WO2021098361A1 - 地形图编辑方法、装置、电子设备及计算机可读介质 - Google Patents

地形图编辑方法、装置、电子设备及计算机可读介质 Download PDF

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Publication number
WO2021098361A1
WO2021098361A1 PCT/CN2020/115680 CN2020115680W WO2021098361A1 WO 2021098361 A1 WO2021098361 A1 WO 2021098361A1 CN 2020115680 W CN2020115680 W CN 2020115680W WO 2021098361 A1 WO2021098361 A1 WO 2021098361A1
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Prior art keywords
topographic map
user
editing
texture material
editing operation
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PCT/CN2020/115680
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English (en)
French (fr)
Inventor
王思忠
郑瀚
林顺
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厦门雅基软件有限公司
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Publication of WO2021098361A1 publication Critical patent/WO2021098361A1/zh

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/63Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor

Definitions

  • This application relates to the field of computer technology. Specifically, this application relates to a topographic map editing method, device, electronic equipment, and computer-readable medium.
  • This application provides a topographic map editing method, device, electronic equipment, and computer readable medium, which can solve the problem that the terrain in the game scene in the prior art can only be drawn manually by artists, and the work efficiency is low, and non-artists cannot implement games.
  • the problem of terrain editing is a problem that the terrain in the game scene in the prior art can only be drawn manually by artists, and the work efficiency is low, and non-artists cannot implement games.
  • this application provides a topographic map editing method, which includes:
  • obtaining the parameter information of the topographic map to be drawn includes:
  • parameter information of the topographic map to be drawn based on the parameter setting operation includes the size parameters and quantity parameters of the topographic blocks constituting the topographic map to be drawn;
  • Determine the size information of the topographic map to be drawn based on the parameter information including:
  • the size information of the topographic map to be drawn is determined.
  • the method further includes:
  • a corresponding editing operation is performed on the edited topographic map based on the second target texture material.
  • the corresponding editing operation is performed on the edited topographic map based on the second target texture material, including:
  • the second target texture material and the used target texture material are fused to obtain the texture editing result of the topographic map to be drawn;
  • the used target texture material is the target texture material in the edited topographic map.
  • each terrain block corresponds to a preset number of grids; when the first editing operation is a height editing operation, the initial topographic map corresponding to the first editing operation is performed based on the first target texture material Edit, including:
  • the method further includes:
  • the action information includes sliding up or sliding down;
  • Adjust the vertex position according to the adjustment method corresponding to the height editing operation including:
  • the method further includes:
  • Adjust the vertex position according to the adjustment method corresponding to the height editing operation including:
  • the adjustment height is determined according to the motion range information, and the vertex position is adjusted according to the adjustment height.
  • receiving the user's first editing operation for the initial topographic map includes:
  • the method also includes:
  • the display parameter setting operation determine the shape and size of the editing area corresponding to the editing tool on the initial topographic map.
  • this application provides a topographic map editing device, which includes:
  • the obtaining module is configured to obtain the parameter information of the topographic map to be drawn when the user's topographic map drawing request is received;
  • the display module is configured to determine the size information of the topographic map to be drawn based on the parameter information, and display the initial topographic map corresponding to the size information to the user;
  • the determining module is configured to receive the user's texture material selection operation, and based on the texture material selection operation, determine the corresponding first target texture material;
  • the editing module is configured to edit the initial topographic map corresponding to the first editing operation based on the first target texture material when receiving the first editing operation of the user on the initial topographic map.
  • this application provides an electronic device, which includes:
  • One or more processors are One or more processors;
  • One or more application programs where one or more application programs are stored in a memory and configured to be executed by one or more processors, and one or more programs are configured to execute any of the programs according to the first aspect or the first aspect;
  • a possible implementation is shown in the topographic map editing method.
  • the present application provides a computer-readable medium on which a computer program is stored.
  • the program is executed by a processor, the first aspect of the present application or any possible implementation manner of the first aspect is implemented.
  • the topographic map editing method is implemented.
  • This application provides a topographic map editing method, device, electronic equipment, and computer readable medium.
  • the method includes: when receiving a user's topographic map drawing request, acquiring parameter information of the topographic map to be drawn; and determining the to-be-drawn topographic map based on the parameter information.
  • Draw the size information of the topographic map and display the initial topographic map corresponding to the size information to the user; receive the user’s texture material selection operation, and based on the texture material selection operation, determine the corresponding first target texture material;
  • the initial topographic map is edited corresponding to the first editing operation based on the first target texture material.
  • This application can edit the topographic map through simple operations, without the participation of professional artists, and the operation is convenient.
  • FIG. 1 is a flowchart of a topographic map editing method provided by an embodiment of this application
  • Figure 2 is a flowchart of a topographic map editing method provided by an embodiment of the application
  • FIG. 3 is a schematic structural diagram of a topographic map editing device provided by an embodiment of the application.
  • FIG. 4 is a schematic structural diagram of an electronic device provided by an embodiment of the application.
  • the subject of execution of the technical solution of this application is computer equipment, including but not limited to personal computers, notebook computers, tablet computers, smart phones, etc.
  • the computer device can run alone to realize this application, or it can access the network and realize this application through interactive operations with other computer devices in the network.
  • the network where the computer equipment is located includes, but is not limited to, the Internet, a wide area network, a metropolitan area network, a local area network, and a VPN network.
  • the embodiment of the present application provides a topographic map editing method. As shown in FIG. 1, the method includes:
  • Step S101 when receiving a user's topographic map drawing request, obtain parameter information of the to-be-drawn topographic map;
  • the technical solution of this application can be implemented in the form of a terrain editor, and can be used to draw terrain maps in game scenes, including flat land, hills, mountains, basins, and other terrains, which are not limited in this application.
  • the user Upon receiving the user's topographic map drawing request, the user is presented with the topographic map drawing interface, and the parameter information related to the to-be-drawn topographic map input by the user in the designated area is received, so that the parameter information can be subsequently used to draw the topographic map.
  • Step S102 Determine the size information of the topographic map to be drawn based on the parameter information, and display the initial topographic map corresponding to the size information to the user;
  • the parameter information may include parameter information related to the size of the topographic map to be drawn. Based on the parameter information, the size information of the topographic map to be drawn can be determined, and the corresponding initial topographic map can be determined according to the size information, and displayed to the user.
  • Step S103 receiving the user's texture material selection operation, and determining the corresponding first target texture material based on the texture material selection operation;
  • a texture material library is established in advance, which includes a variety of texture materials of different styles.
  • a user's texture material selection operation is received, a list of texture materials is displayed, and the corresponding first target texture material is determined based on the user's selection operation.
  • Step S104 When receiving the user's first editing operation on the initial topographic map, edit the initial topographic map corresponding to the first editing operation based on the first target texture material.
  • the user can select the first target texture material by clicking and superimpose it on the initial topographic map, and perform editing operations on the initial topographic map after the first target texture material is superimposed, among which,
  • the first editing operation may be a height editing operation of the topographic map, etc.
  • the topographic map editing method obtains the parameter information of the topographic map to be drawn when receiving a user's topographic map drawing request; determines the size information of the topographic map to be drawn based on the parameter information, and corresponds the size information
  • the initial topographic map is displayed to the user; the user’s texture material selection operation is received, and the corresponding first target texture material is determined based on the texture material selection operation; when the user’s first editing operation for the initial topographic map is received, based on the first
  • the target texture material edits the initial topographic map corresponding to the first editing operation.
  • This application can edit the topographic map through simple operations, without the participation of professional artists, and the operation is convenient.
  • Another embodiment of the present application provides a method for editing a topographic map. As shown in FIG. 2, the method includes:
  • Step S201 when receiving the user's topographic map drawing request, obtain the parameter information of the to-be-drawn topographic map
  • the technical solution of the present application can be used to draw topographic maps in game scenes, including terrains such as flat land, hills, mountains, and basins.
  • the user Upon receiving the user's topographic map drawing request, the user is presented with the topographic map drawing interface, and the parameter information related to the to-be-drawn topographic map input by the user in the designated area is received, so that the parameter information can be subsequently used to draw the topographic map.
  • Step S202 Determine the size information of the topographic map to be drawn based on the parameter information, and display the initial topographic map corresponding to the size information to the user;
  • the parameter information may include parameter information related to the size of the topographic map to be drawn. Based on the parameter information, the size information of the topographic map to be drawn can be determined, and the corresponding initial topographic map can be determined according to the size information, and displayed to the user.
