WO2016201755A1 - 面向娱乐的多模式体验系统 - Google Patents

面向娱乐的多模式体验系统 Download PDF

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Publication number
WO2016201755A1
WO2016201755A1 PCT/CN2015/084039 CN2015084039W WO2016201755A1 WO 2016201755 A1 WO2016201755 A1 WO 2016201755A1 CN 2015084039 W CN2015084039 W CN 2015084039W WO 2016201755 A1 WO2016201755 A1 WO 2016201755A1
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WO
WIPO (PCT)
Prior art keywords
screen
track
entertainment
experience system
oriented multi
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PCT/CN2015/084039
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English (en)
French (fr)
Inventor
胡章鸿
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万达文化旅游规划研究院有限公司
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Application filed by 万达文化旅游规划研究院有限公司 filed Critical 万达文化旅游规划研究院有限公司
Priority to ES15895328T priority Critical patent/ES2825705T3/es
Priority to EP15895328.1A priority patent/EP3311896B1/en
Priority to US15/737,077 priority patent/US10124265B2/en
Publication of WO2016201755A1 publication Critical patent/WO2016201755A1/zh

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63GMERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
    • A63G21/00Chutes; Helter-skelters
    • A63G21/04Chutes; Helter-skelters with fixed rails
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63GMERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
    • A63G21/00Chutes; Helter-skelters
    • A63G21/06Chutes; Helter-skelters with passing arrangements for cars
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63GMERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
    • A63G25/00Autocar-like self-drivers; Runways therefor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63GMERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
    • A63G31/00Amusement arrangements
    • A63G31/02Amusement arrangements with moving substructures
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63GMERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
    • A63G7/00Up-and-down hill tracks; Switchbacks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63JDEVICES FOR THEATRES, CIRCUSES, OR THE LIKE; CONJURING APPLIANCES OR THE LIKE
    • A63J5/00Auxiliaries for producing special effects on stages, or in circuses or arenas
    • A63J5/02Arrangements for making stage effects; Auxiliary stage appliances
    • A63J5/025Devices for making mist or smoke effects, e.g. with liquid air

