CN109275037B - Virtual treasure box display method, game interaction system and server - Google Patents

Virtual treasure box display method, game interaction system and server Download PDF

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Publication number
CN109275037B
CN109275037B CN201810886252.7A CN201810886252A CN109275037B CN 109275037 B CN109275037 B CN 109275037B CN 201810886252 A CN201810886252 A CN 201810886252A CN 109275037 B CN109275037 B CN 109275037B
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Prior art keywords
data
live broadcast
user
game
treasure box
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CN109275037A (en
Inventor
王京京
陈春凰
张兴华
林美辉
任洪
伦庆文
马保国
韦榴
雷兵
周健兴
林健勇
冼忠致
陈锴
张巍
林永发
方佛财
谢奇
钟永安
刘天航
钟秀丽
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Guangzhou Cubesili Information Technology Co Ltd
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Guangzhou Cubesili Information Technology Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4781Games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/77Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Signal Processing (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

The application provides a virtual treasure box display method, a game interaction system and a server. The display method is applied to a game interaction system, and the game interaction system at least comprises a plurality of user terminals and a live broadcast server; the display method comprises the following steps: the method comprises the steps that a user side sends first gift data to a live broadcast server, wherein the first gift data comprises user data; the live broadcast server converts the first gift data into a contribution value, and when the contribution value meets a preset condition, the live broadcast server fuses treasure box data and user data to obtain crown-name treasure box data, fuses the crown-name treasure box data and the live broadcast data to obtain first fused data, and sends the first fused data to the user side; and the user side obtains a first direct broadcasting interface fused into the crown treasure box according to the first fusion data. By the display method, the interface for inserting the crow namese treasure box into the live broadcast interface can be realized, and the participation degree of a user in live broadcast is improved.

Description

Virtual treasure box display method, game interaction system and server
Technical Field
The application relates to the technical field of live broadcast, in particular to a virtual treasure box display method, a game interaction system and a server.
Background
With the development of internet technology and the application development of intelligent devices, live broadcast platforms have diversified live broadcast contents, such as online entertainment or game live broadcast.
The current live game is live broadcast in a screen recording mode on a game interface, audiences can only watch the live broadcast through the live broadcast interface, and the games cannot be played together with a main broadcast through the live broadcast interface, so that the experience effect of the audiences is poor.
In the current live game, the mode that audiences can participate in the live game is single, and only text information and the like can be published. Therefore, the audience engagement is reduced, and the live effect is also affected.
Disclosure of Invention
The technical problem mainly solved by the application is to provide a virtual treasure box display method, a game interaction system and a server, and the participation degree of a user can be improved.
In order to solve the technical problem, the present application provides a live broadcast-based virtual treasure box display method, where the display method is applied to a game interaction system, the game interaction system at least includes a plurality of user terminals and a live broadcast server, and the display method includes:
the client side sends first gift data to the live broadcast server, wherein the first gift data comprises user data;
the live broadcast server converts the first gift data into a contribution value, and when the contribution value meets a preset condition, the live broadcast server fuses treasure box data and the user data to obtain crown-name treasure box data, fuses the crown-name treasure box data and the live broadcast data to obtain first fused data, and sends the first fused data to the user side;
the user side obtains a first direct broadcasting interface integrated into the treasure box of the crown name according to the first integration data
In order to solve the technical problem, the application further provides a live broadcast-based virtual treasure box display method, the display method is applied to a live broadcast server, the live broadcast server is connected with a plurality of user sides, and the display method comprises the following steps:
the live broadcast server receives first gift data sent by the user side, wherein the first gift data comprises user data;
the live broadcast server converts the first gift data into a contribution value, when the contribution value meets a preset condition, the live broadcast server fuses treasure box data and user data of the user side to obtain crown name treasure box data, fuses the crown name treasure box data and the live broadcast data to obtain first fused data, and sends the first fused data to the user side, so that the user side obtains a first live broadcast interface fused into the crown name treasure box according to the first fused data.
In order to solve the technical problem, the application also provides a game interaction system based on live broadcast, wherein the game interaction system at least comprises a plurality of user terminals and a live broadcast server;
the client side is used for sending first gift data to the live broadcast server, wherein the first gift data comprises user data; the live broadcast server is used for converting the first gift data into a contribution value, and when the contribution value meets a preset condition, the live broadcast server is further used for fusing treasure box data and the user data to obtain crown-name treasure box data, fusing the crown-name treasure box data and the live broadcast data to obtain first fused data, and sending the first fused data to the user side; the user side is further used for obtaining a first direct broadcasting interface fused into the crown treasure box according to the first fusion data.
