CN102592045A - 通过虚拟骨架的第一人称射击者控制 - Google Patents
通过虚拟骨架的第一人称射击者控制 Download PDFInfo
- Publication number
- CN102592045A CN102592045A CN2011104313942A CN201110431394A CN102592045A CN 102592045 A CN102592045 A CN 102592045A CN 2011104313942 A CN2011104313942 A CN 2011104313942A CN 201110431394 A CN201110431394 A CN 201110431394A CN 102592045 A CN102592045 A CN 102592045A
- Authority
- CN
- China
- Prior art keywords
- posture
- control
- virtual
- joint
- data
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/428—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
- A63F13/525—Changing parameters of virtual cameras
- A63F13/5255—Changing parameters of virtual cameras according to dedicated instructions from a player, e.g. using a secondary joystick to rotate the camera around a player's character
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/837—Shooting of targets
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
- A63F2300/1093—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera using visible light
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/5553—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history user representation in the game field, e.g. avatar
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6045—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6607—Methods for processing data by generating or executing the game program for rendering three dimensional images for animating game characters, e.g. skeleton kinematics
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8076—Shooting
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Processing Or Creating Images (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
Description
Claims (20)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US12/975,128 US8385596B2 (en) | 2010-12-21 | 2010-12-21 | First person shooter control with virtual skeleton |
US12/975,128 | 2010-12-21 |
Publications (2)
Publication Number | Publication Date |
---|---|
CN102592045A true CN102592045A (zh) | 2012-07-18 |
CN102592045B CN102592045B (zh) | 2015-04-15 |
Family
ID=46234476
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201110431394.2A Active CN102592045B (zh) | 2010-12-21 | 2011-12-20 | 通过虚拟骨架的第一人称射击者控制 |
Country Status (3)
Country | Link |
---|---|
US (1) | US8385596B2 (zh) |
CN (1) | CN102592045B (zh) |
HK (1) | HK1171537A1 (zh) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US9333652B2 (en) | 2013-11-11 | 2016-05-10 | Industrial Technology Research Institute | Safety monitoring system for human-machine symbiosis and method using the same |
CN108525290A (zh) * | 2018-04-04 | 2018-09-14 | 网易(杭州)网络有限公司 | 虚拟现实中的交互显示方法、装置及存储介质和终端 |
Families Citing this family (34)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8719714B2 (en) | 2009-07-08 | 2014-05-06 | Steelseries Aps | Apparatus and method for managing operations of accessories |
US9737796B2 (en) | 2009-07-08 | 2017-08-22 | Steelseries Aps | Apparatus and method for managing operations of accessories in multi-dimensions |
US20110172550A1 (en) | 2009-07-21 | 2011-07-14 | Michael Scott Martin | Uspa: systems and methods for ems device communication interface |
EP4053760A1 (en) | 2010-04-09 | 2022-09-07 | Zoll Medical Corporation | Systems and methods for ems device communications interface |
WO2011146070A1 (en) * | 2010-05-21 | 2011-11-24 | Hewlett-Packard Development Company, L.P. | System and method for reporting data in a computer vision system |
KR101708696B1 (ko) * | 2010-09-15 | 2017-02-21 | 엘지전자 주식회사 | 휴대 단말기 및 그 동작 제어방법 |
US9349040B2 (en) * | 2010-11-19 | 2016-05-24 | Microsoft Technology Licensing, Llc | Bi-modal depth-image analysis |
US9821224B2 (en) * | 2010-12-21 | 2017-11-21 | Microsoft Technology Licensing, Llc | Driving simulator control with virtual skeleton |
US20120192088A1 (en) * | 2011-01-20 | 2012-07-26 | Avaya Inc. | Method and system for physical mapping in a virtual world |
US8740702B2 (en) * | 2011-05-31 | 2014-06-03 | Microsoft Corporation | Action trigger gesturing |
