WO2019136795A1 - Sandbag, and working method and system for sandbag - Google Patents

Sandbag, and working method and system for sandbag Download PDF

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Publication number
WO2019136795A1
WO2019136795A1 PCT/CN2018/077015 CN2018077015W WO2019136795A1 WO 2019136795 A1 WO2019136795 A1 WO 2019136795A1 CN 2018077015 W CN2018077015 W CN 2018077015W WO 2019136795 A1 WO2019136795 A1 WO 2019136795A1
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WIPO (PCT)
Prior art keywords
sandbag
hit
processor
display
hitting
Prior art date
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PCT/CN2018/077015
Other languages
French (fr)
Chinese (zh)
Inventor
朱毅
Original Assignee
北京三十分钟文化传媒有限公司
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Publication date
Application filed by 北京三十分钟文化传媒有限公司 filed Critical 北京三十分钟文化传媒有限公司
Priority to EP18717496.6A priority Critical patent/EP3530327B1/en
Priority to US15/772,212 priority patent/US20190388758A1/en
Publication of WO2019136795A1 publication Critical patent/WO2019136795A1/en

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/20Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags
    • A63B69/32Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags with indicating devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0062Monitoring athletic performances, e.g. for determining the work of a user on an exercise apparatus, the completed jogging or cycling distance
    • AHUMAN NECESSITIES
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    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0075Means for generating exercise programs or schemes, e.g. computerized virtual trainer, e.g. using expert databases
    • AHUMAN NECESSITIES
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    • A63B69/20Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags
    • A63B69/22Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags mounted on, or suspended from, a fixed support
    • AHUMAN NECESSITIES
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    • A63B69/20Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags
    • A63B69/22Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags mounted on, or suspended from, a fixed support
    • A63B69/222Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags mounted on, or suspended from, a fixed support suspended from a fixed support
    • AHUMAN NECESSITIES
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    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
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    • A63B24/0021Tracking a path or terminating locations
    • A63B2024/0037Tracking a path or terminating locations on a target surface or at impact on the ground
    • AHUMAN NECESSITIES
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    • A63B2220/51Force
    • A63B2220/53Force of an impact, e.g. blow or punch
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    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • A63B2220/83Special sensors, transducers or devices therefor characterised by the position of the sensor
    • A63B2220/833Sensors arranged on the exercise apparatus or sports implement
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/20Miscellaneous features of sport apparatus, devices or equipment with means for remote communication, e.g. internet or the like
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    • A63B2225/74Miscellaneous features of sport apparatus, devices or equipment with powered illuminating means, e.g. lights
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    • A63B69/20Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags
    • A63B69/305Hanging heavy punching bags

Definitions

  • the invention relates to the field of sports and fitness, and in particular to a working method and system for sandbags and sandbags.
  • Sandbags are generally made of sturdy coarse cloth, white canvas and sacks. Each of the top and bottom layers is 1.5 feet in size and contains about 8 kg of iron sand. The traditional sandbags are mainly used for users to hit and use to achieve the purpose of exercise.
  • sandbags can be divided into hanging sandbags and vertical sandbags.
  • Hanging sandbags have the advantage of small footprint, and vertical sandbags can provide more comprehensive training.
  • the sandbags used in the family are mostly vertical sandbags, and the sandbags used in the gym are mostly hanging sandbags.
  • an embodiment of the present invention provides a sandbag, including:
  • a bracket a sandbag body disposed on the bracket, a display screen disposed on the outer surface of the sandbag body, a hit detector disposed on the outer surface of the sandbag body, a processor, and a network module;
  • the processor is electrically connected to the hit detector, the display screen, and the network module respectively;
  • the processor is configured to detect the user's hit data through the hit detector, and acquire network data through the network module, and display the display according to the hit data, and/or the network data control display.
  • an embodiment of the present invention provides a first possible implementation manner of the first aspect, wherein the network module comprises a long-distance communication module, and/or a short-range communication module.
  • the embodiment of the present invention provides a second possible implementation manner of the first aspect, wherein the display screen is a flexible absorption screen, and the display area of the display screen and the detection area of the hit detector overlap. of.
  • the embodiment of the present invention provides a third possible implementation manner of the first aspect, wherein the processor is further configured to invoke a display policy according to the obtained selection instruction, where the display policy includes a display time and a display area. , and one or more of the following: display pattern, display color, and display mode;
  • the processor is further configured to display a designated area on the display screen according to the retrieved display policy.
  • an embodiment of the present invention provides a fourth possible implementation of the first aspect, wherein the selection instruction is generally generated by a user through a controller, or is generated by a user by directly hitting a hit detector.
  • the embodiment of the present invention provides a fifth possible implementation manner of the first aspect, wherein the processor is further configured to detect the quality of the user's hit by the hit detector, and the hit quality is according to the following Calculate any one or more of the parameters: hit accuracy, reaction speed, and hitting power.
  • the embodiment of the present invention provides a sixth possible implementation manner of the first aspect, wherein the processor is further configured to upload the first hit situation to the server, where the first hit situation includes the following one Kind or multiple: the quality of the hit generated by the processor in the sandbag, the accuracy of the hit detected by the processor in the sandbag, the reaction speed, and the striking force;
  • the processor is further configured to receive the display policy generated by the server; the display policy generated by the server is generated according to the first hit situation.
  • the embodiment of the present invention provides a seventh possible implementation manner of the first aspect, wherein the processor is further configured to obtain a third hit situation stored in the server, and the third hit situation And/or the first hitting situation is displayed through the display screen; the third hitting situation includes one or more of the following: historical data of the hitting quality, historical data of the hitting accuracy, historical data of the reaction speed, and Hit historical data of power;
  • the processor is further configured to obtain a second hitting situation by the processor in the other sandbags, and display the second hitting situation, and/or the first hitting situation through the display screen;
  • the hitting situation includes one or more of the following: the quality of the hit generated by the processor in the other sandbags, the hitting accuracy detected by the processor in other sandbags, the speed of response, and the striking force.
  • the embodiment of the present invention further provides a sandbag working method, which acts on a sandbag, the sandbag includes a bracket, a sandbag body disposed on the bracket, a display screen disposed on the outer surface of the sandbag body, and is disposed outside the sandbag body.
  • a sandbag working method which acts on a sandbag
  • the sandbag includes a bracket, a sandbag body disposed on the bracket, a display screen disposed on the outer surface of the sandbag body, and is disposed outside the sandbag body.
  • the processor is electrically connected to the hit detector, the display screen, and the network module respectively;
  • the method includes: the processor detecting the hit data of the user through the hit detector, and acquiring the network data through the network module, and displaying the display according to the hit data, and/or the network data control display.
  • the embodiment of the present invention further provides a sandbag system, comprising at least two sandbags according to the first aspect, wherein the processors in each sandbag can directly or indirectly be processed with processors in other sandbags. Data interaction.
  • the sandbag provided by the embodiment of the invention passes through a bracket, a sandbag body disposed on the bracket, a display screen disposed on the outer surface of the sandbag body, a hit detector disposed on the outer surface of the sandbag body, a processor, and a network module; wherein
  • the processor is electrically connected to the hit detector, the display screen and the network module respectively; and the processor can detect the hit data of the user through the hit detector and acquire the network through the network module
  • the data is displayed according to the hit data, and/or the network data control display screen, thereby enriching the displayed content and improving the user's feeling.
  • FIG. 1 is a diagram showing an internal module connection of a sandbag provided by an embodiment of the present invention
  • FIG. 2 is a schematic diagram showing a first physical architecture implementation manner of a sandbag provided by an embodiment of the present invention
  • FIG. 3 is a schematic diagram showing a second physical architecture implementation of a sandbag provided by an embodiment of the present invention
  • FIG. 4 is a schematic view showing an array display area of a sandbag provided by an embodiment of the present invention.
  • the present application provides a sandbag, as shown in FIG. 1, the sandbag includes:
  • a bracket a sandbag body disposed on the bracket, a display screen 103 disposed on the outer surface of the sandbag body, a hit detector 102 disposed on the outer surface of the sandbag body, a processor 101, and a display 104;
  • the processor 101 is electrically connected to the hit detector 102, the display screen 103, and the display 104, respectively;
  • the processor 101 is configured to detect the user's hit data by the hit detector 102, and acquire network data through the display 104, and control the display screen 103 to display according to the hit data, and/or the network data.
  • the sandbag (first sandbag) provided by the present application mainly introduces the display 104.
  • the processor 101 can access the Internet and perform data interaction with the designated server, thereby implementing the function of downloading data from the specified server.
  • the display 104 is usually a long-distance communication module); the display 104 can also interact with other network terminals, for example, when the network terminal is a user's mobile phone or other controller, the processor 101 can receive the user's mobile phone.
  • the processor 101 can control the display content of the display screen 103 according to the control command (in this case, the display 104 can be a short-range communication module, such as a WIFI module, a Bluetooth module, or an NFC)
  • the processor 101 can receive the data sent by the processor 101 in the second sandbag (the processor 101 in the second sandbag)
  • the data sent is usually after a user hits the second sandbag, and the processor 101 in the second sandbag passes the second sand.
  • the hit detector 102 detects the hit data of a certain user and generates corresponding data, and then the processor 101 in the second sandbag sends the generated data to the processor 101 in the first sandbag), and
  • the display screen 103 is controlled to be displayed according to the data sent by the processing in the second sandbag.
  • the hit data detected by the first sandbag and the hit data detected by the second sandbag may be simultaneously on the first sandbag.
  • Display 103 is shown to effect interaction (in this case, display 104 is typically a remote communication module).
  • the bracket provided by the present application may be a vertical bracket or a hanging bracket; if the sandbag provided in the present application is used in a small space environment (such as a personal home), the bracket is preferably Vertical bracket.
  • the vertical bracket can be generally divided into two parts, a base 203 and a central column 202. The lower end of the central column 202 is connected to the base 203, and the sandbag body 201 is sleeved on the central column 203 (the sandbag body is higher than the base). ).
  • the inside of the base is usually provided with a weighting block (such as a structure such as a plumb bob to strengthen the stability of the base); or an adsorption structure such as a magnet or a suction cup is arranged at the lower part of the base to pass the adsorption structure. Strengthen the force of the base and the ground. Whether it is to set the weighting block or the adsorption structure (there may be only one, they can coexist), the purpose is to strengthen the stability of the base, so that the user does not cause the sandbag to be dumped when hitting the body of the sandbag.
