Field of the Technology
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The present invention relates to gaming
machines and more particularly, to a gaming machine
which can provide various displays.
Description of Related Art
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Conventionally, gaming machines such as a
pachi-slot machine, a slot machine, a pachinko machine
and a video gaming machine provides various effects for
the purpose of enhancing player's game amusingness.
-
In a conventional pachi-slot gaming machine,
for example, a liquid crystal display unit is disposed
in front of the machine aside from a plurality of
rotatory reels, and game images associated with game
contents are displayed on the display unit.
-
In an existing technique for displaying a
line which becomes activated according to the number of
inserted game medals, an electroluminescence (EL) lamp
is used in pachi-slot machine.
-
For example, refer to Japanese Patent Laid-Open
Publication No. 11-244453.
SUMMARY OF THE INVENTION
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The above pachi-slot machine, however, has
a problem that, since the plurality of rotatory reels
are positioned away from the liquid crystal display
unit, a player likely misses a display based on the
liquid crystal display unit when the player
concentrates his attention on a display based on the
rotatory reels, on the contrary, the player cannot
enjoy her/himself in the display of the rotatory reels
when he concentrates his attention on the display of
the display unit.
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An image is displayed on the liquid crystal
display unit as associated with the display based on
the rotatory reels. However, the image on the liquid
crystal display unit is not displayed as combined with
the variable display of symbols of the rotatory reels.
For this reason, in order to enhance the gaming effect,
some good contrivance is required. When the variable
display of the symbols of the rotatory reels is
combined with the display of a plurality of display
units like an image on the liquid crystal display,
various displays can be provided. Thus the exciting
interest is increased and the game amusingness can be
enhanced beyond the present level.
-
Even the other types of conventional gaming
machines have such similar problems as mentioned above,
and therefore development of a technique for increasing
the gaming effect has been demanded.
-
The present invention is proposed in
consideration of the above circumstances, and an object
of the present invention is to provide a gaming machine
which can provide an interesting game presentation rich
in idea.
-
In order to accomplish the above object,
the gaming machine according to the present invention
comprises game result display means for providing a
predetermined display relating to a game result, game
value providing means for providing a game value
advantageous to a player when the predetermined game
result is displayed on the game result display means,
and display control means for executing display control
of the game result display means, wherein the game
result display means including first display means,
second display means provided in front of the first
display means when the gaming machine is viewed from a
front side thereof, and third display means provided in
front of the first display means when the gaming
machine is viewed from the front side, a transparent
display unit for transparently displaying the display
of the first display means on the second display means,
and a display shielding unit for shielding the display
of the first display means on the third display means,
and the display shielding unit is controllably switched
to either of a state in which the display of the first
display means is shielded or a state in which the
display of the first display means is transparently
displayed.
-
In this case, the display shielding unit of
the third display means may be provided at a position
corresponding to the transparent display unit of the
second display means.
-
A plurality of the transparent display
units in the second display means and the display
shielding units in the third display means may be
provided respectively.
-
Further, the second and third display means
may be integrally provided.
-
Furthermore, when giving a predetermined
display relating to the game result in a region
including the transparent display unit of the second
display means, a third display control mean for
controlling display of the third display means may
control the display shielding unit to shield the
display of the first display means so that a player
hardly or cannot view the display of the first display
means.
-
Explanation will be made of an embodiment
of a gaming machine according to the present invention.
[Basic Configuration of Gaming Machine]
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The gaming machine according to an embodiment of
the invention comprises following constituent elements,
that is, game result display means for providing a
predetermined display relating to a game result, game
value providing means for providing a game value
advantageous to a player when a predetermined game
result is displayed on the game result display means,
and display control means for controlling the display
of the game result display means.
Here, the "predetermined display" relating to the
game result means gaming effect, notification of game
information, notification of a game result, etc.
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The game result display means comprises
first display means, second and third display means
provided, respectively, in front of the first display
means when the gaming machine is viewed from a front
side thereof. The second display means and the third
display means are provided in one-piece construction.
The first display means is provided as a unit separated
from the second and third display means so as to be
spaced by a predetermined distance from the second and
third display means other than the first display means.
-
The second display means has a transparent
display unit for transparently displaying a display of
the first display means, and the third display means
has a display shielding unit for shielding the display
of the first display means. Here, the number of such
transparent display units or display shielding units is
not especially limited but the units may be provided by
one, two, three or any number. Further, how to arrange
these units is not specifically restricted but various
layouts of the units may be considered, including
arrangement of the units by three in a column, by three
in a row, and by three obliquely. The display
shielding unit may be provided so as to bridge over a
plurality of transparent display units. In this case,
the display shielding unit can be arranged to have a
surface area larger than that of the transparent
display unit. The display shielding unit is designed
to be controllably shifted to either a state in which
the display of the first display means is shield or a
state in which the display of the first display means
is transparently displayed.
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In the gaming machine according to the
embodiment of the invention, the display control means
comprises first display control means for controlling
the display of the first display means, second display
control means for controlling the display of the second
display means, and third display control means for
controlling the display of the third display means.
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The gaming machine according to the
embodiment of the invention further comprises game
start command means to be operated by a player and game
start means for starting the game on the basis of an
output of the game start command means. The gaming
machine may further comprise winning combination
determination means for determining a predetermined
symbol combination as a 'winning combination' each time
the game start means is operated, in which case a game
result may be displayed on the basis of the winning
combination determined by the winning combination
determination means. The gaming machine according to
the embodiment of the invention comprises game result
deriving means for derive a game result according to
player's operation, in which case a display of the game
result display means is controlled by the display
control means based on an output of the game result
deriving means.
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The gaming machine according to the
embodiment of the invention includes winning
combination selection means for selecting one or more
winning combinations from a plurality of winning
combinations on the basis of the output of the game
start command means, in which case the display control
means is operated based on an output of the winning
combination selection means.
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An image displayed on the first display
means under control of the first display control means
may be superposed on an image displayed on the second
display means under control of the second display
control means, thereby displaying a gaming state.
Here, the first and second display means may be
provided as separated units as spaced by a
predetermined distance from each other.
In addition, the first and second display means
may be provided in one-piece construction.
-
The first display means includes a
plurality of symbol display units for variably
displaying one or a plurality of images, which are
capable of stopping.
-
The second display means has a transparent
display unit for displaying a symbol displayed on the
symbol display unit as associated with an area of the
symbol display unit of the first display means. Here,
the number of such symbol display units is not
specifically limited but the units may be provided by
one, two, three or a desirable any number. In addition,
the number of symbols displayed on the symbol display
unit is also not limited but the symbols may be
provided by one, three in a column, three in a row,
three obliquely or by any number. The second display
means may be provided so as to bridge over a plurality
of symbols. In the latter case, the second display
means can be arranged to have a surface area larger
than that of the first display means.
-
Also the gaming machine according to the
embodiment of the invention is provided with forward
illumination means for illuminating the first display
means from the front side of the gaming machine and
backward illumination means for illuminating the first
display means from the back side of the gaming machine.
Here, the forward illumination means or backward
illumination means may be provided for each of the
symbol display units.
[Specific Examples of Individual Means]
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Next, explanation will be made as to specific
examples of the above respective means and the like.
However, specific examples illustrated below are merely
an example of each means of the gaming machine
according to the invention, and the gaming machine of
the invention is not restricted to the specific
examples.
-
The aforementioned gaming machine may
include any type of gaming machine such as a pachi-slot
gaming machine, a pachinko machine (Industries Classes
1, 2 and 3), an arrange ball gaming machine, a mahjan
gaming machine, a video slot gaming machine, a video
poker gaming machine or a slot machine, so long as the
gaming machine has a game result display unit to
display a game result and function of controllably
shifting the current gaming state to a state
advantageous to the player when specific displays
appear on the game result display unit.
-
The game result display means is a display
device for displaying a game result, which includes a
first, second and third display means. The game result
display means may be any type of display device such as
a CRT, an LCD, a plasma display, a 7-segment display, a
dot matrix display, a lamp, an LED, a fluorescent lamp,
an EL (electroluminescence) display, a rotatory reel, a
rotatory disk display, a flexible LED, a flexible
liquid crystal display or a liquid crystal projector.
-
The game result displayed on the game
result display means is that displayed according to the
operation of the game start command means or the
operation of the game result deriving means, which is
displayed in the form of a still image, a motion image
or a combination thereof. Concrete examples include a
display of a specific symbol (such as "3" or "7"), a
display of a combination of specific symbols (such as
"777" or "776"), a specific symbol contained in a
plurality of symbols (such as 'single cherry' or
'bipartite cherry'), and character information such as
'big prize', 'bonus', 'loss', 'big prize determined',
'bonus determined' and 'loss determined'. The game
result in the case of a pinball gaming machine includes
a display indicated when a game medium such as a game
ball or coin enters or passes through a predetermined
win opening.