US8929612B2 (en) * | 2011-06-06 | 2015-01-06 | Microsoft Corporation | System for recognizing an open or closed hand |
US9292089B1 (en) * | 2011-08-24 | 2016-03-22 | Amazon Technologies, Inc. | Gestural object selection |
US9628843B2 (en) * | 2011-11-21 | 2017-04-18 | Microsoft Technology Licensing, Llc | Methods for controlling electronic devices using gestures |
JP6243356B2 (ja) | 2012-02-06 | 2017-12-06 | ホットヘッド ゲームズ インコーポレイテッド | カードのボックス及びパックの仮想的な開封 |
WO2014052802A2 (en) | 2012-09-28 | 2014-04-03 | Zoll Medical Corporation | Systems and methods for three-dimensional interaction monitoring in an ems environment |
US8944914B2 (en) | 2012-12-11 | 2015-02-03 | PNI Sensor Corporation | Control of translational movement and field of view of a character within a virtual world as rendered on a display |
US9415301B2 (en) * | 2013-02-26 | 2016-08-16 | Steelseries Aps | Method and apparatus for processing control signals of an accessory |
US9342230B2 (en) | 2013-03-13 | 2016-05-17 | Microsoft Technology Licensing, Llc | Natural user interface scrolling and targeting |
US9687730B2 (en) | 2013-03-15 | 2017-06-27 | Steelseries Aps | Gaming device with independent gesture-sensitive areas |
US9409087B2 (en) * | 2013-03-15 | 2016-08-09 | Steelseries Aps | Method and apparatus for processing gestures |
US9423874B2 (en) | 2013-03-15 | 2016-08-23 | Steelseries Aps | Gaming accessory with sensory feedback device |
US9604147B2 (en) | 2013-03-15 | 2017-03-28 | Steelseries Aps | Method and apparatus for managing use of an accessory |
US10217284B2 (en) * | 2013-09-30 | 2019-02-26 | Qualcomm Incorporated | Augmented virtuality |
US20150199017A1 (en) * | 2014-01-10 | 2015-07-16 | Microsoft Corporation | Coordinated speech and gesture input |
US9958946B2 (en) | 2014-06-06 | 2018-05-01 | Microsoft Technology Licensing, Llc | Switching input rails without a release command in a natural user interface |
CN104934033A (zh) * | 2015-04-21 | 2015-09-23 | 深圳市锐曼智能装备有限公司 | 机器人的声源定位、唤醒识别的控制方法及其控制系统 |
US9919213B2 (en) | 2016-05-03 | 2018-03-20 | Hothead Games Inc. | Zoom controls for virtual environment user interfaces |
US10010791B2 (en) | 2016-06-28 | 2018-07-03 | Hothead Games Inc. | Systems and methods for customized camera views and customizable objects in virtualized environments |
US10004991B2 (en) | 2016-06-28 | 2018-06-26 | Hothead Games Inc. | Systems and methods for customized camera views in virtualized environments |
US10685466B2 (en) * | 2017-05-23 | 2020-06-16 | Dell Products L.P. | System and method of utilizing video systems with available bandwidth |
CN108815848B (zh) * | 2018-05-31 | 2022-05-17 | 腾讯科技(深圳)有限公司 | 虚拟对象显示方法、装置、电子装置及存储介质 |
CN110947181A (zh) * | 2018-09-26 | 2020-04-03 | Oppo广东移动通信有限公司 | 游戏画面显示方法、装置、存储介质及电子设备 |
JP2023087130A (ja) * | 2020-05-18 | 2023-06-23 | ソニーグループ株式会社 | 情報処理装置、情報処理方法、およびプログラム |
US20230267667A1 (en) * | 2022-02-22 | 2023-08-24 | Autodesk, Inc. | Immersive analysis environment for human motion data |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN1975785A (zh) * | 2006-12-19 | 2007-06-06 | 北京金山软件有限公司 | 骨骼动画的生成、实现方法/装置、游戏光盘以及外接卡 |
US20100281432A1 (en) * | 2009-05-01 | 2010-11-04 | Kevin Geisner | Show body position |
US20100277411A1 (en) * | 2009-05-01 | 2010-11-04 | Microsoft Corporation | User tracking feedback |
US20100306715A1 (en) * | 2009-05-29 | 2010-12-02 | Microsoft Corporation | Gestures Beyond Skeletal |
Family Cites Families (171)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4695953A (en) | 1983-08-25 | 1987-09-22 | Blair Preston E | TV animation interactively controlled by the viewer |
US4630910A (en) | 1984-02-16 | 1986-12-23 | Robotic Vision Systems, Inc. | Method of measuring in three-dimensions at high speed |
US4627620A (en) | 1984-12-26 | 1986-12-09 | Yang John P | Electronic athlete trainer for improving skills in reflex, speed and accuracy |
US4645458A (en) | 1985-04-15 | 1987-02-24 | Harald Phillip | Athletic evaluation and training apparatus |
US4702475A (en) | 1985-08-16 | 1987-10-27 | Innovating Training Products, Inc. | Sports technique and reaction training system |