Definitions

  • the present invention relates to an entertainment system, and more particularly to an entertainment-oriented multi-mode experience system.
  • the track for dark ride and roller coaster entertainment is generally a single-line closed track, and visitors can only get a fixed line experience.
  • the two tracks do not have essentially intersecting and converging. In fact, they are two parallel tracks, and the speed, acceleration and other parameters of the riding vehicles running on the two tracks are relatively close. Therefore, different types of experiences cannot be provided.
  • the past dark rides or indoor roller coasters are often used in fixed scenes, that is, screens are installed at certain scenes to play dynamic plots. Take a ride to the screen for a period of time, and wait for the visitors to watch the movie and continue.
  • the above-mentioned method of fixing the screen requires that the riding vehicle must be parked, and it is difficult to satisfy the experience of the tourists watching the movie during the traveling.
  • the entertainment-oriented multi-mode experience system of the present invention includes a closed track, a riding vehicle traveling on the track, and a screen running track is disposed on a side of the track, and the screen running track is provided with the a walking screen synchronous motion mechanism corresponding to the riding vehicle, the screen synchronous motion mechanism comprising a supporting rotating device and a traveling device, the top of the supporting rotating device is mounted with a screen, and the screen performs a 180° pitching motion via a pitch axis Mounted on the top of the supporting slewing device while the supporting slewing device is mounted on the traveling device in a horizontal plane capable of 360° rotation, the walking device being capable of traveling with the riding vehicle synchronously moving The screen runs on the track.
  • the screen running track is parallel to the track and is closed.
  • the screen running track is linear and placed in the middle of the track.
  • the screen is a straight curtain, an arc curtain, a ball screen, a shaped screen or a fog screen.
  • the rider includes a wheeled chassis that travels on the track and a cockpit of a visitor that is secured to the wheeled chassis.
  • the cockpit is rotatably and telescopically mounted on the wheeled chassis by a support device.
  • the track consists of a stimulation line segment and a non-stimulation line segment.
  • a rail changing device is installed at a fork and a junction of the stimulation line segment and the non-stimulation line segment, and the rail changing device comprises a straight rail, a curved rail, a connecting member, a sliding rail, which can be integrally moved laterally after being integrated. Drive and control equipment.
  • the side of the track is also equipped with static scenes and dynamic scenes set by the theater.
  • the experience system of the present invention combines different experience modes, combines different experience lines, and combines different viewing modes, and the combination of different lines and viewing modes can provide visitors with rich experiences of multiple modes. .
  • visitors can choose the thrilling roller coaster route, or choose a more moderately changed track route; watch the film on the screen or participate in the interaction under parking conditions, and travel on the ride. Watch the video or participate in the interaction.
  • Figure 1 is a perspective view of a single ride-on vehicle in the present invention.
  • FIG. 2 is a schematic structural view of a plurality of riding vehicles integrated into one body in the present invention.
  • Figure 3 is a schematic view showing the structure of a rail in the present invention.
  • Figure 4 is a schematic view showing the operation of the rail changing device of the present invention.
  • Figure 5 is a schematic view showing the structure of a rail changing device in the present invention.
  • Figure 6 is a schematic view showing the structure of the screen synchronous motion mechanism of the present invention, in which the screen sync motion mechanism is shown in both the side view and the front view.
  • Fig. 7 is a schematic view showing the distribution of a ride-on vehicle and a screen in the present invention.
  • Fig. 8 is a second schematic view showing the distribution of the riding vehicle and the screen in the present invention.
  • the entertainment-oriented multi-mode experience system of the present invention includes a riding vehicle 1, a track 2, a screen 3, a screen running track 4, and a screen synchronized motion mechanism 5. among them:
  • the riding vehicle 1 is used for loading tourists, and the wheeled chassis 10 can be used to drive on a fixed track 2, and each riding vehicle 1 can take a plurality of tourists.
  • the passenger's cockpit 11 can be fixedly mounted directly to the wheeled chassis 10, or can be coupled to the wheeled chassis 10 by a support device 12 (e.g., a multi-degree of freedom dynamic platform, industrial robotic arm, etc.), as shown in FIG.
  • the riding vehicle 1 can be driven autonomously by an in-vehicle device or by an external device such as a friction wheel, a synchronous linear motor or the like. Since the connection between the riding vehicle 1 and the track 2 is prior art, it will not be described in detail.
  • Each riding vehicle 1 can be operated independently or in a train, running as a train, as shown in Figure 2.
  • the track 2 may be closed or linear, and each consists of a stimulation line segment 21 and a non-stimulation line segment 22, as shown in FIG.
  • the track height of the stimulating line section 21 is large and low, which allows the riding vehicle 1 to generate a large speed and angular velocity change.
  • the track of the non-stimulated line segment 22 has no significant high and low undulations, and the riding vehicle 1 can travel at a constant speed on the non-stimulated line segment 22.
  • the rail changing device 20 is installed at the fork and the junction of the stimulation line segment 21 and the non-stimulation line segment 22. As shown in FIGS.
  • the rail changing device 20 includes a straight rail 23, a curved rail 24, a connecting member, Slide rail, drive and control equipment (including linear motor), the rail change device 20 can move laterally as a whole.
  • the riding vehicle 1 can be guided to the stimulation line segment 21 after passing through the rail changing device 20; when the left end of the curved rail 24 is docked with the current track, the riding vehicle 1 can be guided to be changed.
  • Device 20 then travels to the non-stimulated line segment.
  • the structure of the straight rail 23 and the curved rail 24 is similar to that of the roller coaster rail, and can be integrally moved by being connected by the connecting member.
  • the straight rail 23, the curved rail 24 and the connecting member are mounted on the sliding rail, and the linear motor and its driver are mounted on the sliding rail for controlling the movement of the rail changing device 20.
  • the track of the experience system can also use a plurality of stimulation line segments and a plurality of non-stimulated line segments to form a network-like line, providing visitors with a rich multi-mode experience.
  • Both sides of Track 2 are set up with specific scenes according to the theme of the theater, including static scenes and dynamic Scenes.
  • Static scenes are mainly indoor packaging, and dynamic scenes can be generated by controlled and movable performance items.
  • the experience system in the present invention is provided with a screen running track 4 on the side of the track 2, as shown in FIG. 7 and FIG. 8, the screen running track 4 may be closed or linear, and placed in parallel on the track 2.
  • a screen synchronized motion mechanism 5 corresponding to the riding vehicle 1 is provided on the screen running track 4.
  • the screen synchronous moving mechanism 5 includes a supporting turning device 50 and a running device 51, and is walking.
  • the device 51 can travel on the screen running track 4 with the riding vehicle 1 moving synchronously, the top of the supporting swinging device 50 is mounted with a screen 3, and the screen 3 is mounted on the top of the supporting rotating device 50 by a pitching motion of 180° on the pitch axis.
  • the supporting slewing device 50 is mounted on the traveling device 51 in a horizontal plane capable of 360° rotation.
  • Screen 3 can include straight curtains, arc screens, ball screens, shaped screens, and fog screens. A variety of screens are seamlessly integrated with their surrounding scenes for playing specific movies. Visitors can watch the film as well as interact with the elements in the film.
  • the screen synchronized motion mechanism 5 can be both stationary and movable. When riding the vehicle to the front of the screen 3, it can stop and watch the video or image in front of the still screen 3, or can be synchronized with the screen 3 to realize the travel of the tourists. The function of viewing the use or image during the process.
  • the screen running track 4 is generally on the same level of the track 2 and can be designed in any shape, but in the synchronized running section, the screen running track 4 needs to cooperate with the track 2 on which the riding vehicle 1 runs.
  • the screen walking device 51 is movable on the screen running track 4 for supporting the screen 3, and also adjusts the posture and position of the screen 3. When the riding vehicle 1 approaches the screen 3, the screen running device 51 moves in synchronization with the riding vehicle 1 and adjusts the position and posture of the screen 3, so that the screen 3 is always in front of the tourists during the movement, thereby ensuring the immersion of the tourists. .
  • the riding vehicle 1 is synchronized with the screen running device 51 of the moving screen 3 for a period of time, and continues to travel according to the respective tracks, and the moving screen 3 is synchronized with the other riding vehicles 1 at the next moment.
  • the screen running track 4 may be a closed track of any shape, or may be an unclosed track, and the screen reciprocates in an unclosed track segment, The period of motion is matched with the interval between the two groups of riding vehicles.
  • the screen 3 can be tilted by the pitch axis by 180°, that is, reversed to accommodate the synchronous movement with the riding vehicle.
  • the moving screen 3 is also a column of two screens.
  • the present invention combines the experience of the stimulation line with the experience of the non-stimulation line in the same experience system, can meet the needs of different tourists for different stimulation levels, and expand the audience range of the amusement program.
  • the lines formed into a network can greatly improve the space utilization of entertainment projects.
  • the use of a motion screen that operates in tandem with the rider allows visitors to immerse themselves in dynamic scenes as they travel, essentially changing the way they experience viewing or interacting with the scene after parking.

