WO2020093901A1 - 数据生成方法、装置、电子设备及可读存储介质 - Google Patents

数据生成方法、装置、电子设备及可读存储介质 Download PDF

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Publication number
WO2020093901A1
WO2020093901A1 PCT/CN2019/113719 CN2019113719W WO2020093901A1 WO 2020093901 A1 WO2020093901 A1 WO 2020093901A1 CN 2019113719 W CN2019113719 W CN 2019113719W WO 2020093901 A1 WO2020093901 A1 WO 2020093901A1
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WIPO (PCT)
Prior art keywords
virtual
red envelope
live broadcast
predetermined
virtual object
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Ceased
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PCT/CN2019/113719
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English (en)
French (fr)
Inventor
张洋
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Beijing Dajia Internet Information Technology Co Ltd
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Beijing Dajia Internet Information Technology Co Ltd
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Publication of WO2020093901A1 publication Critical patent/WO2020093901A1/zh
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
    • H04N21/2187Live feed
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • H04N21/4312Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/435Processing of additional data, e.g. decrypting of additional data, reconstructing software from modules extracted from the transport stream
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting

Definitions

  • This application relates to the technical field of mobile Internet applications, and in particular, to a data generation method, device, electronic device, and readable storage medium.
  • the audience during the live broadcast can interact with the anchor by sending a barrage or swiping gifts.
  • many live broadcast platforms are provided with a predetermined virtual object function.
  • the predetermined virtual object is sent, the predetermined virtual object is accompanied by a treasure box function, and the treasure box can be used to draw a prize.
  • each predetermined virtual object comes with a treasure chest, and the prize in the treasure chest is a fixed amount.
  • the inventor realized that in the above-mentioned related technology, the treasure chest of the reserved virtual objects can only be used by the anchor to draw the prize, which has no effect on the users watching the live broadcast, and the users who send the reserved virtual objects can only interact with the corresponding anchor. It cannot interact with other users watching the live broadcast, and at the same time has no positive impact on the popularity of the corresponding live broadcast, resulting in low live broadcast popularity and exposure, and the live broadcast atmosphere is not active enough.
  • the present application provides a data generation method, device, electronic device, and readable storage medium.
  • a data generation method including:
  • the virtual red envelope is issued according to the received instruction for receiving the virtual red envelope.
  • a data generating apparatus including:
  • the red envelope generation module is configured to extract a preset number of virtual coins in the predetermined virtual object to generate a virtual red envelope when the predetermined virtual object is received;
  • the red envelope broadcast module is configured to, before the countdown for receiving the virtual red envelope ends, perform a red envelope prompt for the virtual red envelope in other live broadcast rooms;
  • the live broadcast room switching module is configured to switch the other live broadcast room to the live broadcast room where the virtual red envelope is located when receiving a trigger operation for the red envelope prompt in another live broadcast room;
  • the red envelope issuance module is configured to issue the virtual red envelope according to the received instruction for receiving the virtual red envelope after the end of the countdown.
  • an electronic device including:
  • a memory for storing a computer program, and candidate intermediate data and result data generated by executing the computer program
  • the processor is configured to:
  • the virtual red envelope is issued according to the received instruction for receiving the virtual red envelope.
  • a computer-readable storage medium which carries one or more computer instruction programs, and when the computer instruction programs are executed by one or more processors, the one or more Processors execute the method of any of the first aspect above.
  • a preset amount of virtual currency in the predetermined virtual object is extracted to generate a virtual red envelope; before the countdown for receiving the virtual red envelope ends, the virtual red envelope is targeted in another live broadcast room Prompt for red envelopes; when receiving the triggering operation for the red envelope prompts in other live broadcast rooms, switch the other live broadcast rooms to the live broadcast rooms where the virtual red envelopes are located;
  • the virtual red envelope receiving instruction issues the virtual red envelope.
  • Fig. 1 is a flow chart showing a method for generating data according to an exemplary embodiment
  • Fig. 1A is a schematic diagram showing a predetermined virtual object entrance triggered according to an exemplary embodiment
  • Fig. 1B is a schematic diagram showing a red envelope prompt for the virtual red envelope in another live broadcast room according to an exemplary embodiment
  • Fig. 2 is a flow chart showing a method for generating data according to an exemplary embodiment
  • Fig. 2A is a schematic diagram showing a display manner of a virtual red envelope and its countdown according to an exemplary embodiment
  • Fig. 2B is a schematic diagram showing displaying release information in a live broadcast interface according to an exemplary embodiment
  • Fig. 3 is a block diagram of a data generating device according to an exemplary embodiment
  • Fig. 4 is a block diagram of a data generating device according to an exemplary embodiment
  • Fig. 5 is a block diagram of an electronic device according to an exemplary embodiment
  • Fig. 6 is a block diagram of an electronic device according to an exemplary embodiment.
  • Fig. 1 is a flowchart of a data generation method according to an exemplary embodiment. As shown in Fig. 1, the data generation method is used in a terminal and includes the following steps.
  • step S11 when a predetermined virtual object is received, a preset number of virtual coins in the predetermined virtual object are extracted to generate a virtual red envelope.
  • a part of the amount in the predetermined virtual sent to the anchor by the viewer may be distributed to the viewers in the live broadcast room . Therefore, when a predetermined virtual object is received, a preset number of virtual coins in the predetermined virtual object can be extracted and a virtual red envelope can be generated based on the extracted virtual currency.
  • the preset number may be preset according to requirements, and the specific value of the preset number in different live broadcast rooms may not be completely the same, and of course, may be completely the same, which is not limited in this embodiment of the present application.
  • the preset numbers corresponding to different predetermined virtual objects may not be completely the same, and this embodiment of the present application is also not limited.
  • the predetermined virtual object may include any virtual object made up of virtual currency, or any kind of gift that can be exchanged for virtual currency.
  • the specific type of predetermined virtual object can be pre-set according to needs, and this application is implemented Examples are not limited.
  • the predetermined virtual objects can be set by the corresponding live broadcast platform, such as "cruise”, "beer”, and so on.
  • the virtual currency may include any kind of valuable virtual currency representation, and may be preset in advance according to requirements, which is not limited in this embodiment of the present application.
  • a virtual red envelope in the live broadcast room may be generated based on the predetermined virtual object.
  • a predetermined virtual object entrance may be set, and after the predetermined virtual object entrance is triggered, various predetermined virtual objects supported by the current live broadcast platform may be displayed in the live broadcast interface.
  • FIG. 1A is a schematic diagram after a predetermined virtual object entrance is triggered. Among them, "fireworks”, “confession balloons” and so on are optional predetermined virtual objects.
  • step S12 before the countdown for receiving the virtual red envelope ends, a red envelope reminder is given to the virtual red envelope in another live broadcast room.
  • a red envelope reminder of the current live broadcast room can be sent to users in other live broadcast rooms, so that more users can see different anchors to the maximum extent in a short time At the same time, let different hosts introduce more users to watch the live broadcast through the predetermined virtual objects. Therefore, in the embodiment of the present application, before the countdown for receiving the virtual red envelope in the current live broadcast room, a red envelope prompt may be given to the virtual red envelope in another live broadcast room. Specifically, if there are multiple virtual red envelopes in the current live broadcast room, the red envelope prompts can be separately provided for different virtual red envelopes, or the red envelope prompts can be unified for all the virtual red envelopes in the current live broadcast room. It is preset, and this embodiment of the present application is not limited.
  • red envelope prompts are made for different virtual red envelopes in the same live broadcast room, then for third-party electronic devices corresponding to other live broadcast rooms that receive red envelope prompts for a certain virtual red envelope, when the corresponding virtual red envelopes are received At the end of the countdown, the red envelope prompt for the virtual red envelope in the corresponding third-party electronic device of the corresponding other live broadcast room will also be eliminated accordingly. If the red envelope reminder is performed for all the virtual red envelopes in the same live broadcast room at the same time, you can set the corresponding third-party electronic device in the corresponding other live broadcast studio when the countdown for all virtual red envelopes corresponding to the red envelope reminder at this time is over The red envelope reminder will be eliminated accordingly.
  • the red envelope reminder can be sent to each other live broadcast room.
  • it can be pre-set according to requirements, which is not limited in this embodiment of the present application.
  • FIG. 1B is a schematic diagram of red envelope prompting for the virtual red envelope in another live broadcast room.
  • a red envelope reminder can be issued in the form of a thumbnail of the corresponding live booth corresponding to the virtual red envelope in the live interface of other live booths, and the specific predetermined virtual object logo can also be displayed in the thumbnails by the text "Receive the cloud-crossing arrow next door". And you can also display the red envelope logo in the thumbnail.
  • it can also be set that users in other live rooms can complete the trigger operation for the corresponding red envelope prompt by triggering the red envelope identification in the thumbnail, etc. Specifically, it can be preset according to requirements, and this embodiment of the present application is not limited.
  • step S13 when receiving a trigger operation for the red envelope prompt in another live broadcast room, the other live broadcast room is switched to the live broadcast room where the virtual red envelope is located.
  • the corresponding third-party electronic device When receiving the trigger operation for the red envelope prompt by the third-party electronic device corresponding to a certain other live broadcast room, the corresponding third-party electronic device can be controlled to switch from the other live broadcast room to the live broadcast room where the virtual red envelope is located.
  • the users corresponding to the three-party electronic equipment participate in the virtual red envelope collection in time.
  • the historical viewing live room in order to facilitate the user to quickly return to the historical viewing live room viewed before switching after switching the live room, can also be recorded.
  • the user can Quickly return to the historical viewing live room.
  • step S14 after the end of the countdown, the virtual red envelope is issued according to the received instruction for receiving the virtual red envelope.
  • the virtual red envelope After the countdown for receiving the virtual red envelope ends, the virtual red envelope can be grabbed. At this time, the corresponding virtual red envelope can be issued according to the received instruction for receiving the virtual red envelope.
  • a virtual red envelope can be set to be received only once, and after the countdown of receiving the virtual red envelope is finished, the virtual red envelope is issued to each sender for the receiving instruction sent by each sender for the first time.
  • the sender corresponding to the preset copy number receiving instruction received first can receive To the corresponding virtual red envelope. Specifically, it can be preset according to requirements, and this embodiment of the present application is not limited.
  • a preset amount of virtual currency in the predetermined virtual object is extracted to generate a virtual red envelope; before the countdown for receiving the virtual red envelope ends, the virtual red envelope is targeted in another live broadcast room Prompt for red envelopes; when receiving the triggering operation for the red envelope prompts in other live broadcast rooms, switch the other live broadcast rooms to the live broadcast rooms where the virtual red envelopes are located;
  • the virtual red envelope receiving instruction issues the virtual red envelope.
  • Fig. 2 is a flowchart of a data generation method according to an exemplary embodiment. As shown in Fig. 2, the data generation method is used in a terminal and includes the following steps.
  • step S21 when a predetermined virtual object is received, a predetermined amount of virtual currency in the predetermined virtual object is extracted to generate a virtual red envelope.
  • step S21 may further include:
  • Step S211 When a predetermined virtual object is received, it is detected whether there is a virtual red envelope matching the source of the predetermined virtual object in the live broadcast room where the predetermined virtual object is located.
  • Step S212 If there is a virtual red envelope matching the source of the predetermined virtual object in the live room where the predetermined virtual object is located, the virtual red envelope is updated according to the predetermined virtual object.
  • Step S213 If there is no virtual red envelope matching the source of the predetermined virtual object in the live room where the predetermined virtual object is located, extract a preset number of virtual coins in the predetermined virtual object to generate a virtual red envelope.
