WO2016000503A1 - 红外投影式台球娱乐系统及其实现方法 - Google Patents
红外投影式台球娱乐系统及其实现方法 Download PDFInfo
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- WO2016000503A1 WO2016000503A1 PCT/CN2015/080004 CN2015080004W WO2016000503A1 WO 2016000503 A1 WO2016000503 A1 WO 2016000503A1 CN 2015080004 W CN2015080004 W CN 2015080004W WO 2016000503 A1 WO2016000503 A1 WO 2016000503A1
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- Prior art keywords
- billiard
- computer
- image
- infrared
- projection
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63D—BOWLING GAMES, e.g. SKITTLES, BOCCE OR BOWLS; INSTALLATIONS THEREFOR; BAGATELLE OR SIMILAR GAMES; BILLIARDS
- A63D15/00—Billiards, e.g. carom billiards or pocket billiards; Billiard tables
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- G—PHYSICS
- G03—PHOTOGRAPHY; CINEMATOGRAPHY; ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ELECTROGRAPHY; HOLOGRAPHY
- G03B—APPARATUS OR ARRANGEMENTS FOR TAKING PHOTOGRAPHS OR FOR PROJECTING OR VIEWING THEM; APPARATUS OR ARRANGEMENTS EMPLOYING ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ACCESSORIES THEREFOR
- G03B29/00—Combinations of cameras, projectors or photographic printing apparatus with non-photographic non-optical apparatus, e.g. clocks or weapons; Cameras having the shape of other objects
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63D—BOWLING GAMES, e.g. SKITTLES, BOCCE OR BOWLS; INSTALLATIONS THEREFOR; BAGATELLE OR SIMILAR GAMES; BILLIARDS
- A63D15/00—Billiards, e.g. carom billiards or pocket billiards; Billiard tables
- A63D15/20—Scoring or registering devices
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00643—Electric board games; Electric features of board games
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/06—Games simulating outdoor ball games, e.g. hockey or football
- A63F7/0664—Electric
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- G—PHYSICS
- G03—PHOTOGRAPHY; CINEMATOGRAPHY; ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ELECTROGRAPHY; HOLOGRAPHY
- G03B—APPARATUS OR ARRANGEMENTS FOR TAKING PHOTOGRAPHS OR FOR PROJECTING OR VIEWING THEM; APPARATUS OR ARRANGEMENTS EMPLOYING ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ACCESSORIES THEREFOR
- G03B17/00—Details of cameras or camera bodies; Accessories therefor
- G03B17/48—Details of cameras or camera bodies; Accessories therefor adapted for combination with other photographic or optical apparatus
- G03B17/54—Details of cameras or camera bodies; Accessories therefor adapted for combination with other photographic or optical apparatus with projector
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/20—Analysis of motion
- G06T7/254—Analysis of motion involving subtraction of images
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/70—Determining position or orientation of objects or cameras
- G06T7/73—Determining position or orientation of objects or cameras using feature-based methods
- G06T7/74—Determining position or orientation of objects or cameras using feature-based methods involving reference images or patches
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/30—Transforming light or analogous information into electric information
- H04N5/33—Transforming infrared radiation
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N7/00—Television systems
- H04N7/18—Closed-circuit television [CCTV] systems, i.e. systems in which the video signal is not broadcast
- H04N7/183—Closed-circuit television [CCTV] systems, i.e. systems in which the video signal is not broadcast for receiving images from a single remote source
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2401—Detail of input, input devices
- A63F2009/2436—Characteristics of the input
- A63F2009/2442—Sensors or detectors
- A63F2009/2444—Light detector
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2448—Output devices
- A63F2009/245—Output devices visual
- A63F2009/2451—Output devices visual using illumination, e.g. with lamps
- A63F2009/2452—Output devices visual using illumination, e.g. with lamps as a signal
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2448—Output devices
- A63F2009/245—Output devices visual
- A63F2009/2461—Projection of a two-dimensional real image
- A63F2009/2463—Projection of a two-dimensional real image on a screen, e.g. using a video projector
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2448—Output devices
- A63F2009/245—Output devices visual
- A63F2009/2461—Projection of a two-dimensional real image
- A63F2009/2469—Projection of a two-dimensional real image of a contour
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2207/00—Indexing scheme for image analysis or image enhancement
- G06T2207/10—Image acquisition modality
- G06T2207/10016—Video; Image sequence
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2207/00—Indexing scheme for image analysis or image enhancement
- G06T2207/10—Image acquisition modality
- G06T2207/10048—Infrared image
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2207/00—Indexing scheme for image analysis or image enhancement
- G06T2207/30—Subject of image; Context of image processing
- G06T2207/30221—Sports video; Sports image
- G06T2207/30224—Ball; Puck
Definitions
- the invention relates to a computer software system of infrared technology and projection technology, which can be applied to the entertainment activities of billiard sports such as eight balls, nine balls and snooker in billiard sports, and is suitable for primary, middle and senior billiard lovers, specific Said to be an infrared projection billiard entertainment system and its implementation.
