CA2596041C - Console de jeu - Google Patents
Console de jeu Download PDFInfo
- Publication number
- CA2596041C CA2596041C CA2596041A CA2596041A CA2596041C CA 2596041 C CA2596041 C CA 2596041C CA 2596041 A CA2596041 A CA 2596041A CA 2596041 A CA2596041 A CA 2596041A CA 2596041 C CA2596041 C CA 2596041C
- Authority
- CA
- Canada
- Prior art keywords
- physical activity
- computer
- interface
- memory
- amount
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
- 230000037081 physical activity Effects 0.000 claims abstract description 150
- 230000015654 memory Effects 0.000 claims abstract description 71
- 230000006870 function Effects 0.000 claims abstract description 42
- 239000002775 capsule Substances 0.000 claims description 36
- 238000000034 method Methods 0.000 claims description 13
- 238000004891 communication Methods 0.000 claims description 4
- 230000003213 activating effect Effects 0.000 claims description 2
- 230000000977 initiatory effect Effects 0.000 abstract description 2
- 230000001737 promoting effect Effects 0.000 abstract 1
- 230000000153 supplemental effect Effects 0.000 description 20
- 230000000694 effects Effects 0.000 description 5
- 230000004913 activation Effects 0.000 description 3
- 230000002452 interceptive effect Effects 0.000 description 3
- 230000007246 mechanism Effects 0.000 description 3
- 239000000428 dust Substances 0.000 description 2
- 239000004973 liquid crystal related substance Substances 0.000 description 2
- 230000005055 memory storage Effects 0.000 description 2
- 230000003287 optical effect Effects 0.000 description 2
- 230000001133 acceleration Effects 0.000 description 1
- 230000000386 athletic effect Effects 0.000 description 1
- 230000037147 athletic performance Effects 0.000 description 1
- QVGXLLKOCUKJST-UHFFFAOYSA-N atomic oxygen Chemical compound [O] QVGXLLKOCUKJST-UHFFFAOYSA-N 0.000 description 1
- 230000009286 beneficial effect Effects 0.000 description 1
- 230000008901 benefit Effects 0.000 description 1
- 239000008280 blood Substances 0.000 description 1
- 210000004369 blood Anatomy 0.000 description 1
- 230000008859 change Effects 0.000 description 1
- 230000001186 cumulative effect Effects 0.000 description 1
- 230000036541 health Effects 0.000 description 1
- 238000007373 indentation Methods 0.000 description 1
- 230000006855 networking Effects 0.000 description 1
- 229910052760 oxygen Inorganic materials 0.000 description 1
- 239000001301 oxygen Substances 0.000 description 1
- 230000000276 sedentary effect Effects 0.000 description 1
- 239000004065 semiconductor Substances 0.000 description 1
Classifications
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- G—PHYSICS
- G16—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
- G16H—HEALTHCARE INFORMATICS, i.e. INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR THE HANDLING OR PROCESSING OF MEDICAL OR HEALTHCARE DATA
- G16H20/00—ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance
- G16H20/30—ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance relating to physical therapies or activities, e.g. physiotherapy, acupressure or exercising
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- A—HUMAN NECESSITIES
- A43—FOOTWEAR
- A43B—CHARACTERISTIC FEATURES OF FOOTWEAR; PARTS OF FOOTWEAR
- A43B3/00—Footwear characterised by the shape or the use
- A43B3/34—Footwear characterised by the shape or the use with electrical or electronic arrangements
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- A—HUMAN NECESSITIES
- A43—FOOTWEAR
- A43D—MACHINES, TOOLS, EQUIPMENT OR METHODS FOR MANUFACTURING OR REPAIRING FOOTWEAR
- A43D999/00—Subject matter not provided for in other groups of this subclass
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B24/00—Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
- A63B24/0021—Tracking a path or terminating locations
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B24/00—Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
- A63B24/0087—Electric or electronic controls for exercising apparatus of groups A63B21/00 - A63B23/00, e.g. controlling load
