CN111225226A - Interactive method, electronic equipment and device for presenting virtual gift - Google Patents

Interactive method, electronic equipment and device for presenting virtual gift Download PDF

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Publication number
CN111225226A
CN111225226A CN201911412605.0A CN201911412605A CN111225226A CN 111225226 A CN111225226 A CN 111225226A CN 201911412605 A CN201911412605 A CN 201911412605A CN 111225226 A CN111225226 A CN 111225226A
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China
Prior art keywords
gift
virtual
target
virtual gift
piece
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Granted
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CN201911412605.0A
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Chinese (zh)
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CN111225226B (en
Inventor
郭俊杰
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Guangzhou Cubesili Information Technology Co Ltd
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Guangzhou Huaduo Network Technology Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
    • H04N21/2187Live feed
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/25Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
    • H04N21/262Content or additional data distribution scheduling, e.g. sending additional data at off-peak times, updating software modules, calculating the carousel transmission frequency, delaying a video stream transmission, generating play-lists
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • H04N21/4312Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
    • H04N21/4316Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations for displaying supplemental content in a region of the screen, e.g. an advertisement in a separate window
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/442Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
    • H04N21/44213Monitoring of end-user related data
    • H04N21/44222Analytics of user selections, e.g. selection of programs or purchase activity
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4784Supplemental services, e.g. displaying phone caller identification, shopping application receiving rewards
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Databases & Information Systems (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Social Psychology (AREA)
  • General Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Business, Economics & Management (AREA)
  • Marketing (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The application discloses an interactive method, electronic equipment and a device for presenting virtual gifts, wherein the method comprises the following steps: determining a virtual gift to be presented, and determining a gift receiving party for receiving the virtual gift from a plurality of microphone users; displaying a target piece which corresponds to the gift receiving party and is matched with the aiming piece on a live broadcast interface; triggering the virtual gift to be transmitted to the aiming position of the aiming piece, and displaying the transmitting process of the virtual gift on a live broadcast interface; judging whether the launched virtual gift hits the target piece; if yes, displaying the preset special effect that the gift receiver receives the virtual gift on a live broadcast interface. By the method, the intuition of the process of presenting the virtual gifts can be improved, and the interestingness of virtual gift interaction is improved.

Description

Interactive method, electronic equipment and device for presenting virtual gift
Technical Field
The present application relates to the field of live broadcast technologies, and in particular, to an interactive method, an electronic device, and an apparatus for presenting a virtual gift.
Background
Due to the high-speed development of the mobile internet, the live broadcast economy becomes the current topic of fire and heat. The user reward anchor is one of the cores of the live broadcast economy, and the main reward form is giving a virtual gift.
In the live broadcast, the main interaction mode between the audience and the anchor is to give the virtual gifts, and the existing mode for giving the virtual gifts is too inflexible, so that the process of giving the gifts is monotonous and mostly invisible, the gift giver cannot visually see the gifted gifts and the gifted objects, and the situation of gift giving errors is easy to occur.
Disclosure of Invention
The application mainly solves the technical problem of providing an interactive method, electronic equipment and device for presenting a virtual gift, and the presenting process of the virtual gift can be seen more intuitively.
In order to solve the technical problem, the application adopts a technical scheme that: an interactive method applied to presenting a virtual gift in a live broadcast room which is provided with a plurality of microphone connecting users, has a live broadcast interface and is displayed with a sighting piece on the live broadcast interface is provided, the method comprises the steps of determining the virtual gift to be presented, and determining a gift receiving party for receiving the virtual gift in the plurality of microphone connecting users; displaying a target piece which corresponds to the gift receiving party and is matched with the aiming piece on a live broadcast interface; triggering the virtual gift to be transmitted to the aiming position of the aiming piece, and displaying the transmitting process of the virtual gift on a live broadcast interface; judging whether the launched virtual gift hits the target piece; if yes, displaying the preset special effect that the gift receiver receives the virtual gift on a live broadcast interface.
In order to solve the above technical problem, another technical solution adopted by the present application is: an electronic device is provided, which includes a determination module for determining a virtual gift to be presented, and determining a gift recipient for receiving the virtual gift among a plurality of connected users; the display module is used for displaying a target piece corresponding to the gift receiver and a sighting piece matched with the target piece on a live broadcast interface; the trigger module is used for triggering the aiming piece to launch the virtual gift and displaying the launching process of the virtual gift on a live broadcast interface; the judging module is used for judging whether the virtual gift hits the target piece; the display module is further used for displaying that the gift receiver receives the preset special effect of the virtual gift when the virtual gift hits the target piece.
In order to solve the above technical problem, the present application adopts another technical solution that: the electronic equipment comprises a processor, a memory, a communication circuit and a display screen, wherein the memory, the communication circuit and the display screen are respectively coupled with the processor, the memory stores program data, and the processor is used for executing the program data to realize the interaction method for presenting the virtual gift.
In order to solve the above technical problem, the present application adopts another technical solution that: there is provided an apparatus having a storage function, which stores program data that can be executed to implement the above-described interactive method of gifting a virtual gift.
Compared with the prior art, the beneficial effects of this application are: different from the prior art, the method has the advantages that the virtual gift to be presented is determined, the gift receiving party for receiving the virtual gift is determined among a plurality of connected wheat users, the target piece corresponding to the gift receiving party and the aiming piece matched with the target piece are displayed on the live broadcast interface, the object presented by the virtual gift can be seen more visually, the virtual gift can be more clearly seen by triggering the virtual gift to be launched to the aiming position of the aiming piece and displaying the launching process of the virtual gift on the live broadcast interface, the process of presenting the virtual gift can be more visually seen by the user, the preset special effect of the virtual gift received by the gift receiving party under the condition that the virtual gift is hit is displayed, the virtual gift can be more clearly and visually sent to the gift receiving party, the process of sending the virtual gift and the presented object are further clearer and more intuitive, and the probability of the virtual gift presenting error when the user watches live broadcast can be further reduced, therefore, the interactive function of the live broadcast room can be enriched, and the interactivity and the interestingness of the live broadcast room are increased.
Drawings
FIG. 1 is a block diagram of a system configuration of an embodiment of a live broadcast system of the present application;
fig. 2 is a schematic view of a first interface of an electronic device in an embodiment of a live broadcast system of the present application;
FIG. 3 is a schematic flow chart of a first embodiment of an interactive method for gifting a virtual gift according to the present application;
fig. 4 is a schematic diagram of a second interface of an electronic device in an embodiment of a live broadcast system of the present application;
fig. 5 is a schematic diagram of a third interface of an electronic device in an embodiment of a live broadcast system of the present application;
FIG. 6 is a flowchart of a second embodiment of an interactive method of gifting a virtual gift according to the present application;
fig. 7 is a schematic diagram of a fourth interface of an electronic device in an embodiment of a live broadcast system of the present application;
fig. 8 is a schematic diagram of a fifth interface of an electronic device in an embodiment of a live broadcast system of the present application;
fig. 9 is a schematic diagram of a sixth interface of an electronic device in an embodiment of a live broadcast system of the present application;
fig. 10 is a schematic diagram of a seventh interface of an electronic device in an embodiment of a live broadcast system of the present application;
fig. 11 is an eighth interface diagram of an electronic device in an embodiment of a live broadcast system of the present application;
fig. 12 is a schematic view of a ninth interface of an electronic device in an embodiment of the live broadcast system of the present application;
fig. 13 is a schematic diagram of a tenth interface of an electronic device in an embodiment of the live broadcast system of the present application;
FIG. 14 is a block diagram schematically illustrating the structure of a first embodiment of the electronic device of the present application;
FIG. 15 is a block diagram schematically illustrating the structure of a second embodiment of the electronic device of the present application;
fig. 16 is a block diagram schematically illustrating the structure of an embodiment of the apparatus with storage function according to the present application.
