CN113596498A - Virtual gift display method, device, system and storage medium in live broadcast - Google Patents

Virtual gift display method, device, system and storage medium in live broadcast Download PDF

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Publication number
CN113596498A
CN113596498A CN202110866578.5A CN202110866578A CN113596498A CN 113596498 A CN113596498 A CN 113596498A CN 202110866578 A CN202110866578 A CN 202110866578A CN 113596498 A CN113596498 A CN 113596498A
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China
Prior art keywords
gift
image
live broadcast
motion
live
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CN202110866578.5A
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Chinese (zh)
Inventor
许英俊
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Guangzhou Cubesili Information Technology Co Ltd
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Guangzhou Cubesili Information Technology Co Ltd
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Priority to CN202110866578.5A priority Critical patent/CN113596498A/en
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
    • H04N21/2187Live feed
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/239Interfacing the upstream path of the transmission network, e.g. prioritizing client content requests
    • H04N21/2393Interfacing the upstream path of the transmission network, e.g. prioritizing client content requests involving handling client requests
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/25Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
    • H04N21/262Content or additional data distribution scheduling, e.g. sending additional data at off-peak times, updating software modules, calculating the carousel transmission frequency, delaying a video stream transmission, generating play-lists
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/442Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
    • H04N21/44213Monitoring of end-user related data
    • H04N21/44218Detecting physical presence or behaviour of the user, e.g. using sensors to detect if the user is leaving the room or changes his face expression during a TV program
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4784Supplemental services, e.g. displaying phone caller identification, shopping application receiving rewards
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Databases & Information Systems (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Social Psychology (AREA)
  • General Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The application provides a method, a device, a system and a storage medium for displaying virtual gifts in live broadcasting, wherein firstly, when an emission type gift giving instruction is detected, a motion track of an emission type gift is obtained; then controlling the transmission type gift to move along the movement track; judging whether the transmitting gift hits the anchor image of the live broadcast room or not according to the motion track; if the transmitting-type gift hits the anchor image, the AR gift can be sent to the anchor, and the AR gift can interact with the anchor image to display the interaction effect of the AR gift and the anchor image. The method increases the movement of the gift after the gift is given by the user and the interaction between the AR gift and the anchor image through an interaction method, namely increases the virtual gift display mode and the display effect, thereby improving the retention rate and the watching time of the live broadcast watching of the user.

Description

Virtual gift display method, device, system and storage medium in live broadcast
Technical Field
The application relates to the technical field of live broadcast, in particular to a method, a device, a system and a storage medium for displaying a virtual gift in live broadcast.
Background
With the development of network technology, live webcast is becoming an important entertainment mode. During the live broadcast, the user may interact with the live broadcast room anchor he or she watches, e.g., the user gifts a virtual item to the anchor to form an interaction with the anchor. Currently, viewers present virtual gifts to a host through a client, which may be a single gift (i.e., only one gift at a time) or a continuous gift (i.e., multiple gifts may be presented at a time), thereby displaying the special effect of a single gift or a continuous gift at the client. However, the display mode is single, and the display effect is poor, so that the user experience is easily poor.
Content of application
In view of this, embodiments of the present application provide a method, an apparatus, a device, and a storage medium for displaying a virtual gift in live broadcasting.
In a first aspect, an embodiment of the present application provides a method for displaying a virtual gift in live broadcasting, where the method includes:
when an emission type gift giving instruction is detected, acquiring a motion track of an emission type gift;
controlling the transmission type gift to move along the movement track;
judging whether the transmitting type gift hits a main broadcasting image of a live broadcasting room or not according to the motion track;
if so, issuing an AR gift, wherein the AR gift can interact with the anchor image;
displaying an interactive effect of the AR gift with the anchor image.
In a second aspect, an embodiment of the present application provides a virtual gift display device in live broadcast, where the device includes:
the device comprises a motion track acquisition module, a display module and a display module, wherein the motion track acquisition module is used for acquiring the motion track of an emission type gift when an emission type gift giving instruction is detected;
the gift moving module is used for controlling the transmission type gift to move along the movement track;
the judging module is used for judging whether the transmitting type gift hits a main broadcasting image of a live broadcasting room or not according to the motion track;
the AR gift issuing module is used for issuing an AR gift, wherein the AR gift can interact with the anchor image;
and the interactive effect display module is used for displaying the interactive effect of the AR gift and the anchor image.
In a third aspect, an embodiment of the present application provides a virtual gift display system in live broadcasting, including: the system comprises live broadcast end equipment, a server and at least one client end equipment, wherein the live broadcast end equipment is connected with the at least one client end equipment through the server; the live broadcast end equipment is used for a main broadcast to carry out live broadcast to form a live broadcast room; any one of the client devices is configured to execute the live virtual gift display method provided in the first aspect.
In a fourth aspect, an embodiment of the present application provides a computer-readable storage medium, where a program code is stored in the computer-readable storage medium, and the program code may be called by a processor to execute the method for displaying a virtual gift in live broadcast provided in the first aspect.
According to the method, the device, the system and the storage medium for displaying the virtual gift in the live broadcast, firstly, when an emission type gift giving instruction is detected, a motion track of an emission type gift is obtained; then the transmitting type gift is moved along the movement track; judging whether the transmitting gift hits the anchor image of the live broadcast room or not according to the motion track; if the transmitting-type gift hits the anchor image, the AR gift can be sent to the anchor, and the AR gift can interact with the anchor image to display the interaction effect of the AR gift and the anchor image.
