BR9907059A - Dispositivo de processamento de informações, método de processamento de informações, e mìdia de gravação - Google Patents
Dispositivo de processamento de informações, método de processamento de informações, e mìdia de gravaçãoInfo
- Publication number
- BR9907059A BR9907059A BR9907059-6A BR9907059A BR9907059A BR 9907059 A BR9907059 A BR 9907059A BR 9907059 A BR9907059 A BR 9907059A BR 9907059 A BR9907059 A BR 9907059A
- Authority
- BR
- Brazil
- Prior art keywords
- information processing
- data
- synopsis
- story
- video game
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/822—Strategy games; Role-playing games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
- A63F13/493—Resuming a game, e.g. after pausing, malfunction or power failure
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/533—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/95—Storage media specially adapted for storing game information, e.g. video game cartridges
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/32—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
- A63F13/323—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/843—Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/308—Details of the user interface
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/403—Connection between platform and handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5526—Game data structure
- A63F2300/554—Game data structure by saving game or status data
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/636—Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/807—Role playing or strategy games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8088—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game involving concurrently several players in a non-networked game, e.g. on the same game console
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- Processing Or Creating Images (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Information Retrieval, Db Structures And Fs Structures Therefor (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP10308879A JP2000126452A (ja) | 1998-10-29 | 1998-10-29 | 情報処理装置、情報処理方法、記録媒体 |
PCT/JP1999/006019 WO2000025878A1 (en) | 1998-10-29 | 1999-10-29 | Information processing device, information processing method, and recording medium |
Publications (1)
Publication Number | Publication Date |
---|---|
BR9907059A true BR9907059A (pt) | 2000-10-17 |
Family
ID=17986370
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
BR9907059-6A BR9907059A (pt) | 1998-10-29 | 1999-10-29 | Dispositivo de processamento de informações, método de processamento de informações, e mìdia de gravação |
Country Status (10)
Country | Link |
---|---|
EP (1) | EP1045725A1 (zh) |
JP (1) | JP2000126452A (zh) |
KR (1) | KR20010024817A (zh) |
CN (1) | CN1287501A (zh) |
AU (1) | AU6367799A (zh) |
BR (1) | BR9907059A (zh) |
CA (1) | CA2316373A1 (zh) |
RU (1) | RU2000120180A (zh) |
TW (1) | TW503119B (zh) |
WO (1) | WO2000025878A1 (zh) |
Families Citing this family (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6716102B2 (en) * | 2001-03-09 | 2004-04-06 | Microsoft Corporation | Method and apparatus for displaying information regarding stored data in a gaming system |
KR20050119699A (ko) * | 2003-04-29 | 2005-12-21 | 코닌클리케 필립스 일렉트로닉스 엔.브이. | 다른 곳에 저장된 상태에 대한 포인터를 국부적으로 저장한게임 |
US8515253B2 (en) * | 2008-02-15 | 2013-08-20 | Sony Computer Entertainment America Llc | System and method for automated creation of video game highlights |
US8088012B2 (en) * | 2009-01-29 | 2012-01-03 | Disney Enterprises, Inc. | System and method for dynamic video game recap |
JP5749895B2 (ja) | 2010-04-05 | 2015-07-15 | 株式会社ソニー・コンピュータエンタテインメント | ゲーム装置 |
WO2012086149A1 (ja) * | 2010-12-22 | 2012-06-28 | 株式会社カプコン | コンピュータ装置、コンピュータ装置の制御方法、及び記録媒体 |
JP5753015B2 (ja) * | 2011-07-14 | 2015-07-22 | 株式会社メガチップス | メモリシステム、メモリ装置、およびメモリシステムの動作方法 |
JP5848307B2 (ja) * | 2013-11-11 | 2016-01-27 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、それに用いられる制御方法及びコンピュータプログラム |
JP7123088B2 (ja) * | 2020-03-30 | 2022-08-22 | 株式会社スクウェア・エニックス | プログラム、情報処理装置及び方法 |
CN112887782A (zh) * | 2021-01-19 | 2021-06-01 | 维沃移动通信有限公司 | 图像输出方法、装置及电子设备 |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH05314732A (ja) * | 1992-05-11 | 1993-11-26 | Casio Comput Co Ltd | 携帯型表示装置 |
JPH07271697A (ja) * | 1994-03-30 | 1995-10-20 | Sony Corp | 情報端末装置およびその情報伝送方法 |
JP3898238B2 (ja) * | 1994-12-02 | 2007-03-28 | 株式会社バンダイナムコゲームス | ビデオゲーム装置及びその画像合成方法 |
KR100496587B1 (ko) * | 1996-06-03 | 2005-12-21 | 가부시키가이샤 세가 | 화상처리장치,화상처리방법및게임장치,및기록매체 |
JP3442965B2 (ja) * | 1997-04-25 | 2003-09-02 | 任天堂株式会社 | ビデオゲームシステムおよびビデオゲーム用記憶媒体 |
-
1998
- 1998-10-29 JP JP10308879A patent/JP2000126452A/ja active Pending
-
1999
- 1999-10-29 WO PCT/JP1999/006019 patent/WO2000025878A1/en not_active Application Discontinuation
- 1999-10-29 EP EP99951149A patent/EP1045725A1/en not_active Withdrawn
- 1999-10-29 RU RU2000120180/09A patent/RU2000120180A/ru not_active Application Discontinuation
- 1999-10-29 AU AU63677/99A patent/AU6367799A/en not_active Abandoned
- 1999-10-29 CA CA002316373A patent/CA2316373A1/en not_active Abandoned
- 1999-10-29 CN CN99801926A patent/CN1287501A/zh active Pending
- 1999-10-29 BR BR9907059-6A patent/BR9907059A/pt not_active Application Discontinuation
- 1999-10-29 TW TW088118791A patent/TW503119B/zh active
- 1999-10-29 KR KR1020007007311A patent/KR20010024817A/ko not_active Application Discontinuation
Also Published As
Publication number | Publication date |
---|---|
JP2000126452A (ja) | 2000-05-09 |
CN1287501A (zh) | 2001-03-14 |
WO2000025878A1 (en) | 2000-05-11 |
AU6367799A (en) | 2000-05-22 |
RU2000120180A (ru) | 2002-08-20 |
TW503119B (en) | 2002-09-21 |
EP1045725A1 (en) | 2000-10-25 |
CA2316373A1 (en) | 2000-05-11 |
KR20010024817A (ko) | 2001-03-26 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
FA10 | Dismissal: dismissal - article 33 of industrial property law | ||
B11Y | Definitive dismissal - extension of time limit for request of examination expired [chapter 11.1.1 patent gazette] | ||
B15K | Others concerning applications: alteration of classification |
Ipc: A63F 13/822 (2014.01), A63F 13/49 (2014.0 |