BR9904177A - Sistema e método de processamento de dados e sistema de entretenimento - Google Patents

Sistema e método de processamento de dados e sistema de entretenimento

Info

Publication number
BR9904177A
BR9904177A BR9904177-4A BR9904177A BR9904177A BR 9904177 A BR9904177 A BR 9904177A BR 9904177 A BR9904177 A BR 9904177A BR 9904177 A BR9904177 A BR 9904177A
Authority
BR
Brazil
Prior art keywords
game machine
digital camera
video game
portable computer
data processing
Prior art date
Application number
BR9904177-4A
Other languages
English (en)
Inventor
Masayuki Chatani
Original Assignee
Sony Computer Entertainment Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sony Computer Entertainment Inc filed Critical Sony Computer Entertainment Inc
Publication of BR9904177A publication Critical patent/BR9904177A/pt

Links

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N1/00Scanning, transmission or reproduction of documents or the like, e.g. facsimile transmission; Details thereof
    • H04N1/00127Connection or combination of a still picture apparatus with another apparatus, e.g. for storage, processing or transmission of still picture signals or of information associated with a still picture
    • H04N1/00204Connection or combination of a still picture apparatus with another apparatus, e.g. for storage, processing or transmission of still picture signals or of information associated with a still picture with a digital computer or a digital computer system, e.g. an internet server
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F15/00Digital computers in general; Data processing equipment in general
    • G06F15/16Combinations of two or more digital computers each having at least an arithmetic unit, a program unit and a register, e.g. for a simultaneous processing of several programs
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/403Connection between platform and handheld device
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N2201/00Indexing scheme relating to scanning, transmission or reproduction of documents or the like, and to details thereof
    • H04N2201/0008Connection or combination of a still picture apparatus with another apparatus
    • H04N2201/001Sharing resources, e.g. processing power or memory, with a connected apparatus or enhancing the capability of the still picture apparatus
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N2201/00Indexing scheme relating to scanning, transmission or reproduction of documents or the like, and to details thereof
    • H04N2201/0008Connection or combination of a still picture apparatus with another apparatus
    • H04N2201/0034Details of the connection, e.g. connector, interface

Landscapes

  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Computing Systems (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Computer Hardware Design (AREA)
  • Theoretical Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Physics & Mathematics (AREA)
  • Software Systems (AREA)
  • Studio Devices (AREA)
  • Closed-Circuit Television Systems (AREA)
  • Image Processing (AREA)
  • Controls And Circuits For Display Device (AREA)
  • Radar Systems Or Details Thereof (AREA)
  • Editing Of Facsimile Originals (AREA)
  • Traffic Control Systems (AREA)
  • Stored Programmes (AREA)
  • Signal Processing For Digital Recording And Reproducing (AREA)

Abstract

"SISTEMA E MéTODO DE PROCESSAMENTO DE DADOS E SISTEMA DE ENTRETENIMENTO". Trata-se de um computador portátil (3) que é ligado de forma passível de remoção a uma máquina de jogos de vídeo (2) que processa dados, e uma câmera digital (4) que é ligada à máquina de jogos de vídeo (2). Dados de imagem fornecidos do computador portátil (3) ou da câmera digital (4) para a máquina de jogos de vídeo (2) são processados ou combinados pela máquina de jogos de vídeo (2), e os dados de imagem processados ou combinados são enviados como saída para o computador portátil (3) ou para a câmera digital (4). O computador portátil (3) e a câmera digital (4), que são difíceis de ligar diretamente entre si, são ligados simultaneamente à máquina de jogos de vídeo (2) para envio e recepção de dados de imagem entre o computador portátil (3) e a câmera digital (4).
BR9904177-4A 1998-09-16 1999-09-16 Sistema e método de processamento de dados e sistema de entretenimento BR9904177A (pt)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP26201698A JP3788694B2 (ja) 1998-09-16 1998-09-16 データ処理システム及び方法、並びにエンタテインメント装置

Publications (1)

Publication Number Publication Date
BR9904177A true BR9904177A (pt) 2000-07-25

Family

ID=17369855

Family Applications (1)

Application Number Title Priority Date Filing Date
BR9904177-4A BR9904177A (pt) 1998-09-16 1999-09-16 Sistema e método de processamento de dados e sistema de entretenimento

Country Status (14)

Country Link
US (1) US6540610B2 (pt)
EP (1) EP0987052B1 (pt)
JP (1) JP3788694B2 (pt)
KR (1) KR100643066B1 (pt)
CN (1) CN1203429C (pt)
AT (1) ATE271907T1 (pt)
AU (1) AU4755299A (pt)
BR (1) BR9904177A (pt)
CA (1) CA2282249A1 (pt)
DE (1) DE69918916T2 (pt)
NZ (1) NZ337809A (pt)
RU (1) RU99119893A (pt)
SG (1) SG77712A1 (pt)
TW (1) TW435010B (pt)