  • obtaining parameter information of the topographic map to be drawn includes:
  • parameter information of the topographic map to be drawn based on the parameter setting operation includes the size parameters and quantity parameters of the topographic blocks constituting the topographic map to be drawn;
  • Determine the size information of the topographic map to be drawn based on the parameter information including:
  • the size information of the topographic map to be drawn is determined.
  • the topographic map to be drawn can be composed of multiple topographic blocks.
  • the initial topographic block is displayed.
  • the size and number of the initial topographic block can be preset, and then the size of the initial topographic block can be modified according to the user's parameter setting operation.
  • Quantity, the size and quantity parameters of the terrain block to be drawn are the same as the initial terrain block size and quantity.
  • the corresponding number of terrain blocks are spliced to determine the topographic map to be drawn.
  • Size Information In the embodiment of the present application, the size of the topographic map to be drawn can be determined according to the user's setting of the size and number of the topographic blocks. The size setting is more flexible and can meet the user's different size requirements for the topographic map to be drawn.
  • Step S203 receiving the user's texture material selection operation, and determining the corresponding first target texture material based on the texture material selection operation;
  • a texture material library is established in advance, which includes a variety of texture materials of different styles.
  • a user's texture material selection operation is received, a list of texture materials is displayed, and the corresponding first target texture material is determined based on the user's selection operation.
  • Step S204 When the user's first editing operation on the initial topographic map is received, edit the initial topographic map corresponding to the first editing operation based on the first target texture material.
  • the user can select the first target texture material by clicking and superimpose it on the initial topographic map, and perform editing operations on the initial topographic map after the first target texture material is superimposed, among which,
  • the first editing operation may be a height editing operation of the topographic map, etc.
  • each terrain block corresponds to a preset number of grids; when the first editing operation is a height editing operation, the initial topographic map corresponding to the first editing operation is performed based on the first target texture material Edit, including:
  • the height editing operation of the topographic map can be further performed to show the user the undulating terrain state.
  • Each terrain block can correspond to a preset number of square grids, and the height can be adjusted by adjusting the vertex position of the grid of the region corresponding to the height editing operation.
  • the vertex position of the grid is the four corners of the square in the O-xyz coordinate system The coordinate position of the corresponding point in the middle.
  • the adjustment method corresponding to the height editing operation can be preset, for example, the vertex position is adjusted upward and the vertex position is adjusted downward.
  • the position of the grid vertices can also be adjusted through the height editing operation to achieve a flat and smooth editing operation.
  • the adjustment method corresponding to the height editing operation is set to adjust the vertex position upward, and the user clicks the "Edit height” button to adjust the vertex position of the grid of the user trigger area upward in the topographic map to be edited, showing an upward bulge shape Topographic map.
  • the user-triggered area adjusts the position of the grid vertices according to the adjustment method corresponding to the height editing operation.
  • the technical solution of the present application can also determine the adjustment method of the grid vertex position according to the action information corresponding to the height editing operation, and the specific implementation method is as follows:
  • the method further includes:
  • the action information includes sliding up or sliding down;
  • Adjust the vertex position according to the adjustment method corresponding to the height editing operation including:
  • the action information can be determined by identifying the start and end positions of the user's height editing operation.
  • the vertex position is adjusted upwards according to the preset height, and the height editing operation corresponds to The state of the area is uplift; when the user's action information is recognized as sliding down, the vertex position is adjusted downward according to the preset height, and the state of the area corresponding to the height editing operation is concave down; when the action information is first When sliding upwards and then downwards, the region corresponding to the height editing operation will first bulge upwards and then sag downwards.
  • sliding upwards can include sliding upwards, sliding upper left, sliding upper right, etc.
  • sliding downwards includes sliding directly downwards, sliding lower left, sliding lower right, etc. This application is not limited, and the details are not limited in this application. According to the direction of the action, the specific shape of the upward bulge or the downward depression is determined.
  • the adjustment height of the grid vertex can also be determined according to the amplitude of the action.
  • the specific implementation is as follows:
  • the method further includes:
  • Adjust the vertex position according to the adjustment method corresponding to the height editing operation including:
  • the specific value of height adjustment can be determined in two ways: one is to preset the preset height value corresponding to each editing operation of the user, for example, preset the preset value corresponding to each editing operation of the user.
  • the height value is a.
  • the height value of the grid vertex of the region corresponding to the height editing operation is adjusted upward as a; the other way is to identify the action information Start position and end position, determine the motion range information according to the start position and end position, the motion range information can be the distance between the start position and the end position, the corresponding relationship between the distance and the height is preset, and the height editing operation is determined according to the distance For the corresponding height value, adjust the grid vertex of the region corresponding to the height editing operation upward to the corresponding height value.
  • Step S205 when the user's material switching operation is received, determine the second target texture material corresponding to the material switching operation;
  • the material switching operation may specifically be a selection operation for the second target texture material, and the second target texture material is selected in a pre-established material texture library according to the selection operation.
  • Step S206 When receiving the second editing operation of the edited topographic map by the user, perform a corresponding editing operation on the edited topographic map based on the second target texture material.
  • the edited topographic map is edited according to the second target texture material selected by the user.
  • the second editing operation may include a texture editing operation, a height editing operation, and the like.
  • the corresponding editing operation is performed on the edited topographic map based on the second target texture material, including:
  • the second target texture material and the used target texture material are fused to obtain the texture editing result of the topographic map to be drawn; among them, the used target texture material
  • the target texture material is the target texture material in the edited topographic map.
  • the sum of the weights corresponding to each target texture material is 1.
  • the weight corresponding to the target texture material gradually Increase, the color value of each pixel in the topographic map after the texture editing is completed is the result of the fusion of the various target textures.
  • the weight map texture technology can be used, and the specific fusion method can be achieved by formula (1):
  • Final is the color value of each pixel after fusion
  • R, G, B, and A are the values of pixels in WeightMap respectively, as the weight of each texture material, each weight occupies a color channel
  • the detailMap3 respectively represents the pixel value in each texture material (in formula (1), the fusion of four texture materials is taken as an example).
  • the default value of the weight is zero.
  • the weight corresponding to detailMap2 and detailMap3 is zero.
  • the specific realization process of the height editing operation on the edited topographic map is the same as the realization process of performing the height editing operation on the initial topographic map based on the first target texture material.
  • receiving the user's first editing operation on the initial topographic map includes: receiving the user's editing operation on the initial topographic map through an editing tool;
  • the method also includes:
  • the display parameter setting operation determine the shape and size of the editing area corresponding to the editing tool on the initial topographic map.
  • editing tools can be displayed in the form of "painting brush", and the shape and size of the "painting brush” can be set according to the user's display parameter setting operations.
  • the shape of the "painting brush” can be round or square.
  • the shape and size of the corresponding response area can be determined by the shape and size of the "brush” set by the user.
  • the topographic map's height change effects such as upward bulge, downward depression, flatness, and smoothness can also be realized by the movement of the "brush” to achieve the texture change effects of the topographic map such as disturbance and corrosion.
  • the topographic map editing method obtains the parameter information of the topographic map to be drawn when receiving a user's topographic map drawing request; determines the size information of the topographic map to be drawn based on the parameter information, and corresponds the size information
  • the initial topographic map is displayed to the user; the user’s texture material selection operation is received, and the corresponding first target texture material is determined based on the texture material selection operation; when the user’s first editing operation for the initial topographic map is received, based on the first
  • the target texture material edits the initial topographic map corresponding to the first editing operation.
  • This application can edit the topographic map through simple operations, without the participation of professional artists, and the operation is convenient.
  • the embodiment of the present disclosure also provides a topographic map editing device 20.
  • the topographic map editing device 20 includes:
  • the obtaining module 21 is configured to obtain parameter information of the to-be-drawn topographic map when receiving a user's topographic map drawing request;
  • the display module 22 is configured to determine the size information of the topographic map to be drawn based on the parameter information, and display the initial topographic map corresponding to the size information to the user;
  • the determining module 23 is configured to receive the user's texture material selection operation, and based on the texture material selection operation, determine the corresponding first target texture material;
  • the editing module 24 is configured to edit the initial topographic map corresponding to the first editing operation based on the first target texture material when receiving the first editing operation of the user on the initial topographic map.
  • the obtaining module 21 is configured as:
  • parameter information of the topographic map to be drawn based on the parameter setting operation includes the size parameters and quantity parameters of the topographic blocks constituting the topographic map to be drawn;
  • the display module 22 is configured to determine the size information of the topographic map to be drawn based on the size parameter and the number parameter of the topographic block.
  • the editing module 24 includes a switching unit and an editing unit;
  • the switching unit is configured to, after editing the initial topographic map corresponding to the first editing operation based on the first target texture material, determine the second target texture material corresponding to the material switching operation if the user's material switching operation is received;
  • the editing unit is configured to perform a corresponding editing operation on the edited topographic map based on the second target texture material when receiving a second editing operation of the edited topographic map from the user.
