CN213555327U - VR cycle racing simulator - Google Patents
VR cycle racing simulator Download PDFInfo
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- CN213555327U CN213555327U CN202022753507.8U CN202022753507U CN213555327U CN 213555327 U CN213555327 U CN 213555327U CN 202022753507 U CN202022753507 U CN 202022753507U CN 213555327 U CN213555327 U CN 213555327U
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- movable platform
- shaft
- crank
- rocker
- crank rocker
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Abstract
The utility model discloses a VR racing car simulation device, which comprises a base, a crank rocker device, a cross axle, a movable platform and a car body; the base is provided with a support, and the movable platform is movably arranged above the support through a cross shaft; the support and the movable platform are rotationally connected with the cross shaft; the vehicle body is fixed on the movable platform; the vehicle body is provided with a vehicle seat and a vehicle simulation controller; the crank rocker device comprises a rotary driving device and a crank rocker mechanism, and the rotary driving device is rotationally connected with the bottom of the movable platform through the crank rocker mechanism; the automobile simulation controller is electrically connected with the rotary driving device. This VR cycle racing analogue means adopts crank rocker device to drive movable platform and automobile body and moves, and movable platform passes through the cross axle with the pillar of base and is connected, cooperation crank rocker device's motion to make movable platform have two swings simultaneously when the motion, form the compound motion, it is more lifelike, the player experiences and feels better.
Description
Technical Field
The utility model belongs to VR recreation equipment field, concretely relates to VR cycle racing analogue means.
Background
The VR racing car simulation devices on the market at present are realized by a single pipe frame structure in the aspect of structural materials, or are realized by single glass fiber reinforced plastics, and the VR racing car simulation devices are single in structure and rigid and cannot stand; the action is realized by a linkage mode similar to one degree of freedom, the action reflected by one degree of freedom is reciprocating swing in one direction, and the experience feeling is not strong.
Therefore, a new technology is needed to solve the problem of poor experience of VR racing car simulation devices in the prior art.
SUMMERY OF THE UTILITY MODEL
For solving the above-mentioned problem among the prior art, the utility model provides a VR cycle racing analogue means, it can carry out luffing motion and horizontal hunting simultaneously, and the motion is more lifelike, and experience feels better.
The utility model adopts the following technical scheme:
a VR racing car simulation device comprises a base, a crank rocker device, a cross shaft, a movable platform and a car body;
the movable platform is movably arranged above the support column through the cross shaft; the support column and the movable platform are both rotationally connected with the cross shaft, and the rotation axes of the support column and the movable platform are vertical to each other;
the vehicle body is fixed on the movable platform; the vehicle body is provided with a vehicle seat and a vehicle simulation controller;
the crank rocker device comprises a rotary driving device and a crank rocker mechanism, the rotary driving device is fixedly connected with the base, and the rotary driving device is rotatably connected with the bottom of the movable platform through the crank rocker mechanism; the automobile simulation controller is electrically connected with the rotary driving device.
As a further improvement of the technical scheme of the utility model, crank rocker mechanism includes crank and rocker, rotary drive device's output shaft with articulate one end fixed connection, the articulate other end with the one end of rocker is rotated and is connected, the other end of rocker with movable platform's bottom is rotated and is connected.
As a further improvement of the technical scheme of the utility model, the crank rocker device is equipped with two sets ofly, is located respectively the both sides of pillar, two the crank rocker mechanism of crank rocker device is parallel arrangement each other.
As a further improvement of the technical solution of the present invention, the cross axle comprises a first shaft and a second shaft fixedly connected with the first shaft, and the first shaft and the second shaft are perpendicular to each other and form a cross;
the upper end of the strut is provided with two first lugs protruding upwards, the two first lugs are parallel to each other and are provided with first shaft holes which are relatively communicated, and two ends of the first shaft are respectively inserted into the two first shaft holes in a rotating mode;
the bottom surface of the movable platform is provided with two second lugs protruding downwards, the two second lugs are parallel to each other and are provided with second shaft holes which are relatively communicated, and two ends of each second shaft are respectively inserted into the two second shaft holes in a rotating mode.
As a further improvement of the technical scheme of the utility model, be in on the automobile body the place ahead of car seat still is equipped with the court the blast apparatus that the direction of car seat was bloied.
As a further improvement of the technical scheme of the utility model, the bottom of base is equipped with a plurality of altitude mixture control foot cups and a plurality of gyro wheel.
As a further improvement of the technical proposal of the utility model, the game device also comprises a display device for displaying the game picture information.
As a further improvement of the technical scheme of the utility model, the automobile simulation controller comprises a steering wheel, a pedal table and a controller; the steering wheel and the pedal platform are electrically connected with the controller, and the controller is electrically connected with the rotary driving device.