Detailed Description
The technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the drawings in the embodiments of the present application, and it is obvious that the described embodiments are only a part of the embodiments of the present application, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present application.
The inventor of the application discovers through long-term research that if a user wants to interact with a live broadcast and guests when watching live broadcast activities as audiences, if the user directly clicks on a virtual gift when presenting the virtual gift, the virtual gift directly enters an account of the live broadcast or guests, so that the user cannot directly and clearly watch the guest or the live broadcast to which the gift is sent, and the live broadcast interaction effect is poor. In order to improve or solve the above technical problem, the present application proposes at least the following embodiments.
Referring to fig. 1, a live broadcast system 1 according to an embodiment of the present application includes, for example, at least a plurality of viewers 20, an anchor 30, and a server 10. The audience member 20 and the anchor member 30 may be electronic devices, and specifically may be a mobile terminal, a computer, a server, or other terminals, the mobile terminal may be a mobile phone, a notebook computer, a tablet computer, an intelligent wearable device, or the like, and the computer may be a desktop computer, or the like. The server 10 may pull the live data stream from the anchor 30 and push the retrieved live data stream to the viewer 20. After acquiring the live data stream, the viewer end 20 can view the live process of the anchor or guest. Video or voice connection can be performed between the main broadcasting end 30 and between the main broadcasting end 30 and the audience end 20, and a user who performs connection in the same live broadcasting room is a user who performs connection.
Referring to fig. 2, for video live broadcasting, a live broadcasting area 101 of a plurality of video live broadcasting pictures can be displayed on a live broadcasting interface 100 of a corresponding live broadcasting room. For voice live broadcasting, a live broadcasting area 101 corresponding to each live broadcasting party can be displayed on a live broadcasting interface 100 of a corresponding live broadcasting room, and icons such as head images or nicknames, characters or other images of the live broadcasting parties can be displayed in the live broadcasting area 101. Each live zone 101 may correspond to a live user, which may also be referred to as a live account.
Of course, when a host is active in hosting a barley, it may be referred to as a host, and other hosts connected to the barley may be referred to as guests. The user enters the live broadcasting room of the main broadcasting at the audience terminal 20, the live broadcasting process of the main broadcasting or the live broadcasting interaction process of the main broadcasting and the guests can be observed on the live broadcasting interface 100, and the user (the audience, the main broadcasting or the guests) can give gifts to the main broadcasting or the guests for interaction. Embodiments of the present application may also be applied to other types of live systems 1, and are not limited to the above exemplary description.
Referring to fig. 3, the first embodiment of the interactive method for presenting a virtual gift according to the present application may be applied to the above-mentioned embodiment of the live broadcast system according to the present application, and the first embodiment of the interactive method for presenting a virtual gift according to the present application may include:
step S100: the method includes determining a virtual gift to be gifted, and determining a gift recipient to receive the virtual gift among a plurality of connected users.
As shown in fig. 2, the user may enter the live broadcast room through the electronic device used by the user, and the virtual gift 103 required to be presented and the gift recipient to be presented may be determined in the live broadcast interface 100, so that the electronic device may determine the virtual gift 103 and the gift recipient designated by the user according to the selection of the user. The giftor may be at least one of a plurality of connected users. The user may be a viewer, or may be a anchor or guest in the live process. The audience can select the virtual gift 103 to be presented and the gift-receiving party to be presented through the audience 20. The anchor may select the virtual gift 103 and the gift recipient to be presented to other anchors or guests through the anchor 30, and the anchor 30 may determine the virtual gift 103 and the gift recipient designated by the anchor according to the selection of the anchor. Therefore, the user presenting the gift may include a viewer, a main broadcaster or a guest, and in this embodiment, the microphone user receiving the virtual gift is defined as a gift-receiving party, which may be one or more.
Step S110: and displaying a target piece which corresponds to the gift receiving party and is matched with the aiming piece on the live broadcast interface.
Referring to fig. 4, a pointing element 102 may be displayed in the live interface 100 for a user to perform related operations. The shape of the aiming part 102 is, for example, a circle, inside which two mutually perpendicular straight lines form a cross. The point at which the two lines intersect is the center of the circle, i.e., the center of the targeting element 102. As shown in fig. 4, when the user determines the virtual gift 103 to be presented and the anchor or guest to be presented, the target piece 104 corresponding to the gift recipient and cooperating with the aiming piece 102 may be displayed on the live interface 100, and the process of presenting the gift is completed through the cooperation of the target piece 104 and the aiming piece 102. The sight 102 described in step S110 may be displayed before step S100 or during step S100, between step S100 and step S120, or during step S120.
For example, when the user selects to present the gift 3 in the virtual gift 103 to the main broadcaster, the live interface 100 displays the target piece 104 corresponding to the main broadcaster and the aiming piece 102, and the user can operate the aiming piece 102 to cooperate with the target piece 104, so that the aiming piece 102 can aim at the target piece 104, which facilitates the subsequent process of presenting the virtual gift 103.
Step S120: and triggering the virtual gift to be launched to the aiming position of the aiming piece, and displaying the launching process of the virtual gift on the live broadcasting interface.
The targeting location may refer to a location at which the targeting element 102 is targeted, such as a location at which the targeting element 102 is targeted on the target 104 or other area, for directing movement of the virtual gift 103 to that location. For example, the location at which the center of the sight 102 is aimed may be considered the aiming location. Specifically, the aiming position may be a position ahead of the virtual gift 103 in the moving direction of the virtual gift 102 aimed by the aiming piece 102, or may be a position away from the center of the aiming piece 102 by a virtual distance ahead of the moving direction of the virtual gift 103. For example, for displaying the live interface 100 in three dimensions through AR or VR, then the aiming location is the location at which the center of the aiming feature 102 is aimed or designated to be located in front.
Of course, the targeting location of the targeting element 102 may also be considered to be the location of the center of the targeting element 102. For example, when the live interface 100 is presented in two dimensions, the position of the center of the sight 102 and the aiming position of the sight 102 coincide and may be considered to be the same position. For example, when the shape of the targeting element 102 is circular, the center of the targeting element 102 may be the center of its own circle. When the targeting element 102 is of other shapes, the center of the targeting element 102 may be its geometric center or its geometric center of gravity, or may be any point within the targeting element.
After the target part 104 and the aiming part 102 are displayed on the live interface 100, the specific matching process of the target part 104 and the aiming part 102 may be: the user may operate accordingly to cause the electronic device to trigger the transmission of the virtual gift 103 to the target location of the sight 102 and the transmission of the virtual gift 103 is displayed on the live interface 100.
Referring to fig. 5, in a specific implementation scenario, a user may first move the aiming piece 102 so that the center of the aiming piece 102 coincides with the target piece 104 on the live interface 100, and then trigger the electronic device to launch the virtual gift 103 toward the center of the aiming piece 102 through a corresponding operation, where the corresponding action may be to double click the aiming piece 102, or to press the aiming piece 102 for a long time, and the specific operation manner is not limited by the above example, and the operation location is not limited. When the virtual gift 103 is launched, the launching process of the virtual gift 103 can be correspondingly displayed on the live interface 100, and the preset initial position where the virtual gift 103 appears is not limited. For example, the virtual gift 103 may appear from the bottom of the live interface 100 of the electronic device and fly to the location where the sight 102 is located. During the launch, the profile of the virtual gift 103 may gradually decrease from larger to smaller as the launch continues. The launching process and the moving track of the virtual gift 103 are not limited and may be straight lines, curved lines, broken lines, etc.
Step S130: it is determined whether the launched virtual gift hits the target piece.
When the virtual gift 103 is launched, it may be determined whether the virtual gift 103 is intuitively sent to the gift recipient by determining whether the virtual gift 103 hits the target 104.
