EP0835499A2 - Appareil de divertissement actionne par pieces de monnaie - Google Patents

Appareil de divertissement actionne par pieces de monnaie

Info

Publication number
EP0835499A2
EP0835499A2 EP96920693A EP96920693A EP0835499A2 EP 0835499 A2 EP0835499 A2 EP 0835499A2 EP 96920693 A EP96920693 A EP 96920693A EP 96920693 A EP96920693 A EP 96920693A EP 0835499 A2 EP0835499 A2 EP 0835499A2
Authority
EP
European Patent Office
Prior art keywords
collecting container
profit
entertainment device
jackpot
game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
EP96920693A
Other languages
German (de)
English (en)
Inventor
Horst Niederlein
Gerhard Ochs
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
NSM AG
Original Assignee
NSM AG
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from DE19613556A external-priority patent/DE19613556A1/de
Application filed by NSM AG filed Critical NSM AG
Publication of EP0835499A2 publication Critical patent/EP0835499A2/fr
Ceased legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3244Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
    • G07F17/3258Cumulative reward schemes, e.g. jackpots

Definitions

  • the invention relates to a money-operated entertainment device with a symbol game device, which displays a symbol combination indicating a profit or loss on rotating bodies behind associated reading windows, optionally an additional profit game device consisting of a plurality of profit-individually illuminable display elements, in which a The profit achieved in the symbol game device can be played out or accumulated, a profit output device which comprises a collecting container for valuables, the fill level of which can be seen from outside the entertainment device, and an output tray, and a computer-controlled control unit for game sequence control.
  • Game devices provided with a symbol game device generally have three circulating bodies which can be designed as rollers, disks, folding card carousels or the like. On the surface, which can be seen from the outside through the reading window, the circulating bodies carry profit symbols. The circulating bodies are stopped one after the other and after all the circulating bodies have come to a standstill are, the symbol combination displayed in the reading window indicates a profit or loss. Money and / or point and / or special game winnings are promised at different heights.
  • regulations have been issued which prescribe a certain maximum stake, a certain minimum term and a maximum profit for each competition. The aim is to keep the profit prospects of the users within limits so as not to support the spread of uncontrolled passion for profits.
  • These regulations are normally taken into account by starting or rotating the orbital bodies for the time specified in the regulation and only stopping them when the specified time has expired.
  • the entertainment value of these play equipment does not lie in observing how the circulating body runs, but in observing the stopping process and in which position one or more of the circulating bodies stop.
  • known game devices often have a risk game device which can be activated by pressing a button if a win has already been achieved.
  • the profit already achieved and the achievable profit are visually highlighted on a risk ladder which displays various profit values on profit display elements.
  • a random generator in the gaming device decides whether the profit already achieved is lost or increased.
  • the profit is increased, it is displayed again as the profit achieved and the profit which can now be achieved is also highlighted optically.
  • the profit achieved can be risked again by pressing a risk button.
  • a decision is usually made about an increase or a total loss of the profit used.
  • a further incentive to play with an additional possibility of winning is represented by an additional prize game device in the form of a jackpot device, which is formed from a light bar comprising various prize display elements.
  • a specific profit display element is illuminated which bears a symbol relating to the profit or loss achieved. If a certain number of profit display elements of the light bar is illuminated, the additional profit is given.
  • the light bar of the jackpot game arrangement can, however, also consist of neutral, illuminable display elements, which are illuminated in turn when a win or a loss occurs in the symbol game device and / or in another additional game device and in a complete manner Illumination of the light bar trigger the additional profit.
  • the object is achieved in that the collecting container is designed as a real money filling jackpot, which also includes the money winnings achieved in the symbol game device and / or the additional prize game device in a game series up to a certain jackpot win value Valuables can be refilled and this jackpot prize value can be issued as valuables depending on a specific game event.
  • the collecting container can be filled with valuable objects up to a predetermined or randomly determined fill level or profit value amount, so that a jackpot is gradually built up, which is gradually filled with valuable objects within a game series.
  • winnings from the symbol game device or the additional profit game device are virtually accumulated and replenished.
  • the collecting container is subdivided into at least two compartments which can be filled with valuables in a game series by means of valuables in the symbol game device and / or the additional prize game device.
  • One of the chambers is preferably designed as an additional profit device and the other chamber of the collecting container is designed as a real money filling jackpot, the money winnings achieved in the symbol game device and / or in the additional profit play device in a series of games up to a certain one Jackpot profit value can be filled with valuable objects and this jackpot profit value can be output as valuable objects depending on a specific game event.
