CN102886137A - Permutation and combination type electronic intelligence toy - Google Patents
Permutation and combination type electronic intelligence toy Download PDFInfo
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- CN102886137A CN102886137A CN2011102007980A CN201110200798A CN102886137A CN 102886137 A CN102886137 A CN 102886137A CN 2011102007980 A CN2011102007980 A CN 2011102007980A CN 201110200798 A CN201110200798 A CN 201110200798A CN 102886137 A CN102886137 A CN 102886137A
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B1/00—Manually or mechanically operated educational appliances using elements forming, or bearing, symbols, signs, pictures, or the like which are arranged or adapted to be arranged in one or more particular ways
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/26—Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/31—Communication aspects specific to video games, e.g. between several handheld game devices at close range
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B19/00—Teaching not covered by other main groups of this subclass
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B19/00—Teaching not covered by other main groups of this subclass
- G09B19/02—Counting; Calculating
- G09B19/025—Counting; Calculating with electrically operated apparatus or devices
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8064—Quiz
Abstract
The invention discloses a permutation and combination type electronic intelligence toy which comprises a main display block, a main display, a main memory, a main control module, a plurality of auxiliary display block, an auxiliary display, an auxiliary memory, an auxiliary control module and an auxiliary display, wherein the main display block comprises a main communication module which exchanges data with the auxiliary display block; the main display is used for displaying the characters, numbers and image of the combination result of the auxiliary block; the main memory is used for storing the characters, numbers and images of the combination result; the main control module is used for controlling the main communication module, the main display, the main memory and other modules; each auxiliary display module comprises an auxiliary communication module which is used for exchanging data with adjacent main communication module and other adjacent auxiliary communication modules; the auxiliary display is used for displaying the information pre-stored in the auxiliary memory; the auxiliary memory is used for storing some part of the characters, numbers and images of the combination result in the main memory; the auxiliary control module is used for controlling the auxiliary communication module, the auxiliary display, the auxiliary memory and other modules. The toy is low in cost, high in game capacity, and has multiple functions such as being capable of displaying Chinese characters.
Description
Technical field
The present invention relates to a kind of permutation and combination type electronic intelligence toy that can be used for the multiple playing methods such as mosaic, assembly word, picture mosaic, digital operation.
Background technology
The game of existing mosaic, picture mosaic is a lot, and the mosaic picture arrangement game is helpful for the intelligence of tempering child, can improve widely the ability that uses one's hands and brains.Common word game is several in selecting from 26 letters of English alphabet mostly, then, makes the scraps of paper with these several letters, allows child risk common word, perhaps makes the scraps of paper with stroke of Chinese ideograph or radical and carries out mosaic etc.; Common picture arrangement game is that manufacturer is divided into several with the lamellar body of concaveconvex structure in advance with a whole figure, then, these lamellar bodies is broken up, and requires child that these lamellar bodies of being broken up are pieced together back original complete graph again.The method that also has a kind of mosaic is exactly with letter, or stroke of Chinese ideograph or radical be imprinted on the building block, then allows child advance mosaic.This mode, for being no problem with alphabet spelling game, but, for piecing together in this way Chinese mother, because the custom that Chinese character all has an agreement to become social custom to the position between stroke or the radical and interval, because building block is difficult to accomplish the position between stroke or the radical and interval are closed symbol people's custom, so, with the Chinese character that building block is risked, be difficult in appearance receive.
