WO2018225147A1 - Dispositif de jeu de cartes, et procédé de jeu de cartes - Google Patents

Dispositif de jeu de cartes, et procédé de jeu de cartes Download PDF

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Publication number
WO2018225147A1
WO2018225147A1 PCT/JP2017/020943 JP2017020943W WO2018225147A1 WO 2018225147 A1 WO2018225147 A1 WO 2018225147A1 JP 2017020943 W JP2017020943 W JP 2017020943W WO 2018225147 A1 WO2018225147 A1 WO 2018225147A1
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WO
WIPO (PCT)
Prior art keywords
bet
payout
game
player
bunker
Prior art date
Application number
PCT/JP2017/020943
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English (en)
Japanese (ja)
Inventor
真人 伊東
雄一 高崎
理樹 山本
長谷川 崇
藤木 大輔
裕之 宮野
Original Assignee
セガサミークリエイション株式会社
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by セガサミークリエイション株式会社 filed Critical セガサミークリエイション株式会社
Priority to PCT/JP2017/020943 priority Critical patent/WO2018225147A1/fr
Priority to CN201780091605.8A priority patent/CN111093786A/zh
Publication of WO2018225147A1 publication Critical patent/WO2018225147A1/fr

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Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/3293Card games, e.g. poker, canasta, black jack
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems

Definitions

  • the present invention relates to a card game device and a card game method.
  • the baccarat game is a game in which a user predicts and wins a card game that is played on one table (table) by a bunker (body role) and a player (customer role).
  • Baccarat games are gaining popularity at casinos around the world.
  • the dealer distributes 2 to 3 playing cards on the table to each of the banker and the player in accordance with a certain rule, and the dealer with the total number of cards distributed close to “9” wins.
  • Each user can arbitrarily designate the bet amount.
  • the user's prediction is made according to the result of the game that becomes apparent after the deal (card distribution) period has elapsed, the user receives a payout corresponding to the bet amount.
  • the present invention has been made in view of the circumstances described above, and it is an object of the present invention to provide a card game technique capable of satisfying a user who enjoys baccarat by greatly increasing variations of betting objects.
  • a game device is a card game device that controls the progress of a baccarat game performed between a player and a bunker, and a first input unit that accepts a main bet for a player, a bunker, a draw or a pair.
  • a second input unit that receives a side bet on the score of a winner of either the player or the bunker, or a draw score;
  • a storage unit that stores payout information for determining a payout for the main bet and the side bet;
  • a payout determination unit for determining a payout according to the game result based on the betting status of the main bet and the side bet and the payout information is provided.
  • a game method is a card game method for controlling the progress of a baccarat game performed between a player and a bunker, which is performed by a computer including a storage unit, and the computer stores the storage unit in the storage unit. Executing a stored program to receive a main bet on the player, bunker, draw or pair, and accepting a side bet on the score of either the player or the bunker winner, or a draw score; A step of determining a payout according to the game result is executed based on the bet situation of the main bet and the side bet and the payout information for determining the payout for the main bet and the side bet stored in the storage unit.
  • a non-transitory recording medium is a computer having a storage unit that controls progress of a baccarat game performed between a player and a bunker.
  • a first input unit for accepting bets a second input unit for accepting side bets to the score of a winner of either a player or a bunker, or a draw score, bet status of main bets and side bets, and storage in a storage unit
  • a program for functioning as a payout determination unit for determining a payout according to the game result is stored.
  • FIG. 1 is an external perspective view of a game device according to an embodiment.
  • a game device 100 illustrated in FIG. 1 is a game device installed in a casino, an amusement facility, or the like.
  • the user can play a baccarat game using the game apparatus 100.
  • the game device 100 includes a speaker 101, a display device 102, an operation input device 103, a card reading device 104, a bill insertion device 105, and a ticket payout device 106 in appearance.
  • the speaker 101 is sound output means for outputting voice guidance, sound effects, etc. of the game.
  • the display device 102 is a display unit that displays an image (for example, a still image, a moving image, or a video) for expressing or producing a game.
  • the operation input device 103 is configured to include a plurality of operation buttons, and inputs an instruction from the player to the game device 100 via the operation buttons.
  • the operation input device 103 is not limited to such a configuration, and may be any configuration as long as the player can input an instruction, such as a touch panel or an operation stick.
  • the card reader 104 is a card reader that reads information from cards owned by the player.
  • the bill insertion device 105 is a device that reads inserted bills and tickets.
  • the ticket payout device 106 is ticket output means for paying out a card to the player.
  • the card read by the card reader 104 is a medium in which player game information is stored. For example, points acquired according to the game situation of the player can be additionally stored in the card. The player can obtain various services according to the information stored in the card, but the stored content of the card does not affect the game result.
  • the game apparatus 100 includes a computing device as a control device that controls the game apparatus 100 in an integrated manner.
  • the computing device 200 includes a control unit 201, a storage device 204, an audio processing unit 205, an image processing unit 206, a communication unit 207, and a peripheral device interface as main hardware configurations. 208.
  • the control unit 201 includes a CPU (Central Processing Unit) 202 and a memory 203.
  • the CPU 202 executes a predetermined software program (for example, a game software program) stored in the memory 203, the storage device 204, or the like, thereby controlling processing and operations of other hardware configurations.
  • a predetermined software program for example, a game software program
  • FIG. 2 only shows a main configuration included in the computing device 200, and the computing device 200 also includes other configurations included in a general information processing apparatus.
  • the storage device 204 is composed of a hard disk or the like. Data is read from and written to the storage device 204 by the control unit 201. That is, data such as a software program necessary for processing in the computing device 200 is written in the storage device 204, and further, data as a result of the processing is written.
  • the sound processing unit 205 performs various sound processes under the control of the control unit 201.
  • the image processing unit 206 performs various graphics processing under the control of the control unit 201.
  • the communication unit 207 is an interface that enables communication with a server and other game devices.
  • the peripheral device interface 208 is an interface that enables the computing device 200 to communicate with peripheral devices such as the operation input device 103, the card reading device 104, the bill insertion device 105, and the ticket dispensing device 106.
  • baccarat The features of the baccarat game (hereinafter also simply referred to as “baccarat”) in the present embodiment will be described.
  • the existing baccarat simply bets the game by the bunker and the player (including draws and pairs) and the user bets and obtains a payout according to the bet amount.
