EP0867211A1 - Machine de jeu de competition et loisir fonctionnant par action impulsive sur un objet avec liberte de mouvement tridimensionnel - Google Patents

Machine de jeu de competition et loisir fonctionnant par action impulsive sur un objet avec liberte de mouvement tridimensionnel Download PDF

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Publication number
EP0867211A1
EP0867211A1 EP97937592A EP97937592A EP0867211A1 EP 0867211 A1 EP0867211 A1 EP 0867211A1 EP 97937592 A EP97937592 A EP 97937592A EP 97937592 A EP97937592 A EP 97937592A EP 0867211 A1 EP0867211 A1 EP 0867211A1
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EP
European Patent Office
Prior art keywords
movement
repulsion
machine
competition
sector
Prior art date
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Granted
Application number
EP97937592A
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German (de)
English (en)
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EP0867211B1 (fr
Inventor
Jose Antonio Carames Jimenez
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Individual
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Individual
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/06Games simulating outdoor ball games, e.g. hockey or football
    • A63F7/0604Type of ball game
    • A63F7/0612Basketball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/22Accessories; Details
    • A63F7/36Constructional details not covered by groups A63F7/24 - A63F7/34, i.e. constructional details of rolling boards, rims or play tables, e.g. frame, game boards, guide tracks
    • A63F7/40Balls or other moving playing bodies, e.g. pinballs or discs used instead of balls
    • A63F2007/4087Tethered balls
    • A63F2007/4093Tethered balls supported on a tethering arm