In the embodiment of the application, the virtual gift is set to be the transmission-type gift, when the user presents the transmission-type gift, the transmission-type gift can be controlled to move according to the movement track and judged according to the movement track, when the transmission-type gift hits the anchor image, the transmission-type gift interacts with the anchor image, and an interaction effect is displayed at the terminal (namely client equipment) of the user.
Drawings
In order to more clearly illustrate the embodiments of the present application or the technical solutions in the prior art, the drawings needed to be used in the description of the embodiments or the prior art will be briefly introduced below, it is obvious that the drawings in the following description are only embodiments of the present application, and for those skilled in the art, other drawings can be obtained according to the provided drawings without creative efforts.
Fig. 1 is a schematic view of an application scenario of a method for displaying a virtual gift in live broadcast according to an embodiment of the present application;
fig. 2 is a schematic flowchart of a method for displaying a virtual gift in live broadcast according to an embodiment of the present application;
fig. 3 is a visualization of a virtual gift display interface provided in one embodiment of the present application;
fig. 4 is a schematic flowchart of a motion trajectory acquisition method according to an embodiment of the present application;
FIG. 5 is a schematic diagram of a linear motion trajectory provided by an embodiment of the present application;
FIG. 6 is a schematic diagram of a curvilinear motion trajectory provided in accordance with an embodiment of the present application;
fig. 7 is a block diagram of a live virtual gift display device according to one embodiment of the present application;
fig. 8 is a schematic structural diagram of a computer-readable storage medium provided in an embodiment of the present application.
Detailed Description
The technical solutions in the embodiments of the present application will be described clearly and completely below, and it should be understood that the described embodiments are only a part of the embodiments of the present application, and not all embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present application.
For more detailed explanation of the present application, a method, an apparatus, a terminal device, and a computer storage medium for displaying a virtual gift in live broadcast provided by the present application are specifically described below with reference to the accompanying drawings.
Referring to fig. 1, fig. 1 is a schematic diagram illustrating an application scenario of a virtual gift presentation method in live broadcast provided by an embodiment of the present application, where the application scenario includes a server 102, a live broadcast end device 104, and a client device 106 provided by an embodiment of the present application. Wherein a network is arranged among the server 102, the live end device 104 and the client device 106. The network is used to provide a medium for communication links between the server 102, the live device 104, and the client device 106. The network may include various connection types, such as wired, wireless communication links, or fiber optic cables, to name a few. The server 102 can communicate with the live device 104 and the client device 106 to provide live services for the live device 104 or/and the client device 106. For example, the live device 104 may send a live video stream of a live room to the server 102, and the user may access the server 102 through the client device 106 to view the live video of the live room. For another example, the server 102 may also send notification messages to the user's client device 106 when the user subscribes to a live room. The live video stream can be a video stream currently live in a live platform or a complete video stream formed after the live broadcast is completed.
In some implementation scenarios, the live device 104 and the client device 106 may be used interchangeably. For example, a anchor may use live end device 104 to provide live video services to viewers, as well as to view live video provided by other anchors as users. For another example, a user may use the client device 106 to view live video provided by a main cast of interest, or may serve live video as a main cast to other viewers.
In this embodiment, the live device 104 and the client device 106 are both terminal devices, and may be various electronic devices with a display screen, including but not limited to a smart phone, a personal digital assistant, a tablet computer, a personal computer, a notebook computer, a virtual reality terminal device, an augmented reality terminal device, and the like. The live device 104 and the client device 106 may have internet products installed therein for providing live internet services, for example, the internet products may be applications APP, Web pages, applets, and the like used in a computer or a smart phone and related to live internet services.
In the live broadcast, the audience user can interact with the main broadcast user, and a gift presenting function is often used in the interaction process, namely, the audience user presents the gift to the main broadcast user. The specific implementation process is as follows: the method comprises the steps that a spectator user sends a gift presentation request to a server through client equipment, the server obtains a corresponding virtual gift according to the gift presentation request of the spectator user, and the virtual gift is correspondingly issued to live broadcast end equipment of a main broadcast user and the client equipment of the spectator user so as to display the gift. The server acquires the corresponding gift and configures the corresponding display mode according to the request of the audience user.
It is understood that the application scenario shown in fig. 1 is only one possible example, and in other possible embodiments, the application scenario may include only some of the components shown in fig. 1 or may also include other components. For example, the application scenario shown in fig. 1 may further include a video capture terminal 108 for capturing a live video frame of the anchor, where the video capture terminal 108 may be directly installed or integrated in the live end device 104, or may be independent of the live end device 104, and the like, and this embodiment is not limited herein.
It should be understood that the number of live devices 104, client devices 106, networks, and servers 102 is merely illustrative. There may be any number of live devices 104, client devices 106, networks, and servers 102, as desired for an implementation. For example, the server may be a server cluster composed of a plurality of servers. The live device 104 and the client device 106 interact with the server through the network to receive or send messages and the like. The server 102 may be a server that provides various services. Wherein the live device 104 or the client device 102 may be configured to execute the live virtual gift display method provided in the embodiment of the present application. In addition, the server may also be configured to execute the method steps of displaying the interactive effect and the method steps other than the gift effect in the step of the live virtual gift display method provided in the embodiment of the present application. In addition, when the live device 104 or the client device 102 executes a live virtual gift presentation method provided in this embodiment of the application, a part of the steps may be executed in the live device 104 or the client device 102, and a part of the steps may be executed in a server, which is not limited herein.