-
A game value to be given by the game value
providing means includes payout of a prize media (coins,
medals or game balls) based on the winning of a
predetermined symbol combination, predetermined writing
to a game result memory medium (such as a magnetic
card) based on the winning of a predetermined symbol
combination, generation of a replay game, score
addition, or generation of a state advantageous to the
player based on the winning of a predetermined symbol
combination. Predetermined symbol combinations in the
pachi-slot machine or the like include a small symbol
combination for which a predetermined number of prize
media are paid out, a single bonus for which the
probability of determining a small symbol combination
as a winning combination by the winning combination
determination means is set to be high only during one
game unit, a regular bonus for which the probability of
determining a small symbol combination as a winning
combination by the winning combination determination
means is set to be high only during a plurality of game
units, a big bonus for which the probability of
determining a regular bonus as a winning combination by
the winning combination determination means is set to
be high only during a predetermined plurality of game
units, a winning combination navigation function of
informing the player of information about a winning
combination determined by the winning combination
determination means prior to player's operation of
variable display stop command means, a push order
navigation function of informing the player of
information about a stop pattern selected by stop
pattern selection means prior to player's operation of
the variable display stop command means, a so-called CT
(for example, refer to Japanese Patent Application
Laid-Open Publication No. 1989-238888) of stopping a
symbol with a minimum movement or a substantially
minimum variation in response to a stop command signal
outputted by the player from the variable display stop
command means, a replay for which the player can start
gaming of one game unit without insertion of a game
medium, and a replay high probability state for which
the probability of determining a replay as a winning
combination by the winning combination determination
means is set to be high over one or a plurality of game
units. And the winning combination navigation function,
push order navigation function, CT, etc. may be allowed
to continue over a plurality of game units. A winning
combination discharge state in which winning types
corresponding to predetermined symbol combinations or
specific symbol combinations having been determined as
a winning combination by the winning combination
determination means and are not won yet are easily
displayed, and a concentration state in which the
possibility of a predetermined (or specific) symbol
combination to be determined as a winning combination
by the winning combination determination means is set
to be high only during one or a plurality of game units,
are included. A combination of the above forms and a
state in which the length of the period of the above
'plurality of game units' is set to be long so that the
player become advantageous or not, are also included.
Predetermined symbol combinations in a pachinko machine
or the like include a big winning in which big winning
means provided on a game panel to make entrance of a
game medium ball eminently easier is opened or enlarged
by a plurality of times, a small or middle winning in
which the big winning means provided on a game panel is
opened or enlarged once, a big winning in which
variable winning means provided on a game panel to make
entrance of a game medium ball easier is opened or
enlarged once or by a plurality of times, and a lottery
high-probability state in which a lottery probability
of whether the big winning means is opened or enlarge
is set to be high.
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An advantageous state may be a state
advantageous for a player, which continues during a
plurality of game units. Advantageous states in the
pachi-slot machines include a big bonus, a single bonus,
a winning combination navigation function, a push order
navigation function, a so-called CT, a replay high
probability state, a winning combination discharge
state and a concentration state. Advantageous states
in the pachinko gaming machine include a big prize and
a lottery high-probability state.
The advantageous state is sometimes referred to
as bonus.
One game unit is a period from the output of the
game start command signal from the game start command
means until display of a game result or the like, and a
plurality of game units means that the game unit is
carried out by a plurality of times.
The winning means that a predetermined winning
type corresponding to a predetermined symbol
combination is displayed on the game result display
means as a game result.
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The game start command means refers, for
example, to a start lever, a start switch, a bet
switch or a switch for detecting an insertion of a
game medium in the pachi-slot machine. In the pachinko
gaming machine, the game start command means refers to
a predetermined symbol start port, a predetermined
symbol start gate or the like provided to the game
panel.
-
The game start means refers, for example,
to a control device for controlling the start of a game
and a program for it.
-
The display control means refers, for
example, to a display control device and a control
program for it. The display control means comprises
first, second and third display control means. Here,
when the first display means is a rotatory reel, for
example, the first display control means refers to a
control device for controlling the rotation and
stoppage of the rotatory reel and to a control program
for it. When the second display means is a liquid
crystal display device, for example, the second display
control means refers to a control device including a
video processor or the like and to a control program
for it. When the third display means is a liquid
crystal shutter display device, for example, further,
the third display control means refers to a control
device including an ON/OFF control circuit for
switching the liquid crystal shutter display device and
to a control program for it.
-
The game result deriving means refers, for
example, to a stop switch in the pachi-slot machine.
In this case, the number of such stop switches is not
specifically restricted.
-
The winning combination selection means
refers, for example, to a control device for selecting
'winning' on the basis of random number lottery and to
a control program for it. In this case, 'winning'
includes various gaming states derived as results of
the random number lottery such as 'miss' or 'replay' .
-
The first display means refers, for example,
to a rotatory reel in a pachi-slot machine. Note that,
during rotation of the rotatory reel, the stop switch
sometimes fails to become valid based on predetermined
conditions.
-
The second display means refers, for
example, to a liquid crystal display device. In this
case, a predetermined region of the liquid crystal
display device contains a transparent display unit
which can transparently display the symbol display of
the rotatory reel. That is, a region of the liquid
crystal display device other than the transparent
display unit has a diffusion unit for diffusing a light
ray from backlights of the liquid crystal display
device, while the transparent display unit has no such
display unit.
-
The third display means refers, for example,
to a liquid crystal shutter display device.
In this case, a predetermined region of the
liquid crystal shutter display device includes a
display shielding unit for shielding the aforementioned
display of the first display means, e.g., the symbol
display of the rotatory reel so as not to display it.
And the display shielding unit is configured to be
shifted to either of a state wherein the display of the
first display means is shielded or a state wherein the
display of the first display device is transparently
displayed.
Note that, in addition to the first, second and
third display means, another display means may be
included as the game result display means. The other
display means refers, for example, to a bet number
display unit, an effect exclusive rotatory reel, etc.
in the pachi-slot machine.
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The display of each display means is not
limited to only visual display but may be realized in
the form of a listening or sound display, a display
based on the sense of smell, a display based on lamp
turning on, or a combination thereof. When the display
is realized in the form of a visual display, further,
the display can be done by using color, pattern, shape
or a combination thereof. When the winning probability
or the like is displayed, its reliability can be
changed. In this case, the reliability can be changed
depending on the number of game media thrown in the
game. That is, when the number of thrown game media is
not smaller than a predetermined number, or when the
number of credited game media is not smaller than a
predetermined number, such effect can be given as
increasing the reliability.
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The forward illumination means refers, for
example, to a lamp, an LED, etc. for illuminating the
rotatory reel from the forward side of the gaming
machine in the pachi-slot machine and pachinko gaming
machine. The backward illumination means refers, for
example, to a back lamp or the like for illuminating
the rotatory reel from its inner surface side in the
pachi-slot machine and pachinko gaming machine.
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The operation of each means can be
constituted to be carried out on the basis of a
predetermined lottery result. Further, the operational
state of each means may be constituted to be set on the
basis of the operation of a shop employee, the
operation of the player, and the operation of a machine
serviceman, etc.
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A pachinko gaming machine as currently
predominant one of gaming machines will be
complementarily explained. The pachinko gaming machine
as the currently predominant machine includes a game
board for performing a game by shooting a game ball
from a shooting device (not shown). The game panel has
a substantially circular game section surrounded by a
guide rail. Within the game section, a plurality of
obstruction members such as obstruction nails and
windmills, an image display device functioning as a
special symbol display device for variably displaying a
plurality of special symbols, an ordinary symbol
display device incorporating two common symbol
indication LEDs of red and green, a plurality of
scoring slots, and an OUT port for discharging game
balls not passed through any scoring slots out of the
game section, are provide.
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In addition, a special symbol start port
(special symbol start gate) for starting variable
display of symbols on the image display device making
it condition that a gaming ball wins the port, and an
ordinary symbol start port (ordinary symbol start gate)
for starting variable display of the ordinary symbol
display device making it condition that a gaming ball
passes the port.
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A big winning port is also provided, which
is switched, when the stopped display state of the
symbols on the image display device becomes a
predetermined winning pattern, to a state (such as big
winning, middle winning or small winning) in which the
winning port tends to accept a game ball for a
predetermined period of time and by a predetermined
number of times more easily.
-
When a predetermined display result appears
on the ordinary symbol display device, the special
symbol start port (special symbol start gate) is opened
or enlarged (e.g., winning state).
-
When the special symbol is a specific
symbol (probability changing symbol), a so-called
probability change game is carried out, in which the
'big winning' probability becomes high in a game after
the special game is completed.
-
As for a specific symbol (probability
changing symbol), for example, symbols of odd numbers
among 'big winning' symbols represented by numbers "0"
to "11" becomes the specific symbol (probability
changing symbol).
BRIEF DESCRIPTION OF THE DRAWINGS
-
- Fig. 1 is a perspective view of a pachi-slot
machine in accordance with an embodiment of the present
invention;
- Fig. 2 shows schematically vertical cross-sectional
views of a rotatory reel, a liquid crystal
display device and a liquid crystal shutter display
device;
- Fig. 3 shows schematically a vertical cross-sectional
view of the liquid crystal display device;
- Fig. 4 shows schematically a state of the liquid
crystal display device when viewed from its front;
- Fig. 5 shows schematically a vertical cross-sectional
view of the liquid crystal shutter display
device;
- Fig. 6 shows schematically a state of the liquid
crystal shutter display device when viewed from its
front;
- Fig. 7 shows a example of a display of the liquid
crystal display device;
- Fig. 8 shows light transmittable and shielded
states of display shielding units 113a, 113b and 113c
in an ordinary and shield mode respectively;
- Fig. 9 shows another embodiment of a liquid
crystal display device and a liquid crystal shutter
display device;
- Fig. 10 is a block diagram of a structure of a
display control device;
- Fig. 11 is a flow chart showing a procedure of
image displaying operations in the display control
device;
- Fig. 12 is a flow chart showing a procedure of
main interrupt operations;
- Fig. 13 is a flow chart showing a procedure of
VDP interrupt operations;
- Fig. 14 is a flow chart showing a procedure of
synchronous interrupt operations;
- Fig. 15 is a flow chart showing a procedure of
timer interrupt operations; and
- Fig. 16 shows an explanatory diagram of display
examples on rotatory reels and the liquid crystal
display device.