Definitions

  • the object of the invention is a competition and entertainment game functioning through activation of an object with three-dimensional freedom of movement, specially conceived for sporting competitions between two teams, formed of one or more players depending on the game mode.
  • a team is situated on either side of the gameboard, shooting a mobile object, spherical or otherwise but with a similar function, which has three-dimensional freedom of movement and can be moved three-dimensionally over a gameboard until one of the teams fails to repel it, from inside or outside the marked zones of the gameboard depending on the rules established for the game mode in use, in this way scoring points for one of the competing teams.
  • This may either be when the mobile game element touches the gameboard outside the zones permitted by the selected game mode and marks points against the team which hit the ball, or when the mobile element lands within the permitted zones and, after not being repelled by the other player, points are scored by the team which hit the ball.
  • each team can control the position of a repulsion sector which performs the function of a racquet as well as controlling the direction, effect and strength of the repulsion that we wish to apply to the mobile game object in such a way that the object is repelled out of the repulsion sector towards the desired part of the gameboard with the desired effect.
  • the action of repulsion of the ball or mobile object of competition with three-dimensional freedom of movement is performed by specific electromechanical means whose performance is commanded from a control centre as the controls are activated so that, depending how the aforementioned controls are operated and the positions of the mobile object and of the authorized repulsion sector that performs the function of the racquet, they cause the control centre, according to the way it has been programmed, to produce the appropriate operation of the electromagnetic elements in order to produce a controlled impulse directed at the object with three-dimensional freedom of movement.
  • the invention concentrates on the way the operations of controlling the position and movement of the element with freedom of three-dimensional movement and that of controlling the position and the intention of impulse production from each repulsion zone or racquet are carried out; the physical system used to perform the aforementioned operations; and the actual constitution of the machine used for the competition, with the arrangement of the elements of which it is composed.
  • Another type of existing machine is designed so that the players shoot a chip or ball to each other from one side to the other of a gameboard until one of the players scores a point by introducing the chip or ball into the opposing goal.
  • the movement of the ball or chip is two-dimensional.
  • the machine described in document PCT/ES94/00024 by the same inventor can be taken as a reference of the aforementioned machine type.
  • the machine described herein permits competition through the activation of a mobile object or gameball, where this gameball or mobile element can be moved freely three-dimensionally within a limited volume of game zone; where both the position of this gameball within the limits of the volume of space of free movement determined by the machine's systems, its position in relation to the zones of the field of play which the player wishes to control and the authorized repulsion sectors which perform the function of racquets, depending on the kind of game, are all controlled at all times.
  • Construction of the invention described herein produces an automatically-controlled machine .
  • This machine is made all the more attractive by the wide variety of possible operations in a game, the fact that it is possible to play games like tennis and volleyball and the fact that using the machine requires physical exercise, training and use of the reflexes.
  • the machine is a new product concept with better commercial prospects than existing machines along the same lines.
  • the new design of the machine allowing new kinds of competition, the easily- understood operation of the games and the accessible production costs result in a product of great commercial potential on both domestic and international markets.
  • the invention centres on a new configuration of machines for competition and entertainment through activation of a mobile object.
  • the object moves with three-dimensional freedom of movement. Its relative position within a sector of space over a gameboard is controlled at all times.
  • the object in question moves across the gameboard depending on its own position, the position of an authorized repulsion sector and also on the handling of the sets of game controls belonging to each side.
  • the aforementioned three-dimensional sector is located over a gameboard in such a way as to allow different types of competition, in particular: tennis, volleyball, table-tennis and other similar games.
  • the games are played by producing the three-dimensional movement of the gameball over the aforementioned gameboard.
  • the gameboard may be equipped with a net to separate the two halves of the gameboard, the height of which will vary according to the game.
  • each of the control systems is formed of a set of mechanical organs equipped with elements that allow them to be held manually. These elements allow the players on the one hand to modify the position of the activated repulsion sector, commonly referred to as a "bat” or “racquet”, and on the other, to shoot the gameball according to the desired speed, direction and effect.
  • a bath or “racquet”
  • the means used to move the ball or game element which moves three-dimensionally around a sector of space located above the gameboard, the movement of this element being subject to space limitations imposed by the supports system which allows it to move three-dimensionally, are a group of mechanisms which hold the ball.
  • the way these mechanisms are grouped allows the three-dimensional movement of the ball or body as a result of the sum of the contributions of each of the three axes of coordinates of the different types of independent movements of the ball that the group of mechanisms allows.
  • the different effects of movement desired can be obtained by appropriate control of the various motive elements which provoke the movement of those elements with independent movement.