Based on this, the embodiment of the application provides a virtual gift display method in live broadcasting. Referring to fig. 2, fig. 2 is a schematic flow chart illustrating a method for displaying a virtual gift in live broadcast according to an embodiment of the present application, which is described by taking the method applied to the client device in fig. 1 as an example, and includes the following steps:
in step S110, when the transmission-type gift-giving instruction is detected, the movement trajectory of the transmission-type gift is acquired.
Specifically, an audience user can click to use a live broadcast application (for example, YY) installed on the client device, select to enter any one live broadcast room to watch live broadcast, and can give a virtual gift to a main broadcast in the process of watching live broadcast, at this time, a virtual gift interface needs to be opened, some virtual gifts can be displayed on the virtual gift interface, and the user can select a gift to be given to the main broadcast by clicking a virtual gift icon.
The virtual gifts may include, among other things, normal gifts and emissive gifts. The common gift is displayed at a specific position on a live broadcast interface after being given by a user, and only a virtual gift of a gift icon and a gift special effect can be displayed. The transmission type gift is a novel virtual gift configured by management personnel, the novel virtual gift can display the whole motion process on a live broadcast interface after being given by a user, namely, a gift icon starts from a starting point, moves to a destination along a motion track, and displays a special effect of the gift at the destination. For example, a rocket worth 0.1 wye may be configured by the manager as an emissive gift by the back office.
Alternatively, the client device may determine whether the virtual gift interface includes the transmission-type gift by traversing the virtual gift list, and may specifically determine by the type identifier on the virtual gift. The type identifier may be in various forms, such as a field or a graphic.
As shown in fig. 3, the manager configures the rocket as an emissive gift (a virtual gift marked by a dashed box in fig. 3), and marks two words of activity at the upper right corner of the rocket, wherein the activity is the type identifier of the emissive gift.
In addition, the transmission type gift generally includes a transmission mode identifier besides the type identifier, and the transmission mode identifier is used to indicate or explain the type of the transmission type gift movement track, such as straight line transmission, arc transmission (i.e. curve transmission) and the like.
When the user wants to give a virtual gift to the live broadcast, a gift-giving instruction is generated when the virtual gift icon is clicked. When the emissive gift icon is clicked, an emissive gift-giving instruction is generated, wherein the emissive gift-giving instruction generally includes identification information of the emissive gift and quantity information, the identification information is mainly used for determining which kind of the emissive gift is given by the user (i.e., determining the type of the emissive gift, such as hot air balloon or squash car), and the quantity information is used for determining the quantity of the emissive gift given by the user.
Further, the movement locus includes a straight movement locus and an arc movement locus (i.e., a curved movement locus). The movement locus may be formed in various ways. For example, the server may store a series of linear motion tracks and arc motion tracks configured by the manager in advance, and randomly acquire the motion tracks from the server when the user needs to give a gift of the transmission type. For example, the content may be selected from a library provided by a live program, or may be custom generated, but not limited thereto, by the viewer user. The setting of the motion track can be before the transmission type gift to be given is selected, or can be when the transmission type gift to be given is selected to be given. The motion trajectories of different transmission-type gifts may be the same or different.
Further, several embodiments of obtaining the motion track of the transmission type gift are given, and the following description is related to the following:
first embodiment mode:
referring to fig. 4, in an embodiment, the motion trajectory includes a linear motion trajectory, and in step S110, obtaining the motion trajectory of the transmission-type gift includes:
in step S112, the starting position, the launching angle, and the moving height or moving distance of the transmission type gift are acquired.
The starting position is the starting point of the transmission type gift movement, and the position is usually preset and can be any position in the screen of the client device. In actual live broadcast, for optimization of the effect display, the middle position of the bottommost end (i.e. the end farthest from the anchor image) of the client device is often selected as a starting point, for example, point a in fig. 5.
The launch angle refers to an angle formed by multiplying a straight line perpendicular to the horizontal direction in the vertical direction of the screen of the client device with the straight line motion track, wherein the start position is the start position, for example, θ in fig. 5.
The movement height refers to the distance length of the transmission type gift from the starting point to the end point in the vertical direction (i.e., vertical direction), such as h in fig. 5 (i.e., distance from a to a1 point, distance of right-angled side of triangle). Wherein, the value range of h is 0 to the maximum height value of the screen (the length value of the screen when the screen is vertical, and the width value of the screen when the screen is horizontal).
The movement distance is a distance length from the starting point to the ending point of the transmission type gift, for example, L in fig. 5, where L ranges from 0 to a screen diagonal length value.
The starting position, the launching angle, the moving height or the moving distance can be automatically input by the user through a mobile phone interface when giving the transmission type gift, and can also be selected according to parameter options provided by a live program. It may also be what the user collected by the sensor of the client device by rotating the client device (e.g., a cell phone) when giving away the transmission type gift.
In an optional implementation manner, the specific process of the sensor of the client device acquiring the starting position, the emission angle, and the movement height or the movement distance is as follows: after the user clicks the transmission type gift icon, the client device can start a self direction sensor, a guiding mode of user operation is displayed on a screen, and the user can tilt or rotate the mobile phone left and right according to the guiding mode, so that a transmitting angle, a movement height or a movement distance are formed. The guiding manner may be a guiding line showing a dashed line in the middle of the bottom of the client device, and the dashed line guiding line may be shifted left and right according to the inclination of the client device, so as to determine the transmitting direction (i.e., the transmitting angle).
