WO2019114679A1 - 用于控制车辆部件的装置及方法 - Google Patents

用于控制车辆部件的装置及方法 Download PDF

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Publication number
WO2019114679A1
WO2019114679A1 PCT/CN2018/120214 CN2018120214W WO2019114679A1 WO 2019114679 A1 WO2019114679 A1 WO 2019114679A1 CN 2018120214 W CN2018120214 W CN 2018120214W WO 2019114679 A1 WO2019114679 A1 WO 2019114679A1
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WIPO (PCT)
Prior art keywords
user interface
control
display
displayed
processor
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PCT/CN2018/120214
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English (en)
French (fr)
Inventor
董易伟
柳宇翔
Original Assignee
蔚来汽车有限公司
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Application filed by 蔚来汽车有限公司 filed Critical 蔚来汽车有限公司
Priority to EP18889928.0A priority Critical patent/EP3726360B1/en
Publication of WO2019114679A1 publication Critical patent/WO2019114679A1/zh

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/0482Interaction with lists of selectable items, e.g. menus
    • BPERFORMING OPERATIONS; TRANSPORTING
    • B60VEHICLES IN GENERAL
    • B60KARRANGEMENT OR MOUNTING OF PROPULSION UNITS OR OF TRANSMISSIONS IN VEHICLES; ARRANGEMENT OR MOUNTING OF PLURAL DIVERSE PRIME-MOVERS IN VEHICLES; AUXILIARY DRIVES FOR VEHICLES; INSTRUMENTATION OR DASHBOARDS FOR VEHICLES; ARRANGEMENTS IN CONNECTION WITH COOLING, AIR INTAKE, GAS EXHAUST OR FUEL SUPPLY OF PROPULSION UNITS IN VEHICLES
    • B60K35/00Instruments specially adapted for vehicles; Arrangement of instruments in or on vehicles
    • BPERFORMING OPERATIONS; TRANSPORTING
    • B60VEHICLES IN GENERAL
    • B60KARRANGEMENT OR MOUNTING OF PROPULSION UNITS OR OF TRANSMISSIONS IN VEHICLES; ARRANGEMENT OR MOUNTING OF PLURAL DIVERSE PRIME-MOVERS IN VEHICLES; AUXILIARY DRIVES FOR VEHICLES; INSTRUMENTATION OR DASHBOARDS FOR VEHICLES; ARRANGEMENTS IN CONNECTION WITH COOLING, AIR INTAKE, GAS EXHAUST OR FUEL SUPPLY OF PROPULSION UNITS IN VEHICLES
    • B60K35/00Instruments specially adapted for vehicles; Arrangement of instruments in or on vehicles
    • B60K35/10Input arrangements, i.e. from user to vehicle, associated with vehicle functions or specially adapted therefor
    • BPERFORMING OPERATIONS; TRANSPORTING
    • B60VEHICLES IN GENERAL
    • B60RVEHICLES, VEHICLE FITTINGS, OR VEHICLE PARTS, NOT OTHERWISE PROVIDED FOR
    • B60R16/00Electric or fluid circuits specially adapted for vehicles and not otherwise provided for; Arrangement of elements of electric or fluid circuits specially adapted for vehicles and not otherwise provided for
    • B60R16/02Electric or fluid circuits specially adapted for vehicles and not otherwise provided for; Arrangement of elements of electric or fluid circuits specially adapted for vehicles and not otherwise provided for electric constitutive elements
    • B60R16/023Electric or fluid circuits specially adapted for vehicles and not otherwise provided for; Arrangement of elements of electric or fluid circuits specially adapted for vehicles and not otherwise provided for electric constitutive elements for transmission of signals between vehicle parts or subsystems
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • G06F3/04883Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
    • BPERFORMING OPERATIONS; TRANSPORTING
    • B60VEHICLES IN GENERAL
    • B60KARRANGEMENT OR MOUNTING OF PROPULSION UNITS OR OF TRANSMISSIONS IN VEHICLES; ARRANGEMENT OR MOUNTING OF PLURAL DIVERSE PRIME-MOVERS IN VEHICLES; AUXILIARY DRIVES FOR VEHICLES; INSTRUMENTATION OR DASHBOARDS FOR VEHICLES; ARRANGEMENTS IN CONNECTION WITH COOLING, AIR INTAKE, GAS EXHAUST OR FUEL SUPPLY OF PROPULSION UNITS IN VEHICLES
    • B60K2360/00Indexing scheme associated with groups B60K35/00 or B60K37/00 relating to details of instruments or dashboards
    • B60K2360/11Instrument graphical user interfaces or menu aspects
    • B60K2360/111Instrument graphical user interfaces or menu aspects for controlling multiple devices

Definitions

  • the present invention is in the field of control technology and relates to an apparatus and method for controlling vehicle components.
  • control of the vehicle components is completed by operating a virtual button on the control user interface, such as closing a window, unlocking, etc. Wait.
  • control user interface on the existing vehicle terminal device also has the problem of difficulty in memory cognition, and it is difficult to quickly enter the interface of the corresponding component to complete the setting operation, the operation path is long, and the user operation efficiency is low, especially for driving. The user of the operation is very unfriendly.
  • One of the objects of the present invention is to improve the convenience of a user in controlling a vehicle component
  • the present invention provides the following technical solutions.
  • an apparatus for controlling a component of a vehicle comprising:
  • a display for providing a control user interface, wherein the control user interface displays a plurality of interactive elements for controlling individual vehicle components;
  • a processor for controlling at least a portion of the plurality of interactive elements to display the display in a sorted manner in the control user interface in response to receiving an indication message entering the control user interface.
  • An apparatus wherein the processor is configured to control a physical attribute category of at least a portion of the plurality of interactive elements according to a correspondingly controlled vehicle component in response to receiving an indication message entering the control user interface
  • the displays are arranged in categories in the control user interface.
  • An apparatus wherein the processor is configured to control at least a portion of the plurality of interactive elements according to an effect category of a vehicle component thereof correspondingly controlled in response to receiving an indication message entering the control user interface
  • the control user interface is arranged in a sorted manner.
  • processor is further configured to define a category to be displayed on the control user interface and a display manner thereof in response to a user's category customization instruction.
  • the processor is further configured to define an interaction element displayed in a corresponding permutation in each category according to a frequency of use of the interaction element by the user.
  • processor is further configured to control, in response to an interoperation instruction to a corresponding interaction element, the display to display user settings of one or more vehicle components corresponding to the interactive element control interface.