  • the predetermined virtual object in order to avoid generating multiple virtual red packets for a predetermined virtual object of the same source within a countdown period, when the predetermined virtual object is received, it may be further detected whether there is a cause in the corresponding live broadcast room.
  • the virtual red envelope is updated according to the predetermined virtual object; if it is not in the live room where the predetermined virtual object is located If there is a virtual red envelope matching the source of the predetermined virtual object, a predetermined amount of virtual currency in the predetermined virtual object is extracted to generate a virtual red envelope.
  • the virtual red envelope matched with the source of the predetermined virtual object may include a virtual red envelope matched with the source of the predetermined virtual object and not yet grabbed.
  • the specific process of updating a certain virtual red envelope according to a predetermined virtual object may include extracting a preset number of virtual coins from the predetermined virtual object and adding them to the corresponding virtual red envelope; or extracting a predetermined number of virtual coins from the predetermined virtual object to generate a New virtual red envelopes, and you can also combine two virtual red envelopes from the same source to get a virtual red envelope combination, and the appearance of the virtual red envelope combination can be a virtual red envelope, but you can split it into multiple when you receive it Virtual red envelopes, etc.
  • the specific process of updating the virtual red envelope according to a predetermined virtual object may be preset in accordance with requirements, and this embodiment of the present application is not limited.
  • the live broadcast room 1 currently receives the predetermined virtual object a sent by the electronic device E1, it may be detected whether there is a virtual red packet generated based on the predetermined virtual object from the electronic device E1 in the live broadcast room 1, or if the The predetermined virtual object a sent by the user U1 may detect whether there is a virtual red envelope generated based on the predetermined virtual object originating from the user U1 in the live broadcast room 1.
  • step S22 before the countdown for receiving the virtual red envelope ends, a red envelope prompt is given to the virtual red envelope in another live broadcast room.
  • step S22 may further include:
  • Step S221 Before the countdown for receiving the virtual red envelope is completed, according to the number of red envelopes generated in the live broadcast room where the virtual red envelope is located, based on a preset notification quantity attenuation strategy, determine that the virtual red envelope corresponds to the third A quantity.
  • the notification quantity attenuation strategy may be preset according to requirements, and this embodiment of the present application is not limited.
  • the notification quantity decay strategy can be set as the number of third-party electronic devices notified when the virtual red envelope is initially generated is the preset initial value, and as the number of virtual red envelopes generated in the corresponding live room increases, the notified third-party electronic The number of devices will be attenuated according to the preset rules, and when attenuated to a certain target value range, it can be kept constant.
  • the number of electronic devices is reduced by 10 compared to the previous notification, and so on, until the number of notifications of third-party electronic devices is reduced to 50, it can be kept constant.
  • step S222 a first number of third-party electronic devices are selected, and a red envelope prompt is displayed on the live broadcast interface of the third-party electronic devices.
  • the third-party electronic device is an electronic device corresponding to other live broadcast rooms.
  • the first number of third-party electronic devices can be selected accordingly, and in the live broadcast interface of each selected third-party electronic device Prompt for red envelopes.
  • the third-party electronic device selected in this step is an electronic device corresponding to other live broadcast rooms other than the live broadcast room where the virtual red envelope is located, which is being displayed Electronic equipment in other live broadcast rooms.
  • the first number of third-party electronic devices may be randomly selected.
  • the third-party electronic devices may also be selected according to a preset notification strategy.
  • the third-party electronic devices may be preset according to requirements. To be qualified.
  • the step S222 may further include: selecting the first number of third-party electronic devices based on a preset notification policy, And perform a red envelope prompt in the live broadcast interface of the third-party electronic device.
  • the notification strategy includes at least one of a notification strategy based on the style of the live broadcast room, a notification strategy based on the location of the third-party electronic device, and a notification strategy based on the audience's interest matching degree.
  • the matching degree with the live broadcast style of the live broadcast room where the virtual red envelope is located can be selected according to the live broadcast style of the live broadcast room corresponding to each third-party electronic device The third highest number of third-party electronic devices corresponding to the first number of live rooms; or the third number of third-party electronic devices corresponding to the first number of live rooms that are inconsistent with the live streaming style of the live room where the virtual red envelope is located, and so on.
  • the electronic device where the anchor account of the live broadcast room with the virtual red envelope can be selected according to the real-time location of each third-party electronic device The first number of third-party electronic devices with the closest real-time location; or, the first number of third parties are selected from the third-party electronic devices in the same city as the real-time location of the electronic device with the anchor account of the live broadcast room where the virtual red envelope is located Electronic equipment; etc.
  • the interests of each user in the live broadcast room where the virtual red envelope is located can be selected according to the interests of the users corresponding to the third-party devices The first number of third-party electronic devices with the highest degree of matching; etc.
  • step S23 when receiving a trigger operation for the red envelope prompt in another live broadcast room, the other live broadcast room is switched to the live broadcast room where the virtual red envelope is located.
  • step S24 according to a preset probability adjustment strategy, the probability of successful red packet grabbing of the third-party electronic device corresponding to the trigger operation is increased.
  • the probability of successful red envelope grabbing by third-party electronic devices that switch to the corresponding live broadcast rooms by triggering the corresponding red envelope prompts can be appropriately increased .
  • a specific probability adjustment strategy may be preset to increase the probability of successful red packet grabbing of the third-party electronic device corresponding to the trigger operation.
  • the probability adjustment strategy may be pre-set according to the requirements, and this embodiment of the present application is not limited.
  • a probability adjustment strategy may be set to adjust the probability of successful red packet grabbing of the third-party electronic device corresponding to the triggered operation to twice the probability of successful red packet grabbing of the original third-party electronic device corresponding to the corresponding live broadcast room, and so on.
  • step S25 the virtual red envelope is displayed on the live interface of the live broadcast room where the virtual red envelope is located, and the countdown for receiving the virtual red envelope.
  • the corresponding virtual Red envelopes in order to facilitate each user of the corresponding live broadcast room to have the opportunity to participate in receiving red envelopes, and to prompt each user to promptly participate in grabbing red envelopes, in the embodiment of the present application, the corresponding virtual Red envelopes, at the same time set the countdown for receiving the corresponding virtual red envelopes and display in the live interface.
  • the length of the countdown for receiving the virtual red envelope and the specific method of the countdown can be customized by the host of the corresponding live broadcast room, or by the user who sends the corresponding predetermined virtual object, or by the corresponding live broadcast platform Unified setting, this embodiment of the present application is not limited.
  • the display method of the virtual red envelope and the countdown receipt can also be set in advance according to needs, and this embodiment of the present application is not limited.
  • the display method of the virtual red envelope and the countdown is to display a red envelope logo on the live interface
  • the corresponding virtual red envelope countdown is displayed in a circular box on the red envelope logo .
  • FIG. 2A there is a display method of a virtual red envelope and its countdown, where 02:00 is the countdown displayed when the corresponding virtual red envelope is first generated, and then can be gradually reduced until it is displayed as 00:00 The countdown ends.
  • the corresponding virtual red envelope can also be displayed in a preset manner.
  • the preset manner can be pre-set according to requirements. To be qualified. For example, you can rotate the virtual red envelope icon displayed in the live interface at a certain angle and frequency to indicate that the corresponding virtual red envelope has been grabbed, and so on.
  • step S26 before the end of the collection countdown, a preset number of virtual coins are extracted from the predetermined virtual objects that are consistent with the source of the predetermined virtual objects, and the virtual red envelope is updated according to the virtual coins.
  • the pre-prepared virtual object that is consistent with the source of the corresponding predetermined virtual object can be extracted Set a number of virtual coins, and update the corresponding virtual red envelopes according to the virtual coins.
  • a predetermined virtual object "beer” sent by the user "Little Brother Huilongguan” has been received in the live broadcast room 1, and a virtual red envelope A is generated for the predetermined virtual object and the countdown starts, assuming that the preset number is 10, and During the countdown period for the receipt of the virtual red envelope A, the live broadcast room 1 in turn receives the predetermined virtual object "beer” and the predetermined virtual object "yacht” sent by the user "Huilongguan brother", then the predetermined virtual object can be received
  • 10 virtual coins are extracted from the predetermined virtual object "beer” to update the virtual red envelope A; when the predetermined virtual object "yacht” is received, 10 virtual coins are extracted from the predetermined virtual object "yacht” and updated again Virtual red envelope A.
  • the step S26 may further include:
  • step S261 before the end of the collection countdown, a preset number of virtual coins are extracted from the predetermined virtual objects that are consistent with the source of the predetermined virtual objects, and the virtual coins are added to the virtual red envelope.
  • step S262 when the virtual red envelope is added to the virtual currency, the virtual red envelope is rendered with a preset animation special effect.
  • the virtual red envelope in order to visually inform each user of the update status of the corresponding red envelope, it is also possible to add virtual coins to the virtual red envelope when the virtual red envelope is updated, and / or to merge the virtual red envelope into a new predetermined virtual
  • the virtual red envelope can be rendered through preset animation special effects.
  • the preset special effect animation can be preset according to requirements, which is not limited in this embodiment of the present application.
  • a preset special effect animation may be set to increase the red envelope logo of the virtual red envelope on the live broadcast interface according to a preset ratio, and so on.
  • step S27 the virtual red envelope generation information is displayed on the live broadcast interface corresponding to the virtual red envelope.
  • the generated information includes at least one of a source identifier of the virtual red envelope, a predetermined virtual object identifier corresponding to the virtual red envelope, and a red envelope name of the virtual red envelope.
  • the virtual red envelope generation information may also be displayed in the corresponding live interface, the generated information It may include, but is not limited to, at least one of the corresponding source identifier of the virtual red envelope, the predetermined virtual object identifier corresponding to the virtual red envelope, and the red envelope name of the virtual red envelope, which may be preset in advance according to requirements.
  • the application examples are not limited.
  • the generation information of "Huilongguan brother sent a cloud-crossing arrow to open a cloud-crossing red envelope” can also be displayed on the live interface. It is the source identification of the corresponding virtual red envelope, “cloud piercing arrow” is the predetermined virtual object identification corresponding to the corresponding virtual red envelope, and “cloud piercing red envelope” is the red envelope nickname determined for the corresponding virtual red envelope according to the corresponding predetermined virtual object.
  • the update information can also be displayed on the live interface accordingly, and the update information can include the source identifier of the currently received predetermined virtual objects, the current At least one of the received predetermined virtual object identifier and the red envelope name corresponding to the updated virtual red envelope.
  • the update information can include the source identifier of the currently received predetermined virtual objects, the current At least one of the received predetermined virtual object identifier and the red envelope name corresponding to the updated virtual red envelope.
  • step S28 after the collection countdown ends, the virtual red envelope is issued according to the received instruction for receiving the virtual red envelope.
  • step S29 the virtual red envelope issuance information is displayed on the live interface.
  • the issuance information includes: the source identifier of the predetermined virtual object corresponding to the virtual red envelope, the identifier of the recipient of the virtual red envelope, the number of virtual coins of the virtual red envelope, and the predetermined virtual object identifier corresponding to the virtual red envelope At least one of them.
  • the distribution information may include the source party identifier of the predetermined virtual object corresponding to the virtual red envelope, the identifier of the recipient of the virtual red envelope, the number of virtual coins of the virtual red envelope, and the correspondence of the virtual red envelope At least one of the predetermined virtual object identifiers.
  • the distribution information displayed in the virtual box "Yangah Yangyy grabbed the 1 Kuailongguan red envelope of Huilongguan Brothers".
  • "Yangyayang yy” is a virtual red envelope recipient logo
  • "Huilongguan brother” is a virtual red envelope corresponding to the source of the predetermined virtual object identifier
  • "1 fast currency” is a virtual red envelope
  • "Plug Arrow Red Envelope” is a predetermined virtual object identifier corresponding to a virtual red envelope.