  • the vertical bracket can also add other structures based on the above solution, such as a torsion spring is placed on the center column, and the torsion spring is located between the base and the sandbag body.
  • the bracket is preferably a hanging bracket.
  • the hanging bracket is usually composed of at least three parts, namely a base 301, a support frame 302 and a hanging portion 303; the base 301 still mainly plays a role of stability, and the lower end of the support frame 302 is connected with the base 301, and the support frame 302 .
  • the part is inverted L-shaped, that is, the support frame will first extend upwards (forming a vertical bracket, which does not necessarily extend in a direction perpendicular to the ground, or an acute angle with the ground), and then Extending in a direction parallel to the ground (forming a lateral support, not necessarily extending in a direction parallel to the ground, or an acute angle with the ground) to form an inverted L-shape.
  • the horizontal bracket is provided with a hanging portion
  • the hanging portion 303 may be a connecting chain, a connecting belt or a connecting ring.
  • the hanging portion 303 functions to connect the sandbag body 304 and the supporting frame 3025.
  • the shape of the support frame 302 can be various, for example, two inverted L-shaped brackets are spliced into a gantry-like support frame, or an annular support frame.
  • the support frame may also be in the shape of a strip, and the lower end of the support frame is connected to the base, and the upper end of the support frame is connected to the sandbag body through the hanging portion.
  • Hanging brackets are suitable for this solution compared with vertical brackets. It is only necessary to choose one of the two brackets when there is a difference in usage scenarios or differences in other usage requirements. Further, when the sandbag provided by the present application is applied to a gym, the bracket is a hanging bracket, and the sandbag provided by the present application is a sandbag applied to the gym. When the sandbag provided by the present application is used in a private environment, the bracket is a vertical bracket, and the sandbag provided by the present application is a sandbag used in a private environment.
  • the display screen 103 provided in the present solution may be a rigid display screen 103 or a flexible display screen 103 (the rigid display screen 103 is not easily deformed compared to the flexible display screen 103); considering the specific use situation Preferred is a flexible display screen 103.
  • the flexible display screen 103 is, for example, a flexible color display screen 103 (which is similar to a mobile phone screen) that can be bent at a certain extent by using OLED technology, and an LED array display 103 composed of colorful LED lights (the display effect is similar) Outdoor LED advertising screen).
  • the resolution of the flexible color display screen 103 is relatively high, and the resolution of the LED array display screen 103 is low. Both of these technologies are currently available, and there are various ways to implement them, which are not described in the present application.
  • the display area of the display screen 103 and the detection area of the hit detector 102 may be overlapped, partially overlapped, or phase separated (not overlapped).
  • the display screen 103 is the rigid display screen 103
  • the display area of the display screen 103 and the detection of the hit detector 102 (the detection range of the hit detector 102 is generally a planar area)
  • the area is preferably separate, otherwise the user can easily hit the display screen 103, causing damage to the display screen 103.
  • the display screen 103 is the flexible display screen 103
  • the display area of the display screen 103 and the detection area of the hit detector 102 are preferably overlapped (including full overlap and partial overlap), which can save area and improve user's sensitivity.
  • a prompt screen may be displayed on the display screen 103 to guide the user to perform a hit.
  • the striking detector 102 may be composed of an array of pressure sensitive elements disposed on an outer surface of the sandbag body or under the surface of the outer surface of the sandbag body to ensure that the pressure sensitive component can The user's hit was detected. As long as the pressure sensitive element is placed sufficiently dense, the impact on the outer surface of the sandbag body can be sufficiently detected.
  • Each of the pressure sensitive elements is configured to send a feedback signal to the processor 101 after being triggered (by the user) (the feedback signal typically carries the identification of the pressure sensitive element), and after receiving the feedback signal, the processor 101 Then, it is possible to know which pressure-sensitive original is hit, so that the hit area is known.
  • the hit training is divided into two environments, namely the display link and the detection link.
  • the display link will be explained.
  • the display screen 103 includes a plurality of display areas, which are preferably arranged in an array).
  • the processor 101 can control the (2, 1) area of the display screen 103 to be highlighted to guide the user to hit, or display the highlighted picture in the (3, 4) area to guide the user. Hit it.
  • the processor 101 may also drive a certain plurality of regional sequences of the display screen 103 according to a certain regular sequence, and display according to a certain rhythm/frequency (regularity) to guide the user to perform continuous striking correspondingly.
  • the processor 101 can highlight in the first (second, second) drive region; in the second second, the drive (5, 3) region is highlighted; in the third second, the drive (2, 1) The area is highlighted; in the fourth second, the drive (4, 4) area is highlighted; in the fifth second, the drive (2, 2) area is highlighted. After the sequence highlighting in these areas, the user can hit these areas in turn, thereby better guiding the user to perform the hitting exercise.
  • the content displayed each time is different (not just highlighting), for example, the number displayed for the first time is 1, and the second time is displayed.
  • the number is 2, and the number displayed for the third time is 3, etc.
  • the processor 101 can display the number 1 in the drive (3, 1) area in the first second and the number 2 in the drive (5, 3) area in the second second;
  • the drive (2, 1) area displays the number 3;
  • the drive (4, 4) area displays the number 4;
  • the drive (2, 2) area displays the number 5.
  • the scheme can be further optimized on the basis of the above, for example, when the number 1 is displayed, the display is performed by blinking, and when the number 2 is displayed, the display is performed by moving the number 2 from left to right.
  • the content in the display mode for example, when the number 1 is displayed, the display is performed by blinking, and when the number 2 is displayed, the display is performed by moving the number 2 from left to right. The content in the display mode.
  • processor 101 when the processor 101 is working, it can be executed as follows:
  • the processor 101 is further configured to retrieve a display policy according to the acquired selection instruction (the selection instruction is usually generated by the user through the operation controller or generated by the user directly hitting the hit detector 102), and the display policy includes displaying Time and display area, and one or more of the following: display pattern, display color, and display mode;
  • the processor 101 is further configured to display a designated area on the display screen 103 according to the retrieved display policy for display.
  • the display mode may refer to a specific presentation manner of the screen in the display area, such as blinking, high-brightness display, low-brightness display or pattern entering from left to right to the display area, and the like.
  • the display strategy is divided into various types, such as a straight training strategy, an uppercut training strategy, or a combination training strategy. Each training strategy can also be subdivided according to the strength or the user's physical condition. Usually, in each strategy. The display time and the display area are not completely the same. Therefore, after acquiring the selection instruction, the processor 101 needs to temporarily retrieve the display policy (can be retrieved from the internal memory of the processor 101, or from the server, or other Called in the network side).
  • the sandbag may further include a music player, and the music player is electrically connected to the processor 101, configured to receive a play instruction of the processor 101, and play the corresponding music.
  • the processor 101 may further perform the following manner: further configured to retrieve the play instruction according to the acquired selection instruction. That is, the content played can be adjusted according to the user's choice, that is, the user can select the music by himself.
  • the processor 101 can better detect the user's hit by the hit detector 102 after the user hits.
  • Quality the quality of the hit can be calculated based on any one or more of the following parameters: hit accuracy, reaction speed, and hitting power.
  • the hitting accuracy refers to the display area (such as the area of (4, 3)), after highlighting, when the user subsequently hits the sandbag, hits the display area (area (4, 3))
  • the degree of accuracy can be calculated in many ways. For example, the position of the hitting area (usually a planar area) can be detected by the hitting detector 102, and then the hitting is calculated according to the overlapping degree of the hitting area and the display area.
  • the hit accuracy is generally a specific value, such as the accuracy of the hit accuracy of 76% or 46%; or the accuracy of the hit can be 1 or 0, Or a similar value identifier, that is, the hitting accuracy can only reflect the result of whether or not the final hitting of the display area.
  • the hitting accuracy has only two values, that is, hitting (it can be indicated by 1). Or it is not hit (can be represented by 0).
  • the reaction speed refers to the difference between the time when the display area is highlighted and the time when the display area is hit by the user.
  • This indicator mainly examines the user's reaction speed or punch rate.
  • the pressure sensitive original component that constitutes the striking detector 102 generates a feedback signal after being hit by the user.
  • the feedback signal can also carry a blow.
  • Strength for example, the strength of the stroke can be detected by the degree of deformation of a test structure in the pressure sensitive component; for example, the strength of the limb can be detected by the depth of the body when the user hits,
  • the processor 101 can not only know which pressure sensitive element is hit, but also know the hitting force that the hitted pressure sensitive element hand is subjected to.
  • the accuracy of the hitting and the reaction speed are positively correlated with the quality of the hitting.
  • the correlation between the hitting power and the hitting quality can be set according to the needs of the specific use scenario (for example, when practicing different punching methods) The requirements should be different. The user should not be blinded to the greater the strength of the hitting. Instead, the user should be required to exercise reasonable control when practicing certain boxing techniques.
  • the processor 101 is further configured to detect the quality of the user's hit by the hit detector 102, and the hit quality is calculated according to any one or more of the following parameters: hit accuracy, reaction speed, and hitting power.
  • the above solution may also be implemented. For example, if the upper left side is displayed on the display area of the display screen 103, the user should hit the upper left of the detection area.
  • the area of the square; the lower right side of the display area of the display screen 103 indicates that the user should hit the area at the lower right of the detection area. That is, when the display area does not overlap with the detection area, the user can also perform the hit training.
  • the sandbag provided by the present application can also be implemented in various applications, as described in the foregoing, there are two specific applications, namely, stand-alone applications and network applications; the display links and detections introduced in the foregoing
  • the link can be a stand-alone application.
  • a web application refers to an application that utilizes display 104 to interact with other network terminals.
  • the display 104 can access the Internet to perform household interaction with a designated server (of course, it can also be a one-way data upload or data download), or can be obtained through a short-range communication module or The use of other sandbags. That is, in the solution provided by the present application, the processor 101 may further perform the following three functions:
  • the processor 101 is further configured to upload the first hit situation to the server, where the first hit situation includes one or more of the following: the hit quality generated by the processor 101 in the sandbag, and the sandbag The hitting accuracy, reaction speed and hitting power detected by the processor 101; in this case, the data is uploaded and compared mainly so that other users or users can query the data at any time.
