EP2462999A1 - Playing range and amusement machine - Google Patents

Playing range and amusement machine Download PDF

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Publication number
EP2462999A1
EP2462999A1 EP11192885A EP11192885A EP2462999A1 EP 2462999 A1 EP2462999 A1 EP 2462999A1 EP 11192885 A EP11192885 A EP 11192885A EP 11192885 A EP11192885 A EP 11192885A EP 2462999 A1 EP2462999 A1 EP 2462999A1
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EP
European Patent Office
Prior art keywords
area
coins
zone
recess
chips
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
EP11192885A
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German (de)
French (fr)
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EP2462999B1 (en
Inventor
Vincent Van De Wege
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European Amusement Brokers SPRL
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European Amusement Brokers SPRL
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Publication date
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Publication of EP2462999A1 publication Critical patent/EP2462999A1/en
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    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/3297Fairground games, e.g. Tivoli, coin pusher machines, cranes

Definitions

  • the present invention relates to a amusement machine play range, amusement machine comprising it and its manufacturing method.
  • amusement machines concerned are commonly referred to as "cascade or pusher”.
  • the token or coin designation is used interchangeably and includes both tokens and all types of coins. Tokens arriving in front of the thrust device, after they have fallen, in turn push the previously played chips that cover the entire gambling range. This thrust causes the falling of some chips in a harvest area located at the front of this range of play. These chips are winners and fall either in a bowl accessible to the player, are counted and offer credit to the player.
  • the amusement machine "cascade” or “pusher” can be profitable only if the player is left without chips or coins after a certain period of time. This is made possible by means of opening devices or holes integrated or created on one or on the sides of the game area via which a certain percentage of tokens finish their journey in the cashier of the operator (or collection area) located inside the amusement machine “cascade” or “pusher” reducing as the game the number of chips or coins returning to the player.
  • FIGS. figures 1 and 2 Such a game range is for example disclosed in the document GB2382783 or in the document GB 2378906 .
  • two openings are in communication with the inner collection area, and are intended to collect coins and / or tokens representing the operator's earnings. These openings are located laterally, that is to say on the sides of the play area.
  • FIGS. figures 1 and 2 A typical example of this type of embodiment is illustrated in FIGS. figures 1 and 2 in his amusement machine presented partially.
  • the amusement machines “cascades” or “pusher” referring to this prior art consist mainly of a piece of furniture equipped with a or more game areas 1 on which chips or coins 10 are stacked.
  • the amusement machine “cascade” or “pusher” contains a token insertion device (not shown), a device guiding the chips to a push device 2, and a playing range 1 for example substantially flat. After being inserted into the machine, the chips generally fall on the thrust device 2. When the thrust device returns from the position (B) to (A), the overflow of chips on the device 2 falls on the playing field 1. Often a device 3 for damping the falling chips 10 in the form of a flat sheet is often fixed on the game area under the stroke of the thrust device 2 allowing tokens falling from this device 2 not to bounce and fall flat in front of this device 2.
  • camouflage devices 6 are placed above the openings 5 above the game area 1 but do not completely hide the disappearance of the lost parts. The player then finds that he does not have the opportunity to regain all of his chips played, hence the disadvantage of this prior art.
  • FIG. 2 of the document GB 2382783 Another known game area is illustrated in the figure 2 of the document GB 2382783 .
  • two openings placed on the central portion of the game area are described as being connected to an inner collection area for collecting coins or tokens representing the gain of the operator.
  • the chips falling in the openings 5 are sometimes visible by the player, which decreases his playing pleasure.
  • the figures 3 (perspective view) and 4 (side view) show another prior art comprising opening devices placed not on the sides but on the central part of the play area 1. These openings (5) or devices opening (5), are surmounted by camouflage devices (6) resembling rectangular shaped bridges which terminate at the front end of the play beach 1.
  • camouflage devices (6) resembling rectangular shaped bridges which terminate at the front end of the play beach 1.
  • the invention aims to solve the problems of these prior devices by providing a range of play through which neither the percentage of coins taken through the collection area, nor the pieces won by the player does not make the recess and / or the opening visible to the player.
  • the present invention also aims to solve the problem of blockage of coins and / or tokens and especially lot and value plates at the opening itself, between the opening and the camouflage device or both. which can occur a few times in the previous devices.
  • These problems blocking coins or tokens and especially lots and value plates also reduces the pleasure of the player who then easily recognizes that a percentage of coins is taken for the operator by the presence of a pile of coins or tokens stranded at these locations
  • the fun machine "cascade” or “pusher” equipped with the device of the present invention overcomes these disadvantages by making invisible the disappearance of the chips via the opening devices while avoiding blockages occurring with previous techniques. Therefore, the present invention makes it possible to increase the attractiveness of the game, the amusement of the player and to improve the exploitation as well as the profitability of the "cascades" or “pusher” machines equipped with this invention.
  • the game area according to the invention further comprises at least one guide recess connected to at least one opening, which is disposed under the playing surface.
  • this guide recess comprises one or more walls connected to each other, inclined or curved downwards, relative to the plane of the game area. This or these downwardly inclined or curved walls connect the playing area to the floor. opening and serve as guiding wall (s) to coins or tokens from the game area and ending in said opening, in the manner of a "funnel” or a “tobogan” to guide coins or tokens to the inner collection area, through the opening.
  • the opening (s) 5 of the device of the present invention is (are) under the playing surface of the game area 1, makes this disappearance of the chips invisible because they are always covered by several layers of chips that fill the play area 1.
  • the recess defines a cavity, below the playing range, of a thickness at least equivalent to the thickness of one or two layers of chips. In this way, the token in contact with the inner surface of the recess or cavity is covered with several layers of chips or coins.
  • the term "recess” means a cavity made in the play area extending downwards or below relative to said play range, of any shape, regular or not.
  • the recess may be circular in shape, substantially circular, oval or substantially oval, shaped like a half-moon or half-circle, or substantially in the form of a half-moon or semicircle, of square shape whose corners are rounded and the like, provided that a substantially straight or curved slope is created to guide the parts of the playing surface towards said opening or said openings, generally located in the center of said recess, but not necessarily.
  • slaughter zone covers a guide element assembly for conveying coins / tokens from the playing surface to the bowl and comprising for example a hopper and a bowl.
  • the game area according to the invention comprises a predetermined number of openings and guide recess, each guide recess being connected to at least one opening.
  • the area of the recess or all the recesses together occupies 10 to 90% of the surface of the play area.
  • the number of openings and recesses can be modulated.
  • the play area comprises a machined panel, for example of wood and a cover plate.
  • said game area further comprises a device for damping the falling chips or coins preferably located at the rear area of said game area. This allows coins or tokens that are introduced to the playing field. position themselves horizontally and bounce only moderately.
  • each guide recess is recessed with respect to a front end of said play area. Therefore, the openings in the recess (es) are invisible to the user. player, which improves the performance of the machine and the appeal of the player when the game area is covered with coins / tokens.
  • said recess is a depression portion having a concavity facing upwards.
  • the recess is a space in depression or hollowed out in the thickness of the play area, of any shape, regular or not.
  • the recess is for example oval or elliptical for aerodynamic reasons of moving parts.
  • said recess is located in a central zone of said playing surface and thus covered by several layers of chips. This allows the aperture (s) to fulfill their collection function (s) in the most appropriate manner while being invisible.
  • said recess is partially covered with a camouflage device, for example a bridging plate in continuity with said playing surface, which further improves the advancement of said tokens / pieces towards the frontal zone under the effect thrust device.
  • This bridging plate may have a continuous upper surface or discontinuous, such as a grid or a performance plate.
  • This bridging plate may also be of various shape such as a substantially elongated or circular, square shape or a mixture of both.
  • the bridging plate may have a surface that widens on the side opposite its rear attachment point to said playing surface.
  • the bridging plate may have an attachment zone to said playing surface or several, according to its embodiment. In the case of a rectangle or similar substantially elongated shape, the bridging plate may have a rear attachment point and a frontal attachment point at the widths of the said rectangle or the rear and front ends. of said plate.
  • one of the sides for example the back side can be attached to the playing surface or both the back side and the flared front side (and therefore longer than the rear side), knowing that the connection with the playing surface may be along the entire length of the flared side or only on a part thereof.
  • the camouflage device makes it possible to mask a large part of the opening (s) when the playing surface is not (yet) covered with coins / tokens and thus partially covers said cavity of the recess.
  • the camouflage device allows the passage of a portion of the chips on it to reach the frontal area of the playing surface and prevents a too large amount of tokens / coins accumulates in the recess and disappears. so in the opening 5. In this way, the recess remains invisible, when the playing surface is sufficiently covered with chips / coins.
  • the machine according to the invention is characterized in that said play zone further comprises at least one guide recess connected to at least one opening, disposed beneath the playing surface.
  • the play range comprises a predetermined number of openings and guide recess, each guide recess being connected to at least one opening.
  • the play area comprises a machined wood panel and a cover plate.
  • the machine according to the invention further comprises a damping device (for example, a flat sheet provided with folds) of the falling chips / pieces, preferably located at the zone of the thrust device. .
  • a damping device for example, a flat sheet provided with folds
  • each guide recess is recessed with respect to a front end of said play range.
  • said recess is a depression portion having a concavity facing upwards.
  • said recess is located in a central zone of said playing surface.
  • said recess is partially covered with a camouflage device, for example a bridging plate in continuity with said playing surface.
  • said clamping means comprise screws and studs crimped.
  • said panel is wood, polymer materials, rigid or slightly flexible.
  • the amusement machine comprises an introduction device (not illustrated) of coins / tokens (10) by which the player introduces coins / tokens (10).
  • the pieces / tokens then land at a rear area of the game area, or on the thrust device (2).
  • the pieces / token advance from position A to B and land in part in a harvesting device (9) equipped inter alia with a bowl (15) through which said player receives a portion of the chips / coins (10) that he has played.
  • the play area (1) comprises a playing surface (1a) provided with a front area (1b) and a rear area (1c).
  • the frontal area (1b) is located on the side of the harvest area (9) of the player's winnings while the rear area (1c) is surmounted by a thrust device (2) arranged to perform a vault movement. between the positions A and B on said playing surface (1a).
  • the playing surface (1a) comprises at least one recess (4) in which is located at least one opening (5), for example an opening (5) adjustable (adjustment device not shown).
  • Each recess (4) of this embodiment is surmounted by a camouflage device (6) comprising a bridge plate (6) substantially in continuity with the playing surface (1a).
  • the bridge plate (6) can be connected at each of its ends to the playing surface (1a) or only to the end facing the rear area (1c) of the playing surface (1a) or only to the end facing the front area (1b) of said playing surface.
  • the player can then recover these winnings in the form of chips, coins (10) and / or various lots that were arranged on these coins / tokens (10) or in the form of credit.
  • the recess (4) is therefore a kind of funnel or guiding device which has a concavity, facing upwards, not necessarily regular, preferably set back from a front end (8) of the game area (1) on the side of the harvest area (9).
  • the recess or recesses (4) is / are located in a central zone (1d) of said playing surface (1a).
  • the recesses (4) thus direct part of the parts to the inner box.
  • This damping device may be of any type such as for example a flat sheet (3) provided with folds.
  • the fun machine "cascade” or “pusher” equipped with the device of the present invention differs from known machines by aperture devices (5) located not at the level of the game area (1) but well under this level thanks to the presence of recess (4).
  • the amusement machine “cascade” or “pusher” equipped with the device of the present invention therefore comprises a flat play area (A) in which there are recesses (slopes) (4) leading to openings (5) located under the level of the game range (1) by which the chips lost to the player, disappear invisibly and fall into the inner casing of the amusement machine "cascade” or “pusher” following the thrust received by the chips (10) present on the play surface (1) by the thrust device (2).
  • the player has in addition the real possibility whatever the model of amusement machine "cascade” or “pusher” to win all the lots and / or plates since these have no other possible drop point than the one that leads them through the opening (9) located at the front of the game area (1) to the bowl (15) accessible to the player.
  • a non-limiting example of embodiment of the device of the present invention in the game range of a fun machine "cascade” or “pusher” consists of a machined wooden panel (16) having disassemblies, holes and holes allowing accept a sheet (12) over it.
  • This sheet (12) is for example fixed to the machined wooden panel (16) by screws and crimped studs (13). When the sheet (12) is attached to the machined wood panel (16) by the screws, the nuts at the end of the studs are then tightened.
  • the openings (5) are provided with an adjusting device (not shown) to increase or reduce the passage of lost parts for the player through these openings (5).
  • the grooves (14) in the sheet facilitate the folding of the sheet at the slopes (4) during the installation of the sheet (12) on the machined wood panel (16).
  • a token-falling damping device (3) in the form of a flat sheet with folds can be fixed to the play surface (1) under the stroke (A) to (B) of the thrust device (2).
  • the folds (17) of this damping device (3) allow the falling chips of the thrust device (2) to create several flat layers of chips as soon as they pass the damping device (3). These token layers pushed by the thrust device (2) completely cover the device of the present invention.
  • the size of the openings (5) as well as the angle, the position and the number of slopes (4) may vary depending on the diameter and thickness of the chips used.
  • the size and shape of the play area (1) may vary depending on the shape of the "cascade” or "pusher” machine.
  • the "cascade” or “pusher” amusement machine provided with the present invention may be manufactured with all known pieces of "cascade” or “pusher” amusement machines known.