In one particular implementation scenario, the final position of the orientation after the virtual gift 103 is launched may be the aiming position of the aiming feature 102. The condition for hitting the target 104 may be that the aiming position of the aiming piece 102 coincides with the position of the target 104 on the live interface 100, because the aiming position of the aiming piece 102 coincides with the position of the target 104 on the live interface 100 means that the final position reached by the virtual gift 103 after being launched overlaps with the target 104, and it can be considered as being able to hit the target 104. If the electronic device sets a predetermined time for the virtual gift 103 to reach the target piece 104 from each position on the live interface 100 through software, under the condition that the aiming position is overlapped with the target piece 104, after the virtual gift 103 is launched, the virtual gift 103 can be judged to hit the target piece 104 by calculating that the corresponding predetermined time is launched.
In other specific implementation scenarios, when the targeting location is a location at a particular distance from the center of the targeting piece 102 in a particular direction. The final position of the virtual gift 103 after it is launched may also be a position located in a specific direction and a specific distance from the sight 102, for example, a position of 500 pixels directly above the sight 102. The setting of the specific direction and the specific distance is not limited, i.e. the setting may be a certain numerical value, or may be a calculation formula, or may be adjusted as needed.
If it is determined that the virtual gift 103 shot out hits the target piece 104, step S140 is performed. If the virtual gift 103 is determined not to hit the target 104, the preset special effect is not displayed, and a prompt of task failure can be displayed. Even if the virtual gift 103 does not hit the target piece 104, it may be set that the virtual gift 103 has been successfully given to the gift recipient, but the preset special effect is not displayed. Of course, failure of virtual gift 103 to hit target 104 may also be set as a failure of virtual gift 103 presentation, and virtual gift 103 may not be able to enter the gift recipient's account.
Of course, if it is determined that the virtual gift 103 is launched and the target 104 is not hit, which means that the virtual gift 103 is not successfully presented by the user, the target 104 corresponding to the gift recipient and matching with the sight 102 may be displayed on the live broadcast interface 100 again, i.e., the process returns to step S110, so as to facilitate the user to present the virtual gift 103 again.
Step S140: and displaying the preset special effect of the virtual gift received by the gift receiver on a live broadcast interface.
When the virtual gift 103 is launched and successfully hits the target 104, which means that the virtual gift 103 is launched successfully, the receiving party may display the preset special effect of the virtual gift 103 on the live broadcast interface 100 to feedback the success of the virtual gift 103 presentation to the user. The preset special effect can be an expression special effect, an explosion special effect, a voice special effect, a character special effect and the like. For example, the preset special effect may be a special effect that a flower is scattered in the center of the live interface 100, or a special effect that a flower appears from the top of the live interface 100 and then falls down until the flower reaches the bottom of the live interface 100 to be displayed, or a virtual flower, a virtual ribbon, a virtual gun salute, or the like is displayed around the target 104. It is understood that the preset effect can be any effect that can be seen or perceived by the user, such as text, patterns, animation, and the like. In some embodiments, the preset special effect may be a vibration generated by an electronic device or a screen flashing.
In the embodiment, by determining the virtual gift 103 to be given, determining the gift receiving party for receiving the virtual gift 103 among a plurality of online users, displaying the target piece 104 corresponding to the gift receiving party and the aiming piece 102 matched with the target piece 104 on the live broadcast interface 100, the object given by the virtual gift 103 can be seen more intuitively, and by triggering the virtual gift 103 to be launched to the aiming position of the aiming piece 102 and displaying the launching process of the virtual gift 103 on the live broadcast interface 100, the user can see the giving process of the virtual gift 103 more intuitively, and the virtual gift 103 can be displayed when hit, the virtual gift receiving party receives the preset special effect of the virtual gift 103, the virtual gift 103 can be displayed more clearly and intuitively to the gift receiving party, further the giving process of the virtual gift 103 and the gift receiving party are more clear and intuitive, and the probability of the virtual gift 103 being sent incorrectly during live broadcast by the user can be reduced, therefore, the interactive function of the live broadcast room can be enriched, and the interactivity and the interestingness of the live broadcast room are increased.
Referring to fig. 6, a second embodiment of the interactive method for presenting a virtual gift according to the present application is based on the first embodiment of the interactive method for presenting a virtual gift according to the present application, and related operations and related steps of the sight piece 102 are described. The present embodiment may include the following steps:
step S200: the method includes determining a virtual gift to be gifted, and determining a gift recipient to receive the virtual gift among a plurality of connected users.
Please refer to step S100.
Step S210: and displaying a target piece which corresponds to the gift receiving party and is matched with the aiming piece on the live broadcast interface.
Please refer to step S110.
Step S220: a movement operation for moving the sighting piece is detected.
After the sighting piece 102 and the target piece 104 are displayed on the live interface 100, a user can move the sighting piece 102 on the live interface 100 through the touch screen to adjust the position of the sighting piece 102 in the live interface 100, so that the sighting piece 102 can be moved to any position of the live interface 100 according to the needs of the user. Such as by touching the position of the sight 102 in the live interface 100 and dragging the sight 102 to move the sight 102. Based on this, the electronic device can determine whether the user has moved the pointing element 102 by detecting the moving operation of the moving pointing element 102. The moving operation of the user is the process of the user moving the aiming piece 102 to aim the target piece 104.
Step S230: in response to the moving operation, the sight 102 is moved to the final position specified by the moving operation.
When the electronic device detects the moving operation, the aiming part 102 can be moved to a corresponding place according to the moving direction and the pointed final position of the moving operation. During the moving process, the aiming piece 102 can be moved in real time according to the detected moving track of the moving operation, and the moving track of the aiming piece 102 can be overlapped with the detected moving track of the moving operation. It will be appreciated that when the moving operation of the moving sight 102 is detected, the position at which the moving operation is finished, i.e., the final position to which the moving operation is directed, is the final position. Accordingly, the electronic device may move the sight 102 to the final position specified by the move operation accordingly. Of course, the user may move only once or several times. When the electronic device detects several moving operations, it will respond to each moving operation and move the aiming part 102 to the final position pointed by the moving operation.
Step S240: a second touch operation of the touch sight is detected.
After the electronic device moves the sight 102 to the final position specified by the move operation, it means that the user has completed the move operation of the sight 102. At this point, the electronic device may continue to detect the second touch operation of the touch sight 102. The second touch operation may be a single click, a double click, a long press, or the like. The second touch operation is the position of the touch sight 102 in the live interface 100. In some embodiments, it may also be possible to touch any place in the live interface 100.
Step S250: and transmitting the virtual gift from the preset initial position to the aiming position of the aiming piece in response to the second touch operation.
Referring to fig. 5, when the electronic device detects the second touch operation, the electronic device may respond to the second touch operation. At this time, the virtual gift 103 is launched from the preset initial position 105 toward the aiming position of the aiming piece 102. The launch is the movement of the virtual gift 103 from the preset initial position 105 of the live interface 100 to the aiming position of the aiming feature 102. The preset initial position 105 is, for example, a position of the virtual gift in the live interface 100 before being launched, a bottom or left and right edges of the live interface 100, and it is understood that the preset initial position 105 is not limited by examples and may be launched to the aiming position of the aiming piece 102 at any position of the live interface 100. For example, when the preset initial position 105 is the position of the virtual gift in the live interface 100 before transmission, the virtual gift 103 moves along a curve to the aiming position of the aiming piece 102, and the electronic device can display the curve to show the transmission process of the virtual gift 103.
In one implementation scenario, the launching process may be specifically the entire launching process of the virtual gift 103 from the preset initial position 105, through the aiming piece 102, to the aiming position of the aiming piece 102, displayed on the live interface 100. For example, the virtual gift 103 may be tapered and then passed through the center of the sight 102 while the launch process is being displayed. When the targeting location is the center of the targeting piece 102, the virtual gift can pass through the center of the targeting piece 102; when the aiming position is a certain distance forward from the center of the aiming piece 102, the virtual gift 103 passes through the aiming piece 102 and moves toward the aiming position.