  • basic configuration In contrast to the configuration (hereinafter also referred to as “basic configuration”), in the baccarat in this embodiment, in addition to the basic configuration, the user bets in anticipation of the winner's score or draw score, It is characterized by having a configuration for obtaining a corresponding payout (hereinafter also referred to as “additional configuration”).
  • main bet operation or main bet
  • side bet operation or side bet
  • FIG. 3 is an explanatory diagram showing the flow of baccarat in the present embodiment implemented in the game device 100.
  • the progress of one game (one round) of the card game is roughly divided into three periods, a betting period, a deal period, and a payout period.
  • the payout period ends, the game ends and the next game (that is, the betting period of the next game) is started. Each period will be described below.
  • the "bet period” is a period for the user to make a main bet in anticipation of winning or losing the game, and for the user to bet in anticipation of the winner's score or draw score. It is a period.
  • a user who participates in the card game sits on the game device 100 and predicts the win and loss of the card game and the score during the betting period.
  • the user operates the operation input device 103 of the game apparatus 100 according to the winning / losing prediction and the score, and bets chips according to the bet amount.
  • the “deal period” is a period in which the user bet is prohibited after the betting period has elapsed (that is, after the acceptance of the betting operation), and the card game is distributed and the card game proceeds.
  • a card game generally two or three cards are dealt to a banker side and a player side from a bundle of six or eight sets (52 cards per set). Whether to distribute two or three cards to each side is determined by the control unit 201 according to a rule according to the score of the distributed cards in each game (round).
  • a drawing operation is performed on the cards distributed as the second and third cards on each side (that is, an operation of turning the card from the back surface to the front surface).
  • the progress during the deal period is automatically advanced from the distribution of the playing card to the drawing operation under the control of the control unit 201.
  • the "dividend period” is a period that starts after the end of the deal period, and is a period in which payout is made with a dividend according to the bet status of the main bet and side bet by the user and the scores on the banker side and the player side . When the winning and losing of each card game and the score are determined in the deal period, the payout is determined.
  • the user makes a main bet and a side bet during the betting period, which is the period from the betting start to the betting end.
  • the user can place a bet by performing a predetermined operation via the operation input device 103.
  • the betting period ends, cards are dealt to the player and the bunker during the deal period (so-called “deal”), and the game proceeds.
  • the card game is won or lost, a payout is determined, a payout is made, and the game ends.
  • FIG. 4 is a block diagram illustrating a functional configuration of the game apparatus 100 according to the present embodiment.
  • the game device 100 mainly includes a database 410, a progress control unit 420, and a display control unit 430 as functional configurations.
  • the control unit 201 develops a game software program stored in a storage unit such as the storage device 204 in the memory 203 and executes the program (software) included in the game device 100. Realized by cooperation with hardware.
  • the game apparatus 100 has other functions that a general game apparatus has, but the description thereof is omitted here for convenience.
  • the database 410 stores various information such as information necessary for processing executed in the game apparatus 100 and information generated by the processing.
  • the database 410 relates to, for example, a control software program for controlling the progress of the game, image (for example, still images and moving images) and sound data for expressing or rendering the game, and the state of the game in progress Data (including parameters) is stored.
  • the progress control unit 420 executes processing for controlling the progress of the card game in accordance with an operation performed on the game device 100 by the user and a control software program stored in the database 410.
  • the display control unit 430 controls the display device 102 to display images such as still images and moving images for expressing or producing a game.
  • the display control is performed according to an instruction from the progress control unit 420 and the user.
  • step S11 the progress control unit 420 executes an initial process for starting a baccarat game. By executing this initial process, the betting period starts.
  • Initial processing includes setting the number of sets of virtual cards (hereinafter simply referred to as “cards”) used in the game to be started (a bundle of 52 cards), setting various other parameters, and starting the game.
  • the display on the display device 102 is included.
  • the progress control unit 420 selects the number of card sets to be used for the game to be started based on the data stored in the database 410. In the set of cards, the cards are virtually stacked in a random order.
  • FIG. 6 shows an example of a screen displayed on the display device 102 by executing the process of step S11. This screen is displayed when the progress control unit 420 generates an image based on the data stored in the database 410 and controls the display control unit 430 to display the image on the display device 102.
  • a table selection area A1 is an area where the user selects a table for playing a card game, and the table C is selected in FIG.
  • the operation area A2 is an area configured with a touch panel for betting a desired amount.
  • the main bet area A3 and the side bet area A4 are areas for the user to perform a main bet operation and a side bet operation during the betting period, and are configured by a touch panel.
  • the history display area A5 is an area for displaying game results. Details regarding the display of each of the areas A1 to A5 will be described later.
  • the progress control unit (first input unit) 420 accepts a main bet operation by the user and executes a main bet process.
  • the user touches a predetermined chip (eg, “50”) in the operation area A2, and then touches any bet position (eg, “PLAYER”) in the main bet area A3.
  • the progress control unit 420 stores the bet amount (bet amount) information in the database 410 together with the bet position of the main bet area A3, and causes the display device 102 to display an image corresponding to the bet operation.
  • the display control unit 430 is controlled as described above.
  • step S ⁇ b> 13 the progress control unit (second input unit) 420 receives a side bet operation by the user and executes a side bet process.