  • the editing unit is configured to assign the second target texture material based on the weight of the second target texture material and the weight of the used target texture material. Perform fusion processing with the used target texture material to obtain the texture editing result of the topographic map to be drawn;
  • the used target texture material is the target texture material in the edited topographic map.
  • each terrain block corresponds to a preset number of grids; when the first editing operation is a height editing operation, the editing module 24 further includes an overlay unit, a determination unit, and an adjustment unit;
  • the superimposing unit is configured to superimpose the first target texture material on the initial topographic map to obtain the topographic map to be edited;
  • the determining unit is configured to determine the vertex position of the grid corresponding to the height editing operation in the topographic map to be edited;
  • the adjustment unit is configured to adjust the position of the vertex according to the adjustment mode corresponding to the height editing operation.
  • the determining unit is configured as:
  • the action information includes sliding up or sliding down;
  • the adjustment unit is configured as:
  • the editing module 24 further includes an identification unit
  • the recognition unit is configured to recognize the start position and the end position of the altitude editing operation in the topographic map to be edited, and determine the motion range information according to the start position and the end position;
  • the adjustment unit is configured to determine the adjustment height according to the motion range information, and adjust the position of the vertex according to the adjustment height.
  • the editing unit is configured as:
  • the topographic map editing device 20 further includes a receiving module configured to:
  • the display parameter setting operation determine the shape and size of the editing area corresponding to the editing tool on the initial topographic map.
  • the topographic map editing device of the embodiment of the present disclosure can execute the topographic map editing method provided by the embodiment of the present disclosure, and its implementation principle is similar.
  • the actions performed by each module in the topographic map editing device of the embodiment of the present disclosure are the same as
  • the steps in the topographic map editing method in each embodiment of the present disclosure correspond to the steps.
  • For the detailed function description of each module of the topographic map editing device please refer to the description of the corresponding topographic map editing method shown in the preceding text, here No longer.
  • the topographic map editing device acquires the parameter information of the topographic map to be drawn when receiving the topographic map drawing request of the user; determines the size information of the topographic map to be drawn based on the parameter information, and corresponds the size information
  • the initial topographic map is displayed to the user; the user’s texture material selection operation is received, and the corresponding first target texture material is determined based on the texture material selection operation; when the user’s first editing operation for the initial topographic map is received, based on the first
  • the target texture material edits the initial topographic map corresponding to the first editing operation.
  • This application can edit the topographic map through simple operations, without the participation of professional artists, and the operation is convenient.
  • FIG. 4 shows a schematic structural diagram of an electronic device 600 suitable for implementing embodiments of the present disclosure.
  • the executive body of the technical solutions of the embodiments of the present disclosure is computer equipment, which may include, but is not limited to, mobile phones, laptops, digital broadcast receivers, PDAs (personal digital assistants), PADs (tablets), PMPs (portable multimedia players), Mobile terminals such as vehicle-mounted terminals (for example, vehicle-mounted navigation terminals) and fixed terminals such as digital TVs, desktop computers, and the like.
  • the electronic device shown in FIG. 4 is only an example, and should not bring any limitation to the function and scope of use of the embodiments of the present disclosure.
  • the electronic equipment includes a memory and a processor, where the processor here may be referred to as the processing device 601 described below, and the memory may include a read-only memory (ROM) 602, a random access memory (RAM) 603, and a storage device below. At least one of 608, as follows:
  • the electronic device 600 may include a processing device (such as a central processing unit, a graphics processor, etc.) 601, which may be loaded into a random access device according to a program stored in a read-only memory (ROM) 602 or from a storage device 608.
  • the program in the memory (RAM) 603 executes various appropriate actions and processing.
  • various programs and data required for the operation of the electronic device 600 are also stored.
  • the processing device 601, the ROM 602, and the RAM 603 are connected to each other through a bus 604.
  • An input/output (I/O) interface 605 is also connected to the bus 604.
  • the following devices can be connected to the I/O interface 605: including input devices 606 such as touch screen, touch pad, keyboard, mouse, camera, microphone, accelerometer, gyroscope, etc.; including, for example, liquid crystal display (LCD), speakers, vibration An output device 607 such as a device; a storage device 608 such as a magnetic tape and a hard disk; and a communication device 609.
  • the communication device 609 may allow the electronic device 600 to perform wireless or wired communication with other devices to exchange data.
  • FIG. 4 shows an electronic device 600 having various devices, it should be understood that it is not required to implement or have all the illustrated devices. It may alternatively be implemented or provided with more or fewer devices.
  • the process described above with reference to the flowchart can be implemented as a computer software program.
  • the embodiments of the present disclosure include a computer program product, which includes a computer program carried on a non-transitory computer readable medium, and the computer program contains program code for executing the method shown in the flowchart.
  • the computer program may be downloaded and installed from the network through the communication device 609, or installed from the storage device 608, or installed from the ROM 602.
  • the processing device 601 the above-mentioned functions defined in the method of the embodiment of the present disclosure are executed.
  • the above-mentioned computer-readable medium in the present disclosure may be a computer-readable signal medium or a computer-readable medium, or any combination of the two.
  • the computer-readable medium may be, for example, but not limited to, an electrical, magnetic, optical, electromagnetic, infrared, or semiconductor system, device, or device, or any combination of the above. More specific examples of computer-readable media may include, but are not limited to: electrical connections with one or more wires, portable computer disks, hard disks, random access memory (RAM), read-only memory (ROM), erasable programmable Read only memory (EPROM or flash memory), optical fiber, portable compact disk read only memory (CD-ROM), optical storage device, magnetic storage device, or any suitable combination of the above.
  • a computer-readable medium may be any tangible medium that contains or stores a program, and the program may be used by or in combination with an instruction execution system, apparatus, or device.
  • a computer-readable signal medium may include a data signal propagated in a baseband or as a part of a carrier wave, and a computer-readable program code is carried therein. This propagated data signal can take many forms, including but not limited to electromagnetic signals, optical signals, or any suitable combination of the above.
  • the computer-readable signal medium may also be any computer-readable medium other than the computer-readable medium, and the computer-readable signal medium may send, propagate, or transmit the program for use by or in combination with the instruction execution system, apparatus, or device.
  • the program code contained on the computer-readable medium can be transmitted by any suitable medium, including but not limited to: wire, optical cable, RF (Radio Frequency), etc., or any suitable combination of the above.
  • the above-mentioned computer-readable medium may be included in the above-mentioned electronic device; or it may exist alone without being assembled into the electronic device.
  • the above-mentioned computer-readable medium carries one or more programs.
  • the electronic device upon receiving a user’s request for drawing a topographic map, obtain the information of the topographic map to be drawn Parameter information; determine the size information of the topographic map to be drawn based on the parameter information, and display the initial topographic map corresponding to the size information to the user; receive the user's texture material selection operation, and determine the corresponding first target based on the texture material selection operation Texture material; when receiving the user's first editing operation for the initial topographic map, edit the initial topographic map corresponding to the first editing operation based on the first target texture material.
  • the computer program code used to perform the operations of the present disclosure can be written in one or more programming languages or a combination thereof.
  • the above-mentioned programming languages include but are not limited to object-oriented programming languages such as Java, Smalltalk, C++, and Including conventional procedural programming languages-such as "C" language or similar programming languages.
  • the program code can be executed entirely on the user's computer, partly on the user's computer, executed as an independent software package, partly on the user's computer and partly executed on a remote computer, or entirely executed on the remote computer or server.
  • the remote computer can be connected to the user's computer through any kind of network, including a local area network (LAN) or a wide area network (WAN), or it can be connected to an external computer (for example, using an Internet service provider to pass Internet connection).
  • LAN local area network
  • WAN wide area network
  • each block in the flowchart or block diagram may represent a module, program segment, or part of code, and the module, program segment, or part of code contains one or more for realizing the specified logical function Executable instructions.
  • the functions marked in the block may also occur in a different order from the order marked in the drawings. For example, two blocks shown in succession can actually be executed substantially in parallel, and they can sometimes be executed in the reverse order, depending on the functions involved.
  • each block in the block diagram and/or flowchart, and the combination of the blocks in the block diagram and/or flowchart can be implemented by a dedicated hardware-based system that performs the specified functions or operations Or it can be realized by a combination of dedicated hardware and computer instructions.
  • modules or units involved in the embodiments described in the present disclosure can be implemented in software or hardware. Among them, the name of the module or unit does not constitute a limitation on the unit itself under certain circumstances.