  • the processor 101 can receive the display policy generated by the server; the display policy generated by the server is generated according to the first hit situation; that is, the server tailors the corresponding content according to the first hit situation. Training strategies to enable users to exercise better.
  • the processing in the solution provided by the present application can also be implemented as follows.
  • the processor 101 is further configured to acquire a third hit situation stored in the server, and display the third hit situation, and/or the first hit situation through the display screen 103;
  • the third hit situation includes the following One or more of: historical data of hitting quality, historical data of hitting accuracy, historical data of reaction speed, and historical data of striking power; wherein the historical data may be uploaded by the processor 101 in the sandbag It can also be uploaded by the processor 101 in any one or more of the sandbags.
  • it is usually to display the result of the hit and/or other historical data for the user, so that the user can make their own comparison (the user's own hit situation is compared with the user's own historical hit situation). ), and users can compare themselves with the hits of others to understand the gap with others.
  • the processing in the solution provided by the present application can also be implemented as follows.
  • the processor 101 is further configured to acquire a second hitting situation by the processor 101 in the other sandbags, and display the second hitting situation and/or the first hitting situation through the display screen 103;
  • the hitting situation includes one or more of the following: the hitting quality generated by the processor 101 in the other sandbags, the hitting accuracy detected by the processor 101 in other sandbags, the reaction speed, and the striking force.
  • the second hitting situation usually reflects the result of other users hitting other sandbags.
  • the user can understand the difference between himself and others, and strengthen the user. The interaction between.
  • the specific second hitting situation may be obtained by the short-range communication module (like the second hitting situation by the processor 101 in other sandbags in a gym), or may be obtained by the long-distance communication module. (such as obtaining a second hit from a sandbag that is far apart).
  • the processor 101 is further configured to establish a network connection with the processor 101 in the other sandbags corresponding to the connection instruction after receiving the connection instruction, and then acquire the first issued by the processor 101 in the other sandbags by using the established network connection. Two hits.
  • user A can issue an instruction to the processor in sandbag A by hitting the hit detector on sandbag A, and the processor in sandbag A will send an online request to the processor in sandbag B, and then, The processor in the sandbag B responds to the online request, so that the two sandbags establish a network connection, and the processor in the sandbag A can send the user A to hit the sandbag A to the sandbag B, the processor in the sandbag B.
  • the situation in which the user B hits the sandbag B can be sent to the sandbag A; then, the display on the sandbag A can simultaneously display the situation in which the user A hits the sandbag A, and the situation in which the user B hits the sandbag B; and, on the sandbag B
  • the display screen can simultaneously display the situation in which user A hits sandbag A and the situation in which user B hits sandbag B.
  • the present application further provides a sandbag working method, which acts on a sandbag, the sandbag includes a bracket, a sandbag body disposed on the bracket, a display screen disposed on the outer surface of the sandbag body, and is disposed outside the sandbag body.
  • the processor is electrically connected to the hit detector, the display screen, and the network module respectively;
  • the method includes: the processor detecting the hit data of the user through the hit detector, and acquiring the network data through the network module, and displaying the display according to the hit data, and/or the network data control display.
  • the processing can also perform other functional operations, and other specific method contents can be referred to with reference to the functional description of the processor in the sandbag provided above.
  • the present application also provides a sandbag system including at least two sandbags as provided in the foregoing, each of which can directly or indirectly interact with a processor in other sandbags. .
  • the sandbag system further includes a server, and each processor in the sandbag can perform data interaction with a processor in other sandbags through the server.
  • the functions may be stored in a computer readable storage medium if implemented in the form of a software functional unit and sold or used as a standalone product.
  • the technical solution of the present invention which is essential or contributes to the prior art, or a part of the technical solution, may be embodied in the form of a software product, which is stored in a storage medium, including
  • the instructions are used to cause a computer device (which may be a personal computer, server, or network device, etc.) to perform all or part of the steps of the methods described in various embodiments of the present invention.
  • the foregoing storage medium includes: a U disk, a mobile hard disk, a read-only memory (ROM), a random access memory (RAM), a magnetic disk, or an optical disk, and the like. .

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Abstract

A sandbag, and a working method and system for a sandbag, which relate to the field of exercise and body-building. The sandbag is provided with a bracket, a sandbag body disposed on the bracket, a display screen (103) disposed on an outer surface of the sandbag body, and a hit detector (102), a processor (101) and a network module (104) disposed on an outer surface of the sandbag body, wherein the processor is electrically connected to the hit detector, the display screen and the network module, respectively, and the processor can detect hit data of a user by means of the hit detector, acquire network data by means of the network module, and according to the hit data and the network data, control the display screen for display, thereby enriching the displayed content and improving the user experience.

Description

一种沙袋、沙袋的工作方法及系统Working method and system for sandbag and sandbag
相关申请的交叉引用Cross-reference to related applications
本申请要求于2018年01月10日提交中国专利局的申请号为2018100231377、名称为“一种沙袋、沙袋的工作方法及系统”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。This application claims priority to Chinese Patent Application No. 2018100231377, entitled "Working Methods and Systems for a Sandbag, Sandbag", filed on January 10, 2018, the entire contents of which are incorporated herein by reference. In the application.
技术领域Technical field
本发明涉及运动健身领域,具体而言,涉及一种沙袋、沙袋的工作方法及系统。The invention relates to the field of sports and fitness, and in particular to a working method and system for sandbags and sandbags.
背景技术Background technique
沙袋,一般是由结实的粗布、白帆布和麻袋缝制而成,上下各十层,大小1.5尺见方,内装约8公斤铁沙。传统的沙袋主要是供用户击打使用,以达到锻炼的目的。Sandbags are generally made of sturdy coarse cloth, white canvas and sacks. Each of the top and bottom layers is 1.5 feet in size and contains about 8 kg of iron sand. The traditional sandbags are mainly used for users to hit and use to achieve the purpose of exercise.
从沙袋的结构来看,沙袋可以分为吊式沙袋和立式沙袋,吊式沙袋具有占地面积小的优点,立式沙袋则可以提供更为全面的训练。通常,家庭中所使用的沙袋多为立式沙袋,健身房中所使用的沙袋多为吊式沙袋。From the structure of sandbags, sandbags can be divided into hanging sandbags and vertical sandbags. Hanging sandbags have the advantage of small footprint, and vertical sandbags can provide more comprehensive training. Usually, the sandbags used in the family are mostly vertical sandbags, and the sandbags used in the gym are mostly hanging sandbags.
发明内容Summary of the invention
本发明的目的在于提供沙袋。It is an object of the invention to provide a sandbag.
第一方面,本发明实施例提供了一种沙袋,包括:In a first aspect, an embodiment of the present invention provides a sandbag, including:
支架、设置在支架上的沙袋本体、设置在沙袋本体外表面的显示屏、设置在沙袋本体外表面的击打检测器、处理器和网络模块;a bracket, a sandbag body disposed on the bracket, a display screen disposed on the outer surface of the sandbag body, a hit detector disposed on the outer surface of the sandbag body, a processor, and a network module;
所述处理器分别与所述击打检测器、所述显示屏和所述网络模块电性连接;The processor is electrically connected to the hit detector, the display screen, and the network module respectively;
处理器,配置成通过击打检测器检测用户的击打数据,以及通过网络模块获取网络数据,并根据击打数据,和/或网络数据控制显示屏进行显示。The processor is configured to detect the user's hit data through the hit detector, and acquire network data through the network module, and display the display according to the hit data, and/or the network data control display.
结合第一方面,本发明实施例提供了第一方面的第一种可能的实施方式,其中,网络模块包括远距离通信模块,和/或近距离通信模块。With reference to the first aspect, an embodiment of the present invention provides a first possible implementation manner of the first aspect, wherein the network module comprises a long-distance communication module, and/or a short-range communication module.
结合第一方面,本发明实施例提供了第一方面的第二种可能的实施方式,其中,所述显示屏为柔性吸纳视屏,且显示屏的显示区域和击打检测器的检测区域是重叠的。With reference to the first aspect, the embodiment of the present invention provides a second possible implementation manner of the first aspect, wherein the display screen is a flexible absorption screen, and the display area of the display screen and the detection area of the hit detector overlap. of.
结合第一方面,本发明实施例提供了第一方面的第三种可能的实施方式,其中,处理器,进一步配置成根据获取到的选择指令调取显示策略,显示策略包括显示时间和显示区域,以及以下的一种或多种:显示图案、显示颜色和显示方式;With reference to the first aspect, the embodiment of the present invention provides a third possible implementation manner of the first aspect, wherein the processor is further configured to invoke a display policy according to the obtained selection instruction, where the display policy includes a display time and a display area. , and one or more of the following: display pattern, display color, and display mode;
处理器,还配置成按照调取到的显示策略控制显示屏上的指定区域进行显示。The processor is further configured to display a designated area on the display screen according to the retrieved display policy.
结合第一方面,本发明实施例提供了第一方面的第四种可能的实施方式,其中,选择指令通常是由用户通过控制器生成的,或者是用户通过直接击打击打检测器生成的。In conjunction with the first aspect, an embodiment of the present invention provides a fourth possible implementation of the first aspect, wherein the selection instruction is generally generated by a user through a controller, or is generated by a user by directly hitting a hit detector.
结合第一方面,本发明实施例提供了第一方面的第五种可能的实施方式,其中,处理器,还配置成可以通过击打检测器检测用户击打的质量,击打质量是根据以下任意一种或多种参量进行计算:击打准确度、反应速度和击打力量。With reference to the first aspect, the embodiment of the present invention provides a fifth possible implementation manner of the first aspect, wherein the processor is further configured to detect the quality of the user's hit by the hit detector, and the hit quality is according to the following Calculate any one or more of the parameters: hit accuracy, reaction speed, and hitting power.
