WO2018006509A1 - 一种基于光线强度识别的互动系统 - Google Patents

一种基于光线强度识别的互动系统 Download PDF

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Publication number
WO2018006509A1
WO2018006509A1 PCT/CN2016/102655 CN2016102655W WO2018006509A1 WO 2018006509 A1 WO2018006509 A1 WO 2018006509A1 CN 2016102655 W CN2016102655 W CN 2016102655W WO 2018006509 A1 WO2018006509 A1 WO 2018006509A1
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Prior art keywords
transistor
toy
resistor
electromagnetic coil
driving circuit
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PCT/CN2016/102655
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English (en)
French (fr)
Inventor
陈肖东
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福建蓝帽子互动娱乐科技股份有限公司
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Application filed by 福建蓝帽子互动娱乐科技股份有限公司 filed Critical 福建蓝帽子互动娱乐科技股份有限公司
Priority to EP16908013.2A priority Critical patent/EP3384971A4/en
Priority to US16/072,736 priority patent/US10512836B2/en
Priority to JP2018534998A priority patent/JP2019525778A/ja
Publication of WO2018006509A1 publication Critical patent/WO2018006509A1/zh

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/217Input arrangements for video game devices characterised by their sensors, purposes or types using environment-related information, i.e. information generated otherwise than by the player, e.g. ambient temperature or humidity
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H33/00Other toys
    • A63H33/22Optical, colour, or shadow toys
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H33/00Other toys
    • A63H33/26Magnetic or electric toys
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1037Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback

Definitions

  • the invention relates to the technical field of toys, in particular to an interactive system based on light intensity recognition.
  • Control is performed so that the toy can be produced in various different operating states by running various game programs, but such a wired connection requires a line connection, resulting in inconvenient carrying, affecting the appearance and inconvenient play of the toy.
  • a wireless communication module is disposed in the toy, and between the smart device and the toy, a control command generated by the game program of the smart device is transmitted to the toy through the wireless communication module, thereby controlling the action state of the toy.
  • CN105080148A As disclosed in Chinese Patent Application Publication No. CN105080148A. Whether it is a wired transmission control command or a wireless transmission control command, the toy fails to effectively interact with the smart device to achieve interaction.
  • the present invention provides an interactive system based on light intensity recognition, by installing a photosensitive sensor on a toy, running a game program on the smart device to provide a control signal for brightness change, via a toy After the photosensitive sensor is collected, the action of the toy is controlled, thereby realizing the effective interaction between the smart device and the physical toy, and having the characteristics of simple circuit structure, low production cost and easy realization.
  • An interactive system based on light intensity recognition including:
  • a smart device having a touch display for interacting with the toy and a corresponding program preset in the smart device to cause the touch display to display a change in brightness
  • the toy is adapted to the touch display screen of the smart device, and the bottom of the toy is mounted with a photosensitive sensor for identifying a change in the brightness of the touch display screen of the smart device, the light sensor comprising a light detecting circuit; the toy The LED driving circuit and the electromagnetic coil driving circuit are further included; the output of the light detecting circuit is respectively connected to the input of the LED driving circuit and the input of the electromagnetic coil driving circuit, and the light detecting circuit passes through the display screen of the touch display screen of the smart device The brightness signal is detected, and a driving signal is output to the LED driving circuit and the electromagnetic coil driving circuit, so that the LED driving circuit drives the LED of the toy to perform bright, off or blinking, so that the electromagnetic coil driving circuit drives the toy to vibrate.
  • the light detecting circuit comprises a photodiode D1, a first resistor R1, a second resistor R2 and a first transistor Q1; a cathode of the photodiode D1 is connected to a first power source VCC, a photodiode
  • the anode of the first transistor R1 is connected to the base of the first transistor Q1; the emitter of the first transistor Q1 is grounded, a collector of a transistor Q1 is respectively connected to one end of the second resistor R2, an input end of the LED driving circuit, and an input end of the electromagnetic coil driving circuit; the other end of the second resistor R2 is connected A power supply VCC.
  • the LED driving circuit includes a second transistor Q2, a third resistor R3, and a light emitting diode LED1; a base of the second transistor Q2 is connected to an output end of the light detecting circuit.