  • a preset amount of virtual currency in the predetermined virtual object is extracted to generate a virtual red envelope; before the countdown for receiving the virtual red envelope ends, the virtual red envelope is targeted in another live broadcast room Prompt for red envelopes; when receiving the triggering operation for the red envelope prompts in other live broadcast rooms, switch the other live broadcast rooms to the live broadcast rooms where the virtual red envelopes are located;
  • the virtual red envelope receiving instruction issues the virtual red envelope.
  • a preset number of virtual coins may be extracted from the predetermined virtual objects received in accordance with the source of the predetermined virtual objects, and Update the virtual red envelope. And, before the end of the collection countdown, extract a preset number of virtual coins from the predetermined virtual objects that are consistent with the source of the predetermined virtual objects, and add the virtual coins to the virtual red envelope; When the virtual red envelope is added to the virtual currency, the virtual red envelope is rendered with a preset animation special effect.
  • the predetermined virtual object when the predetermined virtual object is received, it is detected whether there is a virtual red envelope matching the source of the predetermined virtual object in the live room where the predetermined virtual object is located; If the virtual red envelope matching the source of the predetermined virtual object is updated, then the virtual red envelope is updated according to the predetermined virtual object; if there is no virtual red envelope matching the source of the predetermined virtual object in the live room where the predetermined virtual object is located, then Extract a preset number of virtual coins in the predetermined virtual object to generate a virtual red envelope. Thereby further active live broadcast atmosphere.
  • the virtual red envelope may also be displayed on a live interface of the live broadcast room where the virtual red envelope is located, and a countdown for receiving the virtual red envelope. And before the countdown for receiving the virtual red envelope ends, a red envelope prompt is issued for the virtual red envelope in another live broadcast room; when the trigger operation for the red envelope prompt in other live broadcast rooms is received, the other live broadcast room is switched to the Describe the live broadcast room where the virtual red envelope is located.
  • the first number corresponding to the third party electronic device notified by the virtual red envelope is selected, and a red envelope prompt is displayed in the live broadcast interface of the third-party electronic device; wherein, the third-party electronic device is an electronic device corresponding to other live broadcast rooms.
  • the probability of successful red packet grabbing of the third-party electronic device corresponding to the trigger operation is increased. In order to attract more users to enter the live broadcast room, improve the live broadcast popularity and user experience.
  • the distribution information of the virtual red envelope may also be displayed in the live interface; wherein, the distribution information includes: a source identifier of the predetermined virtual object corresponding to the virtual red envelope, and At least one of the identifier of the recipient of the virtual red envelope, the number of virtual coins of the virtual red envelope, and the identifier of the predetermined virtual object corresponding to the virtual red envelope. And, displaying the generation information of the virtual red envelope in the live interface corresponding to the virtual red envelope; wherein the generation information includes the source party identifier of the virtual red envelope, the predetermined virtual object identifier corresponding to the virtual red envelope, and the At least one of the red envelope names of the virtual red envelope. It can also improve the interactivity of live broadcasts to increase live broadcast popularity and obtain live broadcast atmosphere.
  • Fig. 3 is a block diagram of a data generating device according to an exemplary embodiment.
  • the device includes a red envelope generation module 31, a red envelope broadcast module 32, a live broadcast switching module 33, and a red envelope distribution module 34.
  • the red envelope generating module 31 is configured to, when receiving a predetermined virtual object, extract a preset number of virtual coins in the predetermined virtual object to generate a virtual red envelope;
  • the red envelope broadcast module 32 is configured to, before the countdown for receiving the virtual red envelope ends, perform a red envelope prompt for the virtual red envelope in another live broadcast room;
  • the live broadcast room switching module 33 is configured to switch the other live broadcast room to the live broadcast room where the virtual red envelope is located when receiving a trigger operation for the red envelope prompt in another live broadcast room;
  • the red envelope issuance module 34 is configured to issue the virtual red envelope according to the received instruction for receiving the virtual red envelope after the countdown for the receipt has ended.
  • a preset amount of virtual currency in the predetermined virtual object is extracted to generate a virtual red envelope; before the countdown for receiving the virtual red envelope ends, the virtual red envelope is targeted in another live broadcast room Prompt for red envelopes; when receiving the triggering operation for the red envelope prompts in other live broadcast rooms, switch the other live broadcast rooms to the live broadcast rooms where the virtual red envelopes are located;
  • the virtual red envelope receiving instruction issues the virtual red envelope.
  • Fig. 4 is a block diagram of a data generating device according to an exemplary embodiment.
  • the device includes a red envelope generation module 41, a red envelope display module 42, a red envelope broadcast module 43, a live broadcast switching module 44, a success probability adjustment module 45, a generated information display module 46, a red envelope update module 47, a red envelope distribution module 48 and Issue information display module 49.
  • the red envelope generating module 41 is configured to, when receiving a predetermined virtual object, extract a preset number of virtual coins in the predetermined virtual object to generate a virtual red envelope.
  • the red envelope generating module 41 may further include:
  • the red envelope detection sub-module is configured to, when receiving the predetermined virtual object, detect whether there is a virtual red envelope matching the source of the predetermined virtual object in the live broadcast room where the predetermined virtual object is located;
  • the existing red envelope update submodule is configured to perform updating of the virtual red envelope according to the predetermined virtual object when there is a virtual red envelope matching the source of the predetermined virtual object in the live room where the predetermined virtual object is located;
  • the red envelope creation submodule is configured to perform extraction of a predetermined number of virtual coins generated in the predetermined virtual object if there is no virtual red envelope matching the source of the predetermined virtual object in the live room where the predetermined virtual object is located Virtual red envelope.
  • the red envelope display module 42 is configured to display the virtual red envelope in the live interface of the live broadcast room where the virtual red envelope is located, and a countdown for receiving the virtual red envelope.
  • the red envelope broadcast module 43 is configured to, before the countdown for receiving the virtual red envelope ends, perform a red envelope prompt for the virtual red envelope in other live broadcast rooms.
  • the red envelope broadcast module 43 may further include:
  • the broadcast quantity determination submodule is configured to determine the notification corresponding to the virtual red envelope based on a preset notification quantity decay strategy based on the number of red envelopes generated in the live broadcast room where the virtual red envelope is received before the countdown for receiving the virtual red envelope ends The first quantity of third-party electronic equipment;
  • the red packet broadcasting submodule is configured to select the first number of third-party electronic devices and perform red packet prompts on the live broadcast interface of the third-party electronic devices; wherein, the third-party electronic devices are corresponding electronic devices in other live broadcast rooms device.
  • the red envelope broadcast sub-module is further configured to select the first number of third-party electronic devices based on a preset notification policy and select the third-party electronic devices
  • a red envelope prompt is displayed in the live broadcast interface of the website; wherein, the notification strategy includes at least one of a notification strategy based on the style of the live broadcast room, a notification strategy based on the location of the third-party electronic device, and a notification strategy based on the audience's interest matching.
  • the live broadcast room switching module 44 is configured to switch the other live broadcast room to the live broadcast room where the virtual red envelope is located when receiving a trigger operation for the red envelope prompt in another live broadcast room.
  • the success probability adjustment module 45 is configured to increase the success probability of red packet grabbing of the third-party electronic device corresponding to the trigger operation according to a preset probability adjustment strategy.
  • the generated information display module 46 is configured to display the generated information of the virtual red envelope in the live interface corresponding to the virtual red envelope; wherein, the generated information includes the source identification of the virtual red envelope and the corresponding At least one of a predetermined virtual object identifier and a red envelope name of the virtual red envelope.
  • the red envelope update module 47 is configured to extract a preset number of virtual coins from a predetermined virtual object that is consistent with the source of the predetermined virtual object before the end of the collection countdown, and update the location according to the virtual currency Describe the virtual red envelope;
  • the red envelope update module 47 may further include:
  • the data updating sub-module is configured to extract a preset number of virtual coins from a predetermined virtual object received from the predetermined virtual object source before the end of the collection countdown, and add the virtual coins to the In the virtual red envelope;
  • the red envelope rendering sub-module is configured to render the virtual red envelope with a preset animation special effect when the virtual red envelope is added to the virtual currency.
  • the red envelope issuing module 48 is configured to issue the virtual red envelope according to the received instruction for receiving the virtual red envelope after the countdown for receiving the red envelope.
  • the issuance information display module 49 is configured to display the issuance information of the virtual red envelope in the live interface; wherein, the issuance information includes: a source identifier of a predetermined virtual object corresponding to the virtual red envelope, the virtual At least one of the identifier of the recipient of the red envelope, the number of virtual coins in the virtual red envelope, and the identifier of the predetermined virtual object corresponding to the virtual red envelope.
  • An embodiment of the present application also discloses an electronic device, including:
  • Memory for storing processor executable instructions
  • the processor is configured to execute any method step in the above method embodiment.
  • the embodiments of the present application also disclose a non-transitory computer-readable storage medium.
  • the instructions in the storage medium are executed by the processor of the electronic device, the electronic device can execute the foregoing data generation method.
  • Fig. 5 is a block diagram of an electronic device 500 for generating data according to an exemplary embodiment.
  • the electronic device 500 may be a mobile phone, computer, digital broadcasting terminal, messaging device, game console, tablet device, medical device, fitness device, personal digital assistant, or the like.
  • the electronic device 500 may include one or more of the following components: a processing component 502, a memory 504, a power supply component 506, a multimedia component 508, an audio component 510, an input / output (I / O) interface 512, and a sensor component 514 , ⁇ ⁇ ⁇ 516.
  • the processing component 502 generally controls the overall operations of the electronic device 500, such as operations associated with display, telephone calls, data communications, camera operations, and recording operations.
  • the processing component 502 may include one or more processors 520 to execute instructions to complete all or part of the steps of the above method.
  • the processing component 502 may include one or more modules to facilitate interaction between the processing component 502 and other components.
  • the processing component 502 may include a multimedia module to facilitate interaction between the multimedia component 508 and the processing component 502.
  • the memory 504 is configured to store various types of data to support operation at the device 500. Examples of these data include instructions for any application or method for operating on the electronic device 500, contact data, phone book data, messages, pictures, videos, etc.
  • the memory 504 may be implemented by any type of volatile or nonvolatile storage device or a combination thereof, such as static random access memory (SRAM), electrically erasable programmable read only memory (EEPROM), erasable and removable Programmable read only memory (EPROM), programmable read only memory (PROM), read only memory (ROM), magnetic memory, flash memory, magnetic disk or optical disk.
  • SRAM static random access memory
  • EEPROM electrically erasable programmable read only memory
  • EPROM erasable and removable Programmable read only memory
  • PROM programmable read only memory
  • ROM read only memory
  • magnetic memory flash memory
  • flash memory magnetic disk or optical disk.
  • the power supply component 506 provides power to various components of the electronic device 500.
  • the power supply component 506 may include a power management system, one or more power supplies, and other components associated with generating, managing, and distributing power for the electronic device 500.
  • the multimedia component 508 includes a screen that provides an output interface between the electronic device 500 and the user.
  • the screen may include a liquid crystal display (LCD) and a touch panel (TP). If the screen includes a touch panel, the screen may be implemented as a touch screen to receive input signals from the user.
  • the touch panel includes one or more touch sensors to sense touch, swipe, and gestures on the touch panel. The touch sensor may not only sense the boundary of the touch or sliding action, but also detect the duration and pressure related to the touch or sliding operation.
  • the multimedia component 508 includes a front camera and / or a rear camera. When the device 500 is in an operation mode, such as a shooting mode or a video mode, the front camera and / or the rear camera may receive external multimedia data. Each front camera and rear camera can be a fixed optical lens system or have focal length and optical zoom capabilities.