US4843568A (en) | 1986-04-11 | 1989-06-27 | Krueger Myron W | Real time perception of and response to the actions of an unencumbered participant/user |
US4711543A (en) | 1986-04-14 | 1987-12-08 | Blair Preston E | TV animation interactively controlled by the viewer |
US4796997A (en) | 1986-05-27 | 1989-01-10 | Synthetic Vision Systems, Inc. | Method and system for high-speed, 3-D imaging of an object at a vision station |
US5184295A (en) | 1986-05-30 | 1993-02-02 | Mann Ralph V | System and method for teaching physical skills |
US4751642A (en) | 1986-08-29 | 1988-06-14 | Silva John M | Interactive sports simulation system with physiological sensing and psychological conditioning |
US4809065A (en) | 1986-12-01 | 1989-02-28 | Kabushiki Kaisha Toshiba | Interactive system and related method for displaying data to produce a three-dimensional image of an object |
US4817950A (en) | 1987-05-08 | 1989-04-04 | Goo Paul E | Video game control unit and attitude sensor |
US5239463A (en) | 1988-08-04 | 1993-08-24 | Blair Preston E | Method and apparatus for player interaction with animated characters and objects |
US5239464A (en) | 1988-08-04 | 1993-08-24 | Blair Preston E | Interactive video system providing repeated switching of multiple tracks of actions sequences |
US4901362A (en) | 1988-08-08 | 1990-02-13 | Raytheon Company | Method of recognizing patterns |
US4893183A (en) | 1988-08-11 | 1990-01-09 | Carnegie-Mellon University | Robotic vision system |
JPH02199526A (ja) | 1988-10-14 | 1990-08-07 | David G Capper | 制御インターフェース装置 |
US4925189A (en) | 1989-01-13 | 1990-05-15 | Braeunig Thomas F | Body-mounted video game exercise device |
US5229756A (en) | 1989-02-07 | 1993-07-20 | Yamaha Corporation | Image control apparatus |
US5469740A (en) | 1989-07-14 | 1995-11-28 | Impulse Technology, Inc. | Interactive video testing and training system |
US4980871A (en) * | 1989-08-22 | 1990-12-25 | Visionary Products, Inc. | Ultrasonic tracking system |
JPH03103822U (zh) | 1990-02-13 | 1991-10-29 | ||
US5101444A (en) | 1990-05-18 | 1992-03-31 | Panacea, Inc. | Method and apparatus for high speed object location |
US5148154A (en) | 1990-12-04 | 1992-09-15 | Sony Corporation Of America | Multi-dimensional user interface |
US5534917A (en) | 1991-05-09 | 1996-07-09 | Very Vivid, Inc. | Video image based control system |
US5417210A (en) | 1992-05-27 | 1995-05-23 | International Business Machines Corporation | System and method for augmentation of endoscopic surgery |
US5295491A (en) | 1991-09-26 | 1994-03-22 | Sam Technology, Inc. | Non-invasive human neurocognitive performance capability testing method and system |
US6054991A (en) | 1991-12-02 | 2000-04-25 | Texas Instruments Incorporated | Method of modeling player position and movement in a virtual reality system |
DE69229474T2 (de) | 1991-12-03 | 2000-03-02 | French Sportech Corp., Bay Village | Interaktives videosystem zur beobachtung und zum training der leistungsfähigkeit einer person |
US5875108A (en) | 1991-12-23 | 1999-02-23 | Hoffberg; Steven M. | Ergonomic man-machine interface incorporating adaptive pattern recognition based control system |
JPH07325934A (ja) | 1992-07-10 | 1995-12-12 | Walt Disney Co:The | 仮想世界に向上したグラフィックスを提供する方法および装置 |
US5999908A (en) | 1992-08-06 | 1999-12-07 | Abelow; Daniel H. | Customer-based product design module |
US5320538A (en) | 1992-09-23 | 1994-06-14 | Hughes Training, Inc. | Interactive aircraft training system and method |
IT1257294B (it) | 1992-11-20 | 1996-01-12 | Dispositivo atto a rilevare la configurazione di un'unita' fisiologicadistale,da utilizzarsi in particolare come interfaccia avanzata per macchine e calcolatori. | |
US5495576A (en) | 1993-01-11 | 1996-02-27 | Ritchey; Kurtis J. | Panoramic image based virtual reality/telepresence audio-visual system and method |
US5690582A (en) | 1993-02-02 | 1997-11-25 | Tectrix Fitness Equipment, Inc. | Interactive exercise apparatus |
JP2799126B2 (ja) | 1993-03-26 | 1998-09-17 | 株式会社ナムコ | ビデオゲーム装置及びゲーム用入力装置 |
US5405152A (en) | 1993-06-08 | 1995-04-11 | The Walt Disney Company | Method and apparatus for an interactive video game with physical feedback |