  • the group of mechanisms consists of a conjunction of systems of linear guides for linear movement and of radial guides for radial movement. These permit the gameball to make composite movements which are the results of two-dimensional movements in relation to the two horizontal coordinates axes parallel to the plane of the gameboard and of vertical movements in the dimension perpendicular to the plane of the gameboard, in this way making any kind of three-dimensional movement possible, within the external limits marked by the mechanical and dimensional characteristics of the elements which comprise the afore-mentioned mechanical system.
  • the above-mentioned group is formed by the perpendicular arrangement of a mechanical sub-set structured on a main axis, attached by one or both ends to a two-dimensional displacement system and mounted parallel to the plane and transversal to the gameboard.It incorporates the gameball in such a way as to allow it to move linearly in parallel to the axis and turn around it within a fixed radius.
  • This sub-set essentially consists of a linear guide, which may be equipped with systems for producing linear displacement along the guide-rail of an element which acts as a carrier device, but if not, will always be equipped to produce this movement by other means.
  • the carrier device holds the gameball, maintaining a fixed radius with the axis of rotation, in this way allowing the radial turn of the gameball around the axis which determines the linear guide itself.
  • the two-dimensional displacement system that holds, by one or both ends, the sub-set formed of the linear guide with accesories and gameball, is a system that allows the aforementioned guide set to move perpendicular to the main axis of rotation determined by the guide itself. These movements are mainly longitudinal and horizontal in relation to the gameboard. They may have a vertical component of varying importance depending on how the system is manufactured and on the game mode desired.
  • the mechanical system used as lateral support can be manufactured using a combination of linear displacement systems so that, if there are two supports, they move in unison and the mechanical system supports both ends of an element which moves in two dimensions, to which the two ends of the linear bar that performs the function of the axis of rotation are attached.
  • the lateral support system can be made using a single line of linear displacement on each side, with the line following either a straight path or a radial path with a projected curvature, using a linear displacement guide for this purpose or a supporting arm in line with an axis, situated at the desired distance from the turning circle.
  • the transversal linear guide is a mechanical group where the gameball is attached by means of an arm to a carrier device that holds the ball whilst allowing it to turn, within a radius defined by the dimensions of the support elements, on an axis constituted by the guide itself and by which the ball is guided and the linear displacement of the carrying device may be produced.
  • the linear guide mentioned that also fulfils the function of axis of rotation, may contain a threaded endless screw which on turning produces the linear displacement of the carrying device and therefore of the gameball.
  • the carrying device has a rolling ring, or some similar device to connect it to the endless screw, that makes it possible for the carrying device to move to the left or right at a certain speed, depending on the speed and direction of the rotation of the endless screw.
  • the set of mechanisms that control the movements of the ball originated by electromagnetic motive elements and the control group contain various detector devices. By reading these,it is possible to detect the relative position of the mobile object or gameball on the gameboard and the situation of the activated repulsion area, or racquet, in relation to the ball in order to discover whether it is possible to repel the ball and, if not,whether a point is to be awarded in favour of one of the sides according to the game mode in use.
  • the sets of controls on either side of the machine are to be activated by the players in order to situate the authorized repulsion zone, or racquet, in the position selected from among those possible in the field of play.
  • Each group of controls is equipped with handling devices, the purpose of which is to allow the player, through manipulation of these, to control on the one hand the position of the repulsion zone and on the other, the behaviour of the motive elements that produce the movement of the gameball starting from the repulsion zone governed by this same group of controls.
  • the player can select the action of the impulsors independently of the position of the repulsion zone.
  • they can either be manipulated manually or, automatically, by detecting the presence of the gameball in their field of action through sensors.
  • Figure 1 gives a simplified view of the outline of the machine described in this document. It is equipped with a gameboard (1.1) with a separation net (1.2). The mobile object or gameball (1.3) is attached by an arm (1.4) to a carrier device (1.5) which forms part of the mechanical support and control group of which a part can be seen (1.6) and the two sets of controls (1.7 and 1.8) from which the position of the activated repulsion zone and the characteristics of the repulsion to be produced are controlled.
  • Figure 2 shows a mechanical system used for the function of supporting and controlling the movement of the gameball, and with which it is possible both to produce and control its movements.
  • the drawing indicates the mechanical elements which constitute the aforementioned group for support and control of the mobile object and we can observe the main axis of rotation, which on the outside is formed of a tube (2.2) with a longitudinal opening. This tube permits the linear displacement of the carrier device (2.3) and when it turns, causes the carrier device to execute an identical turn. We can also observe the endless screw (2.4) inside the tube. On turning, the endless screw causes the linear displacement of the carrier device.
  • Figure 2 also shows how the mobile object, in this case a ball (2.5), is attached to the carrier device by an arm (2.6).