Abstract

The range (1) has a playing surface part (1a) provided with a front zone (1b) in communication with a collection zone (9), where a rear area (1c) covered with a pushing device (2) is arranged for back and forth movement of the rear zone toward the front zone and vice versa. The range is arranged to receive coins or tokens (10) introduced by a player. An opening (5) is arranged to be in communication with interior collection zone and a portion of the coins or tokens passing via the opening and collected in the zone. A recess (4) is connected to the opening and placed beneath the surface part. Independent claims are also included for the following: (1) an amusement machine i.e. cascade or pusher machine, comprising an introduction device of coins or tokens (2) a method for manufacturing a playing range.

Description

La présente invention se rapporte à une plage de jeu pour machine d'amusement, à la machine d'amusement la comprenant et à son procédé de fabrication.The present invention relates to a amusement machine play range, amusement machine comprising it and its manufacturing method.

Les machines d'amusement concernées sont communément appelées « cascade ou pusher ».The amusement machines concerned are commonly referred to as "cascade or pusher".

Les machines d'amusement « cascades » ou « pusher » sont bien connues dans le secteur de l'amusement et leur principe de jeu est le suivant : le joueur introduit des pièces ou des jetons dans un dispositif guidant ceux-ci devant et le plus souvent sur un dispositif de poussée ayant un mouvement de va-et-vient d'arrière vers l'avant, de la plage de jeu horizontale.Fun machines "cascades" or "pusher" are well known in the amusement sector and their principle of play is as follows: the player introduces coins or tokens into a device guiding them in front and the most often on a pushing device having a back-and-forth movement from the rear to the front, of the horizontal play range.

Dans le présent descriptif, l'appellation jeton ou pièce est utilisée de manière interchangeable et comprend aussi bien des jetons que tous types de pièces. Les jetons arrivant devant le dispositif de poussée, après qu'ils en soient tombés, poussent à leur tour les jetons précédemment joués qui couvrent l'entièreté de la plage de jeu. Cette poussée provoque la chute de certains jetons dans une zone de récolte située à l'avant de cette plage de jeu. Ces jetons sont gagnants et tombent soit dans une sébile accessible au joueur, soit sont comptabilisés et offrent du crédit au joueur.In the present description, the token or coin designation is used interchangeably and includes both tokens and all types of coins. Tokens arriving in front of the thrust device, after they have fallen, in turn push the previously played chips that cover the entire gambling range. This thrust causes the falling of some chips in a harvest area located at the front of this range of play. These chips are winners and fall either in a bowl accessible to the player, are counted and offer credit to the player.

Souvent des lots et plaques de valeurs diverses sont disposés par-dessus les jetons remplissant la plage de jeu. La plupart de ces lots ou plaques terminent leur cheminement dans la zone de récolte située à l'avant de la plage de jeu et sont gagnés par le joueur qui les récupère dans la sébile accessible par celui-ci.Often lots and plates of various values are placed over the tokens filling the playing field. Most of these lots or plates finish their course in the harvesting area at the front of the playing area and are won by the player who retrieves them in the bowl accessible by this one.

La machine d'amusement « cascade » ou « pusher » ne peut être rentable qu'à la condition que le joueur se retrouve sans jetons ou pièces après un certain laps de temps. Cela est rendu possible grâce à des dispositifs d'ouverture ou orifices intégrés ou crées sur un ou sur les cotés de la plage de jeu via lesquels un certain pourcentage de jetons terminent leur cheminement dans la caisse de l'exploitant (ou zone de collecte) située à l'intérieur de la machine d'amusement « cascade » ou « pusher » réduisant ainsi au fur et à mesure du jeu le nombre de jetons ou pièces revenant au joueur.The amusement machine "cascade" or "pusher" can be profitable only if the player is left without chips or coins after a certain period of time. This is made possible by means of opening devices or holes integrated or created on one or on the sides of the game area via which a certain percentage of tokens finish their journey in the cashier of the operator (or collection area) located inside the amusement machine "cascade" or "pusher" reducing as the game the number of chips or coins returning to the player.