- Billiards is an entertainment activity with a deep mass base. Because of its simple gameplay, but its variety of changes, and the high level of personal skills, it attracts fans of all levels. However, billiard training is a boring and arduous thing, which makes most people forget. If you can make the single-color table into a colorful and dynamic game, and turn the billiard training course into a billiard game, it will definitely attract more people to join the woman movement.
- the related related art has a "projection billiard training system and its implementation method" (patent number: ZL201110312228.0). This technology has the following problems:
- the system must run under the harsh lighting environment, otherwise it will cause shadows due to the change of the direction of the light, which will affect the computer analysis; it will also affect the image capture effect due to the decrease or increase of the light amount; Because the change in color temperature affects the color of the billiards during image capture and so on. This kind of lighting environment is not easy to reach in the billiard clubs where fans often go in, so the system must pay a high environmental cost in order to operate smoothly.
- the object of the present invention is to provide several problems for the above-mentioned "projection billiard training system and its implementation method", and to provide a billiard entertainment, quick and accurate information for obtaining desktop billiards, less impact by ambient light, and realization cost.
- the lower infrared projection billiard entertainment system and its implementation method can attract more billiard lovers to join the billiards sport and improve the individual billiards level in various interesting billiard games.
- an infrared projection type billiard entertainment system including an image acquisition device, a projection device, a computer, and a signal output end of the image acquisition device is connected to an input end of the computer, and an input of the projection device
- the output end of the computer is terminated by a computer, and is also provided with hollow billiard illumination, infrared fill light, projection hanger and image acquisition equipment hanger; infrared fill light is fixed on the hollow billiard lamp, and its illumination end is The lower end of the hollow billiard lamp is flat;
- the image collecting device is installed at the bottom end of the hanger of the image collecting device, and the head end portion is aligned with the center of the hollow portion of the hollow billiard lamp and is not lower than the lower end of the hollow billiard lamp;
- the hollow billiard lamp is hung in the billiards
- the image capturing device is facing the middle of the billiard table; the projection device is installed together with the computer at the bottom end
- the projection device employs a projector.
- the image acquisition device employs a camera with a visible light filter.
- the image acquisition device may employ a camera with infrared filter and visible light filter switching.
- the hollow billiard lamp is suspended at least 1 meter above the billiard table.
- An implementation method of an infrared projection type billiard entertainment system if the image acquisition device uses a camera with a visible light filter, the following steps are included:
- the computer controlled image capturing device captures moving image information of the billiards on the billiard table, wherein the image information only has a real object illuminated by the infrared fill light, and the visible light projected by the projection device onto the billiard table is filtered by the filter;
- the image information is transmitted to the computer, and the background comparison analysis and the front frame comparison analysis are performed by the computer, thereby obtaining the information of the position, the motion track and the motion result of the billiard in the image information;
- the computer controls the projection device to play the corresponding special effect screen on the billiard table according to the movement track of the billiard and/or the result of the billiard movement, and/or play the corresponding sound effect by the computer.
