WO2015188614A1 - Procédé et dispositif de mise en œuvre d'ordinateur et de téléphone mobile dans un monde virtuel, et lunettes les utilisant - Google Patents

Procédé et dispositif de mise en œuvre d'ordinateur et de téléphone mobile dans un monde virtuel, et lunettes les utilisant Download PDF

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Publication number
WO2015188614A1
WO2015188614A1 PCT/CN2015/000394 CN2015000394W WO2015188614A1 WO 2015188614 A1 WO2015188614 A1 WO 2015188614A1 CN 2015000394 W CN2015000394 W CN 2015000394W WO 2015188614 A1 WO2015188614 A1 WO 2015188614A1
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Prior art keywords
virtual world
world
virtual
host
projector
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PCT/CN2015/000394
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English (en)
Chinese (zh)
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朱金彪
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朱金彪
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Publication of WO2015188614A1 publication Critical patent/WO2015188614A1/fr

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/01Indexing scheme relating to G06F3/01
    • G06F2203/012Walk-in-place systems for allowing a user to walk in a virtual environment while constraining him to a given position in the physical environment

Definitions

  • the present invention relates to the field of mobile device technology, electronic information technology, and computer technology, and more particularly to a method and apparatus for operating a computer and a mobile phone in a virtual world, and glasses using the same.
  • glasses that were previously only used for wearing are now more and more functions, such as connecting to the Internet through a smart phone or a home network, enabling functions such as search, text messaging, photo taking, video recording, and social sharing.
  • smart glasses have many problems in the convenience and speed of operation, and they must be connected with a smart phone or a computer to input characters and other related operations, and cannot completely replace all functions of the mobile phone and the computer, such as using smart glasses for office work, etc. It is also impossible to see pictures, videos, watch TV movies, business negotiations in different places, visits to different places, simulations of various life and training, virtual reality, and somatosensory games.
  • the present invention proposes a method and apparatus for operating a computer and a mobile phone in a virtual world and glasses using the same to solve the above problems.
  • a method for operating a computer and a mobile phone in a virtual world characterized in that the laser image 3 and the camera 4 are used to acquire human body image information, and the human body image information is transmitted to the host computer 1, and processed by virtual reality software and somatosensory game software. Interact with the content projected by projector 5, including:
  • the host 1 starts the corresponding software and generates a virtual world, which is transmitted to the projector 5, and the projector 5 projects all the angles of view covering the human eye.
  • the projector 5 projects the first person perspective, and the virtual world can be artificial.
  • the world, and the body of the virtual world is a stereoscopic image generated by the 3D scanning technology of the real world body, processed by the somatosensory game and virtual reality software in the host 1, and the signal is transmitted to the projector 5 to be projected onto the eye.
  • the face-to-face chat function is exactly the same as the real world, and each other can see each other's movements and body language.
  • the virtual world body limbs angle, the real world body limbs and the virtual world human body projected by the projector 5 are combined to make a virtual world body like a ten finger.
  • A6 Control the body in the virtual world projected by the projector 5 through the body in the real world, and use the finger to complete all the functions of the touch screen on the screen of the virtual world, such as page turning, handwriting, etc., processed by the operating software of the host 1 Complete the corresponding action; click to generate the mobile phone screen key, the command is passed to the host 1, processed by the operating software in the host 1, and the movable and sizable mobile phone screen is generated in the virtual world projected by the projector 5, through the body control in the real world.
  • A7 Control the body in the virtual world projected by the projector 5 through the body in the real world, and use the finger to complete the function of the mouse on the screen of the virtual world. For example, the right index finger taps the screen to click the left mouse button, and the middle finger clicks the screen to click the mouse.
  • the right button is processed by the operating software in the host 1 to complete the corresponding action; when the finger touches the screen in the virtual world, there will be a prompt such as a flashing of the ripple or a ringing of the button.
  • the body in the virtual world projected by the projector 5 in the real world is processed by the host 1 operating software, and the screen of the virtual world can be arbitrarily enlarged and reduced, and the position and angle can be moved, if the virtual world screen displays 3D.
  • the screen, processed by the virtual reality software in the host 1 can choose to infinitely zoom into the world inside, become a new virtual world, or exit the new virtual world by action or gesture command to return to the original virtual world, and simultaneously Operate several computers and mobile phones in the virtual world.
  • A9 through the gyroscope and sensor to obtain information, passed to the host, processed by virtual reality software, real-world camera 4 perspective change control projector 5 projection of the virtual world picture perspective changes, such as the real world people look up the sky, gyro
  • the instrument and the sensor transmit the information to the host 1 and are processed by the virtual reality software in the host.
  • the body in the virtual world will make a look up and move the image to the projector 5 to project the virtual world. Heaven is visually as if it were immersive.
  • A10 Project the image captured by the camera 4 directly onto the eye, use the real world as a virtual world, and generate a computer screen in the projected image. The above operation is visually suspended like a virtual world.
  • a computer or mobile phone that can be operated and can be placed, enlarged, reduced or hidden at will; other operable and movable objects can also be displayed in the window of the real world picture projected by the projector 5.
  • Some actions and gesture commands are pre-stored in the host 1, and the action and gesture image information can be acquired by the laser and the camera in a specific case, and the corresponding command is selected to be executed.
