AU2021355608A1 - Information processing device, information processing method, and program - Google Patents
Information processing device, information processing method, and program Download PDFInfo
- Publication number
- AU2021355608A1 AU2021355608A1 AU2021355608A AU2021355608A AU2021355608A1 AU 2021355608 A1 AU2021355608 A1 AU 2021355608A1 AU 2021355608 A AU2021355608 A AU 2021355608A AU 2021355608 A AU2021355608 A AU 2021355608A AU 2021355608 A1 AU2021355608 A1 AU 2021355608A1
- Authority
- AU
- Australia
- Prior art keywords
- moving image
- user
- moving images
- delivery candidate
- bet
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Classifications
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/21—Server components or server architectures
- H04N21/218—Source of audio or video content, e.g. local disk arrays
- H04N21/2187—Live feed
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/85—Assembly of content; Generation of multimedia applications
- H04N21/854—Content authoring
- H04N21/8549—Creating video summaries, e.g. movie trailer
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
- G06Q30/0282—Rating or review of business operators or products
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/01—Social networking
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/34—Betting or bookmaking, e.g. Internet betting
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3244—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3244—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
- G07F17/3251—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes involving media of variable value, e.g. programmable cards, programmable tokens
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/3288—Betting, e.g. on live events, bookmaking
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/23—Processing of content or additional data; Elementary server operations; Server middleware
- H04N21/234—Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs
- H04N21/23418—Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving operations for analysing video streams, e.g. detecting features or characteristics
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/25—Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
- H04N21/251—Learning process for intelligent management, e.g. learning user preferences for recommending movies
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/25—Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
- H04N21/258—Client or end-user data management, e.g. managing client capabilities, user preferences or demographics, processing of multiple end-users preferences to derive collaborative data
- H04N21/25866—Management of end-user data
- H04N21/25891—Management of end-user data being end-user preferences
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/25—Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
- H04N21/266—Channel or content management, e.g. generation and management of keys and entitlement messages in a conditional access system, merging a VOD unicast channel into a multicast channel
- H04N21/2668—Creating a channel for a dedicated end-user group, e.g. insertion of targeted commercials based on end-user profiles
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/475—End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data
- H04N21/4758—End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data for providing answers, e.g. voting
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4781—Games
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- General Physics & Mathematics (AREA)
- Physics & Mathematics (AREA)
- Signal Processing (AREA)
- Databases & Information Systems (AREA)
- General Business, Economics & Management (AREA)
- Strategic Management (AREA)
- Theoretical Computer Science (AREA)
- Marketing (AREA)
- Economics (AREA)
- Tourism & Hospitality (AREA)
- Primary Health Care (AREA)
- Human Resources & Organizations (AREA)
- General Health & Medical Sciences (AREA)
- Health & Medical Sciences (AREA)
- Computer Security & Cryptography (AREA)
- Computing Systems (AREA)