  • processor is further configured to control display of a default user interface on the display, and enter the control user interface in response to a sliding operation on the default user interface An indication message to control the display to switch to display the control user interface.
  • a method for controlling a vehicle component comprising:
  • the control user interface is displayed in response to the indication message, wherein at least a portion of the plurality of interactive elements in the control user interface for controlling respective vehicle components are displayed in a sorted manner.
  • a method wherein, in the step of displaying the control user interface, at least a part of the plurality of interaction elements in the control user interface for controlling respective vehicle components are controlled according to their corresponding vehicles
  • the physical attribute categories of the components are displayed in a sorted manner.
  • a method wherein, in the step of displaying the control user interface, at least a part of the plurality of interaction elements in the control user interface for controlling respective vehicle components are controlled according to their corresponding vehicles
  • the effect categories of the components are displayed in a sorted manner.
  • Defining step Defining the categories that need to be displayed on the control user interface and how they are displayed in response to the user's category customization instructions.
  • Definition step Define the interactive elements displayed in the corresponding permutations in each category according to the frequency of use of the interactive elements by the user.
  • a method according to an embodiment of the invention further comprising the steps of:
  • a user setting interface of one or more vehicle components corresponding to the control element is displayed in response to the interactive operation instruction.
  • a method according to an embodiment of the invention further comprising the steps of: displaying a default user interface
  • displaying the control user interface is switched from displaying the default user interface.
  • an in-vehicle terminal device comprising: a memory, a processor, and a computer program stored on the memory and operable on the processor, wherein the processor executes the program The steps of any of the methods described above.
  • a computer readable storage medium having stored thereon a computer program, wherein the program is executed by a computer to implement the steps of the method of any of the above
  • FIG. 1 is a schematic block diagram of an apparatus for controlling a component of a vehicle in accordance with an embodiment of the present invention.
  • FIG. 2 is a schematic diagram of a device for controlling a vehicle component display control user interface in accordance with an embodiment of the present invention.
  • 3 is a user setup interface intent in accordance with an embodiment of the present invention.
  • FIG. 4 is a flow chart of a method for controlling a vehicle component in accordance with an embodiment of the present invention.
  • Figure 5 is a block diagram of a device for controlling a component of a vehicle in accordance with yet another embodiment of the present invention.
  • the computer program instructions may be stored in a computer readable memory, which may instruct a computer or other programmable processor to perform functions in a particular manner such that the instructions stored in the computer readable memory comprise an implementation flow diagram and/or The production of the instruction part of the function/operation specified in one or more boxes of the block diagram.
  • FIG. 1 is a schematic structural view of an apparatus for controlling a vehicle component according to an embodiment of the present invention
  • FIG. 2 is a schematic diagram showing a device display control user interface for controlling a vehicle component according to an embodiment of the present invention.
  • the device for controlling the components of the vehicle can be embodied, for example, by the vehicle-mounted terminal device 1000 or the vehicle-mounted terminal 1000, which can be mounted on a vehicle, such as an electric vehicle or other type of vehicle, for example, which can be specifically in-vehicle
  • the control device has a display 10 similar to a central control screen so that information can be conveniently presented to, for example, a driver user.
  • the in-vehicle terminal device 1000 or the vehicle terminal 1000 is exemplarily a vehicle infotainment system in various examples of the present application, and in some cases may directly refer to the controller of the system, and in some cases, may Specifically refers to the actual screen of the system (if any), which can be determined in conjunction with the context.
  • the infotainment system according to the present application includes various functions such as video playback, navigation, weather, mileage indication, or a combination thereof, and in some cases, may also be referred to as an operating system of the vehicle.
  • the in-vehicle terminal device 1000 may include one or more displays 10, a processor 20, and a memory 40.
  • the memory 40 can store program code that can be read by the processor 20 and executed on the processor 20 to configure the in-vehicle terminal device 1000 to perform operations defined by the program code.
  • processor 20 can be used to perform a method for operating a user interface.
  • the processor 20 can process program code or related data, which can also be stored in the memory 40, and can generate an output containing a user interface (UI) to be rendered on the display 10.
  • UI user interface
  • Each user interface UI may include one or more interactive elements (not shown in FIG. 1) for implementing various functions.
  • the in-vehicle terminal device 1000 may also include one or more input sensors 112, 114, wherein the input sensors 112, 114 may be used to provide user-generated inputs or instructions to the processor 20.
  • Processor 20 may analyze the indication message or instruction entered by the user to identify an interaction element of the user interface affected by the indication message or instruction and perform a function associated with the identified interaction element.
  • processor 20 may execute a functional component or engine that defines user interface behavior and provide user input to a functional component or engine of the user interface to identify the interactive element and perform the corresponding function.
  • the input sensor 112 can be a touch sensor that can be disposed on or integrated with the display 10.
  • input sensor 112 may be capable of detecting direct contact of a user's finger or the like.
  • the processor 20 can identify a corresponding interaction element associated with the current location of the contact and can perform a function associated with the identified interaction element, which may Consider the current location or history of the interaction. For example, a user can touch an interface element and slide or move the interactive element in one direction. By removing the finger, the interaction can be done and the interactive elements can be placed in the last position. This interaction may trigger other functions defined by the associated interaction element, the user interface, or its processing component or engine.
  • Input sensor 114 may be, but is not limited to, an acoustic input sensor, such as a microphone, that may detect a voice command that includes an indication of a desired interactive element. For example, a user may identify a desired interactive element using a tag or any other suitable identification, and may also describe the desired action to be performed in relation to the desired interactive element.
  • the processor 20 can recognize the voice command and submit data characterizing the interaction to the user interface or its processing component or engine.
  • the in-vehicle terminal device 1000 has been shown to have several components, including the display 10 and two input sensors 112, 114, it should be understood that the in-vehicle terminal device 1000 may also include other output devices of the same or other modalities, such as speakers or vibrotactile feedback. Layers, or may include other input sensors such as a keyboard, camera, depth sensor, and an interface that can be connected to an external input device.
  • control UI 100 displays a plurality of interactive elements for controlling individual vehicle components.
  • the number and type of vehicle components that are controlled are not limiting, for example, may vary depending on the vehicle's vehicle type and/or function.
  • the interactive elements may be, for example, virtual keys with various illustrative icons, such as interactive elements 101, 102, 103, 104, and 105 as shown in FIG.
  • the control UI 100 can substantially occupy the display area of the display screen.
  • the processor 20 can be used to control the display of the user interface UI of the display 10, and the processor 20 can control at least a portion of the plurality of interactive elements to be controlled in response to receiving an indication message to enter the control UI 100.