  • the emitter of the second transistor Q2 is grounded, and the collector of the second transistor Q2 is connected to the cathode of the LED 1 through the third resistor R3; the anode of the LED 1 is connected to the first power source VCC.
  • the electromagnetic coil driving circuit includes a MOS transistor Q3 and an electromagnetic coil L; a gate of the MOS transistor Q3 is connected to an output end of the light detecting circuit, and a source of the MOS transistor Q3 is grounded, and MOS The drain of the tube Q3 is connected to the anode of the electromagnetic coil L; the cathode of the electromagnetic coil L is connected to the first power source VCC.
  • the electromagnetic coil driving circuit further includes a capacitor C1 connected between the first power source VCC and the ground.
  • the light detecting circuit further includes a fourth resistor R4, a fifth resistor R5, and a fourth transistor Q4; the fourth resistor R4 and the fifth resistor R5 are connected in series to the second power source. Between the positive and negative electrodes; a common end of the fourth resistor R4 and the fifth resistor R5 is connected to the base of the fourth transistor Q4; a collector of the fourth transistor Q4 is connected to the photodiode D1 a cathode of the fourth transistor Q4 connected to the first power source VCC.
  • the first transistor Q1 is an NPN type transistor
  • the second transistor Q2 is an NPN type transistor.
  • the MOS transistor Q3 is an N-type MOS transistor.
  • the fourth transistor Q4 is a PNP type transistor.
  • the photosensitive sensor of the toy is used to collect the brightness change signal provided by the running program on the smart device, thereby controlling the action of the toy, that is, according to the recognized smart device.
  • the brightness of the touch screen display changes to drive the LED to perform light, off or flicker, or to drive the toy vibration, thereby realizing effective interaction between the smart device and the physical toy.
  • the light detecting circuit, the input of the LED driving circuit and the electromagnetic coil driving circuit are arranged on the toy to realize the control of the toy action, the output of the light detecting circuit is directly used as the driving signal of the LED driving circuit and the electromagnetic coil driving circuit.
  • the utility model has the advantages of simple circuit structure, low production cost and easy realization.
  • FIG. 1 is a schematic structural view of a toy and a smart device of the present invention
  • FIG. 2 is a schematic structural view of a toy of the present invention placed on a smart device
  • Figure 3 is a circuit block diagram of a toy of the present invention.
  • Figure 4 is a circuit diagram of a toy of the present invention.
  • an interactive system based on light intensity recognition of the present invention includes:
  • the smart device 2 has a touch display screen for interacting with the toy and a corresponding program preset in the smart device to enable the touch display screen to display a change in brightness;
  • a toy 1 is mounted on the touch display screen of the smart device 2, and a photosensitive sensor for identifying a change in brightness of the touch display screen of the smart device is mounted on the bottom of the toy 1.
  • the light sensor includes light detection
  • the toy 1 further includes an LED driving circuit 12 and an electromagnetic coil driving circuit 13; the output of the light detecting circuit 11 is respectively connected to an input of the LED driving circuit 12 and an input of the electromagnetic coil driving circuit 13, and the light detecting circuit 11 passes The brightness signal of the display screen of the touch display screen of the smart device is detected, and the driving signal is output to the LED driving circuit 12 and the electromagnetic coil driving circuit 13, so that the LED driving circuit 12 drives the LED of the toy to perform bright, off or blinking, so that the electromagnetic The coil drive circuit 13 drives the toy 1 to vibrate.
  • the light detecting circuit 11 includes a photodiode D1, a first resistor R1, a second resistor R2 and a first transistor Q1; the cathode of the photodiode D1 is connected to the first power source VCC, and the anode is grounded through the first resistor R1; The common terminal of the diode D1 and the first resistor R1 is connected to the base of the first transistor Q1 through a wire; the emitter of the first transistor Q1 is grounded, and the collector of the first transistor Q1 is respectively One end of the second resistor R2, an input end of the LED driving circuit and an input end of the electromagnetic coil driving circuit are connected; the other end of the second resistor R2 is connected to the first power source VCC.
  • the light detecting circuit works as follows: the photodiode D1 and the resistor R1 form a voltage dividing circuit.
  • the NPN type The transistor Q1 is turned on, and the M+ point position is low; when the touch screen of the smart device has no light or the light is less than a certain brightness (that is, by setting a threshold), the NPN type transistor Q1 is cut off, and the M+ point position is high. Level.
