GB2081110A - Falling figure catching game - Google Patents

Falling figure catching game Download PDF

Info

Publication number
GB2081110A
GB2081110A GB8124161A GB8124161A GB2081110A GB 2081110 A GB2081110 A GB 2081110A GB 8124161 A GB8124161 A GB 8124161A GB 8124161 A GB8124161 A GB 8124161A GB 2081110 A GB2081110 A GB 2081110A
Authority
GB
United Kingdom
Prior art keywords
display
symbol
path
moving
segment
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
GB8124161A
Other languages
English (en)
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Nintendo Co Ltd
Original Assignee
Nintendo Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Nintendo Co Ltd filed Critical Nintendo Co Ltd
Publication of GB2081110A publication Critical patent/GB2081110A/en
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/44Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/204Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/638Methods for processing data by generating or executing the game program for controlling the execution of the game in time according to the timing of operation or a time limit
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8094Unusual game types, e.g. virtual cooking

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Display Devices Of Pinball Game Machines (AREA)
  • Electric Clocks (AREA)
  • Pinball Game Machines (AREA)
GB8124161A 1980-08-12 1981-08-07 Falling figure catching game Withdrawn GB2081110A (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP11137280A JPS5734880A (en) 1980-08-12 1980-08-12 Figure display game device

Publications (1)

Publication Number Publication Date
GB2081110A true GB2081110A (en) 1982-02-17

Family

ID=14559515

Family Applications (1)

Application Number Title Priority Date Filing Date
GB8124161A Withdrawn GB2081110A (en) 1980-08-12 1981-08-07 Falling figure catching game

Country Status (3)

Country Link
JP (1) JPS5734880A (enrdf_load_stackoverflow)
DE (1) DE3131587A1 (enrdf_load_stackoverflow)
GB (1) GB2081110A (enrdf_load_stackoverflow)

Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO1983001857A1 (en) * 1981-11-12 1983-05-26 Gilberto Guerrieri Electronic trinkets
WO1983003206A1 (en) * 1982-03-17 1983-09-29 Martin Denev Using of identical (or similar) pictures of cancercells, and of identical (or similar) pictures of their natural fighters, lymphocytes, in game-devices
FR2532857A1 (fr) * 1982-09-13 1984-03-16 Bally Mfg Corp Videojeu
US4530499A (en) * 1982-09-30 1985-07-23 Marvin Glass & Associates Domino, or the like, placing video game
GB2219672A (en) * 1988-04-15 1989-12-13 Paul Bernard Anthony Carroll Display apparatus
US5265888A (en) * 1990-06-22 1993-11-30 Nintendo Co., Ltd. Game apparatus and memory cartridge used therefor
USRE36675E (en) * 1990-06-22 2000-04-25 Nintendo Co., Ltd. Game apparatus and memory cartridge used therefor

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0655230B2 (ja) * 1982-06-04 1994-07-27 カシオ計算機株式会社 ゲーム装置
JP2775334B2 (ja) * 1990-06-22 1998-07-16 任天堂株式会社 ゲーム装置

Family Cites Families (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3583538A (en) * 1969-03-24 1971-06-08 Funtronics Inc Electric ping-pong game and the like
FR2185429A1 (enrdf_load_stackoverflow) * 1972-05-22 1974-01-04 Sassak John
US4026555A (en) * 1975-03-12 1977-05-31 Alpex Computer Corporation Television display control apparatus
CA1114054A (en) * 1975-11-26 1981-12-08 Jeffrey E. Frederiksen Tv game apparatus
US4053740A (en) * 1975-12-22 1977-10-11 Lawrence David Rosenthal Video game system
US4179124A (en) * 1977-12-12 1979-12-18 Jed Margolin Electronic video game
JPS56100082A (en) * 1980-01-12 1981-08-11 Tomy Kogyo Co Ball game device
US4438926A (en) * 1980-02-28 1984-03-27 Nintendo Co., Ltd. Timepiece apparatus having a game function

Cited By (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO1983001857A1 (en) * 1981-11-12 1983-05-26 Gilberto Guerrieri Electronic trinkets
WO1983003206A1 (en) * 1982-03-17 1983-09-29 Martin Denev Using of identical (or similar) pictures of cancercells, and of identical (or similar) pictures of their natural fighters, lymphocytes, in game-devices
FR2532857A1 (fr) * 1982-09-13 1984-03-16 Bally Mfg Corp Videojeu
US4530499A (en) * 1982-09-30 1985-07-23 Marvin Glass & Associates Domino, or the like, placing video game
GB2219672A (en) * 1988-04-15 1989-12-13 Paul Bernard Anthony Carroll Display apparatus
GB2219672B (en) * 1988-04-15 1992-11-04 Paul Bernard Anthony Carroll Display apparatus
US5265888A (en) * 1990-06-22 1993-11-30 Nintendo Co., Ltd. Game apparatus and memory cartridge used therefor
USRE36675E (en) * 1990-06-22 2000-04-25 Nintendo Co., Ltd. Game apparatus and memory cartridge used therefor

Also Published As

Publication number Publication date
JPS5734880A (en) 1982-02-25
JPH028755B2 (enrdf_load_stackoverflow) 1990-02-27
DE3131587A1 (de) 1982-06-03

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Legal Events

Date Code Title Description
WAP Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1)