-
DETAILED DESCRIPTION OF THE INVENTION
[Appearance of Pachi-slot Machine]
-
Hereafter, explanation will be made in connection
with a specific embodiment of the gaming machine
according to the invention, by referring to the
attached drawings. Although explanation will be made
in connection with a pachi-slot machine as a
representative gaming machine in the following
embodiment, the present invention is not restricted to
the specific gaming machine.
Fig. 1 is a perspective view of a pachi-slot
machine according to an embodiment of the invention.
-
As shown in Fig. 1, the pachi-slot machine
according to the embodiment of the invention includes
three display windows 3a, 3b and 3c, to which each
surface of three rotatory reels 2a, 2b and 2c disposed
in a cabinet 1 of the game machine faces, are provided
abreast on the cabinet 1 of the gaming machine at an
upper side of a nearly center of the front face. In
the lower side of the display windows 3a, 3b and 3c, a
game medal insertion slot 4 for inserting game medals
provided for the game, a bet switch 5 for inserting
game medals provided for the game in a credited range,
a deposited-medal adjusting switch 6 for paying out the
credited game medals, a start switch 7 for starting the
rotation of the rotatory reels 2a, 2b and 2c at the
same time, three stop switches 8a, 8b and 8c for
individually stopping the rotation of the rotatory
reels 2a, 2b and 2c and the like, are provided.
-
To the three display windows 3a, 3b and 3c,
five activated line displays 9a, 9b, 9c, 9d and 9e are
provided so as to traverse the display windows 3a, 3b
and 3c. The activated line displays consist of the
three transverse activated line displays 9b, 9c and 9d
and the two oblique activated line displays 9a and 9e
crossing them. The number of lines made activated
varies with the number of game medals used for the game.
On the left side of the display window 3a, three
activated line lamps 10a, 10b and 10c are provided for
displaying a correspondence relationship between the
number of game medals used for the game and the
activated line displays 9a, 9b, 9c, 9d and 9e.. In
front of the activated line lamps 10a, 10b and 10c,
numerical characters such as "1", "2" or "3" are
displayed to demonstrate clearly the number of inserted
game medals and the activated line displays 9a, 9b, 9c,
9d and 9e as associated with the turned-on activated
line lamps 10a, 10b and 10c. Further, at upper and
lower sides of the activated line lamps 10a, 10b and
10c, a plurality of display lamps 11a, 11b and 11c are
provided for displaying game information on the pachi-slot
machine. The display lamps 11a, 11b and 11c
function as other display units. For example, the
display lamps can be used to indicate various displays
such as game medal insertion permission, game start
permission, internal winning of bonus game, game
prohibition and game close.
-
At the lower front side of the cabinet 1 of
the gaming machine, a game medal payout opening 12 for
paying out game medals and a game medal deposition tray
13 for depositing game medals provided so as to face
the game medal payout opening 12, are provided. Also
at the upper front side of the cabinet 1 of the gaming
machine, a decorative section 14 and a pair of speakers
15a and 15b are provide.
-
Though not illustrated, a hopper for paying
out game medals when a predetermined winning state is
established, is provided in the cabinet 1 of the gaming
machine.
[Rotatory Reel]
-
The rotatory reels 2a, 2b and 2c are members
which function as the first display means in the
present embodiment and which are disposed by three in a
row. Each of the rotatory reels 2a, 2b and 2c is
rotated by driving associated stepping motors or the
like. Each of the rotatory reels 2a, 2b and 2c is made
of a light transmitting material, and a light-transmitting
reel tape (not shown) having a plurality
of symbols marked thereon is applied onto the front
surface of the reel.
-
Note that the number of such rotatory reels
2a, 2b and 2c are not limited to three but any number
such as 2 or 4 may be employed. Further, the type of
symbols given on the rotatory reels 2a, 2b and 2c is
not specifically restricted, but various types of
symbols such as "7", "BELL", "ORANGE", "CHERRY",
JAC, "BAR", "PERSON", "ANIMAL" "FISH" or "VEHICLE" can
be applied.
-
Referring Fig. 2, explanation will be made
as to the rotatory reels 2a, 2b and 2c. Fig. 2 is a
schematic diagram showing vertical cross-sectional
views of a rotatory reel (2a is shown as a
representative), a liquid crystal display device 16 and
a liquid crystal shutter display device 112. As shown
in Fig. 2, three backlights 17a, 17b and 17c are
provided in the rotatory reel 2a to illuminate the
rotatory reel 2a from its interior side. Note that the
number of such backlights is not restricted to three
but 1, 2, 4 or more backlights can be used according to
the number of symbols stop-displayed in the display
window 3a. Lamps, LEDs or the like may be used as the
backlights 17a, 17b and 17c.
-
At upper and lower forward sides of the
rotatory reels 2a, 2b and 2c, forward illuminating
devices 18a and 18b are disposed each by one to
illuminate the liquid crystal display device 16 and
liquid crystal shutter display device 112 from their
back sides and illuminating the rotatory reels 2a, 2b
and 2c from their front sides. As the forward
illuminating devices 18a and 18b, for example,
fluorescent lamps, lamps, LEDs or the like can be used.
One forward illuminating device may be disposed at
either upper or lower side instead of disposing a pair
of 18a and 18b at both upper and lower sides.
[Liquid Crystal Display Device and Switch Liquid
Crystal Display Device]
-
The liquid crystal display device 16 and switch
liquid crystal display device 112 function as the
second and third display means respectively in the
present embodiment.
As shown in Fig. 2, the liquid crystal display
device 16 and liquid crystal switch display device 112
are disposed as overlapped with each other so that they
are positioned on the front side of the rotatory reels
2a, 2b and 2c of the pachi-slot machine. In other
words, as shown in Fig. 2, the liquid crystal display
device 16 as the second display means and the liquid
crystal switch display device 112 as the third display
means are integrally provided.
-
Explanation will first be made as to the
liquid crystal display device 16 as the second display
means by referring to Figs. 3 and 4. Fig. 3 is a
schematic diagram showing a vertical cross-sectional
view of the liquid crystal display device 16, and Fig.
4 shows schematically the liquid crystal display device
16 viewed from its front side.
As shown in Fig. 3, the liquid crystal display
device 16 includes a liquid crystal panel 19, a light
guiding plate 20 and a reflecting plate 21,
sequentially from the front side of the pachi-slot
machine. At upper and lower sides of the light guiding
plate 20, light sources 22a and 22b made of fluorescent
lamps, lamps, LEDs or the like are provided.
-
As shown in Fig. 4, areas of the liquid
crystal display device 16 corresponding to the display
windows 3a, 3b and 3c of the rotatory reels 2a, 2b and
2c constitute transparent display units 23a, 23b and
23c which transparently display symbols drawn on the
outer peripheral surfaces of the rotatory reels 2a, 2b
and 2c. That is, a non-transparent region 24 other
than the transparent display units 23a, 23b and 23c has
a diffusion portion for diffusing light rays emitted
from the forward illuminating devices 18a and 18b, on
the other hand, the transparent display units 23a, 23b
and 23c have no such diffusion portion. The entire
liquid crystal display device 16 is illuminated with
light emitted from the light sources 22a and 22b
disposed at the upper and lower sides of the light
guiding plate 20. The transparent display units 23a,
23b and 23c in the liquid crystal display device 16 are
made transparent or made by cutting out the reflecting
plate 21 so as to prevent the reflecting plate 21 from
reflecting light from the light sources 22a and 22b.
-
In the liquid crystal display device 16 of
the present embodiment, symbols displayed on the
rotatory reels 2a, 2b and 2c can be visibly observed
through the transparent display units 23a, 23b and 23c,
and an effect image can be displayed on the entire
display screen including the transparent display units
23a, 23b and 23c and non-transparent region 24.
-
Next, the switch liquid crystal display
device 112 as the third display means will be explained
with reference to Figs. 5 and 6. Fig. 5 shows a
schematic vertical cross-sectional view of the switch
liquid crystal display device 112, and Fig. 6 shows a
schematic diagram showing a state of the switch liquid
crystal display device 112 viewed from its front side.
-
As shown in Figs. 5 and 6, the switch
liquid crystal display device 112 has display shielding
units 113a, 113b and 113c formed in an interface with
the liquid crystal display device 16.
-
As shown in Fig. 6, the display shielding
units 113a, 113b and 113c are located at positions
corresponding to the transparent display units 23a, 23b
and 23c of the liquid crystal display device 16 in the
switch liquid crystal display device 112. Accordingly,
in the pachi-slot machine of the embodiment, as shown
in Figs. 4 and 6, the transparent display units (23a,
23b and 23c) and the display shielding units (113a,
113b and 113c) are provided respectively by a plural
number (three).
-
When the switch liquid crystal display
device 112 is turned ON, all light from the backlights
17a, 17b and 17c and from the forward illuminating
devices 18a and 18b are shielded by the display
shielding units 113a, 113b and 113c. Therefore, the
transparent display units 23a, 23b and 23c of the
liquid crystal display device 16 cannot transparently
display the symbols drawn on the outer peripheral
surfaces of the rotatory reels 2a, 2b and 2c as the
first display means. On the other hand, when the
switch liquid crystal display device 112 is turned OFF,
all the light emitted from the backlights 17a, 17b and
17c and from the forward illuminating devices 18a and
18b is allowed to pass in the display shielding units
113a, 113b and 113c. As a result, the transparent
display units 23a, 23b and 23c of the liquid crystal
display device 16 can transparently display the symbols
drawn on the outer peripheral surfaces of the rotatory
reels 2a, 2b and 2c as the first display means. In
this case, the switch liquid crystal display device 112
is arranged to be turned ON and OFF in each of the
display shielding units 113a, 113b and 113c.