On the market a kind of electronics mosaic piece that is similar to building block has appearred now, it is to be provided with display circuit in the electronics piece of every same structure, be provided with display on its surface, each electronics piece can show a letter, and child can anagrammatize by these letters.But these word games mostly concentrate on in the literal system of monogram, such as English, and French, German etc., the difference that these literal only have letter to put in order is finished in case letter is arranged, and its mosaic piece has been finished the demonstration of whole literal.So the display screen that does not need to add comes literal integral body is shown and explains.But for not being by letter as Chinese character, but the literal that is combined by different radicals by which characters are arranged in traditional Chinese dictionaries, after we attempt mosaic piece with the different radicals by which characters are arranged in traditional Chinese dictionaries of representative and have made up a Chinese character, we still can't simply see its overall picture, because Chinese character need to could intactly show the radicals by which characters are arranged in traditional Chinese dictionaries amalgamation in a square frame.We can not address this problem by all electronics Word assembling toy in the market.This is because the puzzlement that the difference of literal causes to us.Same when our a plurality of digital blocks of needs and oeprator piece are combined into a formula and carry out counting game, we also need a usefulness independently display screen show the result of computing.
In the market electronic jigsaw meccano all adopts single color display screen in addition, and the capacity of display is very little, only has the 8X8 pixel.Mainly be cost and the power consumption problem of considering toy.Because when the high power capacity that a plurality of combination block all adopt demonstration even colored the demonstration, existing price problem also has the charging problem, is to hinder the very large obstacle that the user uses.But user's reality is starved of again the writings and image of seeing the result with large capacity display screen even colorful display screen, to sharpen understanding and to increase the interesting property of game.In sum, for the picture Chinese character, the occasion of numeral and image combining, market in a hurry need to be with the large capacity of display, and preferably colored display screen cooperates combined game.But owing to the reason of cost and charging trouble is difficult to again all display screens are promoted class.
Summary of the invention
The objective of the invention is to overcome the problems referred to above, provide a kind of multi-functional to society, the single player's puzzle with three-dimensional feel that learns a language is calculated in mosaic, picture mosaic.The main displaying block of configuration and a plurality of displaying blocks in the mosaic piece.For example send instruction by main displaying block, made up by inferior displaying block, responded by main displaying block again or illustrate.
Technical scheme of the present invention is: a kind of permutation and combination type electronic intelligence toy is provided, comprises,
Main displaying block comprises at least:
-main communication module is arranged within the main displaying block, described main communication module and adjacent inferior displaying block swap data;
-basic display unit is arranged on the described main displaying block, comprises the literal for the combined result that shows time displaying block, numeral and image;
-main storage is arranged within the main displaying block, comprises the literal for the storage combined result, numeral and image;
-main control module is arranged within the main displaying block, controls described main communication module, basic display unit, main storage and other modules;
Inferior displaying block, quantity are more than two, and each time displaying block comprises
-inferior communication module is used for and adjacent main communication module and adjacent other time communication module swap data;
-inferior display is arranged on described displaying block, is used for showing the information that is pre-stored among the external memory;
-external memory is arranged within time displaying block, comprises the literal for combined result in the storage main storage, certain part of numeral and image;
-inferior control module is arranged within time displaying block, described control time communication module, inferior display, external memory and other modules;
Preferably, also comprise
Also comprise game selection module, can be arranged within main displaying block or the inferior displaying block, also can both arrange, be used for the player and select in advance games, be subjected to the control of main control module or inferior control module;
Games can be arranged within main storage or the external memory, also can all both arrange, and are used for the game main program that storage is set in advance;
Described games comprise that the word part according to two or more times displaying block comes cypher, and cypher finally shows on the basic display unit.
Described cypher is Chinese character, a kind of in kanji or the Korean literal.
Described games comprise according to the phonetic alphabet on two or more times displaying block and come combinating Pinyin that the literal in corresponding Chinese character or other countries or area finally shows on the basic display unit.
Described combinating Pinyin comprises the Chinese phonetic alphabet at least, and described Chinese character comprises simplified Hanzi or unsimplified Hanzi.
Described games comprise according to two and calculating with numeral and oeprator on the last time displaying block that corresponding result finally shows on the basic display unit.
Described oeprator can be changed arbitrarily by the player, makes up different computational process, and needed result can show on the basic display unit in advance.
Described games comprise according to two and carry out spelling words intellectual with letter or parts on the last time displaying block that final result is translated into other literal and shows on basic display units.