  • the entertainment device according to the invention has become particularly attractive due to the division of the generally circular collecting container into an additional profit facility and into a real money filling jackpot, because the player can now observe how, in addition to the filling of the chamber designed as a real money filling jackpot, the chamber designed as an additional profit device is filled or emptied.
  • the player can additionally observe the increase in the fill level of the additional win device and is thereby encouraged to fill up the additional win device to the highest possible amount by trying to add additional winnings in the symbol game device and / or additional win game device achieve.
  • the chamber designed as an additional profit device can be filled up to a predetermined or randomly controlled total amount and the chamber of the collecting container designed as a real money filling jackpot depending on the course of the game in a game series with valuables.
  • the filling of the chamber designed as an additional profit device depends on the occurrence of any game event in the symbol game device or the additional profit play device.
  • the chamber designed as an additional profit device can be successively filled with a certain amount of valuable objects
  • the chamber designed as an additional profit device can only be filled, for example, only by special games from an additional profit play device, and the chamber designed as a real money filling jackpot can only be filled by profits achieved in the normal game Type of filling but also the type of emptying of the chambers possible.
  • each of its chambers has an upper input opening and a lower dispensing opening for the valuables in order to enable the collecting container to be filled or emptied.
  • the collecting container can also be made rotatable in the entertainment device, whereby it can be pivoted about its central axis. A lockable input and output opening for the valuables is sufficient for each of the chambers.
  • At least one filling shaft is provided, which is connected to a transport device for the valuables that can be operated by the stacking tubes of the money processing device.
  • a filler shaft above the inlet openings of the chambers.
  • the input openings of the chambers are brought into position with the input shaft by pivoting the collecting container.
  • the feed chute for the valuables is expediently pivoted to the transport device and pivotable to the input opening of the respective chamber of the collecting container, so that the fill chute forms an articulated switch.
  • the transport device can be designed as a conveyor belt for the valuables.
  • the filling chute and the transport device can be viewed from outside the entertainment device, but can also be concealed by its front window. In an alternative embodiment of the collecting container, this can also consist of chambers which are designed as coin collecting tubes.
  • the winnings in the symbol game device or in the additional winnings game device are accumulated in valuable objects in the collecting container and are total or in a predetermined or randomly controlled amount when the filling level or total value of the collecting container is reached Partial amounts can be issued.
  • a risk, playout and / or jackpot game device known per se can be used for this purpose as an additional prize game device. It would also be conceivable that several of these additional game devices are provided in an entertainment device of the type mentioned at the beginning.
  • the valuable items obtained as winnings can in principle be transferred from the collecting container to the dispensing tray and are given out to the player.
  • the valuable items from the collecting container can be transferred to the dispensing tray when a predetermined or randomly determined fill level or profit value amount is reached and are therefore paid out to the player.
  • the valuables are from the collecting container depending on the occurrence of a specific symbol or a specific symbol combination in the reading windows of the symbol game device or on the occurrence of a specific game event in the additional prize game device, can be transferred into the output tray.
  • a total fill level indicator can be provided for the temporary display of the actual fill level for the collecting container. This indicates the respective total filling level of the collecting container at any given time and varies with the changing filling level of the collecting container.
  • fill level markings for the collection container are placed on the transparent front side of the entertainment device covering the surface of the collection container, which markings separate the collection container into a number of superimposed fields.
  • each fill level marking of the collecting container is expediently assigned a fill level indicator which indicates the fill level value that can be achieved for this purpose.
  • a temporary value content display for the current display of the actual value content of a field of the collection container can be assigned to each field formed by the fill level markings, in order to give the player the respective value content of a field of the collection container for any number of purposes ⁇ display at the right time.
  • This value content display changed with the changing value of the respective field of the collecting container during a game series.