US5454043A (en) | 1993-07-30 | 1995-09-26 | Mitsubishi Electric Research Laboratories, Inc. | Dynamic and static hand gesture recognition through low-level image analysis |
US5423554A (en) | 1993-09-24 | 1995-06-13 | Metamedia Ventures, Inc. | Virtual reality game method and apparatus |
US5980256A (en) | 1993-10-29 | 1999-11-09 | Carmein; David E. E. | Virtual reality system with enhanced sensory apparatus |
US5471541A (en) | 1993-11-16 | 1995-11-28 | National Research Council Of Canada | System for determining the pose of an object which utilizes range profiles and synethic profiles derived from a model |
JP3419050B2 (ja) | 1993-11-19 | 2003-06-23 | 株式会社日立製作所 | 入力装置 |
US5347306A (en) | 1993-12-17 | 1994-09-13 | Mitsubishi Electric Research Laboratories, Inc. | Animated electronic meeting place |
JP2552427B2 (ja) | 1993-12-28 | 1996-11-13 | コナミ株式会社 | テレビ遊戯システム |
US5577981A (en) | 1994-01-19 | 1996-11-26 | Jarvik; Robert | Virtual reality exercise machine and computer controlled video system |
US5580249A (en) | 1994-02-14 | 1996-12-03 | Sarcos Group | Apparatus for simulating mobility of a human |
US5597309A (en) | 1994-03-28 | 1997-01-28 | Riess; Thomas | Method and apparatus for treatment of gait problems associated with parkinson's disease |
US5385519A (en) | 1994-04-19 | 1995-01-31 | Hsu; Chi-Hsueh | Running machine |
US5524637A (en) | 1994-06-29 | 1996-06-11 | Erickson; Jon W. | Interactive system for measuring physiological exertion |
US5563988A (en) | 1994-08-01 | 1996-10-08 | Massachusetts Institute Of Technology | Method and system for facilitating wireless, full-body, real-time user interaction with a digitally represented visual environment |
US6714665B1 (en) | 1994-09-02 | 2004-03-30 | Sarnoff Corporation | Fully automated iris recognition system utilizing wide and narrow fields of view |
US5516105A (en) | 1994-10-06 | 1996-05-14 | Exergame, Inc. | Acceleration activated joystick |
US5638300A (en) | 1994-12-05 | 1997-06-10 | Johnson; Lee E. | Golf swing analysis system |
JPH08161292A (ja) | 1994-12-09 | 1996-06-21 | Matsushita Electric Ind Co Ltd | 混雑度検知方法およびそのシステム |
US5594469A (en) | 1995-02-21 | 1997-01-14 | Mitsubishi Electric Information Technology Center America Inc. | Hand gesture machine control system |
US5682229A (en) | 1995-04-14 | 1997-10-28 | Schwartz Electro-Optics, Inc. | Laser range camera |
US5913727A (en) | 1995-06-02 | 1999-06-22 | Ahdoot; Ned | Interactive movement and contact simulation game |
JP3481631B2 (ja) | 1995-06-07 | 2003-12-22 | ザ トラスティース オブ コロンビア ユニヴァーシティー イン ザ シティー オブ ニューヨーク | 能動型照明及びデフォーカスに起因する画像中の相対的なぼけを用いる物体の3次元形状を決定する装置及び方法 |
US5682196A (en) | 1995-06-22 | 1997-10-28 | Actv, Inc. | Three-dimensional (3D) video presentation system providing interactive 3D presentation with personalized audio responses for multiple viewers |
US5702323A (en) | 1995-07-26 | 1997-12-30 | Poulton; Craig K. | Electronic exercise enhancer |
US6098458A (en) | 1995-11-06 | 2000-08-08 | Impulse Technology, Ltd. | Testing and training system for assessing movement and agility skills without a confining field |
US6308565B1 (en) | 1995-11-06 | 2001-10-30 | Impulse Technology Ltd. | System and method for tracking and assessing movement skills in multidimensional space |
US6430997B1 (en) | 1995-11-06 | 2002-08-13 | Trazer Technologies, Inc. | System and method for tracking and assessing movement skills in multidimensional space |
US6073489A (en) | 1995-11-06 | 2000-06-13 | French; Barry J. | Testing and training system for assessing the ability of a player to complete a task |
US6176782B1 (en) | 1997-12-22 | 2001-01-23 | Philips Electronics North America Corp. | Motion-based command generation technology |
US5933125A (en) | 1995-11-27 | 1999-08-03 | Cae Electronics, Ltd. | Method and apparatus for reducing instability in the display of a virtual environment |
US5641288A (en) | 1996-01-11 | 1997-06-24 | Zaenglein, Jr.; William G. | Shooting simulating process and training device using a virtual reality display screen |
