CN109743335A - Interactive system, server, client and exchange method - Google Patents

Interactive system, server, client and exchange method Download PDF

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Publication number
CN109743335A
CN109743335A CN201910161768.XA CN201910161768A CN109743335A CN 109743335 A CN109743335 A CN 109743335A CN 201910161768 A CN201910161768 A CN 201910161768A CN 109743335 A CN109743335 A CN 109743335A
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China
Prior art keywords
client
game
main broadcaster
server
tourist
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CN201910161768.XA
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Chinese (zh)
Inventor
丘建荣
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Guangzhou Huaduo Network Technology Co Ltd
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Guangzhou Huaduo Network Technology Co Ltd
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Priority to CN201910161768.XA priority Critical patent/CN109743335A/en
Publication of CN109743335A publication Critical patent/CN109743335A/en
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Abstract

The invention discloses a kind of interactive system, server, client and exchange methods, belong to computer and Internet technical field.The system comprises: belong to main broadcaster's client of same channel, N number of tourist's client and server;Main broadcaster's client sends game control command to server for obtaining the game control command that main broadcaster user is triggered during main broadcaster user be broadcast live online;Server, for the main broadcaster's client and tourist's client transmission operation instruction according to game control command into channel, receive the live video that main broadcaster's client is sent, and the interactive data from main broadcaster's client and/or tourist's client, live video and interactive data are integrated and are sent to tourist's client.The present invention solves the problems, such as that game interaction mode involved in background technique is excessively stylized;Using main broadcaster's main broadcaster's client used by a user as the controlling party of game process, the stylized of game interaction mode is avoided, enhances interactivity.

Description

Interactive system, server, client and exchange method
The application be submit on August 1st, 2014 application No. is 201410377941.7, it is entitled " interactive system, The divisional application of the Chinese patent application of server, client and exchange method ".
Technical field
The present invention relates to computer and Internet technical field, in particular to a kind of interactive system, server, client and Exchange method.
Background technique
With the continuous development of computer technology and Internet technology, game mode is also developed into from initial single player mode For interactive stronger multi-player mode.
In a kind of interactive system of typical multi-player mode, which is generally included: server, and with server phase At least one client even.Server is used to send control instruction to each client;Client is used to receive service After the control instruction that device is sent, corresponding operation is completed.Wherein, control instruction generally includes the finger for controlling game process It enables, and the instruction for triggering client executing items game operation in game process.
In the implementation of the present invention, inventor has found above-mentioned technology the prior art has at least the following problems: handing in above-mentioned game In mutual mode, server has absolute control to entire game process.However, server is only capable of according to predetermined journey after all Sequence executes the machine of operations, lacks in game process and makes adaptability to changes in time according to the actual situation, causes entire Game interaction mode is excessively stylized.
Summary of the invention
In order to solve the problems, such as that game interaction mode involved in above-mentioned technology is excessively stylized, the embodiment of the present invention is provided A kind of interactive system, server, client and exchange method.The technical solution is as follows:
In a first aspect, a kind of interactive system is provided, and the system comprises: belong to the main broadcaster's client and N of same channel A tourist's client and the server being connected with main broadcaster's client and N number of tourist's client, N >=1 and N is Integer, main broadcaster's client are used in the channel inner tissue activity, and the activity includes at least: online live streaming, chat are mutual Dynamic and game interaction, and main broadcaster's client is the controlling party of game process in the channel;
Main broadcaster's client, for obtaining the main broadcaster user institute during main broadcaster user be broadcast live online The game control command of triggering, Xiang Suoshu server send the game control command;
The server, the game control command sent for receiving main broadcaster's client, according to channel identication With the corresponding relationship of user identifier, Xiang Suoshu main broadcaster's client sends the first operation instruction, and into N number of tourist's client The second operation instruction of some or all of transmission, wherein record has a channel identication in the corresponding relationship, and with the frequency Road identifies the user identifier and the corresponding use of each tourist's client that main broadcaster's client of game is added in corresponding channel Family mark;
Main broadcaster's client is also used to receive first operation instruction that the server is sent, according to described the One operation instruction executes corresponding operation;
Tourist's client, second operation instruction sent for receiving the server, according to described second Operation instruction executes corresponding operation;
The server, the live video and receipt source for being also used to receive main broadcaster's client transmission are in described The interactive data of main broadcaster's client and/or tourist's client of addition game, the live video and the interactive data is whole Merge and is sent to tourist's client that game is added.
Optionally, main broadcaster's client is also used to acquire the live video of the main broadcaster user, Xiang Suoshu server hair Send the live video;
Tourist's client is also used to receive the live video and the interactive data that the server is sent, Interaction display content is generated according to the interactive data, the interaction shows content for showing that the main broadcaster user and tourist use The interaction is shown that content is merged with the live video and is shown in same display interface by the game interaction between family.
Optionally, the server, is also used to receive that main broadcaster's client sends that carry the channel corresponding The game state acquisition request of channel identication obtains the game state in channel corresponding with the channel identication, to the master It broadcasts client and sends the game state;Main broadcaster's client is also used to receive the game shape that the server is sent State shows corresponding operation pages according to the game state;Wherein, the game state is no hosting state, has hosting not Beginning state and has to preside over and started any one in state;And/or
The server, be also used to receive tourist's client transmission carries the corresponding channel identication of the channel Game state acquisition request, obtain the game state in corresponding with channel identication channel, Xiang Suoshu tourist's client Send the game state;Tourist's client is also used to receive the game state that the server is sent, according to institute It states game state and shows corresponding operation pages;Wherein, the game state be no hosting state, have hosting do not start state with And there is any one presided over and started in state.
Optionally, main broadcaster's client is also used to when the game state is the state without hosting, described in reception Signal is presided in the application without the corresponding operation pages of the state of hosting that corresponds to of main broadcaster user's triggering;Receiving the Shen After please presiding over signal, Xiang Suoshu server sends the application hosting request for carrying the channel identication;
The server is also used to receive the application for carrying the channel identication that main broadcaster's client is sent Preside over request;Game state Notification of Changes is sent according to the N number of tourist client of the channel identication into the channel, The game state Notification of Changes is used to indicate the game state in channel corresponding with the channel identication by the no hosting State, which becomes described, has hosting not start state;
Tourist's client is also used to receive the game state Notification of Changes that the server is sent;Display with It is described to there is hosting not start the corresponding operation pages of state;Receive tourist user's triggering has hosting not open corresponding to described Signal is added in the application of the corresponding operation pages of beginning state;After receiving the application and signal be added, Xiang Suoshu server hair Send the application for carrying the channel identication that request is added;
The server is also used to receive the application for carrying the channel identication that tourist's client is sent Request is added.
Second aspect, provides a kind of server, and the server includes: at least one game main control server and broadcast Server;
The game main control server, for receiving the game control command of main broadcaster's client transmission, the game control Instruction is that main broadcaster user triggers during be broadcast live online and obtained by main broadcaster's client, wherein the master Client is broadcast in the channel inner tissue activity, the activity to be included at least: online live streaming, chat interaction and game are mutual It is dynamic, and main broadcaster's client is the controlling party of game process in the channel;
The game main control server, is also used to according to the game control command and channel identication and user identifier Corresponding relationship, Xiang Suoshu main broadcaster's client sends the first operation instruction, and belongs to same channel to main broadcaster's client N number of tourist's client in the second operation instruction of some or all of transmission, record has channel identication in the corresponding relationship, And the user identifier and each tourist's client of main broadcaster's client of game are added in channel corresponding with the channel identication Corresponding user identifier, first operation instruction is for triggering main broadcaster's client according to first operation instruction Corresponding operation is executed, second operation instruction is executed for triggering tourist's client according to second operation instruction Corresponding operation, N >=1 and N are integer;
The broadcasting server, the live video and receipt source for receiving main broadcaster's client transmission are in institute It states main broadcaster's client and/or the interactive data of tourist's client of game is added, by the live video and the interactive data It integrates and is sent to tourist's client that game is added.
Optionally, the server further include: at least one video server;
The video server, the live video sent for receiving main broadcaster's client;
The game main control server is also used to receipt source in main broadcaster's client and/or the tourist of addition game The interactive data of client.
Optionally, the game main control server, be also used to receive main broadcaster's client transmission carries the frequency The game state acquisition request of the corresponding channel identication in road obtains the game state in channel corresponding with the channel identication, Send the game state to main broadcaster's client, so as to main broadcaster's client shown according to the game state it is corresponding Operation pages;Wherein, the game state is no hosting state, has hosting not start state and have hosting to start in state Any one;And/or
The game main control server, is also used to receive that tourist's client sends that carry the channel corresponding The game state acquisition request of channel identication obtains the game state in channel corresponding with the channel identication, to the trip Objective client sends the game state, so that tourist's client shows corresponding operation page according to the game state Face;Wherein, the game state be no hosting state, have hosting do not start state and have hosting started it is any in state It is a kind of.
Optionally, the game main control server is also used to receive when the game state is the state without hosting Request is presided in the application for carrying the channel identication that main broadcaster's client is sent, and it is the master that request is presided in the application The application for corresponding to the corresponding operation pages of the no hosting state that podcast family termination receives main broadcaster user's triggering is presided over It is sent after signal;
The game main control server is also used to N number of tourist visitor according to the channel identication into the channel Family end sends game state Notification of Changes, and the game state Notification of Changes is for indicating channel corresponding with the channel identication Interior game state, which becomes described from the no hosting state, has hosting not start state;
The game main control server, is also used to receive that tourist's client sends carries the channel identication Request is added in application, and it is tourist's client after receiving the game state Notification of Changes that request, which is added, in the application, Display has hosting not start the corresponding operation pages of state with described, and receive tourist user's triggering corresponding to institute It states after presiding over the application addition signal for not starting the corresponding operation pages of state to server transmission.