  • exemplary types of hardware logic components include: Field Programmable Gate Array (FPGA), Application Specific Integrated Circuit (ASIC), Application Specific Standard Product (ASSP), System on Chip (SOC), Complex Programmable Logical device (CPLD) and so on.
  • FPGA Field Programmable Gate Array
  • ASIC Application Specific Integrated Circuit
  • ASSP Application Specific Standard Product
  • SOC System on Chip
  • CPLD Complex Programmable Logical device
  • a machine-readable medium may be a tangible medium, which may contain or store a program for use by the instruction execution system, apparatus, or device or in combination with the instruction execution system, apparatus, or device.
  • the machine-readable medium may be a machine-readable signal medium or a machine-readable storage medium.
  • the machine-readable medium may include, but is not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, device, or device, or any suitable combination of the foregoing.
  • machine-readable storage media would include electrical connections based on one or more wires, portable computer disks, hard disks, random access memory (RAM), read-only memory (ROM), erasable programmable read-only memory (EPROM or flash memory), optical fiber, portable compact disk read only memory (CD-ROM), optical storage device, magnetic storage device, or any suitable combination of the foregoing.
  • RAM random access memory
  • ROM read-only memory
  • EPROM or flash memory erasable programmable read-only memory
  • CD-ROM compact disk read only memory
  • magnetic storage device magnetic storage device, or any suitable combination of the foregoing.
  • the present disclosure provides a computer-readable medium for storing computer instructions, which when run on a computer, enable the computer to execute the terrain of the present disclosure. Graph editing.

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Abstract

一种地形图编辑方法、装置、电子设备及计算机可读介质,涉及计算机技术领域。该方法包括:在接收到用户的地形图绘制请求时,获取待绘制的地形图的参数信息(S101);基于参数信息确定待绘制的地形图的尺寸信息,并将尺寸信息相应的初始地形图展示给用户(S102);接收用户的贴图素材选择操作,基于贴图素材选择操作,确定相对应的第一目标贴图素材(S103);在接收到用户针对初始地形图的第一编辑操作时,基于第一目标贴图素材对初始地形图进行与第一编辑操作相应的编辑(S104)。本方法通过简单的操作即能实现地形图的编辑,无需专业美术人员参与,操作方便。

Description

地形图编辑方法、装置、电子设备及计算机可读介质
相关申请的交叉引用
本申请要求2019年11月21日在中国知识产权局提交的中国专利申请No.201911151196.3的优先权,通过引用将该中国专利申请公开的全部内容并入本文。
技术领域
本申请涉及计算机技术领域,具体而言,本申请涉及一种地形图编辑方法、装置、电子设备及计算机可读介质。
背景技术
随着计算机技术的发展,由计算机程序控制的、以益智或娱乐为目的的游戏越来越受欢迎。游戏的内容日渐丰富,种类日趋繁多,游戏的场景也越来越复杂,游戏场景中显示的地形也越来越多样化。
现有技术中,对于游戏开发或游戏编辑中的地形,通常都由专业的技术人员(美术人员)基于地形模型画出纹理,呈现出地形的高低起伏。然而,当游戏中的场景较多时,可能需要针对每个场景绘制对应的地形,都需要通过上述人工的方式才能实现,效率低下。而且由于非美术人员无法编辑地形图,因此,对游戏编辑人员要求较高。
发明内容
本申请提供了一种地形图编辑方法、装置、电子设备及计算机可读介质,可以解决现有技术中游戏场景中的地形只能由美术人员人工绘制,工作效率低下,非美术人员无法实现游戏地形编辑的问题。
本申请实施例提供的具体技术方案如下:
第一方面,本申请提供了一种地形图编辑方法,该方法包括:
在接收到用户的地形图绘制请求时,获取待绘制的地形图的参数信息;
基于参数信息确定待绘制的地形图的尺寸信息,并将尺寸信息相应的初始地形图展示给用户;
接收用户的贴图素材选择操作,基于贴图素材选择操作,确定相对应的第一目标贴图素材;
在接收到用户针对初始地形图的第一编辑操作时,基于第一目标贴图素材对初始地形图进行与第一编辑操作相应的编辑。
在一种可能的实现方式中,在接收到用户的地形图绘制请求时,获取待绘制的地形图的参数信息包括:
在接收到用户的地形图绘制请求时,将初始地形块展示给用户;
接收用户针对初始地形块的尺寸和数量的参数设置操作;
基于参数设置操作得到待绘制的地形图的参数信息,参数信息包括构成待绘制的地形图的地形块的尺寸参数和数量参数;
基于参数信息确定待绘制的地形图的尺寸信息,包括:
基于地形块的尺寸参数和数量参数,确定待绘制的地形图的尺寸信息。
在一种可能的实现方式中,在基于第一目标贴图素材对初始地形图进行与第一编辑操作相应的编辑之后,若接收到用户的素材切换操作,该方法还包括:
确定素材切换操作所对应的第二目标贴图素材;
在接收到用户对已编辑地形图的第二编辑操作时,基于第二目标贴图素材,在已编辑地形图上进行相应的编辑操作。
在一种可能的实现方式中,当第二编辑操作为纹理编辑操作时,基于第二目标贴图素材,在已编辑地形图上进行相应的编辑操作,包括:
基于第二目标贴图素材的权重和已使用的目标贴图素材的权重,对第二目标贴图素材和已使用的目标贴图素材进行融合处理,得到待绘制地形图的纹理编辑结果;
其中,已使用的目标贴图素材为已编辑地形图中的目标贴图素材。
在一种可能的实现方式中,每个地形块对应预设数量个栅格;当第一编辑操作为高度编辑操作时,基于第一目标贴图素材对初始地形图进行与第一编辑操作相应的编辑,包括:
将第一目标贴图素材叠加在初始地形图上,得到待编辑地形图;
确定高度编辑操作在待编辑地形图中对应的栅格的顶点位置;
按照高度编辑操作对应的调整方式调整顶点位置。
在一种可能的实现方式中,该方法还包括:
确定高度编辑操作对应的动作信息,动作信息包括向上滑动或向下滑动;
按照高度编辑操作对应的调整方式调整顶点位置,包括:
当动作信息为向上滑动时,按照预设高度向上调整顶点位置;
当动作信息为向下滑动时,按照预设高度向下调整顶点位置。
在一种可能的实现方式中,该方法还包括:
识别高度编辑操作在待编辑地形图中的起点位置和终点位置,根据起点位置和终点位置确定动作幅度信息;
按照高度编辑操作对应的调整方式调整顶点位置,包括:
根据动作幅度信息确定调整高度,根据调整高度调整顶点位置。
在一种可能的实现方式中,接收到用户针对初始地形图的第一编辑操作,包括:
接收用户通过编辑工具对初始地形图的编辑操作;
该方法还包括:
接收用户针对编辑工具的形状和尺寸的显示参数设置操作;
根据显示参数设置操作,确定编辑工具在初始地形图上所对应的编辑区域的形状和尺寸。
第二方面,本申请提供了一种地形图编辑装置,该装置包括:
获取模块,被配置为在接收到用户的地形图绘制请求时,获取待绘制的地形图的参数信息;
展示模块,被配置为基于参数信息确定待绘制的地形图的尺寸信息,并将尺寸信息相应的初始地形图展示给用户;
确定模块,被配置为接收用户的贴图素材选择操作,基于贴图素材选择操作,确定相对应的第一目标贴图素材;
编辑模块,被配置为在接收到用户针对初始地形图的第一编辑操作时,基于第一目标贴图素材对初始地形图进行与第一编辑操作相应的编辑。
第三方面,本申请提供了一种电子设备,该电子设备包括:
一个或多个处理器;
存储器;
一个或多个应用程序,其中一个或多个应用程序被存储在存储器中并被配置为由一个或多个处理器执行,一个或多个程序配置为:执行根据第一方面或者第一方面任一可能的实现方式所示的地形图编辑方法。
第四方面,本申请提供了一种计算机可读介质,计算机可读介质上存储有计算机程序,该程序被处理器执行时实现本申请第一方面或者第一方面任一可能的实现方式所示的地形图编辑方法。
本申请提供的技术方案带来的有益效果是:
本申请提供了一种地形图编辑方法、装置、电子设备及计算机可读介质,方法包括:在接收到用户的地形图绘制请求时,获取待绘制的地形图的参数信息;基于参数信息确定待绘制的地形图的尺寸信息,并将尺寸信息相应的初始地形图展示给用户;接收用户的贴图素材选择操作,基于贴图素材选择操作,确定相对应的第一目标贴图素材;在接收到用户针对初始地形图的第一编辑操作时,基于第一目标贴图素材对初始地形图进行与第一编辑操作相应的编辑。本申请通过简单的操作即能实现地形图的编辑,无需专业美术人员参与,操作方便。
附图说明
为了更清楚地说明本申请实施例中的技术方案,下面将对本申请实施例描述中所需要使用的附图作简单地介绍。
图1为本申请实施例提供的一种地形图编辑方法的流程图;
图2为本申请实施例提供的一种地形图编辑方法的流程图;
图3为本申请实施例提供的一种地形图编辑装置的结构示意图;
图4为本申请实施例提供的一种电子设备的结构示意图。
具体实施方式
下面详细描述本申请的实施例,所述实施例的示例在附图中示出,其中自始至终相同或类似的标号表示相同或类似的元件或具有相同或类似功能的元件。下面通过参考附图描述的实施例是示例性的,仅用于解释本申请,而不能解释为对本申请的限制。
本技术领域技术人员可以理解,除非特意声明,这里使用的单数形式“一”、“一个”、“所述”和“该”也可包括复数形式。应该进一步理解的是,本申请的说明书中使用的措辞“包括”是指存在所述特征、整数、步骤、操作、元件和/或组件,但是并不排除存在或添加一个或多个其他特征、整数、步骤、操作、元件、组件和/或它们的组。应该理解,当我们称元件被“连接”或“耦接”到另一元件时,它可以直接连接或耦接到其他元件,或者也可以存在中间元件。此外,这里使用的“连接”或“耦接”可以包括无线连接或无线耦接。这里使用的措辞“和/或”包括一个或更多个相关联的列出项的全部或任一单元和全部组合。
本申请技术方案的执行主体为计算机设备,包括但不限于个人电脑、笔记本电脑、平板电脑、智能手机等。计算机设备可单独运行来实现本申请,也可接入网络并通过与网络中的其他计算机设备的交互操作来实现本申请。其中,计算机设备所处的网络包括但不限于互联网、广域网、城域网、局域网、VPN网络等。
下面以具体地实施例对本申请的技术方案以及本申请的技术方案如何解决上述技术问题进行详细说明。下面这几个具体的实施例可以相互结合,对于相同或相似的概念或过程可能在某些实施例中不再赘述。下面将结合附图,对本申请的实施例进行描述。
本申请实施例提供了一种地形图编辑方法,如图1所示,该方法包括:
步骤S101,在接收到用户的地形图绘制请求时,获取待绘制的地形图的参数信息;
本申请技术方案可以通过地形编辑器的形式来实现,可以用于绘制游戏场景中的地形图,包括平地、丘陵、山地、盆地等多种地形,本申请对此不作限定。
在接收到用户的地形图绘制请求时,向用户展示地形图绘制界面,接收用户在指定区域输入的待绘制的地形图相关的参数信息,便于后续利用该参数信息绘制地形图。
步骤S102,基于参数信息确定待绘制的地形图的尺寸信息,并将尺寸信息相应的初始地形图展示给用户;
其中,参数信息可以包括跟待绘制的地形图的尺寸相关的参数信息,基于该参数信息可以确定待绘制的地形图的尺寸信息,根据尺寸信息确定相应的初始地形图,并向用户进行展示。
步骤S103,接收用户的贴图素材选择操作,基于贴图素材选择操作,确定相对应的第一目标贴图素材;
预先建立贴图素材库,其中包括多种不同样式的贴图素材,当接收到用户的贴图素材选择操作时,显示贴图素材列表,基于用户的选择操作,确定对应的第一目标贴图素材。
步骤S104,在接收到用户针对初始地形图的第一编辑操作时,基于第一目标贴图素材对初始地形图进行与第一编辑操作相应的编辑。
确定了第一目标贴图素材之后,用户可以通过点击的方式选定第一目标贴图素材,叠加到初始地形图上,在叠加了第一目标贴图素材之后的初始地形图上进行编辑操作,其中,第一编辑操作可以为地形图的高度编辑操作等。
本申请实施例提供的地形图编辑方法,在接收到用户的地形图绘制请求时,获取待绘制的地形图的参数信息;基于参数信息确定待绘制的地形图的尺寸信息,并将尺寸信息相应的初始地形图展示给用户;接收用户的贴图素材选择操作,基于贴图素材选择操作,确定相对应的第一目标贴图素材;在接收到用户针对初始地形图的第一编辑操作时,基于第一目标贴图素材对初始地形图进行与第一编辑操作相应的编辑。本申请通过简单的操作即能实现地形图的编辑,无需专业美术人员参与,操作方便。
本申请的另一个实施例提供了一种地形图编辑方法,如图2所示,该方法包括:
步骤S201,在接收到用户的地形图绘制请求时,获取待绘制的地形图的参数信息;
本申请技术方案可以用于绘制游戏场景中的地形图,包括平地、丘陵、山地、盆地等地形。
在接收到用户的地形图绘制请求时,向用户展示地形图绘制界面,接收用户在指定区域输入的待绘制的地形图相关的参数信息,便于后续利用该参数信息绘制地形图。
步骤S202,基于参数信息确定待绘制的地形图的尺寸信息,并将尺寸信息相应的初始地形图展示给用户;
其中,参数信息可以包括跟待绘制的地形图的尺寸相关的参数信息,基于该参数信息可以确定待绘制的地形图的尺寸信息,根据尺寸信息确定相应的初始地形图,并向用户进行展示。
在一种可能的实现方式中,在接收到用户的地形图绘制请求时,获取待绘制的地形图的参数信息,包括:
在接收到用户的地形图绘制请求时,将初始地形块展示给用户;
接收用户针对初始地形块的尺寸和数量的参数设置操作;
基于参数设置操作得到待绘制的地形图的参数信息,参数信息包括构成待绘制的地形图的地形块的尺寸参数和数量参数;
基于参数信息确定待绘制的地形图的尺寸信息,包括:
基于地形块的尺寸参数和数量参数,确定待绘制的地形图的尺寸信息。
在实际应用中,待绘制地形图可以由多个地形块拼接构成,首先展示初始地形块,初始地形块的尺寸、数量可以是预先设置的,然后根据用户的参数设置操作修改初始地形块的尺寸、数量,待绘制地形图的地形块的尺寸参数与数量参数,分别与初始地形块的尺寸、数量相同,根据地形块的尺寸将相应数量的地形块进行拼接,从而确定了待绘制地形图的尺寸信息。本申请实施例中,待绘制地形图的尺寸可以根据用户对地形块的尺寸 和数量的设置来确定,尺寸设置更加灵活,能够满足用户对于待绘制地形图的不同尺寸需求。
步骤S203,接收用户的贴图素材选择操作,基于贴图素材选择操作,确定相对应的第一目标贴图素材;
预先建立贴图素材库,其中包括多种不同样式的贴图素材,当接收到用户的贴图素材选择操作时,显示贴图素材列表,基于用户的选择操作,确定对应的第一目标贴图素材。