  • the audio component 510 is configured to output and / or input audio signals.
  • the audio component 510 includes a microphone (MIC).
  • the microphone is configured to receive an external audio signal.
  • the received audio signal may be further stored in the memory 504 or transmitted via the communication component 516.
  • the audio component 510 further includes a speaker for outputting audio signals.
  • the I / O interface 512 provides an interface between the processing component 502 and a peripheral interface module.
  • the peripheral interface module may be a keyboard, a click wheel, or a button. These buttons may include, but are not limited to: home button, volume button, start button, and lock button.
  • the sensor component 514 includes one or more sensors for providing the electronic device 500 with various aspects of status assessment.
  • the sensor component 514 can detect the opening / closing state of the device 500 and the relative positioning of the components, for example, the component is the display and keypad of the electronic device 500, and the sensor component 514 can also detect the electronic device 500 or a component of the electronic device 500 , The location of the user changes, the presence or absence of user contact with the electronic device 500, the orientation or acceleration / deceleration of the electronic device 500, and the temperature of the electronic device 500 change.
  • the sensor assembly 514 may include a proximity sensor configured to detect the presence of nearby objects without any physical contact.
  • the sensor component 514 may also include a light sensor, such as a CMOS or CCD image sensor, for use in imaging applications.
  • the sensor component 514 may further include an acceleration sensor, a gyro sensor, a magnetic sensor, a pressure sensor, or a temperature sensor.
  • the communication component 516 is configured to facilitate wired or wireless communication between the electronic device 500 and other devices.
  • the electronic device 500 can access a wireless network based on a communication standard, such as WiFi, an operator network (such as 2G, 3G, 4G, or 5G), or a combination thereof.
  • the communication component 516 receives a broadcast signal or broadcast related information from an external broadcast management system via a broadcast channel.
  • the communication component 516 further includes a near field communication (NFC) module to facilitate short-range communication.
  • the NFC module can be implemented based on radio frequency identification (RFID) technology, infrared data association (IrDA) technology, ultra-wideband (UWB) technology, Bluetooth (BT) technology, and other technologies.
  • RFID radio frequency identification
  • IrDA infrared data association
  • UWB ultra-wideband
  • Bluetooth Bluetooth
  • the electronic device 500 may be one or more application specific integrated circuits (ASICs), digital signal processors (DSPs), digital signal processing devices (DSPDs), programmable logic devices (PLDs), field Programming gate array (FPGA), controller, microcontroller, microprocessor or other electronic components are used to implement the above method.
  • ASICs application specific integrated circuits
  • DSPs digital signal processors
  • DSPDs digital signal processing devices
  • PLDs programmable logic devices
  • FPGA field Programming gate array
  • controller microcontroller, microprocessor or other electronic components are used to implement the above method.
  • a non-transitory computer-readable storage medium including instructions is also provided, for example, a memory 504 including instructions, which can be executed by the processor 520 of the electronic device 500 to complete the above method.
  • the non-transitory computer-readable storage medium may be ROM, random access memory (RAM), CD-ROM, magnetic tape, floppy disk, optical data storage device, or the like.
  • Fig. 6 is a block diagram of an electronic device 600 for data generation according to an exemplary embodiment.
  • the electronic device 600 may be provided as a server.
  • the electronic device 600 includes a processing component 622, which further includes one or more processors, and memory resources represented by the memory 632, for storing instructions executable by the processing component 622, such as application programs.
  • the application programs stored in the memory 632 may include one or more modules each corresponding to a set of instructions.
  • the processing component 622 is configured to execute instructions to perform the data generation method described above.
  • the electronic device 600 may also include a power component 626 configured to perform power management of the electronic device 600, a wired or wireless network interface 650 configured to connect the electronic device 600 to the network, and an input output (I / O) interface 658 .
  • the electronic device 600 can operate an operating system based on the memory 632, such as Windows ServerTM, Mac OS XTM, UnixTM, LinuxTM, FreeBSDTM or the like.
  • the executive body of the present application may be a mobile phone, a computer, a digital broadcasting terminal, a messaging device, a game console, a tablet device, a medical device, a fitness device, a personal digital assistant, etc .; it may also be a server.
  • electronic devices such as mobile phones, computers, digital broadcasting terminals, messaging devices, game consoles, tablet devices, medical devices, fitness devices, personal digital assistants, etc., are shown in FIG. 6.