In order to solve the above technical problem, the present application further provides a server, where the server includes a transceiver module and a processing module connected to the transceiver module, and the transceiver module is configured to receive first gift data sent by the user side, where the first gift data includes user data; the processing module is used for converting the first gift data into a contribution value, and when the contribution value data meets a preset condition, the processing module is further used for fusing treasure box data and the user data to obtain crown name treasure box data; the processing module is further used for fusing the data of the crowning name treasure box and the live broadcast data to obtain first fused data; the transceiver module is further configured to send the first converged data to the user side.
In order to solve the technical problem, the present application also provides a device with a storage function, wherein the device with the storage function stores program data, and the program data can be executed to realize the display method.
Compared with the prior art, the beneficial effects of this application are: the method comprises the steps that a user side sends first gift data to a live broadcast server, wherein the first gift data comprises user data; the live broadcast server converts the first gift data into a contribution value, and when the contribution value meets a preset condition, the live broadcast server fuses treasure box data and user data to obtain crown-name treasure box data, fuses the crown-name treasure box data and the live broadcast data to obtain first fused data, and sends the first fused data to the user side; the first fusion data of the user side obtains a first direct broadcasting interface fused into the crown name treasure box; therefore, the interface with the crow name treasure box can be inserted into the live interface of the user side, the crow name treasure box comprises user data, interaction between the anchor and audiences is achieved, participation of the user in live broadcasting is improved, and the live broadcasting effect is further improved.
Drawings
In order to more clearly illustrate the technical solutions in the embodiments of the present invention, the drawings needed to be used in the description of the embodiments will be briefly introduced below, and it is obvious that the drawings in the following description are only some embodiments of the present invention, and it is obvious for those skilled in the art to obtain other drawings based on these drawings without creative efforts. Wherein:
FIG. 1 is a schematic flow chart diagram illustrating a first embodiment of a virtual treasure box display method of the present application;
FIG. 2 is a schematic diagram of the structure of the game interaction system of FIG. 1;
FIG. 3 is a schematic diagram of a first live interface of FIG. 1;
FIG. 4 is a schematic view of a second live interface of FIG. 1;
FIG. 5 is a schematic view of a third live interface of FIG. 1;
FIG. 6 is a schematic flow chart diagram illustrating a second embodiment of a virtual treasure box display method of the present application;
FIG. 7 is a schematic diagram of the structure of the game interaction system of FIG. 6;
FIG. 8 is a schematic flow chart diagram illustrating a third exemplary embodiment of a virtual treasure box display method of the present application;
FIG. 9 is a schematic flow chart diagram illustrating a fourth embodiment of a virtual treasure box display method of the present application;
FIG. 10 is a schematic illustration of the first direct broadcast interface of FIG. 9;
FIG. 11 is a schematic flow chart diagram illustrating a fifth embodiment of a virtual treasure box display method of the present application;
FIG. 12 is a schematic diagram of an embodiment of a game interaction system of the present application;
FIG. 13 is a block diagram of an embodiment of a server of the present application;
FIG. 14 is a schematic block diagram of another embodiment of a server according to the present application;
FIG. 15 is a schematic structural diagram of an embodiment of the apparatus with storage function according to the present application.
Detailed Description
The technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the drawings in the embodiments of the present application, and it is obvious that the described embodiments are only a part of the embodiments of the present application, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present application.
Referring to fig. 1 and fig. 2, fig. 1 is a schematic flow chart of a first embodiment of a virtual treasure box display method of the present application; fig. 2 is a schematic structural diagram of the game interaction system in fig. 1.
The virtual treasure box display method is applied to a game interaction system 200, the game interaction system 200 at least comprises a plurality of user sides 21 and a live broadcast server 22, wherein the plurality of user sides 21 are connected with the live broadcast server 22, so that the plurality of user sides 21 can carry out live broadcast through the live broadcast server 22.
As shown in fig. 1, the virtual treasure box display method includes the following steps:
s11: the client side sends first gift data to the live broadcast server, wherein the first gift data comprises user data.
