EP1009506A1 - Element ludique - Google Patents

Element ludique

Info

Publication number
EP1009506A1
EP1009506A1 EP98942483A EP98942483A EP1009506A1 EP 1009506 A1 EP1009506 A1 EP 1009506A1 EP 98942483 A EP98942483 A EP 98942483A EP 98942483 A EP98942483 A EP 98942483A EP 1009506 A1 EP1009506 A1 EP 1009506A1
Authority
EP
European Patent Office
Prior art keywords
game element
game
element according
share
water
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP98942483A
Other languages
German (de)
English (en)
Inventor
Artur Fischer
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Artur Fischer TiP GmbH and Co KG
Original Assignee
Artur Fischer TiP GmbH and Co KG
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from DE19749493A external-priority patent/DE19749493A1/de
Priority claimed from DE1998102053 external-priority patent/DE19802053A1/de
Application filed by Artur Fischer TiP GmbH and Co KG filed Critical Artur Fischer TiP GmbH and Co KG
Publication of EP1009506A1 publication Critical patent/EP1009506A1/fr
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/16Dolls made of parts that can be put together
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H33/00Other toys
    • A63H33/04Building blocks, strips, or similar building parts

Definitions

  • the invention relates to a game element, for example in the form of a play figure or a play block for children.
  • game elements are known in particular from plastic in a variety of shapes and configurations.
  • the known game elements have the disadvantage that they are relatively expensive and their purchase, for example in daycare centers, is only possible in limited numbers for financial reasons.
  • a further disadvantage of the known game elements is that their production is energy-intensive and the raw materials required for their production are available only to a limited extent, and that their disposal is not possible or is possible only partially and with great effort and energy consumption.
  • the invention has for its object to provide such game elements that can be produced cheaply and with little pollution of the environment and disposed of in an environmentally friendly manner.
  • the game element according to the invention is produced by primary shaping or reshaping from a renewable raw material, ie from plants or agricultural raw materials.
  • the game element is environmentally friendly. During production, it has the advantage of low environmental impact and low energy consumption; there are no raw materials that are available to a limited extent.
  • the game element according to the invention has the advantage that it is completely biodegradable, ie does not pollute the environment, it is compostable or completely soluble in water.
  • Another advantage is that the game element according to the health in its use and also in its Ingestion not at risk. Added to this is its inexpensive manufacturability due to the cheap raw material from which the game element is made.
  • the game element according to the invention is very versatile and therefore particularly creative for children. It can be elastically and / or plastically deformed to a limited extent or changed to a kneadable mass by adding water. For example, it can be cut or machined by hand without tools, and the shape of the game element can be changed in this way. It is also easy to drill through, for example to connect several game elements together by pulling a cord. Several game elements can be joined together using adhesive, the game element can be colored or varnished.
  • paints and / or lacquers are used, as are known per se. Paint can achieve a hard, resistant surface and increase the rigidity and strength of the game element.
  • the material properties of the game element such as strength, elasticity, plasticity, can be influenced in a targeted manner by adding additives, in particular also obtained from renewable raw materials, such as, for example, vegetable fibers.
  • the strength of the game element can also be influenced in a targeted manner by the pressure acting on the raw material during the production of the game element.
  • the shape of the game element is almost arbitrary.
  • the game element is modeled on a human being, an animal, a plant or a thing, and fantasy forms are possible.
  • the game element can thus be used as a toy without further processing.
  • the game element is designed as a game module, so that it can be assembled loosely with other game modules or added by adding adhesive. In this way, animal figures or structures can be produced, for example.
  • the game element according to the invention preferably has a simple, spatial, geometric shape as a game component, that is to say, for example, it is designed as a cuboid or cylinder, possibly also as a plate, from which game figures or game components can be produced by separating machining.
  • the game element has, as the raw material, cereal grains which are ground to a cereal semolina or cereal flour, from which the game element is produced by a shaping process such as casting, extruding, pressing or injection molding in the manner of the production of plastic parts.
  • the grain semolina can be converted into a liquid, viscous, doughy or plasticizable state by adding water or steam.
  • the game element preferably consists of corn, that is to say it is made from corn kernels ground into corn grits or corn flour.
  • corn other cereals such as wheat, rye, barley or rice or other agricultural raw materials such as potato flour or tapioca can also be used.
  • Polyvinyl alcohol, water, baking powder and other degradable additives such as.