Described basic display unit or inferior display are can be with touch-screen.
Described main displaying block and time displaying block also comprise the angular transformation function, are used for according to the request of player to related text or image modification angle, and change the angle of requested literal or image.The present invention arranges rotary knob at inferior displaying block, when image or stroke of Chinese ideograph or radical after inferior displaying block shows, can change their angles on inferior displaying block with these buttons, to reach new combination or correct combination, the content of mosaic, picture mosaic can have further been enriched in this secondary combination.
The capacity of display of described basic display unit is greater than the capacity of display of all times displaying block.
Described main displaying block shows that with all times block size can be identical.
Described basic display unit is color monitor, and all inferior displays are monochrome display.
Described basic display unit and time display are liquid crystal display.
Described basic display unit is the field sequence driven colour liquid crystal display.
The present invention is owing to adopted with the inferior displaying block of the main displaying block of basic display unit and the inferior displays of several bands critical piece as puzzle, and can communicate to connect between main displaying block and the displaying block, and the combined result that shows time displaying block at the display of main displaying block, like this, we can make the low capacity of display to the display on the inferior displaying block, such as 8X16 or the monochromatic demonstration of 16X16 pixel, as long as can show numeral, letter and Chinese-character stroke or simple Chinese character get final product, because the quantity of time displaying block is many, needs the compressed products cost.And the display screen of main displaying block is general only with one, can make the large capacity of display, such as 32X32 pixel or 128X128 pixel, even the colored display screen of use, be used for showing the mosaic result, result of calculation or combination image etc., even can show Game Menu.But for the ease of word game, we still can make the same size to main displaying block and time displaying block, even all make the size of main display and time display screen onesize.Main display can use the TFT-LCD color line screen, but in order to reduce cost, we can use FSC-LCD (an order multichannel drives color LCD), advantage is: we can still adopt monochromatic the demonstration most of time, only we open colored backlight when showing result or image, color display.So both can colored show, again can using electricity wisely, extend the life of a cell.
Has bi-directional communication function between described main communication module and the inferior communication module.
Described game selects module can be arranged in time displaying block, and only needs time communication module just can finish general combined game to the one-way communication function of main communication module communication, can reduce like this cost of two-way communication.
The permutation and combination method of described displaying block comprises one dimension arrangement, two-dimensional arrangements, any one in three-dimensional arrangement and the cycle arrangement.But most applications we select one dimension to arrange.
The profile of described main displaying block and all times displaying block can be polygonal.Be conducive to like this two-dimensional arrangements and cycle arrangement.
Certainly we can all adopt FSC-LCD or TFT-LCD on the high-grade toy of part.
Description of drawings
Fig. 1 is the perspective view of first embodiment of the invention.
Fig. 2 A to Fig. 2 C is respectively the block diagram of master's displaying block of the present invention and time displaying block.
Fig. 3 A to 3D is the use view of the present invention's Chinese permutation and combination game.
Fig. 4 is the use view of Chinese and set phrase combined game of the present invention.
Fig. 5 A to Fig. 5 D is the use view of arithmetic combined game of the present invention.
Fig. 6 is that set with Japanese alphabet of the present invention is combined the use view of translating into the Korean game.
Fig. 7 is English alphabetic combination of the present invention and translates into the use view of Chinese game.
Fig. 8 A to 8B is the use view of Chinese phonetic alphabet combination Display of Chinese characters of the present invention game.
Fig. 9 is the perspective view of second embodiment of the invention.
Figure 10 is the use view of the two-dimensional digital permutation games of second embodiment of the invention.
Figure 11 is the use view of the one-way communication game of third embodiment of the invention.
Figure 12 is the communication mode block diagram of the inferior displaying block of third embodiment of the invention.
