EP1979867A4 - Computer-based gaming groups - Google Patents

Computer-based gaming groups

Info

Publication number
EP1979867A4
EP1979867A4 EP06845254A EP06845254A EP1979867A4 EP 1979867 A4 EP1979867 A4 EP 1979867A4 EP 06845254 A EP06845254 A EP 06845254A EP 06845254 A EP06845254 A EP 06845254A EP 1979867 A4 EP1979867 A4 EP 1979867A4
Authority
EP
European Patent Office
Prior art keywords
computer
based gaming
gaming groups
groups
gaming
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP06845254A
Other languages
German (de)
French (fr)
Other versions
EP1979867A1 (en
Inventor
Boyd Cannon Multerer
Jerry Alan Johnson
Johan Peter Hansen
Michal Bortnik
Patrick W O'kelley
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Microsoft Corp
Original Assignee
Microsoft Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Microsoft Corp filed Critical Microsoft Corp
Publication of EP1979867A1 publication Critical patent/EP1979867A1/en
Publication of EP1979867A4 publication Critical patent/EP1979867A4/en
Withdrawn legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/795Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/87Communicating with other players during game play, e.g. by e-mail or chat
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/556Player lists, e.g. online players, buddy list, black list
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5566Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by matching opponents or finding partners to build a team, e.g. by skill level, geographical area, background, play style

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Tourism & Hospitality (AREA)
  • General Business, Economics & Management (AREA)
  • General Health & Medical Sciences (AREA)
  • Health & Medical Sciences (AREA)
  • Economics (AREA)
  • Computer Security & Cryptography (AREA)
  • Human Resources & Organizations (AREA)
  • Marketing (AREA)
  • Primary Health Care (AREA)
  • Strategic Management (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Pinball Game Machines (AREA)
EP06845254A 2006-01-20 2006-12-11 Computer-based gaming groups Withdrawn EP1979867A4 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US11/335,952 US20070173324A1 (en) 2006-01-20 2006-01-20 Computer-based gaming groups
PCT/US2006/047326 WO2007084226A1 (en) 2006-01-20 2006-12-11 Computer-based gaming groups

Publications (2)

Publication Number Publication Date
EP1979867A1 EP1979867A1 (en) 2008-10-15
EP1979867A4 true EP1979867A4 (en) 2011-09-21

Family

ID=38286229

Family Applications (1)

Application Number Title Priority Date Filing Date
EP06845254A Withdrawn EP1979867A4 (en) 2006-01-20 2006-12-11 Computer-based gaming groups

Country Status (7)

Country Link
US (1) US20070173324A1 (en)
EP (1) EP1979867A4 (en)
JP (1) JP2009523537A (en)
KR (1) KR20080086881A (en)
AU (1) AU2006336232B2 (en)
CA (1) CA2635644A1 (en)
WO (1) WO2007084226A1 (en)

