WO2019103366A1 - Système de bloc d'apprentissage et procédé de fourniture de contenu d'apprentissage - Google Patents
Système de bloc d'apprentissage et procédé de fourniture de contenu d'apprentissage Download PDFInfo
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- WO2019103366A1 WO2019103366A1 PCT/KR2018/013568 KR2018013568W WO2019103366A1 WO 2019103366 A1 WO2019103366 A1 WO 2019103366A1 KR 2018013568 W KR2018013568 W KR 2018013568W WO 2019103366 A1 WO2019103366 A1 WO 2019103366A1
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- block
- module
- mode
- seated
- base plate
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- 238000000034 method Methods 0.000 title claims abstract description 32
- 239000011159 matrix material Substances 0.000 claims abstract description 8
- 238000012549 training Methods 0.000 claims description 48
- 238000004891 communication Methods 0.000 claims description 10
- 241001465754 Metazoa Species 0.000 description 29
- 238000010586 diagram Methods 0.000 description 8
- 241000287828 Gallus gallus Species 0.000 description 4
- 235000013330 chicken meat Nutrition 0.000 description 4
- 230000006870 function Effects 0.000 description 4
- 241000282693 Cercopithecidae Species 0.000 description 3
- 241000282819 Giraffa Species 0.000 description 3
- 241000406668 Loxodonta cyclotis Species 0.000 description 3
- 241000282320 Panthera leo Species 0.000 description 3
- 238000012545 processing Methods 0.000 description 3
- 230000015654 memory Effects 0.000 description 2
- 230000008447 perception Effects 0.000 description 2
- 241000238631 Hexapoda Species 0.000 description 1
- 238000010276 construction Methods 0.000 description 1
- 230000000694 effects Effects 0.000 description 1
- 230000002708 enhancing effect Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 230000003287 optical effect Effects 0.000 description 1
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Classifications
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B1/00—Manually or mechanically operated educational appliances using elements forming, or bearing, symbols, signs, pictures, or the like which are arranged or adapted to be arranged in one or more particular ways
- G09B1/02—Manually or mechanically operated educational appliances using elements forming, or bearing, symbols, signs, pictures, or the like which are arranged or adapted to be arranged in one or more particular ways and having a support carrying or adapted to carry the elements
- G09B1/16—Manually or mechanically operated educational appliances using elements forming, or bearing, symbols, signs, pictures, or the like which are arranged or adapted to be arranged in one or more particular ways and having a support carrying or adapted to carry the elements the elements each bearing a plurality of different symbols, signs, or combinations of symbols and signs, only one symbol, sign, or combination thereof, of each element to be used at a time
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H33/00—Other toys
- A63H33/04—Building blocks, strips, or similar building parts
- A63H33/042—Mechanical, electrical, optical, pneumatic or hydraulic arrangements; Motors
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
- G06Q50/20—Education
- G06Q50/205—Education administration or guidance
- G06Q50/2057—Career enhancement or continuing education service
Definitions
- the present invention relates to a learning block system, and more particularly, to a learning block system and a learning contents providing method that can be switched to various education modes.
- the user of the block set can improve the spatial perception ability by combining or fitting the blocks included in the block set together.
- basic characters, words or sentences can be learned through a process of combining blocks.
- Korean Patent Laid-Open Publication No. 1995-0013548 discloses a block toy.
- the teaching paradigm using the conventional block set is applied only to one learning such as the Korean language education, the numerical education or the English education, and accordingly, the guardians have to repurchase the separate parish in order to give the infant another education.
- the conventional block set has a problem that the curiosity of the infant is hindered by providing contents focused only on the learning in the curriculum.
- a learning block system comprising: a storage module for storing training data for each training mode; A sensing board in which a plurality of sensors are arranged in a matrix form; A recognition module for recognizing the base plate through the sensing board when the base plate is seated on the sensing board; A mode setting module for confirming the education mode corresponding to the recognized base plate identification code in the storage module and setting the education mode; And learning data corresponding to the set education mode is confirmed by the storage module and the seating area for each block including the learning data is confirmed. When it is recognized that the seating is located in the seating area, a feedback message according to the block recognition is outputted And a training progress module.
- the sensor may be an infrared sensor, and the identification code of the base plate may be recorded on the bottom surface of the base plate.