  • the UI 100 is arranged in a sorted manner. That is to say, the implementation of multiple interactive elements is clustered by category in the control UI 100, which is very convenient for the user to recognize, and reduces the user's memory of the interactive element itself and the entry path.
  • the processor 20 may control at least a portion of the plurality of interactive elements to be classified in the control UI 100 according to physical property categories of their correspondingly controlled vehicle components in response to receiving an indication message entering the control UI 100. Arrange the display.
  • the m interactive elements 1011, 1012...101m are vehicle parts corresponding to the physical attribute category used to control the "window”, and therefore they are sorted and displayed in the area 1101 corresponding to the category "window", for example,
  • the display elements are not limited to being arranged from left to right;
  • m interactive elements 1021, 1022, ..., 102m are vehicle parts corresponding to the physical attribute category for controlling "lock”, and therefore, they are classified into areas corresponding to the category of "lock”.
  • m interactive elements 1031, 1032...103m are vehicle parts corresponding to the physical attribute category used to control "lights", and therefore, they are classified into "lights"
  • the areas 1103 corresponding to this category are arranged to be displayed, for example, but not limited to, arranged from left to right.
  • m is not limited, for example, 1 ⁇ m ⁇ 6.
  • the category of the physical attribute classification of the vehicle component is also not limited to the "window", “lock”, “light” of the above examples, and may also include “seat” and the like, for example.
  • Each interactive element can contain a corresponding schematic diagram to facilitate user awareness.
  • the processor 20 may control at least a portion of the plurality of interactive elements to be arranged in a sorted manner in the control UI 100 in accordance with an effect category of the vehicle component of which it is controlled in response to receiving the indication message entering the control UI 100.
  • the m interactive elements 1041, 1042...104m are vehicle components corresponding to the effect category used to control "comfort”, and therefore they are sorted into the area 1104 corresponding to the category “comfort", for example, but
  • the display elements are not limited to being arranged from left to right;
  • m interactive elements 1051, 1052, ... 105m are vehicle parts corresponding to the effect category for controlling "driving", and therefore, they are classified into the area 1105 corresponding to the category of "driving”.
  • the display is arranged, for example, but not limited to, arranged from left to right.
  • m is not limited, for example, 1 ⁇ m ⁇ 6.
  • the category of the effect classification of the vehicle component is not limited to the "comfort", “driving” of the above examples, and may include, for example, "safety” or the like.
  • Each interactive element can contain a corresponding schematic diagram to facilitate user awareness.
  • the above sorting display can quickly guide the user to enter the operation of an interactive element, greatly reducing the memory cost of the interactive element and the path in which it is located, the operation is very simple and convenient, and greatly improves the efficiency and convenience of the user to control and control a certain component.
  • the "name" of the category may also be displayed in the area 110 corresponding to each category, or other interactive elements may also be displayed, such as the "more” interactive element as described in FIG. 2, the user clicks on the "" More "interaction elements, you can display the UI corresponding to the category, the UI displays all the interactive elements of the category for the user to choose to interact.
  • the processor 20 may also control the display in response to an interactive operation instruction to the corresponding interactive element (eg, selecting to click on an interactive element).
  • 10 displays a user setting interface 200 (shown in FIG. 3) of the one or more vehicle components that the interactive element corresponds to.
  • the user setting interface 200 further displays the interaction elements 210 (eg, "window", “lock”, “comfort”, etc.
  • the UI is configured to control the display 10 to display the UI of the category in response to an interworking instruction for an interaction element corresponding to a certain category, the UI will display all of the interactive elements of the category for the user to select for interworking. In this way, if the user needs to enter the corresponding UI of the other category in the user setting interface 200 similar to that shown in FIG. 3, the operation is convenient and fast, and the operation path is short.
  • the user setting interface 200 may further include a status bar area 231, and may even include an information bar area 132.
  • the content displayed by the status bar area 131 or including the information bar area 232 is not limiting and may be defined by the user.
  • the content displayed by the status bar area 131 or the information bar area 232 is relatively independent with respect to the content displayed by the user setting interface 200, that is, that is, the change of the content displayed by the setting interface 200 does not affect the status bar area 231.
  • the control UI 100 may also include a status bar area 231 and/or an information bar area 232 similar to that shown in FIG.
  • the specific form and the like of the user setting interface are not displayable, and the user setting interfaces corresponding to different interactive elements may have different forms. According to the requirements, different styles of user setting interfaces can also be designed in a unified manner.
  • the number of categories displayed by the above control UI 100 is not restrictive. For example, only the areas 1101, 1102, and 1103 classified by the physical attribute category may be displayed, or only the areas 1104 and 1105 classified by the effect may be displayed.
  • the display content of the control UI 100 can be personalized customized according to the user's usage habits.
  • the processor 20 may also define a category that needs to be displayed in the control UI 100 in response to a user's category customization instruction, such as defining a classification manner, a name, a category to be displayed, and a display manner of each category according to a user's category customization instruction. (such as category order) and so on.
  • the processor 20 may further define an interaction element corresponding to the permutation display in each category according to the frequency of use of the interaction element by the user; the plurality of interaction elements of a certain category are arranged from left to right as an example, and the user pairs the interaction element.
  • the higher the frequency of use the more interactive elements can be arranged on the left side, or the more central (depending on the user's usage habits), so that users can more easily operate the interactive elements with higher frequency, so that most operation needs The next interaction is very time-saving and convenient.
  • the order in which the plurality of regions 110 may be personally set according to the user's preference or habit. The manner of specific definition is not limited to the above examples.
  • the in-vehicle terminal device 1000 as a device for controlling a vehicle component may also have other functions such as navigation, music playing, telephone, etc., and in the case of a daily car, the user controls the vehicle component. It happened only by chance.
  • the in-vehicle terminal device 1000 displays the default UI in a general state
  • the processor 20 can control the display of the default UI on the display 10, and the processor 20 is also responsive to the entry control of a sliding operation on the default UI.
  • the indication message of the UI 100 controls the display 10 to switch the display control UI 100.
  • the control UI 100 as shown in FIG. 2 can be entered.
  • the operation mode corresponding to the instruction message entering the control UI 100 is not limited to the above example, for example, the operation may be swiped from top to bottom, or the button operation on the default UI may be clicked.
  • FIG. 4 is a flow chart showing a method for controlling a vehicle component according to an embodiment of the present invention, wherein FIG. 4(a) is a method of controlling a vehicle component, and FIG. 4(b) is a definition in a method of controlling a vehicle component. Method process.