  • the LED driving circuit 12 includes a second transistor Q2, a third resistor R3 and a light emitting diode LED1; a base of the second transistor Q2 is connected to an output end of the light detecting circuit, and a second transistor Q2 is emitted.
  • the pole of the second transistor Q2 is connected to the cathode of the LED LED1 through the third resistor R3; the anode of the LED LED1 is connected to the first power source VCC.
  • the working principle of the LED driving circuit is: if M+ is high level, the NPN type transistor Q2 is turned on, and the LED is bright; if M+ is low level, the transistor Q2 is turned off, the LED is off; if the M+ level continues to jump Change (high-low transition), the LED flashes.
  • the electromagnetic coil drive circuit 13 includes a MOS transistor Q3 and an electromagnetic coil L; the gate of the MOS transistor Q3 is connected to the output end of the light detecting circuit, the source of the MOS transistor Q3 is grounded, and the drain of the MOS transistor Q3 is connected to the electromagnetic coil L.
  • the anode of the electromagnetic coil L is connected to the first power source VCC.
  • the working principle of the electromagnetic coil driving circuit is: if M+ is high level, the N-type MOS tube Q3 is turned on, so that the coil starts to work; if M+ is low level, the MOS tube Q3 is turned off, and the coil does not work; The level of M+ continues to jump (transition between high and low levels), and the coil is dithered, which in turn drives the entire toy to shake.
  • the electromagnetic coil drive circuit 13 further includes a capacitor C1 connected between the first power source VCC and the ground. Since the voltage of the coil is lowered during operation, the capacitor C1 serves as a protection.
  • the light detecting circuit 11 further includes a fourth resistor R4, a fifth resistor R5 and a fourth transistor Q4; the fourth resistor R4 and the fifth resistor R5 are connected in series to the second power source (ie, 5V power source) Between the positive and negative ends; the common end of the fourth resistor R4 and the fifth resistor R5 are connected to the base of the fourth transistor Q4 through a wire; the collector connection of the fourth transistor Q4 The cathode of the photodiode D1, the anode of the photodiode D1 is grounded through a first resistor R1; the emitter of the fourth transistor Q4 is connected to the first power source VCC.
  • the function of this circuit is to use PNP type transistor Q4 to control the power of the toy when the toy is charged, so that the toy can not work when charging.
  • the present invention installs a photosensitive sensor on a toy, and uses a photosensitive sensor of the toy to collect a brightness change signal provided by a running program on the smart device, and the smart device can be a mobile phone or a tablet computer, and the like, and the action on the toy.
  • the control is performed, that is, the LED can be driven to perform bright, blinking or blinking according to the changed brightness of the touch display screen of the smart device, or the toy vibration is driven, thereby realizing effective interaction between the smart device and the physical toy.
  • the invention provides a light detecting circuit, an input of the LED driving circuit and an electromagnetic coil driving circuit on the toy to realize the control of the toy action, and directly uses the output of the light detecting circuit as a driving signal of the LED driving circuit and the electromagnetic coil driving circuit, and has a circuit
  • the utility model has the advantages of simple structure, low production cost and easy realization.
  • the invention combines a smart device and a toy into an interactive system, and the smart device can be an existing mobile phone or a tablet computer, etc., which has been realized in the industry, and the touch screen display can be displayed in the smart device.
  • the corresponding program for the change in brightness is also industrially easy to implement.
  • the toy that interacts with the smart device uses the light detecting circuit to collect the signal of the brightness change of the touch screen of the smart device, and directly uses the output of the light detecting circuit as the driving signal of the LED driving circuit and the electromagnetic coil driving circuit.
  • the effective interaction between the smart device and the physical toy; the light detecting circuit, the LED driving circuit and the electromagnetic coil driving circuit of the invention adopt common electronic components such as a photodiode, a resistor, a triode, a light emitting diode, a MOS tube, a capacitor and an electromagnetic coil.
  • the invention is industrially easy to implement, and the light detecting circuit, the LED driving circuit and the electromagnetic coil driving circuit made of a photodiode, a resistor, a triode, a light emitting diode, a MOS tube, a capacitor and an electromagnetic coil are also industrially easy to process. .