Optionally, the server further include: at least one front end access server;
The front end access server, for receiving when the game main control server is two or more The first information for carrying channel identication that client is sent;According to the channel identication from described two or more than two trips A game main control server is chosen in play main control server;The carrying is forwarded to the game main control server selected There is the first information of channel identication;
Wherein, the client refers to that main broadcaster's client or tourist's client, the first information refer to Request and the Shen are presided in the game control command, the interactive data, the game state acquisition request, the application Any one in request please be added.
The third aspect, provides a kind of client, and the client includes:
Instruction acquisition module, for obtaining the main broadcaster user and being touched during main broadcaster user be broadcast live online The game control command of hair;
Instruction sending module, for sending the game control command to server, so that the server is according to Game control command sends the first operation instruction to main broadcaster's client, and to the N for belonging to same channel with main broadcaster's client The second operation instruction of some or all of transmission in a tourist's client, N >=1 and N are integer, and main broadcaster's client is used for In the channel inner tissue activity, the activity is included at least: online live streaming, chat interaction and game interaction, and the main broadcaster Client is the controlling party of game process in the channel;
Indicate receiving module, first operation instruction sent for receiving the server;
Operation executing module, for executing corresponding operation according to first operation instruction.
Optionally, the client further include:
Video acquisition module, for acquiring the live video of the main broadcaster user;
Video sending module, for sending the live video to the server, so that the server is receiving After the interactive data of main broadcaster's client and/or tourist's client that game is added, to the trip that game is added Objective client sends the live video and the interactive data, and tourist's client that game is added is used for according to described mutual Dynamic data generate interaction display content, and interaction display content merged with the live video same display interface into Row shows that the interaction display content is used to show the game interaction between the main broadcaster user and tourist user;
Wherein, first operation instruction by the server according to the game control command and channel identication with The corresponding relationship of user identifier is sent, and record has channel identication in the corresponding relationship, and corresponding with the channel identication The user identifier and the corresponding user identifier of each tourist's client of main broadcaster's client of game are added in channel.
Optionally, the client further include:
Request sending module, for sending the game shape for carrying the corresponding channel identication of the channel to the server State acquisition request, so that the server is according to the game in channel identication acquisition channel corresponding with the channel identication State;
State receiving module, the game state sent for receiving the server, the game state are without hosting shape State has hosting not start state and has any one presided over and started in state;
Page display module, for showing corresponding operation pages according to the game state.
Optionally, the client further include:
Signal receiving module, for receiving main broadcaster user's touching when the game state is the state without hosting Signal is presided in the application without the corresponding operation pages of the state of hosting that corresponds to of hair;
Request application module, for after receiving the application and presiding over signal, Xiang Suoshu server to have sent carrying Request is presided in the application for stating channel identication, the apply preside over request for trigger the server according to the channel identication to N number of tourist's client in the channel sends game state Notification of Changes, and the game state Notification of Changes is used for table Show that the game state in channel corresponding with the channel identication becomes described from the no hosting state and has hosting not start shape State;It receives the application that tourist's client is sent and request is added, it is that tourist's client is connecing that request, which is added, in the application After receiving Status Change notice, display with it is described have to preside over do not start the corresponding operation pages of state, and receiving State tourist user's triggering correspond to it is described have preside over the application for not starting the corresponding operation pages of state and be added after signal to institute State server transmission.
Fourth aspect provides a kind of exchange method, which comprises
During main broadcaster user be broadcast live online, main broadcaster's client obtains the game that the main broadcaster user is triggered Control instruction sends the game control command to server, and main broadcaster's client is used in the channel inner tissue activity, The activity includes at least: online live streaming, chat interaction and game interaction, and main broadcaster's client is game in the channel The controlling party of process;
The server closes after receiving the game control command according to channel identication is corresponding with user identifier System, the game control command sends the first operation instruction to main broadcaster's client, and belongs to main broadcaster's client The second operation instruction of some or all of transmission in N number of tourist's client of same channel, N >=1 and N are integer, wherein institute Stating record in corresponding relationship has main broadcaster's client that game is added in channel identication, and channel corresponding with the channel identication User identifier and the corresponding user identifier of each tourist's client;
Main broadcaster's client executes correspondence after receiving first operation instruction, according to first operation instruction Operation;
Tourist's client executes correspondence after receiving second operation instruction, according to second operation instruction Operation;
The method also includes:
The server receives the live video that main broadcaster's client is sent and receipt source in the main broadcaster client The interactive data of tourist's client of end and/or addition game, the live video and the interactive data are integrated and are sent To tourist's client that game is added.
Optionally, the method also includes:
Main broadcaster's client acquires the live video of the main broadcaster user, and Xiang Suoshu server sends the live streaming view Frequently;
Tourist's client receives the live video and the interactive data that the server is sent, according to described Interactive data generates interaction display content, and the interaction shows content for showing between the main broadcaster user and tourist user The interaction is shown that content is merged with the live video and is shown in same display interface by game interaction.
Optionally, the method also includes:
The server receives the game for carrying the corresponding channel identication of the channel that main broadcaster's client is sent State acquisition request obtains the game state in channel corresponding with the channel identication, Xiang Suoshu according to the channel identication Main broadcaster's client sends the game state;Main broadcaster's client receives the game state, aobvious according to the game state Show corresponding operation pages;Wherein, the game state is no hosting state, has hosting not start state and have hosting to open Any one in beginning state;And/or
The server receives the game for carrying the corresponding channel identication of the channel that tourist's client is sent State acquisition request obtains the game state in channel corresponding with the channel identication, Xiang Suoshu according to the channel identication Tourist's client sends the game state;Tourist's client receives the game state, aobvious according to the game state Show corresponding operation pages;Wherein, the game state is no hosting state, has hosting not start state and have hosting to open Any one in beginning state.
Optionally, main broadcaster's client receives the game state, shows corresponding operation according to the game state After the page, further includes:
When the game state is the state without hosting, main broadcaster's client receives main broadcaster user's triggering Signal is presided over corresponding to the application without the corresponding operation pages of the state of hosting;After receiving the application and presiding over signal, The application hosting request for carrying the channel identication is sent to the server;
Request is presided in the application that the channel identication is carried described in the server reception;According to the channel identication to N number of tourist's client in the channel sends game state Notification of Changes, and the game state Notification of Changes is used for table Show that game state corresponding with the channel identication becomes described from the no hosting state and has hosting not start state;
Tourist's client receives the game state Notification of Changes;Display with it is described have preside over that not start state corresponding Operation pages;Receive tourist user's triggering corresponds to the Shen for having and presiding over and not starting the corresponding operation pages of state Signal please be added;After receiving the application and signal is added, Xiang Suoshu server sends the Shen for carrying the channel identication Request please be added;
Request is added in the application that the channel identication is carried described in the server reception.
Technical solution provided in an embodiment of the present invention has the benefit that
By the way that during main broadcaster user be broadcast live online, main broadcaster's client obtains the game that main broadcaster user is triggered Control instruction, for server under the triggering of game control command, main broadcaster's client into channel sends the first operation instruction, and Some or all of tourist's client into channel sends the second operation instruction, triggers main broadcaster's client and tourist's client point Corresponding operation is not executed according to operation instruction;Solve that game interaction mode involved in background technique is excessively stylized to ask Topic;Since main broadcaster user can make strain according to the actual situation in game process, by main broadcaster main broadcaster visitor used by a user Controlling party of the family end as game process can be to avoid game interaction mould using server as the forwarding side of game control command Stylized, the enhancing interactivity of formula.
Detailed description of the invention
To describe the technical solutions in the embodiments of the present invention more clearly, make required in being described below to embodiment Attached drawing is briefly described, it should be apparent that, drawings in the following description are only some embodiments of the invention, for For those of ordinary skill in the art, without creative efforts, it can also be obtained according to these attached drawings other Attached drawing.
Fig. 1 is a kind of structural schematic diagram of implementation environment involved in each embodiment of the present invention;
Fig. 2 is the structural block diagram of interactive system provided by one embodiment of the present invention;
Fig. 3 be another embodiment of the present invention provides interactive system structural block diagram;
Fig. 4 is the schematic diagram without the corresponding operation pages of hosting state shown by main broadcaster's client;
Fig. 5 is that have the schematic diagram presided over and do not start the corresponding operation pages of state shown by tourist's client;
Fig. 6 is the schematic diagram of display interface involved in another embodiment of the present invention;
Fig. 7 be another embodiment of the present invention provides server structural schematic diagram;
Fig. 8 be another embodiment of the present invention provides client structural block diagram;
Fig. 9 is the structural block diagram for the client that a further embodiment of the present invention provides;
Figure 10 be another embodiment of the present invention provides exchange method method flow diagram;
Figure 11 is the structural schematic diagram of server provided by one embodiment of the present invention.
Specific embodiment
To make the object, technical solutions and advantages of the present invention clearer, below in conjunction with attached drawing to embodiment party of the present invention Formula is described in further detail.
Referring to FIG. 1, it illustrates a kind of structural schematic diagrams of implementation environment involved in each embodiment of the present invention.It should Implementation environment include: main broadcaster's terminal 120, at least one tourist's terminal 140 and with main broadcaster's terminal 120 and at least one tourist The connected server 160 of terminal 140.
Main broadcaster's terminal 120 and tourist's terminal 140 can be smart phone, tablet computer, E-book reader, MP3 (Moving Picture Experts Group Audio Layer III, dynamic image expert's compression standard audio level 3) Player, MP4 (Moving Picture Experts Group Audio Layer IV, dynamic image expert's compression standard sound Frequency level 4) player, pocket computer on knee and desktop computer etc..