L'invention concerne donc particulièrement une plage de jeu pour une machine d'amusement de type cascade ou pusher comprenant

  • une surface de jeu munie d'une zone frontale et d'une zone arrière, ladite zone frontale étant agencée pour être en communication avec une zone de récolte tandis que la zone arrière est destinée à être recouverte d'un dispositif de poussée agencé pour effectuer un mouvement de va et vient de la zone arrière vers la zone frontale de ladite plage de jeu et inversement, ladite plage de jeu étant agencée pour recevoir des jetons ou pièces introduits par un joueur, lesdits jetons ou pièces étant prévus pour être poussés par ledit dispositif de poussée, vers ladite zone de récolte dans laquelle une partie des jetons ou pièces, et éventuellement des lots et/ou plaques de valeurs peuvent être récoltée par un joueur, et
  • au moins une ouverture agencée pour être en communication avec une zone de collecte intérieure, par laquelle une autre partie des jetons ou pièces passe et est récupérée dans ladite zone de collecte intérieure.
The invention therefore particularly relates to a game area for a cascade or pusher type amusement machine comprising
  • a playing surface provided with a front zone and a rear zone, said front zone being arranged to be in communication with a harvesting zone while the rear zone is intended to be covered with a thrust device arranged to perform a movement back and forth from the rear zone to the front zone of said game area and vice versa, said game area being arranged to receive chips or coins introduced by a player, said chips or coins being provided to be pushed by said pushing device, towards said harvesting zone in which a part of the chips or coins, and possibly lots and / or plates of values can be collected by a player, and
  • at least one opening arranged to be in communication with an inner collection area, through which another part of the tokens or coins passes and is recovered in said inner collection area.

Une telle plage de jeu est par exemple divulguée dans le document GB2382783 ou encore dans le document GB 2378906 . Dans une première forme de réalisation connue, deux ouvertures sont en communication avec la zone de collecte intérieure, et sont destinées à collecter les pièces et/ou jetons représentant les gains de l'exploitant. Ces ouvertures sont situées latéralement, c'est-à-dire sur les côtés de la plage de jeu. Un exemple type de ce type de forme de réalisation est illustré aux figures 1 et 2 dans sa machine d'amusement présentée partiellement.Such a game range is for example disclosed in the document GB2382783 or in the document GB 2378906 . In a first known embodiment, two openings are in communication with the inner collection area, and are intended to collect coins and / or tokens representing the operator's earnings. These openings are located laterally, that is to say on the sides of the play area. A typical example of this type of embodiment is illustrated in FIGS. figures 1 and 2 in his amusement machine presented partially.

Les figures 1 (vue en perspective) et 2 (vue de profil), présentent la technique antérieure la plus fréquemment utilisée. Celle-ci comprend des dispositifs d'ouverture ou orifices sur les côtés de la plage de jeu 1. Les machines d'amusement « cascades » ou « pusher » faisant référence à cette technique antérieure sont constituées principalement d'un meuble doté d'une ou de plusieurs plages de jeu 1 sur lesquelles les jetons ou pièces 10 sont entassés.The figures 1 (perspective view) and 2 (side view), present the most frequently used prior art technique. This includes opening devices or orifices on the sides of the play area 1. The amusement machines "cascades" or "pusher" referring to this prior art consist mainly of a piece of furniture equipped with a or more game areas 1 on which chips or coins 10 are stacked.

Par plage de jeu, la machine d'amusement « cascade » ou « pusher » contient un dispositif d'introduction de jetons (non illustré), un dispositif guidant les jetons vers un dispositif de poussée 2, et d'une plage de jeu 1 par exemple sensiblement plane. Après leur insertion dans la machine, les jetons tombent généralement sur le dispositif de poussée 2. Lorsque le dispositif de poussée revient de la position (B) vers (A), le trop plein de jetons sur ce dispositif 2 tombe sur la plage de jeu 1. Souvent un dispositif d'amortissement 3 de la chute des jetons 10 sous la forme d'une tôle plane est souvent fixé sur la plage de jeu sous la course du dispositif de poussée 2 permettant aux jetons tombant de ce dispositif 2 de ne pas rebondir et de tomber à plat devant ce dispositif 2.By play area, the amusement machine "cascade" or "pusher" contains a token insertion device (not shown), a device guiding the chips to a push device 2, and a playing range 1 for example substantially flat. After being inserted into the machine, the chips generally fall on the thrust device 2. When the thrust device returns from the position (B) to (A), the overflow of chips on the device 2 falls on the playing field 1. Often a device 3 for damping the falling chips 10 in the form of a flat sheet is often fixed on the game area under the stroke of the thrust device 2 allowing tokens falling from this device 2 not to bounce and fall flat in front of this device 2.

Par cette poussée, un certain pourcentage des jetons est dirigé vers la zone de récolte de la plage de jeu et tombe dans un dispositif de récolte 9, finit sa course dans la sébile 15 accessible au joueur. Un autre pourcentage de jetons à récupérer par l'exploitant tombe via les ouvertures 5 se trouvant à gauche et à droite de la plage de jeu et éventuellement partiellement dissimulées par un dispositif de camouflage 6 pour atterrir dans le dispositif de collecte intérieur aussi appelé la caisse intérieure de la machine d'amusement « cascade » ou « pusher ».By this push, a certain percentage of the chips is directed to the harvest area of the play area and falls into a harvesting device 9, ending up in the bowl 15 accessible to the player. Another percentage of chips to be recovered by the operator falls via the openings 5 to the left and to the right of the game area and possibly partially concealed by a camouflage device 6 to land in the inner collection device also called the fun machine's inner casing "cascade" or "pusher".

Ces dispositifs de camouflage 6 sont placés au dessus des ouvertures 5 au dessus de la plage de jeu 1 mais ne cachent pas totalement la disparition des pièces perdues. Le joueur constate alors qu'il n'a pas la possibilité de regagner la totalité de ses jetons joués, d'où l'inconvénient de cette technique antérieure.These camouflage devices 6 are placed above the openings 5 above the game area 1 but do not completely hide the disappearance of the lost parts. The player then finds that he does not have the opportunity to regain all of his chips played, hence the disadvantage of this prior art.

Une autre plage de jeu connue est illustrée à la figure 2 du document GB 2382783 . Dans ce document, deux ouvertures placées sur la partie centrale de la plage de jeu sont décrites comme étant reliées à une zone de collecte intérieure permettant de collecter les pièces ou jetons représentant le gain de l'exploitant. Malheureusement, les jetons tombant dans les ouvertures 5 sont parfois visibles par le joueur, ce qui diminue son plaisir de jeu.Another known game area is illustrated in the figure 2 of the document GB 2382783 . In this document, two openings placed on the central portion of the game area are described as being connected to an inner collection area for collecting coins or tokens representing the gain of the operator. Unfortunately, the chips falling in the openings 5 are sometimes visible by the player, which decreases his playing pleasure.

Une variante de cette forme de réalisation est représentée aux figures 3 et 4 de la présente demande de brevet, dans sa machine d'amusement partiellement présentée et est également connue du document GB 2 114 452 A variant of this embodiment is shown in figures 3 and 4 of the present patent application, in its amusement machine partially presented and is also known from the document GB 2,114,452

Les figures 3 (vue en perspective) et 4 (vue de profil) présentent une autre technique antérieure comprenant des dispositifs d'ouverture placés non pas sur les côtés mais sur la partie centrale de la plage de jeu 1. Ces ouvertures (5) ou dispositifs d'ouverture (5), sont surmontées par des dispositifs de camouflage (6) ressemblant à des ponts de forme rectangulaire qui se terminent à l'extrémité avant de la plage de jeu 1. A la suite de la poussée des jetons sur la plage de jeu par le dispositif de poussée 2 de la position (A) vers (B), et vice versa, un certain pourcentage de jetons tombe dans la zone de collecte via les dispositifs d'ouverture 5 situées au niveau de la plage de jeu 1, un autre pourcentage finit sa course dans le dispositif de récolte, à savoir la sébile 15 accessible au joueur après leur cheminement sur la plage de jeu 1 et par-dessus les dispositifs de camouflage 6 en forme de pont via des montées 7.The figures 3 (perspective view) and 4 (side view) show another prior art comprising opening devices placed not on the sides but on the central part of the play area 1. These openings (5) or devices opening (5), are surmounted by camouflage devices (6) resembling rectangular shaped bridges which terminate at the front end of the play beach 1. As a result of the thrust of the chips on the playing field by the thrust device 2 from the position (A) to (B), and vice versa, a certain percentage of chips falls into the collection area via the opening devices 5 located at the play area 1, a another percentage ends its race in the harvesting device, namely the bowl 15 accessible to the player after their journey on the game area 1 and over the camouflage devices 6 in the form of a bridge via climbs 7.

Lorsque les jetons présents à l'extrémité des dispositifs de camouflage 6 tombent dans l'ouverture avant 9 de la zone de récolte, une partie des dispositifs d'ouverture 5 et des dispositifs de camouflage 6 devient alors visible au joueur, d'où l'inconvénient de ce système.When the chips present at the end of the camouflage devices 6 fall into the front opening 9 of the harvesting area, part of the opening devices 5 and the camouflage devices 6 then becomes visible to the player, hence the disadvantage of this system.