As a further improvement of the technical scheme of the utility model, the car seat is installed through front and back adjustment mechanism on the automobile body, through front and back adjustment mechanism adjust the car seat with distance between the steering wheel.
As a further improvement of the technical scheme of the utility model, the pedal platform is in position on the automobile body is adjustable.
Compared with the prior art, the beneficial effects of the utility model are that:
in this VR cycle racing analogue means, adopt crank rocker device to drive movable platform and automobile body and move, the pillar of movable platform and base passes through the cross axle and connects, rotates when can carrying out two directions, cooperates crank rocker device's motion to make movable platform have two swings simultaneously when the motion, form compound motion, it is more lifelike, the player experiences and feels better.
Drawings
The technology of the present invention will be further described in detail with reference to the accompanying drawings and detailed description:
fig. 1 is a schematic diagram of the overall structure of the VR racing simulator of the present invention;
fig. 2 is a side view of the VR racing simulator of the present invention;
FIG. 3 is a schematic view of the present invention with the movable platform and the vehicle body removed;
FIG. 4 is a schematic structural view of the crank and rocker device;
FIG. 5 is a schematic structural view of the connection of the cross shaft with the support and the movable platform;
fig. 6 is a schematic view of the front-rear position adjustment of the seat and the step table.
Reference numerals:
1-VR racing car simulation apparatus;
11-a base; 111-a pillar; 112-a first ear; 113-a first shaft hole; 114-height adjustment foot cup; 115-a roller;
12-crank rocker device; 121-a rotation drive; 122-crank rocker mechanism; 1221-crank; 1222-a rocker;
13-a cross shaft; 131-a first axis; 132-a second axis;
14-a movable platform; 141-second ear; 142-second shaft hole;
15-a vehicle body; 151-car seat; 152-a blowing device; 153-a steering wheel; 154-a step table; 155-a guide rail; 156-a slider; 157-linear motor;
16-display device.
Detailed Description
The conception, specific structure and technical effects of the present invention will be described clearly and completely with reference to the accompanying drawings and embodiments, so as to fully understand the objects, aspects and effects of the present invention. It should be noted that the embodiments and features of the embodiments in the present application may be combined with each other without conflict. The same reference numbers will be used throughout the drawings to refer to the same or like parts.
It should be noted that, unless otherwise specified, when a feature is referred to as being "fixed" or "connected" to another feature, it may be directly fixed or connected to the other feature or indirectly fixed or connected to the other feature. Furthermore, the description of the upper, lower, left, right, etc. used in the present invention is only relative to the mutual positional relationship of the components of the present invention in the drawings.
Referring to fig. 1 to 6, the utility model adopts the following technical scheme:
a VR racing simulator 1 comprises a base 11, a crank rocker device 12, a cross 13, a movable platform 14 and a vehicle body 15.
The base 11 is provided with a support column 111, the movable platform 14 is movably mounted above the support column 111 through the cross shaft 13, and the support column 111 plays a supporting role on one hand, and on the other hand, a certain interval is generated between the movable platform 14 and the base 11, so that a movable space is reserved for the movable platform 14. The support column 111 and the movable platform 14 are both rotationally connected with the cross shaft 13, and the rotation axes of the support column 111 and the movable platform 14 are perpendicular to each other. Namely, the cross axle 13 enables the movable platform 14 to rotate in two directions simultaneously relative to the base 11, so as to generate compound movement.
The vehicle body 15 is fixed on the movable platform 14 and can move synchronously with the movement of the movable platform 14, that is, it can also move compositely relative to the base 11. Be equipped with car seat 151 and car simulation controller on automobile body 15, car seat 151 takes for the player, presses close to the seat body sense of real car racing driving, and car simulation controller is used for operating for the player, controls the motion of movable platform 14 and automobile body 15. Specifically, the automobile simulation manipulator includes a steering wheel 153, a pedal table 154, and a controller; the steering wheel 153 and the pedal table 154 are electrically connected to the controller, and the controller is electrically connected to the rotation driving device 121. The specific structure of the steering wheel 153 and the pedal table 154 may be as follows, the steering wheel 153 is used for controlling the moving direction of the racing car in the game, and the pedal table 154 is generally provided with an accelerator pedal and a brake pedal for controlling acceleration and braking respectively. The car body 15 is made of glass fiber reinforced plastics of racing cars and comprises a car head and a car body, a steering wheel 153 is arranged at the car head, and a pedal table 154 and a car seat 151 are arranged on the car body.
As shown in fig. 4, the crank and rocker device 12 includes a rotary driving device 121 and a crank and rocker mechanism 122, the rotary driving device 121 is fixedly connected with the base 11, and the rotary driving device 121 is rotatably connected with the bottom of the movable platform 14 through the crank and rocker mechanism 122; the automobile simulation manipulator is electrically connected to the rotation driving device 121. The crank rocker mechanism 122 can convert the rotation of the rotary driving device 121 into a rocking motion, and is connected to the movable platform 14, so as to drive the movable platform 14 to swing, and since the movable platform 14 has two directions of rotation, the movable platform can swing in two directions simultaneously during the swinging.