  • the electronic device is a server, as shown in FIG. 6.

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  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

本申请是关于一种数据生成方法、装置、电子设备及可读存储介质。其中,所述方法包括:当接收到预定虚拟物时,提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包;在所述虚拟红包的领取倒计时结束之前,在其他直播间针对所述虚拟红包进行红包提示;当接收到其他直播间针对所述红包提示的触发操作时,将所述其他直播间切换至所述虚拟红包所在的直播间;在所述领取倒计时结束后,根据接收到的针对所述虚拟红包的领取指令,发放所述虚拟红包。解决了相关技术中方法导致直播热度以及曝光度不高,直播氛围不够活跃的技术问题。取得提高直播热度以及曝光度,活跃直播气氛的有益效果。

Description

数据生成方法、装置、电子设备及可读存储介质
本申请要求于2018年11月6日提交中国专利局、申请号为201811314971.8发明名称为“数据生成方法、装置、电子设备及可读存储介质”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。
技术领域
本申请涉及移动互联网应用技术领域,尤其涉及一种数据生成方法、装置、电子设备及可读存储介质。
背景技术
随着互联网以及通信技术的发展,越来越多的用户选择进行网络直播或者是观看网络直播作为一种生活娱乐方式。而且为了活跃直播氛围,在直播时的观众可以通过发送弹幕或者是刷礼物与主播进行互动。而且在相关技术中,很多直播平台设置了预定虚拟物功能,在送出预定虚拟物时,预定虚拟物附带宝箱功能,且宝箱可以用于开奖。一般而言,每个预定虚拟物附带一个宝箱,而且宝箱中的奖金为固定金额。
但是发明人意识到,在上述的相关技术中,预定虚拟物的宝箱只能用于主播进行开奖,对于观看直播的用户并无影响,发送预定虚拟物的用户只能与相应的主播进行互动,而无法与观看直播的其他用户进行互动,同时对相应直播的热度也没有任何正面影响,导致直播热度以及曝光度不高,直播氛围不够活跃。
发明内容
为克服相关技术中存在的问题,本申请提供一种数据生成方法、装置、电子设备及可读存储介质。
根据本申请实施例的第一方面,提供一种数据生成方法,包括:
当接收到预定虚拟物时,提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包;
在所述虚拟红包的领取倒计时结束之前,在其他直播间针对所述虚拟红包进行红包提示;
当接收到其他直播间针对所述红包提示的触发操作时,将所述其他直播间切换至所述虚拟红包所在的直播间;
在所述领取倒计时结束后,根据接收到的针对所述虚拟红包的领取指令,发放所述虚拟红包。
根据本申请实施例的第二方面,提供一种数据生成装置,包括:
红包生成模块,被配置为当接收到预定虚拟物时,提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包;
红包广播模块,被配置为当在所述虚拟红包的领取倒计时结束之前,在其他直播间针对所述虚拟红包进行红包提示;
直播间切换模块,被配置为当接收到其他直播间针对所述红包提示的触发操作时,将所述其他直播间切换至所述虚拟红包所在的直播间;
红包发放模块,被配置为在所述领取倒计时结束后,根据接收到的针对所述虚拟红包的领取指令,发放所述虚拟红包。
根据本申请实施例的第三方面,提供一种电子设备,包括:
存储器,用于存储计算机程序,以及执行所述计算机程序产生的候选中间数据以及结果数据;
处理器,被配置为:
当接收到预定虚拟物时,提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包;
在所述虚拟红包的领取倒计时结束之前,在其他直播间针对所述虚拟红包进行红包提示;
当接收到其他直播间针对所述红包提示的触发操作时,将所述其他直播间切换至所述虚拟红包所在的直播间;
在所述领取倒计时结束后,根据接收到的针对所述虚拟红包的领取指令,发放所述虚拟红包。
根据本申请实施例的第四方面,提供一种计算机可读存储介质,其上承载一个或多个计算机指令程序,所述计算机指令程序被一个或多个处理器执行时,所述一个或多个处理器执行上述第一方面任一所述的方法。
本申请实施例通过当接收到预定虚拟物时,提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包;在所述虚拟红包的领取倒计时结束之前,在其他直播间针对所述虚拟红包进行红包提示;当接收到其他直播间针对所述红包提示的触发操作时,将所述其他直播间切换至所述虚拟红包所在的直播间;在所述领取倒计时结束后,根据接收到的针对所述虚拟红包的领取指令,发放所述虚拟红包。从而可以提高直播热度同时活跃直播气氛。
应当理解的是,以上的一般描述和后文的细节描述仅是示例性和解释性的,并不能限制本申请。
附图说明
图1是根据一示例性实施例示出的一种数据生成方法的流程图;
图1A是根据一示例性实施例示出的一种预定虚拟物入口触发后的示意图;
图1B是根据一示例性实施例示出的一种在其他直播间针对所述虚拟红包进行红包提 示的示意图;
图2是根据一示例性实施例示出的一种数据生成方法的流程图;
图2A是根据一示例性实施例示出的一种虚拟红包以及其领取倒计时的显示方式示意图;
图2B是根据一示例性实施例示出的一种在直播界面中显示发放信息的示意图;
图3是根据一示例性实施例示出的一种数据生成装置的框图;
图4是根据一示例性实施例示出的一种数据生成装置的框图;
图5是根据一示例性实施例示出的一种电子设备的框图;
图6是根据一示例性实施例示出的一种电子设备的框图。
具体实施方式
图1是根据一示例性实施例示出的一种数据生成方法的流程图,如图1所示,数据生成方法用于终端中,包括以下步骤。
在步骤S11中,当接收到预定虚拟物时,提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包。
在本申请实施例中,为了提高主播间中的主播与观众之间的互动程度,活跃直播间的气氛,可以将观众发送给主播的预定虚拟物中的部分金额作为红包分发给直播间的观众。因此,当接收到预定虚拟物时,可以提取预定虚拟物中预设数量的虚拟币并且基于提取出的虚拟币生成虚拟红包。其中的预设数量可以根据需求进行预先设置,而且不同的直播间的预设数量的具体取值可以不完全相同,当然也可以完全相同,对此本申请实施例不加以限定。而且,在本申请实施例中,还可以设置不同的预定虚拟物对应的预设数量不完全相同,对此本申请实施例也不加以限定。
其中的预定虚拟物可以包括任何一种由虚拟币构成的虚拟物,或者是任意一种可以兑换为虚拟币的礼物,具体的预定虚拟物的类型可以根据需求进行预先设置,对此本申请实施例不加以限定。例如,对于直播平台而言,其中的预定虚拟物可以由相应的直播平台进行设置,如“游轮”、“啤酒”,等等。虚拟币则可以包括任意一种有价值的虚拟币表示形式,具体的也可以根据需求进行预先设置,对此本申请实施例不加以限定。
而且,对于某一直播间而言,在接收到任一观众的预定虚拟物时,则可以基于该预定虚拟物生成该直播间中的虚拟红包。
在本申请实施例中,为了方便用户发送预定虚拟物,可以设置一预定虚拟物入口,在触发预定虚拟物入口之后则可以在直播界面中显示当前直播平台支持发送的各种预定虚拟物。如图1A为一种预定虚拟物入口触发后的示意图。其中的“烟花”、“告白气球” 等等则为可选的预定虚拟物。
在步骤S12中,在所述虚拟红包的领取倒计时结束之前,在其他直播间针对所述虚拟红包进行红包提示。
在本申请实施例中,为了吸引更多的用户观看直播,可以向其他直播间的用户发送当前直播间的红包提示,从而可以让更多的用户在短时间内能最大限度的看到不同主播的直播,同时让不同主播通过预定虚拟物引入更多用户加入观看直播。因此,在本申请实施例中,在当前直播间的虚拟红包的领取倒计时结束之前,可以在其他直播间针对所述虚拟红包进行红包提示。具体的,如果当前的直播间存在多个虚拟红包,那么可以分别针对不同的虚拟红包分别进行红包提示,或者也可以针对当前直播间中全部的虚拟红包统一进行红包提示,具体的可以根据需求进行预先设置,对此本申请实施例不加以限定。
而且,如果针对同一直播间的不同虚拟红包分别进行红包提示,那么可以设置对于接收到针对某一虚拟红包的红包提示的其他直播间对应的第三方电子设备而言,当相应的虚拟红包的领取倒计时结束时,相应其他直播间对应的第三方电子设备中针对该虚拟红包的红包提示也会相应消除。如果针对同一直播间中同时存在的全部虚拟红包统一进行红包提示,那么可以设置当此时的红包提示对应的全部虚拟红包的领取倒计时都结束时,相应其他直播间对应的第三方电子设备中相应的红包提示也会相应消除。
另外,在本申请实施例中,为了增加接收到红包提示的用户数量,以吸引更多的用户,还可以设置当某一其他直播间接收到针对当前直播间中某一虚拟红包的红包提示尚未消除之前,不再向该其他直播间发送同一直播间中其他虚拟红包的红包提示。当然也可以设置不管其他直播间是否接收到当前直播间的红包提示,都可以向各个其他直播间进行红包提示,具体的可以根据需求进行预先设置,对此本申请实施例不加以限定。
如图1B为一种在其他直播间针对所述虚拟红包进行红包提示的示意图。可以在其他直播间的直播界面中相应显示虚拟红包对应直播间缩略图的形式进行发放红包提醒,并且在缩略图中还可以“隔壁收到穿云箭”等文字显示具体的预定虚拟物标识,而且还可以在缩略图中显示红包标识。另外,还可以设置其他直播间用户可以通过触发缩略图中的红包标识等方式完成针对相应红包提示的触发操作,等等。具体的可以根据需求进行预先设置,对此本申请实施例不加以限定。
在步骤S13中,当接收到其他直播间针对所述红包提示的触发操作时,将所述其他直播间切换至所述虚拟红包所在的直播间。
而当接收到某一其他直播间对应的第三方电子设备针对红包提示的触发操作时,则可以控制相应的第三方电子设备由其他直播间切换至所述虚拟红包所在的直播间,从而方便 第三方电子设备对应的用户及时参与虚拟红包的领取活动。
另外,在本申请实施例中,为了方便用户在切换直播间后还可以快速返回切换前观看的历史观看直播间,还可以记录历史观看直播间,当用户触发某一历史观看直播间时,可以快速返回至该历史观看直播间。
在步骤S14中,在所述领取倒计时结束后,根据接收到的针对所述虚拟红包的领取指令,发放所述虚拟红包。
在虚拟红包的领取倒计时结束后,该虚拟红包则可以开抢,此时可以根据接收到的针对虚拟红包的领取指令,发放相应的虚拟红包。而且,在本申请实施例中,可以设置一个虚拟红包只能被领取一次,在虚拟红包的领取倒计时结束后,针对各发送方首次发送的的领取指令,向各发送方发放虚拟红包。或者,也可以设置将同一虚拟红包中的虚拟币随机或者按照固定模式切分为预设份数,在领取倒计时结束后,最先接收到的预设份数的领取指令对应的发送方可以领取到相应的虚拟红包。具体的可以根据需求进行预先设置,对此本申请实施例不加以限定。
本申请实施例通过当接收到预定虚拟物时,提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包;在所述虚拟红包的领取倒计时结束之前,在其他直播间针对所述虚拟红包进行红包提示;当接收到其他直播间针对所述红包提示的触发操作时,将所述其他直播间切换至所述虚拟红包所在的直播间;在所述领取倒计时结束后,根据接收到的针对所述虚拟红包的领取指令,发放所述虚拟红包。从而可以提高直播热度同时活跃直播气氛。
图2是根据一示例性实施例示出的一种数据生成方法的流程图,如图2所示,数据生成方法用于终端中,包括以下步骤。
在步骤S21中,当接收到预定虚拟物时,提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包。
其中,在本申请实施例中,所述步骤S21进一步可以包括:
步骤S211,当接收到预定虚拟物时,检测所述预定虚拟物所在直播间中是否存在与所述预定虚拟物来源方匹配的虚拟红包。
步骤S212,如果在所述预定虚拟物所在直播间中存在与所述预定虚拟物来源方匹配的虚拟红包,则根据所述预定虚拟物更新所述虚拟红包。
步骤S213,如果在所述预定虚拟物所在直播间中不存在与所述预定虚拟物来源方匹配的虚拟红包,则提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包。
如前述,在本申请实施例中,为了避免在一个倒计时期间内针对同一来源的预定虚拟物生成多个虚拟红包,在接收到预定虚拟物时,可以进一步检测在相应的直播间中是否存 在由当前接收到的预定虚拟物的来源方发送的其他预定虚拟物生成的虚拟红包,也即与当前接收到的预定虚拟物来源方匹配的虚拟红包。如果在所述预定虚拟物所在直播间中存在与所述预定虚拟物来源方匹配的虚拟红包,则根据所述预定虚拟物更新所述虚拟红包;如果在所述预定虚拟物所在直播间中不存在与所述预定虚拟物来源方匹配的虚拟红包,则提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包。其中,与预定虚拟物来源方匹配的虚拟红包可以包括与预定虚拟物来源方匹配且尚未开抢的虚拟红包。