Main broadcaster's terminal 120 and tourist's terminal 140 are connected with server 160 by cable network or wireless network respectively. Server 160 can be a server, or the server cluster consisted of several servers or a cloud computing Service centre.
In each embodiment of the present invention, operation has one or more visitor in main broadcaster's terminal 120 and tourist's terminal 140 Family end.Client can be team's voice tool client.In each embodiment of the present invention, to be run in main broadcaster's terminal 120 Client based on broadcast client, for the client run in tourist's terminal 140 is tourist's client.
Main broadcaster's client and tourist's client belong to same channel.Channel provides one for realizing multiple client institute The environment interacted between the team of composition.The creation of channel and adition process can be such that
Firstly, main broadcaster's client can send channel creation request to server 160, channel creation request is for registering simultaneously One is established for carrying out the channel of multi-person interactive.In the channel, manager of the main broadcaster user as channel can pass through master Broadcast client tissue be broadcast live online, the activities such as interaction, game interaction of chatting.
After the foundation of main broadcaster's client completing channel, record has the relevant information of the channel, including frequency in server 160 Road mark, the corresponding user identifier of main broadcaster's client etc..Wherein, different channels corresponds to different channel identications.
Later, request is added in the channel that tourist's client can initiate to carry channel identication to server 160, which adds Enter request for accessing the corresponding channel of above-mentioned channel identication by server 160 and obtaining the relevant information in the channel.? In the channel, tourist user can watch the online live streaming of main broadcaster user by tourist's client, use with main broadcaster as participant Family carries out the chat activities such as interaction or game interaction.
Wherein, main broadcaster's client and tourist's client are the difference is that server 160 assigns the special power of main broadcaster's client Limit, the special access right include channel administration authority, permission are broadcast live online and in game interaction side provided in an embodiment of the present invention The permission etc. of game process is controlled involved in case.In the following, will be by several specific embodiments to trip provided by the invention Play interaction schemes describe in detail and illustrate.
Referring to FIG. 2, it illustrates the structural block diagram of interactive system provided by one embodiment of the present invention, the interaction system System include: belong to same channel main broadcaster's client 220 and N number of tourist's client 240 and with main broadcaster's client 220 and N number of The connected server 260 of tourist's client 240.
Main broadcaster's client 220, for obtaining what main broadcaster user was triggered during main broadcaster user be broadcast live online Game control command sends game control command to server 260.
Server 260, for receiving the game control command of main broadcaster's client transmission, according to channel identication and user identifier Corresponding relationship, game control command sends the first operation instruction to main broadcaster's client 220, and into N number of tourist's client 240 The second operation instruction of some or all of transmission, wherein in the corresponding relationship record have channel identication, and and channel identication The user identifier and the corresponding user identifier of each tourist's client of main broadcaster's client of game are added in corresponding channel.
Main broadcaster's client 220 is also used to receive the first operation instruction of the transmission of server 260, according to the first operation instruction Execute corresponding operation.
Tourist's client 240 is held for receiving the second operation instruction of the transmission of server 260 according to the second operation instruction The corresponding operation of row.
Server 260, the live video and receipt source for being also used to receive the transmission of main broadcaster's client 220 are in main broadcaster visitor The interactive data of tourist's client 240 of family end 220 and/or addition game, live video and interactive data are integrated and are sent To tourist's client 240 that game is added.
In conclusion interactive system provided in this embodiment, by leading during main broadcaster user be broadcast live online It broadcasts client and obtains the game control command that main broadcaster user is triggered, server is under the triggering of game control command, to channel Interior main broadcaster's client sends the first operation instruction, and some or all of tourist's client into channel sends the second operation Instruction triggers main broadcaster's client and tourist's client and executes corresponding operation according to operation instruction respectively;Solves background technique Involved in the excessively stylized problem of game interaction mode;Since main broadcaster user can be in game process according to the actual situation Strain is made, using main broadcaster's main broadcaster's client used by a user as the controlling party of game process, using server as game control The forwarding side of instruction is made, interactivity can be enhanced to avoid the stylized of game interaction mode.
Referring to FIG. 3, it illustrates the structural block diagram of interactive system provided by one embodiment of the present invention, the interaction system System include: belong to same channel main broadcaster's client 320 and N number of tourist's client 340 and with main broadcaster's client 320 and N number of The connected server 360 of tourist's client 340.
Main broadcaster's client 320, the game state for carrying the corresponding channel identication of channel to the transmission of server 360 obtain Take request.
Main broadcaster's client 320 and N number of tourist's client 340 are in same channel.Channel provide one for realizing The environment interacted between the team that multiple client is constituted.In different application scenarios, channel is alternatively referred to as " dividing Group ", " room " or " area " etc..Different channels corresponds to different channel identications.Main broadcaster's client 320 is to server 360 send the game state acquisition request for carrying the channel identication of itself place channel, which is used for Inquire the game state in the channel corresponding with the channel identication of server 360.
Server 360, the game state acquisition for carrying channel identication for receiving the transmission of main broadcaster's client 320 are asked It asks, obtains the game state in channel corresponding with channel identication, send game state to main broadcaster's client 320.
Wherein, game state is no hosting state, has hosting not start state and have to preside over to have started appointing in state It anticipates one kind.
In game interaction mode provided in this embodiment, controller (also referred to as based on of the main broadcaster user as game process Hold people), while main broadcaster user is also used as player to participate in game, and tourist user is as the player in game.Main broadcaster user is main It is responsible for the process of control game, including starting game, Exit Game, the triggering of game operation etc..
For game state, no hosting state refers to that main broadcaster user currently temporarily has neither part nor lot in game;There is hosting not start state Refer to that main broadcaster user has currently participated in game, but does not start game temporarily;Having hosting to start state refers to main broadcaster user currently Game is participated in, and has begun game.
Main broadcaster's client 320 is also used to receive game state, shows corresponding operation pages according to game state.
After main broadcaster's client 320 receives the game state of the feedback of server 360, show corresponding with the game state Operation pages.Different game states corresponds to different operation pages, and operation pages are for informing the current trip of main broadcaster user Play state, and main broadcaster user can be made to change game state by related control.
Such as Fig. 4, it illustrates the schematic diagrames without the corresponding operation pages of the state of hosting shown by main broadcaster's client 320. It may include the control for making main broadcaster user participate in game in the operation pages 31, for example " I will preside over " in Fig. 4 is pressed Button 32.
In addition, obtaining from server 360 with main broadcaster's client 320, game state is similar, and tourist's client 340 can also lead to It crosses under type such as and obtains game state from server 360:
Tourist's client 340, for sending the game state acquisition request for carrying channel identication to server 360.Clothes Be engaged in device 360, be also used to receive tourist's client 340 transmission the game state acquisition request for carrying channel identication, obtain with Game state in the corresponding channel of channel identication sends game state to tourist's client.Tourist's client 340, is also used to Game state is received, corresponding operation pages are shown according to game state.Wherein, game state is no hosting state, has hosting Do not start state and has any one presided over and started in state.
For any game state, shown by operation pages shown by tourist's client 340 and main broadcaster's client 320 Operation pages may be the same or different.For without the corresponding operation pages of the state of hosting, in practical applications, if not Allow tourist user to obtain hosting authority, then can be not provided with the control similar to " I will preside over " button 32 in the operation pages Part;If tourist user is allowed to obtain hosting authority, it can be set in the operation pages and be similar to " I will preside over " button 32 Control.Certainly, for different tourist users, the permission having may also be different, and server 360 can be according to tourist The user identifier of tourist user corresponding to client 340 determines the permission of tourist user, and triggers the display of tourist's client 340 The operation pages to match with the permission of tourist user.
Main broadcaster's client 320 is also used to receive corresponding to for main broadcaster user's triggering when game state is without the state of hosting Signal is presided in application without the corresponding operation pages of the state of hosting;After receiving application and presiding over signal, sent to server 360 Request is presided in the application for carrying channel identication.
Such as Fig. 4, after main broadcaster user clicks " I will preside over " button 32, main broadcaster's client 320 obtains application and presides over letter Number, and the application hosting request for carrying the channel identication of 320 place channel of main broadcaster's client is sent to server 360.Application Preside over permission of the request for the request control game process from server 360.
In an alternate embodiment of the invention, the user identifier that main broadcaster user can be also carried in request is presided in application, and server 360 can To be determined whether to assign 320 associated rights of main broadcaster's client according to user identifier.
Server 360 is also used to receive the application hosting request for carrying channel identication;According to channel identication into channel N number of tourist's client 340 send game state Notification of Changes.
Game state Notification of Changes is for indicating that game state corresponding with channel identication becomes having master from no hosting state It holds and does not start state.
Tourist's client 340 is also used to receive game state Notification of Changes;It shows corresponding with there is hosting not start state Operation pages;It receives and corresponds to adding corresponding to the application for thering is hosting not start the corresponding operation pages of state for tourist user's triggering Enter signal;After receiving application and signal is added, the application addition request for carrying channel identication is sent to server 360.
Such as Fig. 5, it illustrates have to preside over shown by tourist's client 340 not starting showing for the corresponding operation pages of state It is intended to.May include in the operation pages 33 for make tourist user participate in game control, such as in Fig. 5 " I will add Enter " button 34.After tourist user clicks " I will be added " button 34, tourist's client 340 obtains application and signal is added, and The application addition request for carrying the channel identication of 340 place channel of tourist's client is sent to server 360.Application is added and asks Seek the permission for the request addition game from server 360.
Accordingly, server 360, the application for carrying channel identication for being also used to receive the transmission of tourist's client 340 add Enter request.