Step S260: and judging whether the aiming position of the aiming piece falls into the effective range of the target piece.
Since the final position of the virtual gift 103 after being launched is the aiming position of the aiming part 102, it can be determined whether the launched virtual gift 103 can hit the target part 104 by determining whether the aiming position of the aiming part 102 falls within the effective range of the target part 104. The effective range of the target 104 may be the size of the entire target 104 in the live interface 100. For example, referring to fig. 5, when the target 104 is a target composed of several concentric circles, the effective range of the target 104 is the size of all the concentric circles in the live interface 100.
Referring to fig. 5, the target position of the target element 102 is, for example, the center of the target element 102, and the effective range of the target element 104 is the position of all concentric circles. When the center of the aiming feature 102 is located within one of the concentric circles of the target 104, the aiming location of the aiming feature 102 may be considered to fall within the effective range of the target 104.
Step S270: and acquiring the position characteristics of the aiming position of the aiming piece in the effective range of the target piece, and determining the aiming grade corresponding to the aiming position.
When the aiming position of the aiming piece 102 falls within the effective range of the target piece 104, which means that the virtual gift 103 is launched, the target piece 104 can be hit, that is, the virtual gift 103 is successfully given, and the successful gift is given to the microphone-connected user corresponding to the target piece 104.
To further distinguish the effect of the aiming after the user moves the aiming piece 102, the aiming level can be determined by determining the position characteristics of the aiming position within the effective range of the target piece 104 according to the position characteristics of the aiming position within the effective range of the target piece 104. The positional characteristic may be the distance of the aiming position of the aiming feature 102 from any point on the live interface 100.
For example, referring to FIG. 5, when the target member 104 is comprised of a plurality of concentric circles, the positional characteristic may be the distance between the target location of the targeting member 102 and the center of the target member 104. When the distance is closer and the sighting is more accurate, the corresponding sighting grade is higher. E.g., 50 pixels from the center of the circle, represents the highest rank.
Of course, in other embodiments, the determination of the aiming level may also be adjusted as desired. For example, the farther from the center of the target piece 104, the higher the targeting level. The corresponding relationship between the position features and the corresponding aiming levels is not limited and can be adjusted as required.
Of course, if the aiming position of the aiming piece 102 does not fall within the effective range of the target piece 104, the aiming piece 102 and the target piece 104 may continue to be displayed on the live interface 100, and the user continues to move the aiming piece 102 to aim at the target piece 104, i.e., the step S220 is executed again to determine whether the aiming position of the aiming piece 102 falls within the range of the target piece 104 after the user moves the aiming piece 102.
Step S280: and displaying the preset special effect corresponding to the aiming grade.
When the aiming level is determined, it means that the virtual gift 103 shot not only hits the target piece 104, but also distinguishes the effect of the hit according to the aiming level. At this time, according to the level of the aiming level, a preset special effect corresponding to the aiming level may be correspondingly displayed to feed back to the user, informing the user that the virtual gift 103 launched by the user's operation hits the target piece 104. The preset special effect can be an expression special effect, an explosion special effect, a voice special effect, a character special effect and the like. For example, the preset special effect may be a special effect that a flower is scattered in the center of the live interface 100, or a special effect that a flower appears from the top of the live interface 100 and then falls downward until the bottom of the live interface 100 is reached, or a virtual flower, a virtual ribbon, a virtual gun salute, etc. are displayed around the target 104. It is understood that the preset effect may be any effect that can be perceived by the user, such as text, patterns, animation, or the like. In some embodiments, the preset specification may also be that the electronic device generates a vibration or a screen flickers, etc.
The embodiment aims the target part 104 by using the aiming part 102, and distinguishes the aiming condition of the user by determining the aiming grade, so that different aiming behaviors of the user can obtain different feedback effects, the process of giving the virtual gift 103 by the user is more interesting, and the process of giving the virtual gift 103 by the user is more interesting by playing the preset special effect to feed back the giving condition of the gift to the user.
Referring to fig. 2, 7 and 8, if the user wants to gift the virtual gift 103 during live broadcasting, the user can enter an interface for selecting the virtual gift 103 by performing corresponding operations on the live broadcasting interface 100. In particular, the live interface 100 can include a first live interface 110 and a second live interface 120. When the user wants to present the virtual gift 103 to the anchor or guest, the user may perform related operations on the first live interface 110 to switch to the second live interface 120 for selection of the gift.
Referring to fig. 7, a gift selection interface 111 and a plurality of live broadcast areas 101 corresponding to a plurality of connected users and arranged at intervals may be displayed on the first live broadcast interface 110. The gift selection interface 111 may receive an operation of giving a gift to a user, and the live broadcast area 101 may be used to display a live broadcast picture of a main broadcast or a guest broadcast or corresponding images, characters, and the like.
The third embodiment of the interactive method for presenting a virtual gift of the present application is a further extension of how to determine the virtual gift 103 to be presented and determine the gift recipient for receiving the virtual gift 103 among a plurality of connected users and the associated steps based on the second embodiment of the interactive method for presenting a virtual gift of the present application. The same steps as those in the second embodiment of the interactive method for presenting a virtual gift in this embodiment may refer to the description in the first embodiment of the interactive method for presenting a virtual gift in this application, and are not described again. The present embodiment may include the following steps:
step S300: and detecting an interface selection operation for selecting the gift selection interface, responding to the interface selection operation, and switching from the first live interface to the second live interface.
As shown in fig. 7, the user may perform a selection operation on the gift selection interface 111 on the first on-air interface 110 of the electronic device he uses. For example, in the case that the electronic device is an intelligent mobile terminal, the user may click on the gift selection interface 111 by touching the display screen, thereby selecting the gift selection interface 111. The clicking operation can also be long-time pressing, and the type of the operation is not limited. When the user selects the gift selection interface 111, the electronic device may respond to the operation and switch from the first live interface 110 to the second live interface 120, and the second live interface 120 may also display the sight 102 to facilitate the user in determining the virtual gift 103 and the gift recipient that are desired to be presented.
Step S310: and displaying a plurality of virtual gifts and a plurality of to-be-determined target pieces which correspond to the live broadcast areas and are arranged at intervals on a second live broadcast interface.
Referring to fig. 8, on the second live interface 120, a plurality of virtual gifts 103 may be displayed for the user to select, and a main broadcast or a guest may be displayed for the user to determine a gift-receiving party. For example, each anchor or guest is displayed as a pending target 122. When there are more than one anchor or guest, there are several pending targets 122. A head portrait, a nickname, text or other image of a anchor or guest may be displayed on the plurality of pending target members 122. The plurality of pending target members 122 may be arranged at intervals corresponding to the plurality of live broadcast areas 101 of the first live broadcast interface 110. The multiple pending target components 122 correspond to the multiple live broadcast areas 101 of the first live broadcast interface 110, that is, the arrangement sequence of the anchor or guest represented by the multiple pending target components 122 in the multiple pending target components 122 is consistent with the arrangement sequence of the anchor or guest in the live broadcast areas 101. For example, 6 live broadcast areas 101 in the upper and lower layers are displayed on the first live broadcast interface 110 in fig. 7, and 6 pending target parts 122 in the upper and lower layers are also displayed on the second live broadcast interface 120 in fig. 8. 1011-.
When the plurality of virtual gifts 103 are displayed on the second live broadcast interface 120, in order to make the overall appearance of the display interface look beautiful and tidy, the following steps can be performed to make the overall appearance of the display interface look more beautiful and tidy. For example, step S310 includes the steps of:
step S311: and displaying a gift selection area on the second live broadcast interface, and displaying a plurality of virtual gifts arranged at intervals in the gift selection area.