  • the side bet operation can be performed only after the main bet operation is performed. That is, the user cannot perform the side bet operation unless the main bet operation is performed (for example, the side bet area A4 is grayed out).
  • the side bet area A4 is grayed out.
  • the progress control unit 420 stores the bet amount (bet amount) information in the database 410 together with the bet position of the side bet area A4, and causes the display device 102 to display an image corresponding to the bet operation.
  • the display control unit 430 is controlled as described above.
  • step S14 the progress control unit (information generation unit) 420 executes an odds-up process.
  • FIG. 7 shows a state where a payout (bonus payout) doubled as usual (ie, “odds up”) is set at a specific bet position.
  • the progress control unit (information generation unit) 420 determines whether or not to make an odds up, and if the bets are to be raised, Score)) (hereinafter collectively referred to as “odds-up related information”).
  • odds-up related information When generating odds-up related information, use a table that defines the odds up rate (for example, 20% for score bet positions and 5% for bet positions such as ties and pairs). The incidence of odds up may be controlled.
  • the progress control unit (notification unit) 420 When the progress control unit (notification unit) 420 generates the odds-up related information, according to the generated odds-up related information, the progress control unit (notification unit) 420 pays out the odds-up payout for a specific bet position after the betting period ends (that is, after the end of the betting operation reception).
  • the display control unit 430 is controlled to display on the display device 102 (see FIG. 7).
  • step S15 the progress control unit 420 executes a deal process after the betting period ends.
  • the progress control unit 420 controls the process of distributing two cards to the bunker side and the player side from the top of the stacked card bundle that is the set of cards set in step S11. Further, the progress control unit 420 controls the display control unit 430 so that the video on which the card is distributed is displayed on the display device 102.
  • the display control unit 430 flips one of the two cards distributed to the player side and the bunker side to the surface, and further, to each of the remaining cards on the player side and the bunker side, Control is performed so that an image (video) for performing a diaphragm operation (that is, an operation of turning the card from the back surface to the front surface from the end) is displayed on the display device 102.
  • an image (video) for performing a diaphragm operation that is, an operation of turning the card from the back surface to the front surface from the end
  • step S ⁇ b> 16 the progress control unit 420 controls the display control unit 430 to display the game result on the display device (display unit) 102.
  • the progress control unit 420 stores game result information in the database 410. For example, when the score of the player is “8” and the score of the bunker is “1”, the display control unit 430 displays an indication that the player has won (“PLAYER WIN”) on the display device 102.
  • PLAYER WIN The bet position (“PLAYER") indicating the player's win in the main bet area A3 is lit up, and the bet position ("WIN" on the player side) indicates that the player in the side bet area A4 has won the score "8". OF 8 ”) is lit.
  • step S ⁇ b> 17 the progress control unit 420 updates the game play result history to reflect the result of the current game, and displays the history of a plurality of game play results on the display device 102.
  • the control unit 430 is controlled.
  • FIG. 8 shows an example of the game result history displayed on the display device 102.
  • the display device 102 includes a ruled line R in an existing baccarat (a result table listing the results of past tens of games won and lost) plus a winner or a draw score.
  • baccarat a result table listing the results of past tens of games won and lost
  • To display More specifically, there are methods such as displaying a player's victory as a red circle, a bunker's victory as a blue circle, and a draw as a green circle, and displaying the winner or draw score at that time in a circle. It is possible to appropriately set and change the display mode.
  • step S18 the progress control unit 420 executes a payout process with a payout according to the game result and the betting status of the user's main bet and side bet. More specifically, the database 410 stores a payout table (payout information) for determining payouts for the main bet and the side bet. The progress control unit (payout determination unit) 420 uses the payout table stored in the database 410 to execute the above-described payout process. The progress control unit 420 ends the game by calculating a payout result and updating the information stored in the database 410 to reflect the calculation result.
  • a payout table payout information
  • step S19 the progress control unit 420 determines whether or not to start the next game according to the user operation. If it is determined to start (Yes), the process proceeds to step S11. In other cases (No), the process ends.
  • the user can bet on the score of the winner of either the player or the bunker and the total score of the draw score.
  • various values are set for each score, it is possible to sufficiently satisfy a user who is not satisfied with the existing baccarat game.
  • the mode in which the side bet operation can be performed only after the main bet operation is performed is illustrated, but the present invention is not limited to this.
  • the side bet operation may be possible without the main bet operation, and what kind of operation is performed is arbitrary.
  • the side bet payout rate (that is, the payout set for each score) can be arbitrarily changed.
  • the odds-up processing is not only set to twice the normal value, but may be three times or more. Further, the rate of occurrence of odds up may be determined by lottery. In this case, the progress control unit 420 may perform lottery at any timing after the start of the game until the end of the betting period. Further, the progress control unit 420 may set at least one or more bet positions for odds up for each game. Of course, you may advance a game in the aspect which does not odds-up.
  • the program for realizing each embodiment of the present invention described above may be stored in a recording medium. If this recording medium is used, the above-mentioned program can be installed in the computer.
  • the recording medium storing the program may be a non-transitory recording medium.
  • the non-transitory recording medium is not particularly limited, but may be a recording medium such as a CD-ROM.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