JP2000510013A (ja) | 1996-05-08 | 2000-08-08 | リアル ヴィジョン コーポレイション | 位置検出を用いたリアルタイムシミュレーション |
US6173066B1 (en) | 1996-05-21 | 2001-01-09 | Cybernet Systems Corporation | Pose determination and tracking by matching 3D objects to a 2D sensor |
US5989157A (en) | 1996-08-06 | 1999-11-23 | Walton; Charles A. | Exercising system with electronic inertial game playing |
JP2001504605A (ja) | 1996-08-14 | 2001-04-03 | ラティポフ,ヌラフメド,ヌリスラモビチ | 空間内のユーザの位置及び方向性を追跡及び表示するための方法、ユーザに対し仮想環境を提示するための方法及びこれらの方法を実現するためのシステム |
JP3064928B2 (ja) | 1996-09-20 | 2000-07-12 | 日本電気株式会社 | 被写体抽出方式 |
EP0849697B1 (en) | 1996-12-20 | 2003-02-12 | Hitachi Europe Limited | A hand gesture recognition system and method |
US6009210A (en) | 1997-03-05 | 1999-12-28 | Digital Equipment Corporation | Hands-free interface to a virtual reality environment using head tracking |
US6100896A (en) | 1997-03-24 | 2000-08-08 | Mitsubishi Electric Information Technology Center America, Inc. | System for designing graphical multi-participant environments |
US5877803A (en) | 1997-04-07 | 1999-03-02 | Tritech Mircoelectronics International, Ltd. | 3-D image detector |
US6215898B1 (en) | 1997-04-15 | 2001-04-10 | Interval Research Corporation | Data processing system and method |
JPH10334270A (ja) | 1997-05-28 | 1998-12-18 | Mitsubishi Electric Corp | 動作認識装置及び動作認識プログラムを記録した記録媒体 |
US6597817B1 (en) * | 1997-07-15 | 2003-07-22 | Silverbrook Research Pty Ltd | Orientation detection for digital cameras |
JP3077745B2 (ja) | 1997-07-31 | 2000-08-14 | 日本電気株式会社 | データ処理方法および装置、情報記憶媒体 |
US6188777B1 (en) | 1997-08-01 | 2001-02-13 | Interval Research Corporation | Method and apparatus for personnel detection and tracking |
US6720949B1 (en) | 1997-08-22 | 2004-04-13 | Timothy R. Pryor | Man machine interfaces and applications |
US6289112B1 (en) | 1997-08-22 | 2001-09-11 | International Business Machines Corporation | System and method for determining block direction in fingerprint images |
AUPO894497A0 (en) | 1997-09-02 | 1997-09-25 | Xenotech Research Pty Ltd | Image processing method and apparatus |
EP0905644A3 (en) | 1997-09-26 | 2004-02-25 | Matsushita Electric Industrial Co., Ltd. | Hand gesture recognizing device |
US6141463A (en) | 1997-10-10 | 2000-10-31 | Electric Planet Interactive | Method and system for estimating jointed-figure configurations |
AU9808298A (en) | 1997-10-15 | 1999-05-03 | Electric Planet, Inc. | A system and method for generating an animatable character |
WO1999019828A1 (en) | 1997-10-15 | 1999-04-22 | Electric Planet, Inc. | Method and apparatus for performing a clean background subtraction |
US6130677A (en) | 1997-10-15 | 2000-10-10 | Electric Planet, Inc. | Interactive computer vision system |
US6072494A (en) | 1997-10-15 | 2000-06-06 | Electric Planet, Inc. | Method and apparatus for real-time gesture recognition |
US6101289A (en) | 1997-10-15 | 2000-08-08 | Electric Planet, Inc. | Method and apparatus for unencumbered capture of an object |
US6061644A (en) * | 1997-12-05 | 2000-05-09 | Northern Digital Incorporated | System for determining the spatial position and orientation of a body |
US6181343B1 (en) | 1997-12-23 | 2001-01-30 | Philips Electronics North America Corp. | System and method for permitting three-dimensional navigation through a virtual reality environment using camera-based gesture inputs |
US6159100A (en) | 1998-04-23 | 2000-12-12 | Smith; Michael D. | Virtual reality game |
US6077201A (en) | 1998-06-12 | 2000-06-20 | Cheng; Chau-Yang | Exercise bicycle |
US6681031B2 (en) | 1998-08-10 | 2004-01-20 | Cybernet Systems Corporation | Gesture-controlled interfaces for self-service machines and other applications |
US20010008561A1 (en) | 1999-08-10 | 2001-07-19 | Paul George V. | Real-time object tracking system |
US7121946B2 (en) | 1998-08-10 | 2006-10-17 | Cybernet Systems Corporation | Real-time head tracking system for computer games and other applications |
US6950534B2 (en) | 1998-08-10 | 2005-09-27 | Cybernet Systems Corporation | Gesture-controlled interfaces for self-service machines and other applications |