Referring to fig. 8, all of the virtual gifts 103 are viewed in order to facilitate the user. A gift selection area 121 may be provided on the second live interface 120 for displaying the virtual gift 103. The virtual gifts 103 may be arranged at intervals in the gift selection area 121, and the arrangement manner is not limited, and may be arranged at intervals in a straight line shape or in an arc shape. By arranging the virtual gifts 103 at intervals in the gift selection area 121, the distribution of the virtual gifts 103 in the second live broadcast interface 120 can be more neat and beautiful.
Referring to fig. 9, in a specific implementation scenario, the gift selection area 121 may be disposed in a fan shape, and a plurality of virtual gifts 103 are arranged in the gift selection area 121 in an arc shape. By providing the gift selection area 121 in which the arc-shaped arrangement of the virtual gifts 103 can be displayed, more virtual gifts 103 can be provided and the virtual gifts 103 can be presented more intuitively.
In this implementation scenario, each virtual gift 103 is set in a wheel model for displaying, the wheel model is in a circular shape, the wheel model may be symmetrically distributed with a perpendicular bisector of an edge of a bottom area of the second live broadcast interface 120, for example, a center point of the wheel model may be located on the edge of the second live broadcast interface 120. The gift selection area 121 may present a portion of the wheel model and another portion hidden. The gift selection area 121 may display a plurality of virtual gifts 103 and the other virtual gifts 103 may be hidden.
As shown in fig. 9, the electronic device may dynamically calculate the spacing between the virtual gifts 103 based on the number of virtual gifts 103. For example, assuming that the number of virtual gifts 103 is n, the virtual gifts 103 may be evenly distributed on the roulette wheel model. The angle θ between two adjacent virtual gifts 103 can be calculated by the following expression:
θ=360°n;
the virtual gift 103 may have a circular appearance when displayed, and the center of the virtual gift 103 may be located on the circumference of the wheel model.
Step S312: the gift switching operation is detected, and the virtual gift displayed in the gift selection area is switched in response to the gift switching operation.
When there are many virtual gifts 103, the gift selection area 121 may not be able to simultaneously display all of the virtual gifts 103 at the same time. At this time, the entire virtual gift 103 may be divided into several portions, and only one portion of the virtual gift 103 may be displayed at a time in the gift selection area 121. Whether the user has performed an action of switching the display of the virtual gift 103 is determined by detecting the gift switching operation. When a gift switching operation is detected, for example, the user slides the screen to the left or right on the second live interface 120, the virtual gift 103 displayed in the gift selection area 121 may be switched in response to the gift switching operation, for example, switching from displaying the virtual gift 103 of the first portion to displaying the virtual gift 103 of the second portion. The gift switching operation may be a user sliding on the screen of the electronic device, for example, sliding on the gift selection area 121.
Referring to fig. 8, for example, the entire virtual gift 103 may be divided into 3 portions, with only one portion of the virtual gift 103 being displayed at a time on the second live interface 120. When switching from the first live interface 110 to the second live interface 120, the second live interface 120 may display the first portion of the virtual gift 103. When the electronic device detects and responds to the gift switching operation, the second live interface 120 may display the second portion of the virtual gift 103. When the second live interface 120 displays the second portion of the virtual gift 103, the first portion or the third portion of the virtual gift 103 may be displayed in response to a gift switching operation of the user. When the last portion of the virtual gift 103 is displayed on the second live interface 120, the first portion or the second portion of the virtual gift 103 may be displayed at this time in response to a gift switching operation of the user.
In response to the above-mentioned specific implementation scenario that the gift selection area 121 may be disposed in a sector shape and the plurality of virtual gifts 103 are arranged in the gift selection area 121 in an arc shape, the detecting gift switching operation described in step S312 switches the virtual gift 103 displayed in the gift selection area 121 in response to the gift switching operation, which may be specifically implemented by the following steps:
step S3121: the gift switching operation is detected, and the virtual gift displayed in the gift selection area 121 is scrolled and switched in a roulette manner according to the switching direction and amplitude corresponding to the gift switching operation.
Referring to fig. 10, the user may slide the virtual gift 103 through a touch gesture, specifically, may slide the virtual gift 103 by touching a certain position on the second live interface 120 and approximately slide along the arc direction of the wheel model, so that the wheel model may rotate, and thus the virtual gift 103 may rotate around the central point of the wheel model, and further the virtual gift 103 may be displayed in a rolling manner, and the hidden virtual gift 103 may be switched to the gift selection area 121. For example, the virtual gift 103 corresponding to the gift 6 in fig. 9 is switched from the hidden state in fig. 9 to the gift selection area 121 in fig. 10, so that a different virtual gift 103 can be displayed. Switch virtual gift 103 through the rim plate mode, compare in the page turning mode, can make virtual gift 103's switching more consistent, can also improve virtual gift 103 and switch the convenience of operation, the user operation of being convenient for improves user's participation and feels.
Specifically, a coordinate system is established by taking a center point of the wheel disc model as a coordinate origin, taking an edge where the center point of the wheel disc model is located as an abscissa axis, and taking a perpendicular bisector of the edge as an ordinate axis. Under the coordinate system, the electronic device can record the coordinate (x) of the touch point1,y1) Then the angle α between the line connecting the touch point and the origin of coordinates and the axis of abscissa can be calculated:
Figure BDA0002350369410000161
next, the coordinates (x) of the touch location after the gesture movement may be recorded2,y2) Then the angle β between the line connecting the touch location and the origin of coordinates after the movement and the axis of abscissa can be calculated:
Figure BDA0002350369410000162
then, α and β are used to calculate the rotation angle v corresponding to the touch gesture:
ν=β-α;
can judge the switching direction of gesture through the positive and negative of judgement v value, and judge through the numerical value of v value itself and switch the range, so the rim plate model can be according to switching direction pivoted range for rotation angle v, and then switch and show different virtual gifts 103. Of course, the touch direction detected by the touch screen of the electronic device itself may be used as the switching direction.
In addition to setting a gift selection area 121 on the second live interface 120 for displaying the virtual gift 103, a pending target area 124 may be set for displaying a pending target piece 122. For example, step S310 may further include the steps of:
step S313: and displaying an undetermined target area which is arranged at intervals with the virtual gifts on a second live broadcast interface, and displaying a plurality of undetermined target parts in the undetermined target area, wherein the arrangement relation among the plurality of undetermined target parts is consistent with the arrangement relation among the plurality of live broadcast areas.
Referring to fig. 11, a pending target area 124 spaced apart from the plurality of virtual gifts 103 may be displayed on the second live interface 120, and a plurality of pending target items 122 may be displayed within the pending target area 124, for example, the pending target area 124 is located above the gift selection area 121. The arrangement relationship between the plurality of pending target parts 122 may be identical to the arrangement relationship between the plurality of live broadcast areas 101. For example, the first live broadcasting interface 110 shown in fig. 7 has 6 live broadcasting areas 101, which are arranged in the manner shown in fig. 7, and the upper and lower layers have 3 live broadcasting areas 101, respectively, and then, as shown in fig. 11, the second live broadcasting interface 120 also has 6 pending target parts 122, which are arranged in the manner shown in fig. 11, and the upper and lower layers have 3 pending target parts 122, respectively.
Further, the step may further include the steps of:
step S3131: and circularly displaying a plurality of parts to be targeted in the region to be targeted according to a preset sequence.