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US8591335B2 (en) * 2007-10-31 2013-11-26 Thomas Creaven Techniques for incentivized networking
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US8277320B1 (en) * 2008-10-08 2012-10-02 Intuit Inc. Facilitating a game that operates within a social-networking application
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US20100306672A1 (en) * 2009-06-01 2010-12-02 Sony Computer Entertainment America Inc. Method and apparatus for matching users in multi-user computer simulations
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US20120023072A1 (en) * 2010-07-20 2012-01-26 Research In Motion Limited System and method for controlling the deletion of data associated with electronic groups
US9092390B1 (en) * 2010-07-23 2015-07-28 Google Inc. Electronic badge clearinghouse
CN102402643A (en) * 2010-09-17 2012-04-04 腾讯科技(深圳)有限公司 Team organizing method and system of online game
WO2012052899A2 (en) * 2010-10-20 2012-04-26 Jajagaming Ltd. Method and system for a-synchronous multi-player network-based gaming
US20120172133A1 (en) * 2011-01-04 2012-07-05 Trexler Keith System and method for managing a virtual home game
US8956232B2 (en) 2011-05-03 2015-02-17 Sony Computer Entertainment America Llc Special regional online video game forum based on location
US9220977B1 (en) 2011-06-30 2015-12-29 Zynga Inc. Friend recommendation system
US20130017872A1 (en) * 2011-07-12 2013-01-17 Sony Computer Entertainment Inc. Method and system for tag-based grouping of online communities
US9576434B2 (en) 2011-07-25 2017-02-21 Sony Interactive Entertainment Inc. Implementing computer activity-based challenges
WO2013024470A1 (en) 2011-08-16 2013-02-21 Seebo Interactive Ltd. Connected multi functional system and method of use
US8830876B2 (en) * 2011-10-11 2014-09-09 Genesys Telecommunications Laboratories, Inc. Method for interacting with a group of individuals as a single contact
US8868655B2 (en) * 2011-12-09 2014-10-21 Kabam, Inc. User affiliations spanning multiple virtual spaces
US8843557B2 (en) 2011-12-19 2014-09-23 Kabam, Inc. Communications among users belonging to affiliations spanning multiple virtual spaces
US9578094B1 (en) 2011-12-19 2017-02-21 Kabam, Inc. Platform and game agnostic social graph
JP5551801B2 (en) 2012-02-06 2014-07-16 株式会社コナミデジタルエンタテインメント Management server, control method therefor, and management server and terminal device program
US10186002B2 (en) 2012-03-21 2019-01-22 Sony Interactive Entertainment LLC Apparatus and method for matching users to groups for online communities and computer simulations
US10130872B2 (en) * 2012-03-21 2018-11-20 Sony Interactive Entertainment LLC Apparatus and method for matching groups to users for online communities and computer simulations
US8881181B1 (en) 2012-05-04 2014-11-04 Kabam, Inc. Establishing a social application layer
JP6162929B2 (en) 2012-06-01 2017-07-12 任天堂株式会社 Posting information sharing system
US8663004B1 (en) 2012-09-05 2014-03-04 Kabam, Inc. System and method for determining and acting on a user's value across different platforms
US9569801B1 (en) 2012-09-05 2017-02-14 Kabam, Inc. System and method for uniting user accounts across different platforms
US9489804B2 (en) 2012-09-28 2016-11-08 Bally Gaming, Inc. Community gaming system with varying eligibility criteria
US9258353B2 (en) 2012-10-23 2016-02-09 Microsoft Technology Licensing, Llc Multiple buffering orders for digital content item
US9300742B2 (en) 2012-10-23 2016-03-29 Microsoft Technology Licensing, Inc. Buffer ordering based on content access tracking
US9075761B1 (en) 2012-10-26 2015-07-07 Google Inc. Social spaces for games
US9120020B2 (en) 2013-03-13 2015-09-01 Microsoft Technology Licensing, Llc Matchmaking in multiplayer gaming
US8998725B2 (en) 2013-04-30 2015-04-07 Kabam, Inc. System and method for enhanced video of game playback
JP5706983B2 (en) * 2014-03-06 2015-04-22 グリー株式会社 GAME PROGRAM, GAME PROCESSING METHOD, AND INFORMATION PROCESSING DEVICE
JP5830815B1 (en) * 2015-03-30 2015-12-09 株式会社gloops Game server, game control method, game program, game program recording medium, and terminal device
US20170056766A1 (en) * 2015-08-27 2017-03-02 Sony Interactive Entertainment Network America Llc Electronic processing system with social network mechanism and method of operation thereof
CN106621327B (en) * 2016-12-22 2018-03-09 竞技世界(北京)网络技术有限公司 A kind of user based on extreme value forms a team method and system
KR102395526B1 (en) * 2017-05-12 2022-05-10 엔에이치엔 주식회사 Game system and game proceeding method using the method
KR102341393B1 (en) * 2019-12-16 2021-12-20 주식회사 엔씨소프트 Apparatus and method for on-line service access control

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US20040121842A1 (en) * 2002-12-20 2004-06-24 Daniel Willis Peering system for gaming service providers
EP1475938A2 (en) * 2003-05-09 2004-11-10 Microsoft Corporation Web access to secure data

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EP1371403A2 (en) * 2002-06-10 2003-12-17 Microsoft Corporation Statistics system for online console-based gaming
US20040121842A1 (en) * 2002-12-20 2004-06-24 Daniel Willis Peering system for gaming service providers
EP1475938A2 (en) * 2003-05-09 2004-11-10 Microsoft Corporation Web access to secure data

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Title
See also references of WO2007084226A1 *

Also Published As

Publication number Publication date
JP2009523537A (en) 2009-06-25
WO2007084226A1 (en) 2007-07-26
CA2635644A1 (en) 2007-07-26
AU2006336232B2 (en) 2012-06-21
AU2006336232A1 (en) 2007-07-26
US20070173324A1 (en) 2007-07-26
KR20080086881A (en) 2008-09-26
EP1979867A1 (en) 2008-10-15

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Legal Events

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PUAI Public reference made under article 153(3) epc to a published international application that has entered the european phase

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Effective date: 20110819

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Ipc: G06Q 30/00 20060101AFI20110812BHEP

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Effective date: 20120201

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Effective date: 20130702