  • B. plasticizers such as water, polyhydric alcohols, e.g. B. ethylene glycol, glycerin,
  • Mannitol, sorbitol and other polyols and polyglycols or derivatives thereof can be added.
  • the game element is produced by foaming the raw material.
  • the game element according to the invention is conditioned in order to give it an elasticity / plasticity.
  • the conditioning also creates a kind of casing for the play element.
  • the game element is not conditioned, but on the contrary becomes brittle. This can be done, for example, by heating and drying the game element. The inherent heat of the game element is often sufficient for drying after it has been shaped or formed.
  • the brittle game element has the advantage that it can be crumbled or ground by hand to flakes or finer to a semolina or flour.
  • landscapes can be created from the game element that has crumbled into flakes by coating a base, for example made of cardboard, with adhesive and applying the flakes.
  • the flakes adhere to the areas that have been coated with adhesive, otherwise they can be easily removed.
  • Images can also be designed in a corresponding manner, in particular if the flakes or the semolina are colored, it being possible for different areas of the base to be coated in succession with different-colored flakes or different-colored semolina.
  • brittle, dry, unconditioned game element is that it can be converted into a plasticine by water absorption, for example by wetting, which can be shaped and cured as desired. This also increases the versatility of the game element according to the invention.
  • the game element is colored.
  • this has the advantage that the attractiveness of colorful play elements for children is greater and gives more diverse design options.
  • colorful game elements can be crumbled or grated by hand to flakes or semolina of different colors, which increases the design options.
  • the game element can be colored by adding a colorant to the raw material during the production of the game element.
  • the colorant can be in powder form, for example, liquid or dissolved in oil.
  • the addition of a dry, for example powdery or also a colorant dissolved in oil has the advantage that the water content of the raw material is not increased.
  • Figures 1 and 3 each have several loose game elements in two different configurations according to the invention.
  • Game blocks 10 formed with essentially the shape of elongated cuboids. Surfaces of the game building blocks 10 are somewhat spherical and have a wrinkled structure.
  • the game building blocks 10 are made from corn kernels, which are ground into corn grits and, as is known per se from plastics processing, are formed by injection molding. By applying pressure and introducing water vapor, the maize plasticized during injection molding is foamed. No other gases or blowing agents are required.
  • 10 corn can be added to the corn grits during the production of the toy building blocks, which water also serves as a binder.
  • the building blocks have a limited elasticity and plasticity. Their strength properties can be increased by adding vegetable fibers.
  • the game module 10 described as an exemplary embodiment of the invention has approximately 79% corn grits, approximately 18% polyvinyl alcohol, approximately 2% water and approximately 1% baking powder as components.
  • Further degradable additives can be added to these components, as a result of which the proportions of the above components are reduced accordingly.
  • Such additives are e.g. B. plasticizers such as water, polyhydric alcohols, e.g. B. ethylene glycol, glycerol, mannitol, sorbitol and other polyols and polyglycols or derivatives thereof.
  • the toy module 10 made from the listed components has a surface roughness that is favorable for gluing.
  • FIG. 2 shows an example of the use of the game building blocks 10, a masonry 12, which is created from loosely stacked game building blocks 10, as shown in FIG. 1.
  • buildings or towers (not shown) can also be created, for example.
  • the game elements according to the invention shown in FIG. 3 are designed as game modules 14 with an essentially cylindrical shape with slightly convex surfaces.
  • the game building blocks 14 can be added to animal figures, for example, as shown in FIGS. 4 and 5.
  • the lizard-like animal figure 16 shown in FIG. 4 is produced by gluing toy building blocks 14.
  • the approximately conically tapering tail 18 and head 20 of the lizard-like animal figure 16 consist of originally cylindrical toy building blocks, which have been plastically formed into a permanent cone shape by radial pressure exerted by hand.
  • Ears 22 are formed by locally tearing in a play module 14, for example with a thumb nail and plastic bending projecting from the play module 14.
  • FIG. 5 shows a toy snake 24, which is made from lined up, cylindrical toy building blocks 14, as shown in FIG. 3.
  • a head 26 and a tail 28 are, as described in relation to FIG. 4, formed from cone-shaped, originally cylindrical toy building blocks 14.
  • the game building blocks 14 are, for example, by means of a not shown
  • Ballpoint pen refill is provided in the longitudinal direction through holes through which a cord (not visible in the drawing) is threaded, which is connected to the head 26 and the tail 28, for example by gluing.
  • a cord not visible in the drawing
  • the building blocks 14, 26, 28 are inseparably and flexibly connected to one another to form the toy snake 24.
  • the game building blocks 10, 14 can be used in a wide variety of ways.
  • the game building blocks 10, 14 shown in the drawing have a length of approximately 25 mm.