其中,根据预定虚拟物更新某一虚拟红包的具体过程,可以包括提取预定虚拟物中预设数量的虚拟币并加入相应的虚拟红包中;或者提取预定虚拟物中预设数量的虚拟币生成一个新的虚拟红包,并且还可以将来源一致的两个虚拟红包进行组合,得到一个虚拟红包组合,且虚拟红包组合的外观可以为一个虚拟红包,但是在领取时则可以将其拆分为多个虚拟红包,等等。具体的根据预定虚拟物更新虚拟红包的过程可以根据需求进行预先设置,对此本申请实施例不加以限定。
例如,若直播间1当前接收到由电子设备E1发送的预定虚拟物a,则可以检测在直播间1是否存在基于来源于电子设备E1的预定虚拟物生成的虚拟红包,或者若当前接收到由用户U1发送的预定虚拟物a,则可以检测在直播间1是否存在基于来源于用户U1的预定虚拟物生成的虚拟红包。假设在直播间1中存在虚拟红包A,且虚拟红包A是基于来源于电子设备E1的预定虚拟物所生成的,则可以直接基于当前接收到的预定虚拟物a更新虚拟红包A;而如果在直播间1中不存在基于与预定虚拟物a来源一致的其他预定虚拟物生成的虚拟红包,则可以提取预定虚拟物a中预设数量的虚拟币生成直播间1中新的虚拟红包。
在步骤S22中,在所述虚拟红包的领取倒计时结束之前,在其他直播间针对所述虚拟红包进行红包提示。
其中,在本申请实施例中,所述步骤S22进一步可以包括:
步骤S221,在所述虚拟红包的领取倒计时结束之前,根据所述虚拟红包所在直播间已生成的红包数量,基于预设的通知数量衰减策略,确定所述虚拟红包对应通知第三方电子设备的第一数量。
其中的通知数量衰减策略可以根据需求进行预先设置,对此本申请实施例不加以限定。例如,可以设置通知数量衰减策略为虚拟红包初始生成时通知的第三方电子设备的数量为预设初始数值,而随着相应直播间中已生成的虚拟红包的个数增加,通知的第三方电子设备的数量会按照预设规则衰减,衰减到一定目标数值范围时,则可以保持恒定。
例如,可以设置当对于某一直播间而且,在每次直播过程中首次生成的虚拟红包,对 应通知的第三方电子设备的数量为100,而对于第二个生成的虚拟红包对应通知的第三方电子设备的数量相较于前一次的通知数量降低10,以此类推,直至第三方电子设备的通知数量降低为50时则可以保持恒定。
步骤S222,选定第一数量的第三方电子设备,并在所述第三方电子设备的直播界面中进行红包提示。
其中,所述第三方电子设备为其他直播间对应的电子设备。
在确定针对当前生成的虚拟红包对应需要通知第三方电子设备的第一数量之后,则可以相应地选定第一数量的第三方电子设备,并且在选定的各个第三方电子设备的直播界面中进行红包提示。而且,为了吸引其他直播间用户切换至发放红包的直播间,本步骤中选定的第三方电子设备为除该虚拟红包所在的直播间之外的其他直播间对应的电子设备,也即正在显示其他直播间的电子设备。
本申请实施例中,可以随机选定第一数量的第三方电子设备,当然也可以按照预设的通知策略选择第三方电子设备,具体的可以根据需求进行预先设置,对此本申请实施例不加以限定。
可选地,在本申请实施例中,为了尽可能地提高直播间的观众数量,所述步骤S222进一步可以包括:基于预设的通知策略,选定所述第一数量的第三方电子设备,并在所述第三方电子设备的直播界面中进行红包提示。其中,所述通知策略包括基于直播间风格的通知策略、基于第三方电子设备位置的通知策略、基于观众兴趣匹配度的通知策略中的至少一种。
例如,如果基于直播间风格的通知策略选定第一数量的第三方电子设备,则可以根据各个第三方电子设备对应的直播间的直播风格,选择与虚拟红包所在直播间的直播风格的匹配程度最高的第一数量的直播间对应的第三方电子设备;或者是选择与虚拟红包所在直播间的直播风格不一致的第一数量的直播间对应的第三方电子设备,等等。
再例如,如果基于第三方电子设备位置的通知策略选定第一数量的第三方电子设备,则可以根据各个第三方电子设备的实时位置,选出与虚拟红包所在直播间的主播账户所在电子设备的实时位置距离最近的第一数量的第三方电子设备;或者,从与虚拟红包所在直播间的主播账户所在电子设备的实时位置处于同一城市的第三方电子设备中选出第一数量的第三方电子设备;等等。
再例如,如果基于观众兴趣匹配度的通知策略选定所述第一数量的第三方电子设备,则可以根据各个第三方设备对应用户的兴趣,选出与虚拟红包所在直播间中各个用户的兴趣匹配度最高的第一数量的第三方电子设备;等等。
在步骤S23中,当接收到其他直播间针对所述红包提示的触发操作时,将所述其他直播间切换至所述虚拟红包所在的直播间。
在步骤S24中,按照预设的概率调整策略,调高所述触发操作对应的第三方电子设备的抢红包成功概率。
在本申请实施例中,为了鼓励其他直播间的用户切换至发放红包的直播间,可以适当地调高由通过触发相应的红包提示进而切换至相应直播间的第三方电子设备的抢红包成功概率。具体的可以预设的概率调整策略,调高所述触发操作对应的第三方电子设备的抢红包成功概率。其中的概率调整策略可以根需求进行预先设置,对此本申请实施例不加以限定。
例如可以设置概率调整策略为将触发操作对应的第三方电子设备的抢红包成功概率调整为相应直播间对应的原始第三方电子设备的抢红包成功概率的两倍,等等。
在步骤S25中,在所述虚拟红包所在直播间的直播界面中显示所述虚拟红包,以及所述虚拟红包的领取倒计时。
而且,为了方便相应直播间的每个用户都有机会参与领取红包,并且提示各个用户及时参与抢红包,在本申请实施例中,还可以在虚拟红包所在直播间的直播界面中显示相应的虚拟红包,同时设置相应虚拟红包的领取倒计时并且在直播界面中显示。其中虚拟红包的领取倒计时的时间长度,以及倒计时的具体方式等可以由相应直播间的主播自定义设置,也可以由发送相应的预定虚拟物的用户自定义设置,或者是可以由相应的直播平台统一设置,对此本申请实施例不加以限定。另外,虚拟红包以及领取倒计时的显示方式也可以根据需求进行预先设置,对此本申请实施例不加以限定。
例如,如果设定的领取倒计时时间长度为2分钟,且虚拟红包以及领取倒计时的显示方式为在直播界面中展示一红包标识,在红包标识上的圆形框内显示相应的虚拟红包的领取倒计时。那么如图2A所示为一种虚拟红包以及其领取倒计时的显示方式,其中的02:00即为相应的虚拟红包刚生成时显示的倒计时,进而可以逐渐降低,直至显示为00:00时领取倒计时结束。
那么此时,不同的用户通过不同的电子设备观看该直播间,各个电子设备显示的直播界面中都可以显示相应的直播间的虚拟红包,以及虚拟红包的领取倒计时。
而如果某一虚拟红包已经被领取,则可以取消继续显示相应的虚拟红包;同样地,如果某一虚拟红包的领取倒计时已结束,那么也可以取消继续在相应的直播界面中显示相应的领取倒计时。
而且,在领取倒计时结束后,为了提示各个用户相应的虚拟红包已经开抢,还可以预 设方式显示相应的虚拟红包,其中的预设方式可以根据需求进行预先设置,对此本申请实施例不加以限定。例如,可以通过以一定角度以及频率旋转直播界面中显示的虚拟红包图标,以提示相应的虚拟红包已开抢,等等。
在步骤S26中,在所述领取倒计时结束前,从接收到的与所述预定虚拟物来源一致的预定虚拟物中提取预设数量的虚拟币,并根据所述虚拟币更新所述虚拟红包。
在实际应用中,同一用户在某一直播间观看直播时,可能在短时间内发出多个预定虚拟物,而如果将每次的预定虚拟物都各自生成一个虚拟红包,那么每个虚拟红包的金额较少,对其他用户的吸引力不够。因此,在本申请实施例中,为了进一步提高虚拟红包的吸引力,可以在已经生成的虚拟红包的领取倒计时结束前,从接收到的与相应的预定虚拟物来源一致的预定虚拟物中提取预设数量的虚拟币,并根据所述虚拟币更新相应的虚拟红包。
例如,如果在直播间1已经接收到由用户“回龙观小哥”发送的预定虚拟物“啤酒”,并且针对该预定虚拟物生成一虚拟红包A并开始领取倒计时,假设预设数量为10,而在该虚拟红包A的领取倒计时期间,直播间1又依次接收到由用户“回龙观小哥”发送的预定虚拟物“啤酒”,预定虚拟物“游艇”,那么则可以在接收到预定虚拟物“啤酒”时,从预定虚拟物“啤酒”中提取出10个虚拟币更新虚拟红包A;在接收到预定虚拟物“游艇”时,从预定虚拟物“游艇”中提取出10个虚拟币再次更新虚拟红包A。
可选地,在本申请实施例中,所述步骤S26进一步可以包括:
步骤S261中,在所述领取倒计时结束前,从接收到的与所述预定虚拟物来源一致的预定虚拟物中提取预设数量的虚拟币,并将所述虚拟币加入所述虚拟红包中。
步骤S262中,当所述虚拟红包加入虚拟币时,以预设动画特效渲染所述虚拟红包。
而且,在本申请实施例中,为了从视觉上直观告知各个用户相应红包的更新状态,还可以在虚拟红包更新时,也即虚拟红包加入虚拟币,和/或虚拟红包融合进新的预定虚拟物时,可以通过预设动画特效渲染所述虚拟红包。其中的预设特效动画可以根据需求进行预设设置,对此本申请实施例不加以限定。例如,可以设置预设特效动画为将虚拟红包在直播界面的红包标识按照预设比例增大,等等。
在步骤S27中,在所述虚拟红包对应的直播界面中显示所述虚拟红包的生成信息。
其中,所述生成信息包括所述虚拟红包的来源方标识、所述虚拟红包对应的预定虚拟物标识、所述虚拟红包的红包名称中的至少一种。
另外,在本申请实施例中,为了提高直播互动性提高直播气氛,在针对接收到的预定虚拟物生成虚拟红包之后,还可以在相应的直播界面中显示虚拟红包的生成信息,其中的 生成信息可以包括但不限于相应的虚拟红包的来源方标识、所述虚拟红包对应的预定虚拟物标识、所述虚拟红包的红包名称中的至少一种,具体的可以根据需求进行预先设置,对此本申请实施例不加以限定。
如图2A所示的直播界面,针对其中当前生成的虚拟红包,还可以在直播界面中显示“回龙观小哥送出穿云箭开启一个穿云红包”的生成信息,其中的“回龙观小哥”即为相应的虚拟红包的来源标识,“穿云箭”即为相应的虚拟红包对应的预定虚拟物标识,“穿云红包”为根据相应的预定虚拟物对相应的虚拟红包所确定的红包昵称。
而且如果后续根据当前接收到的预定虚拟物对已经生成的虚拟红包进行更新,相应地也可以在直播界面中显示更新信息,而且更新信息可以包括当前接收到的预定虚拟物的来源方标识、当前接收到的预定虚拟物标识、对应更新的虚拟红包的红包名称中的至少一种。例如,根据当前接收到的有上述的“回龙观小哥”发送的“穿云箭”对已生成的“穿云红包”进行更新,那么可以在直播界面中显示形如“回龙观小哥送出穿云箭更新了穿云红包”的更新信息。
在步骤S28中,在所述领取倒计时结束后,根据接收到的针对所述虚拟红包的领取指令,发放所述虚拟红包。
在步骤S29中,在所述直播界面中显示所述虚拟红包的发放信息。
其中,所述发放信息包括:所述虚拟红包对应的预定虚拟物的来源方标识、所述虚拟红包的领取方标识、所述虚拟红包的虚拟币数量、所述虚拟红包对应的预定虚拟物标识中的至少一个。
另外,为了告知各个用户虚拟红包的领取情况,同时提高虚拟红包对应的预定虚拟物的来源方用户的存在感以及体验,以及红包领取用户的存在感以及用户体验,还可以在相应的直播界面中显示相应的虚拟红包的发放信息,其中的发放信息可以包括虚拟红包对应的预定虚拟物的来源方标识、所述虚拟红包的领取方标识、所述虚拟红包的虚拟币数量、所述虚拟红包对应的预定虚拟物标识中的至少一个。
如图2B所示的直播界面中虚框中显示的发放信息“洋啊洋yy抢到了回龙观小哥的1快币穿云箭红包”。其中的“洋啊洋yy”则为一种虚拟红包的领取方标识,“回龙观小哥”则为一种虚拟红包对应的预定虚拟物的来源方标识,“1快币”为一种虚拟红包的虚拟币数量,“穿云箭红包”为一种虚拟红包对应的预定虚拟物标识。
本申请实施例通过当接收到预定虚拟物时,提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包;在所述虚拟红包的领取倒计时结束之前,在其他直播间针对所述虚拟红包进行红包提示;当接收到其他直播间针对所述红包提示的触发操作时,将所述其他直播间 切换至所述虚拟红包所在的直播间;在所述领取倒计时结束后,根据接收到的针对所述虚拟红包的领取指令,发放所述虚拟红包。从而可以提高直播热度同时活跃直播气氛。
而且,在本申请实施例中,还可以在所述领取倒计时结束前,从接收到的与所述预定虚拟物来源一致的预定虚拟物中提取预设数量的虚拟币,并根据所述虚拟币更新所述虚拟红包。并且,在所述领取倒计时结束前,从接收到的与所述预定虚拟物来源一致的预定虚拟物中提取预设数量的虚拟币,并将所述虚拟币加入所述虚拟红包中;当所述虚拟红包加入虚拟币时,以预设动画特效渲染所述虚拟红包。并且,当接收到预定虚拟物时,检测所述预定虚拟物所在直播间中是否存在与所述预定虚拟物来源方匹配的虚拟红包;如果在所述预定虚拟物所在直播间中存在与所述预定虚拟物来源方匹配的虚拟红包,则根据所述预定虚拟物更新所述虚拟红包;如果在所述预定虚拟物所在直播间中不存在与所述预定虚拟物来源方匹配的虚拟红包,则提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包。从而进一步活跃直播气氛。
