WO2019136795A1 - Sac à sable et procédé et système de travail pour sac à sable - Google Patents

Sac à sable et procédé et système de travail pour sac à sable Download PDF

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Publication number
WO2019136795A1
WO2019136795A1 PCT/CN2018/077015 CN2018077015W WO2019136795A1 WO 2019136795 A1 WO2019136795 A1 WO 2019136795A1 CN 2018077015 W CN2018077015 W CN 2018077015W WO 2019136795 A1 WO2019136795 A1 WO 2019136795A1
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WIPO (PCT)
Prior art keywords
sandbag
hit
processor
display
hitting
Prior art date
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PCT/CN2018/077015
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English (en)
Chinese (zh)
Inventor
朱毅
Original Assignee
北京三十分钟文化传媒有限公司
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Publication date
Application filed by 北京三十分钟文化传媒有限公司 filed Critical 北京三十分钟文化传媒有限公司
Priority to US15/772,212 priority Critical patent/US20190388758A1/en
Priority to EP18717496.6A priority patent/EP3530327B1/fr
Publication of WO2019136795A1 publication Critical patent/WO2019136795A1/fr

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/20Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags
    • A63B69/32Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags with indicating devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0062Monitoring athletic performances, e.g. for determining the work of a user on an exercise apparatus, the completed jogging or cycling distance
    • AHUMAN NECESSITIES
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    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0075Means for generating exercise programs or schemes, e.g. computerized virtual trainer, e.g. using expert databases
    • AHUMAN NECESSITIES
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    • A63B69/20Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags
    • A63B69/22Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags mounted on, or suspended from, a fixed support
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
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    • A63B69/20Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags
    • A63B69/22Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags mounted on, or suspended from, a fixed support
    • A63B69/222Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags mounted on, or suspended from, a fixed support suspended from a fixed support
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
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    • A63B2022/0092Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements for training agility or co-ordination of movements
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    • A63B24/0021Tracking a path or terminating locations
    • A63B2024/0037Tracking a path or terminating locations on a target surface or at impact on the ground
    • AHUMAN NECESSITIES
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    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
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    • A63B24/0021Tracking a path or terminating locations
    • A63B2024/0037Tracking a path or terminating locations on a target surface or at impact on the ground
    • A63B2024/004Multiple detectors or sensors each defining a different zone
    • AHUMAN NECESSITIES
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    • A63B2071/0625Emitting sound, noise or music
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
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    • A63B2220/17Counting, e.g. counting periodical movements, revolutions or cycles, or including further data processing to determine distances or speed
    • AHUMAN NECESSITIES
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    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/50Force related parameters
    • A63B2220/51Force
    • A63B2220/53Force of an impact, e.g. blow or punch
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/50Force related parameters
    • A63B2220/56Pressure
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    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • A63B2220/83Special sensors, transducers or devices therefor characterised by the position of the sensor
    • A63B2220/833Sensors arranged on the exercise apparatus or sports implement
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/20Miscellaneous features of sport apparatus, devices or equipment with means for remote communication, e.g. internet or the like
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/50Wireless data transmission, e.g. by radio transmitters or telemetry
    • AHUMAN NECESSITIES
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    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/74Miscellaneous features of sport apparatus, devices or equipment with powered illuminating means, e.g. lights
    • AHUMAN NECESSITIES
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    • AHUMAN NECESSITIES
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    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
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    • A63B2244/102Boxing
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    • A63B69/20Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags
    • A63B69/305Hanging heavy punching bags