- the recognition module recognizes the identification code of the base plate through the infrared sensor.
- the identification code of the base plate can be recorded on the lower surface of the base plate through the combination of the white mark and the black mark.
- the education progress module analyzes the identification code of the placed block and the coordinate area on which the block is seated to determine whether or not the block seated in the coordinate area is the correct answer to the problem, Messages can be output.
- a learning block system including a sensing board in which a plurality of sensors are arranged in a matrix form, the method comprising the steps of: Recognizing the identification code through the sensor; Confirming the education mode corresponding to the identification code of the recognized base plate and setting the education mode; Confirming learning data corresponding to the set education mode and confirming a block seating area including learning data; And outputting a feedback message based on the block recognition if it is recognized that the block is seated in the block seating area.
- education mode is set by an animal puzzle mode, an English sentence speaking mode, a numeral play mode, a numerical operation mode, a coding mode, and the like through recognition of a base plate,
- the present invention provides an infant's learning contents in the form of a play that matches blocks, thereby providing an advantage of infant interest and enhancing educational achievement.
- FIG. 1 is a view showing the appearance of a learning block system having a sensing board according to an embodiment of the present invention. Referring to FIG. 1
- FIG. 2 is a block diagram of a learning block system according to an embodiment of the present invention.
- 3 is a bottom view of the base plate including the identification code.
- FIGS 4A-4E illustrate animal puzzle content, in accordance with an embodiment of the present invention.
- 5A and 5B are diagrams illustrating English speaking sentence learning content according to an embodiment of the present invention.
- FIGS 6A-6C illustrate numerical play content in accordance with an embodiment of the present invention.
- FIG. 7A to 7C are diagrams showing numerical game content according to an embodiment of the present invention.
- FIGS. 8A and 8B are diagrams illustrating coded content, in accordance with an embodiment of the present invention.
- FIG. 9 is a flowchart illustrating a method of providing learning contents in a learning block system according to an embodiment of the present invention.
- FIG. 1 is a view showing the appearance of a learning block system having a sensing board according to an embodiment of the present invention. Referring to FIG. 1
- FIG. 2 is a block diagram of a learning block system according to an embodiment of the present invention.
- a learning block system 100 includes a sensing board 110, an output module 120, a storage module 130, an input module 140, (150) and a control module (160), which may be implemented in hardware or software, or a combination of hardware and software.
- the learning block system includes a plurality of base plates and a plurality of blocks, and may also include a wireless automobile.
- the learning block system may include one or more processors and memories, and the recognition module 161, the mode setting module 162, and the training progress module 163, which will be described later, Lt; / RTI >
- the output module 120 includes a speaker and is capable of outputting sound such as voice, sound effect, and the like.
- the output module 120 may include a display unit, and in this case, graphics, text, and the like may be output as an output result.
- the input module 140 includes a sound control button 141 and a play button 142 and transmits the input signal input by the user to the control module 160.
- the sound control button 141 is an input means for adjusting sound intensity and the play button 142 is an input means for obtaining information on a learning result or a learning process. If the play button 142 is clicked while the base plate or block is seated on the sensing board 110, a message describing the content is output from the output module 120 or a result of the learning content (for example, correct answer or wrong answer) May be output to output module 120.
- < RTI ID 0.0 >
- the communication module 150 is a communication circuit for performing short-range wireless communication such as Bluetooth or the like and performs short-range wireless communication with an external remote wireless car.
- the sensing board 110 is a board having a plurality of infrared sensors 111 arranged in a matrix form, and senses whether or not each of the base plate and the block is seated.
- the base plate serves as a basis for learning contents and is used to switch the education mode, and the blocks are inserted into the empty space in the base plate.
- the sensing board 110 may include a printed circuit board having a plurality of infrared sensors 111 arranged in a matrix and a frame mounted on the printed circuit board.
- the infrared sensor 111 formed on the sensing board 110 includes a light emitting sensor and a light receiving sensor.
- the light emitting sensor irradiates infrared rays.
- the light receiving sensor reflects light reflected from the block or base plate placed on the sensing board. (Infrared rays).
- a protruding member may be formed on the frame of the sensing board 110 to fix the restricting block.
