WO2017031769A1 - Procédé de mise en correspondance de caractéristiques faciales et d'un réglage de bouton, et système de jeu - Google Patents

Procédé de mise en correspondance de caractéristiques faciales et d'un réglage de bouton, et système de jeu Download PDF

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Publication number
WO2017031769A1
WO2017031769A1 PCT/CN2015/088319 CN2015088319W WO2017031769A1 WO 2017031769 A1 WO2017031769 A1 WO 2017031769A1 CN 2015088319 W CN2015088319 W CN 2015088319W WO 2017031769 A1 WO2017031769 A1 WO 2017031769A1
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WO
WIPO (PCT)
Prior art keywords
setting scheme
facial feature
controller button
matching
button setting
Prior art date
Application number
PCT/CN2015/088319
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English (en)
Chinese (zh)
Inventor
罗旭宜
Original Assignee
罗旭宜
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 罗旭宜 filed Critical 罗旭宜
Priority to PCT/CN2015/088319 priority Critical patent/WO2017031769A1/fr
Publication of WO2017031769A1 publication Critical patent/WO2017031769A1/fr

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/02Input arrangements using manually operated switches, e.g. using keyboards or dials
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units

Definitions

  • the invention belongs to the field of home appliances, and in particular relates to a method and a game system based on a face feature matching button setting scheme.
  • the game console needs to be used by family members. For example, three people take turns playing a two-player game, the loser changes hands, and the winner continues to keep.
  • the embodiment of the invention provides a method for setting a button based on a facial feature matching button, and aims to satisfy the shortcut and convenient switching between the respective controllers.
  • the present invention is implemented in such a manner that a method based on a facial feature matching button setting scheme includes the following steps:
  • Reading facial feature information input by the user
  • the current setting scheme is modified to a controller button setting scheme that matches the facial features.
  • the embodiment of the invention further provides a game system, comprising:
  • a recording unit configured to record a preset button setting scheme of the user preset and a controller button setting scheme matched with the specific facial feature
  • a reading unit configured to read facial feature information input by the user
  • a detecting unit whose input end is respectively connected to the output end of the recording unit and the reading unit An egress connection for detecting whether there is a controller button setting scheme matching the facial feature information;
  • a setting unit the input end of which is connected to the output end of the detecting unit, and is configured to modify the current setting scheme to a controller button matching the facial feature when there is a controller button setting scheme matching the facial feature information Set the plan.
  • the invention combines a controller button setting scheme with a personal feature (facial feature), so that different users can modify the current controller button setting scheme according to their personal characteristics (face features) to realize control between different users. Quick switch of the button setting scheme.
  • FIG. 1 is a schematic flow chart of a method for setting a face feature matching button according to an embodiment of the present invention
  • FIG. 2 is a schematic structural diagram of a game system according to an embodiment of the present invention.
  • FIG. 1 is a schematic flow chart of a method for setting a face feature matching button according to an embodiment of the present invention. For convenience of description, only parts related to the embodiment of the present invention are shown.
  • step S101 a controller button setting scheme preset by the user is recorded. For example, set the light attack to the 1st key and the heavy attack to the 2nd key.
  • controller button setting schemes can be set in this step.
  • step S102 a channel group matching a specific face feature is recorded. Face recognition technology is now mature and its application will become increasingly popular.
  • Face recognition especially computer technology that uses analysis and comparison. Face recognition is a popular field of computer technology research, face tracking detection, automatic adjustment of image magnification, nighttime infrared detection, automatic adjustment of exposure intensity; it belongs to biometrics technology, is a specific organism ) its own biological characteristics to distinguish between individual organisms.
  • the face recognition payment system was first introduced in the world by the Finnish startup Uniqul in July 2013 and submitted relevant patent applications.
  • the face recognition payment system developed by the Intelligent Multimedia Technology Research Center of the Chinese Academy of Sciences, users only need to use the relevant equipment to take a photo to achieve online payment, and relevant experts said that the system is in the United States Carnegie Mellon International Standard
  • the face recognition test library achieved a recognition rate of 99.8%, while the best result of other international algorithms was 97.6%.
  • Apple has realized the related technology of “low threshold facial recognition” on the mobile side.
  • Apple s patent captures images based on the front camera, and then The image is analyzed and processed. Unlike traditional face recognition technology, Apple does not analyze all the details of the image, but only recognizes areas with large facial information, such as eyes, nose and mouth. This is also the low threshold for Apple's technology. "Foundation.
  • the plurality of sets of controller button setting schemes described above may be respectively different from different facial features.
  • the signs correspond to each other.
  • step S103 the facial feature information input by the user is read.
  • step S104 it is detected whether there is a controller button setting scheme that matches the facial feature information.
  • the process proceeds to step S105, and if yes, the process proceeds to step S106.
  • the current setting scheme is modified to a controller button setting scheme that matches the facial features.
  • the invention combines a controller button setting scheme with a personal feature (facial feature), so that different users can modify the current controller button setting scheme according to their personal characteristics (face features) to realize control between different users. Quick switch of the button setting scheme.
  • FIG. 2 is a schematic structural diagram of a game system according to an embodiment of the present invention, where the game system includes:
  • the recording unit 21 is configured to record a controller button setting scheme preset by the user and a controller button setting scheme matched with the specific facial feature;
  • the reading unit 22 is configured to read facial feature information input by the user
  • the detecting unit 23 has an input end connected to an output end of the recording unit 21 and an output end of the reading unit 22, respectively, for detecting whether there is a controller button setting scheme matching the facial feature information;
  • a setting unit 24 whose input end is connected to the output end of the detecting unit 23, for modifying the current setting scheme to match the facial feature when there is a controller button setting scheme matching the facial feature information Button setting scheme.
  • the working principle is: the recording unit records the preset button setting scheme of the user preset and the controller button setting scheme matched with the specific facial feature, the reading unit 22 reads the facial feature information input by the user, and the detecting unit 23 detects whether there is a The control of the facial feature information matching
  • the controller button setting scheme when there is a controller button setting scheme matching the facial feature information, the setting unit 24 modifies the current setting scheme to a controller button setting scheme that matches the facial feature.
  • the invention combines a controller button setting scheme with a personal feature (facial feature), so that different users can modify the current controller button setting scheme according to their personal characteristics (face features) to realize control between different users. Quick switch of the button setting scheme.