For the direction sensor, it includes a direction angle, a side view angle and a bottom view angle. Where the azimuth angle (the angle of rotation about the z-axis). This is the angle between the current compass direction and the magnetic north of the client device. If the upper edge of the client device faces the north magnetic direction, the azimuth angle is 0 degree; if the upper edge is facing south, the azimuth is 180 degrees. Similarly, if the upper edge is east, the azimuth is 90 degrees; if the upper edge is facing west, the azimuth is 270 degrees.
Pitch angle (the angle of rotation about the x-axis). This is the angle between a plane parallel to the screen of the client device and a plane parallel to the ground. If the client device is placed parallel to the ground with its lower edge closest to the user, while the client device upper edge is tilted towards the ground, the pitch angle will become positive. Tilting in the opposite direction (moving the upper edge of the device away from the ground) will change the pitch angle to a negative value. The pitch angle ranges from-180 degrees to 180 degrees.
Roll angle (angle of rotation about the y-axis). This is the angle between a plane perpendicular to the screen of the client device and a plane perpendicular to the ground. If the client device is placed parallel to the floor with its lower edge closest to the user while the client device left edge is tilted toward the floor, the roll angle will become positive. Tilting in the opposite direction (moving the right edge of the device towards the ground) will bring the roll angle to a negative value. The roll angle has a value in the range of-90 degrees to 90 degrees.
It can be seen that the emission angle may be-180 to 270 degrees, but in practice, only-90 to 90 degrees are usually required to be obtained, but for the emission type gift display effect, the emission angle is usually-30 to 30 degrees.
In addition, when selecting the transmission angle by tilting the client device, the selection may be repeated for a certain time (usually set to a countdown time), based on the transmission angle selected at the last moment.
The emission height or the emission distance can be randomly generated within the value range, and specifically, a value can be randomly generated by adopting a random seed method.
And step S114, calculating the end position of the transmission type gift according to the transmission angle and the movement height or the transmission angle and the movement distance.
And step S116, forming a linear motion track according to the starting position and the end position.
And the terminal position of the transmission gift can be calculated after the transmission angle, the movement height or the movement distance is acquired. Alternatively, assuming the starting point is a, the a coordinate is (x)A,yA) The end point position is C, and the C coordinate is (x)C,yC) The launching angle is theta, the movement height is h, and the movement distance is L. Then, xC=h.tanθ,yCH; or xC=L.sinθ,yC=L.cosθ。
And a linear motion track can be formed after the initial position and the final position are determined.
By adopting the method, the participation degree of the user in the motion track generation process can be increased, namely, the participation of the user in watching the gift presented in the live broadcast is increased, so that the interest of the live broadcast is improved.
Second embodiment mode:
in one embodiment, the motion trajectory includes a curved motion trajectory, and the obtaining of the motion trajectory of the transmission-type gift in the step S110 further includes:
acquiring the starting position, the launching angle and the moving height or the moving distance of the launching type gift; and calculating the end position of the transmission type gift according to the transmission angle and the movement height or the transmission angle and the movement distance. Randomly selecting a point out of the starting position and the end position, and recording the point as a middle position; and drawing a Bezier curve according to the starting position, the middle position and the end position to form a curve motion track.
The method for obtaining the starting position, the launching angle, the moving height or the moving distance of the transmission-type gift, and the method for calculating the ending position of the transmission-type gift refer to the related contents in the embodiments of steps S112 to S114, and are not described herein again.
In particular, on a straight-line basis, there are already two point coordinates, namely the starting position a (x)A,yA) End position C (x)C,yC) And then selecting a point to form a curve. In the present embodiment, at the start position A (x)A,yA) End position C (x)C,yC) In addition, a point is arbitrarily selected and marked as the middle position B (x)B,yB) And then drawing a Bezier curve according to the Bezier equation to form a curvilinear motion track.
Intermediate position B (x)B,yB) May be in addition to a (x) in the client device screenA,yA) And C (x)C,yC) Any point other than; but in practice and for emissive gift display effects it is common to select a point between a and C, e.g. as shown in fig. 6, y may be selectedBL/2; and xBCan be any value, such as xBCan be reacted with xAThe same is true.
The bezier curve, also called a bezier curve or a bezier curve, may be a smooth curve formed by three or more points. When three points exist, a quadratic formula is adopted:
B(t)=(1-t)2p0+2t(1-t)+t2p2,t∈[0,1]
wherein, P0、P1、P2Which respectively refer to three points, which in this embodiment correspond to A, B and C, respectively.
Third embodiment:
in one embodiment, in executing step S110, acquiring a motion trajectory of the transmission-type gift, further includes:
responding to the sliding path of the finger of the user on the screen or responding to the motion path of the space gesture of the user to form a motion track.
Specifically, the motion trajectory may also be formed according to a sliding path generated by a user sliding on a screen of the client device with a finger; or may be formed by a detected motion path of the user through an isolated gesture in a detection area (e.g., an infrared sensing area) of the client device.
By adopting the method, the participation degree of the user in the motion track generation process can be increased, namely, the participation of the user in watching the gift presented in the live broadcast is increased, so that the interest of the live broadcast is improved.
And step S120, controlling the transmission type gift to move along the movement track.
After the motion trajectory is obtained, the transmission-type gift can be controlled to move along the motion trajectory, so that a motion animation can be generated.