- An implementation method of an infrared projection type billiard entertainment system if the image acquisition device is a camera with infrared filter and visible light filter switching, the following steps are included:
- the computer controlled image capturing device switches to the visible light filter, and controls the image capturing device to capture the moving image information of the billiard table billiard, wherein the image information only has the real object illuminated by the infrared fill light, and the projection device projects the billiard table
- the visible light on it is filtered by the filter;
- the image information is transmitted to the computer, and the background comparison analysis and the previous frame comparison analysis of the computer are performed, thereby obtaining the information of the position, the motion track and the motion result of the billiard in the image information;
- the computer controlled image acquisition device switches to the infrared filter, and controls the image capture device to capture image information of the color information of the billiard table with billiards;
- the computer controls the projection device to play the corresponding special effect picture on the pool table according to the movement track, the number/category information of the billiard, and/or the result of the billiard movement, and/or play the corresponding sound effect by the computer.
- the sports state of the billiards includes impact, movement, stop, bag drop, and collision.
- the background comparison analysis is as follows: firstly, the billiard table without billiards is used as the background image, and then the pool table image with the billiards is compared with the background image to obtain the position of the billiards.
- the pre-frame comparison analysis is: comparing two adjacent frames of the collected image information, and determining a movement trajectory and a position of the billiard by determining the changed portion.
- Figure 1 is a structural diagram of the system of the present invention
- the "infrared projection type billiard entertainment system” includes a pool table 8, an image collection device 7, an image collection device hanger 2, a hollow billiard illumination lamp 4, an infrared fill light 5, a projection device 6, and a projection crane.
- the projection device 6 employs a projector.
- the image pickup device 7 employs a camera with a visible light filter.
- the image capture device 7 can employ a
- the implementation method of the infrared projection type billiard entertainment system includes the following processing steps:
- the image capturing device 7 is controlled by the computer 3 to capture the motion picture of the billiards 9 on the pool table 8. Since the visible light has been filtered by the visible light filter, only the real object illuminated by the infrared fill light, that is, the billiard table 8, the billiard 9, the club and the user's image, are captured in the captured image information, and no projection device projects to Light and shadow pattern on the pool table 8. These images are transmitted to the computer 3, and the background comparison analysis and the previous frame comparison analysis of the computer 3 are performed to obtain the position information of the billiards 9 in the current image. In the process of programming implementation, you can use the program C language to call the image processing function in OpenCV (a cross-platform computer vision library based on open source distribution) for comparative analysis: a.
- OpenCV a cross-platform computer vision library based on open source distribution
- Background comparison analysis first make the billiard table 8 without placing billiards 9
- the pool table 8 image with the billiard 9 is compared with the background image to obtain the position of the billiard 9; b.
- the comparison analysis of the previous frame the adjacent two frames of the collected image can also be compared.
- the trajectory and position of the billiard 9 are determined by judging the changed portion.
- the information of the position and the motion track of the billiard 9 in the image information can be obtained by combining the above two methods.
- the computer 3 judges the state of impact, movement, stop, bag drop, and collision of the billiard 9 according to the coordinates of the position of the billiard 9 and the trajectory information, and quickly creates an animated game special effect according to the different states of the billiard 9, and simultaneously projects the special effect image to the billiards.
- On the table 8 and related sound effects are played by the computer 3, so that the special effect images and music are matched with the real billiards 9 on the pool table 8, so that the user can see a real billiards 9 and unreal special effects images and live sound effects on the pool table 8.
- the combination is also a magical effect.
- an image of the corresponding reward or penalty effect is instantly projected on the pool table 8.
- the image capturing device 7 is a camera that can be switched with an infrared filter and a visible light filter
- the camera can be switched to the visible light filter by the computer 3 to filter out the visible light, so that the collected image of the billiard 9 is not subjected to visible light.
- the interference so the computer 3 can easily analyze the exact location of the billiards 9.
- the camera is switched to the infrared filter by the computer 3, and the picture collected at this time has the color information of the billiard 9.