L'invention a pour but de résoudre les problèmes de ces dispositifs antérieurs en procurant une plage de jeu grâce à laquelle ni le pourcentage de pièces prélevé passant par la zone de collecte, ni les pièces gagnées par le joueur ne rend le renfoncement et/ou l'ouverture visible au joueur. De plus, la présente invention entend résoudre également le problème de blocage des pièces et/ou jetons et surtout de lot et plaques de valeur au niveau de l'ouverture elle-même, entre l'ouverture et le dispositif de camouflage ou encore les deux qui peut survenir quelques fois dans les dispositifs antérieurs. Ces problèmes de blocage de pièces ou de jetons et surtout de lots et de plaques de valeur diminue également le plaisir du joueur qui identifie alors aisément qu'un pourcentage des pièces est prélevé pour l'exploitant de par la présence d'un amoncellement de pièces ou jetons bloqués à ces endroitsThe invention aims to solve the problems of these prior devices by providing a range of play through which neither the percentage of coins taken through the collection area, nor the pieces won by the player does not make the recess and / or the opening visible to the player. In addition, the present invention also aims to solve the problem of blockage of coins and / or tokens and especially lot and value plates at the opening itself, between the opening and the camouflage device or both. which can occur a few times in the previous devices. These problems blocking coins or tokens and especially lots and value plates also reduces the pleasure of the player who then easily recognizes that a percentage of coins is taken for the operator by the presence of a pile of coins or tokens stranded at these locations

En effet, dans les deux techniques antérieures décrites précédemment et illustrées aux figures 3 et 4, ces dispositifs d'ouverture peuvent être visibles par le joueur. Celui-ci peut donc voir des jetons ou pièces ainsi que, sur certain modèles de machines d'amusement « cascade » ou « pusher », des lots ou plaques de valeurs diverses disparaître de la plage de jeu via les dispositifs d'ouverture. Le joueur constate alors qu'il n'a pas la possibilité de regagner la totalité de ses jetons joués.Indeed, in the two previous techniques previously described and illustrated in figures 3 and 4 these opening devices may be visible to the player. He can therefore see chips or coins and, on certain models of fun machines "cascade" or "pusher", batches or plates of various values disappear from the game range via the opening devices. The player then finds that he does not have the possibility to regain all of his chips played.

La machine d'amusement « cascade » ou « pusher » équipée du dispositif de la présente invention permet de remédier à ces inconvénients en rendant invisible la disparition des jetons via les dispositifs d'ouvertures tout en évitant des blocages se produisant avec les techniques antérieures. De ce fait, la présente invention permet d'augmenter l'attrait du jeu, l'amusement du joueur et d'améliorer l'exploitation ainsi que la rentabilité des machines « cascades » ou « pusher » munies de cette invention.The fun machine "cascade" or "pusher" equipped with the device of the present invention overcomes these disadvantages by making invisible the disappearance of the chips via the opening devices while avoiding blockages occurring with previous techniques. Therefore, the present invention makes it possible to increase the attractiveness of the game, the amusement of the player and to improve the exploitation as well as the profitability of the "cascades" or "pusher" machines equipped with this invention.

A cette fin, la plage de jeu selon l'invention, telle que mentionnée précédemment, comprend en outre au moins un renfoncement de guidage relié à au moins une ouverture, laquelle est disposée sous la surface de jeu.To this end, the game area according to the invention, as mentioned above, further comprises at least one guide recess connected to at least one opening, which is disposed under the playing surface.

Dès lors, ce renfoncement de guidage comprend une ou plusieurs parois reliées entre elles, inclinées ou incurvées vers le bas, par rapport au plan de la plage de jeu. Cette ou ces parois inclinées ou incurvées vers le bas relient la plage de jeu à l'ouverture et servent de paroi(s) de guidage aux pièces ou jetons provenant de la plage de jeu et aboutissant dans ladite ouverture, à la façon d'un « entonnoir » ou d'un « tobogan » pour guider les pièces ou jetons vers la zone de collecte intérieure, au travers de l'ouverture.Therefore, this guide recess comprises one or more walls connected to each other, inclined or curved downwards, relative to the plane of the game area. This or these downwardly inclined or curved walls connect the playing area to the floor. opening and serve as guiding wall (s) to coins or tokens from the game area and ending in said opening, in the manner of a "funnel" or a "tobogan" to guide coins or tokens to the inner collection area, through the opening.

Le fait que la ou les ouvertures 5 du dispositif de la présente invention soi(en)t sous la surface de jeu de la plage de jeu 1, rend cette disparition des jetons invisible car ils sont toujours recouverts par plusieurs couches de jetons qui remplissent la plage de jeu 1. En effet, le renfoncement définit une cavité, en contrebas de la plage de jeu, d'une épaisseur au moins équivalente à l'épaisseur d'une ou deux couches de jetons. De cette façon, le jeton en contact avec la surface interne du renfoncement ou de la cavité est recouvert de plusieurs couches de jetons ou pièces.The fact that the opening (s) 5 of the device of the present invention is (are) under the playing surface of the game area 1, makes this disappearance of the chips invisible because they are always covered by several layers of chips that fill the play area 1. In fact, the recess defines a cavity, below the playing range, of a thickness at least equivalent to the thickness of one or two layers of chips. In this way, the token in contact with the inner surface of the recess or cavity is covered with several layers of chips or coins.

De ce fait le joueur a l'impression qu'il ne perd aucun jeton. De plus, les pièces-jetons et lot et plaques de valeur ne s'entassent pas au-dessus des orifices et ne sont pas bloqués. De cette façon, le déplacement des pièces vers le dispositif de collecte sous l'effet du dispositif de poussée n'est ni perturbé ni visible.As a result, the player has the impression that he does not lose any chips. In addition, token coins and lot and value plates do not pile up over the holes and are not blocked. In this way, the movement of the parts towards the collection device under the effect of the thrust device is neither disturbed nor visible.

Les termes « pièces » ou « jetons » sont utilisés indifféremment puisque le dispositif selon l'invention entend protéger les deux applications.The terms "coins" or "tokens" are used interchangeably since the device according to the invention intends to protect both applications.

Le terme « renfoncement » entend désigner une cavité effectuée dans la plage de jeu s'étendant vers le bas ou en contrebas par rapport à ladite plage de jeu, de n'importe quelle forme, régulière ou non. Par exemple, le renfoncement peut-être de forme circulaire, sensiblement circulaire, ovale ou sensiblement ovale, en forme de demi-lune ou demi-cercle, ou sensiblement en forme de demi-lune ou demi-cercle, de forme carrée dont les coins sont arrondis et analogue, pour autant qu'une pente sensiblement rectiligne ou incurvée soit crée pour guider les pièces de la surface de jeu vers ladite ouverture ou lesdites ouvertures, située généralement au centre dudit renfoncement, mais pas nécessairement.The term "recess" means a cavity made in the play area extending downwards or below relative to said play range, of any shape, regular or not. For example, the recess may be circular in shape, substantially circular, oval or substantially oval, shaped like a half-moon or half-circle, or substantially in the form of a half-moon or semicircle, of square shape whose corners are rounded and the like, provided that a substantially straight or curved slope is created to guide the parts of the playing surface towards said opening or said openings, generally located in the center of said recess, but not necessarily.

Le terme « zone de récolte» couvre un ensemble d'élément de guidage permettant d'acheminer les pièces/jetons de la surface de jeu vers la sébile et comprenant par exemple une trémie et une sébile.The term "harvesting zone" covers a guide element assembly for conveying coins / tokens from the playing surface to the bowl and comprising for example a hopper and a bowl.

Avantageusement, la plage de jeu selon l'invention comprend un nombre prédéterminé d'ouvertures et de renfoncement de guidage, chaque renfoncement de guidage étant relié à au moins une ouverture. Typiquement, la surface du renfoncement ou de tous les renfoncements ensemble occupe 10 à 90 % de la surface de la plage de jeu.Advantageously, the game area according to the invention comprises a predetermined number of openings and guide recess, each guide recess being connected to at least one opening. Typically, the area of the recess or all the recesses together occupies 10 to 90% of the surface of the play area.

De cette façon, en fonction de la proportion prédéterminée entre le pourcentage de pièces/jetons à envoyer vers la zone de récolte et le pourcentage de pièces/jetons à envoyer vers la zone de collecte, régie par les lois ou les règles des établissements de jeu, le nombre d'ouvertures et de renfoncements peut être modulé.In this way, according to the predetermined proportion between the percentage of coins / tokens to be sent to the harvesting area and the percentage of coins / tokens to be sent to the collection area, governed by the laws or rules of the gaming establishments the number of openings and recesses can be modulated.

Dans une forme de réalisation préférentielle selon l'invention, la plage de jeu comprend un panneau usiné, par exemple en bois et une tôle de recouvrement.In a preferred embodiment according to the invention, the play area comprises a machined panel, for example of wood and a cover plate.