Definitions

  • the invention relates to the field of sports and fitness, and in particular to a working method and system for sandbags and sandbags.
  • Sandbags are generally made of sturdy coarse cloth, white canvas and sacks. Each of the top and bottom layers is 1.5 feet in size and contains about 8 kg of iron sand. The traditional sandbags are mainly used for users to hit and use to achieve the purpose of exercise.
  • sandbags can be divided into hanging sandbags and vertical sandbags.
  • Hanging sandbags have the advantage of small footprint, and vertical sandbags can provide more comprehensive training.
  • the sandbags used in the family are mostly vertical sandbags, and the sandbags used in the gym are mostly hanging sandbags.
  • an embodiment of the present invention provides a sandbag, including:
  • a bracket a sandbag body disposed on the bracket, a display screen disposed on the outer surface of the sandbag body, a hit detector disposed on the outer surface of the sandbag body, a processor, and a network module;
  • the processor is electrically connected to the hit detector, the display screen, and the network module respectively;
  • the processor is configured to detect the user's hit data through the hit detector, and acquire network data through the network module, and display the display according to the hit data, and/or the network data control display.
  • an embodiment of the present invention provides a first possible implementation manner of the first aspect, wherein the network module comprises a long-distance communication module, and/or a short-range communication module.
  • the embodiment of the present invention provides a second possible implementation manner of the first aspect, wherein the display screen is a flexible absorption screen, and the display area of the display screen and the detection area of the hit detector overlap. of.
  • the embodiment of the present invention provides a third possible implementation manner of the first aspect, wherein the processor is further configured to invoke a display policy according to the obtained selection instruction, where the display policy includes a display time and a display area. , and one or more of the following: display pattern, display color, and display mode;
  • the processor is further configured to display a designated area on the display screen according to the retrieved display policy.
  • an embodiment of the present invention provides a fourth possible implementation of the first aspect, wherein the selection instruction is generally generated by a user through a controller, or is generated by a user by directly hitting a hit detector.
  • the embodiment of the present invention provides a fifth possible implementation manner of the first aspect, wherein the processor is further configured to detect the quality of the user's hit by the hit detector, and the hit quality is according to the following Calculate any one or more of the parameters: hit accuracy, reaction speed, and hitting power.
  • the embodiment of the present invention provides a sixth possible implementation manner of the first aspect, wherein the processor is further configured to upload the first hit situation to the server, where the first hit situation includes the following one Kind or multiple: the quality of the hit generated by the processor in the sandbag, the accuracy of the hit detected by the processor in the sandbag, the reaction speed, and the striking force;
  • the processor is further configured to receive the display policy generated by the server; the display policy generated by the server is generated according to the first hit situation.
  • the embodiment of the present invention provides a seventh possible implementation manner of the first aspect, wherein the processor is further configured to obtain a third hit situation stored in the server, and the third hit situation And/or the first hitting situation is displayed through the display screen; the third hitting situation includes one or more of the following: historical data of the hitting quality, historical data of the hitting accuracy, historical data of the reaction speed, and Hit historical data of power;
  • the processor is further configured to obtain a second hitting situation by the processor in the other sandbags, and display the second hitting situation, and/or the first hitting situation through the display screen;
  • the hitting situation includes one or more of the following: the quality of the hit generated by the processor in the other sandbags, the hitting accuracy detected by the processor in other sandbags, the speed of response, and the striking force.
  • the embodiment of the present invention further provides a sandbag working method, which acts on a sandbag, the sandbag includes a bracket, a sandbag body disposed on the bracket, a display screen disposed on the outer surface of the sandbag body, and is disposed outside the sandbag body.
  • a sandbag working method which acts on a sandbag
  • the sandbag includes a bracket, a sandbag body disposed on the bracket, a display screen disposed on the outer surface of the sandbag body, and is disposed outside the sandbag body.
  • the processor is electrically connected to the hit detector, the display screen, and the network module respectively;
  • the method includes: the processor detecting the hit data of the user through the hit detector, and acquiring the network data through the network module, and displaying the display according to the hit data, and/or the network data control display.
  • the embodiment of the present invention further provides a sandbag system, comprising at least two sandbags according to the first aspect, wherein the processors in each sandbag can directly or indirectly be processed with processors in other sandbags. Data interaction.
  • the sandbag provided by the embodiment of the invention passes through a bracket, a sandbag body disposed on the bracket, a display screen disposed on the outer surface of the sandbag body, a hit detector disposed on the outer surface of the sandbag body, a processor, and a network module; wherein
