character
- insect
- sender
- program
- reception
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
- A63F13/235—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/32—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
- A63F13/327—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi or piconet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/332—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/795—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/825—Fostering virtual characters
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/404—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network characterized by a local network connection
- A63F2300/405—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network characterized by a local network connection being a wireless ad hoc network, e.g. Bluetooth, Wi-Fi, Pico net
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/65—Methods for processing data by generating or executing the game program for computing the condition of a game character
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8058—Virtual breeding, e.g. tamagotchi
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2005259278A JP4741327B2 (ja) | 2005-09-07 | 2005-09-07 | プログラム、情報記憶媒体及びゲーム装置 |
Publications (2)
Publication Number | Publication Date |
---|---|
GB0617537D0 GB0617537D0 (en) | 2006-10-18 |
GB2429930A true GB2429930A (en) | 2007-03-14 |
Family
ID=37232452
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB0617537A Pending GB2429930A (en) | 2005-09-07 | 2006-09-07 | Wireless gaming character generator |
Country Status (3)
Country | Link |
---|---|
US (1) | US20070060353A1 (ja) |
JP (1) | JP4741327B2 (ja) |
GB (1) | GB2429930A (ja) |
Families Citing this family (13)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20090149250A1 (en) * | 2007-12-07 | 2009-06-11 | Sony Ericsson Mobile Communications Ab | Dynamic gaming environment |
US10675543B2 (en) * | 2009-07-28 | 2020-06-09 | Activision Publishing, Inc. | GPS related video game |
JP5635305B2 (ja) | 2010-05-26 | 2014-12-03 | 任天堂株式会社 | 携帯型の情報処理装置、情報処理プログラムおよび情報処理方法 |
JP5102868B2 (ja) * | 2010-09-09 | 2012-12-19 | 株式会社コナミデジタルエンタテインメント | ゲームシステム |
JP5108156B1 (ja) * | 2012-01-30 | 2012-12-26 | ジニアス・ソノリティ株式会社 | ビデオゲーム処理プログラム、ビデオゲーム処理方法、及びビデオゲーム処理装置 |
JP6261848B2 (ja) * | 2012-05-17 | 2018-01-17 | 任天堂株式会社 | プログラム、サーバ装置、携帯端末、情報処理方法、通信システム及び通信方法 |
JP5491573B2 (ja) * | 2012-05-30 | 2014-05-14 | 株式会社コナミデジタルエンタテインメント | ゲーム制御装置、ゲーム制御方法、プログラム、ゲームシステム |
JP6090935B2 (ja) * | 2014-02-26 | 2017-03-08 | 株式会社コナミデジタルエンタテインメント | ゲーム制御装置、ゲーム制御方法、プログラム、ゲームシステム |
JP5921604B2 (ja) * | 2014-05-30 | 2016-05-24 | 株式会社タイトー | ゲームシステム |
JP6254244B1 (ja) * | 2016-11-09 | 2017-12-27 | 株式会社 ディー・エヌ・エー | 情報処理システム、サーバ、プログラム、及び情報処理方法 |
JP2019093032A (ja) * | 2017-11-28 | 2019-06-20 | 株式会社スクウェア・エニックス | ゲームプログラム及びゲームシステム |
JP6473217B2 (ja) * | 2017-12-13 | 2019-02-20 | 任天堂株式会社 | 情報処理システム |
JP7089005B2 (ja) * | 2020-11-27 | 2022-06-21 | 株式会社スクウェア・エニックス | ビデオゲーム処理プログラム、及びビデオゲーム処理システム |
Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6267677B1 (en) * | 1999-08-26 | 2001-07-31 | Nintendo Co., Ltd. | Game machine and storage medium therefor |
US20030096652A1 (en) * | 2001-11-19 | 2003-05-22 | Radica China Ltd. | Electronic gaming method using coded input data |
GB2385238A (en) * | 2002-02-07 | 2003-08-13 | Hewlett Packard Co | Using virtual environments in wireless communication systems |
US6761638B1 (en) * | 1999-09-30 | 2004-07-13 | Kabushiki Kaisha Square Enix | Mobile terminal, method for controlling games, and computer readable recording medium |
JP2005176976A (ja) * | 2003-12-17 | 2005-07-07 | Matsushita Electric Ind Co Ltd | 携帯型端末装置 |
Family Cites Families (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3187301B2 (ja) * | 1994-12-02 | 2001-07-11 | 株式会社ナムコ | ゲーム装置及び画像合成方法 |
US5679075A (en) * | 1995-11-06 | 1997-10-21 | Beanstalk Entertainment Enterprises | Interactive multi-media game system and method |
US5942969A (en) * | 1997-01-23 | 1999-08-24 | Sony Corporation | Treasure hunt game using pager and paging system |
US6102406A (en) * | 1999-06-07 | 2000-08-15 | Steven A. Miles | Internet-based advertising scheme employing scavenger hunt metaphor |
JP3827150B2 (ja) * | 2002-02-18 | 2006-09-27 | 株式会社スクウェア・エニックス | 移動端末、ゲームの制御方法およびコンピュータ読み取り可能な記録媒体 |
JP2004136073A (ja) * | 2003-06-03 | 2004-05-13 | Bandai Co Ltd | ゲーム機、該ゲーム機の起動方法及び該ゲーム機用ゲームプログラムの実行方法 |
-
2005
- 2005-09-07 JP JP2005259278A patent/JP4741327B2/ja active Active
-
2006
- 2006-09-06 US US11/515,995 patent/US20070060353A1/en not_active Abandoned
- 2006-09-07 GB GB0617537A patent/GB2429930A/en active Pending
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6267677B1 (en) * | 1999-08-26 | 2001-07-31 | Nintendo Co., Ltd. | Game machine and storage medium therefor |
US6761638B1 (en) * | 1999-09-30 | 2004-07-13 | Kabushiki Kaisha Square Enix | Mobile terminal, method for controlling games, and computer readable recording medium |
US20030096652A1 (en) * | 2001-11-19 | 2003-05-22 | Radica China Ltd. | Electronic gaming method using coded input data |
GB2385238A (en) * | 2002-02-07 | 2003-08-13 | Hewlett Packard Co | Using virtual environments in wireless communication systems |
JP2005176976A (ja) * | 2003-12-17 | 2005-07-07 | Matsushita Electric Ind Co Ltd | 携帯型端末装置 |
Also Published As
Publication number | Publication date |
---|---|
JP4741327B2 (ja) | 2011-08-03 |
GB0617537D0 (en) | 2006-10-18 |
JP2007068775A (ja) | 2007-03-22 |
US20070060353A1 (en) | 2007-03-15 |
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