  • the embodiment of the invention also discloses a device for operating a computer and a mobile phone in a virtual world, wherein the device does not need to be connected to a computer and a mobile phone, and the device can complete all functions of the computer and the mobile phone, and realize Virtual reality, the experience of somatosensory interaction.
  • the device has the functions of a mobile phone and a computer such as telephone, search, text message, photo, video, social sharing, virtual reality, and somatosensory game.
  • Figure 1 is a schematic view of the structure of the present invention.
  • 1 is the host (mobile phone system, CPU, GPU, ROM, RAM, hard disk, external memory, Bluetooth, wireless connection, gyroscope, sensor, battery, etc.), 2 is the speaker, 3 is the laser, 4 is the camera, 5 For the projector, 6 is a microphone.
  • the device includes: glasses, host 1 (mobile phone system, CPU, GPU, ROM, RAM, hard disk, external memory, Bluetooth, wireless connection, gyroscope, sensor, battery, etc.), speaker 2, laser 3. Camera 4, projector 5, and microphone 6.
  • host 1 mobile phone system, CPU, GPU, ROM, RAM, hard disk, external memory, Bluetooth, wireless connection, gyroscope, sensor, battery, etc.
  • speaker 2 laser 3.
  • the action and gesture commands are pre-stored, and in a specific case, image information can be acquired according to the laser and the camera, and the corresponding action and gesture command can be selected for operation.
  • the device standby state, the laser 3, the camera 4, the projector 5, etc. are in a closed state, which functions can be set in the standby state; the device is in a standby state, if there is an incoming call, through voice or touch, button function, receive To: answer the command, connect the phone; receive: hang up command, hang up the phone; receive: power-on command, turn on the laser 3, camera 4, projector 5 and other devices in the off state, the virtual world screen will display the phone call Information, through the body in the real world, controls the body in the virtual world to operate.
  • the speaker 2 is connected to the host 1 as an output module, wherein two projectors 5 on the glasses project an image onto the eyes as a display module;
  • the host 1 includes: a mobile phone system, a CPU, GPU, ROM, RAM, hard disk, external memory, Bluetooth, wireless connection, gyroscope, sensor, battery, etc.; host 1 starts the corresponding program and processes the information input by laser 3 and camera 4, and transmits the video signal to projector 5 As a calculation module.
  • the laser 3 connected to the host 1, the camera 4, the microphone 6 as an input module, wherein the laser 3 and the camera 4 acquire human body image information, and transmit it to the host for processing, to control the human body in the virtual world, and realize the real-world body control projector 5
  • the body in the virtual world of projection is input.
  • a method for operating a computer and a mobile phone in a virtual world characterized in that the laser image 3 and the camera 4 are used to acquire human body image information, and the human body image information is transmitted to the host computer 1 through virtual reality software and somatosensory game software. Processing, interacting with the content projected by projector 5, including:
  • the host 1 starts the corresponding software and generates a virtual world, which is transmitted to the projector 5, and the projector 5 projects all the angles of view covering the human eye.
  • the projector 5 projects the first person perspective, and the virtual world can be artificial.
  • the world, and the body of the virtual world is a stereoscopic image generated by the 3D scanning technology of the real world body, processed by the somatosensory game and virtual reality software in the host 1, and the signal is transmitted to the projector 5 to be projected onto the eye.
  • the face-to-face chat function is exactly the same as the real world, and each other can see each other's movements and body language.
  • the virtual world body limbs angle, the real world body limbs and the virtual world human body projected by the projector 5 are combined to make a virtual world body like a ten finger.
  • A6 Control the body in the virtual world projected by the projector 5 through the body in the real world, and use the finger to complete all the functions of the touch screen on the screen of the virtual world, such as page turning, handwriting, etc., processed by the operating software of the host 1 Complete the corresponding action; click to generate the mobile phone screen key, the command is passed to the host 1, processed by the operating software in the host 1, and the movable and sizable mobile phone screen is generated in the virtual world projected by the projector 5, through the body control in the real world.
  • A7 Control the body in the virtual world projected by the projector 5 through the body in the real world, and use the finger to complete the function of the mouse on the screen of the virtual world. For example, the right index finger taps the screen to click the left mouse button, and the middle finger clicks the screen to click the mouse.
  • the right button is processed by the operating software in the host 1 to complete the corresponding action; when the finger touches the screen in the virtual world, there will be a prompt such as a flashing of the ripple or a ringing of the button.
  • the body in the virtual world projected by the projector 5 in the real world is processed by the host 1 operating software, and the screen of the virtual world can be arbitrarily enlarged and reduced, and the position and angle can be moved, if the virtual world screen displays 3D.
  • the screen, processed by the virtual reality software in the host 1 can choose to infinitely zoom into the world inside, become a new virtual world, or exit the new virtual world by action or gesture command to return to the original virtual world, and simultaneously Operate several computers and mobile phones in the virtual world.
  • A9 through the gyroscope and sensor to obtain information, passed to the host, processed by virtual reality software, real-world camera 4 perspective change control projector 5 projection of the virtual world picture perspective changes, such as the real world people look up the sky, gyro
  • the instrument and the sensor transmit the information to the host 1 and are processed by the virtual reality software in the host.
  • the body in the virtual world will make an action of looking up and watching the sky, and the drawing will be transmitted to the projector 5 to project the virtual world.
  • the sky is as visual as it is.
  • A10 Project the image captured by the camera 4 directly onto the eye, use the real world as a virtual world, and generate a computer screen in the projected image. The above operation is visually suspended like a virtual world.
  • a computer or mobile phone that can be operated and can be placed, enlarged, reduced or hidden at will; other operable and movable objects can also be displayed in the window of the real world picture projected by the projector 5.