步骤S204,在接收到用户针对初始地形图的第一编辑操作时,基于第一目标贴图素材对初始地形图进行与第一编辑操作相应的编辑。
确定了第一目标贴图素材之后,用户可以通过点击的方式选定第一目标贴图素材,叠加到初始地形图上,在叠加了第一目标贴图素材之后的初始地形图上进行编辑操作,其中,第一编辑操作可以为地形图的高度编辑操作等。
在一种可能的实现方式中,每个地形块对应预设数量个栅格;当第一编辑操作为高度编辑操作时,基于第一目标贴图素材对初始地形图进行与第一编辑操作相应的编辑,包括:
将第一目标贴图素材叠加在初始地形图上,得到待编辑地形图;
确定高度编辑操作在待编辑地形图中对应的栅格的顶点位置;
按照高度编辑操作对应的调整方式调整顶点位置。
在实际应用中,对于叠加了第一目标贴图素材的初始地形图,可以进一步进行地形图的高度编辑操作,向用户展示高低起伏的地形状态。每个地形块可以对应预设数量个正方形栅格,可以通过调整高度编辑操作对应的区域的栅格的顶点位置来调整高度,栅格的顶点位置为正方形的四个角在O-xyz坐标系中对应点的坐标位置。可以预先设置高度编辑操作对应的调整方式,例如,向上调整顶点位置、向下调整顶点位置。另外,还可以通过高度编辑操作调整栅格顶点位置,实现平整、平滑的编辑操作。
在一示例中,设置高度编辑操作对应的调整方式为向上调整顶点位置,用户点击“高度编辑”按钮,在待编辑地形图中,向上调整用户触发区域的栅格的顶点位置,呈现向上隆起形态的地形图。
在上述实施例中,不考虑高度编辑操作的动作方向,用户触发的区域均按照高度编辑操作对应的调整方式调整栅格顶点位置。本申请技术方案还可以根据高度编辑操作对应的动作信息,来确定栅格顶点位置的调整方式,具体实现方式如下:
在一种可能的实现方式中,该方法还包括:
确定高度编辑操作对应的动作信息,动作信息包括向上滑动或向下滑动;
按照高度编辑操作对应的调整方式调整顶点位置,包括:
当动作信息为向上滑动时,按照预设高度向上调整顶点位置;
当动作信息为向下滑动时,按照预设高度向下调整顶点位置。
在实际应用中,通过识别用户高度编辑操作的起点位置和终点位置,能够确定出动作信息,当识别到用户的动作信息为向上滑动时,按照预设高度向上调整顶点位置,高度编辑操作对应的区域呈现的状态为向上隆起;当识别到用户的动作信息为向下滑动时,按照预设高度向下调整顶点位置,高度编辑操作对应的区域呈现的状态为向下凹陷;当动作信息为先向上滑动,再向下滑动时,则高度编辑操作对应的区域呈现的状态为先向上隆起再向下凹陷。
需要说明的是,向上滑动可以包括向正上方滑动、左上方滑动、右上方滑动等,向下滑动包括向正下方滑动、左下方滑动、右下方滑动等,本申请对此不做限定,具体根据动作的方向确定向上隆起或向下凹陷的具体形态。
另外,除了按照预设高度调整栅格的顶点位置之外,还可以根据动作的幅度确定栅格顶点的调整高度,具体实现方式如下:
在一种可能的实现方式中,该方法还包括:
识别高度编辑操作在待编辑地形图中的起点位置和终点位置,根据起点位置和终点位置确定动作幅度信息;
按照高度编辑操作对应的调整方式调整顶点位置,包括:
根据动作幅度信息确定调整高度,根据调整高度调整顶点位置。
在实际应用中,高度调整的具体数值的确定可以包括两种方式:一种 是方式预先设定用户每次编辑操作对应的预设高度数值,例如,预先设定用户每次编辑操作对应的预设高度数值为a,当确定了高度编辑操作对应的动作信息为向上滑动一次时,则将高度编辑操作对应区域的栅格顶点向上调整的高度数值为a;另一种方式是识别动作信息的起点位置和终点位置,根据起点位置和终点位置确定动作幅度信息,动作幅度信息可以为起点位置和终点位置之间的距离,预先设定距离和高度的对应关系,根据距离确定本次高度编辑操作对应的高度数值,将高度编辑操作对应区域的栅格顶点向上调整相应的高度数值。
步骤S205,当接收到用户的素材切换操作时,确定素材切换操作所对应的第二目标贴图素材;
其中,素材切换操作具体可以是针对第二目标贴图素材的选择操作,根据选择操作在预先建立的素材贴图库中选择第二目标贴图素材。
步骤S206,在接收到用户对已编辑地形图的第二编辑操作时,基于第二目标贴图素材,在已编辑地形图上进行相应的编辑操作。
当用户在第一编辑操作之后的已编辑地形图上进一步进行编辑操作时,根据用户选定的第二目标贴图素材,对已编辑地形图进行编辑操作。其中,第二编辑操作可以包括纹理编辑操作、高度编辑操作等。
在一种可能的实现方式中,当第二编辑操作为纹理编辑操作时,基于第二目标贴图素材,在已编辑地形图上进行相应的编辑操作,包括:
基于第二目标贴图素材的权重和已使用的目标贴图素材的权重,对第二目标贴图素材和已使用的目标贴图素材进行融合处理,得到待绘制地形图的纹理编辑结果;其中,已使用的目标贴图素材为已编辑地形图中的目标贴图素材。
在实际应用中,各个目标贴图素材对应的权重之和为1,当进行纹理编辑操作时,每次选定一个目标贴图素材对地形图进行纹理编辑的过程中,该目标贴图素材对应的权重逐渐增大,纹理编辑完成之后的地形图中每个像素点的色彩值为各个目标贴图进行融合得到的结果。
确定各贴图素材对应的权重,以及根据权重将各贴图素材进行融合,可以采用权重贴图Weight map纹理技术,具体的融合方式可以通过公式 (1)来实现:
Final=R*detailMap0+G*detailMap1+B*detailMap2+A*detailMap3 (1)
其中,Final为融合之后每个像素点的色彩值,R、G、B、A分别为WeightMap中像素的值,作为各贴图素材的权重,每个权重占用一个色彩通道;detailMap0、detailMap1、detailMap2、detailMap3分别表示各贴图素材中的像素值(公式(1)中以四种贴图素材进行融合为例)。
需要说明的是,权重的默认值为零,公式(1)中,当根据detailMap0、detailMap1(对应本实施例中的第二目标贴图素材和已使用的目标贴图素材)计算待绘制地形图的纹理编辑结果时,则detailMap2、detailMap3对应的权重为零。
通过纹理编辑,调整贴图素材的权重,还可以实现扰动、腐蚀的效果。
另外,基于第二目标贴图素材,在已编辑地形图上进行高度编辑操作的具体实现过程,与基于第一目标贴图素材对初始地形图进行高度编辑操作的实现过程相同,上述实施例已经进行了详细描述,此处不再赘述。
在一种可能的实现方式中,接收到用户针对初始地形图的第一编辑操作,包括:接收用户通过编辑工具对初始地形图的编辑操作;
该方法还包括:
接收用户针对编辑工具的形状和尺寸的显示参数设置操作;
根据显示参数设置操作,确定编辑工具在初始地形图上所对应的编辑区域的形状和尺寸。
在实际应用中,编辑工具可以通过“画刷”等形式来显示,根据用户的显示参数设置操作可以设置“画刷”的形状和尺寸,例如,“画刷”的形状可以为圆形、正方形等,通过用户设置的“画刷”的形状和尺寸可以确定对应的响应区域的形状和尺寸。在编辑地形图的纹理或者高度时,在地形图上显示“画刷”,用“画刷”来体现编辑操作对应的动作信息,在高度编辑操作中,可以通过“画刷”的移动来实现地形图的向上隆起、向下凹陷、平整、平滑等高度变化效果,也可以通过“画刷”的移动来实现地形图的扰动、腐蚀等纹理变化效果。
本申请实施例提供的地形图编辑方法,在接收到用户的地形图绘制请 求时,获取待绘制的地形图的参数信息;基于参数信息确定待绘制的地形图的尺寸信息,并将尺寸信息相应的初始地形图展示给用户;接收用户的贴图素材选择操作,基于贴图素材选择操作,确定相对应的第一目标贴图素材;在接收到用户针对初始地形图的第一编辑操作时,基于第一目标贴图素材对初始地形图进行与第一编辑操作相应的编辑。本申请通过简单的操作即能实现地形图的编辑,无需专业美术人员参与,操作方便。
基于与图1中所示方法相同的原理,本公开的实施例中还提供了一种地形图编辑装置20,如图2所示,该地形图编辑装置20包括:
获取模块21,被配置为在接收到用户的地形图绘制请求时,获取待绘制的地形图的参数信息;
展示模块22,被配置为基于参数信息确定待绘制的地形图的尺寸信息,并将尺寸信息相应的初始地形图展示给用户;
确定模块23,被配置为接收用户的贴图素材选择操作,基于贴图素材选择操作,确定相对应的第一目标贴图素材;
编辑模块24,被配置为在接收到用户针对初始地形图的第一编辑操作时,基于第一目标贴图素材对初始地形图进行与第一编辑操作相应的编辑。
在一种可能的实现方式中,获取模块21被配置为:
在接收到用户的地形图绘制请求时,将初始地形块展示给用户;
接收用户针对初始地形块的尺寸和数量的参数设置操作;