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0619—Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
- A63B71/0622—Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/212—Input arrangements for video game devices characterised by their sensors, purposes or types using sensors worn by the player, e.g. for measuring heart beat or leg activity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
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- A—HUMAN NECESSITIES
- A61—MEDICAL OR VETERINARY SCIENCE; HYGIENE
- A61B—DIAGNOSIS; SURGERY; IDENTIFICATION
- A61B5/00—Measuring for diagnostic purposes; Identification of persons
- A61B5/103—Detecting, measuring or recording devices for testing the shape, pattern, colour, size or movement of the body or parts thereof, for diagnostic purposes
- A61B5/1036—Measuring load distribution, e.g. podologic studies
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B24/00—Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
- A63B24/0021—Tracking a path or terminating locations
- A63B2024/0025—Tracking the path or location of one or more users, e.g. players of a game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B24/00—Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
- A63B24/0087—Electric or electronic controls for exercising apparatus of groups A63B21/00 - A63B23/00, e.g. controlling load
- A63B2024/0096—Electric or electronic controls for exercising apparatus of groups A63B21/00 - A63B23/00, e.g. controlling load using performance related parameters for controlling electronic or video games or avatars
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2208/00—Characteristics or parameters related to the user or player
- A63B2208/12—Characteristics or parameters related to the user or player specially adapted for children
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2220/00—Measuring of physical parameters relating to sporting activity
- A63B2220/10—Positions
- A63B2220/12—Absolute positions, e.g. by using GPS
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2220/00—Measuring of physical parameters relating to sporting activity
- A63B2220/40—Acceleration
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2225/00—Miscellaneous features of sport apparatus, devices or equipment
- A63B2225/20—Miscellaneous features of sport apparatus, devices or equipment with means for remote communication, e.g. internet or the like
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2225/00—Miscellaneous features of sport apparatus, devices or equipment
- A63B2225/50—Wireless data transmission, e.g. by radio transmitters or telemetry
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2230/00—Measuring physiological parameters of the user
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2230/00—Measuring physiological parameters of the user
- A63B2230/04—Measuring physiological parameters of the user heartbeat characteristics, e.g. ECG, blood pressure modulations
- A63B2230/06—Measuring physiological parameters of the user heartbeat characteristics, e.g. ECG, blood pressure modulations heartbeat rate only
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
- A63F13/235—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1012—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving biosensors worn by the player, e.g. for measuring heart beat, limb activity
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/105—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/205—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform for detecting the geographical location of the game platform
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/609—Methods for processing data by generating or executing the game program for unlocking hidden game elements, e.g. features, items, levels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/65—Methods for processing data by generating or executing the game program for computing the condition of a game character
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Health & Medical Sciences (AREA)
- Human Computer Interaction (AREA)