- the infrared sensor 111 is used for the sensing board 110, other types of sensors (e.g., proximity sensor, magnetic field sensor) may be used instead of various infrared sensors to form a matrix.
- a plurality of infrared sensors 111 formed on the sensing board 110 form two-dimensional coordinates. When an object (i.e., a base plate or a block) is placed on the sensing board through these coordinates, Area can be recognized.
- 3 is a bottom view of the base plate including the identification code.
- the identification code 31 is printed in the form of a bar code in a certain area of the lower surface of the base plate 30.
- the base plate identification codes 31 are printed differently from each other by the base plate.
- the sensing board 110 When the lower surface of the base plate 30 is placed on the sensing board 110, the infrared rays irradiated through the infrared sensor of the sensing board 110 are absorbed by the black mark of the identification code and reflected by the white mark of the identification code.
- the sensing board 110 reflects the white mark and the black mark of the base plate 30, And the sensing data is transmitted to the control module 160 so that the identification code of the base plate 30 is recognized.
- an identification code may be printed on the block other than the base plate, and the principle of recognizing the identification code of the block is substantially the same as the principle of recognizing the identification code of the base plate 30.
- a block identification code in which a white mark and a black mark are combined can be printed on the bottom surface of the block.
- the base plate identification code 31 and the base plate recognition area 112 may be separately set on the sensing board.
- the base plate recognition area 112 can be set on the sensing board 110 in correspondence with the position area where the base plate identification code 31 as shown in FIG. 3 is seated.
- the storage module 130 is storage means such as a memory, a disk device, or the like, and stores training data for each training mode. Specifically, the storage module 130 stores training data mapped with a base plate identification code, a seating area (i.e., coordinate area) of each block, a plurality of output messages (e.g., sound), correct answer information, Save by mode.
- the education mode includes an animal puzzle mode, a strong sentence speaking mode, a numeral play mode, a numerical operation mode, a coding mode, and the like. In other words, when the training mode is newly set, the learning data corresponding to the training mode is applied, the seating area of the block is also reset, and the output message is also changed.
- the control module 160 controls the learning block system 100.
- the control module 160 identifies a block and a base plate, sets an education mode according to the base plate, determines whether the block is seated at an accurate position, and outputs a message to the determination result.
- the control module 160 also sets the sound size.
- the control module 160 includes a recognition module 161, a mode setting module 162, and a training progress module 163.
- the recognition module 161 performs a function of identifying a block or a base plate that is seated on the sensing board 110 using the sensing board 110.
- the sensing board 110 acquires the sensing value of the identification code and transmits the sensed value to the recognition module 161.
- the recognition module 161 analyzes the sensed value, Recognizes the base plate identification code, and transmits the recognized base plate identification code to the mode setting module 162. Also, the recognition module 161 can recognize the block identification code using the sensing board 110, and in this case, transmits the block identification code to the education process module 163.
- the recognition module 161 confirms the currently set education mode, confirms the seating area for each block included in the learning data of the education mode in the storage module 130, and determines whether the designated block is seated in each seating area Can be monitored.
- the mode setting module 162 performs a function of setting an education mode.
- the mode setting module 162 compares the base plate identification code received from the recognition module 161 with the identification code stored in the storage module 130 and transmits the education mode corresponding to the base plate identification code to the storage module 130 Confirm and set the current mode to this training mode.
- the recognition module 161 recognizes the new base plate
- the mode setting module 162 confirms the education mode corresponding to the identification code of the new base plate, and changes the current mode to the education mode.
- the learning data corresponding to the education mode set in the mode setting module 162 is referred to by the recognition module 161 and the education progress module 163. [
- the training progress module 163 confirms the learning data for the current training mode in the storage module 130, performs training on the basis of the training data, and outputs a feedback message in the training course. Specifically, the training progress module 163 confirms the learning data according to the currently set training mode in the storage module 130, confirms correct answers and output messages included in the training data, (For example, a correct answer sound) to the output module 120 when the correct block is seated in the seating area. In addition, the education progress module 163 may output the learning result (e.g., an incorrect answer sound) to the output module 120 when an error block is placed in the seating area.
- the learning result e.g., an incorrect answer sound
- FIG. 1 various training modes provided by the learning block system 100 of the present invention will be described with reference to FIGS. 4 to 8.