结合第一方面,本发明实施例提供了第一方面的第六种可能的实施方式,其中,处理器,进一步配置成将第一击打情况向服务器上传,第一击打情况包括以下的一种或多种:本沙袋中的处理器所生成的击打质量、本沙袋中的处理器所检测到的击打准确度、反应速度和击打力量;With reference to the first aspect, the embodiment of the present invention provides a sixth possible implementation manner of the first aspect, wherein the processor is further configured to upload the first hit situation to the server, where the first hit situation includes the following one Kind or multiple: the quality of the hit generated by the processor in the sandbag, the accuracy of the hit detected by the processor in the sandbag, the reaction speed, and the striking force;
处理器,进一步配置成接收到服务器所生成的显示策略;服务器所生成的显示策略是根据第一击打情况生成的。The processor is further configured to receive the display policy generated by the server; the display policy generated by the server is generated according to the first hit situation.
结合第一方面,本发明实施例提供了第一方面的第七种可能的实施方式,其中,处理器,进一步配置成获取服务器中所存储的第三击打情况,并将第三击打情况,和/或第一击打情况通过显示屏进行显示;第三击打情况包括以下的一种或多种:击打质量的历史数据、击打准确度的历史数据、反应速度的历史数据和击打力量的历史数据;With reference to the first aspect, the embodiment of the present invention provides a seventh possible implementation manner of the first aspect, wherein the processor is further configured to obtain a third hit situation stored in the server, and the third hit situation And/or the first hitting situation is displayed through the display screen; the third hitting situation includes one or more of the following: historical data of the hitting quality, historical data of the hitting accuracy, historical data of the reaction speed, and Hit historical data of power;
和/或,处理器,进一步配置成获取其他沙袋中的处理器所发出的第二击打情况,并将第二击打情况,和/或第一击打情况通过显示屏进行显示;第二击打情况包括以下的一种或多种:其他沙袋中的处理器所生成的击打质量、其他沙袋中的处理器所检测到的击打准确度、反应速度和击打力量。And/or, the processor, is further configured to obtain a second hitting situation by the processor in the other sandbags, and display the second hitting situation, and/or the first hitting situation through the display screen; The hitting situation includes one or more of the following: the quality of the hit generated by the processor in the other sandbags, the hitting accuracy detected by the processor in other sandbags, the speed of response, and the striking force.
第二方面,本发明实施例还提供了一种沙袋工作方法,作用于沙袋,所述沙袋包括支架、设置在支架上的沙袋本体、设置在沙袋本体外表面的显示屏、设置在沙袋本体外表面的击打检测器、处理器和网络模块;In a second aspect, the embodiment of the present invention further provides a sandbag working method, which acts on a sandbag, the sandbag includes a bracket, a sandbag body disposed on the bracket, a display screen disposed on the outer surface of the sandbag body, and is disposed outside the sandbag body. Surface hit detector, processor and network module;
所述处理器分别与所述击打检测器、所述显示屏和所述网络模块电性连接;The processor is electrically connected to the hit detector, the display screen, and the network module respectively;
该方法包括:处理器通过击打检测器检测用户的击打数据,以及通过网络模块获取网络数据,并根据击打数据,和/或网络数据控制显示屏进行显示。The method includes: the processor detecting the hit data of the user through the hit detector, and acquiring the network data through the network module, and displaying the display according to the hit data, and/or the network data control display.
第三方面,本发明实施例还提供了一种沙袋系统,包括至少两个如第一方面所述的沙袋,每个沙袋中的处理器均能直接或间接地与其他沙袋中的处理器进行数据交互。In a third aspect, the embodiment of the present invention further provides a sandbag system, comprising at least two sandbags according to the first aspect, wherein the processors in each sandbag can directly or indirectly be processed with processors in other sandbags. Data interaction.
本发明实施例提供的沙袋通过设置了支架、设置在支架上的沙袋本体、设置在沙袋本体外表面的显示屏、设置在沙袋本体外表面的击打检测器、处理器和网络模块;其中,所述处理器分别与所述击打检测器、所述显示屏和所述网络模块电性连接;并且,处理器,能通过击打检测器检测用户的击打数据,以及通过网络模块获取网络数据,并根据击打数 据,和/或网络数据控制显示屏进行显示,进而丰富了显示的内容,提高了用户的感受度。The sandbag provided by the embodiment of the invention passes through a bracket, a sandbag body disposed on the bracket, a display screen disposed on the outer surface of the sandbag body, a hit detector disposed on the outer surface of the sandbag body, a processor, and a network module; wherein The processor is electrically connected to the hit detector, the display screen and the network module respectively; and the processor can detect the hit data of the user through the hit detector and acquire the network through the network module The data is displayed according to the hit data, and/or the network data control display screen, thereby enriching the displayed content and improving the user's feeling.
为使本发明的上述目的、特征和优点能更明显易懂,下文特举较佳实施例,并配合所附附图,作详细说明如下。The above described objects, features and advantages of the present invention will become more apparent from the aspects of the appended claims.
附图说明DRAWINGS
为了更清楚地说明本发明实施例的技术方案,下面将对实施例中所需要使用的附图作简单地介绍,应当理解,以下附图仅示出了本发明的某些实施例,因此不应被看作是对范围的限定,对于本领域普通技术人员来讲,在不付出创造性劳动的前提下,还可以根据这些附图获得其他相关的附图。In order to more clearly illustrate the technical solutions of the embodiments of the present invention, the drawings used in the embodiments will be briefly described below. It should be understood that the following drawings show only certain embodiments of the present invention, and therefore It should be seen as a limitation on the scope, and those skilled in the art can obtain other related drawings according to these drawings without any creative work.
图1示出了本发明实施例所提供的沙袋的内部模块连接图;1 is a diagram showing an internal module connection of a sandbag provided by an embodiment of the present invention;
图2示出了本发明实施例所提供的沙袋的第一种物理架构实现方式的示意图;2 is a schematic diagram showing a first physical architecture implementation manner of a sandbag provided by an embodiment of the present invention;
图3示出了本发明实施例所提供的沙袋的第二种物理架构实现方式的示意图;FIG. 3 is a schematic diagram showing a second physical architecture implementation of a sandbag provided by an embodiment of the present invention; FIG.
图4示出了本发明实施例所提供的沙袋的阵列式显示区域的示意图。FIG. 4 is a schematic view showing an array display area of a sandbag provided by an embodiment of the present invention.
具体实施方式Detailed ways
下面将结合本发明实施例中附图,对本发明实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例仅仅是本发明一部分实施例,而不是全部的实施例。通常在此处附图中描述和示出的本发明实施例的组件可以以各种不同的配置来布置和设计。因此,以下对在附图中提供的本发明的实施例的详细描述并非旨在限制要求保护的本发明的范围,而是仅仅表示本发明的选定实施例。基于本发明的实施例,本领域技术人员在没有做出创造性劳动的前提下所获得的所有其他实施例,都属于本发明保护的范围。The technical solutions in the embodiments of the present invention are clearly and completely described in the following with reference to the accompanying drawings in the embodiments of the present invention. It is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all of the embodiments. The components of the embodiments of the invention, which are generally described and illustrated in the figures herein, may be arranged and designed in various different configurations. Therefore, the following detailed description of the embodiments of the invention in the claims All other embodiments obtained by those skilled in the art based on the embodiments of the present invention without creative efforts are within the scope of the present invention.
相关技术中已经出现了各种沙袋,这些沙袋能够提供基本的功能,比如供用户击打等,但本申请发明人发现,这些沙袋的实际使用效果并不理想。Various sandbags have appeared in the related art, and these sandbags can provide basic functions, such as for users to hit, etc., but the inventors of the present application found that the actual use effect of these sandbags is not satisfactory.
针对该种情况,本申请提供了沙袋,如图1所示,该沙袋包括:In this case, the present application provides a sandbag, as shown in FIG. 1, the sandbag includes:
支架、设置在支架上的沙袋本体、设置在沙袋本体外表面的显示屏103、设置在沙袋本体外表面的击打检测器102、处理器101和显示器104;a bracket, a sandbag body disposed on the bracket, a display screen 103 disposed on the outer surface of the sandbag body, a hit detector 102 disposed on the outer surface of the sandbag body, a processor 101, and a display 104;
所述处理器101分别与所述击打检测器102、所述显示屏103和所述显示器104电性连接;The processor 101 is electrically connected to the hit detector 102, the display screen 103, and the display 104, respectively;
处理器101,配置成通过击打检测器102检测用户的击打数据,以及通过显示器104获取网络数据,并根据击打数据,和/或网络数据控制显示屏103进行显示。The processor 101 is configured to detect the user's hit data by the hit detector 102, and acquire network data through the display 104, and control the display screen 103 to display according to the hit data, and/or the network data.
其中,本申请所提供的沙袋(第一沙袋)主要是引入了显示器104,利用显示器104,处理器101可以接入互联网,与指定的服务器进行数据交互,进而实现从指定的服务器下 载数据的功能(此种情况下,显示器104通常是远距离通信模块);利用显示器104还可以与其他的网络终端进行交互,比如,当网络终端为用户手机或其他控制器时,处理器101可以接收用户手机或其他控制器所发出的控制指令,进而处理器101可以依据该控制指令来控制显示屏103的显示内容(此种情况下,显示器104可以是近距离通信模块,比如WIFI模块、蓝牙模块或NFC通信);又比如,当网络终端为其他沙袋(第二沙袋)中的处理器101时,处理器101可以接收第二沙袋中的处理器101所发出的数据(第二沙袋中的处理器101所发出的数据通常是某用户通过击打第二沙袋后,第二沙袋中的处理器101通过第二沙袋中的击打检测器102检测到了某用户的击打数据,并生成了对应的数据,而后,第二沙袋中的处理器101将生成的数据发送给第一沙袋中的处理器101),并根据第二沙袋中处理所发出的数据来控制显示屏103进行显示,比如,可以将第一沙袋所检测到的击打数据和第二沙袋所检测到的击打数据同时在第一沙袋上的显示屏103显示,以实现互动(此种情况下,显示器104通常是远距离通信模块)。The sandbag (first sandbag) provided by the present application mainly introduces the display 104. With the display 104, the processor 101 can access the Internet and perform data interaction with the designated server, thereby implementing the function of downloading data from the specified server. (In this case, the display 104 is usually a long-distance communication module); the display 104 can also interact with other network terminals, for example, when the network terminal is a user's mobile phone or other controller, the processor 101 can receive the user's mobile phone. Or a control command issued by another controller, and the processor 101 can control the display content of the display screen 103 according to the control command (in this case, the display 104 can be a short-range communication module, such as a WIFI module, a Bluetooth module, or an NFC) For example, when the network terminal is the processor 101 in another sandbag (second sandbag), the processor 101 can receive the data sent by the processor 101 in the second sandbag (the processor 101 in the second sandbag) The data sent is usually after a user hits the second sandbag, and the processor 101 in the second sandbag passes the second sand. The hit detector 102 detects the hit data of a certain user and generates corresponding data, and then the processor 101 in the second sandbag sends the generated data to the processor 101 in the first sandbag), and The display screen 103 is controlled to be displayed according to the data sent by the processing in the second sandbag. For example, the hit data detected by the first sandbag and the hit data detected by the second sandbag may be simultaneously on the first sandbag. Display 103 is shown to effect interaction (in this case, display 104 is typically a remote communication module).