Optionally, when the transmission type gift reaches the end of the motion track, the corresponding gift effect is displayed. For example, assuming that the transmission type gift is fireworks, when the fireworks move along the movement track to reach the end point, the effect of fireworks explosion can be generated.
It should be noted that the gift effects of different gifts may be different, specifically determined according to the set gift display effect.
By adopting the method, the display mode and effect of the virtual gift can be further increased, so that the live broadcast watching retention rate and the live broadcast watching duration of the user are improved.
Step S130, determining whether the transmission type gift hits the anchor image of the live broadcast room according to the motion trajectory.
Specifically, it is determined whether the transmission type gift hits the anchor image of the live broadcast room to determine whether the anchor image appears on the motion trajectory of the transmission type gift. As long as the anchor image appears at any position in the trajectory of the motion of the emissive gift, it indicates that the emissive gift hits the anchor image of the live room.
In step S140, the AR gift is issued.
Wherein the AR gift can interact with the anchor image.
Step S150, displaying an interactive effect of the AR gift and the anchor image.
The AR gift is a special virtual gift generated by combining AR technology, and the virtual gift can interact with the anchor (i.e. anchor image) according to some set interaction rules. The interaction mode can be various and is determined according to the type of the virtual gift. For example, if the AR gift is a mask, the mask may be applied over the face of the anchor image; if the AR gift is lipstick, the lipstick can be applied to the lips of the anchor image, simulating the act of applying the lipstick; if the AR gift is hair accessories, the hair accessories may be worn on the hair of the anchor image, and so on, the AR gift may follow its synchronous motion as the anchor image moves. In addition, there are various interaction modes, which are not limited herein.
The AR gift may be delivered by the client device that sends the transmission-type gift, or may be delivered by the server. When the client equipment which sends the transmission type gift issues, the client equipment directly sends the AR gift to interact with the anchor image only when judging that the transmission type gift hits the anchor image in the live broadcast room; when the transmission type gift is delivered by the server, when judging that the transmission type gift hits the main broadcasting image of the live broadcasting room, the client device sending the transmission type gift needs to send hit information to the server, wherein the hit information is used for indicating the server to deliver the AR gift.
In addition, the types of the AR gifts are various, and the client equipment or the server can randomly issue the AR gifts; the corresponding AR gift may also be selected based on the level of the anchor, or the user level giving away the transmission gift, the value of the transmission gift, etc.
According to the method for displaying the virtual gift in the live broadcast, firstly, when an emission type gift giving instruction is detected, a motion track of an emission type gift is obtained; then the transmitting type gift is moved along the movement track; judging whether the transmitting gift hits the anchor image of the live broadcast room or not according to the motion track; if the transmitting-type gift hits the anchor image, the hitting information is sent to the server, the server can send the AR gift to the anchor at the moment, the AR gift can interact with the anchor image, and the interaction effect of the AR gift and the anchor image is displayed.
In the embodiment of the application, the virtual gift is set to be the transmission-type gift, when the user presents the transmission-type gift, the transmission-type gift can move according to the movement track and is judged according to the movement track, when the transmission-type gift hits the anchor image, the AR gift and the anchor image are sent to the server to interact, the interaction effect is displayed at the terminal of the user, the movement of the gift after the user presents the gift and the interaction between the AR gift and the anchor image are increased through an interaction method, namely, the virtual gift display mode and the display effect are increased, and the live broadcast watching retention rate and the live broadcast watching duration of the user are improved.
Further, a specific embodiment of the transmission type gift moving along the moving track is also provided, and the specific embodiment is described in detail below.
In one embodiment, in performing step S120, controlling the transmission-type gift to move along the movement track includes: acquiring the set movement time of the transmission type gift; calculating the movement speed of the transmission type gift according to the movement track and the movement time; the control transmitting type gift moves along the movement track according to the movement speed.
Specifically, the movement time of the transmission type gift can be set; under the condition that the movement track is fixed, different movement time corresponds to different movement speeds, and then the movement speed of the transmission type gift can be controlled by setting different movement times, so that the display effect of the virtual gift is increased.
Next, several embodiments of determining whether the transmission type gift hits the anchor image of the live broadcast room are also given, and the following is described in detail:
the first embodiment:
in one embodiment, in the step S130, determining whether the transmission type gift hits the anchor image of the live broadcast room according to the motion trajectory includes: acquiring image coordinates of a main broadcast in a live broadcast room; substituting the abscissa value of the image coordinate into a function equation corresponding to the motion track to calculate a target value; and when the ordinate value of the image coordinate and the target value are smaller than a preset threshold value, judging that the transmission type gift hits the anchor image.
Specifically, the image coordinates of the anchor in the live broadcast room may be obtained, and the coordinates may be the face of the anchor, or the anchor at any position of the anchor that can be displayed in the live broadcast room, such as the head, the neck, and the like. In an actual live broadcast, the coordinates of the anchor face are typically selected. Optionally, the anchor face data between the broadcasters may be recognized by a face recognition function of the client device, so as to obtain the anchor face data coordinates. Then, the x coordinate (i.e., abscissa) of the face data is substituted into the function equation of the gift track, after the y value (i.e., target value) is calculated, the calculated y value is compared with the y value in the coordinates of the face data, and if the difference is smaller than a preset threshold (e.g., 20 pixels), it is determined that the gift hits the face part (i.e., anchor image).