Abstract

提供一种基于光线强度识别的互动系统,包括智能设备(2)和玩具(1),该智能设备(2)具有能够提供亮度变化显示的触控显示屏,该玩具(1)适配在智能设备(2)的触控显示屏上,玩具(1)底部安装光线检测电路(11);该玩具(1)还包括LED驱动电路(12)和电磁线圈驱动电路(13);光线检测电路(11)的输出分别接至LED驱动电路(12)的输入和电磁线圈驱动电路(13)的输入,光线检测电路(11)通过对智能设备(2)的触控显示屏的显示画面的亮度信号进行检测,向LED驱动电路(12)和电磁线圈驱动电路(13)输出驱动信号,使LED驱动电路(12)驱动玩具(1)的LED执行亮、灭或闪烁,使电磁线圈驱动电路(13)带动该玩具(1)振动。该系统直接通过光线检测电路(11)输出驱动信号来实现智能设备(2)与实体玩具(1)之间的有效互动,具有电路结构简单,制作成本低、易实现的优点。

Description

一种基于光线强度识别的互动系统 技术领域
本发明涉及玩具技术领域,特别是涉及一种基于光线强度识别的互动系统。
背景技术
随着电子技术的发展,出现了多种多样的幼儿玩具,能够帮助儿童提高认知水平,起到寓教于乐的作用,比如,具有光电效果的幼儿玩具,就能够通过玩具的亮、灭或闪烁,或者振动来达到提供给幼儿玩耍的目的。另一方面,随着智能设备比如手机或平板电脑技术的不断进步,如何将智能设备与玩具相结合,形成智能设备与玩具之间的互动,已成为人们进一步所需要解决的问题。在早先的技术中,玩具与智能设备的连接都是通过有线连接,即在玩具与智能设备之间通过一条插接线连接起来,智能设备通过运行游戏程序,利用游戏程序中产生的操控命令对玩具进行控制,这样,就可以通过运行各种不同的游戏程序,使玩具产生不同的各种动作状态,但是这种有线连接需要一条线连接,造成携带不方便、影响美观且不便于玩具的玩耍。现有技术中,是在玩具中设置无线通信模块,智能设备与玩具之间则通过无线通信模块实现将智能设备的游戏程序所产生的控制命令传输给玩具,从而对玩具的动作状态进行控制,如中国专利申请公布号CN105080148A所披露的。无论是有线传输控制命令还是无线传输控制命令,玩具都未能与智能设备有效结合来实现互动。
发明内容
为解决现有技术中存在的技术问题,本发明提供了一种基于光线强度识别的互动系统,通过在玩具上安装光敏传感器,在智能设备上运行游戏程序提供亮度变化的控制信号,经玩具的光敏传感器采集后,对玩具的动作进行控制,从而实现了智能设备与实体玩具之间的有效互动,并具有电路结构简单,制作成本低、易实现的特点。
本发明解决上述技术问题所采用的技术方案是:
提供一种基于光线强度识别的互动系统,包括:
智能设备,该智能设备具有用来与玩具实现互动的触控显示屏以及预置在智能设备内的能够使触控显示屏显示出亮度变化的对应程序;和
玩具,该玩具适配在所述智能设备的触控显示屏上,该玩具底部安装有用于识别所述智能设备的触控显示屏亮度变化的光敏传感器,该光敏传感器包括光线检测电路;该玩具还包括LED驱动电路和电磁线圈驱动电路;所述光线检测电路的输出分别接至LED驱动电路的输入和电磁线圈驱动电路的输入,光线检测电路通过对智能设备的触控显示屏的显示画面的亮度信号进行检测,向LED驱动电路和电磁线圈驱动电路输出驱动信号,使LED驱动电路驱动玩具的LED执行亮、灭或闪烁,使电磁线圈驱动电路带动该玩具振动。
作为本发明的一优选方案,所述光线检测电路包括光敏二极管D1、第一电阻R1、第二电阻R2和第一三极管Q1;所述光敏二极管D1的阴极连接第一电源VCC,光敏二极管D1的阳极通过第一电阻R1接地;所述光敏二极管D1和第一电阻R1的公共端连接所述第一三极管Q1的基极;所述第一三极管Q1的发射极接地,第一三极管Q1的集电极分别与所述第二电阻R2的一端、所述LED驱动电路的输入端和所述电磁线圈驱动电路的输入端连接;所述第二电阻R2的另一端连接第一电源VCC。