When the plurality of user terminals 21 perform live broadcasting through the live broadcasting server 22, the live broadcasting server 22 obtains live broadcasting data and sends the live broadcasting data to the user terminals 21, so that the user terminals 21 display a live broadcasting interface 300 according to the live broadcasting data, as shown in fig. 3, a gift selection area 31 is provided on the live broadcasting interface 300. When the user selects the first gift through the gift selection area 31 on the live broadcast interface 300, the user terminal 21 receives the instruction to select the gift, and the user terminal 21 obtains the first gift data according to the first gift selected by the user.
The first gifts may include "beer", "balloon", and "glow stick", and the first gifts selected by the user for giving are displayed on the live interface 300 for a preset time. The variety diversification of the gifts and the display mode of the gifts can improve the interaction between the user and the anchor and improve the live broadcast effect.
When the user clicks on the gift in the gift selection area 31, the user terminal 21 acquires the first gift data and transmits the first gift data to the live server 22. The first gift data includes user data, and specifically, the user data includes a user id (identification), a user gender, a user head portrait, and the like.
S12: the live broadcast server converts the first gift data into a contribution value, and when the contribution value meets a preset condition, the live broadcast server fuses treasure box data and user data to obtain crown-name treasure box data, fuses the crown-name treasure box data and the live broadcast data to obtain first fused data, and sends the first fused data to the user side.
Wherein the live server 22 receives the first gift data and converts the first gift data into a contribution value. When the user clicks the gift in the gift selection area 31, the user terminal 21 acquires the first gift data and transmits the first gift data to the live server 22, as described in step S11. The live server 22 converts the first gift data into a contribution value. For example, when the first gift is "beer", the live server 22 converts the first gift data into a 0.1 contribution value; the live server 22 converts the first gift data to a 0.2 contribution when the first gift is a "balloon", the live server 22 converts the first gift data to a 0.3 contribution when the first gift is a "glow stick", and so on. In other embodiments, different gifts may also be displayed in the gift selection area 31, and the first gift data generated by the user clicking on the gift is converted into contribution values with different values by the live broadcast server 22, which is not described herein again.
The live broadcast server 22 converts the first gift data sent by the plurality of clients 21 into contribution values, then performs cumulative calculation on the contribution value corresponding to each client 21, and then determines whether the cumulative contribution value meets a preset condition. The preset condition may be set to reach the standard value of the contribution value, such as the standard value of the contribution value is 100, 200 or 300.
The live broadcast server 22 performs cumulative calculation on the contribution value corresponding to each user side 21 in a preset time. Specifically, the game time is ten minutes, the preset time may be within five minutes from the start of the game, that is, after the game starts, the live broadcast server 22 converts the received first gift data into a contribution value and performs cumulative calculation, and after five minutes from the start of the game, the live broadcast server 22 obtains the cumulative contribution value.
When the live server 22 determines that the accumulated contribution value of the client 21 satisfies the predetermined condition, the client 21 satisfies the qualification of the crown treasure box. The live broadcast server 22 fuses the treasure box data and the user data of the user side 22 to obtain the crowning treasure box data, then fuses the crowning treasure box data and the obtained live broadcast data to obtain first fused data, and sends the first fused data to the plurality of user sides 21.
S13: and the user side obtains a live broadcast interface fused into the crownai treasure box according to the first fusion data.
The plurality of clients 21 receive the first fusion data, and obtain the live broadcast interface 400 fused into the crownamese treasure box according to the first fusion data.
As shown in fig. 4, a crow nameko box is provided on the live interface 400. Wherein the middle or other position of the crown treasure box icon 41 displays the user avatar 42 that meets the qualifications of the crown treasure box. The user clicks the crown treasure box 41 to enter a main leaderboard interface meeting preset conditions, which includes the enlarged user avatar 42, the user name 43, the main leaderboard 44, and the like, as shown in fig. 5. Similarly, the live interface 400 is also provided with an attention option 45 of a user who meets the qualification of the crow nameko box, and other users can click the attention option 45 to obtain more information of the user.
The client 21 of this embodiment sends the first gift data to the live broadcast server 22, and the live broadcast server 22 converts the first gift data of multiple clients 21 into a contribution value; live broadcast server 22 carries out treasury case crown name to the user who satisfies crown name treasury case qualification through statistics and judging whether contribution satisfies the preset condition after, and a plurality of user sides 21 show the live broadcast interface 400 who fuses into the treasury case of crown name, and then improve the degree of participation of user in the live broadcast, improve live broadcast effect.