Optionally, server 360 are also used to that the quantity of request is added to main broadcaster's client 320 according to the application received It sends and quantity information is added.Main broadcaster's client 320 is also used to receive and show addition quantity information.
Quantity information is added for informing that main broadcaster user is currently joined into the quantity of the tourist user of game.Main broadcaster user is known It is currently joined into after the quantity of the tourist user of game, in that case it can be decided that whether start game and determine when start game.It can Choosing, server 360 can to main broadcaster's client 320 in real time, send quantity information is added in multiple times, enable main broadcaster user Enough increase and decrease situations for recognizing the quantity of newest tourist user and the quantity of tourist user in time.
Main broadcaster's client 320 is also used to obtain main broadcaster user during main broadcaster user be broadcast live online and triggered Game control command, to server send game control command.
Wherein, online live streaming can be voice broadcast, is also possible to net cast, can also be that voice broadcast is straight with video It broadcasts and combines.Game control command may include each in game sign on, game over instruction and game process is used for Control the instruction of game process.In practical applications, different game control commands can be set according to the difference of game.
Server 360 is also used to receive the game control command of main broadcaster's client transmission, according to game control command to master It broadcasts client and sends the first operation instruction, and the second operation instruction of some or all of transmission into N number of tourist's client.
Main broadcaster's client 320 of game can be added in server 360 into channel and tourist's client 340 sends operation and refers to Show, can also main broadcaster's client 320 into channel and all tourist's clients 340 send operation instruction.Game is added in channel Tourist's client 340 can be some or all of of all tourist's clients 340 in channel.The tourist user of game is added Game can be played together with main broadcaster user, the tourist user that game is not added can surround and watch.
When the main broadcaster's client 320 and the transmission operation instruction of tourist's client 340 of game are added into channel for server 360 When, it is corresponding in server 360 to be stored with the main broadcaster visitor that game is added in channel identication, and channel corresponding with the channel identication The user identifier at family end 320 and the corresponding user identifier of each tourist's client 340.Server 360 refers in game control Under the triggering of order, operation is sent to the main broadcaster's client 320 and tourist's client 340 that game is added according to above-mentioned corresponding relationship and is referred to Show.
Different game control commands can send different operation instructions with trigger the server 360.For example, being swum in chess category In play, when game control command is game sign on, corresponding operation instruction can be instruction of dealing out the cards.For another example, in mould Quasi- to manage in class game, when game control command is game sign on, corresponding operation instruction, which can be role and choose, to be referred to Show.
In addition, above-mentioned first operation instruction and the second operation instruction can be identical operation instruction, it is also possible to difference Operation instruction.Operation instruction is preset according to practical application.For example, in chess and card games, the first operation instruction and Two operation instructions can be all instruction of dealing out the cards;Alternatively, the first operation instruction is instruction of playing a card, and the second operation instruction is to refer to by board Show.
Main broadcaster's client 320 is also used to receive the first operation instruction of the transmission of server 360, according to the first operation instruction Execute corresponding operation.Tourist's client 340 is also used to receive the second operation instruction of the transmission of server 360, according to the second behaviour Make instruction and executes corresponding operation.
In practical applications, according to the difference of game, different operation instructions corresponds to different game operations, this implementation It is not especially limited in example.
Main broadcaster's client 320 is also used to acquire the live video of main broadcaster user, sends live video to server 360.
When main broadcaster user is carrying out net cast, main broadcaster's client 320 acquires the live video of main broadcaster user.Live streaming Video is collected by main broadcaster user by local camera, and main broadcaster user records a video to factum by camera, And Video content is sent to server 360.
Server 360, the live video and receipt source for being also used to receive the transmission of main broadcaster's client 320 are in main broadcaster visitor The interactive data of tourist's client 340 of family end 320 and/or addition game, sends directly to tourist's client 340 that game is added Broadcast video and interactive data.
Interactive data is generated by main broadcaster user according to every game operation that main broadcaster's client 320 provides, or by tourist User generates according to every game operation that tourist's client 340 provides.For example, game operation is usual in chess and card games Including playing a card, hit, to bet, double, client provides the option of different game operations in the user interface of displaying, if with Family selects a certain option, then client generates interactive data according to the option, and by the interactive data be sent to server 360 into Row processing.
After server 360 receives live video and interactive data, above- mentioned information are integrated and are sent to addition trip Tourist's client 340 of play.In addition, server 360 can only be sent mutually to main broadcaster's client 320 for main broadcaster's client 320 Dynamic data, can also be sent to main broadcaster's client 320 for live video and interactive data together.
Tourist's client 340 is also used to receive the live video and interactive data of the transmission of server 360, according to interaction number Display content is interacted according to generating, interaction display content is merged with live video and is shown in same display interface.
Wherein, interaction display content is used to show the game interaction between main broadcaster user and tourist user.In interaction display Appearance can be the types such as text, picture, animation or voice.Further, in order to distinguish different users, server 360 is also Main broadcaster's client 320 can be sent to and tourist is objective for interactive data and different userspersonal informations that different user is sent are corresponding Family end 340.Userspersonal information may include at least one of user identifier, head portrait, the pet name and user name.Client can incite somebody to action Userspersonal information shows as the part of interaction display content, to increase the exposure rate of user, improves user and participates in trip The enthusiasm of play interaction.
In addition, in order to ensure tourist user can swim jointly while watching the live streaming of main broadcaster's user video with main broadcaster user Interaction display content is merged with live video and is shown in same display interface by play, client.Such as Fig. 6, illustratively Show a kind of schematic diagram of display interface 35.Interaction display content 36 and live video 37 are blended in same display interface 35 It is shown.
For main broadcaster's client 320, when server 360 only sends interactive data to main broadcaster's client 320, main broadcaster client End 320 can generate interaction display content according to interactive data, and the live video for interacting display content and locally acquiring is melted Conjunction is shown in same display interface.Alternatively, when server 360 sends live video and interaction number to main broadcaster's client 320 According to when, main broadcaster's client 320 can generate interaction display content according to interactive data, and by interaction display content and receive Live video fusion is shown in same display interface.
Main broadcaster's client 320 is also used to send the corresponding game parameter of main broadcaster user to server 360.Tourist's client 340, it is also used to send the corresponding game parameter of tourist user to server.
In practical applications, game parameter that can be different according to different game settings.For example, in chess and card games In, game parameter can be the points of user's hands;For another example, in Simulating management class game, game parameter can be user Numerical value of virtual resource of acquisition etc..
Server 360 is also used to receive the corresponding game parameter of main broadcaster user and the corresponding game parameter of tourist user, root Game result is determined according to the corresponding game parameter of main broadcaster user and the corresponding game parameter of tourist user.
Server 360 according to preset game rule, to main broadcaster user for game parameter and tourist user couple The game parameter answered is settled accounts, and determines the relationship between success and failure of game.It further, can be according to game result to game triumph side Reward and/or punish game failure side, rewarding and punish can be according to game credits, game resource or game etc. Grade etc. is set.
In conclusion interactive system provided in this embodiment, by leading during main broadcaster user be broadcast live online It broadcasts client and obtains the game control command that main broadcaster user is triggered, server is under the triggering of game control command, to channel Interior main broadcaster's client sends the first operation instruction, and some or all of tourist's client into channel sends the second operation Instruction triggers main broadcaster's client and tourist's client and executes corresponding operation according to operation instruction respectively;Solves background technique Involved in the excessively stylized problem of game interaction mode;Since main broadcaster user can be in game process according to the actual situation Strain is made, using main broadcaster's main broadcaster's client used by a user as the controlling party of game process, using server as game control The forwarding side of instruction is made, interactivity can be enhanced to avoid the stylized of game interaction mode.
In addition, the present embodiment additionally provides a kind of new game interaction mode, main broadcaster user while net cast with Tourist user carry out game interaction, each client by live video with interact show content mergence in same display interface progress It shows, substantially increases interactivity.
In the following, will be carried out by several embodiments to server provided by the invention, main broadcaster's client and tourist's client Introduction and explanation.For undisclosed details in server provided by the invention, main broadcaster's client and tourist's client embodiment, Please refer to above-mentioned Fig. 2 or interactive system embodiment shown in Fig. 3.
Referring to FIG. 7, it illustrates another embodiment of the present invention provides server structural schematic diagram, the server 500 may be implemented to become the server in above-mentioned Fig. 2 or embodiment illustrated in fig. 3.The present embodiment is using the server as server For cluster or cloud computing service center, which may include: at least one game main control server 510 and wide Broadcast server 530.
Broadcasting server 530 can be a server, be also possible to multiple servers.Broadcasting server 530 is mainly negative Game state and/or game state Notification of Changes related with game state are pushed to main broadcaster's client 501 and/or tourist by duty Client 502.
Game main control server 510, for receiving the game control command of main broadcaster's client transmission, the game control command It is that main broadcaster user triggers during be broadcast live online and obtained by main broadcaster's client.
Game main control server 510 is also used to corresponding with user identifier according to game control command and channel identication Relationship sends the first operation instruction to main broadcaster's client, and to the N number of tourist's client for belonging to same channel with main broadcaster's client In the second operation instruction of some or all of transmission, N >=1 and N are integer.
Wherein, the first operation instruction executes corresponding operation according to the first operation instruction for triggering main broadcaster's client, the Two operation instructions execute corresponding operation according to the second operation instruction for triggering tourist's client, and recording in the corresponding relationship has User identifier and each tourist visitor of main broadcaster's client of game are added in channel identication, and channel corresponding with channel identication The corresponding user identifier in family end.
Broadcasting server 530, for live video and interactive data to be integrated to and be sent to the tourist client of addition game End 502;Interaction display content is generated according to interactive data so that tourist's client 502 of game is added, which shows content For showing the game interaction between main broadcaster user and tourist user, interaction display content is merged with live video same aobvious Show that interface is shown.