The specific manner of the to-be-targeted part 122 rotation display may be to display only one to-be-targeted part 122 at a time, that is, the user can only see one to-be-targeted part 122 displayed in the to-be-targeted area 124, and the rest to-be-targeted parts 122 are not displayed temporarily. For example, referring to fig. 12, within the pending target area 124, a plurality of pending target pieces 122 corresponding to the plurality of live broadcast areas 101 in the first live broadcast interface 110 are displayed, but only one pending target piece 122 is displayed at a time. The plurality of objects to be targeted 122 may be displayed cyclically in a preset sequence. The preset sequence can be displayed from the upper layer of the object to be determined 122 in a round-robin manner from left to right, then displayed to the lower layer in a round-robin manner from left to right, and the display of the lower layer is finished, and then the display of the lower layer is continued from the upper layer. The preset sequence is not limited by the above examples, and can be adjusted as needed. The parts to be targeted 122 can be displayed cyclically in a preset sequence of 1-6-1. In other embodiments, the specific process of the rotation display of the to-be-target part 122 may also be to display several to-be-target parts 122 at a time.
After the virtual gift 103 and the pending target parts 122 corresponding to the plurality of live broadcast areas 101 of the first live broadcast interface 110 are displayed on the second live broadcast interface 120, the operation of presenting the virtual gift 103 can be realized by continuously executing the following steps.
S320: the method further includes determining a virtual gift to be gifted among the plurality of virtual gifts, and determining a gift recipient to receive the virtual gift among the plurality of pending target pieces.
When the first live broadcast interface 110 is switched to the second live broadcast interface 120, and the virtual gift 103 and the pending target part 122 corresponding to the anchor or guest are displayed on the second live broadcast interface 120, the user can determine the virtual gift 103 and the gift recipient to be presented according to the displayed virtual gift 103 and the displayed anchor or guest. The virtual gift 103 may be determined by the user clicking on the location of the virtual gift 103 in the second live interface 120, or by double clicking, although a long press may be possible. Determining the gift recipient may also be where the user clicks, double clicks, or long pending target 122 in second live interface 120.
Specifically, in response to the implementation scenario in which the gift selection area 121 in the step S311 is set in a sector shape and the virtual gifts 103 are arranged in the gift selection area 121 in an arc shape, when the virtual gift 103 to be presented needs to be determined among the virtual gifts 103 after responding to the gift switching operation described in the step S3121, the following steps may be implemented:
step S321: and judging whether the duration time of the virtual gift currently positioned in the preset position is longer than the preset time or not, wherein the preset position is displayed on the arc-shaped arrangement paths of the virtual gifts in the gift selection area.
Referring to fig. 10, for selecting the virtual gift 103 in the roulette model, a preset position 123 may be provided in the second live interface 120. The preset positions 123 may also be arranged in a circle. The area of the preset position 123 may be greater than or equal to the area of the virtual gift 103.
The preset position 123 may be fixedly displayed on the second live interface 120, and may be located on the arc-shaped arrangement path of the virtual gift 103, so as to surround the single virtual gift 103 when the virtual gift 103 enters the preset position 123. The center of the preset position 123 may be located on a midperpendicular of an edge of the center of the roulette model of the second live interface 120. Of course, the center of the preset position 123 may be further located on the circumference of the wheel model, so that the virtual gift 103 enters the preset position 123, and the centers of the two may coincide.
The user scrolls and displays the virtual gifts 103 in a roulette manner, and if the user wants to use a certain virtual gift 103 as a gift, the user can rotate the virtual gift 103 into the preset position 123 by means of a touch gesture or mouse operation.
Step S322: if so, determining the virtual gift currently located at the preset position as the virtual gift to be presented.
The virtual gift 103 may stay in the predetermined position 123 after entering the position. When the duration of the stay of the virtual gift 103 is greater than the preset time, the virtual gift 103 is selected as the virtual gift 103 to be gifted.
Step S323: if not, the process returns to step S321 to continuously determine whether the duration of the virtual gift located in the preset position is longer than the preset time. So that the user can continue to select a virtual gift to be gifted.
Specifically, corresponding to the step S313, after the pending target area 124 of the second live broadcast interface 120 displays the plurality of pending target components 122, a gift recipient for receiving the virtual gift 103 may be determined by performing the following steps.
S324: a target selection operation for selecting at least one target part to be determined is detected.
After the multiple pending target parts 122 are displayed in the pending target area 124 of the second live broadcast interface 120, the user can select a gift-receiving party according to the displayed pending target parts 122, and the user can also select a plurality of pending target parts 122 as gift-receiving parties. That is, the electronic device may determine whether the user has made an operation to determine a gift recipient by detecting a target selection operation to select at least one pending target part 122. The target selection operation may be a behavior of the user clicking, double clicking or long pressing on the second live interface 120, for example, the position touched by the user is the position of the pending target part 122 in the second live interface 120.
Corresponding to the step S3131, when a plurality of to-be-target members 122 are cyclically displayed in a preset order in the to-be-target region 124, the step S324 includes the following steps:
s3241: and detecting a first touch operation of the touch sighting piece, and taking the first touch operation as a target selection operation.
When a plurality of pieces to be targeted 122 are displayed cyclically in a preset order within the area to be targeted 124, it means that the user needs to take an action to select the piece to be targeted 122. At this time, an operation of the user touching the sight 102 may be defined as a first touch operation, and the first touch operation may be used as a target selection operation to determine which pending target part 122 is selected as a gift recipient. In other embodiments, the first touch operation may be any position where the user touches the second live interface 120. The operation of the user touch may be a single click on the second live interface 120, or a double click or a long press. That is, when the electronic device detects the first touch operation, it may be determined that the user performed the target selection operation.
S325: and responding to the target selection operation, taking the microphone connecting user corresponding to the undetermined target part specified by the target selection operation as a gift-receiving party, and displaying the undetermined target part specified by the target selection operation as a target part in an undetermined target area.
The electronic device responds to the target selection operation when it is detected. The electronic device may use the microphone connecting user corresponding to the pending target part 122 specified by the target selection operation as a gift receiving party, and the number of the pending target parts 122 specified by the target selection operation may be 1 or several. Because pending target part 122 corresponds to the microphone connecting user in the plurality of live broadcast areas 101 of first live broadcast interface 110, the user selects pending target part 122, that is, selects the corresponding microphone connecting user as the gift receiving party. After the user determines the gift recipient, the pending target part 122 specified by the user's target selection operation may be displayed as target part 104 within the pending target area 124, while the remaining unselected pending target parts 122 may not be displayed within the pending target area 124.
Corresponding to step S3241, after the first touch operation of the touch sight is the target selection operation, step S325 may include the steps of:
s3251: and responding to the target selection operation, stopping displaying the plurality of to-be-determined target parts in a rotating manner, taking the microphone connecting user corresponding to the to-be-determined target part currently displayed in the to-be-determined target area as a gift-receiving party, and taking the to-be-determined target part currently displayed in the to-be-determined target area as a target part.
The electronic device detects the first touch operation, which means that the user performs an operation of selecting the pending target part 122. Accordingly, the electronic device may cyclically rotate the displayed object-to-be-target members 122 within the object-to-be-target region 124 in a preset order in response to the target selection operation to stop the rotation display. When the to-be-determined target part 122 stops the rotation display, the currently to-be-determined target part 122 displayed in the to-be-determined target area 124 is the to-be-determined target part 122 determined by the user, and the microphone connecting user corresponding to the currently displayed to-be-determined target part 122 is the gift receiving party determined by the user. Namely, the microphone connecting user corresponding to the pending target part 122 currently displayed in the pending target area 124 serves as a gift receiving party. The currently pending target part 122 displayed within the pending target area 124 may be defined as the target part 104.
Referring to fig. 13, in a specific implementation scenario, when the rotation is stopped to display a plurality of to-be-targeted pieces 122, the current to-be-targeted piece 122 displayed in the to-be-targeted area 124 is the to-be-targeted piece 122 selected by the user, and the to-be-targeted piece 122 at this time is displayed in the to-be-targeted area 124 and is used as the to-be-targeted piece 104. And the microphone connecting user in the live broadcast area 101 corresponding to the target part 122 to be determined is the gift receiving party selected by the user.