And when the liquid crystal display device 16 as
the second display means provides a predetermined
display relating to a game result in a region including
the transparent display units 23a, 23b and 23c, a
display control device 140 (to be explained later) as
the third display control means controls the display
shielding units 113a, 113b and 113c to shield the
display of the first display means, whereby the player
can hardly visibly observe the display of the first
display means or cannot visibly observe it at all.
-
With such an arrangement as mentioned above,
when a specific image is displayed in the liquid
crystal display device 16 as the second display means
as shown in Fig. 7 as an example, turning ON of the
switch liquid crystal display device 112 simultaneously
with it causes the display shielding units 113a, 113b
and 113c to shield light emitted from the backlights
17a, 17b and 17c and from the forward illuminating
devices 18a and 18b. As a result, the transparent
display units 23a, 23b and 23c of the liquid crystal
display device 16 cannot transparently display the
symbols drawn on the outer peripheral surfaces of the
rotatory reels 2a, 2b and 2c as the first display means.
Accordingly since the specific image can be displayed
while the player cannot observe the symbols drawn on
the outer peripheral surfaces of the rotatory reels 2a,
2b and 2c through the transparent display units 23a,
23b and 23c shown by two-dot dashed lines in Fig. 7; an
effect display based on the highly beautiful and fine
image can be realized.
-
In this case, in areas of the transparent
display units 23a, 23b and 23c shown by the two-dot
dashed lines in Fig. 7 in which the specific image is
not displayed, the symbols drawn on the outer
peripheral surfaces of the rotatory reels 2a, 2b and 2c
cannot be seen and, for example, a white ground display
is given to the areas. The reason is as follows. The
display shielding units 113a, 113b and 113c shield all
the light emitted from the backlights 17a, 17b and 17c
and from the forward illuminating devices 18a and 18b.
However, as shown in Fig. 3, since the liquid crystal
display device 16 has the light sources 22a and 22b
provided at the upper and lower sides of the light
guiding plate 20, the light guiding plate 20 and the
reflecting plate 21; the player can see the white
ground based on light from the light sources 22a and
22b.
-
Fig. 7 shows an embodiment in which an
image is displayed in an enlarged form when start
operation is carried out, a specific symbol combination
(e.g., RB) as an internal winning combination is
determined and then the machine enters into a no-gaming
state while failing to establish the RB winning.
-
In this example, a Don-chan 93 (character)
with his arms folded is displayed on the liquid crystal
display device 16 substantially all over. In the
example of Fig. 7, a liquid crystal display device 160
as another second display means is provided at the
lower front side of the gaming machine, and an image
showing a lower body part 94 of the "Don-chan" 93 is
displayed on the liquid crystal display device 160. In
other words, the image displayed on the liquid crystal
display device 16 and the image displayed on the liquid
crystal display device 160 can be combined into a
single still or motion image as a display (mutually
associated images can be displayed).
-
In the example of Fig. 7, the liquid
crystal display device 160 as another second display
means and a switch liquid crystal display device (not
shown) as another third display means are disposed as
overlapped with each other so as to be positioned in
the front side of the pachi-slot machine with respect
to three rotatory reels (not shown) as another first
display means provided at the back side of the lower
front side of the gaming machine. And the liquid
crystal display device 160 as another second display
means has transparent display units 163a, 163b and 163c,
and the switch liquid crystal display device as another
third display means has display shielding units (not
shown) for shielding the displays of the three rotatory
reels (not shown) at positions corresponding to the
transparent display units 163a, 163b and 163c. In this
way, an arrangement of providing the display shielding
units in another location in the gaming machine is also
possible.
-
In order to form the display shielding
units (113a, 113b, 113c, etc.), a technique similar to
a liquid crystal display system for electrically
switching between two- and three-dimensional displays
based on a so-called parallax barrier system is used in
the embodiment.
-
The liquid crystal display system uses the
parallax barrier system known conventionally, and
includes a combination of a TFT (thin film transistor)
liquid crystal display and a switch liquid crystal.
The switch liquid crystal can provide an optical
parallax barrier to control the traveling direction of
light and separate the light into different light beams
each of which reaches left or right eye. In other
words, in the two-dimensional display mode, the switch
liquid crystal causes the parallax barrier to be turned
OFF, so that light passes therethrough and reaches
player's left and right eyes as the same light, whereby
the player can see a two-dimensional image. In the
three-dimensional display mode, on the other hand, the
switch liquid crystal causes the parallax barrier to be
turned ON, so that light is separated into two rays and
each of the separated light rays reaches left or right
eye, whereby a three-dimensional image can be seen
(stereoscopically).
-
As a principle of such a liquid crystal
display for electrically switching between two- and
three-dimensional displays, it is considered, for
example, to electrically control the orientation
direction of liquid crystal molecules in such a manner
that, in an ordinary mode, light is allowed to pass
through all the surfaces of the display shielding units
113a, 113b and 113c as shown in Fig. 8(a); and that ,
in the shield mode, a barrier is formed not to allow
light to transmit by all the surfaces of the display
shielding units 113a, 113b and 113c, as shown in Fig.
8(b).
-
As has been explained above, in the
aforementioned liquid crystal display device 16, the
symbols drawn on the rotatory reels 2a, 2b and 2c can
be visibly seen through the transparent display units
23a, 23b and 23c, and an effect image can be displayed
on the entire display screen including the transparent
display units 23a, 23b and 23c and the non-transparent
region 24. In the liquid crystal shutter display
device 112, further, the display can be shielded by the
display shielding units 113a, 113b and 113c, so that
the symbols drawn on the outer peripheral surfaces of
the rotatory reels 2a, 2b and 2c as the first display
means can be prevented from being transparently
displayed.
[Other Embodiments of Liquid Crystal Display Device and
Liquid Crystal Shutter Display Device]
-
By referring to Figs. 4 and 6 together with Fig.
9, explanation will be made in connection with other
embodiments of the liquid crystal display device 16 and
switch liquid crystal display device 112. Even in the
embodiment, the liquid crystal display device 16 and
the liquid crystal shutter display device 112 are
located to be positioned at the front side of the
pachi-slot machine with respect to the rotatory reels
2a, 2b and 2c. Further, the liquid crystal display
device 16 as the second display means and the liquid
crystal shutter display device 112 as the third display
means are integrally formed.
-
Fig. 9 shows schematically an exploded view
of a detailed structure of the liquid crystal display
device 16 and liquid crystal shutter display device 112
integrally formed in the embodiment.
Firstly, as shown in Fig. 9, to the liquid
crystal display device 16, a liquid crystal panel 19, a
diffusion portion (diffusion sheet) 29, a light guiding
plate 20 and a reflecting plate 21 are disposed
sequentially from the front side of the pachi-slot
machine. Above and under the light guiding plate 20,
light sources 22a and 22b such as fluorescent lamps,
lamps or LEDs are disposed.
-
As shown in Fig. 4, in the liquid crystal
display device 16, portions of the rotatory reels 2a,
2b and 2c corresponding to the display windows 3a, 3b
and 3c are transparent display units 23a, 23b and 23c
which can transparently display symbols drawn on the
outer peripheral surfaces of the rotatory reels 2a, 2b
and 2c. In other words, the non-transparent region 24
other than the transparent display units 23a, 23b and
23c has the diffusion portion (diffusion sheet) 29 for
diffusing light rays emitted from the forward
illuminating devices 18a and 18b; while, the
transparent display units 23a, 23b and 23c have no such
diffusion portion (diffusion sheet) 29. Further, the
entirety of the liquid crystal display device 16 is
illuminated by the light sources 22a and 22b disposed
above and under the light guiding plate 20.
-
In the liquid crystal display device 16
according to the embodiment, the symbols displayed on
the rotatory reels 2a, 2b and 2c can be visibly
observed through the transparent display units 23a, 23b
and 23c, and an effect image can be displayed all over
the entire display screen including the transparent
display units 23a, 23b and 23c and non-transparent
region 24.
-
Explanation will next be made as to the
liquid crystal shutter display device 112 as the third
display means by referring to Figs. 6 and 9. As shown
in Figs 6 and 9, the liquid crystal shutter display
device 112 has display shielding units 113a, 113b and
113c for shielding the display of the symbols drawn on
the outer peripheral surfaces of the rotatory reels 2a,
2b and 2c as the first display means.
-
As shown in Figs. 6 and 9, the display
shielding units 113a, 113b and 113c are provided at
positions corresponding to the transparent display
units 23a, 23b and 23c of the liquid crystal display
device 16 in the liquid crystal shutter display device
112. Accordingly, as shown in Figs. 4 and 6, the
pachi-slot machine in accordance with the embodiment
includes a plurality (three) of the transparent display
units (23a, 23b and 23c) and a plurality (three) of the
display shielding units (113a, 113b and 113c).
-
Note that a single display shielding unit
may be provided at a position corresponding to the
plurality of transparent display units. For example,
the first display means can have three rotatory reels,
three transparent display units may be provided as
associated with the respective rotatory reels, and a
single display shielding unit may be provided as
associated with the three transparent display units.
And the display shielding unit may be controllably
switched to either a state in which a region of the
single display shielding unit corresponding to the
specific transparent display unit shields the display
of the rotatory reels or a state in which the display
of the rotatory reels is made transparent for display.
-
At this time, the display shielding unit
may further include a non-transparent region of the
second display means. In such cases, since the single
display shielding unit may be provided for the
plurality of transparent display units, works such as
assembly and exchange may be reduced in some cases.