通过上段中的说明,可以了解到,本申请所提供的沙袋中,显示器104有两种,分别是远距离通信模块和近距离通信模块,具体实现时,这两种模块可以同时存在,也可以只存在其中一个。Through the description in the preceding paragraph, it can be understood that there are two types of display 104s in the sandbag provided by the present application, which are a long-distance communication module and a short-range communication module. When implemented, the two modules can exist at the same time, or Only one of them exists.
如图2所示本申请所提供的支架可以是立式支架,也可以是吊式支架;如果本申请所提供的沙袋是在空间较小的环境(如个人家中)中使用,则支架优选为立式支架。立式支架通常可以分为两个部分,分别是底座203和中心柱202,中心柱202的下端是与底座203相连接的,沙袋本体201套设在中心柱203上(沙袋本体整体高于底座)。为了起到良好的固定作用,底座内部通常设置有加重块(如铅坠等结构,以加强底座的稳定性);或者是在底座的下部设置磁铁或吸盘等吸附性结构,以通过吸附性结构加强底座与地面的作用力。不论是设置加重块还是吸附性结构(二者可以只存在一个,也可以并存),其目的都是为了加强底座的稳定性,使得用户在击打沙袋本体的时候,不会使得沙袋整体倾倒。当然,立式支架还可以在上述方案的基础上增加其他结构,比如在中心柱上套设扭簧,该扭簧位于底座和沙袋本体之间。As shown in FIG. 2, the bracket provided by the present application may be a vertical bracket or a hanging bracket; if the sandbag provided in the present application is used in a small space environment (such as a personal home), the bracket is preferably Vertical bracket. The vertical bracket can be generally divided into two parts, a base 203 and a central column 202. The lower end of the central column 202 is connected to the base 203, and the sandbag body 201 is sleeved on the central column 203 (the sandbag body is higher than the base). ). In order to achieve a good fixing effect, the inside of the base is usually provided with a weighting block (such as a structure such as a plumb bob to strengthen the stability of the base); or an adsorption structure such as a magnet or a suction cup is arranged at the lower part of the base to pass the adsorption structure. Strengthen the force of the base and the ground. Whether it is to set the weighting block or the adsorption structure (there may be only one, they can coexist), the purpose is to strengthen the stability of the base, so that the user does not cause the sandbag to be dumped when hitting the body of the sandbag. Of course, the vertical bracket can also add other structures based on the above solution, such as a torsion spring is placed on the center column, and the torsion spring is located between the base and the sandbag body.
如图3所示,如果本申请所提供的沙袋是在空间较大的环境(如健身房)中使用,则支架优选为吊式支架。吊式支架通常也是由至少三部分组成,分别是底座301、支撑架302和悬挂部303;底座301依旧主要是起到稳定性的作用,支撑架302的下端与底座301相连接,支撑架302通常的是部分的呈倒L型,也就是支撑架会先向上延伸(形成竖向支架,并不必然是沿垂直于地面的方向延伸,也可以是与地面的夹角为锐角),而后再沿平行于地面的方向延伸(形成横向支架,并不必然是沿平行于地面的方向延伸,也可以是与地面的夹角为锐角)从而形成倒L型的。横向支架上设置有悬挂部,悬挂部303可以是连接链、 连接带或连接环等结构,悬挂部303的作用是连接沙袋本体304和支撑架3025的。具体实现时,支撑架302的形状可以是多种多样的,比如,两个倒L型支架拼接成一个龙门架状的支撑架,又或者是呈环状的支撑架。某种情况下,支撑架也可以是呈长条形,该支撑架的下端与底座相连接,该支撑架的上端通过悬挂部与沙袋本体连接。As shown in FIG. 3, if the sandbag provided by the present application is used in a large space environment such as a gym, the bracket is preferably a hanging bracket. The hanging bracket is usually composed of at least three parts, namely a base 301, a support frame 302 and a hanging portion 303; the base 301 still mainly plays a role of stability, and the lower end of the support frame 302 is connected with the base 301, and the support frame 302 Usually, the part is inverted L-shaped, that is, the support frame will first extend upwards (forming a vertical bracket, which does not necessarily extend in a direction perpendicular to the ground, or an acute angle with the ground), and then Extending in a direction parallel to the ground (forming a lateral support, not necessarily extending in a direction parallel to the ground, or an acute angle with the ground) to form an inverted L-shape. The horizontal bracket is provided with a hanging portion, and the hanging portion 303 may be a connecting chain, a connecting belt or a connecting ring. The hanging portion 303 functions to connect the sandbag body 304 and the supporting frame 3025. In a specific implementation, the shape of the support frame 302 can be various, for example, two inverted L-shaped brackets are spliced into a gantry-like support frame, or an annular support frame. In some cases, the support frame may also be in the shape of a strip, and the lower end of the support frame is connected to the base, and the upper end of the support frame is connected to the sandbag body through the hanging portion.
吊式支架和立式支架相比,都适用于本方案,只有在使用场景有差别或者是其他使用需求有的差别的时候,才有必要从这两种支架中选择一种使用。进而,当本申请所提供的沙袋是应用于健身房中,则支架为吊式支架,此时本申请所提供的沙袋就是应用于健身房中的沙袋。当本申请所提供的沙袋是应用于私人环境中,则支架为立式支架,此时本申请所提供的沙袋就是应用于私人环境中的沙袋。Hanging brackets are suitable for this solution compared with vertical brackets. It is only necessary to choose one of the two brackets when there is a difference in usage scenarios or differences in other usage requirements. Further, when the sandbag provided by the present application is applied to a gym, the bracket is a hanging bracket, and the sandbag provided by the present application is a sandbag applied to the gym. When the sandbag provided by the present application is used in a private environment, the bracket is a vertical bracket, and the sandbag provided by the present application is a sandbag used in a private environment.
本方案中所提供的显示屏103可以是刚性显示屏103,也可以是柔性显示屏103(刚性显示屏103相较于柔性显示屏103而言,不容易发生形变);考虑到具体的使用情况,优选为柔性显示屏103。柔性显示屏103比如采用OLED技术的可以进行一定幅度弯折的柔性彩色显示屏103幕(显示效果类似于手机屏幕),还可以采用多彩LED灯所组成的LED阵列显示屏103(显示效果类似于户外LED广告屏)。其中,柔性彩色显示屏103幕的分辨率较高,LED阵列显示屏103的分辨率较低。这两种技术都是目前已经出现的技术,具体实现的方式有多种,本申请中不再过多说明。The display screen 103 provided in the present solution may be a rigid display screen 103 or a flexible display screen 103 (the rigid display screen 103 is not easily deformed compared to the flexible display screen 103); considering the specific use situation Preferred is a flexible display screen 103. The flexible display screen 103 is, for example, a flexible color display screen 103 (which is similar to a mobile phone screen) that can be bent at a certain extent by using OLED technology, and an LED array display 103 composed of colorful LED lights (the display effect is similar) Outdoor LED advertising screen). Among them, the resolution of the flexible color display screen 103 is relatively high, and the resolution of the LED array display screen 103 is low. Both of these technologies are currently available, and there are various ways to implement them, which are not described in the present application.
一般情况下,显示屏103的显示区域和击打检测器102的检测区域可以是重叠,也可以是部分重叠,也可以是相分离(不重叠)的。考虑到具体使用的场景,如果显示屏103为刚性显示屏103的话,则显示屏103的显示区域和击打检测器102(击打检测器102的检测范围通常是一个面状的区域)的检测区域优选是分离的,否则用户容易击打到显示屏103,而造成显示屏103的损坏。如果显示屏103为柔性显示屏103的话,则显示屏103的显示区域和击打检测器102的检测区域优选为重叠(包括完全重叠和部分重叠),这样可以节约面积,并且提高用户的感受度,具体使用的时候,可以在显示屏103上显示提示画面,以引导用户进行击打。In general, the display area of the display screen 103 and the detection area of the hit detector 102 may be overlapped, partially overlapped, or phase separated (not overlapped). In view of the specific use scenario, if the display screen 103 is the rigid display screen 103, the display area of the display screen 103 and the detection of the hit detector 102 (the detection range of the hit detector 102 is generally a planar area) The area is preferably separate, otherwise the user can easily hit the display screen 103, causing damage to the display screen 103. If the display screen 103 is the flexible display screen 103, the display area of the display screen 103 and the detection area of the hit detector 102 are preferably overlapped (including full overlap and partial overlap), which can save area and improve user's sensitivity. When used specifically, a prompt screen may be displayed on the display screen 103 to guide the user to perform a hit.
具体的,击打检测器102可以是由阵列设置的压敏元件组成,压敏元件均设置在沙袋本体的外表面,或者是设置在沙袋本体的外表面的表层下,以保证压敏元件能够检测到用户的击打。只要压敏元件设置得足够密集,就可以充分的对沙袋本体的外表面所受到的击打进行检测。每个压敏元件均配置成在被触发(被用户击打)后,向处理器101发送反馈信号(反馈信号中,通常携带有压敏元件的标识),处理器101在接收到反馈信号后,就能够知晓哪个压敏原件被击打了,从而知晓击打区域。Specifically, the striking detector 102 may be composed of an array of pressure sensitive elements disposed on an outer surface of the sandbag body or under the surface of the outer surface of the sandbag body to ensure that the pressure sensitive component can The user's hit was detected. As long as the pressure sensitive element is placed sufficiently dense, the impact on the outer surface of the sandbag body can be sufficiently detected. Each of the pressure sensitive elements is configured to send a feedback signal to the processor 101 after being triggered (by the user) (the feedback signal typically carries the identification of the pressure sensitive element), and after receiving the feedback signal, the processor 101 Then, it is possible to know which pressure-sensitive original is hit, so that the hit area is known.