Based on above-mentioned structure, among this VR cycle racing analogue means 1, adopt crank rocker device 12 to drive movable platform 14 and automobile body 15 and move, movable platform 14 passes through cross 13 with the pillar 111 of base 11 and is connected, rotates when can carrying out two directions, cooperates crank rocker device 12's motion to make movable platform 14 have two swings simultaneously when the motion, form compound motion, it is more lifelike, the player experiences and feels better. The VR racing simulator 1 is required to wear VR glasses when in use, and the device provides only body feeling and plays a game in accordance with a game screen on the VR glasses.
Specifically, as shown in fig. 4, the crank-rocker mechanism 122 includes a crank 1221 and a rocker 1222, an output shaft of the rotary driving device 121 is fixedly connected to one end of the crank 1221, the other end of the crank 1221 is rotatably connected to one end of the rocker 1222, and the other end of the rocker 1222 is rotatably connected to the bottom of the movable platform 14. The rotation driving device 121 drives the crank 1221 to rotate, and the crank 1221 drives the movable platform 14 to swing through the rocker 1222. The rotation driving device 121 may be a motor, and may be a stepping motor or a servo motor.
Preferably, as shown in fig. 3, two sets of crank and rocker devices 12 are provided, one on each side of the support 111, and the crank and rocker mechanisms 122 of the two crank and rocker devices 12 are arranged in parallel. The two crank rocker devices 12 are arranged, so that the movable platform 14 can be supported at two sides of the support column 111 at the same time, the stress of the movable platform is balanced, the two crank rocker devices and the support column are complementary in movement in the movement process, one side of the movable platform descends, the other side of the movable platform ascends, and the movable platform 14 is more stable in movement.
Specifically, the cross shaft 13 includes a first shaft 131 and a second shaft 132 fixedly connected to the first shaft 131, and the first shaft 131 and the second shaft 132 are perpendicular to each other and cross. Preferably, the first shaft 131 is disposed along the front-rear direction of the vehicle body 15, and the second shaft 132 is disposed along the left-right direction of the vehicle body 15, so that the motion of the movable platform 14 is swinging left and right while swinging front and rear.
As shown in fig. 5, two first lugs 112 protruding upwards are disposed at the upper end of the support 111, the two first lugs 112 are parallel to each other and are provided with first shaft holes 113 penetrating through each other, and two ends of the first shaft 131 are respectively inserted into the two first shaft holes 113 in a rotating manner. The bottom surface of the movable platform 14 is provided with two second lugs 141 protruding downwards, the two second lugs 141 are parallel to each other and are provided with second shaft holes 142 penetrating through each other, and two ends of the second shaft 132 are respectively inserted into the two second shaft holes 142 in a rotating manner. That is, the first lug 112 and the second lug 141 realize the rotational connection between the support 111, the movable platform 14 and the cross shaft 13, so that the movable platform 14 can swing back and forth and left and right with respect to the base 11.
In addition, the car body 15 is further provided with an air blowing device 152 which blows air towards the car seat 151 in front of the car seat 151, so that the player who blows air towards the car seat 151 can be generated, the feeling of air flow during the racing motion is simulated, and the effect is more realistic. The blowing device 152 may be a fan.
As shown in FIG. 2, the bottom of the base 11 is provided with a plurality of height-adjusting feet cups 114 and a plurality of rollers 115. The height between the base 11 and the ground can be adjusted through the height adjusting foot cup 114, so that the roller 115 is attached to the ground or not attached to the ground, the roller 115 is attached to the ground, the whole VR racing car simulation device 1 can be moved through the roller 115, the carrying of equipment is facilitated, after the position is adjusted, the height adjusting foot cup 114 is adjusted, the roller 115 is not lifted off the ground, and the VR racing car simulation device can not be pushed through the roller 115 any more, and therefore the position of the base 11 is fixed. The height-adjusting foot cup 114 and the roller 115 are of conventional structures, and are not described in detail herein.
Preferably, the VR racing simulation apparatus 1 further includes a display device 16 for displaying game screen information, and when the player plays the VR game, another person can watch the game screen of the player through the display device 16 at any time. The display device 16, in particular a display, for example a 27 "display, is mounted behind the base 11.