The function equation of the gift track may be a straight line equation (e.g., y ═ 3x + w/2), or may be a curve equation (e.g., y ═ 1-t) ^2P0+2t (1-t) P1+ t ^2P2+ w/2), and the function equation is specifically determined according to the acquired motion track.
In this way, whether the transmission type gift hits the user image can be quickly determined.
The second embodiment:
in one embodiment, in the step S130, determining whether the transmission type gift hits the anchor image of the live broadcast room according to the motion trajectory further includes:
and intercepting a moving image generated when the transmission type gift moves along the motion track, carrying out image recognition on the moving image, and judging that the transmission type gift hits the main broadcast image when the live broadcast image is recognized to be on the motion track.
Specifically, a moving image generated during the movement of the transmission type gift may be intercepted, and then the moving image may be subjected to image recognition, and when it is recognized that the live image is on the movement locus, it is determined that the transmission type gift hits the anchor image. In this way, whether the transmission type gift hits the user image can be quickly determined.
Third embodiment:
in one embodiment, in the step S130, determining whether the transmission type gift hits the anchor image of the live broadcast room according to the motion trajectory further includes:
intercepting a live broadcast image; carrying out image recognition on the live broadcast image to obtain the coordinates of the anchor image; comparing the coordinates of the anchor image with the coordinates of the motion trajectory; when the coordinates of the anchor image match the coordinates of the motion trajectory, it is determined that the transmission-type gift hits the anchor image.
Specifically, a live image is captured, wherein the live image includes a anchor image, and then the coordinates of the anchor image can be obtained by performing image recognition on the live room image. And then comparing the coordinates of the anchor image with the coordinates of the motion trail, and judging that the transmission type gift hits the anchor image when the coordinates of the anchor image are matched with the coordinates of the motion trail. The coordinates of the motion tracks are usually multiple, and as long as the coordinates of the anchor image match the coordinates of any one motion track, it can be determined that the transmission-type gift hits the anchor image.
In an alternative embodiment: after intercepting the live broadcast image, the client device can also send the live broadcast image and the motion track of the transmission type gift to the server, the server can perform image identification on the live broadcast image to obtain the coordinate of the anchor image, compare the coordinate of the anchor image with the coordinate of the motion track, and then send the comparison result to the client device, and the client device can determine whether the transmission type gift hits the anchor image according to the comparison result. Specifically, when the coordinates showing the anchor image in the comparison result match with the coordinates of the motion trajectory, it can be determined that the transmission-type gift hit the anchor image. The server is adopted to perform image recognition on the live broadcast image, compare the coordinate of the anchor image with the coordinate of the motion track and the like, so that the data processing amount of the client equipment can be reduced, and the phenomena of blocking and the like when the client equipment watches the live broadcast are avoided.
In one embodiment, the method for displaying the virtual gift in the live broadcast further comprises the following steps:
and sending the transmission type gift and the motion trail to other client devices of the live broadcast room so as to enable the other client devices to display the animation effect of the transmission type gift moving along the motion trail.
Specifically, when the user presents the transmission-type gift to the main broadcast, the transmission-type gift information, the transmission track, and the like are transmitted to other client devices in the live broadcast room, and the other client devices can also display the same animation effect.
It should be understood that although the steps in the flowcharts of fig. 2 and 4 are shown in order as indicated by the arrows, the steps are not necessarily performed in order as indicated by the arrows. The steps are not performed in the exact order shown and described, and may be performed in other orders, unless explicitly stated otherwise. Moreover, at least some of the steps in fig. 2 and 4 may include multiple sub-steps or multiple stages, which are not necessarily performed at the same time, but may be performed at different times, and the order of performing the sub-steps or stages is not necessarily sequential, but may be performed alternately or alternately with other steps or at least some of the sub-steps or stages of other steps.
The embodiment disclosed in the application describes a live virtual gift display method in detail, and the method disclosed in the application can be implemented by devices in various forms, so that the application also discloses a live virtual gift display device corresponding to the method, and a specific embodiment is given below for detailed description.
Please refer to fig. 7, which is a device for displaying a virtual gift in live broadcasting disclosed in the embodiment of the present application, and the device mainly includes:
the motion trail obtaining module 710 is configured to obtain a motion trail of the transmission-type gift when the transmission-type gift-giving instruction is detected.
And a gift moving module 720 for controlling the transmission type gift to move along the moving track.
The determining module 730 is configured to determine whether the transmission type gift hits the anchor image in the live broadcast room according to the motion trajectory.
The AR gift issuing module 740 is configured to issue an AR gift when the transmission-type gift hits the anchor image of the live room, wherein the AR gift can interact with the anchor image.
And an interactive effect display module 750 for displaying an interactive effect of the AR gift and the anchor image.
In one embodiment, the motion trajectory includes a linear motion trajectory, and the motion trajectory acquisition module includes:
the information acquisition module is used for acquiring the starting position, the launching angle and the movement height or the movement distance of the launching type gift;
and the end position calculating module is used for calculating the end position of the transmitting type gift according to the transmitting angle and the moving height or the transmitting angle and the moving distance.
And the linear motion track forming module is used for forming a linear motion track according to the initial position and the end position.
In one embodiment, the motion trajectory includes a curvilinear motion trajectory, and the motion trajectory acquisition module includes:
and the information acquisition module is used for acquiring the starting position, the launching angle and the moving height or the moving distance of the launching type gift.
And the end position calculating module is used for calculating the end position of the transmitting type gift according to the transmitting angle and the moving height or the transmitting angle and the moving distance.