De préférence, ladite plage de jeu comprend en outre un dispositif d'amortissement de la chute des jetons ou pièces de préférence situé à la zone arrière de ladite plage de jeu. Ceci permet que les pièces ou jetons qui sont introduits sur la plage de jeu se positionnent horizontalement et ne rebondissent que de manière modérée.Preferably, said game area further comprises a device for damping the falling chips or coins preferably located at the rear area of said game area. This allows coins or tokens that are introduced to the playing field. position themselves horizontally and bounce only moderately.

Dans une forme de réalisation préférée selon l'invention, chaque renfoncement de guidage est disposé en retrait par rapport à une extrémité frontale de ladite plage de jeu. Dès lors, les ouvertures situées dans le(s) renfoncement(s) sont invisibles pour le joueur, ce qui améliore le rendement de la machine et l'attrait du joueur lorsque la plage de jeu est recouverte de pièces/jetons.In a preferred embodiment according to the invention, each guide recess is recessed with respect to a front end of said play area. Therefore, the openings in the recess (es) are invisible to the user. player, which improves the performance of the machine and the appeal of the player when the game area is covered with coins / tokens.

Dans une autre forme de réalisation préférée selon l'invention, ledit renfoncement est une portion en dépression présentant une concavité faisant face vers le haut. Lorsque ledit renforcement est rempli de pièces ou jetons, l'avancée des pièces ou jetons vers la zone frontale de la plage de jeu n'est pas perturbé.In another preferred embodiment according to the invention, said recess is a depression portion having a concavity facing upwards. When said reinforcement is filled with pieces or tokens, the advancement of coins or chips to the front zone of the game area is not disturbed.

Par les termes concavité vers le haut, on entend que le renfoncement est un espace en dépression ou creusé dans l'épaisseur de la plage de jeu, de n'importe quelle forme, régulière ou non. Le renfoncement est par exemple ovale ou elliptique pour des raisons aérodynamiques de déplacement des pièces. Une fois les pièces positionnées dans le renfoncement et recouvertes par d'autres, la ou les ouverture(s) présente(s) collecte(nt) une partie des pièces/jetons joués pour un acheminement vers la zone de collecte et reste(nt) invisible(s) pour le joueur.By the terms concavity upwards, it is meant that the recess is a space in depression or hollowed out in the thickness of the play area, of any shape, regular or not. The recess is for example oval or elliptical for aerodynamic reasons of moving parts. Once the parts are positioned in the recess and covered by others, the opening (s) present (s) collect (s) part of the coins / tokens played for routing to the collection area and remain (s) invisible for the player.

Avantageusement, ledit renfoncement est localisé dans une zone centrale de ladite surface de jeu et donc recouvert par plusieurs couches de jetons. Ceci permet que la ou les ouverture(s) remplisse(nt) leur(s) fonction(s) de collecte de la manière la plus appropriée en étant invisible.Advantageously, said recess is located in a central zone of said playing surface and thus covered by several layers of chips. This allows the aperture (s) to fulfill their collection function (s) in the most appropriate manner while being invisible.

De préférence, ledit renfoncement est partiellement recouvert d'un dispositif de camouflage, par exemple d'une plaque de pontage en continuité de ladite surface de jeu, ce qui améliore encore l'avancée desdits jetons/pièces vers la zone frontale sous l'effet du dispositif de poussée. Cette plaque de pontage peut présenter une surface supérieure continue ou discontinue, comme par exemple une grille ou une plaque performée. Cette plaque de pontage peut être également de forme variée comme une forme sensiblement allongée ou circulaire, carrée ou encore un mélange des deux. Par exemple, la plaque de pontage peut présenter une surface qui s'élargit du côté opposé à son point d'attache arrière à ladite surface de jeu. La plaque de pontage peut présenter une zone d'attache à ladite surface de jeu ou plusieurs, en fonction de sa forme de réalisation. Lorsqu'il s'agit d'un rectangle ou d'une forme sensiblement allongée analogue, la plaque de pontage peut présenter un point d'attache arrière et un point d'attache frontal au niveau des largeurs dudit rectangle ou des extrémités arrière et frontale de ladite plaque.Preferably, said recess is partially covered with a camouflage device, for example a bridging plate in continuity with said playing surface, which further improves the advancement of said tokens / pieces towards the frontal zone under the effect thrust device. This bridging plate may have a continuous upper surface or discontinuous, such as a grid or a performance plate. This bridging plate may also be of various shape such as a substantially elongated or circular, square shape or a mixture of both. For example, the bridging plate may have a surface that widens on the side opposite its rear attachment point to said playing surface. The bridging plate may have an attachment zone to said playing surface or several, according to its embodiment. In the case of a rectangle or similar substantially elongated shape, the bridging plate may have a rear attachment point and a frontal attachment point at the widths of the said rectangle or the rear and front ends. of said plate.

Dans le cas d'une plaque de pontage de forme évasée, un des cotés, par exemple le côté arrière peut être fixé à la surface de jeu ou les deux à savoir le côté arrière et le côté frontal évasé (et donc plus long que le côté arrière), sachant que la connexion avec la surface de jeu peut être sur toute la longueur du côté évasé ou seulement sur une partie de celui-ci.In the case of a flared bridge plate, one of the sides, for example the back side can be attached to the playing surface or both the back side and the flared front side (and therefore longer than the rear side), knowing that the connection with the playing surface may be along the entire length of the flared side or only on a part thereof.

Le dispositif de camouflage permet de masquer une grande partie de la ou des ouverture(s) lorsque la surface de jeu n'est pas (encore) recouverte de pièces/jetons et recouvre donc partiellement ladite cavité du renfoncement. En outre, le dispositif de camouflage permet le passage d'une partie des jetons sur celui-ci pour atteindre la zone frontale de la surface de jeu et évite qu'une quantité trop importante des jetons/pièces s'accumule dans le renfoncement et disparaisse ainsi dans l'ouverture 5. De cette façon, le renfoncement reste invisible, lorsque la surface de jeu est suffisamment recouverte de jetons/pièces.The camouflage device makes it possible to mask a large part of the opening (s) when the playing surface is not (yet) covered with coins / tokens and thus partially covers said cavity of the recess. In addition, the camouflage device allows the passage of a portion of the chips on it to reach the frontal area of the playing surface and prevents a too large amount of tokens / coins accumulates in the recess and disappears. so in the opening 5. In this way, the recess remains invisible, when the playing surface is sufficiently covered with chips / coins.

D'autres formes de réalisations de la plage de jeu sont mentionnées dans les revendications annexées.Other embodiments of the playing field are mentioned in the appended claims.

La présente invention se rapporte aussi à une machine d'amusement de type cascade ou pusher comprenant

  • un dispositif d'introduction de pièces ou de jetons,
  • un dispositif de récolte agencé pour recevoir une partie des dites pièces ou jetons que le joueur à joué,
  • une zone de collecte intérieure agencée pour collecter une autre partie desdits jetons ou pièces par un exploitant de ladite machine,
  • une plage de jeu comprenant une surface de jeu munie d'une zone frontale et d'une zone arrière, ladite zone frontale étant agencée pour être en communication avec une zone de récolte tandis que la zone arrière est destinée à être recouverte d'un dispositif de poussée agencé pour effectuer un mouvement de va et vient de la zone arrière vers la zone frontale de ladite plage de jeu et inversement, ladite plage de jeu étant agencée pour recevoir des jetons ou pièces introduits par un joueur, lesdits jetons ou pièces étant prévus pour être poussés par ledit dispositif de poussée, vers ladite zone de récolte dans laquelle une partie des jetons ou pièces, et éventuellement des lots et/ou plaques de valeurs peuvent être récoltée par un joueur, et au moins une ouverture agencée pour être en communication avec une zone de collecte intérieure, par laquelle une autre partie des jetons ou pièces passe et est récupérée dans ladite zone de collecte intérieure.
The present invention also relates to a cascade or pusher amusement machine comprising
  • a device for introducing coins or tokens,
  • a harvesting device arranged to receive a portion of said pieces or tokens that the player has played,
  • an inner collection area arranged to collect another part of said chips or coins by an operator of said machine,
  • a game area comprising a playing surface provided with a front area and a rear area, said front area being arranged to be in communication with a harvest area while the rear area is intended to be covered with a device thrust member arranged to move back and forth from the rear zone to the front zone of said game area and vice versa, said game area being arranged to receive tokens or coins introduced by a player, said chips or coins being provided to be pushed by said thrust device to said harvesting area in which a part of the chips or coins, and possibly lots and / or plates of values can be collected by a player, and at least one opening arranged to be in communication with an inner collection area, through which another part of the chips or coins passes and is recovered in said inner collection area.