Game main control server 510, for receive main broadcaster's client 501 transmission carry the corresponding channel identication of channel Game state acquisition request, obtain the game state in corresponding with channel identication channel, send trip to main broadcaster's client 501 Play state, so that main broadcaster's client 501 shows corresponding operation pages according to game state;Wherein, game state is no hosting State has hosting not start state and has any one presided over and started in state.
Game main control server 510, be also used to receive the transmission of tourist's client 502 carries the corresponding channel mark of channel The game state acquisition request of knowledge obtains the game state in channel corresponding with channel identication, sends to tourist's client 502 Game state, so that tourist's client 502 shows corresponding operation pages according to game state;Wherein, game state is dereliction State is held, has hosting not start state and has any one presided over and started in state.
Game main control server 510 is also used to receive main broadcaster's client 501 when game state is without the state of hosting and send out Request is presided in the application for carrying channel identication sent, and it is that main broadcaster's client 501 receives main broadcaster user's touching that request is presided in application It is sent after the application hosting signal corresponding to the corresponding operation pages of no hosting state of hair.
Game main control server 510 is also used to N number of tourist's client 502 according to channel identication into channel and sends out Game state Notification of Changes is sent, the game state Notification of Changes is for indicating game state corresponding with channel identication by no hosting State becomes having hosting not start state.
Game main control server 510, the application for carrying channel identication for being also used to receive the transmission of tourist's client 502 add Enter request, it is tourist's client 502 after receiving game state Notification of Changes that request, which is added, in this application, shows and has hosting not The corresponding operation pages of beginning state, and receive tourist user triggering correspond to have hosting do not start the corresponding behaviour of state Make the page application be added signal after to server 500 send.
Optionally, game main control server 510, the quantity for being also used to be added request according to the application received are objective to main broadcaster Family end 501, which is sent, is added quantity information, and the addition quantity information is for informing that main broadcaster user is currently joined into the tourist user of game Quantity.
In addition, game main control server 510, is also used to receive the game control command of the transmission of main broadcaster's client 501, the trip Play control instruction is that main broadcaster user triggers during be broadcast live online and obtained by main broadcaster's client 501.
Game main control server 410 is also used to be referred to according to game control command to first operation of the transmission of main broadcaster's client 501 Show, and some or all of transmission second into the N number of tourist's client 502 for belonging to same channel with main broadcaster's client 501 Operation instruction, N >=1 and N are integer.
Wherein, the first operation instruction executes corresponding operation according to the first operation instruction for triggering main broadcaster's client 501, Second operation instruction executes corresponding operation according to the second operation instruction for triggering tourist's client 502.
Optionally, server 500 further include: at least one video server 520.
Wherein, video server 520 is mainly used for the transmitting-receiving of live video.
Video server 520, for receiving the live video of the transmission of main broadcaster's client 501.
Game main control server 510 is also used to receipt source in main broadcaster's client 501 and/or the tourist visitor of addition game The interactive data at family end 502.
Optionally, server 500 further include: at least one parameter management server 540.
Parameter management server 540 is mainly responsible for the management of game parameter, determination, the clearing of game result.
Parameter management server 540, for receiving the corresponding game parameter of main broadcaster user of the transmission of main broadcaster's client 501, And the corresponding game parameter of tourist user that tourist's client 502 is sent;According to the corresponding game parameter of main broadcaster user and trip The corresponding game parameter of objective user determines game result.
Optionally, server 500 further include: at least one front end access server 550.
Front end access server 550 is usually multiple servers, is directed to main broadcaster's client 501 and tourist's client 502 Deployment nearby.Predetermined routing rule is stored in front end access server 550, according to predetermined routing rule by main broadcaster's client 501 and tourist's client 502 send information be selectively sent at least one game main control server 510 one It is a.
Front end access server 550, for receiving visitor when game main control server 510 is two or more The first information for carrying channel identication that family end is sent;According to channel identication from two or more game master control services A game main control server 510 is chosen in device 510;Channel mark is carried to the forwarding of game main control server 510 selected The first information of knowledge.
Wherein, client refers to main broadcaster's client 501 or tourist's client 502, and the first information refers to that game control refers to Enable, interactive data, game state acquisition request, application preside over request and application be added request in any one.
Optionally, front end access server 550 is used for when parameter management server 540 is two or more, Receive the second information for carrying user identifier that client is sent;According to user identifier from two or more parametrons It manages and chooses a parameter management server 540 in server 540;It is carried to the forwarding of parameter management server 540 selected The first information of user identifier.
Wherein, client refers to that main broadcaster's client 501 or tourist's client 502, the second information refer to game parameter.
It should be noted is that: in other possible embodiments, server 500 can also include data management service Device 560.Data management server 560 is mainly responsible for storage and management game main control server 510 and parameter management server 540 In critical data, which includes game parameter, game state etc..
In conclusion server provided in this embodiment, by during main broadcaster user be broadcast live online, game Main control server receives the game control command that main broadcaster's client is sent, and under the triggering of the game control command, to channel Interior main broadcaster's client and tourist's client send operation instruction, trigger main broadcaster's client and tourist's client respectively according to operation Instruction executes corresponding operation;Solve the problems, such as that game interaction mode involved in background technique is excessively stylized;Due to master Broadcasting user can make strain according to the actual situation in game process, using main broadcaster's main broadcaster's client used by a user as trip The controlling party of play process can avoid the stylized of game interaction mode using server as the forwarding side of game control command, increase Strong interactivity.
In addition, server provided in this embodiment, also by front end access server according to predetermined routing rule by main broadcaster The information that client and tourist's client are sent selectively is sent to one at least one main control server, ensure that High concurrent request rationally, effectively handle.
In addition, server provided in this embodiment, also has by broadcasting server by active state and/or with active state The game state Notification of Changes of pass pushes to main broadcaster's client and/or tourist's client, avoids client from main control server Caused temporary impact when middle active pull active state sufficiently alleviates requirement of the main control server to processing capacity.
In addition, server provided in this embodiment, is also sent to tourist's client for live video by video server, Allow each tourist user to play game together with main broadcaster user while watching video live broadcast, and is used convenient for each tourist The information that family is more intuitive, is accurately received main broadcaster user is issued in game process, while can be further improved master Interactivity between broadcasting user and tourist user.
In following Fig. 8 and embodiment shown in Fig. 9, to client provided by the invention, including main broadcaster's client and trip Objective client is introduced and illustrates.Client can be (real using UI (User Interface, user interface) layer and Model Body) layer layer architecture form.Wherein, it can be developed using Flash (animation) for UI layers, realize the relevant operation page and spy Effect;Model layers are mainly responsible for and are communicated between server, realize the various logic of game interaction.
Referring to FIG. 8, it illustrates another embodiment of the present invention provides client structural block diagram, which can With the main broadcaster's client being implemented as in Fig. 2 or embodiment illustrated in fig. 3.The client may include: instruction acquisition module 610, instruction sending module 620, instruction receiving module 630 and operation executing module 640.
Instruction acquisition module 610, for obtaining the main broadcaster user institute during main broadcaster user be broadcast live online The game control command of triggering.
Instruction sending module 620, for sending the game control command to server, so that the server is according to institute The corresponding relationship for stating game control command and channel identication and user identifier sends the first operation instruction to main broadcaster's client, The first operation instruction is sent to main broadcaster's client, and objective to the N number of tourist for belonging to same channel with main broadcaster's client The second operation instruction of some or all of transmission in the end of family, N >=1 and N are integer, wherein main broadcaster's client is used in channel Inner tissue's activity, activity include at least: online live streaming, chat interaction and game interaction, and main broadcaster's client is game in channel The controlling party of process, record, which has, in the corresponding relationship is added game in channel identication, and channel corresponding with channel identication The user identifier of main broadcaster's client and the corresponding user identifier of each tourist's client.
Indicate receiving module 630, first operation instruction sent for receiving the server.
Operation executing module 640, for executing corresponding operation according to first operation instruction.
Optionally, with reference to Fig. 8, client further include: video acquisition module 641 and video sending module 642.
Video acquisition module 641, for acquiring the live video of the main broadcaster user.
Video sending module 642, for sending the live video to the server, so that the server is receiving To after the interactive data from main broadcaster's client and/or tourist's client that game is added, to the addition game Tourist's client sends the live video and the interactive data after integration, and tourist's client that game is added is used for Interaction display content is generated according to the interactive data, and the interaction is shown that content is merged with the live video same Display interface is shown, and the interaction shows content for showing that the game between the main broadcaster user and tourist user is mutual It is dynamic.
Optionally, with reference to Fig. 8, the client further include: request sending module 601, state receiving module 602 and the page Display module 603.
Request sending module 601, for sending the trip for carrying the corresponding channel identication of the channel to the server Play state acquisition request, so that the server obtains in channel corresponding with the channel identication according to the channel identication Game state.
State receiving module 602, the game state sent for receiving the server, the game state is no hosting State has hosting not start state and has any one presided over and started in state.
Page display module 603, for showing corresponding operation pages according to the game state.
Optionally, with reference to Fig. 8, client further include: signal receiving module 604 and request application module 605.
Signal receiving module 604, for receiving the main broadcaster user when the game state is the state without hosting Signal is presided in the application without the corresponding operation pages of the state of hosting that corresponds to of triggering.