And the middle position selection module is used for randomly selecting one point out of the starting position and the end position and recording the point as a middle position.
And the curve motion track forming module is used for drawing a Bezier curve according to the starting position, the middle position and the end position so as to form a curve motion track.
In one embodiment, the motion trail acquisition module is used for responding to a sliding path of a finger of a user on a screen or responding to a motion path of a space gesture of the user to form a motion trail.
In one embodiment, the gift movement module is used for acquiring the movement time of the set transmission type gift; calculating the movement speed of the transmission type gift according to the movement track and the movement time; the transmission type gift is moved along the movement track according to the movement speed.
In one embodiment, the system comprises a judging module, a judging module and a display module, wherein the judging module is used for acquiring image coordinates of a main broadcast in a live broadcast room; substituting the abscissa value of the image coordinate into a function equation corresponding to the motion track to calculate a target value; and when the ordinate value of the image coordinate and the target value are smaller than a preset threshold value, judging that the transmission type gift hits the anchor image.
In one embodiment, the judging module is used for intercepting a moving image generated when the transmission type gift moves along a moving track; carrying out image recognition on the moving image; when the live image is recognized to be on the motion track, the transmission type gift is judged to hit the main broadcast image.
In one embodiment, the device comprises a judging module, a judging module and a display module, wherein the judging module is used for intercepting a live image; carrying out image recognition on the live broadcast room image to obtain the coordinates of the anchor image; comparing the coordinates of the anchor image with the coordinates of the motion trajectory; when the coordinates of the anchor image match the coordinates of the motion trajectory, it is determined that the transmission-type gift hits the anchor image.
In one embodiment, the determining module comprises:
and the image intercepting module is used for intercepting the live broadcast image.
The image and track sending module is used for sending the live broadcast image and the motion track to the server; the live broadcast image and the motion track are respectively used for enabling the server to obtain the coordinate of the anchor image and the coordinate of the motion track, and the coordinate of the anchor image is compared with the coordinate of the motion track to obtain a comparison result.
And the comparison result receiving module is used for receiving the comparison result sent by the server.
And the first judging module is used for judging whether the transmission type gift hits the anchor image according to the comparison result.
In one embodiment, the gift effect display module is used for displaying the corresponding gift effect when the transmitting gift reaches the end point of the motion track.
In one embodiment, the live virtual gift presentation apparatus further comprises: the gift and track sending module is used for sending the transmission type gift and the motion track to other client equipment of the live broadcast room so that the other client equipment can display the animation effect of the transmission type gift moving along the motion track.
In one embodiment, the AR gift issuing module is configured to send hit information to the server when the transmission-type gift hits an anchor image of the live broadcast room, where the hit information is used to instruct the server to issue the AR gift.
For the specific definition of the virtual gift-presenting device in the live broadcast, the above definition of the method may be referred to, and will not be described herein again. The various modules in the above-described apparatus may be implemented in whole or in part by software, hardware, and combinations thereof. The modules can be embedded in a hardware form or independent of a processor in the terminal device, and can also be stored in a memory in the terminal device in a software form, so that the processor can call and execute operations corresponding to the modules.
Referring to fig. 1, fig. 1 is a block diagram illustrating a structure of a virtual gift display system in live broadcast according to an embodiment of the present disclosure (i.e., an application scenario diagram of a virtual gift display method). The live virtual gift presentation system includes a server 102, a live device 104, and a client device 106. Wherein a network is arranged among the server 102, the live end device 104 and the client device 106. The live end device 104 is used for live broadcasting of the main broadcast to form a live broadcasting room.
The client device 106 is configured to perform the method described in the above embodiment of the virtual gift presentation method applied to live broadcast.
The client device provided by the embodiment of the application is used for realizing the corresponding live virtual gift display method in the foregoing method embodiment, and has the beneficial effects of the corresponding method embodiment, which are not described herein again.
Referring to fig. 8, a block diagram of a computer-readable storage medium according to an embodiment of the present disclosure is shown. The computer readable storage medium 80 stores a program code, which can be called by the processor to execute the method described in the above embodiment of the virtual gift display method in live broadcast, or can be called by the processor to execute the method described in the above embodiment of the virtual gift display method in live broadcast.
The computer-readable storage medium 80 may be an electronic memory such as a flash memory, an EEPROM (electrically erasable programmable read only memory), an EPROM, a hard disk, or a ROM. Alternatively, the computer-readable storage medium 80 includes a non-transitory computer-readable storage medium. The computer readable storage medium 80 has storage space for program code 82 for performing any of the method steps of the method described above. The program code can be read from or written to one or more computer program products. The program code 82 may be compressed, for example, in a suitable form.
In the description herein, reference to the description of the term "one embodiment," "some embodiments," "an example," "a specific example," or "some examples," etc., means that a particular feature, structure, material, or characteristic described in connection with the embodiment or example is included in at least one embodiment or example of the application. In this specification, the schematic representations of the terms used above are not necessarily intended to refer to the same embodiment or example. Furthermore, the particular features, structures, materials, or characteristics described may be combined in any suitable manner in any one or more embodiments or examples. Furthermore, various embodiments or examples and features of different embodiments or examples described in this specification can be combined and combined by one skilled in the art without contradiction.
The previous description of the disclosed embodiments is provided to enable any person skilled in the art to make or use the present application. Various modifications to these embodiments will be readily apparent to those skilled in the art, and the generic principles defined herein may be applied to other embodiments without departing from the spirit or scope of the application. Thus, the present application is not intended to be limited to the embodiments shown herein but is to be accorded the widest scope consistent with the principles and novel features disclosed herein.