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  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • User Interface Of Digital Computer (AREA)
  • Position Input By Displaying (AREA)

Abstract

L'invention concerne un procédé permettant de mettre en œuvre un ordinateur et un téléphone mobile dans un monde virtuel qui consiste : à obtenir des information d'image de corps humain à l'aide de deux lasers (3) et deux caméras (4) sur les lunettes pour commander le corps dans un monde virtuel projeté sur les yeux par deux projecteurs (5) sur les lunettes pour mettre en œuvre l'ordinateur et le téléphone mobile dans le monde virtuel, et pour obtenir une meilleure expérience du jeu à détection de mouvement et de la réalité virtuelle. L'invention concerne également un dispositif mettant en œuvre l'ordinateur et téléphone mobile dans le monde virtuel, le dispositif comportant : les lunettes, un hôte (1) (un système de téléphone mobile, une unité centrale (UC), une unité de traitement graphique (GPU), de la mémoire morte (ROM), de la mémoire vive (RAM), un disque dur, une mémoire externe, du Bluetooth, un connecteur sans fil, un gyroscope, un capteur et une batterie), un microphone, un haut-parleur, des lasers, des caméras et des projecteurs.
PCT/CN2015/000394 2014-06-08 2015-06-08 Procédé et dispositif de mise en œuvre d'ordinateur et de téléphone mobile dans un monde virtuel, et lunettes les utilisant WO2015188614A1 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
CN201410264141 2014-06-08
CN201410264141.4 2014-06-08

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WO2015188614A1 true WO2015188614A1 (fr) 2015-12-17

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CN (2) CN104281260A (fr)
WO (1) WO2015188614A1 (fr)

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CN109782957A (zh) * 2019-01-24 2019-05-21 吴宏琴 基于游戏场景的防误触方法、移动终端及存储介质
CN110210456A (zh) * 2019-06-19 2019-09-06 贵州理工学院 一种基于3d卷积神经网络的头部姿态估计方法
CN110743165A (zh) * 2019-09-05 2020-02-04 厦门好鸟科技有限公司 一种3d游戏动画场景视觉体验管理系统
CN111240415A (zh) * 2020-01-23 2020-06-05 陈厚谊 眼镜包式计算机装置
CN116028002A (zh) * 2023-03-30 2023-04-28 中国联合网络通信有限公司湖南省分公司 一种基于物联网的显示屏数据展示方法及系统

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CN109126126A (zh) * 2018-02-09 2019-01-04 上海妙天网络科技有限公司 一种跑酷游戏系统及其游戏方法
CN109782957A (zh) * 2019-01-24 2019-05-21 吴宏琴 基于游戏场景的防误触方法、移动终端及存储介质
CN110210456A (zh) * 2019-06-19 2019-09-06 贵州理工学院 一种基于3d卷积神经网络的头部姿态估计方法
CN110743165A (zh) * 2019-09-05 2020-02-04 厦门好鸟科技有限公司 一种3d游戏动画场景视觉体验管理系统
CN111240415A (zh) * 2020-01-23 2020-06-05 陈厚谊 眼镜包式计算机装置
CN111240415B (zh) * 2020-01-23 2024-05-14 福州贝园网络科技有限公司 眼镜包式计算机装置
CN116028002A (zh) * 2023-03-30 2023-04-28 中国联合网络通信有限公司湖南省分公司 一种基于物联网的显示屏数据展示方法及系统

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