  • additional games can be provided in the additional game device which, depending on the programming of the computer-controlled control unit for game sequence control, are intended to increase or possibly to decrease the content of the jackpot.
  • additional games can be risk games in a risk game device or plays in a play device.
  • a further possible embodiment of the real money filling jackpot can consist in that when a certain fill level marking or a profit value amount of the collecting container is reached, a predetermined or randomly determined profit value amount or a number of special games can additionally be played in the additional profit gaming device.
  • one or more display fields of the game manager of the risk game device can be assigned a zero function when a certain fill level marking or a profit value amount of the collecting container is reached. The means that this display field or these display fields are not available for a risk game.
  • Another possible embodiment when using a risk game device provides that one or more display fields of the game manager of the risk game device can be assigned an additional risk function when a certain fill level marking or a profit value amount of the collecting container is reached. In such a case, for example, the risk can be increased or several risk games can be played.
  • an embodiment variant is to be seen in that when a certain fill level marking or a profit value amount of the collecting container is reached, a predetermined or randomly determined display field of the game manager of the risk game device can be assigned a risk start function. In this way, a display field can be defined in which a risk game has to begin.
  • a further embodiment of the invention relates to the filling of the real money filling jackpot and provides that the valuable objects can be dispensed from the collecting container by refilling up to the total filling level or up to the total profit value amount.
  • the refill can be done by hand by the player himself or by credit in a valuables and / or a profit store.
  • a still further embodiment of the invention which is also aimed at filling the real money filling jackpot, enables a profit value amount exceeding the predetermined amount of valuables to be transferred directly into the dispensing tray or to be refilled into the collecting container.
  • the valuables contained in the real money filling jackpot can be issued in that the profit value amount of valuables refilled in the collecting container and exceeding the predetermined amount of valuables can be transferred to the dispensing tray.
  • the collecting container can be disc-shaped, drum-shaped or bowl-shaped.
  • the collecting container consists of at least one coin collecting tube, in which the valuables are stacked one above the other or received upright one above the other.
  • a plurality of coin collecting tubes located next to one another can also be arranged on the front of the housing of the entertainment device.
  • the collecting container prefferably be made visible and / or transparent and to be arranged behind a viewing window in the front of the entertainment device.
  • a profit which is achieved in the symbol game device or in the additional game device is predetermined, can be converted into an immediate payment, into a display or into the collection container in a randomly controlled or key-controlled manner, an additional gain being given when a certain profit value is reached in the display or in the collection container.
  • This provides a possibility of distributing a profit already achieved in the symbol game device or in the additional profit game device for the purpose of achieving an additional profit. So the player can choose whether to have the profit already made paid out directly or whether he prefers to receive a possible additional profit.
  • a profit which has already been achieved can also be distributed according to a sequence which is predetermined in the game system or randomly controlled by the microprocessor of the control unit of the entertainment device. This measure results in a more varied game happening.
  • the display is an adding or subtracting display.
  • the display is preferably an LED display, by means of which faster and more variable display options are made available.
  • the display is assigned an additional profit display which is occupied by different multipliers, the respective multiplier for the additional profit being predetermined or determined randomly.
  • the player is informed of value-increasing, value-preserving and possibly also value-reducing factors for the profit already achieved. There is a risk for the player that his winnings may be reduced.
  • a profit already achieved in the symbol game device or in the additional profit game device is controlled by the player or predetermined or randomly controlled by the entertainment device for transfer to the collecting container is.
  • an additional profit is then given.
  • the collecting container can be triggered as a function of reaching a certain filling level of valuables, can be triggered randomly or button-controlled in a predetermined or randomly controlled height as a whole or in part.
  • the collecting container can be filled with a fixed or randomly controlled amount of valuables, which corresponds to the additional profit, when a certain filling level is reached.
  • the actuators for the circulating bodies of the symbol game device are provided to distribute profits achieved in the symbol game device or in the additional game game device. This possibility comes into consideration in the case of a key-controlled determination of the distribution of the profit. In this case, no additional actuator for selecting the distribution of the profit is required.
  • a multi-function key can also be provided to distribute the winnings achieved in the symbol game device or in the additional win game device.