Referring again to Fig. 9, explanation will be
made as to the detailed structure of the liquid crystal
display device 16 and liquid crystal shutter display
device 112.
-
As has been explained above, in the liquid
crystal display device 16, the liquid crystal panel 19,
diffusion portion (diffusion sheet) 29, light guiding
plate 20 and reflecting plate 21 are arranged
sequentially from the forward side of the pachi-slot
machine; and the light sources 22a and 22b such as
fluorescent lamps, lamps or LEDs are disposed above and
under the light guiding plate 20. That is, the liquid
crystal display device 16 is configured so as to evenly
guide light from the light sources 22a and 22b via the
light guiding plate 20 and reflecting plate 21 to the
diffusion portion (diffusion sheet) 29. In this case,
even light emitted from the backlights 17a, 17b and 17c
or from forward illuminating devices 18a and 18b is
evenly guided to the liquid crystal panel 19 via the
diffusion portion (diffusion sheet) 29.
-
In the liquid crystal display device 16,
portions of the rotatory reels 2a, 2b and 2c
corresponding to the display windows 3a, 3b and 3c are
the transparent display units 23a, 23b and 23c which
can transparently display the symbols drawn on the
outer peripheral surfaces of the rotatory reels 2a, 2b
and 2c. In other words, the non-transparent region 24
other than the transparent display units 23a, 23b and
23c has the diffusion portion (diffusion sheet) 29 for
diffusing light rays emitted from the forward
illuminating devices 18a and 18b or the like; on the
other hand, the transparent display units 23a, 23b and
23c have no such a diffusion portion (diffusion sheet)
29 (are made transparent or made by cutting out the
diffusion portion (diffusion sheet) 29). Further, the
transparent display units 23a, 23b and 23c in the
liquid crystal display device 16 are made transparent
or by cutting out the reflecting plate so that the
reflecting plate 21 is prevented from reflecting light
emitted from the light sources 22a and 22b.
-
In the example shown in Fig. 9, further,
the liquid crystal shutter display device 112 is
provided between the diffusion portion (diffusion
sheet) 29 and the liquid crystal panel 19. The liquid
crystal shutter display device 112 has the display
shielding units 113a, 113b and 113c. As shown in Figs.
6 and 9, in the liquid crystal shutter display device
112, the display shielding units 113a, 113b and 113c
are designed to be located at positions corresponding
to the transparent display units 23a, 23b and 23c of
the liquid crystal display device 16 and to have sizes
corresponding thereto. In the example of Fig. 9, the
display shielding units 113a, 113b and 113c are
provided in a part of the liquid crystal shutter
display device 112 and have sizes corresponding to the
transparent display units 23a, 23b and 23c. However,
the liquid crystal shutter display device 112 can have
substantially the same size as the transparent display
units 23a, 23b and 23c.
-
In the example of Fig. 9, the liquid
crystal shutter display device 112 is provided between
the diffusion portion (diffusion sheet) 29 and the
liquid crystal panel 19 in the liquid crystal display
device 16. The reason why the liquid crystal shutter
display device 112 is provided in such a position is
that the liquid crystal shutter display device 112 can
sometimes play a role of the diffusion means. In such
a case, also due to the liquid crystal shutter display
device 112, light from the light sources 22a and 22b,
forward illuminating devices 18a and 18b and backlights
17a, 17b and 17c can be regularly guided to the liquid
crystal panel 19. Note that the liquid crystal shutter
display device 112 may be provided between the
diffusion portion (diffusion sheet) 29 and the light
guiding plate 20 in the liquid crystal display device
16. Even with such an arrangement, the liquid crystal
shutter display device 112 can play a role of the
diffusion means in some cases. The liquid crystal
shutter display device 112 further may be provided only
between the reflecting plate 21 and light guiding plate
20 in the liquid crystal display device 16. With such
an arrangement, sometimes the player is prevented from
visibly seeing the display at a backward (deep)
position of the reflecting plate 21 when viewed from
the player, the situation being preferable. That is,
the reason why the liquid crystal shutter display
device 112 is disposed at such a position is that the
liquid crystal shutter display device 112 may sometimes
compensate the role of the reflecting plate, or
compensate the role of the light guiding plate. For
example, in the case where the display of the symbols
drawn on the outer peripheral surfaces of the rotatory
reels 2a, 2b and 2c as the first display means are
shielded by the display shielding units 113a, 113b and
113c of the liquid crystal shutter display device 112,
when the entirety of the liquid crystal shutter display
device 112 including the display shielding units 113a,
113b and 113c are made white, the player can clearly
recognize the effect image of the liquid crystal
display device 16 as the second display means in some
cases. Furthermore, the liquid crystal shutter display
device 112 may be provided both between the liquid
crystal panel 19 and light guiding plate 20 and between
the reflecting plate 21 and light guiding plate 20.
The liquid crystal shutter display device 112 may be
provided to any one or ones of the light guiding plate
20, reflecting plate 21, diffusion portion (diffusion
sheet) 29 and liquid crystal panel 19.
-
When the liquid crystal shutter display
device 112 is turned ON, all light from the backlights
17a, 17b and 17c and from the forward illuminating
devices 18a and 18b is shielded in the display
shielding units 113a, 113b and 113c, and the
transparent display units 23a, 23b and 23c of the
liquid crystal display device 16 cannot transparently
display the symbols drawn on the outer peripheral
surfaces of the rotatory reels 2a, 2b and 2c as the
first display means. When the liquid crystal shutter
display device 112 is turned OFF, on the other hand,
all the light from the backlights 17a, 17b and 17c and
from the forward illuminating devices 18a and 18b is
allowed to transparently pass in the display shielding
units 113a, 113b and 113c, and the transparent display
units 23a, 23b and 23c of the liquid crystal display
device 16 can transparently display the symbols drawn
on the outer peripheral surfaces of the rotatory reels
2a, 2b and 2c as the first display means. In this
connection, the liquid crystal shutter display device
112 is designed capable of turning ON or OFF for each
of the display shielding units 113a, 113b and 113c.
That is, each of the display shielding units 113a, 113b
and 113c is designed to be controllably switched to
either a state in which the display of the symbols
drawn on the outer peripheral surfaces of the rotatory
reels 2a, 2b and 2c is shielded or a state in which the
symbols drawn on the outer peripheral surfaces of the
rotatory reels 2a, 2b and 2c are transparently
displayed.
-
And when the liquid crystal display device
16 as the second display means gives a predetermined
display relating to a game result in a region including
the transparent display units 23a, 23b and 23c, a
display control device 140 (to be explained later) as
the third display means controls the display shielding
units 113a, 113b and 113c so that the display of the
first display means is shielded to become hardly
visible or never visible by a player.
-
"ON" of the liquid crystal shutter display
device 112 may be any state in which the liquid crystal
shutter display device 112 is driven so as not to allow
light behind (on the side of the rotatory reels 2a, 2b
and 2c) the liquid crystal shutter display device 112
to pass to the front side (player side) of the liquid
crystal shutter display device 112. For example, in
the case of a normally white liquid crystal, it refers
to a state in which the liquid crystal is driven (a
voltage is applied to two glass substrates). On the
contrary, "OFF" of the liquid crystal shutter display
device 112 may be any state in which the liquid crystal
shutter display device 112 is driven so as to allow
light behind (on the side of the rotatory reels 2a, 2b
and 2c) the liquid crystal shutter display device 112
to pass to the front side (player side) of the liquid
crystal shutter display device 112. For example, in
the case of a normally white liquid crystal, it refers
to a state in which the liquid crystal is not driven (a
voltage is not applied to two glass substrates).
[Main Control Board and Display Control Device]
-
Referring to Fig. 10, explanation will be made as
to a main control board for controlling the display of
the rotatory reels 2a, 2b and 2c, a display control
device 50 for controlling a display on the screen of
the liquid crystal display device 16, and a display
control device 140 for controlling the display of the
liquid crystal shutter display device 112. Fig. 10 is
a block diagram showing structures of the main control
board 60, display control device 50 and display control
device 140.
-
A control device for controlling the pachi-slot
machine in accordance with the embodiment
comprises the main control board 60; the display
control device 50 for controlling a display on the
screen of the liquid crystal display device 16, sound
generation from the speakers 15a and 15b, turning ON
and OFF of a lamp 70 and the like under the control of
the main control board 60; and the display control
device 140 for controlling the display of the liquid
crystal shutter display device 112, i.e., the shielding
by the display shielding units 113a, 113b and 113c. In
this case, the main control board 60 functions as a
first display control means, the display control device
50 functions as a second display control means, and the
display control device 140 functions as a third display
control means.
-
As shown in Fig. 10, the display control
device 50 is a device controlled by a sub-CPU 51
connected to the main control board 60, and comprises a
ROM 52 storing a control program and the like, and a
RAM 53 which is a temporal store region. The display
control device 50 further comprises a VDP (video
processor) 54, a VRAM (video RAM) 55 and a CROM
(character ROM) 56 as a section for controlling a
display on the screen of the liquid crystal display
device 16; and controls the display on the screen of
the liquid crystal display device 16 by operating the
VDP 54 under control of the sub-CPU 51. The display
control device 50 also comprises, as its section for
controlling sound produced from the speakers 15a and
15b, a sound source IC 57 and an SRAM (sound RAM) 58.
When the sound source IC 57 is operated under control
of the sub-CPU 51, an effect sound or the like is
produced from the speakers 15a and 15b. The sub-CPU 51
also controls turning ON and OFF of the lamp 70 and the
like. In this connection, the lamp 70 shown in Fig. 10
refers to a general term given to any light source for
use in decoration and effect, such as various lamps or
LED mounted on a pachi-slot gaming machine.