The present application further provides a virtual treasure box display method of the second embodiment, which is described on the basis of the virtual treasure box display method disclosed in the first embodiment, specifically please refer to fig. 6.
As shown in fig. 7, the game interaction system 200 further includes a game server 23, and the game server 23 establishes a connection with the live server 22.
As shown in fig. 6, step 13 includes:
s131: when the user side is in the game process, the user side sends the first game data to the game server through the live broadcast server.
The user 21 generates first game data and sends the first game data to the live broadcast server 22, and at this time, the live broadcast server 22 sends the first game data to the game server 23.
S132: the game server obtains second game data according to the first game data and sends the second game data to the live broadcast server, and the live broadcast server fuses the second game data, the crowning name treasure box data and the live broadcast data to obtain second fused data and sends the second fused data to the user side.
When the user plays the game through the user terminal 21, the first game data may include operation data, and the game server 23 obtains second game data according to the first game data, where the second game data may include game interface data corresponding to the operation data.
S133: and the user side obtains a live broadcast interface integrated with the crown treasure box, the gold main list and the game interface according to the second fusion data.
The client 21 of this embodiment sends the first gift data to the live broadcast server 22, and the live broadcast server 22 converts the first gift data of multiple clients 21 into a contribution value; the live broadcast server 22 performs treasure box crown name for the user meeting the qualification of the crown name treasure box by counting and judging whether the contribution value meets the preset condition, and the plurality of user sides 21 display the live broadcast interface integrated with the treasure box crown name, the gold main list and the game interface, so that the participation of the user in live broadcast is improved, and the live broadcast effect is improved.
The present application further provides a virtual treasure box display method of the third embodiment, which is described on the basis of the virtual treasure box display method disclosed in the second embodiment, specifically please refer to fig. 8.
As shown in fig. 8, step S12 includes:
s121: the live broadcast server converts the first gift data into a contribution value, the live broadcast server ranks the user side according to the contribution value, and when the ranking of the user side is within a preset ranking range, the live broadcast server fuses the treasure box data and the user data of the user side to obtain the crown famous treasure box data.
Here, step S121 further explains the preset condition in step S12. The live broadcast server 22 converts the first gift data sent by the plurality of user terminals 21 into contribution values, then performs cumulative calculation on the contribution values corresponding to the plurality of user terminals 21, and ranks the users of the plurality of user terminals 21 according to the cumulative calculated contribution values. The user qualifies for a crown jewel box when the user's ranking is within a preset ranking range, the preset ranking depending on the number of jewel boxes.
For example, in the present embodiment, the game interface of the user terminal 21 allows the number of the treasure boxes displayed to be 1, and the preset ranking set in S121 is 1, that is, the user with the first contribution value rank qualifies as a crown treasure box. In other embodiments, if the game interface of the user end 21 allows the displayed treasure box number to be 3, the preset ranking set in S121 is 3, that is, the users with contribution values ranked first, second and third obtain the qualification of the crown treasure box, and so on.
S122: the live broadcast server forms gold main list data according to the ranking of the user side, fuses the crown treasure box data, the gold main list data and the live broadcast data to obtain third fused data, and sends the third fused data to the user side.
The main entrance list data are obtained by ranking contribution values of users, and the main entrance list comprises user IDs, user ranks and user contribution values. In this embodiment, the user with the first contribution value ranking qualifies for a crown treasury box, so the ranking of the leaderboard is ranked starting with the second, and so on, as shown in FIG. 5.
The live broadcast server 22 fuses the data of the crown treasure box, the golden master board and the live broadcast data to obtain third fused data, and the third fused data is sent to the plurality of user sides 21.
S123: and the user side obtains a live broadcast interface integrated with the crown treasure box, the gold main list and the game interface according to the third fusion data.
The user 21 obtains a live interface 400 according to the third merged data in step S122, as shown in fig. 4, the live interface 400 includes a crown treasure box, a gold leader board, and a game interface.
The present application further provides a virtual treasure box display method of the fourth embodiment, which is described on the basis of the virtual treasure box display method disclosed by the third embodiment.
As shown in fig. 9, step S133 in the second embodiment further includes:
s14: the game server judges whether the game is finished according to the first game data, if so, the game server sends a judgment result to the live broadcast server, so that the live broadcast server sends an instruction for getting the treasure box to the user side according to the judgment result.