  • an illuminable signal element is assigned to each filling level marking of the collecting container.
  • At least one of the fill level markings of the collecting container can be assigned a winning combination display which shows a winning which can be achieved in the symbol game device or one of the additional winning game devices. This is intended to indicate to the player the possible winning combination, for example “7-7-7”, which gives an additional win.
  • the collecting container can have a wide variety of shapes.
  • the collecting container can be cylindrical, disc, drum, spherical or bowl-shaped.
  • other irregular collecting container designs are also conceivable. The invention is not restricted in this regard.
  • the object is also achieved in the case of an entertainment device of the type mentioned at the outset in that the collecting container is designed as a real money filling jackpot, which up to the amount of the winnings achieved in the symbol game device and / or the additional game device in a game series a certain jackpot profit value with valuables and to achieve an additional profit from outside of the entertainment device can be manually filled with valuables and this jackpot profit value can be output as valuable objects depending on a certain game event.
  • the collecting container is designed as a real money filling jackpot, which up to the amount of the winnings achieved in the symbol game device and / or the additional game device in a game series a certain jackpot profit value with valuables and to achieve an additional profit from outside of the entertainment device can be manually filled with valuables and this jackpot profit value can be output as valuable objects depending on a certain game event.
  • the valuables to be entered from outside the entertainment device can first be transferred into a stacking tube and only afterwards in a button-controlled manner into the real money filling jackpot.
  • one of the actuators for the circulation bodies of the symbol game device is provided for transferring the valuables from the payout tube into the real money filling jackpot designed as a collecting container.
  • a multi-function key can also be provided for transferring the valuables from the stacking tube into the real money filling jackpot designed as a collecting container.
  • the visible collecting container is usually only filled by the entertainment device up to a certain filling level, which is still relatively low.
  • the player can now fill up the real money filling jackpot designed as a collecting container with his personal valuables, for example money. He can e.g. Throw in ten 5 DM pieces and fill up the collection container immediately.
  • the filling process in the collecting container can also only be started when the player presses a button.
  • a winning combination is achieved in the symbol game device, for example “7-7-7,” at a specific fill level marking of the real money jackpot during a game, in which the player may have previously refilled the collecting container up to a certain amount of valuables ", the player receives an additional win, for example an additional 10 special games.
  • the achievement of an additional profit can be further enhanced.
  • the higher the fill level of the collecting container, the higher special games, free spins etc. are given when a certain fill level is reached.
  • the jackpot can therefore also be filled lower, since the player is offered the refill option.
  • the player can then deliberately exceed a fill level mark by filling in valuable objects in order to achieve additional profits. If the player does not reach the fill level marker that promises additional profit and wants to end his game, he can only get the value of his valuables back from the value-specific stacking tubes of the money processing device, but not from the collecting container. However, if the player does not call up the additional profit provided for the filling level marking and the predetermined winning combination, then the real money filling jackpot also remains in the increased form, and the Players can continue to fill up, either through further winnings or through their own replenishment. The full triggering of the jackpot is then initiated upon full filling and a corresponding filling level. Otherwise, an additional player who starts a new game has the refilled collection container available and can now continue to refill in a targeted manner in order to achieve additional winnings himself and to increase his game ever further to the highest point of the jackpot.
  • the object of the invention is further alternatively provided by an entertainment device of the type mentioned at the outset, which is provided with a jackpot comprising a plurality of illuminable, profit-specific fields and which, depending on the occurrence of certain game events in the symbol game device or the additional prize Game device is either increased or triggered, solved in that the jackpot is designed as a collecting container, with at least one profit-specific field of the jackpot being assigned a jackpot secondary conductor consisting of several profit-individual fields and designed as a collecting container, into which when reached one of the fields of the jackpot can be reached by filling up with valuables and / or when at least one predetermined game event occurs in the symbol game device and an additional profit can be achieved.
  • the jackpot secondary conductor can be filled up by one or more fields depending on the occurrence of predetermined game events in the symbol game device. Furthermore, the field reached in the jackpot secondary conductor is preferably triggered when predetermined game events occur in the symbol game device. Alternatively, the field reached in the jackpot secondary conductor can also be designed to be triggered in a time-controlled manner.