Through the above-described steps, the virtual gift 103 to be given by the user and the gift recipient giving the virtual gift 103 can be determined. At this time, the subsequent steps are substantially the same as the above-mentioned steps S220 to S290, except that the live interface 100 of the steps S220 to S290 corresponds to the second live interface 120 of the present embodiment.
As shown in fig. 14, the electronic device according to the first embodiment of the present application includes: a determination module 211, a display module 212, a trigger module 213, and a judgment module 214.
The determination module 211 may be configured to determine a virtual gift to be gifted, and determine a gift recipient to receive the virtual gift among a plurality of connected users. The display module 212 may be configured to display a target piece corresponding to the gift recipient and a targeting piece matched with the target piece on the live broadcast interface, and display a preset special effect that the virtual gift recipient receives when the virtual gift hits the target piece. The triggering module 213 may be configured to trigger the aiming feature to launch the virtual gift and display the launching process of the virtual gift on the live interface. The determining module 214 may be configured to determine whether the virtual gift hits the target piece.
Optionally, the display module 212 may further display a first live interface and a second live interface. And displaying a gift selection interface and a plurality of live broadcast areas which correspond to a plurality of microphone connecting users and are arranged at intervals on a first live broadcast interface, and displaying a sighting piece on a second live broadcast interface.
Optionally, the trigger module 213 may also be configured to detect an interface selection operation that selects a gift selection interface. When the interface selection operation is detected, the display module 212 responds to the interface selection operation to switch from the first live interface to the second live interface.
Optionally, the display module 212 may further display a plurality of virtual gifts and a plurality of pending target pieces corresponding to the plurality of live broadcast areas and arranged at intervals on the second live broadcast interface.
Optionally, the determining module 211 may be further configured to determine a virtual gift to be gifted among the plurality of virtual gifts, and determine a gift recipient to receive the virtual gift among the plurality of pending target pieces.
Optionally, the display module 212 may further display a gift selection area and display a plurality of virtual gifts arranged at intervals in the gift selection area.
Optionally, the triggering module 213 may be further configured to detect a gift switching operation, and the display module 212 switches the virtual gift displayed in the gift selection area in response to the gift switching operation.
Optionally, the display module 212 may further display a fan-shaped gift selection area in which a plurality of virtual gifts are arranged in an arc shape.
Optionally, the display module 212 may further display a virtual gift displayed in the gift selection area in a scrolling manner according to the switching direction and magnitude corresponding to the gift switching operation.
Optionally, the determining module 214 may be further configured to determine whether a duration of the virtual gift currently located in the preset position is greater than a preset time, where the preset position is displayed on the arc-shaped arrangement path of the plurality of virtual gifts in the gift selection area.
Optionally, the determining module 211 may be further configured to determine the virtual gift currently located in the preset position as the virtual gift to be gifted if the duration of the virtual gift in the preset position is greater than the preset time.
Optionally, the display module 212 may further display an undetermined target area set at an interval with the plurality of virtual gifts on the second live broadcast interface, and display a plurality of undetermined target components in the undetermined target area, where an arrangement relationship between the plurality of undetermined target components is consistent with an arrangement relationship between the plurality of live broadcast areas.
Optionally, the triggering module 213 may be further configured to detect a target selection operation for selecting at least one to-be-determined target component, the determining module 211 may be further configured to, in response to the target selection operation, use the microphone connecting user corresponding to the to-be-determined target component specified by the target selection operation as a gift recipient, and the displaying module 212 may further display the to-be-determined target component specified by the target selection operation as the target component in the to-be-determined target area.
Optionally, the display module 212 may also cyclically display a plurality of to-be-targeted components in a preset sequence in the to-be-targeted area.
Optionally, the triggering module 213 may be further configured to detect a first touch operation of the touch sight, and use the first touch operation as a target selection operation; the display module 212 may also stop the rotational display of the plurality of parts to be targeted in response to the target selection operation; and taking the microphone connecting user corresponding to the to-be-determined target part currently displayed in the to-be-determined target area as a gift-receiving party, and taking the to-be-determined target part currently displayed in the to-be-determined target area as a target part.
Optionally, the triggering module 213 may be further configured to detect a moving operation for moving the targeting element, and in response to the moving operation, move the targeting element to a final position specified by the moving operation.
Optionally, a second touch operation of touching the sighting piece is detected, the sighting piece is triggered to launch the virtual gift in response to the second touch operation, and a launching process of the virtual gift is displayed on a second live broadcast interface.
Optionally, the determination module 214 may also be used to determine whether the aiming position of the aiming piece falls within the effective range of the aiming piece.
Optionally, the determining module 211 may further be configured to acquire a targeting position of the targeting element falling within the effective range of the targeting element, and determine a targeting level corresponding to the targeting position.
Optionally, the display module 212 may also display a preset special effect corresponding to the aiming level.
Referring to fig. 15, the electronic device according to the second embodiment of the present application includes a processor 221, a memory 222, a display 223, and a communication circuit 224. The memory 222, the communication circuit 224 and the display 223 are respectively coupled to the processor 221. The memory 222 stores program data that the processor 221 executes to implement the interactive method embodiments for gifting virtual gifts as described in the present application.
The communication circuit 224 is used for the electronic device of the present embodiment to communicate with an external device, and the electronic device can transmit data to the external device or receive data from the external device through the communication circuit 224. The display screen 223 is used to implement the process of virtual gift interaction. The memory 222 is used for storing program data and may be a RAM, a ROM, or other type of storage device.
The processor 221 is used for controlling the operation of the electronic device, and the processor 221 may also be referred to as a Central Processing Unit (CPU). The processor 221 may be an integrated circuit chip having signal processing capabilities. The processor 221 may also be a general purpose processor, a Digital Signal Processor (DSP), an Application Specific Integrated Circuit (ASIC), an off-the-shelf programmable gate array (FPGA) or other programmable logic device, discrete gate or transistor logic, discrete hardware components. A general purpose processor may be a microprocessor or the processor 221 may be any conventional processor or the like.
For detailed description of each functional module or component in the first embodiment and the second embodiment of the electronic device of the present application, reference may be made to the description in the above embodiment of the interaction method for presenting a virtual gift of the present application, and details are not described here again.
In the several embodiments provided in the present application, it should be understood that the disclosed electronic device and the method for interacting with gifting a virtual gift can be implemented in other ways. For example, the above-described embodiments of the electronic device are merely illustrative, and for example, a module or a unit may be divided into only one logic function, and may be implemented in other ways, for example, a plurality of units or components may be combined or integrated into another system, or some features may be omitted or not executed. In addition, the shown or discussed mutual coupling or direct coupling or communication connection may be an indirect coupling or communication connection through some interfaces, devices or units, and may be in an electrical, mechanical or other form.
Units described as separate parts may or may not be physically separate, and parts displayed as units may or may not be physical units, may be located in one place, or may be distributed on a plurality of network units. Some or all of the units can be selected according to actual needs to achieve the purpose of the embodiment.
In addition, functional units in the embodiments of the present application may be integrated into one processing unit, or each unit may exist alone physically, or two or more units are integrated into one unit. The integrated unit can be realized in a form of hardware, and can also be realized in a form of a software functional unit.
Referring to fig. 16, the integrated unit may be stored in the device with storage function 230 if it is implemented in the form of a software functional unit and sold or used as a separate product. Based on such understanding, the technical solution of the present application may be substantially implemented or contributed by the prior art, or all or part of the technical solution may be embodied in a software product, which is stored in a storage device and includes instructions (program data) for causing a computer (which may be a personal computer, a server, a network device, or the like) or a processor (processor) to execute all or part of the steps of the method according to the embodiments of the present invention. The aforementioned storage device includes: various media such as a usb disk, a portable hard disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), a magnetic disk or an optical disk, and electronic devices such as a computer, a mobile phone, a notebook computer, a tablet computer, and a camera having the storage medium.