- the position information of the billiard 9 originally analyzed the color of the billiard 9 at the position is determined.
- the system not only knows the position of the billiard 9, but also knows the color of the billiard 9 at that position.
- the entire system becomes smarter, and on this basis, more forms of entertainment can be developed to attract billiard lovers.
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Signal Processing (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Studio Devices (AREA)
- Projection Apparatus (AREA)
- Controls And Circuits For Display Device (AREA)
Abstract
Description
Claims (10)
- 一种红外投影式台球娱乐系统,包括图像采集设备(7)、投影设备(6)、电脑(3),图像采集设备(7)的信号输出端接至电脑(3)的输入端,投影设备(6)的输入端接电脑(3)的输出端并由电脑(3)控制,其特征在于,还设有中空台球照明灯(4)、红外线补光灯(5)、投影吊架(1)和图像采集设备吊架(2);红外线补光灯(5)固定在中空台球灯(4)上,并其照明端与中空台球灯(4)下端持平;图像采集设备(7)安装在图像采集设备吊架(2)的底端,并其头端部对准中空台球灯(4)的中空部分的中心并且不低于中空台球灯(4)下端;中空台球灯(4)悬挂于台球桌(8)上方,使图像采集设备(7)正对台球桌(8)中部;投影设备(6)和电脑(3)一同安装在投影吊架(1)的底端并吊挂于中空台球灯(4)的旁侧。
- 根据权利要求1所述的红外投影式台球娱乐系统,其特征在于,所述投影设备(6)采用投影机。
- 根据权利要求1所述的红外投影式台球娱乐系统,其特征在于,所述图像采集设备(7)采用带可见光滤片的摄像头。
- 根据权利要求1或3所述的红外投影式台球娱乐系统,其特征在于,所述图像采集设备(7)可以采用带红外线滤片和可见光滤片切换的摄像头。
- 根据权利要求1所述的红外投影式台球娱乐系统,其特征在于,所述中空台球灯(4)悬挂于台球桌(8)上方的至少1米高处。
- 一种根据权利要求1所述红外投影式台球娱乐系统的实现方法,其特征在于,如果所述图像采集设备(7)采用带可见光滤片的摄像头,包括以下步骤:电脑(3)控制图像采集设备(7)捕捉台球桌(8)上台球(9)的运动影像信息,所述影像信息中仅有被红外补光灯照射的真实物体,而投影设备(6)投射到台球桌(8)上的可见光被滤片过滤掉了;影像信息传输到电脑(3),经过电脑(3)进行背景比较分析和前帧比较分析,进而得到所述影像信息中的台球(9)的位置、运动轨迹和运动结果的信息;电脑(3)再根据所述台球(9)的运动轨迹和/或台球(9)的运动结果,控制投影设备(6)在台球桌(8)上播放对应的特效画面和/或由电脑(3)播放对应的音效。
- 一种根据权利要求1所述红外投影式台球娱乐系统的实现方法,其特征在于,如果所述图像采集设备(7)是带红外线滤片和可见光滤片切换的摄像头,包括以下步骤:电脑(3)控制图像采集设备(7)切换到可见光滤片,并控制图像采集设备(7)捕捉台球桌(8)上台球(9)的运动影像信息,所述影像信息中仅有被红外补光灯照射的真实物体,而投影设备(6)投射到台球桌(8)上的可见光被滤片过滤掉了;影像信息传输到电脑(3),经过电脑(3)的背景比较分析和前帧比较分析,进而得到所述影像信息中的台球(9)的位置、运动轨迹和运动结果的信息;电脑(3)控制图像采集设备(7)切换到红外线滤片,并控制图像采集设备(7)捕捉台球桌(8)上带有台球(9)的颜色信息的影像信息;将所述台球(9)的位置信息结合带有台球(9)的颜色信息的影像信息中,确定各个位置上台球(9)的号码/种类信息;电脑(3)再根据所述台球(9)的运动轨迹、号码/种类信息和/或台球(9)的运动结果,控制投影设备(6)在台球桌(8)上播放对应的特效画面和/或由电脑(3)播放对应的音效。
- 根据权利要求6或7所述的红外投影式台球娱乐系统的实现方法,其特征在于,所述台球(9)的运动状态包括撞击、运动、停止、落袋、撞库。
- 根据权利要求6或7所述的红外投影式台球娱乐系统的实现方法,其特征在于,所述背景比较分析为:先把没有放置台球(9)的台球桌(8)作为背景图像,再把放置了台球(9)的台球桌(8)图像与背景图像对比分析,得到台球(9)的位置。
- 根据权利要求6或7所述的红外投影式台球娱乐系统的实现方法,其特征在于,所述前帧比较分析为:把采集到的影像信息的相邻的两帧进行比较,通过判断变化的部分来确定台球(9)的运动轨迹和位置。
Priority Applications (7)
Application Number | Priority Date | Filing Date | Title |