  • Step S651 providing a definition UI, wherein the definition UI is used to form a container and an alternate application component display area.
  • Step S652 in response to an instruction defining the control UI 100, defines categories that need to be displayed in the control UI 100, for example, categories “window”, “lock”, “seat”, “comfort”, and the like. In this step, it is also possible to arrange the regions corresponding to the categories (for example, from top to bottom), the order of sorting, and the like.
  • Step S653 in response to the instruction to define the control UI 100, define an interaction element arranged in each category according to the frequency of use of the interaction element by the user, and further include defining a corresponding arrangement in each category according to the frequency of use of the interaction element by the user.
  • the order of the interactive elements displayed For example, a certain category may contain more than m interactive elements that cannot be displayed by the area 110 as shown in FIG. 2, and the interactive elements of the category are arranged in order from highest to lowest according to the frequency of use of the user, which is relatively high.
  • the m interactive elements are defined to display the presentation in the corresponding area 110, and the presentation is displayed from left to right.
  • step S653 the process of step S653 may be repeated for different categories until all categories have completed step S653.
  • step S654 the definition is completed and the definition UI is exited.
  • a default UI is displayed.
  • the default UI is a user interface of the in-vehicle terminal device 1000 in a general state, and its specific interface form, displayed content, and the like are not restrictive. In most cases, the in-vehicle terminal device 1000 will be in a state in which the default UI is displayed.
  • Step S620 receiving an indication message of entering the control UI 100.
  • an instruction to enter the control UI 100 of a single sliding operation eg, a left-to-right sliding operation
  • the default UI is received, such that the user can enter the control UI 100 very conveniently, reducing the control of the vehicle components. path.
  • step S630 the control UI 100 is displayed, that is, the control UI 100 is displayed in response to the indication message, wherein at least a portion of the plurality of interactive elements in the control UI 100 for controlling the respective vehicle components are displayed in a sorted manner.
  • the interactive elements that are displayed in a sorted manner in the control UI 100 are pre-defined interactive elements that are defined in the definition process as shown in FIG. 4(b), which may be used by the user. Relatively high interaction elements.
  • the method further includes a step S640 of receiving an operation instruction for the corresponding interaction element, for example, receiving an operation instruction of the certain interaction element under the category corresponding to the user click area 1105.
  • Step S650 in response to the interactive operation instruction, display a user setting interface 200 of the one or more vehicle components corresponding to the interactive element (Fig. 3). It is not limiting to operate the specific form of the user setting interface 200 that each interactive element corresponds to.
  • the user setting interface 200 further displays the interaction elements 210 corresponding to the plurality of categories of the above classification (for example, corresponding interaction elements such as category “window”, “lock”, “comfort”, etc.), which is convenient for response.