La présente invention comprend une zone de pari principal (A3) permettant à un utilisateur de prédire et de parier sur le résultat (y compris des tirages) d'un jeu de cartes entre une banque et un joueur, et une zone de pari parallèle (A4) permettant à l'utilisateur de prédire et de parier sur le score du gagnant ou le score dans un tirage. Des paiements relatifs aux paris parallèle varient pour chaque score, et des valeurs définies à cet effet comprennent 5 fois la quantité pariée (= 5 : 1), 6 fois la quantité pariée (= 6 : 1), … 150 fois la quantité pariée (= 150 : 1), etc. Grâce à la mise en place de tels paris parallèles, les utilisateurs lassés des jeux de baccara existants peuvent être satisfaits.
PCT/JP2017/020943 2017-06-06 2017-06-06 Dispositif de jeu de cartes, et procédé de jeu de cartes WO2018225147A1 (fr)

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PCT/JP2017/020943 WO2018225147A1 (fr) 2017-06-06 2017-06-06 Dispositif de jeu de cartes, et procédé de jeu de cartes
CN201780091605.8A CN111093786A (zh) 2017-06-06 2017-06-06 纸牌游戏装置以及纸牌游戏方法

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PCT/JP2017/020943 WO2018225147A1 (fr) 2017-06-06 2017-06-06 Dispositif de jeu de cartes, et procédé de jeu de cartes

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Publication number Priority date Publication date Assignee Title
US6789801B2 (en) * 2002-12-04 2004-09-14 Shuffle Master, Inc. Baccarat side wager game
JP2005305021A (ja) * 2004-04-26 2005-11-04 Aruze Corp 多人数参加型ゲーム装置
JP2007000317A (ja) * 2005-06-23 2007-01-11 Aruze Corp ゲーム機
JP2007075593A (ja) * 2005-08-19 2007-03-29 Aruze Corp ゲーム装置
JP2008104571A (ja) * 2006-10-24 2008-05-08 Aruze Corp ダイスゲーム方法、及びダイスゲーム機
JP2009165835A (ja) * 2008-01-17 2009-07-30 Cfph Llc 中間ベットを使用するゲーム
JP2009189778A (ja) * 2008-02-13 2009-08-27 Aruze Corp サイドbet可能なゲーム装置及びそのコントロール方法
JP3168119U (ja) * 2011-03-14 2011-06-02 我妻 克己 バカラレイアウト
WO2016092634A1 (fr) * 2014-12-09 2016-06-16 セガサミークリエイション株式会社 Dispositif de jeu de cartes, procédé de commande de jeu de cartes, et programme

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Publication number Priority date Publication date Assignee Title
US20070155462A1 (en) * 2003-07-22 2007-07-05 O'halloran Terry Side bets in casino wagering "war" game
EP2899701A1 (fr) * 2014-01-27 2015-07-29 Tien-Shu Hsu Système de jeu de chance offrant des récompenses supplémentaires

Patent Citations (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6789801B2 (en) * 2002-12-04 2004-09-14 Shuffle Master, Inc. Baccarat side wager game
JP2005305021A (ja) * 2004-04-26 2005-11-04 Aruze Corp 多人数参加型ゲーム装置
JP2007000317A (ja) * 2005-06-23 2007-01-11 Aruze Corp ゲーム機
JP2007075593A (ja) * 2005-08-19 2007-03-29 Aruze Corp ゲーム装置
JP2008104571A (ja) * 2006-10-24 2008-05-08 Aruze Corp ダイスゲーム方法、及びダイスゲーム機
JP2009165835A (ja) * 2008-01-17 2009-07-30 Cfph Llc 中間ベットを使用するゲーム
JP2009189778A (ja) * 2008-02-13 2009-08-27 Aruze Corp サイドbet可能なゲーム装置及びそのコントロール方法
JP3168119U (ja) * 2011-03-14 2011-06-02 我妻 克己 バカラレイアウト
WO2016092634A1 (fr) * 2014-12-09 2016-06-16 セガサミークリエイション株式会社 Dispositif de jeu de cartes, procédé de commande de jeu de cartes, et programme

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