The game server 23 determines whether the game is ended based on the first game data. When playing a game, the user terminal 21 sends the first game data to the game server 23, and the game server 23 receives and analyzes whether the first game data satisfies a condition for ending the game, for example, whether a character operated by a user in the game dies or whether the game time reaches a preset time.
When the first game data meets the condition of ending the game, the game server 23 obtains the judgment result of the game ending and sends the judgment result to the live broadcast server 22, and the live broadcast server 22 sends the instruction of getting treasure box to the user end 21 according to the judgment result.
S15: and the user side receives the instruction of getting the treasure box and sends the instruction of getting the treasure box to the live broadcast server.
After the user 21 receives the instruction of getting the treasure box, the treasure box icon on the live broadcast interface becomes the selectable state. When the gift in the treasure box needs to be received, the user clicks the treasure box icon, and the user side 21 sends an instruction of receiving the treasure box to the live broadcast server 22.
S16: the live broadcast server detects whether an instruction of the user side for getting the treasure box is received or not within preset time, if yes, the live broadcast server forms second gift data according to the instruction of the treasure box getting, the second gift data and the live broadcast data are fused to obtain fourth fusion data, and the fourth fusion data are sent to the user side.
The live broadcast server 22 detects whether an instruction for the user side 21 to get the treasure box is received within a preset time. When detecting the instruction of getting the treasure box sent by the user 21, the live broadcast server 22 forms second gift data according to the instruction of getting the treasure box, fuses the second gift data and the live broadcast data to obtain fourth fused data, and sends the fourth fused data to the user 21.
At this time, the instruction for getting the treasure box includes the time when the user clicks the treasure box icon and the user information, such as the user authority, and the live broadcast server 22 forms the second gift data according to the time when the user clicks the treasure box icon and/or the information whether the user is VIP.
S17: and the user side obtains a live broadcast interface according to the fourth fusion data.
In which the user name of the treasure box and the number and kind of gifts the user gets are displayed on the live interface 500, as shown in fig. 10.
The present application further provides a virtual treasure box display method of the fifth embodiment, please refer to fig. 11 specifically, and fig. 11 is a schematic flowchart of the fifth embodiment of the virtual treasure box display method of the present application.
The virtual treasure box display method is applied to a live broadcast server, wherein a plurality of user sides are connected with the live broadcast server, so that the user sides can conduct live broadcast through the live broadcast server.
As shown in fig. 11, the virtual treasure box display method includes:
s21: receiving first gift data sent by a user side, wherein the first gift data comprises user data.
S22: the method comprises the steps of converting first gift data into a contribution value, fusing treasure box data and user data of a user side to obtain first fused data when the contribution value meets a preset condition, and sending the first fused data to the user side so that the user side can obtain a first direct broadcasting interface fused into the treasure box according to the first fused data.
Step S21 is the same as step S11, and step S22 is the same as step S12 and step S13, which are not repeated herein.
The present application further provides a live broadcast-based game interaction system, please refer to fig. 12 specifically, and fig. 12 is a schematic structural diagram of an embodiment of the game interaction system of the present application.
As shown in fig. 12, the game interaction system 300 at least includes a plurality of clients 31 and a live broadcast server 32, wherein the plurality of clients 31 are connected to the live broadcast server 32, so that the plurality of clients 31 are live broadcast through the live broadcast server 32.
Specifically, the client terminal 31 is configured to send first gift data to the live server 32, where the first gift data includes user data. The live broadcast server 32 is configured to convert the first gift data into a contribution value, and when the contribution value satisfies a preset condition, the live broadcast server 32 is further configured to fuse the treasure box data and the user data to obtain a crown-name treasure box data, fuse the crown-name treasure box data and the live broadcast data to obtain first fusion data, and send the first fusion data to the user terminal 31. The user terminal 31 is further configured to obtain a first live interface merged into the crown treasure box according to the first merged data.
Fig. 13 shows a schematic structural diagram of an embodiment of a server according to the present application.
The server 400 is a live server disclosed in the above embodiments, and the server 400 establishes connections with a plurality of clients. As shown in fig. 13, the server 400 includes a transceiver module 41 and a processing module 42, wherein the transceiver module 41 establishes a connection with the processing module 43.