使用本申请所提供的沙袋可以进行更为合理的击打训练,击打训练分为两个环境,分别是显示环节和检测环节。Using the sandbag provided in this application can carry out more reasonable training, and the hit training is divided into two environments, namely the display link and the detection link.
首先对显示环节进行说明。如图4所示,示出了将显示区域分为5×5矩阵的情况(显示屏103的包括多个显示区域,这多个显示区域优选按照阵列式排布)。具体使用时,比如处理器101可以控制显示屏103的(2,1)区域进行高亮显示,以引导用户进行击打,还可以是在(3,4)区域显示高亮画面,以引导用户进行击打。具体操作时,处理器101还可以是按照某个规律顺序来驱动显示屏103的某多个区域顺序、按照某个节奏/频率(规律)进行显示,以引导用户对应地进行连续性击打。比如处理器101可以在第一秒,驱动(3,1)区域进行高亮显示;在第二秒,驱动(5,3)区域进行高亮显示;在第三秒,驱动(2,1)区域进行高亮显示;在第四秒,驱动(4,4)区域进行高亮显示;在第五秒,驱动(2,2)区域进行高亮显示。在这几个区域进行顺序高亮显示后,用户就可以依次击打这几个区域,进而更好地引导用户进行击打锻炼。First, the display link will be explained. As shown in FIG. 4, the case where the display area is divided into 5×5 matrices is shown (the display screen 103 includes a plurality of display areas, which are preferably arranged in an array). For specific use, for example, the processor 101 can control the (2, 1) area of the display screen 103 to be highlighted to guide the user to hit, or display the highlighted picture in the (3, 4) area to guide the user. Hit it. In a specific operation, the processor 101 may also drive a certain plurality of regional sequences of the display screen 103 according to a certain regular sequence, and display according to a certain rhythm/frequency (regularity) to guide the user to perform continuous striking correspondingly. For example, the processor 101 can highlight in the first (second, second) drive region; in the second second, the drive (5, 3) region is highlighted; in the third second, the drive (2, 1) The area is highlighted; in the fourth second, the drive (4, 4) area is highlighted; in the fifth second, the drive (2, 2) area is highlighted. After the sequence highlighting in these areas, the user can hit these areas in turn, thereby better guiding the user to perform the hitting exercise.
当然,为了提高用户的感受度,以及提高训练效果,可以是每次显示的内容是不同的(不再只是进行高亮显示),比如,第一次显示的数字是1,第二次显示的数字是2,第三次显示的数字是3等。作用于上一段中所描述的情况,则可以是:处理器101可以在第一秒,驱动(3,1)区域显示数字1;在第二秒,驱动(5,3)区域显示数字2;在第三秒,驱动(2,1)区域显示数字3;在第四秒,驱动(4,4)区域显示数字4;在第五秒,驱动(2,2)区域显示数字5。进一步,还可以在此基础上对方案进行进一步优化,比如显示数字1的时候,采用闪烁的方式进行显示,显示数字2的时候,采用从左至右移动数字2的方式进行显示等,这些属于显示方式中的内容。Of course, in order to improve the user's feelings and improve the training effect, the content displayed each time is different (not just highlighting), for example, the number displayed for the first time is 1, and the second time is displayed. The number is 2, and the number displayed for the third time is 3, etc. Acting in the case described in the previous paragraph, it may be that the processor 101 can display the number 1 in the drive (3, 1) area in the first second and the number 2 in the drive (5, 3) area in the second second; In the third second, the drive (2, 1) area displays the number 3; in the fourth second, the drive (4, 4) area displays the number 4; in the fifth second, the drive (2, 2) area displays the number 5. Further, the scheme can be further optimized on the basis of the above, for example, when the number 1 is displayed, the display is performed by blinking, and when the number 2 is displayed, the display is performed by moving the number 2 from left to right. The content in the display mode.
进而,处理器101在工作的时候,可以按照如下方式执行:Further, when the processor 101 is working, it can be executed as follows:
处理器101,进一步配置成根据获取到的选择指令(选择指令通常是由用户通过操作控制器生成的,或者是用户通过直接击打击打检测器102生成的)调取显示策略,显示策略包括显示时间和显示区域,以及以下的一种或多种:显示图案、显示颜色和显示方式;The processor 101 is further configured to retrieve a display policy according to the acquired selection instruction (the selection instruction is usually generated by the user through the operation controller or generated by the user directly hitting the hit detector 102), and the display policy includes displaying Time and display area, and one or more of the following: display pattern, display color, and display mode;
处理器101,还配置成按照调取到的显示策略控制显示屏103上的指定区域进行显示。The processor 101 is further configured to display a designated area on the display screen 103 according to the retrieved display policy for display.
其中,显示方式可以是指显示区域中的画面的具体呈现方式,比如闪烁视、高亮度显示、低亮度显示或图案从左至右进入到显示区域等等。显示策略是分多种的,比如,直拳训练策略、勾拳训练策略或组合拳训练策略等等,每种训练策略还可以根据强度或用户的身体状况进行细分,通常,每种策略中的显示时间和显示区域是不完全相同的,因此,处理器101在获取到选择指令后,需要临时调取显示策略(可以从处理器101内部的存储器中调取,也可以从服务器、或其他网络端中调取)。The display mode may refer to a specific presentation manner of the screen in the display area, such as blinking, high-brightness display, low-brightness display or pattern entering from left to right to the display area, and the like. The display strategy is divided into various types, such as a straight training strategy, an uppercut training strategy, or a combination training strategy. Each training strategy can also be subdivided according to the strength or the user's physical condition. Usually, in each strategy. The display time and the display area are not completely the same. Therefore, after acquiring the selection instruction, the processor 101 needs to temporarily retrieve the display policy (can be retrieved from the internal memory of the processor 101, or from the server, or other Called in the network side).
进一步,本申请所提供的方案中,沙袋还可以进一步包括音乐播放器,音乐播放器与处理器101电性连接,配置成接收处理器101的播放指令,并播放对应的音乐。为了提高用户的感受度,处理器101还可以进一步按照如下方式执行:进一步配置成根据获取到的 选择指令调取播放指令。也就是,播放的内容,可以是根据用户的选择来调整,即,用户可以自己选择音乐。Further, in the solution provided by the present application, the sandbag may further include a music player, and the music player is electrically connected to the processor 101, configured to receive a play instruction of the processor 101, and play the corresponding music. In order to improve the user's feeling, the processor 101 may further perform the following manner: further configured to retrieve the play instruction according to the acquired selection instruction. That is, the content played can be adjusted according to the user's choice, that is, the user can select the music by himself.
对于显示环节而言,如果显示屏103的显示区域和击打检测器102的检测区域重叠,则可以在用户击打之后,处理器101可以更好地通过击打检测器102检测用户击打的质量,该击打质量可以根据以下任意一种或多种参量进行计算:击打准确度、反应速度和击打力量。For the display link, if the display area of the display screen 103 and the detection area of the hit detector 102 overlap, the processor 101 can better detect the user's hit by the hit detector 102 after the user hits. Quality, the quality of the hit can be calculated based on any one or more of the following parameters: hit accuracy, reaction speed, and hitting power.
其中,击打准确度指的是显示区域(如(4,3)的区域)在进行高亮显示后,用户后续击打沙袋的时候,击打到该显示区域(区域(4,3))的准确程度。具体的,准确程度的计算方式有很多种,比如可以先通过击打检测器102检测击打区域的位置(通常是一个面状的区域),而后根据击打区域和显示区域的重叠度计算出击打准确度,此时,击打准确度一般是某一个具体的数值,比如击打准确度为76%或46%这样较为精确的数值;又或者是可以击打准确度指以1或者0,或者是类似的值标识,也就是,击打准确度可以只反映最终是否击打到显示区域的结果,此时,击打准确度只有两种数值,即击打到(可以使用1表示),或者是未击打到(可以使用0表示)。Among them, the hitting accuracy refers to the display area (such as the area of (4, 3)), after highlighting, when the user subsequently hits the sandbag, hits the display area (area (4, 3)) The degree of accuracy. Specifically, the accuracy degree can be calculated in many ways. For example, the position of the hitting area (usually a planar area) can be detected by the hitting detector 102, and then the hitting is calculated according to the overlapping degree of the hitting area and the display area. Accuracy, at this time, the hit accuracy is generally a specific value, such as the accuracy of the hit accuracy of 76% or 46%; or the accuracy of the hit can be 1 or 0, Or a similar value identifier, that is, the hitting accuracy can only reflect the result of whether or not the final hitting of the display area. At this time, the hitting accuracy has only two values, that is, hitting (it can be indicated by 1). Or it is not hit (can be represented by 0).
反应速度指的是显示区域在进行高亮显示时的时刻,与显示区域被用户击打到的时刻的差值。这个指标主要考察了用户的反应速度或出拳速度。The reaction speed refers to the difference between the time when the display area is highlighted and the time when the display area is hit by the user. This indicator mainly examines the user's reaction speed or punch rate.
击打力量的测试方式有多种,比如,组成击打检测器102的压敏原件在被用户击打后会生成反馈信号,反馈信号中除了携带有压敏元件的标识,还可以携带有击打力量(比如,可以通过压敏元件中某个测试结构的形变程度来检测击打力量;又比如,可以通过用户击打时,肢体进入到沙袋本体中的深度来检测击打力量),进而,处理器101不止能够知晓哪个压敏元件被击打了,还能够知道被击打的压敏元件手承受的击打力度。There are various ways to test the striking force. For example, the pressure sensitive original component that constitutes the striking detector 102 generates a feedback signal after being hit by the user. In addition to carrying the identification of the pressure sensitive component, the feedback signal can also carry a blow. Strength (for example, the strength of the stroke can be detected by the degree of deformation of a test structure in the pressure sensitive component; for example, the strength of the limb can be detected by the depth of the body when the user hits,) The processor 101 can not only know which pressure sensitive element is hit, but also know the hitting force that the hitted pressure sensitive element hand is subjected to.