基于参数设置操作得到待绘制的地形图的参数信息,参数信息包括构成待绘制的地形图的地形块的尺寸参数和数量参数;
展示模块22,被配置为基于地形块的尺寸参数和数量参数,确定待绘制的地形图的尺寸信息。
在一种可能的实现方式中,编辑模块24包括切换单元和编辑单元;
切换单元,被配置为在基于第一目标贴图素材对初始地形图进行与第一编辑操作相应的编辑之后,若接收到用户的素材切换操作,确定素材切换操作所对应的第二目标贴图素材;
编辑单元,被配置为在接收到用户对已编辑地形图的第二编辑操作 时,基于第二目标贴图素材,在已编辑地形图上进行相应的编辑操作。
在一种可能的实现方式中,当第二编辑操作为纹理编辑操作时,编辑单元,被配置为基于第二目标贴图素材的权重和已使用的目标贴图素材的权重,对第二目标贴图素材和已使用的目标贴图素材进行融合处理,得到待绘制地形图的纹理编辑结果;
其中,已使用的目标贴图素材为已编辑地形图中的目标贴图素材。
在一种可能的实现方式中,每个地形块对应预设数量个栅格;当第一编辑操作为高度编辑操作时,编辑模块24还包括叠加单元、确定单元和调整单元;
叠加单元,被配置为将第一目标贴图素材叠加在初始地形图上,得到待编辑地形图;
确定单元,被配置为确定高度编辑操作在待编辑地形图中对应的栅格的顶点位置;
调整单元,被配置为按照高度编辑操作对应的调整方式调整顶点位置。
在一种可能的实现方式中,确定单元,被配置为:
确定高度编辑操作对应的动作信息,动作信息包括向上滑动或向下滑动;
调整单元,被配置为:
当动作信息为向上滑动时,按照预设高度向上调整顶点位置;
当动作信息为向下滑动时,按照预设高度向下调整顶点位置。
在一种可能的实现方式中,编辑模块24还包括识别单元;
识别单元,被配置为识别高度编辑操作在待编辑地形图中的起点位置和终点位置,根据起点位置和终点位置确定动作幅度信息;
调整单元,被配置为根据动作幅度信息确定调整高度,根据调整高度调整顶点位置。
在一种可能的实现方式中,编辑单元被配置为:
接收用户通过编辑工具对初始地形图的编辑操作;
地形图编辑装置20还包括接收模块,被配置为:
接收用户针对编辑工具的形状和尺寸的显示参数设置操作;
根据显示参数设置操作,确定编辑工具在初始地形图上所对应的编辑区域的形状和尺寸。
本公开实施例的地形图编辑装置可执行本公开的实施例所提供的地形图编辑方法,其实现原理相类似,本公开实施例中的地形图编辑装置中的各模块所执行的动作是与本公开各实施例中的地形图编辑方法中的步骤相对应的,对于地形图编辑装置的各模块的详细功能描述具体可以参见前文中所示的对应的地形图编辑方法中的描述,此处不再赘述。
本申请实施例提供的地形图编辑装置,在接收到用户的地形图绘制请求时,获取待绘制的地形图的参数信息;基于参数信息确定待绘制的地形图的尺寸信息,并将尺寸信息相应的初始地形图展示给用户;接收用户的贴图素材选择操作,基于贴图素材选择操作,确定相对应的第一目标贴图素材;在接收到用户针对初始地形图的第一编辑操作时,基于第一目标贴图素材对初始地形图进行与第一编辑操作相应的编辑。本申请通过简单的操作即能实现地形图的编辑,无需专业美术人员参与,操作方便。
下面参考图4,其示出了适于用来实现本公开实施例的电子设备600的结构示意图。本公开实施例技术方案的执行主体为计算机设备,可以包括但不限于移动电话、笔记本电脑、数字广播接收器、PDA(个人数字助理)、PAD(平板电脑)、PMP(便携式多媒体播放器)、车载终端(例如车载导航终端)等等的移动终端以及诸如数字TV、台式计算机等等的固定终端。图4示出的电子设备仅仅是一个示例,不应对本公开实施例的功能和使用范围带来任何限制。
电子设备包括:存储器以及处理器,其中,这里的处理器可以称为下文所述的处理装置601,存储器可以包括下文中的只读存储器(ROM)602、随机访问存储器(RAM)603以及存储装置608中的至少一项,具体如下所示:
如图4所示,电子设备600可以包括处理装置(例如中央处理器、图形处理器等)601,其可以根据存储在只读存储器(ROM)602中的程序或者从存储装置608加载到随机访问存储器(RAM)603中的程序而执行 各种适当的动作和处理。在RAM 603中,还存储有电子设备600操作所需的各种程序和数据。处理装置601、ROM 602以及RAM 603通过总线604彼此相连。输入/输出(I/O)接口605也连接至总线604。
通常,以下装置可以连接至I/O接口605:包括例如触摸屏、触摸板、键盘、鼠标、摄像头、麦克风、加速度计、陀螺仪等的输入装置606;包括例如液晶显示器(LCD)、扬声器、振动器等的输出装置607;包括例如磁带、硬盘等的存储装置608;以及通信装置609。通信装置609可以允许电子设备600与其他设备进行无线或有线通信以交换数据。虽然图4示出了具有各种装置的电子设备600,但是应理解的是,并不要求实施或具备所有示出的装置。可以替代地实施或具备更多或更少的装置。
特别地,根据本公开的实施例,上文参考流程图描述的过程可以被实现为计算机软件程序。例如,本公开的实施例包括一种计算机程序产品,其包括承载在非暂态计算机可读介质上的计算机程序,该计算机程序包含用于执行流程图所示的方法的程序代码。在这样的实施例中,该计算机程序可以通过通信装置609从网络上被下载和安装,或者从存储装置608被安装,或者从ROM 602被安装。在该计算机程序被处理装置601执行时,执行本公开实施例的方法中限定的上述功能。
需要说明的是,本公开上述的计算机可读介质可以是计算机可读信号介质或者计算机可读介质或者是上述两者的任意组合。计算机可读介质例如可以是——但不限于——电、磁、光、电磁、红外线、或半导体的系统、装置或器件,或者任意以上的组合。计算机可读介质的更具体的例子可以包括但不限于:具有一个或多个导线的电连接、便携式计算机磁盘、硬盘、随机访问存储器(RAM)、只读存储器(ROM)、可擦式可编程只读存储器(EPROM或闪存)、光纤、便携式紧凑磁盘只读存储器(CD-ROM)、光存储器件、磁存储器件、或者上述的任意合适的组合。在本公开中,计算机可读介质可以是任何包含或存储程序的有形介质,该程序可以被指令执行系统、装置或者器件使用或者与其结合使用。而在本公开中,计算机可读信号介质可以包括在基带中或者作为载波一部分传播的数据信号,其中承载了计算机可读的程序代码。这种传播的数据信号可以采用多种形 式,包括但不限于电磁信号、光信号或上述的任意合适的组合。计算机可读信号介质还可以是计算机可读介质以外的任何计算机可读介质,该计算机可读信号介质可以发送、传播或者传输用于由指令执行系统、装置或者器件使用或者与其结合使用的程序。计算机可读介质上包含的程序代码可以用任何适当的介质传输,包括但不限于:电线、光缆、RF(射频)等等,或者上述的任意合适的组合。
在一些实施方式中,客户端、服务器可以利用诸如HTTP(HyperText Transfer Protocol,超文本传输协议)之类的任何当前已知或未来研发的网络协议进行通信,并且可以与任意形式或介质的数字数据通信(例如,通信网络)互连。通信网络的示例包括局域网(“LAN”),广域网(“WAN”),网际网(例如,互联网)以及端对端网络(例如,ad hoc端对端网络),以及任何当前已知或未来研发的网络。
上述计算机可读介质可以是上述电子设备中所包含的;也可以是单独存在,而未装配入该电子设备中。
上述计算机可读介质承载有一个或者多个程序,当上述一个或者多个程序被该电子设备执行时,使得该电子设备:在接收到用户的地形图绘制请求时,获取待绘制的地形图的参数信息;基于参数信息确定待绘制的地形图的尺寸信息,并将尺寸信息相应的初始地形图展示给用户;接收用户的贴图素材选择操作,基于贴图素材选择操作,确定相对应的第一目标贴图素材;在接收到用户针对初始地形图的第一编辑操作时,基于第一目标贴图素材对初始地形图进行与第一编辑操作相应的编辑。
可以以一种或多种程序设计语言或其组合来编写用于执行本公开的操作的计算机程序代码,上述程序设计语言包括但不限于面向对象的程序设计语言—诸如Java、Smalltalk、C++,还包括常规的过程式程序设计语言—诸如“C”语言或类似的程序设计语言。程序代码可以完全地在用户计算机上执行、部分地在用户计算机上执行、作为一个独立的软件包执行、部分在用户计算机上部分在远程计算机上执行、或者完全在远程计算机或服务器上执行。在涉及远程计算机的情形中,远程计算机可以通过任意种类的网络——包括局域网(LAN)或广域网(WAN)—连接到用户计算机,或 者,可以连接到外部计算机(例如利用因特网服务提供商来通过因特网连接)。