In addition, as shown in fig. 6, the car seat 151 is mounted on the car body 15 through a front-back adjusting mechanism, and the distance between the car seat 151 and the steering wheel 153 is adjusted through the front-back adjusting mechanism to adjust the distance to the suitable distance of the player, so as to adapt to players with different heights, and greatly increase the use range of people. Specifically, the fore-aft adjustment mechanism includes a rail 155 provided on the vehicle body 15, a slider 156 located at the bottom of the vehicle seat 151, and a linear motor 157 for driving the vehicle seat 151 to move along the rail 155, the slider 156 is slidable along the rail 155, the linear motor 157 is electrically connected to the controller, and the user can control the linear motor 157 to adjust the distance between the vehicle seat 151 and the steering wheel 153.
Likewise, the position of the step platform 154 on the vehicle body 15 is adjustable to accommodate players of different heights. The position adjustment of the step table 154 can be performed by referring to a front-rear adjustment mechanism of the car seat 151, and the front-rear position of the step table 154 with respect to the car seat 151 is achieved by a similar structure.
Other contents of VR cycle racing analogue means refer to prior art, no longer describe herein.
The above description is only a preferred embodiment of the present invention, and is not intended to limit the present invention in any way, so that any modification, equivalent change and modification made by the technical spirit of the present invention to the above embodiments do not depart from the technical solution of the present invention, and still fall within the scope of the technical solution of the present invention.
Claims (10)
1. The utility model provides a VR motorcycle race analogue means which characterized in that: comprises a base, a crank rocker device, a cross shaft, a movable platform and a vehicle body;
the movable platform is movably arranged above the support column through the cross shaft; the support column and the movable platform are both rotationally connected with the cross shaft, and the rotation axes of the support column and the movable platform are vertical to each other;
the vehicle body is fixed on the movable platform; the vehicle body is provided with a vehicle seat and a vehicle simulation controller;
the crank rocker device comprises a rotary driving device and a crank rocker mechanism, the rotary driving device is fixedly connected with the base, and the rotary driving device is rotatably connected with the bottom of the movable platform through the crank rocker mechanism; the automobile simulation controller is electrically connected with the rotary driving device.
2. The VR racing simulation apparatus of claim 1, wherein: the crank and rocker mechanism comprises a crank and a rocker, an output shaft of the rotary driving device is fixedly connected with one end of the crank, the other end of the crank is rotatably connected with one end of the rocker, and the other end of the rocker is rotatably connected with the bottom of the movable platform.
3. The VR racing simulation apparatus of claim 1, wherein: the crank rocker devices are provided with two groups and are respectively positioned on two sides of the supporting column, and crank rocker mechanisms of the two crank rocker devices are arranged in parallel.
4. The VR racing simulation apparatus of claim 1, wherein: the cross shaft comprises a first shaft and a second shaft fixedly connected with the first shaft, and the first shaft and the second shaft are perpendicular to each other and form a cross;
the upper end of the strut is provided with two first lugs protruding upwards, the two first lugs are parallel to each other and are provided with first shaft holes which are relatively communicated, and two ends of the first shaft are respectively inserted into the two first shaft holes in a rotating mode;
the bottom surface of the movable platform is provided with two second lugs protruding downwards, the two second lugs are parallel to each other and are provided with second shaft holes which are relatively communicated, and two ends of each second shaft are respectively inserted into the two second shaft holes in a rotating mode.
5. The VR racing simulation apparatus of claim 1, wherein: and a blowing device blowing air towards the direction of the seat is also arranged in front of the seat on the vehicle body.
6. The VR racing simulation apparatus of claim 1, wherein: the bottom of the base is provided with a plurality of height adjusting foot cups and a plurality of rollers.
7. The VR racing simulation apparatus of claim 1, wherein: and the display device is used for displaying the game picture information.
8. The VR racing simulation apparatus of any one of claims 1-7, wherein: the automobile simulation controller comprises a steering wheel, a pedal table and a controller; the steering wheel and the pedal platform are electrically connected with the controller, and the controller is electrically connected with the rotary driving device.
9. The VR racing simulation apparatus of claim 8, wherein: the vehicle seat is installed on the vehicle body through a front-back adjusting mechanism, and the distance between the vehicle seat and the steering wheel is adjusted through the front-back adjusting mechanism.
10. The VR racing simulation apparatus of claim 8, wherein: the position of the pedal table on the vehicle body is adjustable.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202022753507.8U CN213555327U (en) | 2020-11-24 | 2020-11-24 | VR cycle racing simulator |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202022753507.8U CN213555327U (en) | 2020-11-24 | 2020-11-24 | VR cycle racing simulator |
Publications (1)
Publication Number | Publication Date |
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CN213555327U true CN213555327U (en) | 2021-06-29 |
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ID=76543744
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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CN202022753507.8U Active CN213555327U (en) | 2020-11-24 | 2020-11-24 | VR cycle racing simulator |
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CN (1) | CN213555327U (en) |
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2020
- 2020-11-24 CN CN202022753507.8U patent/CN213555327U/en active Active
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