明显的,击打准确度和反应速度均与击打质量呈正相关性,击打力量与击打质量的相关性,可以视具体的使用场景的需求进行设定(比如,在练习不同拳法的时候,要求应当不同,不应当一味的要求用户的击打力量越大越好,而是在练习某些拳法的时候应当要求用户要合理的控制力量)。Obviously, the accuracy of the hitting and the reaction speed are positively correlated with the quality of the hitting. The correlation between the hitting power and the hitting quality can be set according to the needs of the specific use scenario (for example, when practicing different punching methods) The requirements should be different. The user should not be blinded to the greater the strength of the hitting. Instead, the user should be required to exercise reasonable control when practicing certain boxing techniques.
进而,本申请所提供的方案中,Further, in the solution provided by the present application,
处理器101,还配置成可以通过击打检测器102检测用户击打的质量,击打质量是根据以下任意一种或多种参量进行计算:击打准确度、反应速度和击打力量。The processor 101 is further configured to detect the quality of the user's hit by the hit detector 102, and the hit quality is calculated according to any one or more of the following parameters: hit accuracy, reaction speed, and hitting power.
当然,显示屏103的显示区域如果不是与击打检测器102的检测区域重叠的话,也可以实现上述方案,比如,显示屏103的显示区域上显示左上,则表示,用户应当击打检测区域左上方的区域;显示屏103的显示区域上显示右下,则表示,用户应当击打检测区域右下方的区域。也就是,在显示区域不与检测区域重叠的时候,也一样能够帮助用户进行 击打训练。但整体上来看,为了提高用户的感受度,应当优选采用检测区域和显示区域重叠的方式。Certainly, if the display area of the display screen 103 is not overlapped with the detection area of the hit detector 102, the above solution may also be implemented. For example, if the upper left side is displayed on the display area of the display screen 103, the user should hit the upper left of the detection area. The area of the square; the lower right side of the display area of the display screen 103 indicates that the user should hit the area at the lower right of the detection area. That is, when the display area does not overlap with the detection area, the user can also perform the hit training. However, as a whole, in order to improve the user's feeling, it is preferable to adopt a method in which the detection area and the display area overlap.
上述内容介绍了显示环节和检测环节的工作机制,通过检测环节能够得出击打质量。在此基础上,本申请所提供的沙袋还可以进行多种应用的实现,如前文中的描述,具体应用可以有两种,分别是单机应用和网络应用;前文中所介绍的显示环节和检测环节就可以属于单机应用。网络应用指的是利用显示器104与其他网络端进行交互的应用。如前文中的描述,显示器104可以接入互联网,以与指定的服务器进行户数交互(当然也可以是单方向的数据上传或者数据下载),还可以是通过近距离通信模块或者是来获取到其他沙袋的使用情况。也就是,本申请所提供的方案中,处理器101还可以,进一步执行如下三个功能:The above content introduces the working mechanism of the display link and the detection link, and the quality of the hit can be obtained through the detection link. On this basis, the sandbag provided by the present application can also be implemented in various applications, as described in the foregoing, there are two specific applications, namely, stand-alone applications and network applications; the display links and detections introduced in the foregoing The link can be a stand-alone application. A web application refers to an application that utilizes display 104 to interact with other network terminals. As described in the foregoing, the display 104 can access the Internet to perform household interaction with a designated server (of course, it can also be a one-way data upload or data download), or can be obtained through a short-range communication module or The use of other sandbags. That is, in the solution provided by the present application, the processor 101 may further perform the following three functions:
处理器101,进一步配置成,将第一击打情况向服务器上传,第一击打情况包括以下的一种或多种:本沙袋中的处理器101所生成的击打质量、本沙袋中的处理器101所检测到的击打准确度、反应速度和击打力量;此种情况下,主要是实现数据的上传和对比,以使其他用户或者用户自己能够随时查询到这些数据。在此基础上,处理器101可以接收到服务器所生成的显示策略;服务器所生成的显示策略是根据第一击打情况生成的;即,服务器根据第一击打情况为用户量身定制对应的训练策略,以使用户能够更好地进行锻炼。The processor 101 is further configured to upload the first hit situation to the server, where the first hit situation includes one or more of the following: the hit quality generated by the processor 101 in the sandbag, and the sandbag The hitting accuracy, reaction speed and hitting power detected by the processor 101; in this case, the data is uploaded and compared mainly so that other users or users can query the data at any time. On this basis, the processor 101 can receive the display policy generated by the server; the display policy generated by the server is generated according to the first hit situation; that is, the server tailors the corresponding content according to the first hit situation. Training strategies to enable users to exercise better.
本申请所提供的方案中的处理还可以按照如下方式实现。处理器101,进一步配置成,获取服务器中所存储的第三击打情况,并将第三击打情况,和/或第一击打情况通过显示屏103进行显示;第三击打情况包括以下的一种或多种:击打质量的历史数据、击打准确度的历史数据、反应速度的历史数据和击打力量的历史数据;其中历史数据可以是本沙袋中的处理器101所上传的,也可以是其他任一个或多个沙袋中的处理器101所上传的。此种情况下,通常是为用户显示本次击打的结果和/或其他历史数据的情况,以使用户能够进行自身的对比(用户自己本次击打情况与用户自己历史击打情况的对比),以及用户能够进行自己与他人的击打情况进行对比,进而了解到和其他人的差距。The processing in the solution provided by the present application can also be implemented as follows. The processor 101 is further configured to acquire a third hit situation stored in the server, and display the third hit situation, and/or the first hit situation through the display screen 103; the third hit situation includes the following One or more of: historical data of hitting quality, historical data of hitting accuracy, historical data of reaction speed, and historical data of striking power; wherein the historical data may be uploaded by the processor 101 in the sandbag It can also be uploaded by the processor 101 in any one or more of the sandbags. In this case, it is usually to display the result of the hit and/or other historical data for the user, so that the user can make their own comparison (the user's own hit situation is compared with the user's own historical hit situation). ), and users can compare themselves with the hits of others to understand the gap with others.
本申请所提供的方案中的处理还可以按照如下方式实现。处理器101,进一步配置成,获取其他沙袋中的处理器101所发出的第二击打情况,并将第二击打情况,和/或第一击打情况通过显示屏103进行显示;第二击打情况包括以下的一种或多种:其他沙袋中的处理器101所生成的击打质量、其他沙袋中的处理器101所检测到的击打准确度、反应速度和击打力量。The processing in the solution provided by the present application can also be implemented as follows. The processor 101 is further configured to acquire a second hitting situation by the processor 101 in the other sandbags, and display the second hitting situation and/or the first hitting situation through the display screen 103; The hitting situation includes one or more of the following: the hitting quality generated by the processor 101 in the other sandbags, the hitting accuracy detected by the processor 101 in other sandbags, the reaction speed, and the striking force.
也就是第二击打情况通常是反应了其他用户击打其他沙袋的结果,通过同时显示第一击打情况和第二击打情况,能够使得用户了解到自己和其他人的差别,并且加强用户之间的互动。That is to say, the second hitting situation usually reflects the result of other users hitting other sandbags. By simultaneously displaying the first hitting situation and the second hitting situation, the user can understand the difference between himself and others, and strengthen the user. The interaction between.
具体的第二击打情况可以是通过近距离通信模块获取到的(如同一个健身房中的其他沙袋中的处理器101所发出的第二击打情况),也可以是通过远距离通信模块获取到的(如从相距较远的沙袋处获取第二击打情况)。The specific second hitting situation may be obtained by the short-range communication module (like the second hitting situation by the processor 101 in other sandbags in a gym), or may be obtained by the long-distance communication module. (such as obtaining a second hit from a sandbag that is far apart).
在获取第二击打情况之前,通常首先需要建立网络连接,进而本申请所提供的方案中,Before obtaining the second hit situation, it is usually necessary to establish a network connection first, and thus, in the solution provided by the present application,
处理器101,进一步配置成在接收到连接指令后,与连接指令所对应的其他沙袋中的处理器101建立网络连接,而后利用建立好的网络连接获取其他沙袋中的处理器101所发出的第二击打情况。The processor 101 is further configured to establish a network connection with the processor 101 in the other sandbags corresponding to the connection instruction after receiving the connection instruction, and then acquire the first issued by the processor 101 in the other sandbags by using the established network connection. Two hits.
具体使用时,用户A可以通过击打沙袋A上的击打检测器来向沙袋A中的处理器发出指令,沙袋A中的处理器则会向沙袋B中的处理器发出联机请求,而后,沙袋B中的处理器就会响应该联机请求,使得这两个沙袋建立网络连接,进而沙袋A中的处理器可以将用户A击打沙袋A的情况发送给沙袋B,沙袋B中的处理器可以将用户B击打沙袋B的情况发送给沙袋A;而后,沙袋A上的显示屏可以同时显示用户A击打沙袋A的情况,以及用户B击打沙袋B的情况;并且,沙袋B上的显示屏可以同时显示用户A击打沙袋A的情况,以及用户B击打沙袋B的情况。In specific use, user A can issue an instruction to the processor in sandbag A by hitting the hit detector on sandbag A, and the processor in sandbag A will send an online request to the processor in sandbag B, and then, The processor in the sandbag B responds to the online request, so that the two sandbags establish a network connection, and the processor in the sandbag A can send the user A to hit the sandbag A to the sandbag B, the processor in the sandbag B. The situation in which the user B hits the sandbag B can be sent to the sandbag A; then, the display on the sandbag A can simultaneously display the situation in which the user A hits the sandbag A, and the situation in which the user B hits the sandbag B; and, on the sandbag B The display screen can simultaneously display the situation in which user A hits sandbag A and the situation in which user B hits sandbag B.
在上述方案的基础上,本申请进一步提供了沙袋工作方法,该方法作用于沙袋,该沙袋包括支架、设置在支架上的沙袋本体、设置在沙袋本体外表面的显示屏、设置在沙袋本体外表面的击打检测器、处理器和网络模块;Based on the above solution, the present application further provides a sandbag working method, which acts on a sandbag, the sandbag includes a bracket, a sandbag body disposed on the bracket, a display screen disposed on the outer surface of the sandbag body, and is disposed outside the sandbag body. Surface hit detector, processor and network module;
所述处理器分别与所述击打检测器、所述显示屏和所述网络模块电性连接;The processor is electrically connected to the hit detector, the display screen, and the network module respectively;
该方法包括:处理器通过击打检测器检测用户的击打数据,以及通过网络模块获取网络数据,并根据击打数据,和/或网络数据控制显示屏进行显示。The method includes: the processor detecting the hit data of the user through the hit detector, and acquiring the network data through the network module, and displaying the display according to the hit data, and/or the network data control display.