作为本发明的一优选方案,所述LED驱动电路包括第二三极管Q2、第三电阻R3和发光二极管LED1;所述第二三极管Q2的基极连接所述光线检测电路的输出端,第二三极管Q2的发射极接地,第二三极管Q2的集电极通过所述第三电阻R3连接所述发光二极管LED1的阴极;所述发光二极管LED1的阳极连接第一电源VCC。
作为本发明的一优选方案,所述电磁线圈驱动电路包括MOS管Q3和电磁线圈L;所述MOS管Q3的栅极连接所述光线检测电路的输出端,MOS管Q3的源极接地,MOS管Q3的漏极连接电磁线圈L的正极;所述电磁线圈L的负极连接第一电源VCC。
作为本发明的一优选方案,所述电磁线圈驱动电路还包括电容C1,所述电容C1连接于第一电源VCC与接地之间。
作为本发明的一优选方案,所述光线检测电路还包括第四电阻R4、第五电阻R5和第四三极管Q4;所述第四电阻R4和第五电阻R5串联连接于第二电源的正负极之间;所述第四电阻R4和第五电阻R5的公共端连接所述第四三极管Q4的基极;所述第四三极管Q4的集电极连接所述光敏二极管D1的阴极;所述第四三极管Q4的发射极连接所述第一电源VCC。
作为本发明的一优选方案,所述第一三极管Q1为NPN型三极管
作为本发明的一优选方案,所述第二三极管Q2为NPN型三极管。
作为本发明的一优选方案,所述MOS管Q3为N型MOS管。
作为本发明的一优选方案,所述第四三极管Q4为PNP型三极管。
采用上述技术方案,相对于现有技术,本发明取得的有益效果是:
1、由于采用了在玩具上安装光敏传感器,利用玩具的光敏传感器对智能设备上运行程序所提供的亮度变化信号进行采集,进而对玩具的动作进行控制,即,能根据识别到的智能设备的触控显示屏亮度变化来驱动LED执行亮、灭或闪烁,或者驱动所述玩具振动,从而实现了智能设备与实体玩具之间的有效互动。
2、由于采用了在玩具上设置光线检测电路、LED驱动电路的输入和电磁线圈驱动电路来实现对玩具动作的控制,直接将光线检测电路的输出作为LED驱动电路和电磁线圈驱动电路的驱动信号,具有电路结构简单,制作成本低、易实现的优点。
附图说明
图1是实施例本发明的玩具和智能设备的结构示意图;
图2是实施例本发明的玩具放置在智能设备上的结构示意图;
图3是实施例本发明的玩具的电路框图;
图4是实施例本发明的玩具的电路图。
具体实施方式
下面结合附图及实施例详细说明本发明所述的技术方案。
实施例
参见图1至图3所示,本发明的一种基于光线强度识别的互动系统,包括:
智能设备2,该智能设备2具有用来与玩具实现互动的触控显示屏以及预置在智能设备内的能够使触控显示屏显示出亮度变化的对应程序;和
玩具1,该玩具1适配在所述智能设备2的触控显示屏上,该玩具1底部安装有用于识别所述智能设备的触控显示屏亮度变化的光敏传感器,该光敏传感器包括光线检测电路11;该玩具1还包括LED驱动电路12和电磁线圈驱动电路13;所述光线检测电路11的输出分别接至LED驱动电路12的输入和电磁线圈驱动电路13的输入,光线检测电路11通过对智能设备的触控显示屏的显示画面的亮度信号进行检测,向LED驱动电路12和电磁线圈驱动电路13输出驱动信号,使LED驱动电路12驱动玩具的LED执行亮、灭或闪烁,使电磁线圈驱动电路13带动该玩具1振动。
光线检测电路11包括光敏二极管D1、第一电阻R1、第二电阻R2和第一三极管Q1;所述光敏二极管D1的阴极连接第一电源VCC,阳极通过第一电阻R1接地;所述光敏二极管D1和第一电阻R1的公共端通过导线连接所述第一三极管Q1的基极;所述第一三极管Q1的发射极接地,第一三极管Q1的集电极分别与所述第二电阻R2的一端、所述LED驱动电路的输入端和所述电磁线圈驱动电路的输入端连接;所述第二电阻R2的另一端连接第一电源VCC。所述光线检测电路的工作原理为:光敏二极管D1与电阻R1组成分压电路,当智能设备的触控显示屏有光线或光线达到一定亮度(也可以通过设定阈值的方式)时,NPN型三极管Q1导通,M+点位置为低电平;当智能设备的触控显示屏无光线或光线小于一定亮度(即通过设定阈值的方式)时,NPN型三极管Q1截止,M+点位置为高电平。
