JPS5734880A - Figure display game device - Google Patents
Figure display game deviceInfo
- Publication number
- JPS5734880A JPS5734880A JP11137280A JP11137280A JPS5734880A JP S5734880 A JPS5734880 A JP S5734880A JP 11137280 A JP11137280 A JP 11137280A JP 11137280 A JP11137280 A JP 11137280A JP S5734880 A JPS5734880 A JP S5734880A
- Authority
- JP
- Japan
- Prior art keywords
- display game
- game device
- display
- game
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/44—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/638—Methods for processing data by generating or executing the game program for controlling the execution of the game in time according to the timing of operation or a time limit
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8094—Unusual game types, e.g. virtual cooking
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Electric Clocks (AREA)
- Display Devices Of Pinball Game Machines (AREA)
- Pinball Game Machines (AREA)
Priority Applications (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP11137280A JPS5734880A (en) | 1980-08-12 | 1980-08-12 | Figure display game device |
GB8124161A GB2081110A (en) | 1980-08-12 | 1981-08-07 | Falling figure catching game |
DE19813131587 DE3131587A1 (de) | 1980-08-12 | 1981-08-10 | Figuranzeige-spielvorrichtung |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP11137280A JPS5734880A (en) | 1980-08-12 | 1980-08-12 | Figure display game device |
Publications (2)
Publication Number | Publication Date |
---|---|
JPS5734880A true JPS5734880A (en) | 1982-02-25 |
JPH028755B2 JPH028755B2 (enrdf_load_stackoverflow) | 1990-02-27 |
Family
ID=14559515
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP11137280A Granted JPS5734880A (en) | 1980-08-12 | 1980-08-12 | Figure display game device |
Country Status (3)
Country | Link |
---|---|
JP (1) | JPS5734880A (enrdf_load_stackoverflow) |
DE (1) | DE3131587A1 (enrdf_load_stackoverflow) |
GB (1) | GB2081110A (enrdf_load_stackoverflow) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS58212478A (ja) * | 1982-06-04 | 1983-12-10 | カシオ計算機株式会社 | ゲーム装置 |
Families Citing this family (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
BR8107332A (pt) * | 1981-11-12 | 1983-06-21 | Gilberto Guerrieri | Bijuteria eletronica |
SE8201706L (sv) * | 1982-03-17 | 1983-09-18 | Denev Martin | Anvendande av identiska (eller liknande) bilder av cancerceller och identiska (eller liknande) bilder av deras naturliga bekempare, lymfocyt-celler, i spel-anordningar med dynamiskt visuellt spel |
PT77276B (en) * | 1982-09-13 | 1986-03-11 | Bally Mfg Corp | Video question and answer game |
US4530499A (en) * | 1982-09-30 | 1985-07-23 | Marvin Glass & Associates | Domino, or the like, placing video game |
GB2219672B (en) * | 1988-04-15 | 1992-11-04 | Paul Bernard Anthony Carroll | Display apparatus |
US5265888A (en) * | 1990-06-22 | 1993-11-30 | Nintendo Co., Ltd. | Game apparatus and memory cartridge used therefor |
JP2775334B2 (ja) * | 1990-06-22 | 1998-07-16 | 任天堂株式会社 | ゲーム装置 |
USRE36675E (en) * | 1990-06-22 | 2000-04-25 | Nintendo Co., Ltd. | Game apparatus and memory cartridge used therefor |
Family Cites Families (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US3583538A (en) * | 1969-03-24 | 1971-06-08 | Funtronics Inc | Electric ping-pong game and the like |
FR2185429A1 (enrdf_load_stackoverflow) * | 1972-05-22 | 1974-01-04 | Sassak John | |
US4026555A (en) * | 1975-03-12 | 1977-05-31 | Alpex Computer Corporation | Television display control apparatus |
GB1571291A (en) * | 1975-11-26 | 1980-07-09 | Nutting Ass | Tv game apparatus |
US4053740A (en) * | 1975-12-22 | 1977-10-11 | Lawrence David Rosenthal | Video game system |
US4179124A (en) * | 1977-12-12 | 1979-12-18 | Jed Margolin | Electronic video game |
JPS56100082A (en) * | 1980-01-12 | 1981-08-11 | Tomy Kogyo Co | Ball game device |
GB2070810B (en) * | 1980-02-28 | 1984-08-15 | Nintendo Co Ltd | Timepiece apparatus having game function |
-
1980
- 1980-08-12 JP JP11137280A patent/JPS5734880A/ja active Granted
-
1981
- 1981-08-07 GB GB8124161A patent/GB2081110A/en not_active Withdrawn
- 1981-08-10 DE DE19813131587 patent/DE3131587A1/de not_active Withdrawn
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS58212478A (ja) * | 1982-06-04 | 1983-12-10 | カシオ計算機株式会社 | ゲーム装置 |
Also Published As
Publication number | Publication date |
---|---|
JPH028755B2 (enrdf_load_stackoverflow) | 1990-02-27 |
GB2081110A (en) | 1982-02-17 |
DE3131587A1 (de) | 1982-06-03 |
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