  • An interactive operation instruction for an interaction element corresponding to a certain category an interaction element corresponding to the category "window" to control the display 10 to display a UI of the category, the UI displaying all the interactive elements of the category for the user to select for interaction operating.
  • the user can perform various setting operations to specifically control the vehicle components, wherein the specific setting operation mode is not restrictive.
  • steps S640, S650 can be repeatedly performed to complete the control process for the same vehicle component or different vehicle components.
  • FIG. 5 is a block diagram showing a vehicle terminal device according to still another embodiment of the present invention.
  • the in-vehicle terminal device 2000 has an instruction acquisition module 2100 for acquiring various instructions input by the user, such as, but not limited to, including instructions for customizing the instructions in the above categories, defining instructions for controlling the UI, and entering the control UI.
  • the instruction message, the interaction instruction to the interaction element, and the like may specifically obtain the corresponding instruction by receiving the interaction input of the user with various interaction elements.
  • the in-vehicle terminal device 2000 optionally has a definition module 2200 that defines a category to be displayed on the control UI and a display manner thereof in response to the user's category customization instruction, in particular in each category according to the frequency of use of the interaction element by the user. Corresponding to the interactive elements displayed.
  • the definition module 2200 the steps S651 to S654 described above can be used.
  • the in-vehicle terminal device 2000 also has a display control module 2300 that can control the UI display of the display, particularly in response to an indication message entering the control UI 100, wherein each of the control UI 100 is used to control each At least a portion of the plurality of interactive elements of the vehicle component are arranged in a sorted manner.
  • the display control module 2300 also displays a user setting interface of one or more vehicle components that the interactive element corresponds to in response to an interworking instruction to the respective interactive element. Therefore, by using the display control module 2300, steps S630, S640 of the method shown in Fig. 4(a) can be completed.

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  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Mechanical Engineering (AREA)
  • Chemical & Material Sciences (AREA)
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Abstract

一种用于控制车辆部件的装置及方法,所述装置包括:显示器(10),其用于提供控制用户界面(100),其中,所述控制用户界面(100)显示用于控制各个车辆部件的多个交互元素(101、102、103、104、105);以及处理器(20),其用于响应于接收进入所述控制用户界面(100)的指示消息来控制所述多个交互元素(101、102、103、104、105)的至少一部分在所述控制用户界面(100)中分类地排列显示。所述装置及方法可以大大缩短操作路径、用户记忆要求小,因此,控制车辆部件的操作便利且用户体验好。

Description

用于控制车辆部件的装置及方法 技术领域
本发明属于控制技术领域,涉及用于控制车辆部件的装置及方法。
背景技术
车辆中的诸多部件(例如窗、锁、灯、座椅等等)是可以被用户控制设置的,由于需要被控制的部件相对多,因此,,车辆上存在许多物理按钮来控制各个相应的部件,对于用户来说,记忆和/或熟悉操作这些物理按钮是相对困难的。
目前,为提高用户体验,通过在车载终端设备(例如中控屏)的显示屏上显示控制用户界面,通过操作控制用户界面上面的虚拟按键来完成对车辆部件的控制,例如关窗、解锁等等。
但是,现有的车载终端设备上的控制用户界面同样存在记忆认知困难的问题,难以快速进入相应部件的界面来完成设置操作、操作路径长,用户操作效率较低,特别是对于在进行驾驶操作的用户来说,是非常不友好的。
发明内容
本发明的目的之一在于,提高用户控制车辆部件的便利性;
本发明的又一目的在于,提高用户控制车辆部件的体验。
为实现以上目的或者其他目的,本发明提供以下技术方案。