  • Figure 3 shows a view of the mechanical support and control group, fitted with different motive elements which produce the movement of the different elements that are activated by the movement of the gameball.
  • the motive element (3.1) that produces the rotation of the endless screw which, on turning, produces the linear displacement of the carrier device to which the game element is attached, showing the motive element (3.2) that produces the rotation of the transmitter element (3.3) which transmits the turn to the carrier device.
  • the transmitter is a tube with a longitudinal opening which permits linear movement and also transmits the turn to the ball-carrier device and therefore to the ball itself in the form of a radius.
  • a motive element (3.4) is incorporated that produces the linear displacement of this base.
  • the base as can be appreciated in the drawing, can be displaced transversally along the linear guides (3.5 and 3.6), moved by the two motive elements (3.7 and 3.8), which in this case are two electrical coils, that regulate its elevation.
  • Figure 4 shows a diagram of the connection of the different elements of the machine to the electronic control system.
  • the diagram shows how the detectors of the control groups (4.1 and 4.2), the motive elements (4.3, 4.4, 4.5, 4.6), the detectors of the mechanical group (4.7 and 4.8) and the position indicators of the authorized repulsion area, of which a part is shown (4.9), are connected to the control centre (4.10).
  • the machine for competition which is the object of invention will, as can be appreciated in Figure 1, be a machine with a gameboard(1.1), a mobile object for the game which in this case is a ball (1.3), and two sets of controls (1.7 and 1.8).
  • a gameboard has been created where, depending on the game being played , the gameball can travel in different directions and hit the surface with an effect similar to the bounce produced when a ball hits the ground on a court .
  • the function of the racquet is performed by an activated repulsion zone which, as illustrated in Figure 1, is determined by illuminatd luminous indicators (1.9) which are illuminated on reception of a command from the control centre activating the repulsion capacity of the sector indicated.
  • the position of this sector can be altered by manipulation of the controls using the handling devices.
  • the dimensions of the main body of the machine produced are 1600mm by 1000mmm by 1400mm, with a flat gameboard of 1200 by 900mm and a net of 160mm in height.
  • the board has the line markings of a tennis court.
  • the position of the authorized repulsion zone on either side can be modified in this case by moving in stages around a certain area of its side of the gameboard, which in this case is a rectangle measuring 700mm by 500mm .
  • the authorized repulsion sector which in this case measures 80mm by 80mm can move around the rectangular area in jumps of 10mm and this is indicated by the illumination of a series of electroluminescent diodes or LEDS which indicate the edges of the authorized repulsion square.
  • the area where the authorized repulsion zone can be situated is full of elctroluminescent diodes that form a grid of dots 10mm apart on which, when the appropriate LEDS are illuminated , it is possible to visibly indicate the position of the authorized repulsion zone.
  • the mechanical group used in this example for controlling and producing the movement of the object is equipped with different motive elements that act to produce the movement of the different elements that act to produce and control the movement of the ball.
  • These motive elements are servo controlled so that, besides being used to produce the movement of the ball, they are also used to read its position and as a result, to produce the turn of the endless screw (2.4) which by turning causes the linear displacement of the carrier device (2.3), to which the game element, in this case a ball (2.5), is attached.
  • a servo controlled motor which can be turned, whose radial position can be detected and with which it is therefore possible to produce the displacement of the carrier device and detect its linear position, is used.
  • a rotation transmitter (2.2) which in this case is a tube with a longitudinal opening, which is connected at one end to a servo controlled motor (3.2) which produces the rotation that the transmitter transmits to the ball-carrier device, in this way controlling its radial position and therefore that of the ball itself.
  • a servomotor is used to produce displacement along the linear guide (2.9), along which moves the carriage (2.8), to which the base (2.7) supporting the main axis is attached. It is attached to the support itself, and when used produces the movement and control of the linear position of the aforementioned support in relation to the guide.
  • the aforementioned support is able to move perpendicular to its own axis, in this case guided by the two linear guides (2.11 and 2.11a), using the coils (2.10 and 2.10a) and (3.5 and 3.6) as motive elements.
  • the servomotor produces a strength proportional to the current and moves the guide variably and transversally.
  • the two control systems (1.2.1 and 1.2.2).
  • these are composed in this case of an organ for producing the movement of the activated repulsion zone.
  • the organ is a trackball, as it is known in the trade, and consists of a ball which can rotate freely in any direction that transmits signals of the movement produced in it.
  • a joystick is used to determine the intention of effect of repulsion.
  • the aforementioned set of controls is equipped with buttons to permit the "serve" of the mobile object after a point has been scored and the powerful shot, or "smash", as it is known in tennis terminology.
  • the lines in Figure 4 indicate the direction of the various signals emitted and received among the different elements such as the control groups (4.1 and 4.2), servomotors (4.3, 4.4 and 4.5), coils (4.6), detectors (4.7 and 4.8) and the set of luminous dots (4.9) that display the repulsion sector, towards a conventional control centre designed with a microprocessor and peripherals.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)
  • Golf Clubs (AREA)
  • Pinball Game Machines (AREA)
EP97937592A 1996-09-04 1997-09-03 Machine de jeu de competition et loisir fonctionnant par action impulsive sur un objet avec liberte de mouvement tridimensionnel Expired - Lifetime EP0867211B1 (fr)