- FIG. 4 is a diagrammatic representation of the learning block system 100 of the present invention.
- FIGS 4A-4E illustrate animal puzzle content, in accordance with an embodiment of the present invention.
- the recognition module 161 recognizes the animal puzzle base plate 40 on the lower surface of the animal puzzle base plate 40 through the sensing board 110 Recognizes the printed identification code and transmits it to the mode setting module 162. Then, the mode setting module 162 confirms the animal puzzle mode corresponding to the identification code of the received animal puzzle base plate 40 in the storage module 130, and sets the animal puzzle mode as the current education mode .
- the recognition module 161 confirms the block placement areas 41 to 44 in the storage module 130 in correspondence with the set animal puzzle mode, (E.g., a correct answer sound) corresponding to the training mode in the storage module 130.
- a total of four block seating areas 41 to 44 are set, of which the first area 41 is the area where the monkey block is seated and the second area 42 is the area where the elephant block
- the third region 43 is a region where the giraffe block is seated, and the fourth region 44 is previously set as the region where the lion block is seated.
- the training progress module 163 may output a message to the output module 120 describing the animal puzzle game when the base plate 40 is seated and the animal puzzle mode is set. For example, the training progress module 163 may output a sound message such as " Find and match blocks that match the picture " to the output module 120.
- the recognition module 161 monitors whether or not the animal block is seated in each of the block seating areas 41 to 44. At this time, the recognition module 161 confirms whether or not the animal block is completely placed in the seating area by using the sensing board 110. When the animal block is seated, the recognition module 161 recognizes the block recognition information including the coordinate area in which the animal block is seated To the training progress module 163. In another embodiment, a block identification code may be printed on the bottom surface of each animal block. In this case, the recognition module 161 may identify the animal block identification code placed on the block seating areas 41 to 44 to the sensing board 110 And provides the block recognition information including the acquired animal block identification code and the coordinate area where the animal block is seated to the education progress module 163. The education progress module 163 acquires the animal block identification code It is possible to determine whether or not the animal block is seated at the correct position based on the coordinate area and the coordinate area.
- the recognition module 161 transmits block recognition information for the first area 41 to the education progress module 163, 163 may output a correct sound such as " Monkey " to the output module 120 as a feedback message.
- the recognition module 161 transfers the block recognition information of the second area 42 to the education progress module 163, 163 may output a correct sound such as " Elephant " to the output module 120 as a feedback message.
- the lion block is completely seated in the fourth area 44 as shown in FIG.
- the recognition module 161 transfers the block recognition information of the fourth region 44 to the education progress module 163,
- the module 163 may output a correct sound such as " Lion " to the output module 120 as a feedback message.
- 4E when the giraffe block is completely placed in the third area 43, the recognition module 161 transfers the block recognition information of the third area 43 to the education progress module 163, Module 163 may output a sound such as " Giraffe " to output module 120 as a feedback message.
- the animal puzzle education mode when the animal puzzle game is progressed, the infant naturally acquires the animal name, and in addition, the perception improves and the interest is generated in the process of puzzle matching.
- an animal is exemplarily illustrated, but the present invention is not limited to a block printed with a figure such as a flag, a plant, etc., and can be applied to the present invention.
- the picture puzzle mode may be set as the education mode, and the education progress module 163 may identify a plurality of seating areas on which the picture blocks are seated, and then determine whether the picture blocks are correctly seated in the designated seating area .
- 5A and 5B are diagrams illustrating English speaking sentence learning content according to an embodiment of the present invention.
- the recognition module 161 recognizes the English speaking speaking base board 50 through the sensing board 110 And transmits the identification code to the mode setting module 162. Then, the mode setting module 162 confirms the English sentence speaking mode corresponding to the received identification code of the English sentence speaking base board 50 in the storage module 130, and transmits the English sentence speaking mode to the current training mode .
- the education process module 163 confirms the learning data corresponding to the set English sentence speaking mode in the storage module 130.
- a total of 4 block seating areas 51 to 54 are set.
- the first area 51 is the area where the yellow frame is seated
- the third region 53 is a region where a blue color frame is seated
- the fourth region 54 is previously set as an area where a block having a pink color is seated have.