La machine selon l'invention est caractérisée en ce que ladite plage de jeu comprend en outre au moins un renfoncement de guidage relié à au moins une ouverture, disposée sous la surface de jeu.The machine according to the invention is characterized in that said play zone further comprises at least one guide recess connected to at least one opening, disposed beneath the playing surface.

Avantageusement, la plage de jeu comprend un nombre prédéterminé d'ouvertures et de renfoncement de guidage, chaque renfoncement de guidage étant relié à au moins une ouverture.Advantageously, the play range comprises a predetermined number of openings and guide recess, each guide recess being connected to at least one opening.

De préférence, la plage de jeu comprend un panneau usiné en bois et une tôle de recouvrement.Preferably, the play area comprises a machined wood panel and a cover plate.

Dans une forme de réalisation avantageuse, la machine selon l'invention comprend en outre un dispositif d'amortissement (par exemple, une tôle plane munie de plis) de la chute des jetons/pièces, de préférence situé à la zone du dispositif de poussée.In an advantageous embodiment, the machine according to the invention further comprises a damping device (for example, a flat sheet provided with folds) of the falling chips / pieces, preferably located at the zone of the thrust device. .

De manière préférentielle, dans la machine selon la présente invention, chaque renfoncement de guidage est disposé en retrait par rapport à une extrémité frontale de ladite plage de jeu.Preferably, in the machine according to the present invention, each guide recess is recessed with respect to a front end of said play range.

Dans une forme de réalisation préférentielle de la machine selon l'invention, ledit renfoncement est une portion en dépression présentant une concavité faisant face vers le haut.In a preferred embodiment of the machine according to the invention, said recess is a depression portion having a concavity facing upwards.

De préférence, ledit renfoncement est localisé dans une zone centrale de ladite surface de jeu.Preferably, said recess is located in a central zone of said playing surface.

De manière avantageuse, ledit renfoncement est partiellement recouvert d'un dispositif de camouflage, par exemple d'une plaque de pontage en continuité de ladite surface de jeu.Advantageously, said recess is partially covered with a camouflage device, for example a bridging plate in continuity with said playing surface.

D'autres formes de réalisation de la machine selon l'invention sont mentionnées dans les revendications annexées ;Other embodiments of the machine according to the invention are mentioned in the appended claims;

La présente invention se rapporte aussi à un procédé de fabrication d'une plage de jeu selon l'invention comprenant :

  • une mise en contact superposé d'un panneau usiné muni d'orifice(s) avec un tôle métallique ou polymère,
  • une fixation de ladite tôle au dit panneau à l'aide de moyens de serrage
  • un serrage desdits moyens de fixation et une traction sur ladite tôle de façon telle qu'elle épouse la forme dudit ou desdits orifices, créant ainsi le(s)dit(s) renfoncement(s) menant vers le ou les orifices, une partie du ou desdits orifice(s) constituant ladite ou lesdites ouverture(s).
The present invention also relates to a method of manufacturing a game area according to the invention comprising:
  • superimposed contacting of a machined panel provided with orifice (s) with a metal or polymer sheet,
  • fastening said sheet to said panel using clamping means
  • a tightening of said fastening means and a traction on said sheet so that it matches the shape of said hole or holes, thus creating said recess (s) leading to the orifice (s), part of the or said orifice (s) constituting said at least one opening (s).

Avantageusement, lesdits moyens de serrage comprennent des vis et des goujons sertis.Advantageously, said clamping means comprise screws and studs crimped.

De préférence, ledit panneau est en bois, en matériaux polymères, rigides ou légèrement flexible.Preferably, said panel is wood, polymer materials, rigid or slightly flexible.

D'autres formes de réalisation de procédé selon l'invention sont mentionnées dans les revendications annexées.Other embodiments of the process according to the invention are mentioned in the appended claims.

D'autres détails concernant l'invention sont décrits ci-après faisant référence aux dessins.

  • La figure 1 représente une partie d'une machine d'amusement en perspective connue de l'état de la technique.
  • La figure 2 représente une vue en coupe de la partie de la machine d'amusement illustrée à la figure 1.
  • La figure 3 représente une partie d'une machine d'amusement en perspective connue de l'état de la technique.
  • La figure 4 représente une vue en coupe de la partie de la machine d'amusement illustrée à la figure 3.
  • La figure 5 représente une partie d'une machine d'amusement selon l'invention, en perspective.
  • La figure 6 représente une vue en coupe de la partie de la machine d'amusement illustrée à la figure 5, selon la ligne.
  • Les figures 1 à 4 ont déjà été décrites précédemment et divulguent des machines connues de l'état de la technique.
  • Les figures 5 et 6 présentent certains éléments d'une machine d'amusement comprenant une plage de jeu (1) selon l'invention.
Further details of the invention are described below with reference to the drawings.
  • The figure 1 represents a part of a fun machine in perspective known from the state of the art.
  • The figure 2 represents a sectional view of the part of the amusement machine illustrated in the figure 1 .
  • The figure 3 represents a part of a fun machine in perspective known from the state of the art.
  • The figure 4 represents a sectional view of the part of the amusement machine illustrated in the figure 3 .
  • The figure 5 represents a part of a amusement machine according to the invention, in perspective.
  • The figure 6 represents a sectional view of the part of the amusement machine illustrated in the figure 5 , according to the line.
  • The Figures 1 to 4 have already been described above and disclose known machines of the state of the art.
  • The figures 5 and 6 present certain elements of a amusement machine comprising a play area (1) according to the invention.

La machine d'amusement selon la figure 5 comprend un dispositif d'introduction (non illustré) de pièces/jetons (10) par lequel le joueur introduit les pièces/jetons (10). Les pièces/jetons atterrissent alors au niveau d'une zone arrière de la plage de jeu, ou sur le dispositif de poussée (2). Poussées les une par les autres et par le dispositif de poussée, les pièces/jeton avancent de la position A vers B et atterrissent en partie dans un dispositif de récolte (9) muni entre autre d'une sébile (15) par l'intermédiaire de laquelle ledit joueur reçoit une partie des jetons/pièces (10) qu'il a joué.The amusement machine according to the figure 5 comprises an introduction device (not illustrated) of coins / tokens (10) by which the player introduces coins / tokens (10). The pieces / tokens then land at a rear area of the game area, or on the thrust device (2). Pushed one by the other and by the thrust device, the pieces / token advance from position A to B and land in part in a harvesting device (9) equipped inter alia with a bowl (15) through which said player receives a portion of the chips / coins (10) that he has played.

La plage de jeu (1) comprend une surface de jeu (1a) munie d'une zone frontale (1b) et d'une zone arrière (1c). La zone frontale (1b) se situe du côté de la zone de récolte (9) des gains du joueur tandis que la zone arrière (1c) est surmontée d'un dispositif de poussée (2) agencé pour effectuer un mouvement de va-et-vient entre les positions A et B sur ladite surface de jeu (1a).The play area (1) comprises a playing surface (1a) provided with a front area (1b) and a rear area (1c). The frontal area (1b) is located on the side of the harvest area (9) of the player's winnings while the rear area (1c) is surmounted by a thrust device (2) arranged to perform a vault movement. between the positions A and B on said playing surface (1a).

La surface de jeu (1a) comporte au moins un renfoncement (4) dans lequel se situe au moins une ouverture (5), par exemple une ouverture (5) réglable (dispositif de réglage non illustré). Chaque renfoncement (4) de cette forme de réalisation est surmonté d'un dispositif de camouflage (6) comprenant une plaque de pontage (6) sensiblement en continuité avec la surface de jeu (1a). La plaque de pontage (6) peut être reliée à chacune de ses extrémités à la surface de jeu (1a) ou uniquement à l'extrémité faisant face à la zone arrière (1c) de la surface de jeu (1a) ou encore uniquement à l'extrémité faisant face à la zone frontale (1 b) de ladite surface de jeu.The playing surface (1a) comprises at least one recess (4) in which is located at least one opening (5), for example an opening (5) adjustable (adjustment device not shown). Each recess (4) of this embodiment is surmounted by a camouflage device (6) comprising a bridge plate (6) substantially in continuity with the playing surface (1a). The bridge plate (6) can be connected at each of its ends to the playing surface (1a) or only to the end facing the rear area (1c) of the playing surface (1a) or only to the end facing the front area (1b) of said playing surface.

Les jetons ou pièces réceptionnés sur ladite plage de jeu (1) après avoir été poussés se déplacent vers la zone frontale (1 b) de la surface de jeu (1a) et certaines passent sur la ou les plaques de pontage (6) avant d'atteindre la zone frontale (1b). Sous l'effet du dispositif de poussée (2), une partie continue sa course vers le dispositif de récolte (9) comprenant une sébile (15).Tokens or coins received on said game area (1) after being pushed move towards the front area (1b) of the playing surface (1a) and some pass on the bridging plate (6) before reach the frontal zone (1b). Under the effect of the thrust device (2), a part continues its course towards the harvesting device (9) comprising a bowl (15).