Request application module 605, for after receiving the application and presiding over signal, the transmission of Xiang Suoshu server to be carried Request is presided in the application of the channel identication, and the application presides over request for triggering the server according to the channel identication N number of tourist's client into the channel sends game state Notification of Changes, and the game state Notification of Changes is used for Indicate that game state corresponding with the channel identication becomes described from the no hosting state and has hosting not start state;It receives The application that tourist's client is sent is added request, and it is tourist's client described in receive that request, which is added, in the apply After Status Change notice, display has hosting not start the corresponding operation pages of state with described, and is receiving tourist's use Family triggering correspond to it is described have preside over the application for not starting the corresponding operation pages of state and be added after signal to the server It sends.
Optionally, with reference to Fig. 8, the client further include: parameter sending module 644.
Parameter sending module 644, for sending the corresponding game parameter of the main broadcaster user to the server, with toilet It states server and game knot is determined according to the corresponding game parameter of the main broadcaster user and the corresponding game parameter of the tourist user Fruit.
In conclusion client provided in this embodiment, by obtaining during main broadcaster user be broadcast live online The game control command that main broadcaster user is triggered, and game control command is sent to server, so that server is according to game control System instruction sends operation instruction to main broadcaster's client and the tourist's client for belonging to same channel with main broadcaster's client, is touched with this It sends out main broadcaster's client and tourist's client and corresponding operation is executed according to operation instruction respectively;It solves involved in background technique The excessively stylized problem of game interaction mode;It is answered since main broadcaster user can make according to the actual situation in game process Become, using main broadcaster's main broadcaster's client used by a user as the controlling party of game process, using server as game control command Forwarding side, can to avoid the stylized of game interaction mode, enhance interactivity.
In addition, the present embodiment additionally provides a kind of new game interaction mode, main broadcaster user while net cast with Tourist user carry out game interaction, each client by live video with interact show content mergence in same display interface progress It shows, substantially increases interactivity.
Referring to FIG. 9, the structural block diagram of the client provided it illustrates a further embodiment of the present invention, which can With the tourist's client being implemented as in Fig. 2 or embodiment illustrated in fig. 3.The client may include: to receive indicating module 810 With execution operation module 820.
Indicating module 810 is received, for receiving the second operation instruction of server transmission, second operation instruction is institute Server is stated after the game control command for receiving the transmission of main broadcaster's client, according to the game control command and channel mark Know the corresponding relationship with user identifier, the part into the N number of tourist's client for belonging to same channel with main broadcaster's client Or all send, the game control command is that main broadcaster user triggers during carrying out and being broadcast live online, N >=1 and N For integer, record has the main broadcaster visitor that game is added in channel identication, and channel corresponding with channel identication in the corresponding relationship The user identifier at family end and the corresponding user identifier of each tourist's client.
Operation module 820 is executed, for executing corresponding operation according to second operation instruction.
Optionally, the client further include: receive data module 830, generate content module 840 and show content module 850。
Data module 830 is received, is regarded for receiving the live streaming from main broadcaster's client that the server is sent Frequently, and from main broadcaster's client and/or be added game tourist's client interactive data.
Content module 840 is generated, for generating interaction display content according to the interactive data, the interaction shows content For showing the game interaction between the main broadcaster user and tourist user.
Content module 850 is shown, for the interaction to be shown that content is merged with the live video in same display circle Face is shown.
Optionally, with reference to Fig. 9, the client further include: send request module 801, reception state module 802 and first Display module 803.
Request module 801 is sent, for sending the trip for carrying the corresponding channel identication of the channel to the server Play state acquisition request, so that the server obtains in channel corresponding with the channel identication according to the channel identication Game state.
Reception state module 802, the game state sent for receiving the server, the game state is no hosting State has hosting not start state and has any one presided over and started in state.
First display module 803, for showing corresponding operation pages according to the game state.
Optionally, with reference to Fig. 9, the client further include: receive notification module 804, the second display module 805, receive Module 807 is added in signaling module 806 and application.
Notification module 804 is received, the game state Notification of Changes sent for receiving the server, the game state Notification of Changes has hosting not for indicating that game state corresponding with the channel identication becomes described from the no hosting state Beginning state, the game state Notification of Changes are that the server carrying of receiving that main broadcaster's client sends is described It is sent after the application hosting request of channel identication, it is by main broadcaster's client in the moving type that request is presided in the application When state is the state without hosting, receive main broadcaster user's triggering corresponds to the corresponding operation page of the no hosting state It is sent after the application hosting signal in face to the server.
Second display module 805, for show with it is described have to preside over do not start the corresponding operation pages of state.
Signaling module 806 is received, described has hosting not start state for receiving corresponding to for tourist user triggering Signal is added in the application of corresponding operation pages.
Apply that module 807 is added, for after receiving the application and signal is added, Xiang Suoshu server to send application and adds Enter request.
Optionally, the client further include: send parameter module 860.
Parameter module 860 is sent, for sending the corresponding game parameter of the tourist user to the server, with toilet It states server and game knot is determined according to the corresponding game parameter of the main broadcaster user and the corresponding game parameter of the tourist user Fruit.
In conclusion client provided in this embodiment, the second operation instruction sent by receiving server, and according to Second operation instruction executes corresponding operation;Wherein, the second operation instruction is that server is receiving the transmission of main broadcaster's client It is objective to some or all of tourist for belonging to same channel with main broadcaster's client according to game control command after game control command What family end was sent, and the game control command is that main broadcaster user triggers during carrying out and being broadcast live online;Solves background The excessively stylized problem of game interaction mode involved in technology;Since main broadcaster user can be in game process according to reality Situation makes strain, using main broadcaster's main broadcaster's client used by a user as the controlling party of game process, using server as trip The forwarding side for control instruction of playing can enhance interactivity to avoid the stylized of game interaction mode.
In addition, the present embodiment additionally provides a kind of new game interaction mode, main broadcaster user while net cast with Tourist user carry out game interaction, each client by live video with interact show content mergence in same display interface progress It shows, substantially increases interactivity.
It should be understood that client provided by the above embodiment is when carrying out game interaction, only with above-mentioned each function mould The division progress of block, can be complete by different functional modules by above-mentioned function distribution as needed for example, in practical application At the internal structure of equipment being divided into different functional modules, to complete all or part of the functions described above.Separately Outside, the system side embodiment of client and interactive system provided by the above embodiment belongs to same design, implements process It is detailed in system side embodiment, which is not described herein again.
Following is embodiment of the present invention method, and the details not being described in detail in embodiment of the method is with specific reference to interaction The system side embodiment of system.
Referring to FIG. 10, it illustrates another embodiment of the present invention provides exchange method method flow diagram, this implementation Example is applied to illustrate in implementation environment shown in Fig. 1 with the exchange method.The exchange method may include:
Step 1101, main broadcaster's user end to server sends the game state acquisition request for carrying channel identication.
Accordingly, server receives the game state acquisition request for carrying channel identication that main broadcaster's client is sent.
Step 1102, server obtains the game state in channel corresponding with channel identication.
Wherein, game state is no hosting state, has hosting not start state and have to preside over to have started appointing in state It anticipates one kind.
Step 1103, server sends game state to main broadcaster's client.
Accordingly, main broadcaster's client receives the game state that server is sent.
Step 1104, main broadcaster's client shows corresponding operation pages according to game state.
Step 1105, tourist's user end to server sends the game state acquisition request for carrying channel identication.
Accordingly, server receives the game state acquisition request for carrying channel identication that tourist's client is sent.
Step 1106, server obtains game state corresponding with channel identication according to channel identication.
Wherein, game state is no hosting state, has hosting not start state and have to preside over to have started appointing in state It anticipates one kind.
Step 1107, server sends game state to tourist's client.
Accordingly, tourist's client receives the game state that server is sent.
Step 1108, tourist's client shows corresponding operation pages according to game state.
Above-mentioned steps 1101 to step 1104 can carry out before step 1105 to step 1108, can also be in step 1105, to progress after step 1108, can also carry out simultaneously with step 1105 to step 1108.The present embodiment is only with step 1101 are come to be not especially limited for example, comparing before step 1105 to step 1108 to step 1104.
After above-mentioned steps 1104, further includes:
Step 1109, when game state is without the state of hosting, main broadcaster's client receives corresponding to for main broadcaster user's triggering Signal is presided in application without the corresponding operation pages of the state of hosting.
Step 1110, after receiving application and presiding over signal, the transmission of main broadcaster's user end to server carries channel identication Application preside over request.
Accordingly, request is presided in the application for carrying channel identication that server receives that main broadcaster's client is sent.
Step 1111, server sends game state change according to N number of tourist client of the channel identication into channel and leads to Know.
Game state Notification of Changes is for indicating that game state corresponding with channel identication becomes having master from no hosting state It holds and does not start state.
Accordingly, tourist's client receives the game state Notification of Changes that server is sent.
Step 1112, tourist's client, which is shown, does not start the corresponding operation pages of state with having to preside over.
Step 1113, corresponding to for tourist's client reception tourist user triggering has hosting not start the corresponding operation of state Signal is added in the application of the page.
Step 1114, after receiving application and signal is added, the transmission of tourist's user end to server carries channel identication Application be added request.
Accordingly, request is added in the application that server receives that tourist's client is sent.
Step 1115, during main broadcaster user be broadcast live online, main broadcaster's client obtains main broadcaster user and is triggered Game control command.
Step 1116, main broadcaster's user end to server sends game control command.
Accordingly, server receives the game control command that main broadcaster's client is sent.
Step 1117, server sends the first operation instruction, and Xiang Yuzhu to main broadcaster's client according to game control command Broadcast the second operation instruction of some or all of transmission that client belongs in N number of tourist's client of same channel, N >=1 and N is Integer.
Accordingly, main broadcaster's client receives the first operation instruction that server is sent;Tourist's client receives server hair The second operation instruction sent.Wherein, first operation instruction and the second operation instruction are servers according to channel identication and user What the corresponding relationship of mark was sent, there is in channel identication, and channel corresponding with channel identication record in the corresponding relationship The user identifier and the corresponding user identifier of each tourist's client of main broadcaster's client of game is added.