- Accounting & Taxation (AREA)
- Development Economics (AREA)
- Finance (AREA)
- Human Computer Interaction (AREA)
- Computer Graphics (AREA)
- Entrepreneurship & Innovation (AREA)
- Game Theory and Decision Science (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- Information Retrieval, Db Structures And Fs Structures Therefor (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2020181304A JP7032678B1 (ja) | 2020-10-29 | 2020-10-29 | 情報処理装置、情報処理方法、及びプログラム |
| JP2020-181304 | 2020-10-29 | ||
| PCT/JP2021/038949 WO2022091940A1 (ja) | 2020-10-29 | 2021-10-21 | 情報処理装置、情報処理方法、及びプログラム |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| AU2021355608A1 true AU2021355608A1 (en) | 2022-05-19 |
Family
ID=81213036
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| AU2021355608A Abandoned AU2021355608A1 (en) | 2020-10-29 | 2021-10-21 | Information processing device, information processing method, and program |
Country Status (5)
| Country | Link |
|---|---|
| US (1) | US12301894B2 (enExample) |
| EP (1) | EP4024322A4 (enExample) |
| JP (4) | JP7032678B1 (enExample) |
| AU (1) | AU2021355608A1 (enExample) |
| WO (1) | WO2022091940A1 (enExample) |
Families Citing this family (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP7032678B1 (ja) * | 2020-10-29 | 2022-03-09 | 株式会社ミクシィ | 情報処理装置、情報処理方法、及びプログラム |
| US11895373B2 (en) | 2021-10-29 | 2024-02-06 | Dk Crown Holdings Inc. | Systems and methods for generating notification interfaces based on media broadcast access events |
| CN119156640A (zh) * | 2022-05-31 | 2024-12-17 | Jvc建伍株式会社 | 图像处理装置、服务器装置以及图像处理方法 |
Family Cites Families (45)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| AR029163A1 (es) * | 1999-06-11 | 2003-06-18 | Ods Properties Inc | Sistema para realizar apuestas de forma interactiva |
| AR029376A1 (es) * | 1999-07-01 | 2003-06-25 | Ods Properties Inc | Un metodo y una disposicion para que un usuario, en el equipo del usuario, apueste interactivamente en carreras |
| US7742972B2 (en) * | 1999-07-21 | 2010-06-22 | Longitude Llc | Enhanced parimutuel wagering |
| US7379886B1 (en) * | 2000-03-01 | 2008-05-27 | Ods Properties, Inc. | Cellular telephone interactive wagering system |
| EP1301251A1 (en) * | 2000-03-01 | 2003-04-16 | ODS Properties, Inc. | Interactive wagering system with wireless wagering capabilities |
| JP2002320214A (ja) | 2001-04-19 | 2002-10-31 | Webstream:Kk | 視聴管理方法、視聴管理システム |
| JP2006085442A (ja) * | 2004-09-16 | 2006-03-30 | Fujitsu Ltd | 予想情報提供者の解説情報中継/情報表示システム及び情報表示装置 |
| US20070060380A1 (en) * | 2005-02-11 | 2007-03-15 | The Score Line Channel, Llc | Fantasy sports television programming systems and methods |
| US20060183547A1 (en) * | 2005-02-11 | 2006-08-17 | Mcmonigle Mace | Fantasy sports television programming systems and methods |
| AR059820A1 (es) * | 2006-03-10 | 2008-04-30 | Directv Group Inc | Sistema para seleccionar predicciones a traves de multiples plataformas. |
| US20070233585A1 (en) * | 2006-03-14 | 2007-10-04 | Tal David Ben Simon | Device, system and method of interactive gaming and investing |
| JP2007325117A (ja) * | 2006-06-02 | 2007-12-13 | Sony Corp | 受信装置と受信方法 |
| US7985134B2 (en) * | 2006-07-31 | 2011-07-26 | Rovi Guides, Inc. | Systems and methods for providing enhanced sports watching media guidance |
| US8562422B2 (en) * | 2006-09-28 | 2013-10-22 | Cfph, Llc | Products and processes for processing information related to weather and other events |
| JP2008282202A (ja) | 2007-05-10 | 2008-11-20 | Fujitsu Ltd | 公営競技の予想情報販売システム、予想情報販売プログラムおよび予想情報販売方法 |
| US20090163269A1 (en) * | 2007-12-20 | 2009-06-25 | Junichi Yamagishi | Electronic betting system |
| WO2009114839A2 (en) * | 2008-03-13 | 2009-09-17 | Manteris Arthur N | Single account multi-bookmaker odds comparison gaming event online wagering |
| CA2721917A1 (en) * | 2008-04-24 | 2009-10-29 | Churchill Downs Technology Initiatives Company | Personalized transaction management and media delivery system |
| US8241114B2 (en) * | 2008-12-04 | 2012-08-14 | Fontaine Anthony L | Method and system for placing a wager on a pari-multuel event |
| JP5172717B2 (ja) * | 2009-01-07 | 2013-03-27 | 株式会社エヌ・ティ・ティ・データ | 投票予想公開システム及び方法ならびにコンピュータプログラム |