处理的还能够进行其他功能性的操作,其他具体的方法内容可以参照前述所提供的沙袋中的处理器的功能性描述进行工作。The processing can also perform other functional operations, and other specific method contents can be referred to with reference to the functional description of the processor in the sandbag provided above.
进一步,本申请还提供了一种沙袋系统,该沙袋系统包括如前文中所提供的至少两个沙袋,每个沙袋中的处理器均能直接或间接地与其他沙袋中的处理器进行数据交互。Further, the present application also provides a sandbag system including at least two sandbags as provided in the foregoing, each of which can directly or indirectly interact with a processor in other sandbags. .
进一步,该沙袋系统还包括服务器,每个沙袋中的处理器均能通过服务器与其他沙袋中的处理器进行数据交互。Further, the sandbag system further includes a server, and each processor in the sandbag can perform data interaction with a processor in other sandbags through the server.
所属领域的技术人员可以清楚地了解到,为描述的方便和简洁,上述描述的方法、系统的具体工作过程,可以参考前述装置实施例中的对应过程,在此不再赘述。A person skilled in the art can clearly understand that for the convenience and brevity of the description, the specific working process of the foregoing method and system can refer to the corresponding process in the foregoing device embodiment, and details are not described herein again.
所述功能如果以软件功能单元的形式实现并作为独立的产品销售或使用时,可以存储在一个计算机可读取存储介质中。基于这样的理解,本发明的技术方案本质上或者说对现有技术做出贡献的部分或者该技术方案的部分可以以软件产品的形式体现出来,该计算机软件产品存储在一个存储介质中,包括若干指令用以使得一台计算机设备(可以是个人计 算机,服务器,或者网络设备等)执行本发明各个实施例所述方法的全部或部分步骤。而前述的存储介质包括:U盘、移动硬盘、只读存储器(ROM,Read-Only Memory)、随机存取存储器(RAM,Random Access Memory)、磁碟或者光盘等各种可以存储程序代码的介质。The functions may be stored in a computer readable storage medium if implemented in the form of a software functional unit and sold or used as a standalone product. Based on such understanding, the technical solution of the present invention, which is essential or contributes to the prior art, or a part of the technical solution, may be embodied in the form of a software product, which is stored in a storage medium, including The instructions are used to cause a computer device (which may be a personal computer, server, or network device, etc.) to perform all or part of the steps of the methods described in various embodiments of the present invention. The foregoing storage medium includes: a U disk, a mobile hard disk, a read-only memory (ROM), a random access memory (RAM), a magnetic disk, or an optical disk, and the like. .
以上所述,仅为本发明的具体实施方式,但本发明的保护范围并不局限于此,任何熟悉本技术领域的技术人员在本发明揭露的技术范围内,可轻易想到变化或替换,都应涵盖在本发明的保护范围之内。因此,本发明的保护范围应所述以权利要求的保护范围为准。The above is only a specific embodiment of the present invention, but the scope of the present invention is not limited thereto, and any person skilled in the art can easily think of changes or substitutions within the technical scope of the present invention. It should be covered by the scope of the present invention. Therefore, the scope of the invention should be determined by the scope of the claims.

Claims (10)

  1. 一种沙袋,其特征在于,包括:A sandbag, characterized in that it comprises:
    支架、设置在所述支架上的沙袋本体、设置在所述沙袋本体外表面的显示屏、设置在所述沙袋本体外表面的击打检测器、处理器和网络模块;a bracket, a sandbag body disposed on the bracket, a display screen disposed on an outer surface of the sandbag body, a hit detector disposed on an outer surface of the sandbag body, a processor, and a network module;
    所述处理器分别与所述击打检测器、所述显示屏和所述网络模块电性连接;The processor is electrically connected to the hit detector, the display screen, and the network module respectively;
    所述处理器,配置成通过所述击打检测器检测用户的击打数据,以及通过所述网络模块获取网络数据,并根据所述击打数据,和/或所述网络数据控制所述显示屏进行显示。The processor is configured to detect a hit data of the user by the hit detector, acquire network data through the network module, and control the display according to the hit data, and/or the network data The screen is displayed.
  2. 根据权利要求1所述的沙袋,其特征在于,所述网络模块包括远距离通信模块,和/或近距离通信模块。The sandbag according to claim 1, wherein the network module comprises a long range communication module, and/or a short range communication module.
  3. 根据权利要求1所述的沙袋,其特征在于,所述显示屏为柔性吸纳视屏,且所述显示屏的显示区域和所述击打检测器的检测区域是重叠的。The sandbag according to claim 1, wherein the display screen is a flexible absorption screen, and a display area of the display screen and a detection area of the impact detector are overlapped.
  4. 根据权利要求3所述的沙袋,其特征在于,A sandbag according to claim 3, wherein
    所述处理器,进一步配置成根据获取到的选择指令调取显示策略,所述显示策略包括显示时间和显示区域,以及以下的一种或多种:显示图案、显示颜色和显示方式;The processor is further configured to retrieve a display policy according to the obtained selection instruction, where the display policy includes a display time and a display area, and one or more of the following: a display pattern, a display color, and a display manner;
    所述处理器,还配置成按照调取到的所述显示策略控制所述显示屏上的指定区域进行显示。The processor is further configured to control a specified area on the display screen for display according to the displayed display policy.
  5. 根据权利要求4所述的沙袋,其特征在于,选择指令是由用户通过操作控制器生成的,或者是用户通过直接击打击打检测器生成的。The sandbag according to claim 4, wherein the selection instruction is generated by the user by operating the controller, or is generated by the user by directly hitting the hit detector.
  6. 根据权利要求4所述的沙袋,其特征在于,A sandbag according to claim 4, wherein
    所述处理器,还配置成通过所述击打检测器检测用户击打的质量,所述击打质量是根据以下任意一种或多种参量进行计算:击打准确度、反应速度和击打力量。The processor is further configured to detect, by the hit detector, a quality of a user's hit, the hit quality being calculated according to any one or more of the following parameters: hitting accuracy, reaction speed, and hitting power.
  7. 根据权利要求4所述的沙袋,其特征在于,A sandbag according to claim 4, wherein
    所述处理器,进一步配置成将第一击打情况向服务器上传,所述第一击打情况包括以下的一种或多种:本沙袋中的所述处理器所生成的击打质量、本沙袋中的所述处理器所检测到的击打准确度、反应速度和击打力量;The processor is further configured to upload the first hit situation to the server, where the first hit situation includes one or more of the following: a hit quality generated by the processor in the sandbag, the present The hitting accuracy, reaction speed, and striking force detected by the processor in the sandbag;
    所述处理器,进一步配置成接收到服务器所生成的显示策略;所述服务器所生成的显示策略是根据所述第一击打情况生成的。The processor is further configured to receive a display policy generated by the server; the display policy generated by the server is generated according to the first hit situation.
  8. 根据权利要求4所述的沙袋,其特征在于,A sandbag according to claim 4, wherein
    所述处理器,进一步配置成获取服务器中所存储的第三击打情况,并将所述第三击打情况,和/或第一击打情况通过显示屏进行显示;所述第三击打情况包括以下的一 种或多种:击打质量的历史数据、击打准确度的历史数据、反应速度的历史数据和击打力量的历史数据;The processor is further configured to acquire a third hit situation stored in the server, and display the third hit situation, and/or the first hit situation through a display screen; the third hit The situation includes one or more of the following: historical data of the hitting quality, historical data of the hitting accuracy, historical data of the reaction speed, and historical data of the striking power;
    和/或,所述处理器,进一步配置成获取其他沙袋中的处理器所发出的第二击打情况,并将所述第二击打情况,和/或所述第一击打情况通过显示屏进行显示;所述第二击打情况包括以下的一种或多种:所述其他沙袋中的处理器所生成的击打质量、所述其他沙袋中的处理器所检测到的击打准确度、反应速度和击打力量。And/or the processor, further configured to acquire a second hitting situation by a processor in the other sandbags, and to display the second hitting situation, and/or the first hitting situation by displaying The screen is displayed; the second hitting situation includes one or more of the following: the hitting quality generated by the processor in the other sandbags, the hitting detected by the processor in the other sandbags is accurate Degree, reaction speed and hitting power.
  9. 一种沙袋工作方法,其特征在于,作用于沙袋,所述沙袋包括支架、设置在所述支架上的沙袋本体、设置在所述沙袋本体外表面的显示屏、设置在所述沙袋本体外表面的击打检测器、处理器和网络模块;A sandbag working method, characterized in that it acts on a sandbag, the sandbag comprises a bracket, a sandbag body disposed on the bracket, a display screen disposed on an outer surface of the sandbag body, and is disposed on an outer surface of the sandbag body Hit detector, processor and network module;
    所述处理器分别与所述击打检测器、所述显示屏和所述网络模块电性连接;The processor is electrically connected to the hit detector, the display screen, and the network module respectively;
    所述方法包括:所述处理器通过所述击打检测器检测用户的击打数据,以及通过所述网络模块获取网络数据,并根据所述击打数据,和/或所述网络数据控制所述显示屏进行显示。The method includes: the processor detecting, by the hit detector, hit data of a user, and acquiring network data by the network module, and according to the hit data, and/or the network data control The display screen is displayed.
  10. 一种沙袋系统,其特征在于,包括至少两个如权利要求1-8任一项所述的沙袋,每个沙袋中的所述处理器均能直接或间接地与其他沙袋中的处理器进行数据交互。A sandbag system, comprising at least two sandbags according to any one of claims 1-8, each of said processors in each sandbag being capable of directly or indirectly interacting with a processor in other sandbags Data interaction.
PCT/CN2018/077015 2018-01-10 2018-02-23 Sandbag, and working method and system for sandbag WO2019136795A1 (en)

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