The specific embodiment
See also Fig. 1, the present invention includes main displaying block 100 and time displaying block 110 two large divisions.Fig. 1 is their perspective view.Fig. 2 A and Fig. 2 B are the block diagrams of the internal work principle of main displaying block 100 and time displaying block 110.Fig. 2 C is the schematic diagram that main displaying block 100 is communicated by letter with time displaying block 110 twocoueses.Described main displaying block 100 comprises the main communication module 130 that is arranged within the main displaying block, is used for receiving the data that transmit on the adjacent inferior displaying block and sends instruction and demonstration message code to adjacent inferior displaying block; Be arranged at the basic display unit 150 on the upper bottom surface of main displaying block 100, be used for showing the combined result of time displaying block 110, comprise literal, numeral and image etc.; Be arranged at the main storage 160 within the main displaying block, be used for program and literal that storage is formulated by the game rule of in advance design, numeral is or/and view data; Be arranged at the primary games selector 140 in the main displaying block 100, be used for selecting pre-designed difference game to the player.The main control modules 120 that are arranged in the main displaying block 100 are used for controlling main communication module 130, main storage 160, basic display unit 150, primary games selector 140 and finish other necessary functions.Be respectively equipped with a control button 220,210 on main displaying block 100 and time displaying block 110.Communication mode adopts infrared communication.
Used a main displaying block 100 and maximum 6 displaying blocks in the present embodiment, main displaying block 100 sizes are identical with time displaying block 110, and size is the high 22mm of the long 53mmX of wide 53mmX, conveniently moves back and forth in player's hand.Basic display unit 150 adopts the dynamic field order to drive color LCD, and display pixel is 32X32.Show Color is 16 looks.The viewing area is 1.44 inches sizes.Inferior display 200 adopts the monochromatic LCD of TN, and display pixel is 8X16.Show Color is monochromatic.The viewing area also is 1.44 inches sizes.In order obviously to distinguish main displaying block 100 and time displaying block 110, can be designed to different colors or pattern to the outer surface of main displaying block 100 and time displaying block, in present embodiment, be with the colour planning of main displaying block 100 for red, inferior displaying block 110 outer surfaces are designed to blueness.Row about first time displaying block 110 being lined up during game, main displaying block 100 is placed on the right side of time displaying block 110.Open the button 220,210 of all main displaying blocks 100 and time displaying block 110, the game beginning.
Show Game Menu on the basic display unit 150, use button 220 to select.Such as entering the Hanzi component combined game, main displaying block 100 needs each time displaying block 110 information code of demonstration to flow to one by one the inferior communication module 180 of each time displaying block 110 by main communication module 130 and is transferred on time control module 170, shown on inferior display 200 from the corresponding Hanzi component of external memory 230 interior taking-ups again, as Fig. 3 A be the dislocation radicals by which characters are arranged in traditional Chinese dictionaries, again by player's any combination, when combination, leftmost displaying block 110 can pass to the signals such as the condition code of oneself and arrangement position the inferior displaying block 110 on the right automatically, this time displaying block 110 adds the data that receive condition code and the signal such as the arrangement position inferior displaying block 110 that passes to the right of oneself again, by that analogy, finally be transferred to rightmost main displaying block 100, main control module 120 by main displaying block 100 is compared with the answer in the main storage 160 receiving the arrangement signal, there is identical answer namely to show corresponding Chinese character, as become correct combination among Fig. 3 B, be shown as " good fortune " word.After incorrect group, then can not respond, or show miscue.Fig. 3 C and Fig. 3 D have shown the combination case that other are correct.Note that we have rotated 90 degree to " one " by button 210 in Fig. 3 D, become " 1 ".
Need to prove, when the game beginning, we can carry out combined game with any plural displaying block 110, being arranged in outmost displaying block 110 can begin to carry data to adjacent inferior displaying block 110 at first, the quantity of the inferior displaying block 110 that uses when finally calculating beginning by main displaying block 100 is to guarantee carrying out smoothly of game.The maximum quantity of the inferior displaying block 110 that can use is relevant with the capacity of pre-stored game answer in main storage.