Step 1118, main broadcaster's client executes corresponding operation according to the first operation instruction.
Step 1119, tourist's client executes corresponding operation according to the second operation instruction.
Step 1120, the live video of main broadcaster's client acquisition main broadcaster user, and live video is sent to server.
Accordingly, server receives the live video that main broadcaster's client is sent.
Step 1121, server receipt source is in the interaction number of main broadcaster's client and/or tourist's client that game is added According to.
Step 1122, server sends live video and interactive data to tourist's client that game is added.
Accordingly, tourist's client receives the live video and interactive data that server is sent.Wherein, server can incite somebody to action Tourist's client that game is added is sent to after live video and interactive data integration.
Step 1123, tourist's client generates interaction display content according to interactive data.
Interaction display content is used to show the game interaction between main broadcaster user and tourist user.
Step 1124, interaction display content is merged with live video and is opened up in same display interface by tourist's client Show.
In addition, exchange method provided in this embodiment can also include the following steps:
1, main broadcaster's user end to server sends the corresponding game parameter of main broadcaster user.
2, tourist's user end to server sends the corresponding game parameter of tourist user.
Accordingly, server receives the corresponding game parameter of main broadcaster user and the corresponding game parameter of tourist user.
3, server determines game knot according to the corresponding game parameter of main broadcaster user and the corresponding game parameter of tourist user Fruit.
In conclusion exchange method provided in this embodiment, by leading during main broadcaster user be broadcast live online It broadcasts client and obtains the game control command that main broadcaster user is triggered, and send game control command to server, server exists Under the triggering of game control command, main broadcaster's client and some or all of tourist's client into channel send operation and refer to Show, triggers main broadcaster's client and tourist's client and corresponding operation is executed according to operation instruction respectively;It solves in background technique The excessively stylized problem of the game interaction mode being related to;Since main broadcaster user can do according to the actual situation in game process It strains, using main broadcaster's main broadcaster's client used by a user as the controlling party of game process, is controlled using server as game out The forwarding side of instruction can enhance interactivity to avoid the stylized of game interaction mode.
In addition, the present embodiment additionally provides a kind of new game interaction mode, main broadcaster user while net cast with Tourist user carry out game interaction, each client by live video with interact show content mergence in same display interface progress It shows, substantially increases interactivity.
Figure 11 is please referred to, it illustrates the structural schematic diagram of server provided by one embodiment of the present invention, the servers It can be used for implementing the exchange method of the server side provided in above-described embodiment.The server 1200 includes central processing list Member (CPU) 1201, the system storage 1204 including random access memory (RAM) 1202 and read-only memory (ROM) 1203, And the system bus 1205 of connection system storage 1204 and central processing unit 1201.The server 1200 further includes side It helps between each device in computer and transmits the basic input/output (I/O system) 1206 of information, and for storing behaviour Make the mass-memory unit 1207 of system 1213, application program 1214 and other program modules 1215.
The basic input/output 1206 includes display 1208 for showing information and inputs for user The input equipment 1209 of such as mouse, keyboard etc of information.Wherein the display 1208 and input equipment 1209 all pass through The i/o controller 1210 for being connected to system bus 1205 is connected to central processing unit 1201.The basic input/output System 1206 can also include i/o controller 1210 for receiving and handling from keyboard, mouse or electronic touch The input of multiple other equipment such as pen.Similarly, i/o controller 1210 also provide output to display screen, printer or Other kinds of output equipment.
The mass-memory unit 1207 (is not shown by being connected to the bulk memory controller of system bus 1205 It is connected to central processing unit 1201 out).The mass-memory unit 1207 and its associated computer-readable medium are Server 1200 provides non-volatile memories.That is, the mass-memory unit 1207 may include such as hard disk or The computer-readable medium (not shown) of person's CD-ROM drive etc.
Without loss of generality, the computer-readable medium may include computer storage media and communication media.Computer Storage medium includes information such as computer readable instructions, data structure, program module or other data for storage The volatile and non-volatile of any method or technique realization, removable and irremovable medium.Computer storage medium includes RAM, ROM, EPROM, EEPROM, flash memory or other solid-state storages its technologies, CD-ROM, DVD or other optical storages, tape Box, tape, disk storage or other magnetic storage devices.Certainly, skilled person will appreciate that the computer storage medium It is not limited to above-mentioned several.Above-mentioned system storage 1204 and mass-memory unit 1207 may be collectively referred to as memory.
According to various embodiments of the present invention, the server 1200 can also be arrived by network connections such as internets Remote computer operation on network.Namely server 1200 can be connect by the network being connected on the system bus 1205 Mouth unit 1211 is connected to network 1212, in other words, it is other kinds of to be connected to that Network Interface Unit 1211 also can be used Network or remote computer system (not shown).
The memory further includes one or more program, and one or more than one program is stored in storage In device, and it is configured to be executed by one or more central processing unit 1201.Said one or more than one program bag Instruction containing the exchange method for executing server side as shown in Figure 10.
It should be understood that it is used in the present context, unless the context clearly supports exceptions, singular " one It is a " it is intended to also include plural form.It is to be further understood that "and/or" used herein refers to including one or one Any and all possible combinations of a above project listed in association.
Those of ordinary skill in the art will appreciate that realizing that all or part of the steps of above-described embodiment can pass through hardware It completes, relevant hardware can also be instructed to complete by program, the program can store in a kind of computer-readable In storage medium, storage medium mentioned above can be read-only memory, disk or CD etc..
The foregoing is merely exemplary embodiment of the present invention, are not intended to limit the invention, all in spirit of the invention Within principle, any modification, equivalent replacement, improvement and so on be should all be included in the protection scope of the present invention.

Claims (15)

1. a kind of interactive system, which is characterized in that the system comprises: belong to same channel main broadcaster's client and N number of tourist Client and the server being connected with main broadcaster's client and N number of tourist's client, N >=1 and N are integer, institute Main broadcaster's client is stated in the channel inner tissue activity, the activity to be included at least: online live streaming, chat interaction and game Interaction, and main broadcaster's client is the controlling party of game process in the channel;
Main broadcaster's client, for obtaining the main broadcaster user and being triggered during main broadcaster user be broadcast live online Game control command, Xiang Suoshu server sends the game control command;
The server, the game control command sent for receiving main broadcaster's client according to channel identication and are used The corresponding relationship of family mark, Xiang Suoshu main broadcaster's client send the first operation instruction, and the portion into N number of tourist's client Point or all send the second operation instruction, wherein record has a channel identication in the corresponding relationship, and with the channel mark Know the user identifier and the corresponding user's mark of each tourist's client of main broadcaster's client that game is added in corresponding channel Know;
Main broadcaster's client is also used to receive first operation instruction that the server is sent, according to first behaviour Make instruction and executes corresponding operation;
Tourist's client, second operation instruction sent for receiving the server, according to second operation Instruction executes corresponding operation;
The server, the live video and receipt source for being also used to receive main broadcaster's client transmission are in the main broadcaster The interactive data of client and/or tourist's client of addition game, the live video and the interactive data are integrated simultaneously It is sent to tourist's client that game is added.
2. system according to claim 1, which is characterized in that
Main broadcaster's client, is also used to acquire the live video of the main broadcaster user, and Xiang Suoshu server sends the live streaming Video;
Tourist's client is also used to receive the live video and the interactive data that the server is sent, according to The interactive data generates interaction display content, the interaction show content be used to show the main broadcaster user and tourist user it Between game interaction, the interaction is shown that content is merged with the live video and is shown in same display interface.
3. system according to claim 1, which is characterized in that
The server is also used to receive the trip for carrying the corresponding channel identication of the channel that main broadcaster's client is sent Play state acquisition request, obtains the game state in channel corresponding with the channel identication, and Xiang Suoshu main broadcaster's client is sent The game state;Main broadcaster's client is also used to receive the game state that the server is sent, according to the trip The corresponding operation pages of status display of playing;Wherein, the game state is no hosting state, has hosting not start state and have Preside over any one started in state;And/or
The server is also used to receive the trip for carrying the corresponding channel identication of the channel that tourist's client is sent Play state acquisition request, obtains the game state in channel corresponding with the channel identication, and Xiang Suoshu tourist's client is sent The game state;Tourist's client is also used to receive the game state that the server is sent, according to the trip The corresponding operation pages of status display of playing;Wherein, the game state is no hosting state, has hosting not start state and have Preside over any one started in state.
4. system according to claim 3, which is characterized in that
Main broadcaster's client is also used to receive main broadcaster user's touching when the game state is the state without hosting Signal is presided in the application without the corresponding operation pages of the state of hosting that corresponds to of hair;Signal is presided over receiving the application Afterwards, Xiang Suoshu server sends the application hosting request for carrying the channel identication;
The server is also used to receive the application for carrying the channel identication that main broadcaster's client is sent and presides over Request;Game state Notification of Changes is sent according to the N number of tourist client of the channel identication into the channel, it is described Game state Notification of Changes is used to indicate the game state in channel corresponding with the channel identication by described without the state of hosting Becoming described has hosting not start state;
Tourist's client is also used to receive the game state Notification of Changes that the server is sent;Display with it is described There is hosting not start the corresponding operation pages of state;Receive tourist user's triggering has hosting not start shape corresponding to described Signal is added in the application of the corresponding operation pages of state;After receiving the application and signal is added, the transmission of Xiang Suoshu server is taken Request is added in application with the channel identication;
The server is also used to receive the application for carrying the channel identication that tourist's client is sent and is added Request.