Le joueur peut alors récupérer ces gains sous forme de jetons, pièces (10) et/ou lots divers qui étaient disposés sur ces pièces/jetons (10) ou encore sous forme de crédit.The player can then recover these winnings in the form of chips, coins (10) and / or various lots that were arranged on these coins / tokens (10) or in the form of credit.

Une autre partie des pièces, jetons (10), sous l'effet du dispositif de poussée (2) atteint le renfoncement (4) ou les renfoncements (4) et passe au travers du ou des orifices/ouvertures (5), par exemple réglable et finit sa course dans le dispositif de collecte (non illustré) comprenant par exemple une caisse intérieure à la machine d'amusement.Another part of the pieces, tokens (10), under the effect of the thrust device (2) reaches the recess (4) or the recesses (4) and passes through the orifices / openings (5), for example adjustable and ends in the collection device (no illustrated) including for example an interior box at the amusement machine.

Le renfoncement (4) est donc une sorte d'entonnoir ou dispositif de guidage qui présente une concavité, faisant face vers le haut, pas forcément régulière, de préférence situé en retrait par rapport à une extrémité frontale (8) de la plage de jeu (1) du côté de la zone de récolte (9).The recess (4) is therefore a kind of funnel or guiding device which has a concavity, facing upwards, not necessarily regular, preferably set back from a front end (8) of the game area (1) on the side of the harvest area (9).

Le ou les renfoncements (4) est/sont situés dans une zone centrale (1d) de ladite surface de jeu (1a). Les renfoncements (4) dirigent donc une partie des pièces vers la caisse intérieure.The recess or recesses (4) is / are located in a central zone (1d) of said playing surface (1a). The recesses (4) thus direct part of the parts to the inner box.

A l'endroit où les pièces/jetons (10) introduits par le dispositif d'introduction atterrissent sur la surface de jeu (1a) se trouve de préférence un dispositif d'amortissement (3) de la chute des jetons/pièces (10), au moins entre les positions A et B. Ce dispositif d'amortissement peut être de nature quelconque comme par exemple une tôle plane (3) munie de plis.At the place where coins / tokens (10) introduced by the introduction device land on the playing surface (1a) is preferably a device (3) for damping the falling chips / coins (10). at least between positions A and B. This damping device may be of any type such as for example a flat sheet (3) provided with folds.

Dès lors, la machine d'amusement « cascade » ou « pusher » équipée du dispositif de la présente invention se différencie des machines connues par des dispositifs d'ouvertures (5) se situant non pas au niveau de la plage de jeu (1) mais bien sous ce niveau grâce à la présence de renfoncement (4). La machine d'amusement « cascade » ou « pusher » munie du dispositif de la présente invention comporte donc une plage de jeu plane (A) dans laquelle se trouvent des renfoncements (pentes) (4) menant vers des ouvertures (5) situées sous le niveau de la plage de jeu (1) par lesquelles les jetons perdus pour le joueur, disparaissent de façon invisible et tombent dans la caisse intérieure de la machine d'amusement « cascade » ou « pusher » suite à la poussée que reçoivent les jetons (10) présents sur la plage de jeu (1) par le dispositif de poussée (2).Therefore, the fun machine "cascade" or "pusher" equipped with the device of the present invention differs from known machines by aperture devices (5) located not at the level of the game area (1) but well under this level thanks to the presence of recess (4). The amusement machine "cascade" or "pusher" equipped with the device of the present invention therefore comprises a flat play area (A) in which there are recesses (slopes) (4) leading to openings (5) located under the level of the game range (1) by which the chips lost to the player, disappear invisibly and fall into the inner casing of the amusement machine "cascade" or "pusher" following the thrust received by the chips (10) present on the play surface (1) by the thrust device (2).

Dans le cas où l'exploitation de la machine se fait avec des lots et/ou des plaques de valeurs disposés sur les jetons recouvrant la plage de jeu (1), le joueur a en plus la réelle possibilité quel que soit le modèle de machine d'amusement « cascade » ou « pusher » de gagner la totalité des lots et/ou plaques puisque ceux-ci n'ont d'autre point de chute possible que celui qui les conduit via l'ouverture (9) située à l'avant de la plage de jeu (1) vers la sébile (15) accessible au joueur.In the case where the operation of the machine is done with lots and / or plates of values arranged on the chips covering the gambling range (1), the player has in addition the real possibility whatever the model of amusement machine "cascade" or "pusher" to win all the lots and / or plates since these have no other possible drop point than the one that leads them through the opening (9) located at the front of the game area (1) to the bowl (15) accessible to the player.

Un exemple non limitatif de réalisation du dispositif de la présente invention dans la plage de jeu d'une machine d'amusement « cascade » ou « pusher » consiste en un panneau usiné en bois (16) ayant des défonçages, trous et perçages permettant d'accepter une tôle (12) par-dessus. Cette tôle (12) est par exemple fixée au panneau usiné en bois (16) par des vis et des goujons sertis (13). Lorsque la tôle (12) est fixée au panneau usiné en bois (16) par les vis, les écrous à l'extrémité des goujons sont alors resserrés.A non-limiting example of embodiment of the device of the present invention in the game range of a fun machine "cascade" or "pusher" consists of a machined wooden panel (16) having disassemblies, holes and holes allowing accept a sheet (12) over it. This sheet (12) is for example fixed to the machined wooden panel (16) by screws and crimped studs (13). When the sheet (12) is attached to the machined wood panel (16) by the screws, the nuts at the end of the studs are then tightened.

Ceci provoque à cet endroit une traction sur la tôle et celle ci épouse alors la forme des défoncements dans la pièce en bois en créant ainsi les pentes (4) menant vers les ouvertures (5) situées alors sous la plage de jeu (1). Les ouvertures (5) sont munies d'un dispositif de réglage (non illustré) pour augmenter ou réduire le passage des pièces perdues pour le joueur au travers de ces ouvertures (5). Les rainures (14) dans la tôle facilitent le pliage de la tôle à l'endroit des pentes (4) lors de l'installation de la tôle (12) sur le panneau usiné en bois (16). Pour augmenter la couverture de jetons sur la plage de jeu (1) par-dessus les dispositifs d'ouverture (5), un dispositif d'amortissement de la chute des jetons (3) sous la forme d'une tôle plane munie de plis peut être fixée sur la plage de jeu (1) sous la course (A) vers (B) du dispositif de poussée (2). Les plis (17) de ce dispositif d'amortissement (3) permettent aux jetons tombés du dispositif de poussée (2) de créer plusieurs couches planes de jetons dès qu'ils dépassent le dispositif d'amortissement (3). Ces couches de jetons poussées par le dispositif de poussée (2) recouvrent totalement le dispositif de la présente invention. La dimension des ouvertures (5) ainsi que l'angle, la position et le nombre de pentes (4) peut varier selon le diamètre et l'épaisseur des jetons utilisés. La dimension et la forme de la plage de jeu (1) peut varier en fonction de la forme de la machine « cascade » ou « pusher ». La machine d'amusement « cascade » ou « pusher » munie de la présente invention peut être fabriquée avec toutes les pièces connues de machines d'amusement « cascade » ou « pusher » connues.This causes a pull on the sheet at this point and it then matches the shape of the cuts in the wooden piece, thus creating the slopes (4) leading to the openings (5) then located under the play area (1). The openings (5) are provided with an adjusting device (not shown) to increase or reduce the passage of lost parts for the player through these openings (5). The grooves (14) in the sheet facilitate the folding of the sheet at the slopes (4) during the installation of the sheet (12) on the machined wood panel (16). To increase the chip coverage on the game area (1) over the opening devices (5), a token-falling damping device (3) in the form of a flat sheet with folds can be fixed to the play surface (1) under the stroke (A) to (B) of the thrust device (2). The folds (17) of this damping device (3) allow the falling chips of the thrust device (2) to create several flat layers of chips as soon as they pass the damping device (3). These token layers pushed by the thrust device (2) completely cover the device of the present invention. The size of the openings (5) as well as the angle, the position and the number of slopes (4) may vary depending on the diameter and thickness of the chips used. The size and shape of the play area (1) may vary depending on the shape of the "cascade" or "pusher" machine. The "cascade" or "pusher" amusement machine provided with the present invention may be manufactured with all known pieces of "cascade" or "pusher" amusement machines known.

Quoique la présente invention ait été décrite en se référant à un exemple de réalisation spécifique, il est évident que des différentes modifications et changements peuvent être effectués sur ces exemples sans sortir de la portée générale de l'invention telle que définie par les revendications. Par conséquent, la description et les dessins doivent être considérés dans un sens illustratif plutôt que restrictif.Although the present invention has been described with reference to a specific exemplary embodiment, it is obvious that various modifications and changes can be made to these examples without departing from the general scope of the invention as defined by the claims. Therefore, the description and drawings should be considered in an illustrative rather than restrictive sense.