-
As shown in Fig. 10, the display control
device 140 includes an ON/OFF control circuit 142 which
receives a signal from the sub-CPU 51 to control the ON
and OFF control of the liquid crystal shutter display
device 112, that is, shielding by the display shielding
units 113a, 113b and 113c. When the ON/OFF control
circuit 142 causes the liquid crystal shutter display
device 112 to be turned ON, in the display shielding
units 113a, 113b and 113c, all light emitted from the
backlights 17a, 17b and 17c and from the forward
illuminating devices 18a and 18b is shielded, so that
the transparent display units 23a, 23b and 23c of the
liquid crystal display device 16 cannot transparently
display symbols drawn on the outer peripheral surfaces
of the rotatory reels 2a, 2b and 2c as the first
display means. When the ON/OFF control circuit 142
causes the liquid crystal shutter display device 112 to
be turned OFF, on the other hand, in the display
shielding units 113a, 113b and 113c, all the light
emitted from the backlights 17a, 17b and 17c and from
the forward illuminating devices 18a and 18b is allowed
to pass therethrough, so that the transparent display
units 23a, 23b and 23c of the liquid crystal display
device 16 can transparently display the symbols drawn
on the outer peripheral surfaces of the rotatory reels
2a, 2b and 2c as the first display means.
-
The main control board 60 is connected with
a motor drive circuit 80 for controlling the rotation
of the rotatory reels 2a, 2b and 2c, a rotatory reel
position detecting circuit 90 and a rotatory reel stop
signal circuit 100.
-
The motor drive circuit 80 is a circuit
used to control stepping motors 110a, 110b and 110c for
driving the rotatory reels 2a, 2b and 2c respectively.
The rotatory reel position detecting circuit 90 is a
circuit used to detect the rotatory position of the
rotatory reels 2a, 2b and 2c. The rotatory reel stop
signal circuit 100 is connected with stop switches 8a,
8b and 8c, so that, when the stop switch 8a, 8b or 8c
are operated, the rotatory reel stop signal circuit 100
transmits a rotatory reel stop signal to the main
control board 60.
-
The main control board 60 controls the
motor drive circuit 80 and rotation and stoppage of the
rotatory reels 2a, 2b and 2c, on the basis of rotatory
position of the rotatory reels 2a, 2b and 2c detected
by the rotatory reel position detecting circuit 90.
And the main control board 60, when receiving the
rotatory reel stop signal from the rotatory reel stop
signal circuit 100, controls the motor drive circuit 80
and rotatory reel position detecting circuit 90 and
stops the rotatory reels 2a, 2b and 2c at their desired
positions.
-
In this case, the stop control of the
rotatory reels 2a, 2b and 2c is carried out based on a
predetermined lottery result or based on only the
operation of the stop switches 8a, 8b and 8c by the
player regardless of the lottery result. Though not
shown, the main control board 60 is connected with a
plurality of switches or the like for performing
various types of control.
-
A circuit as the third display control
means for driving the liquid crystal shutter display
device 112 may be provided on a board separately from
the main control board, separately from the display
control board, or separately from the main control
board and display control board; or may be provided on
the main control board or display control board. In
the above case of the separate provision, the load of
each control means may be reduced in some cases; on the
contrast, in the integral provision case, some
electronic components on the board may be commonly used
in some cases.
[Control Procedure in Display Control Device]
-
Explanation will be made as to a procedure of
operations in an image display process in the display
control device 50 with reference to Figs. 11 to 15.
Fig. 11. is a flow chart showing a procedure of
operations in an image display process in the display
control device 50, Fig. 12 is a flow chart showing a
procedure of operations in a main interrupt process,
Fig. 13 is flow chart showing a procedure of operations
in a VDP interrupt process, Fig. 14 is a flow chart
showing a procedure of operations in a synchronous
interrupt process, and Fig 15 is a flow chart showing a
procedure of operations in a timer interrupt process.
-
As shown in Fig. 11, in the image display
process of the display control device 50,
initialization of the sub-CPU 51, RAM 53 and so on is
performed (S1), calculation of a check sum for a buffer
for backup is performed (S2) and, when the check sum is
incorrect, the backuped buffer is returned (S3).
Subsequently, command process is performed (S4) and
whether or not the buffer has been completed is judged
(S5). When the buffer is not completed, data updating
process is performed (S6) and the acquired data is
stored as a buffer (S7).
-
When the buffer has been completed, whether
or not a timer flag is set at ON is judged (S8) and,
when the timer flag is set at ON and screen updating
gets ready, whether or not a VDP flag is set at ON is
judged (S9). If the VDP flag is set at ON to get ready
for drawing, then the timer flag and VDP flag are reset
(S10 and S11), the buffer is transmitted to the VDP 54
(S13), and then the buffer is cleared (S14). When the
timer flag is not set at ON, the process of the step S9
is not executed and, when the VDP flag is not set at ON,
processes of the steps S10 to S14 are not executed.
Thereafter, a check sum for the buffer is calculated to
be backuped (S15), and the process returns to the step
S3 to repeat the subsequent processes.
-
For the image display process, various
sorts of interrupt processes are carried out.
The main interrupt process from the main control
board 60 is an interrupt process to transmit a control
command to the display control device 50, in which the
command is stored (S21) as shown in Fig. 12. In the
case of the pachi-slot machine, since a strobe signal
is as relatively long as 20msec, a signal from the main
control board 60 may be imported at the command process
(S4) in the image display process without performing
the main interrupt process.
-
The VDP interrupt process is an interrupt
process to inform that the VDP 54 gets ready for
drawing. As sown in Fig. 13, the VDP flag is set (S31).
In the image display control process, judgment process
at the step S9 is performed on the basis of the VDP
flag.
-
The synchronous interrupt process is an
interrupt process to control drawing timing on the
screen of the liquid crystal display device 16, in
which the timer flag is set at intervals of 1,000/60ms
(S41) as shown in Fig. 14. In the image display
control process, judgment is made in the step S8 on the
basis of the timer flag. In the embodiment, an image
is drawn and varied at intervals of 1,000/30ms on the
display screen of the liquid crystal display device 16.
The timer interrupt process is an interrupt process to
update the timer by software, in which a counter is
updated at intervals of 2ms (S51) as shown in Fig. 15.
Note that the timing of the timer interrupt is not
limited to 2ms but may be set at a value in a range of
2ms-10ms.
-
In the embodiment, as a procedure of
display operations in the display control device 140,
it is constituted such that, when drawing is carried
out including the region of the transparent display
units 23a, 23b and 23 in the liquid crystal display
device 16, the ON/OFF control circuit 142 is turned ON
by receiving a signal from the sub-CPU 51 to shield all
light emitted from the backlights 17a, 17b and 17c and
from the forward illuminating devices 18a and 18b in
the display shielding units 113a, 113b and 113c,
thereby the transparent display units 23a, 23b and 23c
of the liquid crystal display device 16 being prevented
from transparently displaying symbols drawn on the
outer peripheral surfaces of the rotatory reels 2a, 2b
and 2c as the first display means.
-
Even when drawing is carried out without
containing the region of the transparent display units
23a, 23b and 23c in the liquid crystal display device
16, the liquid crystal shutter display device 112 may
be turned ON so that the display shielding units 113a,
113b and 113c cause the symbols drawn on the outer
peripheral surfaces of the rotatory reels 2a, 2b and 2c
not to be transparently displayed.
[Display Examples of Rotatory Reels and Liquid Crystal
Display Device]
-
Explanation will be made in connection with
specific display examples of the rotatory reels 2a, 2b
and 2c as the first display means and of the display
screen of the liquid crystal display device 16 as the
second display means, by referring to Fig. 16. Fig. 16
is an explanatory diagram of display examples of the
rotatory reels 2a, 2b and 2c and liquid crystal display
device 16.
-
In Fig. 16, down arrows in the drawing
indicate that the rotatory reels 2a, 2b and 2c are
rotating and corresponding symbols are changing, the
stop switches 8a, 8b and 8c denoted by black circles
indicate that the switches are not subjected to their
stop operations, and the stop switches 8a, 8b and 8c
denoted by white circles indicate that the switches
have been subjected to their stop operations.
-
The display example of Fig. 16 illustrates
a case where, in the pachi-slot machine wherein control
of whether or not a winning combination is established
is carried out by operational order of the stop
switches 8a, 8b and 8c, the operational order of the
stop switches 8a, 8b and 8c is informed (so-called push
order assist type).
-
That is, in the display example of Fig. 16,
when a game start condition is established by insertion
of a game medal for the game or the like and then the
start switch 7 is operated in a state in which the
rotatory reels 2a, 2b and 2c are stopping, then the
three rotatory reels 2a, 2b and 2c starts their
rotation and a plurality of symbols are variably
displayed in the vertical direction (see Fig. 16(a)).
At this time, in the main control board 60, a lottery
of a winning combination is carried out (a lottery
including the operational order of the stop switches 8a,
8b and 8c).
-
And when an internal winning as a
predetermined winning combination is established, the
display shielding units 113a, 113b and 113c of the
liquid crystal shutter display device 112 corresponding
to the rotatory reels not to be operated next are
shielded, and the display shielding units 113a, 113b
and 113c corresponding to the rotatory reels to be next
operated are not shielded.