- the education progress module 163 may output information describing the English speaking game to the output module 120 when the base block is seated and the mode is set. For example, the education process module 163 may output a sound such as "Connect English blocks to make a sentence" to the output module 120.
- the recognition module 161 monitors whether or not English blocks are seated in the respective block seating areas 51 to 54.
- a block identification code is printed on the bottom of the English block, and the recognition module 161 acquires the English block identification code placed on the block seating area through the sensing board 110, And provides block recognition information including a coordinate area in which the English block is seated, to the education progress module 163.
- the education progress module 163 can analyze the English block identification code and the coordinate information included in the block recognition information to determine whether a correct English block is placed at the correct position.
- the education progress module 163 can compare the seating area of each block included in the learning data with the data included in the block recognition information to determine whether a correct English block is seated at the correct position.
- the education process module 163 may generate an English sentence sound such as " I want to play the piano with friends this weekend. &Quot; To the output module 120 as a learning result. On the other hand, if the education progress module 163 determines that the English block is not correctly seated, it may output a message to the output module 120 indicating an incorrect answer such as " Think Again. &Quot;
- FIGS 6A-6C illustrate numerical play content in accordance with an embodiment of the present invention.
- the recognition module 161 recognizes the numeral play base plate 60 through the sensing board 110 Recognizes the printed identification code and transmits it to the mode setting module 162. Then, the mode setting module 162 confirms the numeric play mode corresponding to the identification code of the numeric play base board 60 received from the storage module 130, and sets the numeric play mode as the current education mode .
- the education progress module 163 confirms the learning data corresponding to the set number playing mode in the storage module 130.
- a total of eleven block seating areas 61-1 to 61-10 and 62 are set in the numeric play mode, and the first area 61-1 to the tenth area 61-10 And the eleventh region 62 is set as a region where the number corresponding to the total number of chicks seated on the sensing board 110 is seated.
- the education progress module 163 may output a message to the output module 120 to explain the numeric play when the base block is seated and the mode is set. For example, the education progress module 163 may output a sound such as "count a number while inserting a chick into an empty space" to the output module 120.
- the recognition module 161 monitors whether or not the blocks are seated in the respective block seating areas 61-1 to 61-10 and 62. At this time, the recognition module 161 confirms whether or not the chick block is completely detected in the chick placement area by using the sensing board 110. If the chick block is seated in the seating area, the recognition module 161 detects the block including the chick- And transmits the recognition information to the education progress module 163. On the other hand, a block identification code may be printed on the bottom of the numeric block. In this case, the recognition module 161 acquires the block identification code placed in the block placement area through the sensing board 110, And provide block identification information including the coordinate information on which the block is placed to the education process module 163. [
- the education progress module 163 may check how many chick blocks have been placed, and then output a feedback message indicating the number of the chick blocks to the output module 120.
- the recognition module 161 recognizes the first area 61-1 , The second area 61-2 and the third area 61-3 to the training progress module 163 and the training progress module 163 accordingly acquires a total of three chick blocks
- a message such as " Three chickens are playing around " can be output to the output module 120 as a learning result.
- the education progress module 163 can output a request message such as " Try to put a number block matching the chick number into the mother chicken " through the output module 120.
- the user can place the numeric block corresponding to the number of chick blocks in the eleventh area 62 as shown in FIG. 6C.
- the recognition module 161 confirms the numeric block identification code printed on the bottom of the numerical block, and provides the numerical block identification code and the recognized coordinate information to the education progress module 163.
- the education progress module 163 may recognize the number printed on the numeric block based on the numeric block identification code, and determine whether the numeric block corresponding to the number of chicks is seated in the parent chicken area 62.
- the education progress module 163 can output a correct sound of "Ding-dong to dub! Set!” Through the output module 120.
- FIG. 7A to 7C are diagrams showing numerical game content according to an embodiment of the present invention.
- the recognition module 161 may receive the game game base plate 70 through the sensing board 110 when the game game base board 70 is placed on the sensing board 110, And transmits the identification code to the mode setting module 162. Then, the mode setting module 162 confirms the number operation mode corresponding to the identification code of the received number game base board 70 in the storage module 130, sets the number operation mode as the current education mode do. When the number operation mode is set, the training progress module 163 confirms the learning data (i.e., message, seating area, etc.) corresponding to the set number operation mode in the storage module 130. [
- a total of one block seating area 71 is set, but the first row and the first column are regions where a numerical block of the yellow frame corresponding to the operand is seated, and the first row and the first column intersect Is set to the area where the operator (e.g., plus) is seated.