按照本发明的第一方面,提供一种用于控制车辆部件的装置,其包括:
显示器,其用于提供控制用户界面,其中,所述控制用户界面显示用于控制各个车辆部件的多个交互元素;以及
处理器,其用于响应于接收进入所述控制用户界面的指示消息来控制所述多个交互元素的至少一部分在所述控制用户界面中分类地排列显示。
根据本发明一实施例的装置,其中,所述处理器用于响应于接收进入所述控制用户界面的指示消息来控制所述多个交互元素的至少一部分按照其对应控制的车辆部件的物理属性类别在所述控制用户界面 中分类地排列显示。
根据本发明一实施例的装置,其中,所述处理器用于响应于接收进入所述控制用户界面的指示消息来控制所述多个交互元素的至少一部分按照其对应控制的车辆部件的效果类别在所述控制用户界面中分类地排列显示。
根据本发明一实施例的装置,其中,所述处理器还用于响应于用户的类别定制指令来定义需要在控制用户界面上显示的类别及其显示方式。
根据本发明一实施例的装置,其中,所述处理器还用于根据用户对交互元素的使用频次来定义每个类别中对应排列显示的交互元素。
根据本发明一实施例的装置,其中,所述处理器还用于响应于对相应的交互元素的交互操作指令来控制所述显示器显示该交互元素对应控制的一个或多个车辆部件的用户设置界面。
根据本发明一实施例的装置,其中,所述处理器还用于控制在所述显示器上显示默认用户界面,以及响应于在所述默认用户界面上的一次滑动操作的进入所述控制用户界面的指示消息来控制所述显示器切换显示所述控制用户界面。
按照本发明的第二方面,提供一种用于控制车辆部件的方法,其包括:
接收进入控制用户界面的指示消息;以及
响应于所述指示消息而显示所述控制用户界面,其中将所述控制用户界面中的用于控制各个车辆部件的多个交互元素的至少一部分分类地排列显示。
根据本发明一实施例的方法,其中,在显示所述控制用户界面的步骤中,将所述控制用户界面中的用于控制各个车辆部件的多个交互元素的至少一部分按照其对应控制的车辆部件的物理属性类别分类地排列显示。
根据本发明一实施例的方法,其中,在显示所述控制用户界面的步骤中,将所述控制用户界面中的用于控制各个车辆部件的多个交互元素的至少一部分按照其对应控制的车辆部件的效果类别分类地排列显示。
根据本发明一实施例的方法,其中,还包括:
定义步骤:响应于用户的类别定制指令来定义需要在控制用户界面上显示的类别及其显示方式。
根据本发明一实施例的方法,其中,还包括:
定义步骤:根据用户对交互元素的使用频次来定义每个类别中对应排列显示的交互元素。
根据本发明一实施例的方法,其中,还包括步骤:
接收对相应的交互元素的交互操作指令;以及
响应于所述交互操作指令显示该交互元素对应控制的一个或多个车辆部件的用户设置界面。
根据本发明一实施例的方法,其中,还包括步骤:显示默认用户界面;
在所述接收进入控制用户界面的指示消息的步骤中,接收在所述默认用户界面上的一次滑动操作的指示消息;
在所述显示控制用户界面的步骤中,从显示所述默认用户界面切换显示所述控制用户界面。
按照本发明的第三方面,提供一种车载终端设备,其中,包括存储器、处理器及存储在存储器上并可在处理器上运行的计算机程序,其中,所述处理器执行所述程序时实现以上任一所述方法的步骤。
按照本发明的第四方面,提供一种计算机可读存储介质,其上存储有计算机程序,其中,该程序被计算机执行以实现以上任一项所述方法的步骤
根据以下描述和附图本发明的以上特征和操作将变得更加显而易见。
附图说明
从结合附图的以下详细说明中,将会使本发明的上述和其他目的及优点更加完整清楚,其中,相同或相似的要素采用相同的标号表示。
图1是按照本发明一实施例的用于控制车辆部件的装置的结构示意图。
图2是按照本发明一实施例的用于控制车辆部件的装置显示控制用户界面时的示意图。
图3是按照本发明一实施例的用户设置界面意图。
图4是按照本发明一实施例的用于控制车辆部件的方法的流程图。
图5是按照本发明又一实施例的用于控制车辆部件的装置的模块示意图。
具体实施方式
现在将参照附图更加完全地描述本发明,附图中示出了本发明的示例性实施例。但是,本发明可按照很多不同的形式实现,并且不应该被理解为限制于这里阐述的实施例。相反,提供这些实施例使得本公开变得彻底和完整,并将本发明的构思完全传递给本领域技术人员。附图中,相同的标号指代相同的元件或部件,因此,将省略对它们的描述。
附图中所示的一些方框图是功能实体,不一定必须与物理或逻辑上独立的实体相对应。可以采用软件形式来实现这些功能实体,或者在一个或多个硬件模块或集成电路中实现这些功能实体,或者在不同网络和/或处理器装置和/或微控制器装置中实现这些功能实体。
下文参考根据本发明实施例的方法、装置的流程图说明、框图和/或流程图来描述本发明。将理解这些流程图说明和/或框图的每个框、以及流程图说明和/或框图的组合可以由计算机程序指令来实现。可以将这些计算机程序指令提供给通用计算机、专用计算机或其他可编程数据处理设备的处理器以构成机器,以便由计算机或其他可编程数据处理设备的处理器执行的这些指令创建用于实施这些流程图和/或框和/或一个或多个流程框图中指定的功能/操作的部件。
可以将这些计算机程序指令存储在计算机可读存储器中,这些指令可以指示计算机或其他可编程处理器以特定方式实现功能,以便存储在计算机可读存储器中的这些指令构成包含实施流程图和/或框图的一个或多个框中指定的功能/操作的指令部件的制作产品。
可以将这些计算机程序指令加载到计算机或其他可编程数据处理器上以使一系列的操作步骤在计算机或其他可编程处理器上执行,以便构成计算机实现的进程,以使计算机或其他可编程数据处理器上执行的这些指令提供用于实施此流程图和/或框图的一个或多个框中指定的功能或操作的步骤。还应该注意在一些备选实现中,框中所示的功能/操作可以不按流程图所示的次序来发生。例如,依次示出的两个框 实际可以基本同时地执行或这些框有时可以按逆序执行,具体取决于所涉及的功能/操作。
图1所示为按照本发明一实施例的用于控制车辆部件的装置的结构示意图;图2所示为按照本发明一实施例的用于控制车辆部件的装置显示控制用户界面的示意图。用于控制车辆部件的装置具体可以例如通过车载终端设备1000或车机端1000实现,车载终端设备1000可以安装在车辆(例如电动汽车或者其他类型的车辆)上,例如,其具体可以为车载中控装置,其具有类似中控屏的显示器10,从而可以给例如驾驶员用户方便地呈现信息。
车载终端设备1000或车机端1000在本申请的各示例中示例性地为车辆的信息娱乐系统,在某些情况下,可能直接指代该系统的控制器,而在某些情况下,可能具体指的是该系统的现实屏幕(如果有的话),这可结合上下文确定。需要特别指出的是,根据本申请的信息娱乐系统,其包括影音播放、导航、天气、里程示意等多种功能或其组合,在一些情况下,也可称作车辆的操作系统。
在一实施例中,车载终端设备1000可以包括一个或多个显示器10、处理器20和存储器40。存储器40可存储程序代码,该程序代码可由处理器20读取并在处理器20上执行以配置车载终端设备1000执行由程序代码定义的操作。例如,处理器20可用于执行一种用于操作用户界面的方法。处理器20可处理程序代码或相关数据,这些也可存储在存储器40中,并且可生成包含将在显示器10上渲染的用户界面(User Interface,UI)的输出。每个用户界面UI可包括一个或多个用于实现各种功能的交互元素(图1未示出)。
在一实施例中,车载终端设备1000还可包括一个或多个输入传感器112、114,其中输入传感器112、114可用于向处理器20提供用户生成的输入或指令。处理器20可分析该用户输入的指示消息或指令以识别受该指示消息或指令影响的用户界面的交互元素并执行与识别的交互元素关联的功能。例如,处理器20可执行定义用户界面行为的功能部件或引擎,并向用户界面的功能部件或引擎提供用户输入以识别交互元素并执行相应的功能。
具体地,输入传感器112可以是触控传感器,其可以布置在显示器10之上或与显示器10一起集成地布置。在一实例中,输入传感器 112可以能够检测用户的手指等的直接接触。基于该接触在用户界面112上的位置和交互的相应历史,例如手势,处理器20可识别与该接触的当前位置相关的对应交互元素,并且可执行与识别的交互元素关联的功能,这可能考虑了交互的当前位置或历史。例如,用户可触摸界面元素并向一个方向滑动或移动交互元素。通过移开手指,可以完成交互并且交互元素可放置在最后的位置上。该交互可触发由关联的交互元素、用户界面或其处理部件或引擎定义的其它功能。