Fig. 4 has enumerated the example of combination Chinese and set phrase game, and when combination was correct, main displaying block 100 can be explained by the corresponding Chinese idiom of demonstration.
Fig. 5 A to 5D has enumerated the example of a digital counting game, and master's displaying block 100 can show the calculating answer in advance during the game beginning.Inferior displaying block 110 can show set of number and oeprator such as Fig. 5 A.The player can any combination digital block and oeprator piece, and the oeprator piece can change over other oeprator by button 210.Reach same computing answer so that form different compute modes, such as Fig. 5 B to Fig. 5 D.See that the player has the how many kinds of computational methods.
Fig. 6 has enumerated the example of a set with Japanese alphabet combined game, and main displaying block 100 can become Korean to Japanese Translator after combination is finished, and can show first that also kanji shows Korean again.
Fig. 7 has enumerated the example of an English letter combined game, and main displaying block 100 can become Chinese character to English Translation after combination is finished.
Fig. 8 A and Fig. 8 B have enumerated the example of a phonetic alphabet combined game, and main displaying block 100 can be shown as Chinese character to phonetic after combination is finished.If there is the button that to use of polyphone to show continuously different phonetically similar words.
Above-described embodiment has just illustrated the sub-fraction of this game function, so long as knockdown game comprises figure etc., can use at this puzzle.And multiple combination and literal can link up together, and association type ground decomposes and combination.For example we can disassemble into radicals by which characters are arranged in traditional Chinese dictionaries to Chinese character again after the synthetic Chinese character of pinyin-group and make up, and are convenient to child very much and the foreigner just learns to speak Chinese.If combined result is a noun in kind, can show corresponding image at basic display unit 150.
See also Fig. 9, the present invention comprises main displaying block 100 and time displaying block 110 two large divisions equally.But profile adopts regular hexagon.Not only can play all game among the embodiment 1, can also carry out the combination of two dimension as Figure 10, be the game state of a combination of numbers among the figure, and the digital sum on all directions is 15.Certainly we also can carry out the game such as circular form combination.Obviously, the combination of Chinese character also can make up by radicals by which characters are arranged in traditional Chinese dictionaries up and down to finish, and this also is the two dimension combination.If we are structurally transformed main displaying block 100 and time displaying block 110 equally, also can manage to carry out 3 dimension combinations.
Ask for an interview Figure 11, we increase time game and select module 190 in the inferior displaying block 110 of embodiment 1 Fig. 2 B, and the primary games of removing in the main displaying block 100 is selected module 140, we can be as shown in Figure 12 only just can realize many functions among the embodiment 1 can reducing cost by one-way communication like this.
In addition, we can add articulatory system in the present invention, also can add the luminescent systems such as LED, in game process the result are pointed out.Also can be made up music.Control button 210, or 220 can change touch-screen etc. into, basic display unit and time display can use the LCD display modes such as TN, HTN, STN, also can use OLED, and other display mode such as E-INK all belongs to category of the present invention.
Above-described embodiment has just been pointed out the scheme of part combined game.Obviously the adaptable game scheme of this technology also has a lot, and permutation and combination type electronic intelligence toy and the combined game scheme of the main displaying block 100 of any use and a plurality of displaying block 110 compositions all belong to this invention scope.
Claims (13)
1. permutation and combination type electronic intelligence toy is characterized in that: comprises,
Main displaying block comprises at least
-main communication module is arranged within the main displaying block, described main communication module and adjacent inferior displaying block swap data;
-basic display unit is arranged on the described main displaying block, comprises the literal for the combined result that shows auxiliary block, numeral and image;
-main storage is arranged within the main displaying block, comprises the literal for the storage combined result, numeral and image;
-main control module is arranged within the main displaying block, controls described main communication module, basic display unit, main storage and other modules;
Inferior displaying block, quantity are more than two, and each time displaying block comprises
-inferior communication module is used for and adjacent main communication module and adjacent other time communication module swap data;
-inferior display is arranged on described displaying block, is used for showing the information that is pre-stored among the external memory;
-external memory is arranged within time displaying block, comprises the literal for combined result in the storage main storage, certain part of numeral and image;
-inferior control module is arranged within time displaying block, described control time communication module, inferior display, external memory and other modules.