-
More specifically, assume that it has been
decided that the rotatory reels 2a, 2b and 2c will be
controlled in such a manner that, when the rotations of
the rotatory reel 2b in the middle, the rotatory reel
2c in the right side and the rotatory reel 2a in the
left side are stopped in this order, a winning
combination internally won is established always or
with a high probability. Then the display shielding
unit 113b in the middle is not shielded to set the
visibility of the rotatory reel 2b in the middle to be
high, the display shielding unit 113a in the left side
and the display shielding unit 113c in the right side
are shielded to set the visibility of the rotatory reel
2a in the left side and the rotatory reel 2c in the
right side to be low (see Fig. 16(b)).
-
Subsequently, when the stop switch 8a in
the middle is operated, the rotatory reel 2b in the
middle is stopped, while the display shielding unit
113c in the right side corresponding to the stop switch
8c to be next operated is not shielded to set the
visibility of the rotatory reel 2c in the right side to
be high, and the display shielding unit 113a in the
left side is shielded to set the visibility of the
rotatory reel 2a in the left side to be low (see Fig.
16(c)).
-
When the stop switch 8c in the right side
is next operated, the rotatory reel 2c in the right
side is stopped, and the shielding of the display
shielding unit 113a in the left side corresponding to
the stop switch 8a to be next operated is released to
set the visibility of the rotatory reel 2a in the left
side to be high (see Fig. 16(d)).
-
And eventually all the display shielding
units 113a, 113b and 113c are not shielded, and the
stop display of the symbols is carried out with the
high visibility of respective rotatory reels 2a, 2b and
2c (see Fig. 16(e)). In the example of Fig. 16(e),
since the three symbols corresponding to the winning
combination are stopped and displayed as arranged in a
row on a central horizontal line, a predetermined
number of game medals are paid out.
-
The shielding of each of the display
shielding units 113a, 113b and 113c can be arbitrarily
set, so long as the display shielding units 113a, 113b
and 113c can be identified. That is, in the example of
Fig. 16, all the regions of each of the display
shielding units 113a, 113b and 113c are set to be
shielded. However, only a part of the regions of each
of the display shielding units 113a, 113b and 113c may
be set to be shielded. Further, when a part of each of
the display shielding units 113a, 113b and 113c is
shielded, such an arrangement may be also possible that
continual picture elements to be shielded and not
shielded form a specific letter, figure, character, etc.
to specify the display shielding units 113a, 113b or
113c.
-
Though different from the explanation of
the above display example, it may be arranged such that
the above described display is performed not only in
the case where the predetermined winning combinations
(including special winning combinations such as big
bonus and regular bonus) are internally won but also in
the case where the predetermined winning combination
has not been won. In this case, the reliability of
establishment of the winning combinations can be set to
be different by shielding the display shielding units
113a, 113b and 113c to notify. For example, it may be
arranged such that, when all the display shielding
units 113a, 113b and 113c are shielded, that is, when
any of the rotatory reels (2a, 2b, 2c) not to be
operated is fully invisibly displayed, a winning
combination can be established with a reliability of
100%, and, as the shielding of any of the display
shielding units (113a, 113b, 113c) is released, the
reliability can be lowered.
-
With such an arrangement, player's
expectation toward establishment of a winning
combination can be enhanced, thus increasing the game
amusement. Further, the aforementioned effect display
may be arranged to be carried out only when a specific
interest state is established. In particular, by
performing the above effect display during AT (assist
time) (here, AT (assist time) means a time period
during which stop operation assist is performed), even
an inexperienced player can be avoided from wrongly
pushing the stop switches 8a, 8b and 8c in an
unintended order, thereby interest justice between game
players can be realized and game amusement can be
further enhanced.
-
The above effect display may be designed to
be carried out according to player's choice. That is,
an experienced game player sometimes requires no assist
to the pushing order, intentional stopping depending on
the visual sense, etc., in which case the
aforementioned effect display may be troublesome. On
the other hand, an inexperienced player generally wants
an assist to the pushing order, intentional stopping,
etc. In such a case, by performing the above effect
display depending on player's choice, the effect can be
given according to player's taste and game amusement
can be enhanced. In this case, it is required to
provide a selection switch for selecting the necessity
or non-necessity of the effect display. The selection
switch is not necessarily provided separately but the
start switch 7 can be designed so that it also has the
function of the selection switch; downward operation of
the start switch 7 causes the ordinary game start
operation, and upward operation of the start switch 7
causes the operation of the selection switch.
-
Further, the above effect display may be
carried out over a plurality of times of game. For
example, the period during which the effect display is
provided may be a so-called morning service period when
a door of a game shop is opened, a period from winning
of a small symbol combination until a predetermined
number of times of the game are ended, a period from
winning of a replay game until a predetermined number
of times of the game are ended, a period from winning
of a free game until a predetermined number of times of
the game are ended, a period of a high-probability
replay lottery game, a big bonus period, a regular
bonus period, single bonus period, a challenge time
period, or the like.
-
As explained above, the pachi-slot machine
of the embodiment comprises the transparent display
units 23a, 23b and 23c and the display shielding units
113a, 113b and 113c by a plural number (three)
respectively. With such a configuration, a plurality
of display states can be employed in the transparent
display unit, further, a predetermined display state
can be selected from a plurality of display states
under predetermined conditions including a random
number lottery, and various displays can be realized
depending on a stage of the game or in identical or
similar stages. For this reason, the display can be
avoided from becoming one pattern which makes the
player feel monotonous. Thus effects rich in varieties
can be realized.
-
When the liquid crystal display device 16
as the second display means gives a predetermined
display relating to a game result in the region
including the transparent display units 23a, 23b and
23c, the control device having an ON/OFF control
circuit, etc. as the third display means and a control
program thereof are designed so that the display
shielding units 113a, 113b and 113c cause the player to
hardly visibly or not to visibly see the display of the
rotatory reels 2a, 2b and 2c as the second display
means. With such a configuration, since an identical,
similar or different display states can be selected in
the plurality of transparent display units, the display
can be avoided from becoming one pattern which makes
the player feel monotonous, and thus effects rich in
varieties can be realized.
-
Since a transparent display unit which is
to be especially visibly seen by the player, or a first
display section, can be expressed with a different
display state, depth can be added to the game. For
example, when there are a transparent display unit for
displaying a predetermined symbol and a transparent
display unit having no display symbol, the player
sometimes closely observe only one of the transparent
display units. When applied to such a situation,
excellent effects can be exhibited.
-
Further, since the first display section
intended to cause the player to especially observe it
can be expressed with different display states, depth
can be added to the game. For example, when a shielded
first display section and a not-shielded first display
section are present, the player tends to closely
observe only one of such display sections. When
applied to such a situation, excellent effects can be
exhibited.
-
The predetermined displays relating to the
game result include a game result itself, a form of
announcing the probability that a predetermined winning
combination or a specific winning combination has been
determined is possible or high to the player, a form of
announcing a miss, a form of notifying that a
predetermined or specific winning combination has been
determined to the player, and a form of notifying that
a predetermined or specific winning combination has not
been determined to the player. The forms include one
or a plurality of symbol (motion/still) images, one or
a plurality of character (motion/still) images, one or
a plurality of background (motion/still) images, one or
a plurality of balloon (motion/still) images, one or a
plurality of letter or figures, predetermined actions,
etc. of one or a plurality of movable matters, one or a
plurality of lamp ONs/OFFs, or one or a plurality of
speaker sounds.
-
In the foregoing embodiment, although the
transparent display unit and display shielding unit
have been provided for each of the rotatory reels for
rotatingly displaying a plurality of symbols, the
invention is not limited to the embodiment. For
example, with regard to the third display means, a
single display shielding unit may be provided for a
single, a plurality of or all of the plurality of
rotatory reels for rotatingly displaying the plurality
of symbols (plural variable display units). The entire
third display means may form the display shielding unit.
The size of the display shielding unit may be varied.
-
Further, the display shielding unit may be
any unit so long as it can shield the display of the
first display means, including a unit having no liquid
crystal section and provided only with a material
having a shieldable property (opaque glass, opaque
resin, etc.). In addition, the third display means may
be provided in front of or on the front side of the
second display means. In this case, it goes without
saying that a reflection type liquid crystal display
device is required to be employed as the second display
means.
-
An opaque region for blocking the visible
observation of the display means provided on the back
side of the second display means when viewed from the
front side of the gaming machine may be provided in the
second display means, a display window may be provided
around a region including the transparent display unit
and the opaque region, or the display window may be
provided inside of the contour of the transparent
display unit.
-
The display window is sufficient to
indicate a notification thereon, meaning that, when
player's eye is directed to the inside of the display
window, the player can see the display of the display
means provided in the back side of the second display
means in some cases. At least a part or whole of the
display window may be provided to the transparent
display unit, and the light transparent property of at
least a part or whole of the display window provided to
the transparent display unit may be arranged for
variable display (temporarily, at least a part or whole
of the display window provided to the transparent
display unit will be referred to as a specific display
window). The specific display window may be designed
to be capable of giving a variable display such as
magnification, reduction or shape change.
-
Further, such an arrangement may be
employed that the display of a plurality of variable
display forms are can be controlled; one or more of
variable display forms are selected from the plurality
of variable display forms according to the winning
combination selected by the winning combination
deciding means, the winning combination hit but not won
yet, the number of the winning combinations not won yet,
or random number lottery; and the specific display
window is variably displayed based on the selected
variable display form. In this case, the player can
visibly observe the first display means by various
specific display windows themselves or through the
specific display windows. In this way, various effect
displays can be realized, which leads to improved game
playability. With respect to the variable display of
the specific display window, even the light transparent
property (a degree of easy-to-see of the first display
means) may be varied.