输入传感器114可以但不限于是声学输入传感器,例如麦克风,其可检测包括所需交互元素指示的语音命令。例如,用户可使用标签或任意其它合适的标识识别所需交互元素,并且还可描述将执行与所需交互元素相关的所需动作。处理器20可识别语音命令并向用户界面或其处理部件或引擎提交表征交互的数据。
虽然已经显示车载终端设备1000具有若干部件,包括显示器10和两个输入传感器112、114,但应当理解,车载终端设备1000还可包括相同或其它模态的其它输出设备,例如扬声器或振动触觉反馈层,或者可包括其它输入传感器,例如键盘、摄像机、深度传感器,以及能够连接至外部输入设备的接口等。
结合图1和图2所示,显示器10被配置为用于提供控制UI 100,其中,控制UI 100显示用于控制各个车辆部件的多个交互元素。所控制的车辆部件的数量和类型不是限制性的,例如可能根据车辆的车型和/或功能差异而变化。交互元素例如可以是带各种示意图标的虚拟按键,例如,如图2所示的交互元素101、102、103、104和105。控制UI 100具体可以基本占满显示屏的显示面积。
继续如图1和图2所示,处理器20可以用来控制显示器10的用户界面UI的显示,处理器20可以响应于接收进入控制UI100的指示消息来控制多个交互元素的至少一部分在控制UI100中分类地排列显示。也就是说,实现多个交互元素在控制UI100中按类别聚类地呈现,非常方便用户认知,减少用户对于交互元素自身以及进入路径的记忆。
如图2所示,在一实施例中,处理器20可以响应于接收进入控制UI100的指示消息来控制多个交互元素的至少一部分按照其对应控制的车辆部件的物理属性类别在控制UI100中分类地排列显示。
示例地,m个交互元素1011、1012…101m是对应用来控制“窗” 这一物理属性类别的车辆部件,因此,它们分类至“窗”这一类别对应的区域1101中排列显示,例如可以但不限于从左至右排列显示;m个交互元素1021、1022…102m是对应用来控制“锁”这一物理属性类别的车辆部件,因此,它们分类至“锁”这一类别对应的区域1102中排列显示,例如可以但不限于从左至右排列显示;m个交互元素1031、1032…103m是对应用来控制“灯”这一物理属性类别的车辆部件,因此,它们分类至“灯”这一类别对应的区域1103中排列显示,例如可以但不限于从左至右排列显示。
需要说明的是,m的具体大小不是限制性的,例如1≤m≤6。车辆部件的物理属性分类的类别也不限于以上示例的“窗”、“锁”、“灯”,例如还可以包括“座椅”等等。每个交互元素可以包含相应的示意性简图以方便用户认知。
在又一实施例中,处理器20可以响应于接收进入控制UI100的指示消息来控制多个交互元素的至少一部分按照其对应控制的车辆部件的效果类别在控制UI100中分类地排列显示。
示例地,m个交互元素1041、1042…104m是对应用来控制“舒适”这一效果类别的车辆部件,因此,它们分类至“舒适”这一类别对应的区域1104中排列显示,例如可以但不限于从左至右排列显示;m个交互元素1051、1052…105m是对应用来控制“驾驶”这一效果类别的车辆部件,因此,它们分类至“驾驶”这一类别对应的区域1105中排列显示,例如可以但不限于从左至右排列显示。
需要说明的是,m的具体大小不是限制性的,例如1≤m≤6。车辆部件的效果分类的类别也不限于以上示例的“舒适”、“驾驶”,例如还可以包括“安全”等。每个交互元素可以包含相应的示意性简图以方便用户认知。
以上分类排列显示可以快速引导用户进入对某一交互元素的操作,大大减少对交互元素及其所处路径的记忆成本,操作非常简单利便,大大提高用户操作控制某一部件的效率和便捷性。
在一实施例中,每个类别对应的区域110中还可显示类别的“名称”,或者还可以显示其他交互元素,例如如图2中所述的“更多”交互元素,用户点击该“更多”交互元素,可以显示对应该类别的UI,该UI显示所有该类别的所有交互元素来供用户选择进行交互操作。
在一实施例中,如果用户根据其控制部件需求来点击选择点击某一交互元素,处理器20还可以响应于对相应的交互元素的交互操作指令(例如选择点击某一交互元素)来控制显示器10显示该交互元素对应控制的一个或多个车辆部件的用户设置界面200(如图3所示)。在一实施例中,该用户设置界面200中还呈现上述分类的多个类别分别对应的交互元素210(例如,“窗”、“锁”、“舒适”等对应的交互元素),处理器20被配置为响应于对某一类别对应的交互元素的交互操作指令来控制显示器10显示该类别的UI,该UI将显示所有该类别的交互元素来供用户选择进行交互操作。这样,如果用户需要在类似图3所示的用户设置界面200进入其他类别的对应的UI时,操作方便快捷,操作路径短。
具体地,用户设置界面200还可以还可以包括状态栏区域231,甚至还可以包括信息栏区域132。状态栏区域131或包括信息栏区域232所显示的内容不是限制性的,其可以通过用户定义。状态栏区域131或信息栏区域232显示的内容相对于用户设置界面200所显示的内容是相对独立的,也就是说,也就是说,设置界面200所显示的内容的变化不影响状态栏区域231或信息栏区域232所显示的内容。控制UI100也可以包括类似图3中所示的状态栏区域231和/或信息栏区域232。
需要说明的是,用户设置界面的具体形式等不是显示性的,不同交互元素对应的用户设置界面可以具有不同的形式。根据需求,也可以对不同风格的用户设置界面进行统一形式地设计。
需要说明的是,以上控制UI 100显示的类别的数量不是限制性的,例如可以仅显示按物理属性类别分类的区域1101、1102和1103,也可以仅显示按效果分类的区域1104和1105。
在又一实施例中,控制UI 100的显示内容是可以根据用户的使用习惯而被个性化地定制。例如,处理器20还可以响应于用户的类别定制指令来定义需要在控制UI 100显示的类别,例如根据用户的类别定制指令来定义每个类别的分类方式、名称、需要显示的类别和显示方式(例如类别先后顺序)等。还例如,处理器20还可以根据用户对交互元素的使用频次来定义每个类别中对应排列显示的交互元素;以某一类别的多个交互元素从左至右排列为示例,用户对交互元素的使用 频次越高,交互元素可以排列越靠左边,或者可以越中央(根据用户的使用习惯决定),这样,用户可以更为方便地操作使用频次越高的交互元素,这样,多数操作需求情况下的交互操作是非常省时、便捷的。当然,多个区域110(例如区域1101、区域1102、区域1103、区域1104、区域1105)的排列顺序(例如右上至下的排列顺序)也可以根据用户的喜好或习惯来个性化地设置。具体定义的方式不限于以上示例。
在一实施例中,作为用于控制车辆部件的装置的车载终端设备1000还可能具有其他诸多功能,例如,导航、音乐播放、电话等等,并且在日常用车的情况下,用户控制车辆部件的只是偶然发生的。因此,在一实施例中,车载终端设备1000在一般状态下显示默认UI,处理器20可以控制在显示器10上显示默认UI,处理器20还响应于在默认UI上的一次滑动操作的进入控制UI 100的指示消息来控制显示器10切换显示控制UI 100。这样,用户可以非常方便地进入控制UI 100,减少对车辆部件的控制的操作路径。例如,在显示默认UI的一般状态下,用于在该默认UI上从左向右滑动操作,即可进入如图2所示的控制UI 100。
需要说明的是,上述进入控制UI 100的指示消息对应的操作方式并不限于以上示例,例如可以从上到下滑动操作,或者还可以点击默认UI上的按钮操作等等。
图4所示为按照本发明一实施例的用于控制车辆部件的方法的流程图,其中图4(a)为控制车辆部件的方法,图4(b)为控制车辆部件的方法中的定义方法过程。
首先说明图4(b)的定义方法过程。
步骤S651,提供定义UI,其中定义UI是用来形成容器和备选应用组件显示区域。
步骤S652,响应于定义控制UI100的指令,定义需要显示在控制UI100中的类别,例如,类别“窗”、“锁”、“座椅”、“舒适”等等。在该步骤中,还可以类别对应的区域的排列方式(例如从上之下排列)、排列顺序等等。
步骤S653,响应于定义控制UI100的指令,根据用户对交互元素的使用频次来定义每个类别中排列显示的交互元素,还该包括根据用 户对交互元素的使用频次来定义每个类别中对应排列显示的交互元素的顺序。示例地,某个类别很可能包含如图2所示的区域110所不能显示之外的m个以上的交互元素,该类别的交互元素根据用户的使用频次从高至低依次排列,相对较高的m个交互元素被定义在相应的区域110中显示呈现,并且从左至右显示呈现。