  • the processor is electrically connected to the hit detector, the display screen and the network module respectively; and the processor can detect the hit data of the user through the hit detector and acquire the network through the network module
  • the data is displayed according to the hit data, and/or the network data control display screen, thereby enriching the displayed content and improving the user's feeling.
  • FIG. 1 is a diagram showing an internal module connection of a sandbag provided by an embodiment of the present invention
  • FIG. 2 is a schematic diagram showing a first physical architecture implementation manner of a sandbag provided by an embodiment of the present invention
  • FIG. 3 is a schematic diagram showing a second physical architecture implementation of a sandbag provided by an embodiment of the present invention
  • FIG. 4 is a schematic view showing an array display area of a sandbag provided by an embodiment of the present invention.
  • the present application provides a sandbag, as shown in FIG. 1, the sandbag includes:
  • a bracket a sandbag body disposed on the bracket, a display screen 103 disposed on the outer surface of the sandbag body, a hit detector 102 disposed on the outer surface of the sandbag body, a processor 101, and a display 104;
  • the processor 101 is electrically connected to the hit detector 102, the display screen 103, and the display 104, respectively;
  • the processor 101 is configured to detect the user's hit data by the hit detector 102, and acquire network data through the display 104, and control the display screen 103 to display according to the hit data, and/or the network data.
  • the sandbag (first sandbag) provided by the present application mainly introduces the display 104.
  • the processor 101 can access the Internet and perform data interaction with the designated server, thereby implementing the function of downloading data from the specified server.
  • the display 104 is usually a long-distance communication module); the display 104 can also interact with other network terminals, for example, when the network terminal is a user's mobile phone or other controller, the processor 101 can receive the user's mobile phone.
  • the processor 101 can control the display content of the display screen 103 according to the control command (in this case, the display 104 can be a short-range communication module, such as a WIFI module, a Bluetooth module, or an NFC)
  • the processor 101 can receive the data sent by the processor 101 in the second sandbag (the processor 101 in the second sandbag)
  • the data sent is usually after a user hits the second sandbag, and the processor 101 in the second sandbag passes the second sand.
  • the hit detector 102 detects the hit data of a certain user and generates corresponding data, and then the processor 101 in the second sandbag sends the generated data to the processor 101 in the first sandbag), and
  • the display screen 103 is controlled to be displayed according to the data sent by the processing in the second sandbag.
  • the hit data detected by the first sandbag and the hit data detected by the second sandbag may be simultaneously on the first sandbag.
  • Display 103 is shown to effect interaction (in this case, display 104 is typically a remote communication module).
  • the bracket provided by the present application may be a vertical bracket or a hanging bracket; if the sandbag provided in the present application is used in a small space environment (such as a personal home), the bracket is preferably Vertical bracket.
  • the vertical bracket can be generally divided into two parts, a base 203 and a central column 202. The lower end of the central column 202 is connected to the base 203, and the sandbag body 201 is sleeved on the central column 203 (the sandbag body is higher than the base). ).
  • the inside of the base is usually provided with a weighting block (such as a structure such as a plumb bob to strengthen the stability of the base); or an adsorption structure such as a magnet or a suction cup is arranged at the lower part of the base to pass the adsorption structure. Strengthen the force of the base and the ground. Whether it is to set the weighting block or the adsorption structure (there may be only one, they can coexist), the purpose is to strengthen the stability of the base, so that the user does not cause the sandbag to be dumped when hitting the body of the sandbag.
  • the vertical bracket can also add other structures based on the above solution, such as a torsion spring is placed on the center column, and the torsion spring is located between the base and the sandbag body.
  • the bracket is preferably a hanging bracket.
  • the hanging bracket is usually composed of at least three parts, namely a base 301, a support frame 302 and a hanging portion 303; the base 301 still mainly plays a role of stability, and the lower end of the support frame 302 is connected with the base 301, and the support frame 302 .
  • the part is inverted L-shaped, that is, the support frame will first extend upwards (forming a vertical bracket, which does not necessarily extend in a direction perpendicular to the ground, or an acute angle with the ground), and then Extending in a direction parallel to the ground (forming a lateral support, not necessarily extending in a direction parallel to the ground, or an acute angle with the ground) to form an inverted L-shape.
  • the horizontal bracket is provided with a hanging portion
  • the hanging portion 303 may be a connecting chain, a connecting belt or a connecting ring.
  • the hanging portion 303 functions to connect the sandbag body 304 and the supporting frame 3025.
  • the shape of the support frame 302 can be various, for example, two inverted L-shaped brackets are spliced into a gantry-like support frame, or an annular support frame.