  • a further embodiment of the invention consists in that when an increase event associated with the jackpot occurs in the symbol game device, the jackpot secondary conductor is reset.
  • the fields of the jackpot and the jackpot secondary conductor can be occupied with money, special game, super special game, point, free game wins and / or numbers of the chance of triggering the jackpot. Further occupancy options are also conceivable.
  • play is preferably carried out in the jackpot secondary conductor by key or computer control.
  • the entertainment value of the entertainment device and the tension during the game can be increased by the fact that several jackpots are provided, each with at least one associated jackpot secondary conductor.
  • FIG. 1 shows a front view of an entertainment device according to the invention in a first embodiment with a drum-shaped collecting container, but without an additional game device;
  • FIG. 2 shows a front view of an entertainment device according to the invention in a second embodiment with a drum-shaped collecting container and with an additional game device;
  • FIG. 3 shows a front view of an entertainment device according to the invention in a third embodiment with a collecting container designed as a coin collecting tube and with an additional game device;
  • FIG. 4 shows a front view of a further entertainment device according to the invention
  • FIG. 5 shows a front view of an entertainment device according to the invention in an alternative embodiment according to FIG. 4; 6 shows a front view of an alternative entertainment device according to the invention;
  • FIG. 7 shows a front view of an entertainment device according to the invention in a further alternative embodiment of the collecting container according to FIG. 1;
  • FIG. 8 shows a front view of an entertainment device according to the invention in a modification according to FIG. 7;
  • FIG. 9 shows a schematic partial view of an entertainment device according to the invention according to FIG. 3.
  • the housing 2 of the coin-operated, computer-controlled entertainment device with the possibility of winning accommodating the symbol game device 1 has on its front side a front window 3 with reading windows 4, behind which three disc-shaped rotating bodies 5 of the symbol game device 1 are provided are.
  • the microprocessor determines the entire game sequence including the determination of winnings and the winnings issue.
  • the control and arithmetic functions are carried out in accordance with the programs of the microprocessor, which can be adapted to all the required functions.
  • the rotary bodies 5 are brought to a standstill in one of a plurality of possible detent positions after a start-up at the beginning of the game during or at the end of the game by a random generator of the control unit.
  • the rest positions are assigned symbols 6 on the circumference of the circulating bodies 5, which serve to display the game result in the reading windows 4. From the displayed symbols 6, the player can read the game result, in particular also whether a win has resulted from a combination of the displayed symbols 6 according to a profit plan explained on the front screen 3.
  • the entertainment device In the lower area of the entertainment device there are several operating elements 7 with which the symbols displayed in the symbol game device 1 can be held or restarted. Below the actuators 7 there is an output tray 8 for profits achieved.
  • an output tray 8 In the upper area of the entertainment device there are a coin slot 9, a token slot 10, a banknote input slot 11 and a user card input slot 12 of a money processing device (not shown in detail) with assigned value-specific stacking tubes.
  • a credit display 13 On the right side below the symbol game device 1 there is a credit display 13, the credit displayed of which can be called up by actuating a return button 14 located next to the coin slot 9 in the dispenser tray 8.
  • the profit achieved in the symbol game device 1 can be key-controlled or computer-controlled, if appropriate, if the profit is appropriately redirected by the control unit, ie, for example, a cash win is converted into a certain number of special games, as an insert in an additional win game device 15 are transmitted.
  • Such an additional prize game device 15 is shown on the left side according to FIG. 2 or on the right side according to FIG. 3 in the front side 3 of the housing 2 of the entertainment device.
  • These additional winnings game devices 15 are each used as risk game devices. trained.
  • Each of these risk game devices has a plurality of illuminable display fields 17 which are combined to form a display ladder 16 and which are occupied with increasing cash prizes in the lower region and the numbers of special game prizes or point prizes in increasing order.
  • the risk of the profit displayed in the display line 16 is caused by the fact that the next higher display field 17 flashes alternately with a total loss display field 18 below the display line 16 with the inscription "0" in relation to the illuminated display field 17 showing the profit
  • the actuation of a risk button 19 either results in the next higher win or the bet used is lost. This process can be continued until the maximum win of special games or points is reached.
  • the special game winnings are shown in a special game display 20 Points wins in a points display 21 and the money wins added in the credit display 13.
  • All three embodiments of the entertainment device according to FIGS. 1 to 3 have in the central area of the front side 3 of the housing 2 a collecting container 22 designed as a real money filling jackpot.