US7036094B1 (en) | 1998-08-10 | 2006-04-25 | Cybernet Systems Corporation | Behavior recognition system |
US6801637B2 (en) | 1999-08-10 | 2004-10-05 | Cybernet Systems Corporation | Optical body tracker |
IL126284A (en) | 1998-09-17 | 2002-12-01 | Netmor Ltd | System and method for three dimensional positioning and tracking |
DE69936620T2 (de) | 1998-09-28 | 2008-05-21 | Matsushita Electric Industrial Co., Ltd., Kadoma | Verfahren und Vorrichtung zum Segmentieren von Handgebärden |
WO2000034919A1 (en) | 1998-12-04 | 2000-06-15 | Interval Research Corporation | Background estimation and segmentation based on range and color |
US6147678A (en) | 1998-12-09 | 2000-11-14 | Lucent Technologies Inc. | Video hand image-three-dimensional computer interface with multiple degrees of freedom |
DE69840608D1 (de) | 1998-12-16 | 2009-04-09 | 3Dv Systems Ltd | Selbsttastende photoempfindliche oberfläche |
US6570555B1 (en) | 1998-12-30 | 2003-05-27 | Fuji Xerox Co., Ltd. | Method and apparatus for embodied conversational characters with multimodal input/output in an interface device |
US6363160B1 (en) | 1999-01-22 | 2002-03-26 | Intel Corporation | Interface using pattern recognition and tracking |
US7003134B1 (en) | 1999-03-08 | 2006-02-21 | Vulcan Patents Llc | Three dimensional object pose estimation which employs dense depth information |
US6299308B1 (en) | 1999-04-02 | 2001-10-09 | Cybernet Systems Corporation | Low-cost non-imaging eye tracker system for computer control |
US6503195B1 (en) | 1999-05-24 | 2003-01-07 | University Of North Carolina At Chapel Hill | Methods and systems for real-time structured light depth extraction and endoscope using real-time structured light depth extraction |
US6476834B1 (en) | 1999-05-28 | 2002-11-05 | International Business Machines Corporation | Dynamic creation of selectable items on surfaces |
US6873723B1 (en) | 1999-06-30 | 2005-03-29 | Intel Corporation | Segmenting three-dimensional video images using stereo |
US6766036B1 (en) * | 1999-07-08 | 2004-07-20 | Timothy R. Pryor | Camera based man machine interfaces |
US6738066B1 (en) | 1999-07-30 | 2004-05-18 | Electric Plant, Inc. | System, method and article of manufacture for detecting collisions between video images generated by a camera and an object depicted on a display |
US7113918B1 (en) | 1999-08-01 | 2006-09-26 | Electric Planet, Inc. | Method for video enabled electronic commerce |
US7050606B2 (en) | 1999-08-10 | 2006-05-23 | Cybernet Systems Corporation | Tracking and gesture recognition system particularly suited to vehicular control applications |
US6663491B2 (en) | 2000-02-18 | 2003-12-16 | Namco Ltd. | Game apparatus, storage medium and computer program that adjust tempo of sound |
US6633294B1 (en) | 2000-03-09 | 2003-10-14 | Seth Rosenthal | Method and apparatus for using captured high density motion for animation |
US6750866B1 (en) | 2000-04-21 | 2004-06-15 | Realistic Dynamics, Inc. | Method and system for dynamically filtering the motion of articulated bodies |
EP1152261A1 (en) | 2000-04-28 | 2001-11-07 | CSEM Centre Suisse d'Electronique et de Microtechnique SA | Device and method for spatially resolved photodetection and demodulation of modulated electromagnetic waves |
US6640202B1 (en) | 2000-05-25 | 2003-10-28 | International Business Machines Corporation | Elastic sensor mesh system for 3-dimensional measurement, mapping and kinematics applications |
US6554706B2 (en) | 2000-05-31 | 2003-04-29 | Gerard Jounghyun Kim | Methods and apparatus of displaying and evaluating motion data in a motion game apparatus |
US6731799B1 (en) | 2000-06-01 | 2004-05-04 | University Of Washington | Object segmentation with background extraction and moving boundary techniques |
US6788809B1 (en) | 2000-06-30 | 2004-09-07 | Intel Corporation | System and method for gesture recognition in three dimensions using stereo imaging and color vision |
US7227526B2 (en) | 2000-07-24 | 2007-06-05 | Gesturetek, Inc. | Video-based image control system |
US7058204B2 (en) | 2000-10-03 | 2006-06-06 | Gesturetek, Inc. | Multiple camera control system |