  • the support frame may also be in the shape of a strip, and the lower end of the support frame is connected to the base, and the upper end of the support frame is connected to the sandbag body through the hanging portion.
  • Hanging brackets are suitable for this solution compared with vertical brackets. It is only necessary to choose one of the two brackets when there is a difference in usage scenarios or differences in other usage requirements. Further, when the sandbag provided by the present application is applied to a gym, the bracket is a hanging bracket, and the sandbag provided by the present application is a sandbag applied to the gym. When the sandbag provided by the present application is used in a private environment, the bracket is a vertical bracket, and the sandbag provided by the present application is a sandbag used in a private environment.
  • the display screen 103 provided in the present solution may be a rigid display screen 103 or a flexible display screen 103 (the rigid display screen 103 is not easily deformed compared to the flexible display screen 103); considering the specific use situation Preferred is a flexible display screen 103.
  • the flexible display screen 103 is, for example, a flexible color display screen 103 (which is similar to a mobile phone screen) that can be bent at a certain extent by using OLED technology, and an LED array display 103 composed of colorful LED lights (the display effect is similar) Outdoor LED advertising screen).
  • the resolution of the flexible color display screen 103 is relatively high, and the resolution of the LED array display screen 103 is low. Both of these technologies are currently available, and there are various ways to implement them, which are not described in the present application.
  • the display area of the display screen 103 and the detection area of the hit detector 102 may be overlapped, partially overlapped, or phase separated (not overlapped).
  • the display screen 103 is the rigid display screen 103
  • the display area of the display screen 103 and the detection of the hit detector 102 (the detection range of the hit detector 102 is generally a planar area)
  • the area is preferably separate, otherwise the user can easily hit the display screen 103, causing damage to the display screen 103.
  • the display screen 103 is the flexible display screen 103
  • the display area of the display screen 103 and the detection area of the hit detector 102 are preferably overlapped (including full overlap and partial overlap), which can save area and improve user's sensitivity.
  • a prompt screen may be displayed on the display screen 103 to guide the user to perform a hit.
  • the striking detector 102 may be composed of an array of pressure sensitive elements disposed on an outer surface of the sandbag body or under the surface of the outer surface of the sandbag body to ensure that the pressure sensitive component can The user's hit was detected. As long as the pressure sensitive element is placed sufficiently dense, the impact on the outer surface of the sandbag body can be sufficiently detected.
  • Each of the pressure sensitive elements is configured to send a feedback signal to the processor 101 after being triggered (by the user) (the feedback signal typically carries the identification of the pressure sensitive element), and after receiving the feedback signal, the processor 101 Then, it is possible to know which pressure-sensitive original is hit, so that the hit area is known.
  • the hit training is divided into two environments, namely the display link and the detection link.
  • the display link will be explained.
  • the display screen 103 includes a plurality of display areas, which are preferably arranged in an array).
  • the processor 101 can control the (2, 1) area of the display screen 103 to be highlighted to guide the user to hit, or display the highlighted picture in the (3, 4) area to guide the user. Hit it.
  • the processor 101 may also drive a certain plurality of regional sequences of the display screen 103 according to a certain regular sequence, and display according to a certain rhythm/frequency (regularity) to guide the user to perform continuous striking correspondingly.
  • the processor 101 can highlight in the first (second, second) drive region; in the second second, the drive (5, 3) region is highlighted; in the third second, the drive (2, 1) The area is highlighted; in the fourth second, the drive (4, 4) area is highlighted; in the fifth second, the drive (2, 2) area is highlighted. After the sequence highlighting in these areas, the user can hit these areas in turn, thereby better guiding the user to perform the hitting exercise.
  • the content displayed each time is different (not just highlighting), for example, the number displayed for the first time is 1, and the second time is displayed.
  • the number is 2, and the number displayed for the third time is 3, etc.
  • the processor 101 can display the number 1 in the drive (3, 1) area in the first second and the number 2 in the drive (5, 3) area in the second second;
  • the drive (2, 1) area displays the number 3;
  • the drive (4, 4) area displays the number 4;
  • the drive (2, 2) area displays the number 5.
  • the scheme can be further optimized on the basis of the above, for example, when the number 1 is displayed, the display is performed by blinking, and when the number 2 is displayed, the display is performed by moving the number 2 from left to right.
  • the content in the display mode for example, when the number 1 is displayed, the display is performed by blinking, and when the number 2 is displayed, the display is performed by moving the number 2 from left to right. The content in the display mode.
  • processor 101 when the processor 101 is working, it can be executed as follows:
  • the processor 101 is further configured to retrieve a display policy according to the acquired selection instruction (the selection instruction is usually generated by the user through the operation controller or generated by the user directly hitting the hit detector 102), and the display policy includes displaying Time and display area, and one or more of the following: display pattern, display color, and display mode;
  • the processor 101 is further configured to display a designated area on the display screen 103 according to the retrieved display policy for display.
  • the display mode may refer to a specific presentation manner of the screen in the display area, such as blinking, high-brightness display, low-brightness display or pattern entering from left to right to the display area, and the like.
  • the display strategy is divided into various types, such as a straight training strategy, an uppercut training strategy, or a combination training strategy. Each training strategy can also be subdivided according to the strength or the user's physical condition. Usually, in each strategy. The display time and the display area are not completely the same. Therefore, after acquiring the selection instruction, the processor 101 needs to temporarily retrieve the display policy (can be retrieved from the internal memory of the processor 101, or from the server, or other Called in the network side).
  • the sandbag may further include a music player, and the music player is electrically connected to the processor 101, configured to receive a play instruction of the processor 101, and play the corresponding music.
  • the processor 101 may further perform the following manner: further configured to retrieve the play instruction according to the acquired selection instruction. That is, the content played can be adjusted according to the user's choice, that is, the user can select the music by himself.
  • the processor 101 can better detect the user's hit by the hit detector 102 after the user hits.
  • Quality the quality of the hit can be calculated based on any one or more of the following parameters: hit accuracy, reaction speed, and hitting power.
  • the hitting accuracy refers to the display area (such as the area of (4, 3)), after highlighting, when the user subsequently hits the sandbag, hits the display area (area (4, 3))
  • the degree of accuracy can be calculated in many ways. For example, the position of the hitting area (usually a planar area) can be detected by the hitting detector 102, and then the hitting is calculated according to the overlapping degree of the hitting area and the display area.
  • the hit accuracy is generally a specific value, such as the accuracy of the hit accuracy of 76% or 46%; or the accuracy of the hit can be 1 or 0, Or a similar value identifier, that is, the hitting accuracy can only reflect the result of whether or not the final hitting of the display area.
  • the hitting accuracy has only two values, that is, hitting (it can be indicated by 1). Or it is not hit (can be represented by 0).
  • the reaction speed refers to the difference between the time when the display area is highlighted and the time when the display area is hit by the user.
  • This indicator mainly examines the user's reaction speed or punch rate.
  • the pressure sensitive original component that constitutes the striking detector 102 generates a feedback signal after being hit by the user.
  • the feedback signal can also carry a blow.
  • Strength for example, the strength of the stroke can be detected by the degree of deformation of a test structure in the pressure sensitive component; for example, the strength of the limb can be detected by the depth of the body when the user hits,
  • the processor 101 can not only know which pressure sensitive element is hit, but also know the hitting force that the hitted pressure sensitive element hand is subjected to.
  • the accuracy of the hitting and the reaction speed are positively correlated with the quality of the hitting.
  • the correlation between the hitting power and the hitting quality can be set according to the needs of the specific use scenario (for example, when practicing different punching methods) The requirements should be different. The user should not be blinded to the greater the strength of the hitting. Instead, the user should be required to exercise reasonable control when practicing certain boxing techniques.
  • the processor 101 is further configured to detect the quality of the user's hit by the hit detector 102, and the hit quality is calculated according to any one or more of the following parameters: hit accuracy, reaction speed, and hitting power.
  • the above solution may also be implemented. For example, if the upper left side is displayed on the display area of the display screen 103, the user should hit the upper left of the detection area.
  • the area of the square; the lower right side of the display area of the display screen 103 indicates that the user should hit the area at the lower right of the detection area. That is, when the display area does not overlap with the detection area, the user can also perform the hit training.
  • the sandbag provided by the present application can also be implemented in various applications, as described in the foregoing, there are two specific applications, namely, stand-alone applications and network applications; the display links and detections introduced in the foregoing
  • the link can be a stand-alone application.
  • a web application refers to an application that utilizes display 104 to interact with other network terminals.
  • the display 104 can access the Internet to perform household interaction with a designated server (of course, it can also be a one-way data upload or data download), or can be obtained through a short-range communication module or The use of other sandbags. That is, in the solution provided by the present application, the processor 101 may further perform the following three functions:
  • the processor 101 is further configured to upload the first hit situation to the server, where the first hit situation includes one or more of the following: the hit quality generated by the processor 101 in the sandbag, and the sandbag The hitting accuracy, reaction speed and hitting power detected by the processor 101; in this case, the data is uploaded and compared mainly so that other users or users can query the data at any time.
  • the processor 101 can receive the display policy generated by the server; the display policy generated by the server is generated according to the first hit situation; that is, the server tailors the corresponding content according to the first hit situation. Training strategies to enable users to exercise better.
  • the processing in the solution provided by the present application can also be implemented as follows.
  • the processor 101 is further configured to acquire a third hit situation stored in the server, and display the third hit situation, and/or the first hit situation through the display screen 103;
  • the third hit situation includes the following One or more of: historical data of hitting quality, historical data of hitting accuracy, historical data of reaction speed, and historical data of striking power; wherein the historical data may be uploaded by the processor 101 in the sandbag It can also be uploaded by the processor 101 in any one or more of the sandbags.
  • it is usually to display the result of the hit and/or other historical data for the user, so that the user can make their own comparison (the user's own hit situation is compared with the user's own historical hit situation). ), and users can compare themselves with the hits of others to understand the gap with others.
  • the processing in the solution provided by the present application can also be implemented as follows.
  • the processor 101 is further configured to acquire a second hitting situation by the processor 101 in the other sandbags, and display the second hitting situation and/or the first hitting situation through the display screen 103;
  • the hitting situation includes one or more of the following: the hitting quality generated by the processor 101 in the other sandbags, the hitting accuracy detected by the processor 101 in other sandbags, the reaction speed, and the striking force.
  • the second hitting situation usually reflects the result of other users hitting other sandbags.
  • the user can understand the difference between himself and others, and strengthen the user. The interaction between.
  • the specific second hitting situation may be obtained by the short-range communication module (like the second hitting situation by the processor 101 in other sandbags in a gym), or may be obtained by the long-distance communication module. (such as obtaining a second hit from a sandbag that is far apart).
  • the processor 101 is further configured to establish a network connection with the processor 101 in the other sandbags corresponding to the connection instruction after receiving the connection instruction, and then acquire the first issued by the processor 101 in the other sandbags by using the established network connection. Two hits.
  • user A can issue an instruction to the processor in sandbag A by hitting the hit detector on sandbag A, and the processor in sandbag A will send an online request to the processor in sandbag B, and then, The processor in the sandbag B responds to the online request, so that the two sandbags establish a network connection, and the processor in the sandbag A can send the user A to hit the sandbag A to the sandbag B, the processor in the sandbag B.
  • the situation in which the user B hits the sandbag B can be sent to the sandbag A; then, the display on the sandbag A can simultaneously display the situation in which the user A hits the sandbag A, and the situation in which the user B hits the sandbag B; and, on the sandbag B
  • the display screen can simultaneously display the situation in which user A hits sandbag A and the situation in which user B hits sandbag B.
  • the present application further provides a sandbag working method, which acts on a sandbag, the sandbag includes a bracket, a sandbag body disposed on the bracket, a display screen disposed on the outer surface of the sandbag body, and is disposed outside the sandbag body.
  • the processor is electrically connected to the hit detector, the display screen, and the network module respectively;
  • the method includes: the processor detecting the hit data of the user through the hit detector, and acquiring the network data through the network module, and displaying the display according to the hit data, and/or the network data control display.
  • the processing can also perform other functional operations, and other specific method contents can be referred to with reference to the functional description of the processor in the sandbag provided above.
  • the present application also provides a sandbag system including at least two sandbags as provided in the foregoing, each of which can directly or indirectly interact with a processor in other sandbags. .
  • the sandbag system further includes a server, and each processor in the sandbag can perform data interaction with a processor in other sandbags through the server.
  • the functions may be stored in a computer readable storage medium if implemented in the form of a software functional unit and sold or used as a standalone product.
  • the technical solution of the present invention which is essential or contributes to the prior art, or a part of the technical solution, may be embodied in the form of a software product, which is stored in a storage medium, including
  • the instructions are used to cause a computer device (which may be a personal computer, server, or network device, etc.) to perform all or part of the steps of the methods described in various embodiments of the present invention.
  • the foregoing storage medium includes: a U disk, a mobile hard disk, a read-only memory (ROM), a random access memory (RAM), a magnetic disk, or an optical disk, and the like. .