| KR101292450B1 (ko) * | 2009-11-30 | 2013-07-31 | 라쿠텐 인코포레이티드 | 마체 정보제공 시스템, 마체의 정지 화상 데이터의 추출 방법, 및 컴퓨터 판독 가능한 기록 매체 |
| JP5920587B2 (ja) | 2010-04-09 | 2016-05-18 | サイバーアイ・エンタテインメント株式会社 | リアルタイム動画像収集・認識・分類・処理・配信サーバシステム |
| JP5600501B2 (ja) * | 2010-07-05 | 2014-10-01 | エヌ・ティ・ティ・コミュニケーションズ株式会社 | レコメンド装置、レコメンド方法、及びプログラム |
| US8532798B2 (en) * | 2011-08-23 | 2013-09-10 | Longitude Llc | Predicting outcomes of future sports events based on user-selected inputs |
| US20140274311A1 (en) * | 2013-03-15 | 2014-09-18 | Brian Aronowitz | System and method for membership-based sports book and betting exchange |
| US20170072321A1 (en) * | 2013-05-22 | 2017-03-16 | David S. Thompson | Highly interactive fantasy sports interleaver |
| US11291920B2 (en) * | 2013-05-22 | 2022-04-05 | David S. Thompson | Interaction interleaver |
| US10671679B2 (en) * | 2014-12-30 | 2020-06-02 | Oath Inc. | Method and system for enhanced content recommendation |
| WO2016121111A1 (ja) * | 2015-01-30 | 2016-08-04 | 楽天株式会社 | 情報処理装置、情報処理方法、プログラム |
| JP6536156B2 (ja) * | 2015-03-25 | 2019-07-03 | 日本電気株式会社 | 情報処理装置、処理方法とそのプログラム、情報処理システム |
| US11238704B1 (en) * | 2016-01-28 | 2022-02-01 | Pilot Games, Inc. | Centralized mobile wagering and video presentation |
| JP2018133696A (ja) * | 2017-02-15 | 2018-08-23 | 株式会社デンソーテン | 車載装置、コンテンツ提供システムおよびコンテンツ提供方法 |
| WO2018213207A1 (en) * | 2017-05-15 | 2018-11-22 | Aiya Llc | System for increasing betting level of profitability and methods of use |
| US10380650B2 (en) * | 2017-07-26 | 2019-08-13 | Jehan Hamedi | Systems and methods for automating content design transformations based on user preference and activity data |
| US11069195B2 (en) * | 2017-08-09 | 2021-07-20 | Raymond Anthony Joao | Sports betting apparatus and method |
| US11132369B2 (en) * | 2018-08-01 | 2021-09-28 | Facebook, Inc. | Optimizing user engagement with content based on an optimal set of attributes for media included in the content |
| JP6846674B2 (ja) * | 2019-07-19 | 2021-03-24 | 株式会社ミクシィ | 情報処理装置及びプログラム |
| US20210074127A1 (en) * | 2019-09-06 | 2021-03-11 | Blake Fleck | System for a sports information and betting platform |
| JP7530551B2 (ja) * | 2019-09-30 | 2024-08-08 | 株式会社Mixi | 情報処理装置、情報処理方法及びプログラム |
| US11632592B2 (en) * | 2019-10-31 | 2023-04-18 | Scoretrade Inc. | Integrating authenticated pay television streams into mobile in-game sports gaming applications |
| GB2590599A (en) * | 2019-11-08 | 2021-07-07 | Fusion Holdings Ltd | Systems and methods for predicting aspects of an unknown event |
| JP7598037B2 (ja) * | 2020-03-11 | 2024-12-11 | 株式会社Mixi | 情報処理装置、情報処理方法、情報処理システム及びプログラム |
| EP4016439A4 (en) * | 2020-03-12 | 2022-09-07 | Mixi, Inc. | INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD AND PROGRAM |
| JP6778839B1 (ja) * | 2020-05-13 | 2020-11-04 | 株式会社ミクシィ | 情報処理装置、情報処理方法及びプログラム |
| JP7032678B1 (ja) * | 2020-10-29 | 2022-03-09 | 株式会社ミクシィ | 情報処理装置、情報処理方法、及びプログラム |
-
2020
- 2020-10-29 JP JP2020181304A patent/JP7032678B1/ja active Active
-
2021
- 2021-10-05 JP JP2021164000A patent/JP7640856B2/ja active Active
- 2021-10-21 JP JP2022519291A patent/JP7773057B2/ja active Active
- 2021-10-21 WO PCT/JP2021/038949 patent/WO2022091940A1/ja not_active Ceased
- 2021-10-21 EP EP21870553.1A patent/EP4024322A4/en not_active Withdrawn
- 2021-10-21 US US17/765,706 patent/US12301894B2/en active Active
- 2021-10-21 AU AU2021355608A patent/AU2021355608A1/en not_active Abandoned
-
2025
- 2025-02-12 JP JP2025021063A patent/JP7776790B2/ja active Active
Also Published As
| Publication number | Publication date |
|---|---|
| JP7640856B2 (ja) | 2025-03-06 |
| JP7773057B2 (ja) | 2025-11-19 |
| EP4024322A1 (en) | 2022-07-06 |
| WO2022091940A1 (ja) | 2022-05-05 |
| EP4024322A4 (en) | 2023-10-25 |
| JPWO2022091940A1 (enExample) | 2022-05-05 |
| US12301894B2 (en) | 2025-05-13 |
| JP7032678B1 (ja) | 2022-03-09 |
| JP7776790B2 (ja) | 2025-11-27 |
| US20230199230A1 (en) | 2023-06-22 |
| JP2022072073A (ja) | 2022-05-17 |
| JP2022074001A (ja) | 2022-05-17 |
| JP2025065484A (ja) | 2025-04-17 |
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