- General Health & Medical Sciences (AREA)
- Physical Education & Sports Medicine (AREA)
- Biophysics (AREA)
- Life Sciences & Earth Sciences (AREA)
- Epidemiology (AREA)
- Medical Informatics (AREA)
- Primary Health Care (AREA)
- Public Health (AREA)
- Microelectronics & Electronic Packaging (AREA)
- Cardiology (AREA)
- Heart & Thoracic Surgery (AREA)
- User Interface Of Digital Computer (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Display Devices Of Pinball Game Machines (AREA)
Abstract
L'invention concerne un système permettant de favoriser l'activité physique de joueurs de jeu vidéo. Un joueur de jeu vidéo porte un article chaussant pourvu d'un dispositif de surveillance de l'activité physique ou d'une "console de jeu" montée, tandis qu'il fait des exercices ou réalise tout autre type d'activité physique. Cette console de jeu permet de mesurer l'activité physique d'un joueur et d'enregistrer cette activité dans une mémoire. Lorsque le joueur souhaite jouer à un jeu vidéo de ladite invention, il désactive au moins la mémoire de l'article chaussant et, puis, active la mémoire et l'ordinateur qui héberge le jeu vidéo par l'intermédiaire de l'interface d'ordinateur. L'ordinateur obtient, ensuite, l'activité physique enregistrée et engendre une fonction informatique liée à cette activité physique enregistrée. La fonction informatique peut comprendre l'initiation du jeu vidéo, l'instanciation d'un environnement de jeu spécifié au sein du jeu vidéo, l'instanciation d'au moins une caractéristique spécifiée destinée à l'avatar du joueur au sein du jeu vidéo, un temps de jeu prolongé pour l'avatar, ce qui permet au joueur d'accéder à des données associées au jeu vidéo ou à une combinaison d'au moins deux de ces fonctions.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CA2715582A CA2715582A1 (fr) | 2005-02-10 | 2006-02-09 | Console de jeu |
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US11/055,581 US8956228B2 (en) | 1999-12-03 | 2005-02-10 | Game pod |
US11/055,581 | 2005-02-10 | ||
PCT/US2006/004459 WO2006086487A2 (fr) | 2005-02-10 | 2006-02-09 | Console de jeu |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CA2715582A Division CA2715582A1 (fr) | 2005-02-10 | 2006-02-09 | Console de jeu |
Publications (2)
Publication Number | Publication Date |
---|---|
CA2596041A1 CA2596041A1 (fr) | 2006-08-17 |
CA2596041C true CA2596041C (fr) | 2012-07-10 |
Family
ID=36297298
Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CA2596041A Active CA2596041C (fr) | 2005-02-10 | 2006-02-09 | Console de jeu |
CA2715582A Abandoned CA2715582A1 (fr) | 2005-02-10 | 2006-02-09 | Console de jeu |
Family Applications After (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CA2715582A Abandoned CA2715582A1 (fr) | 2005-02-10 | 2006-02-09 | Console de jeu |
Country Status (5)
Country | Link |
---|---|
US (1) | US8956228B2 (fr) |
EP (2) | EP1848520B1 (fr) |
JP (3) | JP2008531076A (fr) |
CA (2) | CA2596041C (fr) |
WO (1) | WO2006086487A2 (fr) |
Families Citing this family (99)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
AU2002255568B8 (en) * | 2001-02-20 | 2014-01-09 | Adidas Ag | Modular personal network systems and methods |
US20020160883A1 (en) | 2001-03-08 | 2002-10-31 | Dugan Brian M. | System and method for improving fitness equipment and exercise |
US8939831B2 (en) | 2001-03-08 | 2015-01-27 | Brian M. Dugan | Systems and methods for improving fitness equipment and exercise |
US7713173B2 (en) * | 2005-11-28 | 2010-05-11 | Samsung Electronics Co., Ltd | Exercise management function providing system and method |
US11826652B2 (en) | 2006-01-04 | 2023-11-28 | Dugan Health, Llc | Systems and methods for improving fitness equipment and exercise |
US20070166024A1 (en) * | 2006-01-19 | 2007-07-19 | Aci International | Camera and footwear |
US7632114B2 (en) * | 2006-03-30 | 2009-12-15 | Apple Inc. | Interface connecter between media player and other electronic devices |
US7579946B2 (en) | 2006-04-20 | 2009-08-25 | Nike, Inc. | Footwear products including data transmission capabilities |