5. a kind of server, which is characterized in that the server includes: at least one game main control server and broadcast service Device;
The game main control server, for receiving the game control command of main broadcaster's client transmission, the game control command It is that main broadcaster user triggers during be broadcast live online and obtained by main broadcaster's client, wherein the main broadcaster visitor Family end is used in the channel inner tissue activity, and the activity includes at least: online live streaming, chat interaction and game interaction, and Main broadcaster's client is the controlling party of game process in the channel;
The game main control server is also used to pair according to the game control command and channel identication and user identifier It should be related to, Xiang Suoshu main broadcaster's client sends the first operation instruction, and belongs to the N number of of same channel to main broadcaster's client The second operation instruction of some or all of transmission in tourist's client, record has channel identication in the corresponding relationship, and The user identifier and each tourist's client difference of main broadcaster's client of game are added in channel corresponding with the channel identication Corresponding user identifier, first operation instruction are executed for triggering main broadcaster's client according to first operation instruction Corresponding operation, second operation instruction execute correspondence according to second operation instruction for triggering tourist's client Operation, N >=1 and N are integer;
The broadcasting server, the live video and receipt source for receiving main broadcaster's client transmission are in the master It broadcasts client and/or the interactive data of tourist's client of game is added, the live video and the interactive data are integrated And it is sent to tourist's client that game is added.
6. server according to claim 5, which is characterized in that the server further include: at least one Video service Device;
The video server, the live video sent for receiving main broadcaster's client;
The game main control server is also used to receipt source in main broadcaster's client and/or the tourist client of addition game The interactive data at end.
7. server according to claim 5, which is characterized in that
The game main control server, be also used to receive main broadcaster's client transmission carries the corresponding channel of the channel The game state acquisition request of mark obtains the game state in channel corresponding with the channel identication, Xiang Suoshu main broadcaster visitor Family end sends the game state, so that main broadcaster's client shows corresponding operation pages according to the game state;Its In, the game state is no hosting state, has hosting not start state and have any one presided over and started in state; And/or
The game main control server, be also used to receive tourist's client transmission carries the corresponding channel of the channel The game state acquisition request of mark obtains the game state in channel corresponding with the channel identication, Xiang Suoshu tourist visitor Family end sends the game state, so that tourist's client shows corresponding operation pages according to the game state;Its In, the game state is no hosting state, has hosting not start state and have any one presided over and started in state.
8. server according to claim 7, which is characterized in that
The game main control server is also used to receive the main broadcaster visitor when the game state is the state without hosting Request is presided in the application for carrying the channel identication that family end is sent, and it is main broadcaster client's termination that request is presided in the application It is sent after receiving the application hosting signal for corresponding to the corresponding operation pages of the no hosting state of main broadcaster user's triggering 's;
The game main control server is also used to N number of tourist's client according to the channel identication into the channel Game state Notification of Changes is sent, the game state Notification of Changes is for indicating in channel corresponding with the channel identication Game state, which becomes described from the no hosting state, has hosting not start state;
The game main control server is also used to receive the application for carrying the channel identication that tourist's client is sent Request is added, it is tourist's client after receiving the game state Notification of Changes that request, which is added, in the application, display There is hosting not start the corresponding operation pages of state with described, and described has receiving corresponding to for tourist user's triggering Preside over do not start the corresponding operation pages of state application be added signal after to the server send.
9. according to any server of claim 5 to 8, which is characterized in that the server further include: before at least one Hold access server;
The front end access server, for receiving client when the game main control server is two or more Hold the first information for carrying channel identication sent;According to the channel identication from described two or more than two game masters It controls and chooses a game main control server in server;Frequency is carried to described in the game main control server forwarding selected The first information of road mark;
Wherein, the client refers to main broadcaster's client or tourist's client, and the first information refers to described Game control command, the interactive data, the game state acquisition request, request is presided in the application and the application adds Enter any one in request.
10. a kind of client, which is characterized in that the client includes:
Instruction acquisition module, for obtaining what the main broadcaster user was triggered during main broadcaster user be broadcast live online Game control command;
Instruction sending module, for sending the game control command to server, so that the server is according to the game Control instruction sends the first operation instruction to main broadcaster's client, and to the N number of trip for belonging to same channel with main broadcaster's client The second operation instruction of some or all of transmission in objective client, N >=1 and N are integer, and main broadcaster's client is used in institute The activity of channel inner tissue is stated, the activity includes at least: online live streaming, chat interaction and game interaction, and the main broadcaster client End is the controlling party of game process in the channel;
Indicate receiving module, first operation instruction sent for receiving the server;
Operation executing module, for executing corresponding operation according to first operation instruction;
Video sending module, for sending live video to the server, so that the server is being received from institute After stating main broadcaster's client and/or the interactive data of tourist's client of game being added, by the live video and the interaction number According to the tourist's client for integrating and being sent to the addition game;
Wherein, first operation instruction is by the server according to the game control command and channel identication and user The corresponding relationship of mark is sent, and record has channel identication, and channel corresponding with the channel identication in the corresponding relationship The user identifier and the corresponding user identifier of each tourist's client of interior main broadcaster's client that game is added.
11. client according to claim 10, which is characterized in that the client further include:
Request sending module, the game state for carrying the corresponding channel identication of the channel to server transmission obtain Request is taken, so that the server is according to the game shape in channel identication acquisition channel corresponding with the channel identication State;
State receiving module, the game state sent for receiving the server, the game state are no hosting state, have Hosting does not start state and has any one presided over and started in state;
Page display module, for showing corresponding operation pages according to the game state.
12. client according to claim 11, which is characterized in that the client further include:
Signal receiving module, for receiving main broadcaster user's triggering when the game state is the state without hosting Signal is presided over corresponding to the application without the corresponding operation pages of the state of hosting;
Request application module, for after receiving the application and presiding over signal, the transmission of Xiang Suoshu server to carry the frequency Request is presided in the application of road mark, and the apply, which is presided over, requests for triggering the server according to the channel identication to described N number of tourist's client in channel sends game state Notification of Changes, the game state Notification of Changes for indicate with Game state in the corresponding channel of the channel identication, which becomes described from the no hosting state, has hosting not start state;It connects It receives the application that tourist's client is sent and request is added, it is tourist's client receiving that request, which is added, in the application After stating Status Change notice, display with it is described have to preside over do not start the corresponding operation pages of state, and receiving the tourist User's triggering correspond to it is described have preside over the application for not starting the corresponding operation pages of state and be added after signal to the service What device was sent.
13. a kind of exchange method, which is characterized in that the described method includes:
During main broadcaster user be broadcast live online, main broadcaster's client obtains the game control that the main broadcaster user is triggered Instruction sends the game control command to server, and it is movable in the channel inner tissue that main broadcaster's client is used for, described Activity includes at least: online live streaming, chat interaction and game interaction, and main broadcaster's client is game process in the channel Controlling party;
The server is after receiving the game control command, according to the corresponding relationship of channel identication and user identifier, to Main broadcaster's client sends the first operation instruction, and to the N number of tourist client for belonging to same channel with main broadcaster's client The second operation instruction of some or all of transmission in end, N >=1 and N are integer, wherein record has channel in the corresponding relationship Mark, and user identifier and each tourist visitor of main broadcaster's client of game are added in channel corresponding with the channel identication The corresponding user identifier in family end;
Main broadcaster's client executes corresponding behaviour after receiving first operation instruction, according to first operation instruction Make;
Tourist's client executes corresponding behaviour after receiving second operation instruction, according to second operation instruction Make;
The method also includes:
The server receives the live video that main broadcaster's client is sent and receipt source in main broadcaster's client And/or the interactive data of tourist's client of game is added, the live video and the interactive data are integrated and be sent to Tourist's client that game is added.
14. according to the method for claim 13, which is characterized in that the method also includes:
The server receives the game state for carrying the corresponding channel identication of the channel that main broadcaster's client is sent Acquisition request obtains the game state in channel corresponding with the channel identication, Xiang Suoshu main broadcaster according to the channel identication Client sends the game state;Main broadcaster's client receives the game state, is shown pair according to the game state The operation pages answered;Wherein, the game state is no hosting state, has hosting not start state and have hosting to start shape Any one in state;And/or
The server receives the game state for carrying the corresponding channel identication of the channel that tourist's client is sent Acquisition request obtains the game state in channel corresponding with the channel identication, Xiang Suoshu tourist according to the channel identication Client sends the game state;Tourist's client receives the game state, is shown pair according to the game state The operation pages answered;Wherein, the game state is no hosting state, has hosting not start state and have hosting to start shape Any one in state.
15. according to the method for claim 14, which is characterized in that main broadcaster's client receives the game state, root After showing corresponding operation pages according to the game state, further includes:
When the game state is the state without hosting, main broadcaster's client receives the correspondence of main broadcaster user's triggering Signal is presided in the application without the corresponding operation pages of the state of hosting;After receiving the application and presiding over signal, to institute It states server and sends the application hosting request for carrying the channel identication;
Request is presided in the application that the channel identication is carried described in the server reception;According to the channel identication to described N number of tourist's client in channel sends game state Notification of Changes, the game state Notification of Changes for indicate with The corresponding game state of the channel identication, which becomes described from the no hosting state, has hosting not start state;
Tourist's client receives the game state Notification of Changes;Display with it is described have to preside over do not start the corresponding behaviour of state Make the page;The application for having hosting not start the corresponding operation pages of state that corresponds to for receiving tourist user's triggering adds Enter signal;After receiving the application and signal is added, the application that the transmission of Xiang Suoshu server carries the channel identication adds Enter request;
Request is added in the application that the channel identication is carried described in the server reception.
CN201910161768.XA 2014-08-01 2014-08-01 Interactive system, server, client and exchange method Pending CN109743335A (en)

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