LED驱动电路12包括第二三极管Q2、第三电阻R3和发光二极管LED1;所述第二三极管Q2的基极连接所述光线检测电路的输出端,第二三极管Q2的发射极接地,第二三极管Q2的集电极通过所述第三电阻R3连接所述发光二极管LED1的阴极;所述发光二极管LED1的阳极连接第一电源VCC。所述LED驱动电路的工作原理为:若M+为高电平,则NPN型三极管Q2导通,LED亮;若M+为低电平,则三极管Q2截止,LED灭;若M+的电平持续跳变(高低电平间转变),则LED闪烁。
电磁线圈驱动电路13包括MOS管Q3和电磁线圈L;所述MOS管Q3的栅极连接所述光线检测电路的输出端,MOS管Q3的源极接地,MOS管Q3的漏极连接电磁线圈L的正极;所述电磁线圈L的负极连接第一电源VCC。所述电磁线圈驱动电路的工作原理为:若M+为高电平,则N型MOS管Q3导通,使线圈开始工作;若M+为低电平,则MOS管Q3截止,线圈不工作;若M+的电平持续跳变(高低电平间转变),线圈抖动,进而带动整个玩具抖动。
电磁线圈驱动电路13还包括电容C1,所述电容C1连接于第一电源VCC与接地之间。由于线圈工作时电压会降低,所述电容C1起到保护作用。
进一步的,所述光线检测电路11还包括第四电阻R4、第五电阻R5和第四三极管Q4;所述第四电阻R4和第五电阻R5串联连接于第二电源(即5V电源)的正负极两端之间;所述第四电阻R4和第五电阻R5的公共端通过导线连接所述第四三极管Q4的基极;所述第四三极管Q4的集电极连接所述光敏二极管D1的阴极,所述光敏二极管D1的阳极通过第一电阻R1接地;所述第四三极管Q4的发射极连接所述第一电源VCC。本电路的作用在于使用PNP型三极管Q4控制玩具充电时断开玩具的电源,使玩具在充电时不能工作。
综上所述,本发明是在玩具上安装光敏传感器,利用玩具的光敏传感器对智能设备上运行程序所提供的亮度变化信号进行采集,智能设备可以是手机或平板电脑等,进而对玩具的动作进行控制,即,能根据识别到的智能设备的触控显示屏亮度变化来驱动LED执行亮、灭或闪烁,或者驱动所述玩具振动,从而实现了智能设备与实体玩具之间的有效互动。本发明在玩具上设置光线检测电路、LED驱动电路的输入和电磁线圈驱动电路来实现对玩具动作的控制,直接将光线检测电路的输出作为LED驱动电路和电磁线圈驱动电路的驱动信号,具有电路结构简单,制作成本低、易实现的优点。
以上所述,仅为本发明较佳实施例而已,故不能以此限定本发明的范围,即依本发明申请专利范围及说明书内容所作的等效变化与修饰,皆应仍属本发明专利涵盖的范围内。
工业实用性
本发明是将智能设备与玩具组成一个互动系统,智能设备可以是现有的手机或平板电脑等设备,已经在工业上得到了实现,而预置在智能设备内的能够使触控显示屏显示出亮度变化的对应程序在工业上也是容易实现的。与智能设备进行互动的玩具则是利用光线检测电路来采集智能设备的触控显示屏亮度变化的信号,并直接将光线检测电路的输出作为LED驱动电路和电磁线圈驱动电路的驱动信号,来实现智能设备与实体玩具之间的有效互动;本发明的光线检测电路、LED驱动电路和电磁线圈驱动电路是采用光敏二极管、电阻、三极管、发光二极管、MOS管、电容和电磁线圈等普通电子元件来构成,本发明在工业上便于实现,而且由光敏二极管、电阻、三极管、发光二极管、MOS管、电容和电磁线圈制成的光线检测电路、LED驱动电路和电磁线圈驱动电路在工业上也便于加工。

Claims (10)

  1. 一种基于光线强度识别的互动系统,其特征在于,包括:
    智能设备,该智能设备具有用来与玩具实现互动的触控显示屏以及预置在智能设备内的能够使触控显示屏显示出亮度变化的对应程序;和
    玩具,该玩具适配在所述智能设备的触控显示屏上,该玩具底部安装有用于识别所述智能设备的触控显示屏亮度变化的光敏传感器,该光敏传感器包括光线检测电路;该玩具还包括LED驱动电路和电磁线圈驱动电路;所述光线检测电路的输出分别接至LED驱动电路的输入和电磁线圈驱动电路的输入,光线检测电路通过对智能设备的触控显示屏的显示画面的亮度信号进行检测,向LED驱动电路和电磁线圈驱动电路输出驱动信号,使LED驱动电路驱动玩具的LED执行亮、灭或闪烁,使电磁线圈驱动电路带动该玩具振动。
  2. 根据权利要求1所述的基于光线强度识别的互动系统,其特征在于:所述光线检测电路包括光敏二极管D1、第一电阻R1、第二电阻R2和第一三极管Q1;所述光敏二极管D1的阴极连接第一电源VCC,光敏二极管D1的阳极通过第一电阻R1接地;所述光敏二极管D1和第一电阻R1的公共端连接所述第一三极管Q1的基极;所述第一三极管Q1的发射极接地,第一三极管Q1的集电极分别与所述第二电阻R2的一端、所述LED驱动电路的输入端和所述电磁线圈驱动电路的输入端连接;所述第二电阻R2的另一端连接第一电源VCC。
  3. 根据权利要求1所述的基于光线强度识别的互动系统,其特征在于:所述LED驱动电路包括第二三极管Q2、第三电阻R3和发光二极管LED1;所述第二三极管Q2的基极连接所述光线检测电路的输出端,第二三极管Q2的发射极接地,第二三极管Q2的集电极通过所述第三电阻R3连接所述发光二极管LED1的阴极;所述发光二极管LED1的阳极连接第一电源VCC。
  4. 根据权利要求1所述的基于光线强度识别的互动系统,其特征在于:所述电磁线圈驱动电路包括MOS管Q3和电磁线圈L;所述MOS管Q3的栅极连接所述光线检测电路的输出端,MOS管Q3的源极接地,MOS管Q3的漏极连接电磁线圈L的正极;所述电磁线圈L的负极连接第一电源VCC。
  5. 根据权利要求4所述的基于光线强度识别的互动系统,其特征在于:所述电磁线圈驱动电路还包括电容C1,所述电容C1连接于第一电源VCC与接地之间。
  6. 根据权利要求2所述的基于光线强度识别的互动系统,其特征在于:所述光线检测电路还包括第四电阻R4、第五电阻R5和第四三极管Q4;所述第四电阻R4和第五电阻R5串联连接于第二电源的正负极之间;所述第四电阻R4和第五电阻R5的公共端连接所述第四三极管Q4的基极;所述第四三极管Q4的集电极连接所述光敏二极管D1的阴极;所述第四三极管Q4的发射极连接所述第一电源VCC。
  7. 根据权利要求2或6所述的基于光线强度识别的互动系统,其特征在于:所述第一三极管Q1为NPN型三极管。
  8. 根据权利要求3所述的基于光线强度识别的互动系统,其特征在于:所述第二三极管Q2为NPN型三极管。
  9. 根据权利要求4或5所述的基于光线强度识别的互动系统,其特征在于:所述MOS管Q3为N型MOS管。
  10. 根据权利要求6所述的基于光线强度识别的互动系统,其特征在于:所述第四三极管Q4为PNP型三极管。
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JP2019525778A (ja) 2019-09-12
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EP3384971A1 (en) 2018-10-10
US20190030424A1 (en) 2019-01-31
CN205796543U (zh) 2016-12-14

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