Claims (13)

Plage de jeu (1) pour une machine d'amusement de type cascade ou pusher comprenant - une surface de jeu (1a) munie d'une zone frontale (1b) et d'une zone arrière (1c), ladite zone frontale (1b) étant agencée pour être en communication avec une zone de récolte (9) tandis que la zone arrière (1c) est destinée à être recouverte d'un dispositif de poussée (2) agencé pour effectuer un mouvement de va et vient de la zone arrière (1 c) vers la zone frontale (1b) de ladite plage de jeu (1) et inversement, ladite plage de jeu (1) étant agencée pour recevoir des jetons ou pièces (10) introduits par un joueur, lesdits jetons ou pièces (10) étant prévus pour être poussés par ledit dispositif de poussée (2), vers ladite zone de récolte (9) dans laquelle une partie des jetons ou pièces (10), et éventuellement des lots et/ou plaques de valeurs peuvent être récoltés par un joueur, et - au moins une ouverture (5) agencée pour être en communication avec une zone de collecte intérieure, par laquelle une autre partie des jetons ou pièces (10) passe et est récupérée dans ladite zone de collecte intérieure,
caractérisée en ce qui ladite plage de jeu (1) comprend en outre au moins un renfoncement (4) de guidage relié à au moins une ouverture (5), laquelle est disposée sous la surface de jeu (1a).
Playground (1) for a cascade or pusher type amusement machine comprising a playing surface (1a) provided with a frontal zone (1b) and a rear zone (1c), said frontal zone (1b) being arranged to be in communication with a harvesting zone (9) while the rear area (1c) is intended to be covered with a thrust device (2) arranged to move back and forth from the rear area (1 c) to the front area (1b) of said play area (1). ) and vice versa, said game area (1) being arranged to receive tokens or coins (10) introduced by a player, said chips or pieces (10) being provided to be pushed by said thrust device (2), to said harvest zone (9) in which a part of the chips or coins (10), and possibly lots and / or plates of values can be collected by a player, and at least one opening (5) arranged to be in communication with an inner collection area, through which another part of the chips or pieces (10) passes and is recovered in said inner collection area,
characterized in that said play area (1) further comprises at least one guide recess (4) connected to at least one opening (5), which is disposed below the playing surface (1a).
Plage de jeu (1) selon la revendication 1, comprenant un nombre prédéterminé d'ouvertures (5) et de renfoncement (4) de guidage, chaque renfoncement (4) de guidage étant relié à au moins une ouverture (5).Playground (1) according to claim 1, comprising a predetermined number of openings (5) and recess (4) for guiding, each recess (4) for guiding being connected to at least one opening (5). Plage de jeu (1) selon la revendication 1 ou la revendication 2, comprenant un panneau usiné (16) et une tôle de recouvrement (12).Playground (1) according to claim 1 or claim 2, comprising a machined panel (16) and a cover plate (12). Plage de jeu (1) selon l'une quelconque des revendications 1 à 3, comprenant en outre un dispositif d'amortissement (3) de la chute des jetons ou pièces (10), de préférence situé à la zone arrière (1c) de ladite plage (1).Playground (1) according to any one of claims 1 to 3, further comprising a device for damping (3) the falling chips or coins (10), preferably located at the rear area (1c) of said range (1). Plage de jeu (1) selon la revendication 4, dans laquelle ledit dispositif d'amortissement (3) comprend une tôle (3) plane munie de plis.Playground (1) according to claim 4, wherein said damping device (3) comprises a flat sheet (3) provided with folds. Plage de jeu (1) selon l'une quelconque des revendications 1 à 5, dans laquelle chaque renfoncement (4) de guidage est disposé en retrait par rapport à une extrémité frontale (8) de ladite plage de jeu (1).Playground (1) according to any one of claims 1 to 5, wherein each recess (4) of the guide is recessed relative to a front end (8) of said play area (1). Plage de jeu (1) selon l'une quelconque des revendications précédentes, dans laquelle ledit renfoncement (4) est une portion en dépression présentant une concavité faisant face vers le haut.A play surface (1) according to any one of the preceding claims, wherein said recess (4) is a depression portion having an upward facing concavity. Plage de jeu (1) selon l'une quelconque des revendications précédente, dans laquelle ledit renfoncement (1) est localisé dans une zone centrale (1d) de ladite surface de jeu (1 a).Playground (1) according to any one of the preceding claims, wherein said recess (1) is located in a central area (1d) of said playing surface (1 a). Plage de jeu (1) selon l'une quelconque des revendications 1 à 8, dans laquelle ledit renfoncement (4) est partiellement recouvert d'un dispositif de camouflage (6), par exemple d'une plaque de pontage (6) en continuité de ladite surface de jeu (1a).Playground (1) according to any one of claims 1 to 8, wherein said recess (4) is partially covered with a camouflage device (6), for example a bridging plate (6) in continuity of said playing surface (1a). Machine d'amusement de type cascade ou pusher comprenant - un dispositif d'introduction de pièces ou de jetons (10), - un dispositif de récolte (9) agencé pour recevoir une partie des dites pièces ou jetons (10)que le joueur à joué, - une zone de collecte intérieure agencée pour collecter une autre partie desdits jetons ou pièces (10) par un exploitant de ladite machine - une plage de jeu (1) selon l'une quelconque des revendications 1 à 9. Fun waterfall or pusher type machine comprising a device for introducing coins or tokens (10), a harvesting device (9) arranged to receive a portion of said coins or tokens (10) that the player has played, an inner collection zone arranged to collect another part of said chips or pieces (10) by an operator of said machine - A play area (1) according to any one of claims 1 to 9. Procédé de fabrication d'une plage de jeu (1)selon l'une quelconque des revendications 1 à 9, comprenant - une mise en contact superposé d'un panneau usiné (16) muni d'orifice(s) avec un tôle métallique ou polymère (12), - une fixation de ladite tôle (12) audit panneau (16)à l'aide de moyens de serrage - un serrage desdits moyens de fixation et une traction sur ladite tôle (12) de façon telle qu'elle épouse la forme dudit ou desdits orifices, créant ainsi le(s)dit(s) renfoncement(s) (4) menant vers le ou les orifices, une partie du ou desdits orifice(s) constituant ladite ou lesdites. ouverture(s) (5) A method of manufacturing a game pad (1) according to any one of claims 1 to 9, comprising - a superimposed contact of a machined panel (16) provided with openings (s) with a metal sheet or polymer (12), - Fixing said sheet (12) to said panel (16) by means of clamping means a tightening of said fastening means and a traction on said sheet (12) in such a way that it matches the shape of said hole or holes, thus creating said recess (s) (4) leading to the or the orifices, a portion of said orifice (s) constituting said one or more. opening (s) (5) Procédé selon la revendication 11, dans lequel lesdits moyens de serrage comprennent des vis et des goujons sertis (13).The method of claim 11, wherein said clamping means comprises crimped screws and studs (13). Procédé selon la revendication 11 ou la revendication 12, dans lequel ledit panneau est en bois, en matériaux polymères, rigides ou légèrement flexible.The method of claim 11 or claim 12 wherein said panel is of wood, polymeric, rigid or slightly flexible materials.
EP20110192885 2010-12-09 2011-12-09 Playing range and amusement machine Active EP2462999B1 (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US11164427B2 (en) * 2017-08-31 2021-11-02 Konami Amusement Co., Ltd. Game apparatus

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2114452A (en) 1982-01-14 1983-08-24 Colin Graham Kirby Money-pusher amusement machine
GB2292693A (en) * 1994-08-26 1996-03-06 Sigma Inc Coin pusher amusement machine
GB2363996A (en) * 2000-06-10 2002-01-16 Owen Taylor Coin pushing machine with a coin diverter
GB2378906A (en) 2001-08-22 2003-02-26 Harry Levy Amusement Contracto A coin pusher amusement machine
US20030073479A1 (en) * 2001-09-07 2003-04-17 Richard Wilson Entertainment machine
GB2382783A (en) 2001-12-01 2003-06-11 Colin John Page Coin pusher gaming machine with accurate takings

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2114452A (en) 1982-01-14 1983-08-24 Colin Graham Kirby Money-pusher amusement machine
GB2292693A (en) * 1994-08-26 1996-03-06 Sigma Inc Coin pusher amusement machine
GB2363996A (en) * 2000-06-10 2002-01-16 Owen Taylor Coin pushing machine with a coin diverter
GB2378906A (en) 2001-08-22 2003-02-26 Harry Levy Amusement Contracto A coin pusher amusement machine
US20030073479A1 (en) * 2001-09-07 2003-04-17 Richard Wilson Entertainment machine
GB2382783A (en) 2001-12-01 2003-06-11 Colin John Page Coin pusher gaming machine with accurate takings

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US11164427B2 (en) * 2017-08-31 2021-11-02 Konami Amusement Co., Ltd. Game apparatus

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BE1019696A3 (en) 2012-10-02

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