- the education progress module 163 may output the information describing the number game to the output module 120 when the base block is seated and the mode is set. For example, the training progress module 163 may output to the output module 120 a sound such as "first raise the plus block and the yellow problem block.”
- the recognition module 161 then monitors whether or not the operand block (i. E., The yellow problem block) and the operator block (i. E., The add block) are seated in the correct position in each block seating area 71.
- a block identification code is printed on the side of the operand block and the operator block, and the recognition module 161 acquires the block identification code placed on the block placement area through the sensing board 110, And provides block recognition information including the coordinate information on which the block is seated to the education progress module 163. Then, the education progress module 163 can determine whether the operator block and the operand block are seated at the appointed position, based on the block identification code and the coordinate information provided.
- the training progress module 163 can output the problem. That is, the training progress module 163 confirms that the first numbered block in the operand row is '1', confirms that the first numbered block in the operand column is '3', and then '1 plus 3' To the output module 120, such as " Look up the correct blue number block ".
- the recognition module 161 transmits the block identification information including the identification code of the number block and the recognition coordinate area to the education processing module 163,
- the progress module 163 may analyze the received block recognition information to determine whether or not the number block corresponding to the correct answer is seated at the designated position, and then output the determination result to the output module 120.
- the education progress module 163 can output a correct answer message such as " Wow ⁇ Correct Answer " to the output module 120 , Whereas if a block other than the number 4 is placed in area 73, an error message such as " Think again, how much is 1 plus 3 ?, " can be output to the output module 120.
- the education progress module 163 receives the identification code of the numeric block and the block recognition information including the coordinate area in which the identification code is recognized from the recognition module 161 , The received identification code and the coordinate area are analyzed to determine whether the operation result is the correct answer, and the result of the determination can be output to the output module 120 as a sound form.
- addition is described by way of example, but the present invention is not limited to this, and can be applied to another type of operation such as subtraction, multiplication, division, and the like.
- FIGS. 8A and 8B are diagrams illustrating coded content, in accordance with an embodiment of the present invention.
- the coded content includes a remotely adjustable wireless car, a game board (not shown in the figure), a coding base plate and a coding block.
- the wireless car is located on the game board and moves on the board according to the remote control. A start point and a destination point are displayed on the board.
- the wireless automobile can perform communication with the learning block system 100 using a short-range communication function such as Bluetooth.
- the recognition module 161 may be mounted on the lower surface of the coding base plate 80 through the sensing board 110 Recognizes the identification code, and transmits it to the mode setting module 162. Then, the mode setting module 162 confirms the coding mode corresponding to the identification code of the received coding base plate 80 in the storage module 130, and sets the coding mode as the current teaching mode.
- the training progress module 130 confirms the learning data (i.e., block seating area, message, etc.) corresponding to the set coding mode in the storage module 130. [ According to Fig. 8A, a total of 21 block seating areas 81-n are set in the coding mode.
- the training progress module 163 may output the information describing the coding game to the output module 120 when the coding base plate 81 is seated and the mode is set.
- the recognition module 161 monitors whether or not the block is seated in each block seating area 81-n.
- a block identification code is printed on the bottom of the coding block, and the recognition module 161 acquires the coding block identification code placed in the block placement area 81-n through the sensing board 110, And supplies block identification information including a coding block identification code and a coordinate area in which the coding block is seated to the education processing module 163.
- the coding block may be a forward block, a backward block, a right turn block, a left turn block, a for statement block, an if statement block, and the like.
- the training progress module 163 recognizes a coding order and a coding statement (for example, forward, backward, right turn, left turn, if statement, for statement, etc.) based on a plurality of block recognition information received from the recognition module 161, And remotely controls the wireless car (not shown in the figure) on the basis of this recognized overall coding. At this time, when the play button 142 is clicked, the training progress module 163 remotely adjusts the wireless car using the communication module 150 based on the recognized overall coding.
- a coding order and a coding statement for example, forward, backward, right turn, left turn, if statement, for statement, etc.