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
ES9600189 1996-01-24
ES009601894A ES2136512B1 (es) 1996-09-04 1996-09-04 Maquina para competicion y entretenimiento por accion impulsora sobre objeto con libertad de movimiento tridimensional.
ES9601894 1996-09-04
PCT/ES1997/000218 WO1998009695A1 (fr) 1996-09-04 1997-09-03 Machine de jeu de competition et loisir fonctionnant par action impulsive sur un objet avec liberte de mouvement tridimensionnel

Publications (2)

Publication Number Publication Date
EP0867211A1 true EP0867211A1 (fr) 1998-09-30
EP0867211B1 EP0867211B1 (fr) 2003-08-27

Family

ID=8295959

Family Applications (1)

Application Number Title Priority Date Filing Date
EP97937592A Expired - Lifetime EP0867211B1 (fr) 1996-09-04 1997-09-03 Machine de jeu de competition et loisir fonctionnant par action impulsive sur un objet avec liberte de mouvement tridimensionnel

Country Status (5)

Country Link
EP (1) EP0867211B1 (fr)
AT (1) ATE248008T1 (fr)
DE (1) DE69724406D1 (fr)
ES (1) ES2136512B1 (fr)
WO (1) WO1998009695A1 (fr)

Families Citing this family (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6318724B1 (en) 1999-01-20 2001-11-20 Jose Antonio Carames Electronic amusement device
ES2264872B1 (es) * 2004-12-17 2008-01-01 Daniel Sanz Navarro Maquina recreativa.
CN105169678B (zh) * 2015-07-29 2017-11-17 王侃 用于向足球运动员传球的训练设备
CN105107176B (zh) * 2015-07-29 2017-11-17 王侃 用于向足球运动员传球的设备
CN105169679B (zh) * 2015-07-29 2017-11-17 王侃 用于向足球运动员传球的训练装置
CN105013154B (zh) * 2015-07-29 2017-11-17 王侃 用于向足球运动员供球的训练设备
CN105107177B (zh) * 2015-07-29 2017-11-17 王侃 用于向足球运动员供球的训练装置
CN104998391B (zh) * 2015-07-29 2017-09-29 王侃 用于向足球运动员传球的装置

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4040621A (en) * 1976-01-30 1977-08-09 Marvin Glass & Associates Simulated volleyball game apparatus
US4906003A (en) * 1987-09-08 1990-03-06 Zuck Co., Ltd. Squash ball game machine
US5297792A (en) * 1992-03-20 1994-03-29 Tri-Tec Industries Football simulation game
US5344142A (en) * 1993-10-14 1994-09-06 Barreira Jeane K Simulated volleyball game and air bubble scoring system
WO1995024247A1 (fr) * 1994-03-09 1995-09-14 Jose Antonio Carames Jimenez Machine de competition et de loisir fonctionnant par une action repulsive
EP0778059B1 (fr) * 1995-03-15 2002-01-02 Jose Antonio Carames Machine amelioree de jeux de competition et de loisir par actionnement d'une fiche flottante

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
See references of WO9809695A1 *

Also Published As

Publication number Publication date
ES2136512B1 (es) 2000-07-01
ES2136512A1 (es) 1999-11-16
EP0867211B1 (fr) 2003-08-27
DE69724406D1 (de) 2003-10-02
ATE248008T1 (de) 2003-09-15
WO1998009695A1 (fr) 1998-03-12

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