The transceiver module 41 is configured to receive first gift data of a user side, where the first gift data includes user data; the processing module 42 is configured to convert the first gift data into a contribution value, and when the contribution value data meets a preset condition, the processing module 42 is further configured to fuse the treasure box data and the user data to obtain a crown name treasure box data; the processing module is also used for fusing the data of the crowning treasure box and the live broadcast data to obtain first fused data; the transceiver module 41 is further configured to transmit the first converged data to the user side.
The present application further provides another server, specifically please refer to fig. 14, and fig. 14 is a schematic structural diagram of another embodiment of the server of the present application.
The server 500 is a live server disclosed in the above embodiments, and the server 500 establishes connections with a plurality of clients. As shown in fig. 14, the server 500 includes a communicator 51 and a processor 52, wherein the communicator 51 establishes a connection with the processor 52.
The communicator 51 is configured to receive first gift data of a user terminal, wherein the first gift data includes user data; the processor 52 is configured to convert the first gift data into a contribution value, and when the contribution value data meets a preset condition, the processor 52 is further configured to fuse the treasure box data and the user data to obtain a crown name treasure box data; the processing module is also used for fusing the data of the crowning treasure box and the live broadcast data to obtain first fused data; the communicator 51 is further configured to transmit the first converged data to the user terminal.
In the present embodiment, the processor 52 may also be referred to as a CPU (Central Processing Unit). Processor 52 may be an integrated circuit chip having signal processing capabilities. The processor 52 may also be a general purpose processor, a Digital Signal Processor (DSP), an Application Specific Integrated Circuit (ASIC), an off-the-shelf programmable gate array (FPGA) or other programmable logic device, discrete gate or transistor logic, discrete hardware components. A general purpose processor may be a microprocessor or the processor 52 may be any conventional processor or the like.
The present application also provides a device with a storage function, as shown in fig. 15, the device with a storage function 600 stores program data that can be executed to implement the method as described in the embodiment of the virtual treasure box display method of the present application.
The method involved in the embodiment of the virtual treasure box display method of the present application, when implemented in the form of a software functional unit and sold or used as a stand-alone product, may be stored in the apparatus 600, for example, a computer readable storage medium. Based on such understanding, the technical solution of the present application may be substantially implemented or contributed by the prior art, or all or part of the technical solution may be embodied in a software product, which is stored in a storage medium and includes instructions for causing a computer device (which may be a personal computer, a server, or a network device) or a processor (processor) to execute all or part of the steps of the method according to the embodiments of the present invention. And the aforementioned storage medium includes: a U-disk, a removable hard disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), a magnetic disk or an optical disk, and other various media capable of storing program codes.
The above description is only for the purpose of illustrating embodiments of the present application and is not intended to limit the scope of the present application, and all modifications of equivalent structures and equivalent processes, which are made by the contents of the specification and the drawings of the present application or are directly or indirectly applied to other related technical fields, are also included in the scope of the present application.

Claims (8)

1. A virtual treasure box display method based on live broadcast is characterized in that the display method is applied to a game interaction system, the game interaction system at least comprises a plurality of user sides, a game server and a live broadcast server, and the display method comprises the following steps:
the client side sends first gift data and first game data to the live broadcast server, wherein the first gift data comprises user data, the user data comprises a user ID and a user avatar, and the first game data comprises operation data of the client side; the live broadcast server sends the first game data to the game server;
the game server obtains second game data according to the first game data and sends the second game data to the live broadcast server;
the live broadcast server converts the first gift data into a contribution value, ranks the user side according to the contribution value, fuses treasure box data and the user data to obtain crown treasure box data when the ranking of the user side is within a preset ranking range, forms main golden box data according to the ranking of the user side, fuses the crown treasure box data, the second game data, the main golden box data and the live broadcast data to obtain second fused data, and sends the second fused data to the user side;
the user side obtains a live broadcast interface integrated into the crow name treasure box and the game interface according to the second fusion data, and the live broadcast interface is provided with the crow name treasure box and attention options of users meeting the qualification of the crow name treasure box;
when the user clicks the crown treasure box, the user side displays a main leaderboard interface meeting preset conditions, and the main leaderboard interface comprises a user head portrait, a user name and a main leaderboard.
2. The display method according to claim 1, wherein after the step of obtaining, by the user side, the live interface merged into the crown treasury box according to the second merged data, the display method further comprises:
after the game is finished, the user side receives an instruction for getting the treasure box and sends the instruction for getting the treasure box to the live broadcast server;
the live broadcast server forms second gift data according to an instruction of getting the treasure box, fuses the second gift data and the live broadcast data to obtain fourth fused data, and sends the fourth fused data to the user side;
and the user side obtains a fourth live broadcast interface according to the fourth fusion data.