-
Further, an identical light transparent
property may be given to the entire specific display
window, or a plurality of steps of light transparent
properties may be given thereto. More in detail, the
specific display window is arranged to have a high
light transparent property (enabling easy observation
of the first display means) nearly in the center
thereof and, as it goes away from the center, the
specific display window is arranged to have lower light
transparent properties (enabling hard observation of
the first display means). In such a case also, various
effect displays can be realized.
-
The light transparent property of the
specific display window may be varied in a time series
manner. In this case, the varying rate of the light
transparent property may also be varied. As a result,
deeper effects can be added to the game.
-
The light transparent property of the
specific display window may be varied depending on the
winning combination selected by the winning combination
determination means, the winning combination hit but
not won yet, or a random number lottery. Further,
nearly at the same time the location and size of it may
be varied. With it, the player can expect generation
of an interest state and can observe the variable
display of the specific display window, thus enhancing
both the effect and playability.
-
The display window may be changeably
arranged so that the display can be performed around
the transparent display unit changed as associated with
a change in the size, magnification, reduction,
movement, number or contour shape of the transparent
display unit. Such an arrangement allows the play to
expect that he could visibly observe the first display
region through the transparent display unit when his
eyes are directed toward the display window. Thereby
various effect displays can be realized. Further, this
can be also utilized for guiding player's eyes also to
contribute to an enhancement in the game performance.
The display window may be allowed not to display
around the transparent display unit in some cases. A
specific example of the case is when the above is
utilized for a so-called assist game, in which the
first display means may be controlled so that, the
winning combination determination means determines an
internal winning combination on the basis of a
plurality of stop switches, a plurality of display
windows corresponding in number to the stop switches,
and the output of the game start command means, and
that the internal winning combination is won when the
operational sequence of stop buttons previously set by
the control means of the gaming machine prior to the
operation by a player coincides with the player's
operational sequence of the stop buttons; and the
display forms of the plurality of display windows may
be varied in an order corresponding to the operational
sequence of the plural stop buttons previously
determined by the control means of the gaming machine.
-
In this case, when the player operates the
stop switches corresponding to the display windows
changed in the display form, the internal winning
combination can be obtained inevitably or with a high
probability, thus leading to contribution to the easily
understandable game and enhanced game performance.
-
The transparent display unit is sufficient
so long as the first display means can be visibly seen
via the region. The transparent display unit may be
arranged to be capable of variably displaying the
magnification, reduction, shape change, etc.
-
Such an arrangement is also possible that a
plurality of variable display forms are arranged to be
controllably displayed; one or more of the plurality of
variable display forms are selected from the plurality
of variable display forms according to the winning
combination determined by the winning combination
determination means or the winning combination hit but
not won yet, the number of winning combinations not won
yet, or a random number lottery, and that the
transparent display unit is variably displayed based on
the selected variable display form. In this case, the
player can visibly observe various transparent display
units themselves or the first display means via the
transparent display units. In this way, various effect
displays can be realized and the game performance can
be correspondingly enhanced.
-
With regard to the variable display of the
transparent display unit, the light transparent
property (a degree of easy observation of the first
display means) of it may also be varied. Further, an
identical light transparent property may be given to
all over the transparent display unit, or a plurality
of steps of light transparent properties may be given.
More specifically, a high light transparent property (a
high degree of ease in the observation of the first
display means) may be given to nearly the center of the
transparent display unit and, as it goes away from the
center, lower light transparent properties (lower
degrees of ease in the observation of the first display
means) may be given. Even in this case, various effect
displays can be realized.
-
Such an arrangement is also possible as to
change the light transparent property of the
transparent display unit in a time series manner. In
this case, deeper effects can be added to the game.
-
It is also possible to change the light
transparent property of the transparent display unit
depending on the winning combination selected by the
winning combination determination means, the winning
combination hit but not won yet, a random number
lottery or the like. Further, nearly at the same time
the location and size of it may be varied. With it,
the player can expect generation of an interest state
and can observe the variable display of the specific
display window, thus enhancing both the effect and
playability.
-
The variable display of the transparent
display unit may be linked with the shielded display of
the display shielding unit. For example, when the
transparent properties of the transparent display unit
is low (the first display means is less visible), the
display shielding unit may be arranged to shield the
first display means; and when transparent properties of
the transparent display unit is high (the first display
means is more visible), the display shielding unit may
be arranged to shield the first display means. In any
case, it is only required that the display of the first
or second display means becomes more visible to the
player, or the display shielding unit be driven
according to the game progress.
-
Although embodiments of the invention have
been explained, they are given merely as a concrete
example and the invention is not limited particularly
to them. That is, the invention is characterized in
that the display shielding unit can be controllably
switched to either of the state wherein the display of
the first display means is shielded or the state
wherein the display of the first display means is
transparently displayed. The specific structure of
each means including the game result display means and
the first to third display means may be suitably
modified.
-
The gaming machine in accordance with the
invention comprises a game result display means for
performing a predetermined display about the game
result, a game value providing means for providing a
game value advantageous to a player when the
predetermined game result is displayed on the game
result display means, and a display control means for
performing display control over the game result display
means. The game result display means has a first
display means, a second display means disposed on the
player side of the first display means when the gaming
machine is viewed from its front side, a third display
means disposed on the player side of the first display
means when the gaming machine is viewed from its front
side, a transparent display unit capable of
transparently displaying the display of the first
display means on the second display means and a display
shielding unit for shielding the display of the first
display means from the third display means. Since the
display shielding unit can be controllably switched to
either the state wherein the display of the first
display means is shielded or the state wherein the
display of the first display means is transparently
displayed, the display of the first display means and
the display of the second display means are allowed to
be clearly visible to a player, the state being highly
preferable. Further, when it is desired to cause the
player to strongly recognize either the display of the
first display means or the display of the second
display means, an effect display or the like to be
recognized strongly by the player can be made clearly
visible in some cases, the state being highly suitable.
-
In the gaming machine in accordance with
the invention, since the display shielding unit in the
third display means is provided at a position
corresponding to the transparent display unit in the
second display means, the display of the first display
means and the display of the second display means can
be made reliably visible to the player, the state being
highly suitable. When the display shielding unit is
provided only at the position corresponding to the
transparent display unit, the surface area of the
display shielding unit can sometimes be decreased,
resulting in expectation of various advantage such as
cost reduction, or reduction of load of the control
system by decreasing time period necessary for
switching control. Of course, though it is suitable
that the display shielding unit is provided only at the
position exactly corresponding to the transparent
display unit when the gaming machine is viewed from its
front side, the display shielding unit may be provided
only at the position approximately corresponding to the
transparent display unit when the gaming machine is
viewed from its front side, upon the condition that
aforementioned advantages are obtained even if there
exists some gaps due to design restrictions.
-
Similarly, the display shielding unit also
can suitably have exactly the same size as the
transparent display unit as mentioned above. However,
even when the sizes are somewhat different due to
design restrictions, the display shielding unit may
have approximately the same size as the transparent
display unit, upon the condition that aforementioned
advantages are obtained.
-
In the gaming machine of the invention, in
addition, the transparent display unit in the second
display means and the display shielding unit in the
third display means are provided respectively by a
plural number. Thus, when the location which can
prompt the player to focus on is provided by a plural
number, various effect displays can be realized and can
prompt the player to do some action (to turn his eyes
and so on), which may increase his interest in it. In
this connection, the word "plural" means that a
plurality of display shielding units may be provided
for the single third display means or a plurality of
separated display shielding units may form the third
display means.
-
In the gaming machine of the invention,
further, the second display means and the third display
means are integrally provided. Thus, when the
exchanging work is required as upon fault generation,
the exchange can be conducted in the form of a unit and
therefore the maintenance may be highly improved. Of
course, the similar work can be simplified even upon
assembly in some cases. Furthermore, the integral
arrangement may produce a cost advantage, which is
highly desirable.
-
In the gaming machine of the invention,
furthermore, when the predetermined display relating to
the game result is given in the region including the
transparent display unit of the second display means,
the third display control means for controlling the
display of the third display means is controlled so
that the display shielding unit causes the player to
hardly view or not to view the display of the first
display means. Thus, the player can be prevented with
a high probability from observing the predetermined
display about the game result and the display behind it
as overlapped, which may allow the player to view the
predetermined display about the game result.
-
The operation and working-effect explained
in the embodiment of the invention have been given
merely as the most suitable exemplary operation and
working-effect caused by the invention, and the
operation and working-effect of the invention is not
restricted to those explained in the embodiment of the
invention.
-
The gaming machine in accordance with the
invention comprises a game result display means for
performing a predetermined display about the game
result, a game value providing means for providing a
game value advantageous to a player when the
predetermined game result is displayed on the game
result display means, and a display control means for
performing display control over the game result display
means. The game result display means has a first
display means, a second display means disposed on the
player side of the first display means when the gaming
machine is viewed from its front side, a third display
means disposed on the player side of the first display
means when the gaming machine is viewed from its front
side, a transparent display unit capable of
transparently displaying the display of the first
display means on the second display means and a display
shielding unit for shielding the display of the first
display means from the third display means. Since the
display shielding unit can be controllably switched to
either the state wherein the display of the first
display means is shielded or the state wherein the
display of the first display means is transparently
displayed, an interesting effect display rich in idea
can be realized.
-
Although only some exemplary embodiments of
this invention have been described in detail above,
those skilled in the art will readily appreciated that
many modifications are possible in the exemplary
embodiments without materially departing from the novel
teachings and advantages of this invention. Accordingly,
all such modifications are intended to be included
within the scope of this invention.