The description of the execution process of the program data in the device 230 with storage function may refer to the above-mentioned embodiment of the interactive method for gifting a virtual gift, and will not be described herein again.
The above description is only for the purpose of illustrating embodiments of the present application and is not intended to limit the scope of the present application, and all modifications of equivalent structures and equivalent processes, which are made by the contents of the specification and the drawings of the present application or are directly or indirectly applied to other related technical fields, are also included in the scope of the present application.

Claims (13)

1. An interaction method for presenting a virtual gift is applied to a live broadcast room with a plurality of connected-to-TV users, and is characterized in that the live broadcast room is provided with a live broadcast interface, and a sighting piece is displayed on the live broadcast interface, and the interaction method comprises the following steps:
determining a virtual gift to be given, and determining a gift receiver for receiving the virtual gift in the plurality of microphone users;
displaying a target piece which corresponds to the gift receiving party and is matched with the aiming piece on the live broadcast interface;
triggering the virtual gift to be transmitted to the aiming position of the aiming piece, and displaying the transmitting process of the virtual gift on the live broadcast interface;
judging whether the launched virtual gift hits the target piece;
and if so, displaying the preset special effect of the virtual gift received by the gift receiving party on the live broadcast interface.
2. The interactive method of gifting a virtual gift of claim 1 wherein,
the live broadcast interface comprises a first live broadcast interface and a second live broadcast interface, a gift selection interface and a plurality of live broadcast areas which correspond to the plurality of microphone connecting users and are arranged at intervals are displayed on the first live broadcast interface, and the aiming piece is displayed on the second live broadcast interface;
prior to the determining the virtual gift to be gifted, comprising:
detecting an interface selection operation for selecting the gift selection interface, responding to the interface selection operation, and switching from the first live interface to the second live interface;
displaying a plurality of virtual gifts and a plurality of to-be-determined target pieces which correspond to the live broadcast areas and are arranged at intervals on the second live broadcast interface;
the determining a virtual gift to be presented and determining a gift recipient to receive the virtual gift among the plurality of connected users includes:
determining a virtual gift to be gifted among the plurality of virtual gifts, and determining a gift recipient to receive the virtual gift among the plurality of pending target pieces.
3. The interactive method of gifting a virtual gift of claim 2 wherein,
the displaying a plurality of the virtual gifts and a plurality of pending target parts corresponding to the plurality of connected users on the second live broadcast interface comprises:
displaying a gift selection area on the second live broadcast interface, and displaying a plurality of virtual gifts arranged at intervals in the gift selection area;
detecting a gift switching operation, and switching the virtual gift displayed in the gift selection area in response to the gift switching operation.
4. The interactive method of gifting virtual gifts of claim 3,
the gift selection area is arranged in a fan shape, and the virtual gifts are arranged in the gift selection area in an arc shape;
the switching the virtual gift displayed in the gift selection area in response to the gift switching operation includes:
according to the switching direction and amplitude corresponding to the gift switching operation, the virtual gift displayed in the gift selection area is switched in a rolling mode in a wheel disc mode;
the determining of the virtual gift to be gifted among the plurality of virtual gifts includes:
judging whether the duration time of the virtual gift currently positioned in a preset position in the preset position is longer than preset time or not, wherein the preset position is displayed on the arc-shaped arrangement paths of the virtual gifts in the gift selection area;
if so, determining the virtual gift currently located at the preset position as the virtual gift to be presented.
5. The interactive method of gifting a virtual gift of claim 2 wherein,
the displaying a plurality of the virtual gifts and a plurality of pending target parts corresponding to the plurality of connected users on the second live broadcast interface comprises:
displaying pending target areas which are arranged at intervals with the virtual gifts on the second live broadcast interface, and displaying the pending target parts in the pending target areas, wherein the arrangement relationship among the pending target parts is consistent with the arrangement relationship among the live broadcast areas;
the determining a gift recipient of the plurality of pending target pieces to receive the virtual gift comprises:
detecting a target selection operation for selecting at least one to-be-determined target part;
and responding to the target selection operation, taking the microphone connecting user corresponding to the undetermined target part specified by the target selection operation as a gift receiver, and taking the undetermined target part specified by the target selection operation as the target part to be displayed in the undetermined target area.
6. The interactive method of gifting virtual gifts of claim 5, wherein,
the displaying the plurality of to-be-targeted components within the to-be-targeted area comprises:
circularly and circularly displaying the plurality of parts to be targeted in the region to be targeted according to a preset sequence;
the target selection operation of detecting and selecting at least one pending target part comprises the following steps:
detecting a first touch operation of touching the sighting piece, and taking the first touch operation as the target selection operation;
the responding to the target selection operation, taking the microphone connecting user corresponding to the undetermined target part specified by the target selection operation as a gift receiver, and taking the undetermined target part specified by the target selection operation as the target part to be displayed in the undetermined target area, including:
and responding to the target selection operation, stopping displaying the plurality of to-be-determined target parts in a rotating manner, taking the microphone connecting user corresponding to the to-be-determined target part currently displayed in the to-be-determined target area as the gift receiving party, and taking the to-be-determined target part currently displayed in the to-be-determined target area as the target part.
7. The interactive method of gifting a virtual gift of claim 1 wherein,
after a target piece which corresponds to the gift receiving party and is matched with the aiming piece is displayed on the live broadcast interface, the method comprises the following steps:
detecting a moving operation for moving the sighting piece;
and moving the aiming piece to a final position specified by the moving operation in response to the moving operation.
8. The interactive method of gifting a virtual gift of claim 1 wherein,
the triggering of the virtual gift to be launched toward the aiming location of the aiming piece includes:
detecting a second touch operation of touching the sighting piece;
and transmitting the virtual gift from a preset initial position to the aiming position of the aiming piece in response to the second touch operation.
9. The interactive method of gifting virtual gifts of claim 8,
the process of displaying the virtual gift on the live interface comprises the following steps:
and displaying the launching process of the virtual gift from the preset initial position to the aiming position through the aiming piece on the live broadcast interface.
10. The interactive method of gifting a virtual gift of claim 1 wherein,
the determining whether the virtual gift hits the target part includes:
judging whether the aiming position of the aiming piece falls into the effective range of the target piece;
the displaying that the gift-receiving party receives the preset special effect of the virtual gift comprises:
acquiring a position feature of the aiming position of the aiming piece in the effective range of the aiming piece, and determining an aiming grade corresponding to the position feature;
and displaying a preset special effect corresponding to the aiming grade.
11. An electronic device, comprising:
a determining module for determining a virtual gift to be presented and determining a gift recipient for receiving the virtual gift among the plurality of connected users;
the display module is used for displaying a target piece corresponding to the gift receiving party and a sighting piece matched with the target piece on the live broadcast interface;
the trigger module is used for triggering the aiming piece to launch the virtual gift and displaying the launching process of the virtual gift on the live broadcast interface;
the judging module is used for judging whether the virtual gift hits the target piece;
the display module is further used for displaying the preset special effect of the virtual gift received by the gift receiver when the virtual gift hits the target piece.
12. An electronic device comprising a processor, a memory, a communication circuit, and a display screen, the memory, the communication circuit, and the display screen being respectively coupled to the processor, the memory storing program data, the processor being configured to execute the program data to implement the interactive method of gifting virtual gifts according to any one of claims 1-10.
13. An apparatus having a storage function, characterized in that program data are stored, which can be executed to implement the interactive method of gifting a virtual gift according to any one of claims 1-10.
CN201911412605.0A 2019-12-31 2019-12-31 Interactive method, electronic equipment and device for presenting virtual gift Active CN111225226B (en)

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