另外,在本申请实施例中,还可以在所述虚拟红包所在直播间的直播界面中显示所述虚拟红包,以及所述虚拟红包的领取倒计时。并且在所述虚拟红包的领取倒计时结束之前,在其他直播间针对所述虚拟红包进行红包提示;当接收到其他直播间针对所述红包提示的触发操作时,将所述其他直播间切换至所述虚拟红包所在的直播间。在所述虚拟红包的领取倒计时结束之前,根据所述虚拟红包所在直播间已生成的红包数量,基于预设的通知数量衰减策略,确定所述虚拟红包对应通知第三方电子设备的第一数量;选定第一数量的第三方电子设备,并在所述第三方电子设备的直播界面中进行红包提示;其中,所述第三方电子设备为其他直播间对应的电子设备。并且,按照预设的概率调整策略,调高所述触发操作对应的第三方电子设备的抢红包成功概率。从而吸引更多用户进入直播间,提高直播热度以及用户体验。
进一步地,在本申请实施例中,还可以在所述直播界面中显示所述虚拟红包的发放信息;其中,所述发放信息包括:所述虚拟红包对应的预定虚拟物的来源方标识、所述虚拟红包的领取方标识、所述虚拟红包的虚拟币数量、所述虚拟红包对应的预定虚拟物标识中的至少一个。以及,在所述虚拟红包对应的直播界面中显示所述虚拟红包的生成信息;其中,所述生成信息包括所述虚拟红包的来源方标识、所述虚拟红包对应的预定虚拟物标识、所述虚拟红包的红包名称中的至少一种。同样可以提高直播互动性进而提高直播热度以及获取直播气氛。
图3是根据一示例性实施例示出的一种种数据生成装置框图。参照图3,该装置包括红包生成模块31,红包广播模块32、直播间切换模块33和红包发放模块34。
该红包生成模块31,被配置为当接收到预定虚拟物时,提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包;
该红包广播模块32,被配置为当在所述虚拟红包的领取倒计时结束之前,在其他直播间针对所述虚拟红包进行红包提示;
该直播间切换模块33,被配置为当接收到其他直播间针对所述红包提示的触发操作时,将所述其他直播间切换至所述虚拟红包所在的直播间;
该红包发放模块34,被配置为在所述领取倒计时结束后,根据接收到的针对所述虚拟红包的领取指令,发放所述虚拟红包。
本申请实施例通过当接收到预定虚拟物时,提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包;在所述虚拟红包的领取倒计时结束之前,在其他直播间针对所述虚拟红包进行红包提示;当接收到其他直播间针对所述红包提示的触发操作时,将所述其他直播间切换至所述虚拟红包所在的直播间;在所述领取倒计时结束后,根据接收到的针对所述虚拟红包的领取指令,发放所述虚拟红包。从而可以提高直播热度同时活跃直播气氛。
图4是根据一示例性实施例示出的一种数据生成装置框图。参照图4,该装置包括红包生成模块41,红包展示模块42、红包广播模块43、直播间切换模块44、成功概率调整模块45、生成信息显示模块46、红包更新模块47、红包发放模块48和发放信息显示模块49。
该红包生成模块41,被配置为当接收到预定虚拟物时,提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包。
其中,在本申请实施例中,所述红包生成模块41,进一步可以包括:
红包检测子模块,被配置为当接收到预定虚拟物时,检测所述预定虚拟物所在直播间中是否存在与所述预定虚拟物来源方匹配的虚拟红包;
已有红包更新子模块,被配置为在所述预定虚拟物所在直播间中存在与所述预定虚拟物来源方匹配的虚拟红包时,执行根据所述预定虚拟物更新所述虚拟红包;
红包新建子模块,被配置为如果在所述预定虚拟物所在直播间中不存在与所述预定虚拟物来源方匹配的虚拟红包时,执行提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包。
该红包展示模块42,被配置为在所述虚拟红包所在直播间的直播界面中显示所述虚拟红包,以及所述虚拟红包的领取倒计时。
该红包广播模块43,被配置为在所述虚拟红包的领取倒计时结束之前,在其他直播间针对所述虚拟红包进行红包提示。
其中,在本申请实施例中,所述红包广播模块43,进一步可以包括:
广播数量确定子模块,被配置为在所述虚拟红包的领取倒计时结束之前,根据所述虚拟红包所在直播间已生成的红包数量,基于预设的通知数量衰减策略,确定所述虚拟红包对应通知第三方电子设备的第一数量;
红包广播子模块,被配置为选定第一数量的第三方电子设备,并在所述第三方电子设备的直播界面中进行红包提示;其中,所述第三方电子设备为其他直播间对应的电子设备。
可选地,在本申请实施例中,所述红包广播子模块,还被配置为基于预设的通知策略,选定所述第一数量的第三方电子设备,并在所述第三方电子设备的直播界面中进行红包提示;其中,所述通知策略包括基于直播间风格的通知策略、基于第三方电子设备位置的通知策略、基于观众兴趣匹配度的通知策略中的至少一种。
该直播间切换模块44,被配置为当接收到其他直播间针对所述红包提示的触发操作时,将所述其他直播间切换至所述虚拟红包所在的直播间。
该成功概率调整模块45,被配置为按照预设的概率调整策略,调高所述触发操作对应的第三方电子设备的抢红包成功概率。
生成信息显示模块46,被配置为在所述虚拟红包对应的直播界面中显示所述虚拟红包的生成信息;其中,所述生成信息包括所述虚拟红包的来源方标识、所述虚拟红包对应的预定虚拟物标识、所述虚拟红包的红包名称中的至少一种。
该红包更新模块47,被配置为在所述领取倒计时结束前,从接收到的与所述预定虚拟物来源一致的预定虚拟物中提取预设数量的虚拟币,并根据所述虚拟币更新所述虚拟红包;
其中,在本申请实施例中,所述红包更新模块47,进一步可以包括:
数据更新子模块,被配置为在所述领取倒计时结束前,从接收到的与所述预定虚拟物来源一致的预定虚拟物中提取预设数量的虚拟币,并将所述虚拟币加入所述虚拟红包中;
红包渲染子模块,被配置为当所述虚拟红包加入虚拟币时,以预设动画特效渲染所述虚拟红包。
该红包发放模块48,被配置为在所述领取倒计时结束后,根据接收到的针对所述虚拟红包的领取指令,发放所述虚拟红包。
该发放信息显示模块49,被配置为在所述直播界面中显示所述虚拟红包的发放信息;其中,所述发放信息包括:所述虚拟红包对应的预定虚拟物的来源方标识、所述虚拟红包的领取方标识、所述虚拟红包的虚拟币数量、所述虚拟红包对应的预定虚拟物标识中的至少一个。
关于上述实施例中的装置,其中各个模块执行操作的具体方式已经在有关该方法的实施例中进行了详细描述,此处将不做详细阐述说明。
本申请实施例还公开了一种电子设备,包括:
处理器;
用于存储处理器可执行指令的存储器;
其中,所述处理器被配置为执行上述方法实施例中的任一方法步骤。
本申请实施例还公开了一种非临时性计算机可读存储介质,当所述存储介质中的指令由电子设备的处理器执行时,使得电子设备能够执行上述的数据生成方法。
图5是根据一示例性实施例示出的一种用于数据生成的电子设备500的框图。例如,电子设备500可以是移动电话,计算机,数字广播终端,消息收发设备,游戏控制台,平板设备,医疗设备,健身设备,个人数字助理等。
参照图5,电子设备500可以包括以下一个或多个组件:处理组件502,存储器504,电源组件506,多媒体组件508,音频组件510,输入/输出(I/O)的接口512,传感器组件514,以及通信组件516。
处理组件502通常控制电子设备500的整体操作,诸如与显示,电话呼叫,数据通信,相机操作和记录操作相关联的操作。处理组件502可以包括一个或多个处理器520来执行指令,以完成上述的方法的全部或部分步骤。此外,处理组件502可以包括一个或多个模块,便于处理组件502和其他组件之间的交互。例如,处理组件502可以包括多媒体模块,以方便多媒体组件508和处理组件502之间的交互。
存储器504被配置为存储各种类型的数据以支持在设备500的操作。这些数据的示例包括用于在电子设备500上操作的任何应用程序或方法的指令,联系人数据,电话簿数据,消息,图片,视频等。存储器504可以由任何类型的易失性或非易失性存储设备或者它们的组合实现,如静态随机存取存储器(SRAM),电可擦除可编程只读存储器(EEPROM),可擦除可编程只读存储器(EPROM),可编程只读存储器(PROM),只读存储器(ROM),磁存储器,快闪存储器,磁盘或光盘。
电源组件506为电子设备500的各种组件提供电力。电源组件506可以包括电源管理系统,一个或多个电源,及其他与为电子设备500生成、管理和分配电力相关联的组件。
多媒体组件508包括在所述电子设备500和用户之间的提供一个输出接口的屏幕。在一些实施例中,屏幕可以包括液晶显示器(LCD)和触摸面板(TP)。如果屏幕包括触摸面板,屏幕可以被实现为触摸屏,以接收来自用户的输入信号。触摸面板包括一个或多个触摸传感器以感测触摸、滑动和触摸面板上的手势。所述触摸传感器可以不仅感测触摸或 滑动动作的边界,而且还检测与所述触摸或滑动操作相关的持续时间和压力。在一些实施例中,多媒体组件508包括一个前置摄像头和/或后置摄像头。当设备500处于操作模式,如拍摄模式或视频模式时,前置摄像头和/或后置摄像头可以接收外部的多媒体数据。每个前置摄像头和后置摄像头可以是一个固定的光学透镜系统或具有焦距和光学变焦能力。
音频组件510被配置为输出和/或输入音频信号。例如,音频组件510包括一个麦克风(MIC),当电子设备500处于操作模式,如呼叫模式、记录模式和语音识别模式时,麦克风被配置为接收外部音频信号。所接收的音频信号可以被进一步存储在存储器504或经由通信组件516发送。在一些实施例中,音频组件510还包括一个扬声器,用于输出音频信号。
I/O接口512为处理组件502和外围接口模块之间提供接口,上述外围接口模块可以是键盘,点击轮,按钮等。这些按钮可包括但不限于:主页按钮、音量按钮、启动按钮和锁定按钮。
传感器组件514包括一个或多个传感器,用于为电子设备500提供各个方面的状态评估。例如,传感器组件514可以检测到设备500的打开/关闭状态,组件的相对定位,例如所述组件为电子设备500的显示器和小键盘,传感器组件514还可以检测电子设备500或电子设备500一个组件的位置改变,用户与电子设备500接触的存在或不存在,电子设备500方位或加速/减速和电子设备500的温度变化。传感器组件514可以包括接近传感器,被配置用来在没有任何的物理接触时检测附近物体的存在。传感器组件514还可以包括光传感器,如CMOS或CCD图像传感器,用于在成像应用中使用。在一些实施例中,该传感器组件514还可以包括加速度传感器,陀螺仪传感器,磁传感器,压力传感器或温度传感器。
通信组件516被配置为便于电子设备500和其他设备之间有线或无线方式的通信。电子设备500可以接入基于通信标准的无线网络,如WiFi,运营商网络(如2G、3G、4G或5G),或它们的组合。在一个示例性实施例中,通信组件516经由广播信道接收来自外部广播管理系统的广播信号或广播相关信息。在一个示例性实施例中,所述通信组件516还包括近场通信(NFC)模块,以促进短程通信。例如,在NFC模块可基于射频识别(RFID)技术,红外数据协会(IrDA)技术,超宽带(UWB)技术,蓝牙(BT)技术和其他技术来实现。
在示例性实施例中,电子设备500可以被一个或多个应用专用集成电路(ASIC)、数字信号处理器(DSP)、数字信号处理设备(DSPD)、可编程逻辑器件(PLD)、现场可编程门阵列(FPGA)、控制器、微控制器、微处理器或其他电子元件实现,用于执行上述方 法。
在示例性实施例中,还提供了一种包括指令的非临时性计算机可读存储介质,例如包括指令的存储器504,上述指令可由电子设备500的处理器520执行以完成上述方法。例如,所述非临时性计算机可读存储介质可以是ROM、随机存取存储器(RAM)、CD-ROM、磁带、软盘和光数据存储设备等。
图6是根据一示例性实施例示出的一种用于数据生成的电子设备600的框图。例如,电子设备600可以被提供为一服务器。参照图6,电子设备600包括处理组件622,其进一步包括一个或多个处理器,以及由存储器632所代表的存储器资源,用于存储可由处理组件622的执行的指令,例如应用程序。存储器632中存储的应用程序可以包括一个或一个以上的每一个对应于一组指令的模块。此外,处理组件622被配置为执行指令,以执行上述的数据生成方法。
电子设备600还可以包括一个电源组件626被配置为执行电子设备600的电源管理,一个有线或无线网络接口650被配置为将电子设备600连接到网络,和一个输入输出(I/O)接口658。电子设备600可以操作基于存储在存储器632的操作系统,例如Windows ServerTM,Mac OS XTM,UnixTM,LinuxTM,FreeBSDTM或类似。
需要说明的是,本申请的执行主体可以是移动电话,计算机,数字广播终端,消息收发设备,游戏控制台,平板设备,医疗设备,健身设备,个人数字助理等;也可以是服务器。当电子设备如移动电话,计算机,数字广播终端,消息收发设备,游戏控制台,平板设备,医疗设备,健身设备,个人数字助理等时,如图6所示。当电子设备是服务器时,如图6所示。