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GB1622375.2A GB2541629A (en) | 2014-07-02 | 2015-05-28 | Infrared projection billiard entertainment system and implementation method thereof |
KR1020167035915A KR20170013303A (ko) | 2014-07-02 | 2015-05-28 | 적외 투영식 당구오락시스템 및 이의 실시방법 |
US15/104,983 US20160310828A1 (en) | 2014-07-02 | 2015-05-28 | Infrared projection billiard entertainment system and implementation method thereof |
JP2017518394A JP6382445B2 (ja) | 2014-07-02 | 2015-05-28 | 赤外線投影式撞球競技システム及びその実現方法 |
AU2015283463A AU2015283463A1 (en) | 2014-07-02 | 2015-05-28 | Infrared projection billiard entertainment system and implementation method thereof |
CA2953848A CA2953848A1 (en) | 2014-07-02 | 2015-05-28 | Infrared projection billiard entertainment system and implementation method thereof |
EP15815824.6A EP3165264A4 (en) | 2014-07-02 | 2015-05-28 | Infrared projection billiard entertainment system and implementation method thereof |
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CN201410312478.8A CN104117203B (zh) | 2014-07-02 | 2014-07-02 | 红外投影式台球娱乐系统及其实现方法 |
CN201410312478.8 | 2014-07-02 |
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US (1) | US20160310828A1 (zh) |
EP (1) | EP3165264A4 (zh) |
JP (1) | JP6382445B2 (zh) |
KR (1) | KR20170013303A (zh) |
CN (1) | CN104117203B (zh) |
AU (1) | AU2015283463A1 (zh) |
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Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR101815884B1 (ko) | 2016-07-29 | 2018-01-08 | 김완수 | 당구 로봇 |
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WO2021167112A1 (ko) * | 2020-02-17 | 2021-08-26 | 이승욱 | 실제 당구대를 대상으로 하는 보조 컨텐츠 디스플레이 시스템 |
CN114584680A (zh) * | 2020-11-30 | 2022-06-03 | 北京市商汤科技开发有限公司 | 一种运动数据展示方法、装置、计算机设备及存储介质 |
CN112816117B (zh) * | 2021-02-01 | 2022-06-14 | 深圳市瑞驰文体发展有限公司 | 一种台球运动过程检测、存储及复盘显示方法及系统 |
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GB201622375D0 (en) | 2017-02-15 |
EP3165264A1 (en) | 2017-05-10 |
JP2017519612A (ja) | 2017-07-20 |
AU2015283463A1 (en) | 2017-01-19 |
CN104117203A (zh) | 2014-10-29 |
GB2541629A8 (en) | 2017-03-15 |
CA2953848A1 (en) | 2016-01-07 |
US20160310828A1 (en) | 2016-10-27 |
EP3165264A4 (en) | 2018-03-14 |
CN104117203B (zh) | 2015-12-09 |
GB2541629A (en) | 2017-02-22 |
KR20170013303A (ko) | 2017-02-06 |
JP6382445B2 (ja) | 2018-08-29 |
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