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Abstract

一种面向娱乐的多模式体验系统,包括有封闭的轨道(2)、行走在轨道(2)上的乘骑车辆(1),在轨道(2)的侧边设置有屏幕运行轨道(4),在屏幕运行轨道(4)上设置有与乘骑车辆(1)对应的能行走的屏幕同步运动机构(5),屏幕同步运动机构(5)包括有支承回转装置(50)及行走装置(51),支承回转装置(50)的顶部安装有屏幕(3),屏幕(3)经由俯仰轴做180°俯仰运动地安装在支承回转装置(50)的顶部,同时支承回转装置(50)在水平面内能做360°回转的安装在行走装置(51)上,行走装置(51)能随乘骑车辆(1)同步移动的行走在屏幕运行轨道(4)上。

Description

面向娱乐的多模式体验系统 技术领域
本发明涉及一种娱乐系统,更具体地说,涉及一种面向娱乐的多模式体验系统。
背景技术
目前,黑暗乘骑及过山车类娱乐项目的轨道一般为单线封闭轨道,游客仅能获得一条固定线路上的体验。即便对于为数不多的双轨过山车,两条轨道并无本质上的交叉与汇合,事实上是并行的两条轨道,且乘骑车辆在这两条轨道上运行的速度、加速度等参数较为接近,因而无法提供不同类型的体验。另外,以往的黑暗乘骑或室内过山车多采用在固定的场景,即在某些场景处安装屏幕,播放动态的剧情。乘骑车辆行至屏幕前暂停一段时间,待游客观影完后继续前行。上述固定屏幕的方式要求乘骑车辆必需停车,难以满足游客在行进过程中观影的体验。
发明内容
本发明的目的在于提供一种面向娱乐的多模式体验系统,利用该体验系统可以使乘骑车辆在移动的过程中也能观影游戏。
本发明中面向娱乐的多模式体验系统包括有封闭的轨道、行走在轨道上的乘骑车辆,在所述轨道的侧边设置有屏幕运行轨道,在所述屏幕运行轨道上设置有与所述乘骑车辆对应的能行走的屏幕同步运动机构,所述屏幕同步运动机构包括有支承回转装置及行走装置,所述支承回转装置的顶部安装有屏幕,所述屏幕经由俯仰轴做180°俯仰运动地安装在所述支承回转装置的顶部,同时支承回转装置在水平面内能做360°回转的安装在所述行走装置上,所述行走装置能随所述乘骑车辆同步移动的行走在所述屏幕运行轨道上。
所述屏幕运行轨道与所述轨道平行,呈封闭状。
所述屏幕运行轨道呈直线状,置于所述轨道的中间。
屏幕为直幕、弧幕、球幕、异形幕或雾幕。
所述乘骑车辆包括有行走在所述轨道上的轮式底盘,和固定在轮式底盘上的游客的座舱。
所述座舱通过支承设备能转动与伸缩地安装在所述轮式底盘上。
所述轨道由刺激线路段和非刺激线路段组成。
在所述刺激线路段和非刺激线路段的分叉和汇合处安装有换轨装置,所述换轨装置包括有组成一体后能整体横向移动的直轨、弯轨、连接件、滑轨、驱动及控制设备。
所述轨道的侧边还安装有按剧场创意设置的静态场景和动态场景。
本发明中的体验系统融合了不同的体验模式,将不同的体验线路相结合,同时将不同的观影方式相结合,不同的线路及观影方式的组合可为游客提供多种模式的丰富体验。在同一娱乐项目中,游客即可选择惊险刺激的过山车线路,也可选择较为温和变换的轨道线路;既可在停车条件下观看屏幕中的影片或参与互动,又可在乘骑车辆行进的条件下观看影片或参与互动。
附图说明
图1是本发明中单个乘骑车辆的立体示意图。
图2是本发明中多辆乘骑车辆联接成一体的结构示意图。
图3是本发明中轨道的结构示意图。
图4是本发明中换轨装置的工作原理图。
图5是本发明中换轨装置的结构示意图。
图6是本发明中屏幕同步运动机构的结构示意图,该图中示出了屏幕同步运动机构侧视和正视两个方向。
图7是本发明中乘骑车辆与屏幕的分布示意图。
图8是本发明中乘骑车辆与屏幕的分布示意图二。
具体实施方式
下面将结合附图对本发明中的具体实施例作详细说明。
本发明中面向娱乐的多模式体验系统包括有乘骑车辆1、轨道2、屏幕3、屏幕运行轨道4及屏幕同步运动机构5。其中:
乘骑车辆1用于装载游客,可以采用轮式底盘10,行驶在固定的轨道2上,每辆乘骑车辆1可乘坐多名游客。游客的座舱11可以直接固定安装在轮式底盘10上,也可通过支承设备12(如多自由度动感平台、工业机械臂等)与轮式底盘10连接,如图1所示。乘骑车辆1可由车载设备自主驱动,也可由外部设备,如摩擦轮、同步线性电机等驱动。由于乘骑车辆1与轨道2之间的连接为现有技术,不再详细说明。
每辆乘骑车辆1可独立运行,也可连成一列,以列车的方式运行,如图2所示。
轨道2可以呈封闭状,也可以呈直线状,均由刺激线路段21和非刺激线路段22组成,如图3所示。刺激线路段21的轨道高低起伏较大,可使乘骑车辆1产生较大的速度及角速度变化。非刺激线路段22的轨道无显著的高低起伏,乘骑车辆1在非刺激线路段22上可匀速行驶。在刺激线路段21和非刺激线路段22的分叉和汇合处安装有换轨装置20,如图4和图5所示,换轨装置20包括有直轨23、弯轨24、连接件、滑轨、驱动及控制设备(含直线电机),换轨装置20可整体横向移动。当直轨23的左端与当前轨道对接时,可引导乘骑车辆1经过换轨装置20后驶向刺激线路段21;当弯轨24左端与当前轨道对接时,可引导乘骑车辆1经过换轨装置20后驶向非刺激线路段。直轨23及弯轨24的结构与过山车轨道类似,由连接件连接后可整体移动。直轨23、弯轨24及连接件安装在滑轨上,滑轨上安装直线电机及其驱动器,用于控制换轨装置20的移动。通过控制换轨装置20的位置,也可实现控制整个体验系统内不同体验线路上乘骑车辆的分布。体验系统的轨道还可以采用多条刺激线路段和多条非刺激线路段行成网状的线路,为游客提供丰富的多模式体验。
轨道2的两侧按剧场创意设置有特定的场景,包含静态的场景和动态的 场景。静态的场景主要为室内包装,动态的场景可由受控且可活动的演出道具产生。
本发明中的体验系统在轨道2的侧边设置有屏幕运行轨道4,如图7和图8所示,屏幕运行轨道4可以呈封闭状,也可以呈直线状,平行的置于轨道2的侧边,在屏幕运行轨道4上能行走的设置有与乘骑车辆1对应的屏幕同步运动机构5,如图6所示,屏幕同步运动机构5包括有支承回转装置50及行走装置51,行走装置51能随乘骑车辆1同步移动的行走在屏幕运行轨道4上,支承回转装置50的顶部安装有屏幕3,屏幕3经由俯仰轴做180°俯仰运动地安装在支承回转装置50的顶部,因而可实现屏幕3的反转或保持一定姿态。同时支承回转装置50在水平面内能做360°回转的安装在行走装置51上。
屏幕3可包含直幕、弧幕、球幕、异形幕及雾幕等。各类屏幕与其周边场景无缝结合,用于播放特定的影片。游客既可观看影片,也可与影片中的元素进行互动。
屏幕同步运动机构5既可静止也可运动,当乘骑车辆行驶到屏幕3前方时,可停车并在静止的屏幕3前方观看视频或图像,也可与屏幕3一起同步行驶,实现游客在行进过程中观看使用或图像的功能。
屏幕运行轨道4一般处于轨道2的同一水平面上,可以设计成任意形状,但在同步运行的区段,屏幕运行轨道4需与乘骑车辆1运行的轨道2相配合。屏幕行走装置51可在屏幕运行轨道4上运动,用于支承屏幕3,也可调整屏幕3的姿态和位置。当乘骑车辆1接近屏幕3时,屏幕行走装置51与乘骑车辆1同步运动,并调整屏幕3的位置和姿态,使得游客在运动过程中屏幕3始终在游客前方,从而保证游客的沉浸感。乘骑车辆1与运动屏幕3的屏幕行走装置51同步运行一段时间后分开,按各自的轨道继续行驶,运动屏幕3在下一时刻与其它乘骑车辆1同步运行。屏幕运行轨道4可以是任意形状的封闭轨道,也可以是不封闭的轨道,屏幕在不封闭的轨道段做往复运动,其 运动的周期与前后两组乘骑车辆的间隔时间相匹配,采用不封闭的屏幕运行轨道4时,屏幕3可由俯仰轴做180°俯仰运动,即作反转,以适应与乘骑车辆同步移动,当乘骑车辆1采用2车/列的形式,运动屏幕3同样为两个屏幕一列。
综上所述,本发明在同一体验系统中,将刺激线路的体验和非刺激线路的体验相结合,可满足不同游客对于不同刺激程度体验的需求,扩大游乐项目的受众范围。通过不同线路的交叉与汇合,行成网状的线路,可大幅度提高娱乐项目的空间利用率。采用与乘骑车辆同步运行的运动屏幕,可以使游客在行进过程中沉浸在动态的场景中,从本质上改变以往停车后观影或与场景互动的体验方式。