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  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Multimedia (AREA)
  • Databases & Information Systems (AREA)
  • Software Systems (AREA)
  • User Interface Of Digital Computer (AREA)
  • Revetment (AREA)

Abstract

L'invention concerne un sac à sable et un procédé et un système de travail pour un sac à sable, qui se rapportent au domaine de l'exercice et de la musculation. Le sac à sable est pourvu d'un support, d'un corps de sac à sable disposé sur le support, d'un écran d'affichage (103) disposé sur une surface externe du corps de sac à sable et d'un détecteur d'impact (102), d'un processeur (101) et d'un module de réseau (104) disposés sur une surface extérieure du corps de sac à sable, le processeur étant électriquement connecté respectivement au détecteur d'impact, à l'écran d'affichage et au module de réseau et le processeur pouvant détecter des données d'impact d'un utilisateur au moyen du détecteur d'impact, acquérir des données de réseau au moyen du module de réseau et, en fonction des données d'impact et des données de réseau, commander l'écran d'affichage pour un affichage, ce qui permet d'enrichir le contenu affiché et d'améliorer l'expérience de l'utilisateur.
PCT/CN2018/077015 2018-01-10 2018-02-23 Sac à sable et procédé et système de travail pour sac à sable WO2019136795A1 (fr)

Priority Applications (2)

Application Number Priority Date Filing Date Title
US15/772,212 US20190388758A1 (en) 2018-01-10 2018-02-23 Sandbag and operation method and system of the sandbag
EP18717496.6A EP3530327B1 (fr) 2018-01-10 2018-02-23 Sac de sable, procédé d'operation et système de sacs de sable

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CN201810023137.7 2018-01-10
CN201810023137.7A CN108159671B (zh) 2018-01-10 2018-01-10 一种沙袋、沙袋的工作方法及系统

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EP (1) EP3530327B1 (fr)
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CN110694250A (zh) * 2019-09-30 2020-01-17 张宝健 一种踢打摔拿沙袋
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EP3530327A4 (fr) 2019-08-28
CN108159671A (zh) 2018-06-15
EP3530327B1 (fr) 2020-11-11
EP3530327A1 (fr) 2019-08-28
US20190388758A1 (en) 2019-12-26
CN108159671B (zh) 2019-09-06

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