Landscapes

  • Toys (AREA)
  • Prostheses (AREA)

Abstract

L'invention concerne un élément ludique, notamment un module ludique (14), pouvant être assemblé avec d'autres modules ludiques (14) pour former pratiquement n'importe quelle construction, comme par exemple une figurine animale (16). Dans le but de permettre une fabrication peu onéreuse de ce module ludique (14), celui-ci est réalisé, à partir de grains de maïs moulus, par exemple par moulage par injection et moussage, tel qu'il est connu en soi dans la transformation des plastiques. L'invention présente l'avantage de pouvoir être réalisée de manière écophile à partir d'une matière première bon marché et à post-croissance, d'être entièrement biodégradable et d'être sans danger pour la santé lors de l'utilisation.
EP98942483A 1997-08-28 1998-06-26 Element ludique Withdrawn EP1009506A1 (fr)

Applications Claiming Priority (7)

Application Number Priority Date Filing Date Title
DE19737563 1997-08-28
DE19737563 1997-08-28
DE19749493A DE19749493A1 (de) 1997-08-28 1997-11-08 Spielelement
DE19749493 1997-11-08
DE1998102053 DE19802053A1 (de) 1997-11-08 1998-01-21 Spielelement
DE19802053 1998-01-21
PCT/DE1998/001824 WO1999011345A1 (fr) 1997-08-28 1998-06-26 Element ludique

Publications (1)

Publication Number Publication Date
EP1009506A1 true EP1009506A1 (fr) 2000-06-21

Family

ID=27217696

Family Applications (1)

Application Number Title Priority Date Filing Date
EP98942483A Withdrawn EP1009506A1 (fr) 1997-08-28 1998-06-26 Element ludique

Country Status (5)

Country Link
EP (1) EP1009506A1 (fr)
CN (1) CN1268897A (fr)
BR (1) BR9811736A (fr)
HU (1) HUP0003070A2 (fr)
WO (1) WO1999011345A1 (fr)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE10321616A1 (de) * 2003-05-13 2004-12-02 Artur Fischer Tip Gmbh & Co. Kg Verfahren zur Herstellung von Malfarbe
DE102004027979A1 (de) * 2004-06-08 2006-01-05 Artur Fischer Tip Gmbh & Co. Kg Vorrichtung zum Ebenhalten der Ränder von Transparentpapier beim Trocknen und Verfahren zur Herstellung eines Reliefbildes aus Transparentpapier
DE102004048748A1 (de) * 2004-10-05 2006-04-06 Artur Fischer Tip Gmbh & Co. Kg Palette für Farben

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4943063A (en) * 1989-03-29 1990-07-24 Moreau Claude R M Convertible comestible
US5447584A (en) * 1994-05-25 1995-09-05 Creative Capers Entertainment, Inc. Articles made from an edible, water soluble composition of low density for use in toys, games and arts and craft projects
NL1001356C2 (nl) * 1995-10-05 1997-04-08 Red Band Venco B V Poedervormig snoeppreparaat.

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
See references of WO9911345A1 *

Also Published As

Publication number Publication date
CN1268897A (zh) 2000-10-04
HUP0003070A2 (hu) 2001-01-29
WO1999011345A1 (fr) 1999-03-11
BR9811736A (pt) 2000-09-05

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