  • the collecting container 22 is formed like a drum or disk according to FIGS. 1 and 2 and with Valuables 23 can be refilled.
  • This collecting container 22 is filled up with valuable objects 23 in a game series up to a certain jackpot profit value by means of money winnings achieved in the symbol game device 1 or in the additional profit game device 15. This jackpot win value is called depending on a particular game event Valuables 23 transferred to the dispenser tray 8 and paid out to the player.
  • the collecting container 22 designed as a real money filling jackpot is subdivided into a plurality of fields 25 lying one above the other by filling level markings 24. Each of these fields 25 defines a certain fill level of valuables 23 in the collecting container 22.
  • level indicators 26 with fixed monetary amounts are arranged on the left side of the collecting container 22, with each level marker 24 being assigned a corresponding level indicator 26.
  • the respective current fill level of the collecting container 22 is temporarily shown in a total filling level indicator 27, which is located below the collecting container 22.
  • each level marker 24 is assigned a special game display field 28.
  • Each of these special game display fields 28 is defined with a fixed, predetermined number of special games which, when a certain fill level marker 24 is reached, can additionally be played by filling the collecting container 22 with valuable objects 23. The higher the fill level of the collecting container 22 or the higher the fill level marker 24 is reached by filling up valuable objects 23 in the collecting container 22, the higher the number of special games to be granted, which are specified in the special games display fields 28.
  • the collecting container 22 designed as a real money filling jackpot can also be won in the additional profit game device 15 designed as a risk game device.
  • level indicators 26 on the right-hand side thereof, to which a level marker 24 for dividing the collection container 22 into fields 25 is also assigned.
  • These fill level indicators 26 also correlate with the display fields 17 of the display ladder 16 of the additional prize game device 15.
  • a number of value content displays 29 arranged vertically one below the other are provided on the front side 3 of the housing 2 of the entertainment device. Each of these value content displays 29 is assigned a field 25 of the collecting container 22 provided with fill level markings 24, which lies in a horizontal plane.
  • the value content displays 29 are designed as temporary value content memories, each of which shows the current filling level in the form of a monetary value amount for each field 25 of the collecting container 22, the current filling level being determined by the number of valuable objects 23 located in the collecting container 22 is formed.
  • the real money filling jackpot is formed by two coin collecting tubes 30 arranged next to one another. These coin collecting tubes 30 result in the collecting container 22. In these coin collecting tubes 30, the valuables 23 are stacked one above the other and accumulated.
  • the coin collecting tube 30 on the right is assigned an additional game device 15, this collecting container 22 depending on the additional Game device 15 achieved profits is replenished.
  • the coin collecting tube 30, which is designed as a collecting container 22 on the left-hand side, is assigned special game indicators 28 at certain filling levels. If a certain fill level marking 24 is reached, the number of special games which is fixedly predetermined in the respective special game display field 28 is granted.
  • FIG. 4 Another entertainment device is shown in FIG. 4.
  • the reference numerals used for the embodiments according to FIGS. 1 to 3 are contained in part in an identical manner in FIG. 4 and are explained separately.
  • a multifunction button 31 is arranged on the front screen 3 of the housing 2 and is provided for actuation by the player.
  • This multifunction key 31 is assigned three illuminable display fields 32 with different inscriptions, namely “payout”, “display” and “collection container”.
  • a collecting container 22 is also formed in the central area of the front screen 3, which can be viewed from the outside and is a coin collecting tube in the present example
  • the collecting container 22 is divided into several fields 25, with each field 25 being spatially adjacent to a fill level indicator 26 ⁇ is assigned.
  • the player can operate the Select multifunction button 31 from three options. If the player presses the multi-function key 31 until after a first possibility the display field 32 lights up with the inscription “Payout”, the profit already achieved is transferred directly into the output tray 8 and thus brought to payment.
  • the profit already achieved is transferred to the display 33 and shown in the form of digits There is a predetermined or randomly controlled playout of this win in the display 33.
  • the player has the possibility of achieving an additional win.
  • This additional win can, for example, be a multiplication of the original win Profit from the symbol game device 1 or the additional profit game device can also only be held or even reduced.
  • the player has the choice of actuating the multifunction key 31 until the display field 32 with the inscription “collecting container” lights up.
  • a profit achieved in the symbol game device 1 or the additional profit game device becomes transferred the collecting container 22 and by value objects embodied 23.
  • the respective fill level of valuables 23 in the collecting container 22 is temporarily displayed in the total filling level indicator 27 provided below the collecting container 22.