US8188868B2 (en) * | 2006-04-20 | 2012-05-29 | Nike, Inc. | Systems for activating and/or authenticating electronic devices for operation with apparel |
US7607243B2 (en) | 2006-05-03 | 2009-10-27 | Nike, Inc. | Athletic or other performance sensing systems |
US7637172B2 (en) | 2006-09-19 | 2009-12-29 | Mattel, Inc. | Electronic device with speed measurement and output generation |
US20080077489A1 (en) * | 2006-09-21 | 2008-03-27 | Apple Inc. | Rewards systems |
US8956290B2 (en) * | 2006-09-21 | 2015-02-17 | Apple Inc. | Lifestyle companion system |
US8235724B2 (en) * | 2006-09-21 | 2012-08-07 | Apple Inc. | Dynamically adaptive scheduling system |
US8001472B2 (en) | 2006-09-21 | 2011-08-16 | Apple Inc. | Systems and methods for providing audio and visual cues via a portable electronic device |
US8745496B2 (en) | 2006-09-21 | 2014-06-03 | Apple Inc. | Variable I/O interface for portable media device |
US8429223B2 (en) * | 2006-09-21 | 2013-04-23 | Apple Inc. | Systems and methods for facilitating group activities |
US20080076972A1 (en) * | 2006-09-21 | 2008-03-27 | Apple Inc. | Integrated sensors for tracking performance metrics |
US20080098811A1 (en) * | 2006-10-25 | 2008-05-01 | Marware, Inc. | Sensor case and method for attaching a sensor case to a shoe |
WO2008061023A2 (fr) * | 2006-11-10 | 2008-05-22 | Mtv Networks | Jeu électronique détectant le mouvement de pied d'un utilisateur et intégrant ce dernier |
US20080182724A1 (en) * | 2007-01-25 | 2008-07-31 | Nicole Lee Guthrie | Activity Monitor with Incentive Features |
US20090017910A1 (en) * | 2007-06-22 | 2009-01-15 | Broadcom Corporation | Position and motion tracking of an object |
ES2412891T3 (es) * | 2007-08-15 | 2013-07-12 | Catapult Innovations Pty Ltd | Seguimiento de balones en los deportes |
US8221290B2 (en) | 2007-08-17 | 2012-07-17 | Adidas International Marketing B.V. | Sports electronic training system with electronic gaming features, and applications thereof |
US8360904B2 (en) | 2007-08-17 | 2013-01-29 | Adidas International Marketing Bv | Sports electronic training system with sport ball, and applications thereof |
US8702430B2 (en) | 2007-08-17 | 2014-04-22 | Adidas International Marketing B.V. | Sports electronic training system, and applications thereof |
US8370549B2 (en) * | 2007-09-07 | 2013-02-05 | Nike, Inc. | Wearable device assembly having athletic functionality |
GB2455139A (en) * | 2007-11-30 | 2009-06-03 | New Concept Gaming Ltd | Counting device giving access to computer game features after exercise |
EP2874084A1 (fr) * | 2008-02-27 | 2015-05-20 | NIKE Innovate C.V. | Programme de group pour l'entraînement athlétique |
NL1035100C2 (nl) * | 2008-02-28 | 2009-08-31 | Tjakina Wildeboer | Inrichting en werkwijze voor het spelen van een gezondheidbevorderend spel. |
US8517896B2 (en) | 2008-04-02 | 2013-08-27 | Nike, Inc. | Wearable device assembly having athletic functionality |
US8113991B2 (en) * | 2008-06-02 | 2012-02-14 | Omek Interactive, Ltd. | Method and system for interactive fitness training program |
US8612363B2 (en) * | 2008-06-12 | 2013-12-17 | Microsoft Corporation | Avatar individualized by physical characteristic |
AU2013254905B2 (en) * | 2008-06-30 | 2015-01-22 | Accenture Global Services Limited | Gaming system |
WO2010000300A1 (fr) * | 2008-06-30 | 2010-01-07 | Accenture Global Services Gmbh | Système de jeu |
US8460107B2 (en) * | 2008-10-09 | 2013-06-11 | Wms Gaming, Inc. | Controlling and presenting virtual wagering game environments |
JP2012518236A (ja) * | 2009-02-17 | 2012-08-09 | オーメック インタラクティブ,リミテッド | ジェスチャー認識のための方法及びシステム |
KR20100104021A (ko) * | 2009-03-16 | 2010-09-29 | 삼성전자주식회사 | 운동량 측정 어셈블리 및 그 운용 방법 |
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EP2368610A2 (fr) | 2011-09-28 |
JP2013144148A (ja) | 2013-07-25 |
EP1848520B1 (fr) | 2018-12-19 |
CA2715582A1 (fr) | 2006-08-17 |
JP2011019938A (ja) | 2011-02-03 |
JP6222956B2 (ja) | 2017-11-01 |
US20050227811A1 (en) | 2005-10-13 |
WO2006086487A2 (fr) | 2006-08-17 |
EP1848520A2 (fr) | 2007-10-31 |
CA2596041A1 (fr) | 2006-08-17 |
WO2006086487A3 (fr) | 2007-01-11 |
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