本领域技术人员在考虑说明书及实践这里公开的发明后,将容易想到本申请的其它实施方案。本申请旨在涵盖本申请的任何变型、用途或者适应性变化,这些变型、用途或者适应性变化遵循本申请的一般性原理并包括本公开未公开的本技术领域中的公知常识或惯用技术手段。说明书和实施例仅被视为示例性的,本申请的真正范围和精神由下面的权利要求指出。
应当理解的是,本申请并不局限于上面已经描述并在附图中示出的精确结构,并且可以在不脱离其范围进行各种修改和改变。本申请的范围仅由所附的权利要求来限制。

Claims (31)

  1. 一种数据生成方法,包括:
    当接收到预定虚拟物时,提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包;
    在所述虚拟红包的领取倒计时结束之前,在其他直播间针对所述虚拟红包进行红包提示;
    当接收到其他直播间针对所述红包提示的触发操作时,将所述其他直播间切换至所述虚拟红包所在的直播间;
    在所述领取倒计时结束后,根据接收到的针对所述虚拟红包的领取指令,发放所述虚拟红包。
  2. 根据权利要求1所述的方法,在所述当接收到预定虚拟物时,提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包之后,还包括:
    在所述领取倒计时结束前,从接收到的与所述预定虚拟物来源一致的预定虚拟物中提取预设数量的虚拟币,并根据所述虚拟币更新所述虚拟红包。
  3. 根据权利要求2所述的方法,所述在所述领取倒计时结束前,从接收到的与所述预定虚拟物来源一致的预定虚拟物中提取预设数量的虚拟币,并根据所述虚拟币更新所述虚拟红包,包括:
    在所述领取倒计时结束前,从接收到的与所述预定虚拟物来源一致的预定虚拟物中提取预设数量的虚拟币,并将所述虚拟币加入所述虚拟红包中;
    当所述虚拟红包加入虚拟币时,以预设动画特效渲染所述虚拟红包。
  4. 根据权利要求1所述的方法,在所述当接收到预定虚拟物时,提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包之后,还包括:
    在所述虚拟红包所在直播间的直播界面中显示所述虚拟红包,以及所述虚拟红包的领取倒计时。
  5. 根据权利要求1所述的方法,在所述虚拟红包的领取倒计时结束之前,在其他直播间针对所述虚拟红包进行红包提示,包括:
    在所述虚拟红包的领取倒计时结束之前,根据所述虚拟红包所在直播间已生成的红包数量,基于预设的通知数量衰减策略,确定所述虚拟红包对应通知第三方电子设备的第一数量;
    选定第一数量的第三方电子设备,并在所述第三方电子设备的直播界面中进行红包提示;
    其中,所述第三方电子设备为其他直播间对应的电子设备。
  6. 根据权利要求5所述的方法,所述选定第一数量的第三方电子设备,并在所述第三方电子设备的直播界面中进行红包提示,包括:
    基于预设的通知策略,选定所述第一数量的第三方电子设备,并在所述第三方电子设备的直播界面中进行红包提示;
    其中,所述通知策略包括基于直播间风格的通知策略、基于第三方电子设备位置的通知策略、基于观众兴趣匹配度的通知策略中的至少一种。
  7. 根据权利要求1所述的方法,在所述当接收到其他直播间针对所述红包提示的触发操作时,将所述其他直播间切换至所述虚拟红包所在的直播间之后,还包括:
    按照预设的概率调整策略,调高所述触发操作对应的第三方电子设备的抢红包成功概率。
  8. 根据权利要求1所述的方法,在所述领取倒计时结束后,根据接收到的针对所述虚拟红包的领取指令,发放所述虚拟红包之后,还包括:
    在所述虚拟红包对应的直播界面中显示所述虚拟红包的发放信息;
    其中,所述发放信息包括:所述虚拟红包对应的预定虚拟物的来源方标识、所述虚拟红包的领取方标识、所述虚拟红包的虚拟币数量、所述虚拟红包对应的预定虚拟物标识中的至少一个。
  9. 根据权利要求1所述的方法,在所述当接收到预定虚拟物时,提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包之后,还包括:
    在所述虚拟红包对应的直播界面中显示所述虚拟红包的生成信息;其中,所述生成信息包括所述虚拟红包的来源方标识、所述虚拟红包对应的预定虚拟物标识、所述虚拟红包的红包名称中的至少一种。
  10. 根据权利要求1所述的方法,在所述当接收到预定虚拟物时,提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包,包括:
    当接收到预定虚拟物时,检测所述预定虚拟物所在直播间中是否存在与所述预定虚拟物来源方匹配的虚拟红包;
    如果在所述直播间中存在与所述预定虚拟物来源方匹配的虚拟红包,则根据所述预定虚拟物更新所述虚拟红包;
    如果在所述直播间中不存在与所述预定虚拟物来源方匹配的虚拟红包,则提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包。
  11. 一种数据生成装置,包括:
    红包生成模块,被配置为当接收到预定虚拟物时,提取所述预定虚拟物中预设数量的 虚拟币生成虚拟红包;
    红包广播模块,被配置为当在所述虚拟红包的领取倒计时结束之前,在其他直播间针对所述虚拟红包进行红包提示;
    直播间切换模块,被配置为当接收到其他直播间针对所述红包提示的触发操作时,将所述其他直播间切换至所述虚拟红包所在的直播间;
    红包发放模块,被配置为在所述领取倒计时结束后,根据接收到的针对所述虚拟红包的领取指令,发放所述虚拟红包。
  12. 根据权利要求11所述的装置,所述的装置还包括:
    红包更新模块,被配置为在所述领取倒计时结束前,从接收到的与所述预定虚拟物来源一致的预定虚拟物中提取预设数量的虚拟币,并根据所述虚拟币更新所述虚拟红包。
  13. 根据权利要求12所述的装置,所述红包更新模块,包括:
    数据更新子模块,被配置为在所述领取倒计时结束前,从接收到的与所述预定虚拟物来源一致的预定虚拟物中提取预设数量的虚拟币,并将所述虚拟币加入所述虚拟红包中;
    红包渲染子模块,被配置为当所述虚拟红包加入虚拟币时,以预设动画特效渲染所述虚拟红包。
  14. 根据权利要求11所述的装置,所述的装置还包括:
    红包展示模块,被配置为在所述虚拟红包所在直播间的直播界面中显示所述虚拟红包,以及所述虚拟红包的领取倒计时。
  15. 根据权利要求11所述的装置,所述红包广播模块,包括:
    广播数量确定子模块,被配置为在所述虚拟红包的领取倒计时结束之前,根据所述虚拟红包所在直播间已生成的红包数量,基于预设的通知数量衰减策略,确定所述虚拟红包对应通知第三方电子设备的第一数量;
    红包广播子模块,被配置为选定第一数量的第三方电子设备,并在所述第三方电子设备的直播界面中进行红包提示;
    其中,所述第三方电子设备为其他直播间对应的电子设备。
  16. 根据权利要求15所述的装置,所述红包广播子模块,还被配置为基于预设的通知策略,选定所述第一数量的第三方电子设备,并在所述第三方电子设备的直播界面中进行红包提示;
    其中,所述通知策略包括基于直播间风格的通知策略、基于第三方电子设备位置的通知策略、基于观众兴趣匹配度的通知策略中的至少一种。
  17. 根据权利要求11所述的装置,所述的装置还包括:
    成功概率调整模块,被配置为按照预设的概率调整策略,调高所述触发操作对应的第三方电子设备的抢红包成功概率。
  18. 根据权利要求11所述的装置,所述的装置还包括:
    发放信息显示模块,被配置为在所述直播界面中显示所述虚拟红包的发放信息;
    其中,所述发放信息包括:所述虚拟红包对应的预定虚拟物的来源方标识、所述虚拟红包的领取方标识、所述虚拟红包的虚拟币数量、所述虚拟红包对应的预定虚拟物标识中的至少一个。
  19. 根据权利要求11所述的装置,所述的装置还包括:
    生成信息显示模块,被配置为在所述虚拟红包对应的直播界面中显示所述虚拟红包的生成信息;其中,所述生成信息包括所述虚拟红包的来源方标识、所述虚拟红包对应的预定虚拟物标识、所述虚拟红包的红包名称中的至少一种。
  20. 根据权利要求11所述的装置,所述红包生成模块,包括:
    红包检测子模块,被配置为当接收到预定虚拟物时,检测所述预定虚拟物所在直播间中是否存在与所述预定虚拟物来源方匹配的虚拟红包;
    已有红包更新子模块,被配置为在所述预定虚拟物所在直播间中存在与所述预定虚拟物来源方匹配的虚拟红包时,执行根据所述预定虚拟物更新所述虚拟红包;
    红包新建子模块,被配置为如果在所述预定虚拟物所在直播间中不存在与所述预定虚拟物来源方匹配的虚拟红包时,执行提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包。
  21. 一种电子设备,包括:
    存储器,用于存储计算机程序,以及执行所述计算机程序产生的候选中间数据以及结果数据;
    处理器,被配置为:
    当接收到预定虚拟物时,提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包;
    在所述虚拟红包的领取倒计时结束之前,在其他直播间针对所述虚拟红包进行红包提示;
    当接收到其他直播间针对所述红包提示的触发操作时,将所述其他直播间切换至所述虚拟红包所在的直播间;
    在所述领取倒计时结束后,根据接收到的针对所述虚拟红包的领取指令,发放所述虚拟红包。
  22. 根据权利要求21所述的电子设备,所述处理器,还被配置为:
    在所述领取倒计时结束前,从接收到的与所述预定虚拟物来源一致的预定虚拟物中提取预设数量的虚拟币,并根据所述虚拟币更新所述虚拟红包。
  23. 根据权利要求22所述的电子设备,所述处理器,还被配置为:
    在所述领取倒计时结束前,从接收到的与所述预定虚拟物来源一致的预定虚拟物中提取预设数量的虚拟币,并将所述虚拟币加入所述虚拟红包中;
    当所述虚拟红包加入虚拟币时,以预设动画特效渲染所述虚拟红包。
  24. 根据权利要求21所述的电子设备,所述处理器,还被配置为:
    在所述虚拟红包所在直播间的直播界面中显示所述虚拟红包,以及所述虚拟红包的领取倒计时。
  25. 根据权利要求21所述的电子设备,所述处理器,还被配置为:
    在所述虚拟红包的领取倒计时结束之前,根据所述虚拟红包所在直播间已生成的红包数量,基于预设的通知数量衰减策略,确定所述虚拟红包对应通知第三方电子设备的第一数量;
    选定第一数量的第三方电子设备,并在所述第三方电子设备的直播界面中进行红包提示;
    其中,所述第三方电子设备为其他直播间对应的电子设备。
  26. 根据权利要求25所述的电子设备,所述处理器,还被配置为:
    基于预设的通知策略,选定所述第一数量的第三方电子设备,并在所述第三方电子设备的直播界面中进行红包提示;
    其中,所述通知策略包括基于直播间风格的通知策略、基于第三方电子设备位置的通知策略、基于观众兴趣匹配度的通知策略中的至少一种。
  27. 根据权利要求21所述的电子设备,所述处理器,还被配置为:
    按照预设的概率调整策略,调高所述触发操作对应的第三方电子设备的抢红包成功概率。
  28. 根据权利要求21所述的电子设备,所述处理器,还被配置为:
    在所述虚拟红包对应的直播界面中显示所述虚拟红包的发放信息;
    其中,所述发放信息包括:所述虚拟红包对应的预定虚拟物的来源方标识、所述虚拟红包的领取方标识、所述虚拟红包的虚拟币数量、所述虚拟红包对应的预定虚拟物标识中的至少一个。
  29. 根据权利要求21所述的电子设备,所述处理器,还被配置为:
    在所述虚拟红包对应的直播界面中显示所述虚拟红包的生成信息;其中,所述生成信 息包括所述虚拟红包的来源方标识、所述虚拟红包对应的预定虚拟物标识、所述虚拟红包的红包名称中的至少一种。
  30. 根据权利要求21所述的电子设备,所述处理器,还被配置为:
    当接收到预定虚拟物时,检测所述预定虚拟物所在直播间中是否存在与所述预定虚拟物来源方匹配的虚拟红包;
    如果在所述直播间中存在与所述预定虚拟物来源方匹配的虚拟红包,则根据所述预定虚拟物更新所述虚拟红包;
    如果在所述直播间中不存在与所述预定虚拟物来源方匹配的虚拟红包,则提取所述预定虚拟物中预设数量的虚拟币生成虚拟红包。
  31. 一种计算机可读存储介质,其上承载一个或多个计算机指令程序,所述计算机指令程序被一个或多个处理器执行时,所述一个或多个处理器执行权利要求1-10任一项所述的方法。
PCT/CN2019/113719 2018-11-06 2019-10-28 数据生成方法、装置、电子设备及可读存储介质 Ceased WO2020093901A1 (zh)

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