  • an additional prize can be given in the form of special games. Therefore, several special game display fields 28 are arranged to the left of the collecting container 22. Each of these special game display fields 28 belongs to a fill level marking 24 on the collecting container 22.
  • FIG. 5 shows an embodiment variant of the entertainment device modified from FIG. 4, in which each illuminating display element 35 is assigned to each of the fill level markings 24 of the collecting container 22.
  • These display elements 35 are preferably designed as lamps. When each of the fill level markings 24 is reached, the corresponding signal element 35 is illuminated. Accordingly, when a fill level is reached at the uppermost fill level marking 24 of the collecting container 22, all the signal elements 35 are illuminated.
  • a winning combination display 36 with the corresponding inscription (5x7) is spatially arranged on the uppermost fill level marking 24 on the right.
  • At the middle fill Stand marking 24 is likewise spatially to the right of a winning combination display 36, but with a different inscription (3x7).
  • a special game display 28 and a free spin display 38 are assigned to the respective fill level markings. If the player reaches a certain filling level in the collecting container 22 and if he thereby achieves a profitable symbol combination in the symbol game device 1, which is determined by the respective winning combination display 36 or 37, the control unit makes a fixed or random control of the entertainment device either a number of special games shown in the special games display 28 or a number of free spins displayed in the free spins display 38 as an additional win.
  • a further entertainment device has a jackpot 40, which is subdivided into a plurality of fields 25 which are occupied by profit-specific symbols. These fields 25 are separated by level markings 24. Values 23 of any kind, not shown, are introduced into the fields 25.
  • the entire jackpot 40 is designed as a collecting container 22 which is visible from the outside and whose filling level can also be seen from the outside.
  • a jackpot branch conductor 39 branches off from the second field of the main part of the jackpot 40.
  • a jackpot branch conductor 39 branches off from the uppermost field 25 of the main part of the jackpot 40.
  • each jackpot secondary conductor 39 is divided into a plurality of fields 25 separated by fill level markings 24.
  • the entertainment device according to FIG. 6 also instructs each of the fill level markings 24 has a winning combination display 36 or 37, a special games display field 28, a free spins display 38 and a multifunction key 31 for playing out the jackpot secondary conductors 39.
  • FIG. 7 An alternative embodiment of the entertainment device according to FIG. 1 is shown in FIG. 7.
  • the collecting container 22 behind the windshield 3 of the housing 2 is divided into two chambers 41 and 42.
  • the left chamber 41 is designed as an additional profit device and the right chamber 42 as a real money filling jackpot.
  • each of the chambers 41 and 42 has a closable input and output opening 43 and 44.
  • the input and output opening 44 of the chamber 42 designed as a real money filling jackpot is arranged opposite a filling shaft 45 which is not visible through the front pane 3.
  • valuables 23 can be transferred from the feed chute 45 into the chamber 42.
  • the chamber 41 is filled through its inlet and outlet opening 43.
  • the collecting container 22 is designed to be rotatable about its central axis 46. If the collection container 22 is thus pivoted in such a way that the input / output opening 43 of the chamber 41 is located opposite the filling shaft 45, valuable objects 23 are transferred into the chamber 41.
  • the chambers 41, 42 are emptied when a certain game event occurs, in which the collecting container 22 is pivoted by approximately 180 °, the valuables 23 being output via the payment tray 8 of the entertainment device.
  • the entertainment device shown in FIG. 8 is modified compared to the entertainment device shown in FIG. 7 in that the collecting container 22 is designed to be stationary. Therefore, each of the chambers 41 and 42 has an upper input opening 47 and 48 and a lower output opening 49 and 50, respectively.
  • the upper input openings 47 and 48 of the chambers 41 and 42 are each served by a feed chute 45 for the valuables 23.
  • the chambers 41 and 42 are emptied via the lower dispensing openings under computer control when a certain game event occurs.
  • the valuables 23 are then transferred to the output tray 8 of the entertainment device and output.
  • FIG. 9 shows a collecting container 22 which consists of a plurality of coin collecting tubes 30 arranged next to one another, as shown in FIG. 3.
  • a filling shaft 45 which is provided with a joint 51.
  • the filling shaft 45 forms a pivotable switch which, depending on the game event, can be pivoted to one chamber 41 or to the other chamber 42 in order to transfer valuables 23 into these chambers 41, 42.
  • the valuables 23 are fed in here, as in the embodiments according to FIGS. 7 and 8, via a transport device 52, which is only shown schematically and can be operated by the stacking tubes of the money processing device.
  • the transport device 52 and the pivotable filling shaft 45 can be visible from the outside through the front window 3 of the entertainment device. Also in this embodiment of the collecting container 22 the valuables 23 located in the chambers 41 and 42 are output via closable output openings 49 and 50 into the output tray 8 of the entertainment device depending on the occurrence of a specific game event.