US7039676B1 (en) | 2000-10-31 | 2006-05-02 | International Business Machines Corporation | Using video image analysis to automatically transmit gestures over a network in a chat or instant messaging session |
US6539931B2 (en) | 2001-04-16 | 2003-04-01 | Koninklijke Philips Electronics N.V. | Ball throwing assistant |
US7259747B2 (en) | 2001-06-05 | 2007-08-21 | Reactrix Systems, Inc. | Interactive video display system |
US8035612B2 (en) | 2002-05-28 | 2011-10-11 | Intellectual Ventures Holding 67 Llc | Self-contained interactive video display system |
JP3420221B2 (ja) | 2001-06-29 | 2003-06-23 | 株式会社コナミコンピュータエンタテインメント東京 | ゲーム装置及びプログラム |
US6937742B2 (en) | 2001-09-28 | 2005-08-30 | Bellsouth Intellectual Property Corporation | Gesture activated home appliance |
JP3637031B2 (ja) * | 2002-04-03 | 2005-04-06 | 任天堂株式会社 | ゲーム装置およびゲームプログラム |
ATE321689T1 (de) | 2002-04-19 | 2006-04-15 | Iee Sarl | Sicherheitsvorrichtung für ein fahrzeug |
US7710391B2 (en) | 2002-05-28 | 2010-05-04 | Matthew Bell | Processing an image utilizing a spatially varying pattern |
US7348963B2 (en) | 2002-05-28 | 2008-03-25 | Reactrix Systems, Inc. | Interactive video display system |
US7170492B2 (en) | 2002-05-28 | 2007-01-30 | Reactrix Systems, Inc. | Interactive video display system |
US7489812B2 (en) | 2002-06-07 | 2009-02-10 | Dynamic Digital Depth Research Pty Ltd. | Conversion and encoding techniques |
US7576727B2 (en) | 2002-12-13 | 2009-08-18 | Matthew Bell | Interactive directed light/sound system |
JP4235729B2 (ja) | 2003-02-03 | 2009-03-11 | 国立大学法人静岡大学 | 距離画像センサ |
DE602004006190T8 (de) | 2003-03-31 | 2008-04-10 | Honda Motor Co., Ltd. | Vorrichtung, Verfahren und Programm zur Gestenerkennung |
JP2004329463A (ja) * | 2003-05-06 | 2004-11-25 | Nintendo Co Ltd | ゲーム装置および仮想カメラの制御プログラム |
US8072470B2 (en) | 2003-05-29 | 2011-12-06 | Sony Computer Entertainment Inc. | System and method for providing a real-time three-dimensional interactive environment |
US7372977B2 (en) | 2003-05-29 | 2008-05-13 | Honda Motor Co., Ltd. | Visual tracking using depth data |
EP3190546A3 (en) | 2003-06-12 | 2017-10-04 | Honda Motor Co., Ltd. | Target orientation estimation using depth sensing |
JP4184182B2 (ja) * | 2003-07-22 | 2008-11-19 | 任天堂株式会社 | ゲームシステムおよびゲームプログラム |
WO2005041579A2 (en) | 2003-10-24 | 2005-05-06 | Reactrix Systems, Inc. | Method and system for processing captured image information in an interactive video display system |
EP1743277A4 (en) | 2004-04-15 | 2011-07-06 | Gesturetek Inc | MONITORING OF BI-MANUAL MOVEMENTS |
US7308112B2 (en) | 2004-05-14 | 2007-12-11 | Honda Motor Co., Ltd. | Sign based human-machine interaction |
US7704135B2 (en) | 2004-08-23 | 2010-04-27 | Harrison Jr Shelton E | Integrated game system, method, and device |
KR20060070280A (ko) | 2004-12-20 | 2006-06-23 | 한국전자통신연구원 | 손 제스처 인식을 이용한 사용자 인터페이스 장치 및 그방법 |
WO2006074310A2 (en) | 2005-01-07 | 2006-07-13 | Gesturetek, Inc. | Creating 3d images of objects by illuminating with infrared patterns |
HUE049974T2 (hu) | 2005-01-07 | 2020-11-30 | Qualcomm Inc | Képeken lévõ objektumok észlelése és követése |
EP1849123A2 (en) | 2005-01-07 | 2007-10-31 | GestureTek, Inc. | Optical flow based tilt sensor |
CN101536494B (zh) | 2005-02-08 | 2017-04-26 | 奥布隆工业有限公司 | 用于基于姿势的控制系统的系统和方法 |
WO2006099597A2 (en) | 2005-03-17 | 2006-09-21 | Honda Motor Co., Ltd. | Pose estimation based on critical point analysis |
KR101403172B1 (ko) | 2005-05-17 | 2014-06-03 | 퀄컴 인코포레이티드 | 방위-감응 신호 출력 |
ATE412882T1 (de) | 2005-08-12 | 2008-11-15 | Mesa Imaging Ag | Hochempfindliches, schnelles pixel für anwendung in einem bildsensor |
US20080026838A1 (en) | 2005-08-22 | 2008-01-31 | Dunstan James E | Multi-player non-role-playing virtual world games: method for two-way interaction between participants and multi-player virtual world games |
US7450736B2 (en) | 2005-10-28 | 2008-11-11 | Honda Motor Co., Ltd. | Monocular tracking of 3D human motion with a coordinated mixture of factor analyzers |
CN103778635B (zh) * | 2006-05-11 | 2016-09-28 | 苹果公司 | 用于处理数据的方法和装置 |