Claims (14)

1. A method for displaying virtual gifts in live broadcast is characterized by comprising the following steps:
when an emission type gift giving instruction is detected, acquiring a motion track of the emission type gift;
controlling the transmission type gift to move along the movement track;
judging whether the transmitting type gift hits a main broadcasting image of a live broadcasting room or not according to the motion track;
if so, issuing an AR gift, wherein the AR gift can interact with the anchor image;
displaying an interactive effect of the AR gift with the anchor image.
2. The method of claim 1, wherein the motion profile comprises a linear motion profile, and wherein obtaining the motion profile of the transmission-type gift comprises:
acquiring the starting position, the launching angle and the moving height or the moving distance of the launching type gift;
calculating the end point position of the transmission type gift according to the transmission angle and the movement height or the transmission angle and the movement distance;
and forming the linear motion track according to the starting position and the end position.
3. The method of claim 1, wherein the motion profile comprises a curvilinear motion profile, and wherein obtaining the motion profile of the transmission-type gift comprises:
acquiring the starting position, the launching angle and the moving height or the moving distance of the launching type gift;
calculating the end point position of the transmission type gift according to the transmission angle and the movement height or the transmission angle and the movement distance;
optionally selecting one point out of the starting position and the end position, and recording the point as a middle position;
and drawing a Bezier curve according to the starting position, the middle position and the end position to form the curve motion track.
4. The method of claim 1, wherein obtaining the trajectory of the motion of the transmission-type gift comprises:
responding to a sliding path of a finger of the user on the screen or responding to a motion path of a space gesture of the user to form the motion track.
5. The method of claim 1, wherein controlling the emissive gift to move along the motion trajectory comprises:
acquiring the set movement time of the transmission type gift;
calculating the movement speed of the transmission type gift according to the movement track and the movement time;
and controlling the transmission type gift to move along the movement track according to the movement speed.
6. The method according to any one of claims 1-5, wherein said determining whether the transmission type gift hits a main broadcasting image of a live broadcasting room according to the motion trajectory comprises:
acquiring image coordinates of a main broadcast in a live broadcast room;
substituting the abscissa value of the image coordinate into a function equation corresponding to the motion track to calculate a target value;
and when the ordinate value of the image coordinate and the target value are smaller than a preset threshold value, judging that the transmission type gift hits the anchor image.
7. The method according to any one of claims 1-5, wherein said determining whether the transmission type gift hits a main broadcasting image of a live broadcasting room according to the motion trajectory comprises:
intercepting a live broadcast image;
carrying out image recognition on the live broadcast image to obtain the coordinates of the anchor image;
comparing the coordinates of the anchor image with the coordinates of the motion trajectory;
and when the coordinates of the anchor image are matched with the coordinates of the motion track, judging that the transmission type gift hits the anchor image.
8. The method according to any one of claims 1-5, wherein said determining whether the transmission type gift hits a main broadcasting image of a live broadcasting room according to the motion trajectory comprises:
intercepting a live broadcast image;
sending the live broadcast image and the motion trail to a server; the live broadcast image and the motion track are respectively used for enabling the server to obtain the coordinates of a anchor image and the coordinates of the motion track, and the coordinates of the anchor image and the coordinates of the motion track are compared to obtain a comparison result;
and receiving the comparison result sent by the server, and judging whether the transmission type gift hits the anchor image according to the comparison result.
9. The method of any one of claims 1-5, further comprising:
and when the transmitting type gift reaches the end point of the motion track, displaying the corresponding gift effect.
10. The method of any one of claims 1-5, further comprising:
and sending the transmission type gift and the motion trail to other client-side equipment of the live broadcast room so as to enable other client-side equipment to display the animation effect of the transmission type gift moving along the motion trail.
11. The method of any of claims 1-5, wherein the sending the AR gift comprises:
and when the transmitting type gift hits the anchor image of the live broadcast room, sending hit information to a server, wherein the hit information is used for indicating the server to issue the AR gift.
12. A live virtual gift display device, the device comprising:
the device comprises a motion track acquisition module, a display module and a display module, wherein the motion track acquisition module is used for acquiring the motion track of an emission type gift when an emission type gift giving instruction is detected;
the gift moving module is used for controlling the transmission type gift to move along the movement track;
the judging module is used for judging whether the transmitting type gift hits a main broadcasting image of a live broadcasting room or not according to the motion track;
the AR gift issuing module is used for issuing an AR gift when the transmitting type gift hits an anchor image of a live broadcast room, wherein the AR gift can interact with the anchor image;
and the interactive effect display module is used for displaying the interactive effect of the AR gift and the anchor image.
13. A virtual gift display system in live broadcast is characterized by comprising live broadcast end equipment, a server and at least one client end equipment, wherein the live broadcast end equipment is connected with the at least one client end equipment through the server;
the live broadcast end equipment is used for a main broadcast to carry out live broadcast to form a live broadcast room;
any of the client devices is adapted to perform the method of any of claims 1-11.
14. A computer-readable storage medium, having stored thereon program code that can be invoked by a processor to perform the method according to any one of claims 1 to 11.
CN202110866578.5A 2021-07-29 2021-07-29 Virtual gift display method, device, system and storage medium in live broadcast Pending CN113596498A (en)

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