3. The display method according to claim 2, wherein after the step of receiving the instruction to get the treasure box by the user side and sending the instruction to get the treasure box to the live broadcast server after the game is over, the display method further comprises:
the live broadcast server detects whether an instruction of the user side for getting the treasure box is received or not within preset time;
and if so, the live broadcast server forms second gift data according to an instruction of getting the treasure box, fuses the second gift data and the live broadcast data to obtain fourth fused data, and sends the fourth fused data to the user side.
4. The display method according to claim 3, further comprising, before the step of ending the game:
the game server judges whether the game is finished according to the first game data;
if so, the game server sends the judgment result to the live broadcast server, so that the live broadcast server sends an instruction for getting the treasure box to the user side according to the judgment result.
5. A game interaction system based on live broadcast is characterized by at least comprising a plurality of user terminals, a game server and a live broadcast server;
the client side is used for sending first gift data and first game data to the live broadcast server, wherein the first gift data comprises user data, the user data comprises a user ID and a user head portrait, and the first game data comprises operation data of the client side;
the live broadcast server sends the first game data to the game server;
the game server obtains second game data according to the first game data and sends the second game data to the live broadcast server;
the live broadcast server is used for converting the first gift data into a contribution value, ranking the user side according to the contribution value, fusing treasure box data and the user data to obtain crown treasure box data when the ranking of the user side is within a preset ranking range, forming main golden box data according to the ranking of the user side by the live broadcast server, fusing the crown treasure box data, the second game data, the main golden box data and the live broadcast data to obtain second fused data, and sending the second fused data to the user side;
the user side is further used for obtaining a live broadcast interface fused into the crow name treasure box and the game interface according to the second fusion data, and the live broadcast interface is provided with the crow name treasure box and attention options of users meeting the qualification of the crow name treasure box;
when the user clicks the crown treasure box, the user side displays a main leaderboard interface meeting preset conditions, and the main leaderboard interface comprises a user head portrait, a user name and a main leaderboard.
6. A virtual treasure box display method based on live broadcast is characterized in that the display method is applied to a live broadcast server and a game server, the live broadcast server is connected with a plurality of user sides, the live broadcast server is connected with the game server, and the display method comprises the following steps:
the live broadcast server receives first gift data sent by the user side, wherein the first gift data comprises user data, the user data comprises a user ID and a user head portrait, and the first game data comprises operation data of the user side;
the live broadcast server sends the first game data to the game server;
the game server obtains second game data according to the first game data and sends the second game data to the live broadcast server;
the live broadcast server converts the first gift data into a contribution value, ranks the user side according to the contribution value, fuses treasure box data and the user data to obtain crown treasure box data when the ranking of the user side is within a preset ranking range, forms main golden box data according to the ranking of the user side, fuses the crown treasure box data, the second game data, the main golden box data and the live broadcast data to obtain second fused data, and sends the second fused data to the user side, so that the user side obtains a live broadcast interface fused into the crown treasure box and the game interface according to the second fused data, and the live broadcast interface is provided with a crown treasure box and attention options of users meeting the qualification of the crown treasure box;
when the user clicks the crown treasure box, the user side displays a main leaderboard interface meeting preset conditions, and the main leaderboard interface comprises a user head portrait, a user name and a main leaderboard.
7. A server is characterized by comprising a transceiver module and a processing module connected with the transceiver module, wherein the transceiver module is used for receiving first gift data and first game data sent by a user side, the first gift data comprises user data, the user data comprises a user ID and a user head portrait, and the transceiver module is used for sending the first game data to a game server so that the game server obtains second game data according to the first game data and returns the second game data;
the processing module is used for converting the first gift data into a contribution value, ranking the user side according to the contribution value, and forming main gold ranking list data according to the ranking of the user side when the ranking of the user side is within a preset ranking range; the processing module is further used for fusing the data of the crown treasure box, the second game data, the main entrance list data and the live broadcast data to obtain second fused data; the transceiver module is further configured to send the second converged data to the user side.
8. An apparatus having a storage function, characterized in that the apparatus having a storage function stores program data executable to implement the display method of any one of claims 1 to 4.
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