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AU2002310496A1 (en) * 2001-06-21 2003-01-08 Walker Digital, Llc Methods and systems for documenting a player's experience in a casino environment
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JP4135412B2 (ja) * 2002-06-28 2008-08-20 株式会社ニコン 画像情報処理システム
US20040093432A1 (en) * 2002-11-07 2004-05-13 Eastman Kodak Company Method and system for conducting image processing from a mobile client device
US20040176152A1 (en) * 2003-03-06 2004-09-09 Chang-Jung Hsieh Digital image capture device combined with the function of a pocket game
WO2005039717A1 (en) * 2003-10-29 2005-05-06 Matsushita Electric Industrial Co., Ltd. Game system, game execution apparatus, and portable storage medium
US20050176508A1 (en) * 2004-02-06 2005-08-11 Phillip Chastain Portable entertainment colnsole
JP2005354659A (ja) * 2004-05-10 2005-12-22 Sony Computer Entertainment Inc コンテンツ提供システム
CN101015165B (zh) * 2004-08-26 2010-05-05 富士通株式会社 内容管理方法及装置
FR2885241B1 (fr) * 2005-04-28 2007-08-17 Eastman Kodak Co Procede de traitement de donnees en provenance d'un equipement client
US20060287028A1 (en) * 2005-05-23 2006-12-21 Maciver Peter Remote game device for dvd gaming systems
US20070178966A1 (en) * 2005-11-03 2007-08-02 Kip Pohlman Video game controller with expansion panel
JP4609398B2 (ja) * 2006-08-23 2011-01-12 カシオ計算機株式会社 撮像装置及びプログラム
TWI392271B (zh) * 2006-11-27 2013-04-01 Hon Hai Prec Ind Co Ltd 通信信令控制系統及方法
US8814686B2 (en) 2010-02-03 2014-08-26 Nintendo Co., Ltd. Display device, game system, and game method
US8913009B2 (en) 2010-02-03 2014-12-16 Nintendo Co., Ltd. Spatially-correlated multi-display human-machine interface
US8339364B2 (en) 2010-02-03 2012-12-25 Nintendo Co., Ltd. Spatially-correlated multi-display human-machine interface
EP2353677A3 (en) * 2010-02-03 2014-01-22 Nintendo Co., Ltd. Game system, image output device, and image display method
EP2392389A4 (en) * 2010-02-03 2014-10-15 Nintendo Co Ltd GAME SYSTEM, OPERATING METHOD AND GAME PROCESSING METHOD
JP6243586B2 (ja) 2010-08-06 2017-12-06 任天堂株式会社 ゲームシステム、ゲーム装置、ゲームプログラム、および、ゲーム処理方法
JP6184658B2 (ja) 2010-08-20 2017-08-23 任天堂株式会社 ゲームシステム、ゲーム装置、ゲームプログラム、および、ゲーム処理方法
US10150033B2 (en) 2010-08-20 2018-12-11 Nintendo Co., Ltd. Position calculation system, position calculation device, storage medium storing position calculation program, and position calculation method
JP5840385B2 (ja) 2010-08-30 2016-01-06 任天堂株式会社 ゲームシステム、ゲーム装置、ゲームプログラム、および、ゲーム処理方法
JP5840386B2 (ja) 2010-08-30 2016-01-06 任天堂株式会社 ゲームシステム、ゲーム装置、ゲームプログラム、および、ゲーム処理方法
KR101364826B1 (ko) 2010-11-01 2014-02-20 닌텐도가부시키가이샤 조작 장치 및 조작 시스템
JP5780755B2 (ja) * 2010-12-24 2015-09-16 任天堂株式会社 ゲームシステム、ゲーム装置、ゲームプログラム、およびゲーム処理方法
JP5689014B2 (ja) 2011-04-07 2015-03-25 任天堂株式会社 入力システム、情報処理装置、情報処理プログラム、および3次元位置算出方法
CN109641946A (zh) 2016-03-23 2019-04-16 巴切姆股份公司 胰高血糖素样肽的制备方法

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JP2000047878A (ja) * 1998-07-31 2000-02-18 Sony Computer Entertainment Inc データ処理システム及び方法、並びにデータ送受信装置及び方法

Also Published As

Publication number Publication date
EP0987052A3 (en) 2002-04-10
RU99119893A (ru) 2001-08-27
NZ337809A (en) 2000-12-22
US6540610B2 (en) 2003-04-01
EP0987052B1 (en) 2004-07-28
AU4755299A (en) 2000-03-23
CN1203429C (zh) 2005-05-25
US20020065135A1 (en) 2002-05-30
TW435010B (en) 2001-05-16
SG77712A1 (en) 2001-01-16
KR20000023213A (ko) 2000-04-25
ATE271907T1 (de) 2004-08-15
EP0987052A2 (en) 2000-03-22
DE69918916D1 (de) 2004-09-02
KR100643066B1 (ko) 2006-11-13
DE69918916T2 (de) 2005-07-21
CN1249476A (zh) 2000-04-05
JP2000089739A (ja) 2000-03-31
JP3788694B2 (ja) 2006-06-21
CA2282249A1 (en) 2000-03-16

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Legal Events

Date Code Title Description
FA10 Dismissal: dismissal - article 33 of industrial property law
B11Y Definitive dismissal - extension of time limit for request of examination expired [chapter 11.1.1 patent gazette]