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  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Multimedia (AREA)
  • Software Systems (AREA)
  • Human Computer Interaction (AREA)
  • Collating Specific Patterns (AREA)

Abstract

La présente invention porte sur un procédé de mise en correspondance de caractéristiques faciales et d'un réglage de bouton ainsi que sur un système de jeu, qui s'appliquent au domaine des appareils électroménagers. Ledit procédé consiste : à enregistrer un réglage de bouton de commande préétabli par un utilisateur; à enregistrer un réglage de bouton de commande correspondant à des caractéristiques faciales spécifiques; à lire des informations de caractéristiques faciales entrées par un utilisateur; à détecter si un réglage de bouton de commande correspondant auxdites informations de caractéristiques faciales existe; si ce n'est pas le cas, à maintenir l'état; et, si c'est le cas, à changer le réglage pour passer du réglage courant au réglage de bouton de commande correspondant aux caractéristiques faciales. Grâce à la combinaison d'un réglage de bouton de commande avec des caractéristiques individuelles (caractéristiques faciales), le réglage de bouton de commande courant est changé entre différents utilisateurs sur la base de caractéristiques individuelles (caractéristiques faciales) afin de réaliser une commutation rapide du réglage de bouton de commande entre différents utilisateurs.
PCT/CN2015/088319 2015-08-27 2015-08-27 Procédé de mise en correspondance de caractéristiques faciales et d'un réglage de bouton, et système de jeu WO2017031769A1 (fr)

Priority Applications (1)

Application Number Priority Date Filing Date Title
PCT/CN2015/088319 WO2017031769A1 (fr) 2015-08-27 2015-08-27 Procédé de mise en correspondance de caractéristiques faciales et d'un réglage de bouton, et système de jeu

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
PCT/CN2015/088319 WO2017031769A1 (fr) 2015-08-27 2015-08-27 Procédé de mise en correspondance de caractéristiques faciales et d'un réglage de bouton, et système de jeu

Publications (1)

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WO2017031769A1 true WO2017031769A1 (fr) 2017-03-02

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PCT/CN2015/088319 WO2017031769A1 (fr) 2015-08-27 2015-08-27 Procédé de mise en correspondance de caractéristiques faciales et d'un réglage de bouton, et système de jeu

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Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101655751A (zh) * 2008-08-20 2010-02-24 联想(北京)有限公司 触控的实现方法及装置
KR20120076010A (ko) * 2010-12-29 2012-07-09 전자부품연구원 게임 시스템 및 상기 게임 시스템의 구동을 제어하는 방법
CN104174163A (zh) * 2014-08-26 2014-12-03 金纯� 游戏手柄键值自动配置系统及方法
CN104536389A (zh) * 2014-11-27 2015-04-22 苏州福丰科技有限公司 一种基于三维人脸识别技术的智能家居系统及实现方法

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101655751A (zh) * 2008-08-20 2010-02-24 联想(北京)有限公司 触控的实现方法及装置
KR20120076010A (ko) * 2010-12-29 2012-07-09 전자부품연구원 게임 시스템 및 상기 게임 시스템의 구동을 제어하는 방법
CN104174163A (zh) * 2014-08-26 2014-12-03 金纯� 游戏手柄键值自动配置系统及方法
CN104536389A (zh) * 2014-11-27 2015-04-22 苏州福丰科技有限公司 一种基于三维人脸识别技术的智能家居系统及实现方法

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