Claims (9)

  1. 一种面向娱乐的多模式体验系统,包括有封闭的轨道、行走在轨道上的乘骑车辆,其特征在于,在所述轨道的侧边设置有屏幕运行轨道,在所述屏幕运行轨道上能行走的设置有与所述乘骑车辆对应的屏幕同步运动机构,所述屏幕同步运动机构包括有支承回转装置及行走装置,所述支承回转装置的顶部安装有屏幕,所述屏幕经由俯仰轴做180°俯仰运动地安装在所述支承回转装置的顶部,同时支承回转装置在水平面内能做360°回转的安装在所述行走装置上,所述行走装置能随所述乘骑车辆同步移动的行走在所述屏幕运行轨道上。
  2. 根据权利要求1所述的面向娱乐的多模式体验系统,其特征在于,所述屏幕运行轨道与所述轨道平行,呈封闭状。
  3. 根据权利要求1所述的面向娱乐的多模式体验系统,其特征在于,所述屏幕运行轨道呈直线状,置于所述轨道的中间。
  4. 根据权利要求1所述的面向娱乐的多模式体验系统,其特征在于,屏幕为直幕、弧幕、球幕、异形幕或雾幕。
  5. 根据权利要求1所述的面向娱乐的多模式体验系统,其特征在于,所述乘骑车辆包括有行走在所述轨道上的轮式底盘,和安装在轮式底盘上的游客的座舱。
  6. 根据权利要求5所述的面向娱乐的多模式体验系统,其特征在于,所述座舱通过支承设备能转动与伸缩地安装在所述轮式底盘上。
  7. 根据权利要求1所述的面向娱乐的多模式体验系统,其特征在于,所述轨道由刺激线路段和非刺激线路段组成。
  8. 根据权利要求7所述的面向娱乐的多模式体验系统,其特征在于,在所述刺激线路段和非刺激线路段的分叉和汇合处安装有换轨装置,所述换轨装置包括有组成一体后能整体横向移动的直轨、弯轨、连接件、滑轨、驱动及控制设备。
  9. 根据权利要求1所述的面向娱乐的多模式体验系统,其特征在于,所述轨道的侧边还安装有按剧场创意设置的静态场景和动态场景。
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