2. puzzle according to claim 1 is characterized in that: also comprise
Module is selected in-game, is arranged on main displaying block or/and within the inferior displaying block, be used for the player and select in advance games, is subjected to main control module or/and the control of inferior control module;
-games are stored in main storage or/and within the external memory.
3. puzzle according to claim 2, it is characterized in that: described games comprise that the word part according to two or more times displaying block comes cypher, and cypher finally is presented on the basic display unit.
4. puzzle according to claim 3, it is characterized in that: described cypher is Chinese character, a kind of in kanji or the Korean literal.
5. puzzle according to claim 2, it is characterized in that: described games comprise according to the phonetic alphabet on two or more times displaying block and come combinating Pinyin that the literal in corresponding Chinese character or other countries or area finally is presented on the basic display unit.
6. puzzle according to claim 2 is characterized in that: described games comprise according to two and calculating with numeral and oeprator on the last time displaying block that corresponding result finally shows on the basic display unit.
7. puzzle according to claim 6, it is characterized in that: described oeprator can be changed by the player, makes up different computational process, and needed result can be presented on the basic display unit in advance.
8. puzzle according to claim 3 is characterized in that: described games comprise according to two and carry out spelling words intellectual with letter or parts on the last time displaying block that final result is translated into other literal and shows main on display.
9. puzzle according to claim 1 and 2 is characterized in that: also comprise
-angular transformation module is used for according to the request of player to related text or image modification angle, and changes the angle of requested literal or image.
10. puzzle according to claim 1 and 2 is characterized in that: the capacity of display of described basic display unit is greater than the capacity of display of all times displaying blocks.
11. puzzle according to claim 1 and 2 is characterized in that: described basic display unit is the field sequence driven colour liquid crystal display.
12. puzzle according to claim 1 and 2 is characterized in that: described game selects module to be arranged in time displaying block, and only has inferior communication module to the one-way communication function of main communication module communication.
13. puzzle according to claim 1 and 2 is characterized in that: the permutation and combination method of described displaying block comprises one dimension arrangement, any one in two-dimensional arrangements or the three-dimensional arrangement.
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PCT/CN2012/072069 WO2013010387A1 (en) | 2011-07-18 | 2012-03-07 | Permutation and combination type electronic intelligent toy |
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CN103942989A (en) * | 2014-04-17 | 2014-07-23 | 魏正鹏 | Building block type early education machine |
WO2019024307A1 (en) * | 2017-07-31 | 2019-02-07 | 深圳小西科技有限公司 | Building block-type spelling host, character module and spelling system |
CN110379217A (en) * | 2019-07-19 | 2019-10-25 | 李春宾 | A kind of word processor and method |
CN110975304A (en) * | 2019-11-13 | 2020-04-10 | 深圳市优必选科技股份有限公司 | Data display method and device of electronic building block and computer readable storage medium |
WO2024067789A1 (en) * | 2022-09-30 | 2024-04-04 | 陈勇 | Intelligent puzzle board |
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CN103942989A (en) * | 2014-04-17 | 2014-07-23 | 魏正鹏 | Building block type early education machine |
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CN110379217A (en) * | 2019-07-19 | 2019-10-25 | 李春宾 | A kind of word processor and method |
CN110975304A (en) * | 2019-11-13 | 2020-04-10 | 深圳市优必选科技股份有限公司 | Data display method and device of electronic building block and computer readable storage medium |
WO2024067789A1 (en) * | 2022-09-30 | 2024-04-04 | 陈勇 | Intelligent puzzle board |
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WO2013010387A1 (en) | 2013-01-24 |
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