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Coin-Freed Apparatuses For Hiring Articles (AREA)

Abstract

Cet appareil comprend un dispositif de jeu à symboles (1), le cas échéant un dispositif de jeu (15) à gain supplémentaire, un distributeur de gains avec un récipient collecteur (22) d'objets de valeur (23) dont le niveau de remplissage est visible de l'extérieur de l'appareil, un plateau de paiement (8) et une unité informatisée de commande du déroulement du jeu. Afin d'ajouter un aspect nouveau au jeu, on conçoit le récipient collecteur (22) sous forme d'un jackpot en pièces de monnaie susceptible d'être rempli d'objets de valeur (23) en fonction des gains remportés pendant une série de jeu avec le dispositif de jeu à symboles (1) et/ou le dispositif de jeu (15) à gains supplémentaires, jusqu'à une valeur prédéterminée. La valeur du jackpot peut être payée sous forme d'objets de valeur (23) en fonction d'un événement déterminé pendant le jeu. Le récipient collecteur est subdivisé de manière appropriée en deux chambres (41, 42) dont une (41) sert de récipient de gains supplémentaires et l'autre sert de jackpot en pièces de monnaie.
EP96920693A 1995-06-28 1996-06-17 Appareil de divertissement actionne par pieces de monnaie Ceased EP0835499A2 (fr)

Applications Claiming Priority (7)

Application Number Priority Date Filing Date Title
DE19523485 1995-06-28
DE19523485 1995-06-28
DE19547238 1995-12-18
DE19547238 1995-12-18
DE19613556 1996-04-04
DE19613556A DE19613556A1 (de) 1995-06-28 1996-04-04 Geldbetätigtes Unterhaltungsgerät
PCT/DE1996/001099 WO1997001834A2 (fr) 1995-06-28 1996-06-17 Appareil de divertissement actionne par pieces de monnaie

Publications (1)

Publication Number Publication Date
EP0835499A2 true EP0835499A2 (fr) 1998-04-15

Family

ID=27215236

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Application Number Title Priority Date Filing Date
EP96920693A Ceased EP0835499A2 (fr) 1995-06-28 1996-06-17 Appareil de divertissement actionne par pieces de monnaie

Country Status (2)

Country Link
EP (1) EP0835499A2 (fr)
WO (1) WO1997001834A2 (fr)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB9700995D0 (en) * 1997-01-17 1997-03-05 Pcp Micro Products Limited Amusement and gaming machines

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE3334474A1 (de) * 1982-10-05 1984-04-05 Bally Wulff Automaten GmbH, 1000 Berlin Muenzspielgeraet mit einem eine mehrzahl von ueber gewinn oder verlust entscheidenden anzeigefeldern aufweisenden spielfeld
CH668657A5 (de) * 1985-07-08 1989-01-13 Kurt M Schuermann Spielgeraet zur abgabe eines spielgewinnes.
DE3902083C2 (de) * 1989-01-25 1998-07-16 Gauselmann Paul Münzbetätigtes Unterhaltungsgerät mit einer Münzeinheit
DE4422369A1 (de) * 1993-09-04 1995-03-09 Nsm Ag Geldbetätigtes Unterhaltungsgerät

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
See references of WO9701834A3 *

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Publication number Publication date
WO1997001834A2 (fr) 1997-01-16
WO1997001834A3 (fr) 1997-04-03

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