- the training progress module 163 determines that the wireless car sequentially advances one cell, one cell, one cell You can remotely control the wireless car so that it is forward, one car forward, right turn, one car advance.
- learning contents according to various training modes may be provided.
- a base plate for example, a Korean consonant base plate, a Hangul collection base plate, an insect base plate, Blocks, etc.
- learning data to be supported for the contents can be stored in the storage module 130.
- the learning block system 100 according to the present invention can be extended to support various learning contents in addition to the contents described above.
- FIG. 9 is a flowchart illustrating a method of providing learning contents in a learning block system according to an embodiment of the present invention.
- the recognition module 161 monitors whether the base plate is seated in the sensing board 110 and recognizes the identification code of the base plate seated on the sensing board 110 when the base plate is seated (S901) .
- the recognition module 161 transfers the recognized base plate identification code to the mode setting module 162, and the mode setting module 162 transfers the education mode corresponding to the base plate identification code to the storage module 130 And sets the education mode thus confirmed as the current education mode (S903).
- the education progress module 163 having the education mode set in this way confirms the learning data corresponding to the currently set education mode in the storage module 905 (S903).
- the recognition module 161 monitors whether or not the block is seated on the sensing board 110, and when a block seated on the sensing board 110 is sensed, the recognition module 161 confirms the area where the block is seated (i.e., the coordinate area) And transmits the block recognition information including the coordinate area on which the block is placed to the education process module 163 (S907). In this case, the recognition module 161 recognizes the identification code of the block using the sensing board 110, and then adds the block identification code to the block recognition information Can be included.
- the training progress module 163 analyzes the block recognition information, grasps the learning process in the current training mode, and then transmits feedback messages (i.e., correct answers, wrong answers, process descriptions, etc.) To the output module 120 (S911).
- feedback messages i.e., correct answers, wrong answers, process descriptions, etc.
- the training progress module 163 compares the learning data identified in step S905 with the data included in the block recognition information to determine whether or not the block designated at the correct position is seated, and outputs the determination result as an output module 120).
- the method of the present invention as described above can be implemented by a program and stored in a computer-readable recording medium (CD-ROM, RAM, ROM, floppy disk, hard disk, magneto optical disk, etc.). Such a process can be easily carried out by those skilled in the art and will not be described in detail.
- a computer-readable recording medium CD-ROM, RAM, ROM, floppy disk, hard disk, magneto optical disk, etc.
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KR102070180B1 (ko) * | 2019-12-20 | 2020-01-28 | 최인건 | 놀이식 한글 교육 시스템 및 이의 실행 방법 |
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KR20010078529A (ko) * | 2000-01-13 | 2001-08-21 | 김옥평 | 어린이 지능 계발용 전자 학습기 |
JP2002244539A (ja) * | 2001-02-16 | 2002-08-30 | Sharp Corp | 入力装置および学習用電子機器 |
KR20050021897A (ko) * | 2003-08-29 | 2005-03-07 | 호-신 리아오 | 학습 카드를 이용한 교육-학습 컨트롤러 |
KR20050075372A (ko) * | 2002-10-31 | 2005-07-20 | 마텔인코포레이티드 | 원격 제어 장난감 차량, 장난감 차량 제어 시스템 및 원격제어 장난감 차량을 이용한 게임 |
KR20150010233A (ko) * | 2013-07-18 | 2015-01-28 | 주식회사 한글봇 | 블록 인식 장치 및 블록 인식 방법 |
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KR20010078529A (ko) * | 2000-01-13 | 2001-08-21 | 김옥평 | 어린이 지능 계발용 전자 학습기 |
JP2002244539A (ja) * | 2001-02-16 | 2002-08-30 | Sharp Corp | 入力装置および学習用電子機器 |
KR20050075372A (ko) * | 2002-10-31 | 2005-07-20 | 마텔인코포레이티드 | 원격 제어 장난감 차량, 장난감 차량 제어 시스템 및 원격제어 장난감 차량을 이용한 게임 |
KR20050021897A (ko) * | 2003-08-29 | 2005-03-07 | 호-신 리아오 | 학습 카드를 이용한 교육-학습 컨트롤러 |
KR20150010233A (ko) * | 2013-07-18 | 2015-01-28 | 주식회사 한글봇 | 블록 인식 장치 및 블록 인식 방법 |
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