US7701439B2 (en) | 2006-07-13 | 2010-04-20 | Northrop Grumman Corporation | Gesture recognition simulation system and method |
JP5395323B2 (ja) | 2006-09-29 | 2014-01-22 | ブレインビジョン株式会社 | 固体撮像素子 |
US7412077B2 (en) | 2006-12-29 | 2008-08-12 | Motorola, Inc. | Apparatus and methods for head pose estimation and head gesture detection |
US7729530B2 (en) | 2007-03-03 | 2010-06-01 | Sergey Antonov | Method and apparatus for 3-D data input to a personal computer with a multimedia oriented operating system |
US7852262B2 (en) | 2007-08-16 | 2010-12-14 | Cybernet Systems Corporation | Wireless mobile indoor/outdoor tracking system |
CN201254344Y (zh) | 2008-08-20 | 2009-06-10 | 中国农业科学院草原研究所 | 植物标本及种子存贮器 |
US7996793B2 (en) * | 2009-01-30 | 2011-08-09 | Microsoft Corporation | Gesture recognizer system architecture |
US8295546B2 (en) * | 2009-01-30 | 2012-10-23 | Microsoft Corporation | Pose tracking pipeline |
-
2010
- 2010-12-21 US US12/975,128 patent/US8385596B2/en active Active
-
2011
- 2011-12-20 CN CN201110431394.2A patent/CN102592045B/zh active Active
-
2012
- 2012-11-28 HK HK12112267.7A patent/HK1171537A1/zh unknown
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN1975785A (zh) * | 2006-12-19 | 2007-06-06 | 北京金山软件有限公司 | 骨骼动画的生成、实现方法/装置、游戏光盘以及外接卡 |
US20100281432A1 (en) * | 2009-05-01 | 2010-11-04 | Kevin Geisner | Show body position |
US20100277411A1 (en) * | 2009-05-01 | 2010-11-04 | Microsoft Corporation | User tracking feedback |
US20100306715A1 (en) * | 2009-05-29 | 2010-12-02 | Microsoft Corporation | Gestures Beyond Skeletal |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US9333652B2 (en) | 2013-11-11 | 2016-05-10 | Industrial Technology Research Institute | Safety monitoring system for human-machine symbiosis and method using the same |
TWI547355B (zh) * | 2013-11-11 | 2016-09-01 | 財團法人工業技術研究院 | 人機共生安全監控系統及其方法 |
CN108525290A (zh) * | 2018-04-04 | 2018-09-14 | 网易(杭州)网络有限公司 | 虚拟现实中的交互显示方法、装置及存储介质和终端 |
Also Published As
Publication number | Publication date |
---|---|
US8385596B2 (en) | 2013-02-26 |
US20120155705A1 (en) | 2012-06-21 |
HK1171537A1 (zh) | 2013-03-28 |
CN102592045B (zh) | 2015-04-15 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
CN102592045B (zh) | 通过虚拟骨架的第一人称射击者控制 | |
CN102542160B (zh) | 三维虚拟世界的骨架控制 | |
JP6077523B2 (ja) | 手動およびカメラ・ベースのアバター制御 | |
CN102542867B (zh) | 用于操纵虚拟车辆的方法和系统 | |
US9349040B2 (en) | Bi-modal depth-image analysis | |
US8740702B2 (en) | Action trigger gesturing | |
US8657683B2 (en) | Action selection gesturing | |
US8556716B2 (en) | Image generation system, image generation method, and information storage medium | |
CN102591648B (zh) | 用于界面引导的持久性把手 | |
US8957858B2 (en) | Multi-platform motion-based computer interactions | |
CN102707876B (zh) | 界面控件的按压个性化 | |
CN103608073B (zh) | 形状跟踪做手势 | |
Ionescu et al. | A multimodal interaction method that combines gestures and physical game controllers | |
Ionescu et al. | Multimodal control of virtual game environments through gestures and physical controllers | |
CN115715886A (zh) | 用于头戴式显示器应用程序的瞄准显示自动化 |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
C06 | Publication | ||
PB01 | Publication | ||
C10 | Entry into substantive examination | ||
SE01 | Entry into force of request for substantive examination | ||
REG | Reference to a national code |
Ref country code: HK Ref legal event code: DE Ref document number: 1171537 Country of ref document: HK |
|
C14 | Grant of patent or utility model | ||
GR01 | Patent grant | ||
ASS | Succession or assignment of patent right |
Owner name: MICROSOFT TECHNOLOGY LICENSING LLC Free format text: FORMER OWNER: MICROSOFT CORP. Effective date: 20150730 |
|
C41 | Transfer of patent application or patent right or utility model | ||
TR01 | Transfer of patent right |
Effective date of registration: 20150730 Address after: Washington State Patentee after: Micro soft technique license Co., Ltd Address before: Washington State Patentee before: Microsoft Corp. |
|
REG | Reference to a national code |
Ref country code: HK Ref legal event code: GR Ref document number: 1171537 Country of ref document: HK |