附图中的流程图和框图,图示了按照本公开各种实施例的系统、方法和计算机程序产品的可能实现的体系架构、功能和操作。在这点上,流程图或框图中的每个方框可以代表一个模块、程序段、或代码的一部分,该模块、程序段、或代码的一部分包含一个或多个用于实现规定的逻辑功能的可执行指令。也应当注意,在有些作为替换的实现中,方框中所标注的功能也可以以不同于附图中所标注的顺序发生。例如,两个接连地表示的方框实际上可以基本并行地执行,它们有时也可以按相反的顺序执行,这依所涉及的功能而定。也要注意的是,框图和/或流程图中的每个方框、以及框图和/或流程图中的方框的组合,可以用执行规定的功能或操作的专用的基于硬件的系统来实现,或者可以用专用硬件与计算机指令的组合来实现。
描述于本公开实施例中所涉及到的模块或单元可以通过软件的方式实现,也可以通过硬件的方式来实现。其中,模块或单元的名称在某种情况下并不构成对该单元本身的限定。
本文中以上描述的功能可以至少部分地由一个或多个硬件逻辑部件来执行。例如,非限制性地,可以使用的示范类型的硬件逻辑部件包括:现场可编程门阵列(FPGA)、专用集成电路(ASIC)、专用标准产品(ASSP)、片上系统(SOC)、复杂可编程逻辑设备(CPLD)等等。
在本公开的上下文中,机器可读介质可以是有形的介质,其可以包含或存储以供指令执行系统、装置或设备使用或与指令执行系统、装置或设备结合地使用的程序。机器可读介质可以是机器可读信号介质或机器可读储存介质。机器可读介质可以包括但不限于电子的、磁性的、光学的、电磁的、红外的、或半导体系统、装置或设备,或者上述内容的任何合适组合。机器可读存储介质的更具体示例会包括基于一个或多个线的电气连接、便携式计算机盘、硬盘、随机存取存储器(RAM)、只读存储器(ROM)、可擦除可编程只读存储器(EPROM或快闪存储器)、光纤、便捷式紧凑盘只读存储器(CD-ROM)、光学储存设备、磁储存设备、或上述内容的 任何合适组合。根据本公开的一个或多个实施例,本公开提供了一种计算机可读介质,所述计算机可读介质用于存储计算机指令,当其在计算机上运行时,使得计算机可以执行本公开的地形图编辑。
以上描述仅为本公开的较佳实施例以及对所运用技术原理的说明。本领域技术人员应当理解,本公开中所涉及的公开范围,并不限于上述技术特征的特定组合而成的技术方案,同时也应涵盖在不脱离上述公开构思的情况下,由上述技术特征或其等同特征进行任意组合而形成的其它技术方案。例如上述特征与本公开中公开的(但不限于)具有类似功能的技术特征进行互相替换而形成的技术方案。
此外,虽然采用特定次序描绘了各操作,但是这不应当理解为要求这些操作以所示出的特定次序或以顺序次序执行来执行。在一定环境下,多任务和并行处理可能是有利的。同样地,虽然在上面论述中包含了若干具体实现细节,但是这些不应当被解释为对本公开的范围的限制。在单独的实施例的上下文中描述的某些特征还可以组合地实现在单个实施例中。相反地,在单个实施例的上下文中描述的各种特征也可以单独地或以任何合适的子组合的方式实现在多个实施例中。
尽管已经采用特定于结构特征和/或方法逻辑动作的语言描述了本主题,但是应当理解所附权利要求书中所限定的主题未必局限于上面描述的特定特征或动作。相反,上面所描述的特定特征和动作仅仅是实现权利要求书的示例形式。

Claims (11)

  1. 一种地形图编辑方法,所述方法包括:
    在接收到用户的地形图绘制请求时,获取待绘制的地形图的参数信息;
    基于所述参数信息确定所述待绘制的地形图的尺寸信息,并将所述尺寸信息相应的初始地形图展示给用户;
    接收用户的贴图素材选择操作,基于所述贴图素材选择操作,确定相对应的第一目标贴图素材;
    在接收到用户针对所述初始地形图的第一编辑操作时,基于所述第一目标贴图素材对所述初始地形图进行与所述第一编辑操作相应的编辑。
  2. 根据权利要求1所述的方法,其中,所述在接收到用户的地形图绘制请求时,获取待绘制的地形图的参数信息包括:
    在接收到用户的地形图绘制请求时,将初始地形块展示给用户;
    接收用户针对所述初始地形块的尺寸和数量的参数设置操作;
    基于所述参数设置操作得到所述待绘制的地形图的参数信息,所述参数信息包括构成所述待绘制的地形图的地形块的尺寸参数和数量参数;
    所述基于所述参数信息确定所述待绘制的地形图的尺寸信息,包括:
    基于所述地形块的尺寸参数和数量参数,确定所述待绘制的地形图的尺寸信息。
  3. 根据权利要求1所述的方法,其中,在基于所述第一目标贴图素材对所述初始地形图进行与所述第一编辑操作相应的编辑之后,若接收到用户的素材切换操作,所述方法还包括:
    确定所述素材切换操作所对应的第二目标贴图素材;
    在接收到用户对已编辑地形图的第二编辑操作时,基于所述第二目标贴图素材,在所述已编辑地形图上进行相应的编辑操作。
  4. 根据权利要求3所述的方法,其中,当所述第二编辑操作为纹理编辑操作时,所述基于所述第二目标贴图素材,在所述已编辑地形图上进行相应的编辑操作,包括:
    基于所述第二目标贴图素材的权重和已使用的目标贴图素材的权重,对所述第二目标贴图素材和所述已使用的目标贴图素材进行融合处理,得到所述待绘制地形图的纹理编辑结果;
    其中,所述已使用的目标贴图素材为所述已编辑地形图中的目标贴图素材。
  5. 根据权利要求2所述的方法,其中,每个所述地形块对应预设数量个栅格;当所述第一编辑操作为高度编辑操作时,所述基于所述第一目标贴图素材对所述初始地形图进行与所述第一编辑操作相应的编辑,包括:
    将所述第一目标贴图素材叠加在所述初始地形图上,得到待编辑地形图;
    确定所述高度编辑操作在所述待编辑地形图中对应的栅格的顶点位置;
    按照所述高度编辑操作对应的调整方式调整所述顶点位置。
  6. 根据权利要求5所述的方法,其中,所述方法还包括:
    确定所述高度编辑操作对应的动作信息,所述动作信息包括向上滑动或向下滑动;
    所述按照所述高度编辑操作对应的调整方式调整所述顶点位置,包括:
    当所述动作信息为向上滑动时,按照预设高度向上调整所述顶点位置;
    当所述动作信息为向下滑动时,按照预设高度向下调整所述顶点位置。
  7. 根据权利要求5所述的方法,其中,所述方法还包括:
    识别所述高度编辑操作在所述待编辑地形图中的起点位置和终点位置,根据所述起点位置和终点位置确定动作幅度信息;
    所述按照所述高度编辑操作对应的调整方式调整所述顶点位置,包括:
    根据所述动作幅度信息确定调整高度,根据所述调整高度调整所述顶 点位置。
  8. 根据权利要求1-7任一项所述的方法,其中,接收到用户针对所述初始地形图的第一编辑操作,包括:
    接收用户通过编辑工具对所述初始地形图的编辑操作;
    所述方法还包括:
    接收用户针对所述编辑工具的形状和尺寸的显示参数设置操作;
    根据所述显示参数设置操作,确定所述编辑工具在所述初始地形图上所对应的编辑区域的形状和尺寸。
  9. 一种地形图编辑装置,其中,所述装置包括:
    获取模块,被配置为在接收到用户的地形图绘制请求时,获取待绘制的地形图的参数信息;
    展示模块,被配置为基于所述参数信息确定所述待绘制的地形图的尺寸信息,并将所述尺寸信息相应的初始地形图展示给用户;
    确定模块,被配置为接收用户的贴图素材选择操作,基于所述贴图素材选择操作,确定相对应的第一目标贴图素材;
    编辑模块,被配置为在接收到用户针对所述初始地形图的第一编辑操作时,基于所述第一目标贴图素材对所述初始地形图进行与所述第一编辑操作相应的编辑。
  10. 一种电子设备,所述电子设备包括:
    一个或多个处理器;
    存储器;
    一个或多个计算机程序,其中所述一个或多个计算机程序被存储在所述存储器中并被配置为由所述一个或多个处理器执行,所述一个或多个程序被配置为执行根据权利要求1~8任一项所述的方法。
  11. 一种计算机可读存储介质,所述计算机可读存储介质被配置为存储计算机程序,当所述计算机程序在处理器上运行时,使得所述处理器可以执行权利要求1~8任一项所述的方法。
PCT/CN2020/115680 2019-11-21 2020-09-16 地形图编辑方法、装置、电子设备及计算机可读介质 WO2021098361A1 (zh)

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