将理解,对于步骤S653,对不同类别可以重复步骤S653的过程,直到所有类别都完成该步骤S653。
步骤S654,完成定义并退出定义UI。
进一步说明图4(a)所示实施例的控制车辆部件的方法。
步骤S610,显示默认UI。该默认UI是车载终端设备1000在一般状态下的用户界面,其具体的界面形式、显示的内容等等都不是限制性的。在多数情况下,车载终端设备1000将处于显示该默认UI的状态中。
进一步。步骤S620,接收进入控制UI100的指示消息。示例地,接收在默认UI上的一次滑动操作(例如从左向右滑动操作)的进入控制UI 100的指示消息,这样,用户可以非常方便地进入控制UI 100,减少对车辆部件的控制的操作路径。
进一步,步骤S630,显示控制UI 100,也即,响应于指示消息而显示控制UI 100,其中将控制UI 100中的用于控制各个车辆部件的多个交互元素的至少一部分分类地排列显示。该部分在控制UI 100中被分类地排列显示的交互元素是预先定义的交互元素是可以在如图4(b)所示的定义过程所定义的交互元素,它们可以是对用户来说使用频次相对较高的交互元素。
在一实施例中,还包括步骤S640,接收对相应的交互元素的交互操作指令,例如接收用户点击区域1105对应的类别下的某一交互元素的操作指令。
步骤S650,响应于该交互操作指令显示该交互元素对应控制的一个或多个车辆部件的用户设置界面200(如图3)。操作每个交互元素对应进入的用户设置界面200的具体形式不是限制性的。在一实施例中,该用户设置界面200中还呈现上述分类的多个类别分别对应的交互元素210(例如,类别“窗”、“锁”、“舒适”等对应的交互元素),方便响应于用于对某一类别对应的交互元素(类别“窗”对应的交互 元素)的交互操作指令来控制显示器10显示该类别的UI,该UI显示所有该类别的交互元素来供用户选择进行交互操作。
在显示的用户设置界面上,用户可以完成各种设置操作来具体控制车辆部件,其中,具体设置操作方式不是限制性的。
需要说明的是,以上步骤S640、S650可以重复地进行,从而完成对同一车辆部件或不同车辆部件的控制过程。
可以看到,用户在需要控制某一车辆部件的过程中,进入相应车辆部件的具体用户设置界面的操作路径短,操作非常便捷,用户也不需要过多地去记忆操作路径,大大提高用户体验。
图5所示为按照本发明又一实施例的车载终端设备的模块示意图。如图5所示,车载终端设备2000具有指令获取模块2100,其用来获取用户输入的各种指令,例如可以但不限于包括以上述及的类别定制指令、定义控制UI的指令、进入控制UI的指示消息、对交互元素的交互操作指令等,具体可以通过接收用户对各种交互元素的交互操作输入来获取相应的指令。
车载终端设备2000可选地具有定义模块2200,其响应于用户的类别定制指令来定义需要在控制UI上显示的类别及其显示方式,尤其根据用户对交互元素的使用频次来定义每个类别中对应排列显示的交互元素。通过使用定义模块2200,可以用来完成上述步骤S651至S654步骤。
车载终端设备2000还具有显示控制模块2300,显示控制模块2300可以控制显示器的UI显示,特别是响应于进入控制UI 100的指示消息而显示控制用户界面,其中将控制UI 100中的用于控制各个车辆部件的多个交互元素的至少一部分分类地排列显示。在还一实施例中,显示控制模块2300还响应于对相应的交互元素的交互操作指令显示该交互元素对应控制的一个或多个车辆部件的用户设置界面。因此,通过使用显示控制模块2300,可以完成如图4(a)所示方法的步骤S630、S640。
需要说明的是,在一些备选实现中,框中所示的功能/操作可以不按流程图所示的次序来发生。例如,依次示出的两个框实际可以基本同时地执行或这些框有时可以按逆序执行,具体取决于所涉及的功能/操作。虽然示出、公开和要求了特定步骤顺序,但应了解步骤可以任 何次序实施、分离或组合,除非另外指明,且仍将受益于本公开。
本说明书使用实例来公开本发明,包括最佳模式,并且也使本领域的任何技术人员能够实践本发明,包括制作和使用任何装置或系统以及执行任何所涵盖的方法。本发明的专利保护范围由权利要求书限定,并且可包括本领域的技术人员想出的其他实例。如果此类其他实例具有与权利要求书的字面语言并无不同的结构元件,或者如果它们包括与权利要求书的字面语言并无实质差别的等效结构元件,那么它们意图在权利要求书的范围内。

Claims (16)

  1. 一种用于控制车辆部件的装置,其特征在于,包括:
    显示器,其用于提供控制用户界面,其中,所述控制用户界面显示用于控制各个车辆部件的多个交互元素;以及
    处理器,其用于响应于接收进入所述控制用户界面的指示消息来控制所述多个交互元素的至少一部分在所述控制用户界面中分类地排列显示。
  2. 如权利要求1所述的装置,其特征在于,所述处理器用于响应于接收进入所述控制用户界面的指示消息来控制所述多个交互元素的至少一部分按照其对应控制的车辆部件的物理属性类别在所述控制用户界面中分类地排列显示。
  3. 如权利要求1或2所述的装置,其特征在于,所述处理器用于响应于接收进入所述控制用户界面的指示消息来控制所述多个交互元素的至少一部分按照其对应控制的车辆部件的效果类别在所述控制用户界面中分类地排列显示。
  4. 如权利要求1所述的装置,其特征在于,所述处理器还用于响应于用户的类别定制指令来定义需要在控制用户界面上显示的类别及其显示方式。
  5. 如权利要求1或4所述的装置,其特征在于,所述处理器还用于根据用户对交互元素的使用频次来定义每个类别中对应排列显示的交互元素。
  6. 如权利要求1所述的装置,其特征在于,所述处理器还用于响应于对相应的交互元素的交互操作指令来控制所述显示器显示该交互元素对应控制的一个或多个车辆部件的用户设置界面。
  7. 如权利要求1所述的装置,其特征在于,所述处理器还用于控制在所述显示器上显示默认用户界面,以及响应于在所述默认用户界面上的一次滑动操作的进入所述控制用户界面的指示消息来控制所述显示器切换显示所述控制用户界面。
  8. 一种用于控制车辆部件的方法,其特征在于,包括:
    接收进入控制用户界面的指示消息;以及
    响应于所述指示消息而显示所述控制用户界面,其中将所述控制用户界面中的用于控制各个车辆部件的多个交互元素的至少一部分分类地排列显示。
  9. 如权利要求8所述的方法,其特征在于,在显示所述控制用户界面的步骤中,将所述控制用户界面中的用于控制各个车辆部件的多个交互元素的至少一部分按照其对应控制的车辆部件的物理属性类别分类地排列显示。
  10. 如权利要求8或9所述的方法,其特征在于,在显示所述控制用户界面的步骤中,将所述控制用户界面中的用于控制各个车辆部件的多个交互元素的至少一部分按照其对应控制的车辆部件的效果类别分类地排列显示。
  11. 如权利要求8所述的方法,其特征在于,还包括:
    定义步骤:响应于用户的类别定制指令来定义需要在控制用户界面上显示的类别及其显示方式。
  12. 如权利要求8或11所述的方法,其特征在于,还包括:
    定义步骤:根据用户对交互元素的使用频次来定义每个类别中对应排列显示的交互元素。
  13. 如权利要求8所述的方法,其特征在于,还包括步骤:
    接收对相应的交互元素的交互操作指令;以及
    响应于所述交互操作指令显示该交互元素对应控制的一个或多个车辆部件的用户设置界面。
  14. 如权利要求8所述的方法,其特征在于,还包括步骤:显示默认用户界面;
    在所述接收进入控制用户界面的指示消息的步骤中,接收在所述默认用户界面上的一次滑动操作的指示消息;
    在所述显示控制用户界面的步骤中,从显示所述默认用户界面切换显示所述控制用户界面。
  15. 一种车载终端设备,其特征在于,包括存储器、处理器及存储在存储器上并可在处理器上运行的计算机程序,其特征在于,所述处理器执行所述程序时实现如权利要求8-14中任一项所述方法的步骤。
  16. 一种计算机可读存储介质,其上存储有计算机程序,其特征在于,该程序被计算机执行以实现如权利要求8-14中任一项所述方法的 步骤。
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