WO2014094378A1 - 一种传输信息的方法及装置 - Google Patents

一种传输信息的方法及装置 Download PDF

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Publication number
WO2014094378A1
WO2014094378A1 PCT/CN2013/070954 CN2013070954W WO2014094378A1 WO 2014094378 A1 WO2014094378 A1 WO 2014094378A1 CN 2013070954 W CN2013070954 W CN 2013070954W WO 2014094378 A1 WO2014094378 A1 WO 2014094378A1
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WO
WIPO (PCT)
Prior art keywords
client
user
server
information
invited
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PCT/CN2013/070954
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English (en)
French (fr)
Inventor
李鹏
高鹏程
章志坚
孙熙
Original Assignee
十分(北京)信息科技有限公司
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Application filed by 十分(北京)信息科技有限公司 filed Critical 十分(北京)信息科技有限公司
Publication of WO2014094378A1 publication Critical patent/WO2014094378A1/zh

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Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/14Session management
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/50Network services
    • H04L67/535Tracking the activity of the user

Definitions

  • the present invention relates to the field of computer and Internet technologies, and in particular, to a method and an apparatus for transmitting information. Background technique
  • the server that pre-determines a topic and then issues an event notification to the user.
  • the user must respond within the specified time limit and the interactive activity ends within the specified time limit.
  • the topic information is managed and controlled by the server, and the user's participation process is relatively passive. Because the choice is limited by the server, the user lacks the space of self-selection in the process of participating in the activity.
  • Embodiments of the present invention provide a method for transmitting information, which is used to implement multiple methods for initiating network interaction activities.
  • a method for transmitting information includes the following steps: The server obtains topic information sent by a client of the initiator user; and the server sends the topic information to the client of the invited user.
  • the client of the initiator user transmits a new information to the server, that is, the topic information corresponding to the interaction activity, and the server initiates an interaction activity according to the topic information, so that the user can initiate the interaction activity autonomously.
  • the server obtains the topic information sent by the client of the initiator user, including the following steps: the server sends the list including the topic information to the client of the initiator user; and the server obtains the topic information selected by the client of the initiator user from the list; Or the server obtains the user-created topic information sent by the initiator user's client.
  • the server provides new topic information for the client of the initiator user, and the initiator user directly selects the topic information provided by the server through the client, and the new topic information provided by the server is compared with the initiator user to send the self-created message to the server.
  • the topic information of the interactive activity simplifies the process of creating the topic information, improves the efficiency, and brings convenience to the user; the new topic information created by the initiator user to the server, so that the user can send the new topic information to the server. .
  • the server obtains the topic information sent by the client of the initiator user, and the method includes the following steps: The server obtains the topic information and the topic answer information sent by the client of the initiator user.
  • the server and the client simultaneously transmit the title information and the title answer information, simplifying the process of transmitting the information; comparing the manner in which the server receives the topic information, simultaneously transmitting the topic information and the topic answer information, and increasing the transmission between the server and the client.
  • the content of the information is also another option for the user.
  • the method further includes the following steps:
  • the server obtains information about the invited user that meets the specific condition sent by the client of the initiator user.
  • the server sends the topic information to the client of the invited user, including the following steps:
  • the server sends the topic information to the client of the invited user that meets the specific conditions.
  • the server limits the number of invited users to a certain range according to the information of the invited users who meet the specific conditions, which reduces the workload of the server and reduces the possibility of the server being faulty due to overloaded work;
  • the user can selectively determine the invited user, the server is based on the initiator user Sending topic information to specific conditions set also makes the interactive activity more targeted.
  • the invited user that meets the specific conditions includes: an invited user within a preset space, an invited user that meets a preset personal condition, and an invited user selected from contacts in the address book. And one or more of the invited users selected from the contacts in the instant messenger.
  • the server can directionally send the topic information to the client that meets the specific condition of the invited user according to the specific condition of the preset invited user, and the initiating user can select these common and specific specific conditions to limit the invited user.
  • the choice of invited users is more accurate.
  • the method further includes the following steps: The server obtains feedback information of the client of the invited user.
  • the client of the invited user can send new feedback information to the server, so that the server obtains relevant information for analyzing the interactive activity, and the client of the invited user participates in the interactive activity through this step.
  • the server further includes the following steps: the server analyzes the feedback information, and generates an analysis result; and the server sends the analysis result to the client of the invited user and/or the client of the initiator user. .
  • the server generates an analysis result of the interactive activity according to the analysis and processing of the feedback information; the server sends the analysis result to the client, and this step enables the server to send the new analysis result information to the client.
  • the server analyzes the feedback information and generates the analysis result, including the following steps: the server analyzes the feedback information at a preset time, and generates an analysis result; or the server receives an information of the answer information sent by the client of the invited user. When the feedback information is consistent, the analysis result is generated; or the server receives the feedback from the invited user that meets the preset ratio, and the analysis result is generated.
  • the server only judges whether to start analyzing the feedback information according to the time, and generates the analysis result, which is more concise compared with other judgment conditions, and is also beneficial for the server to accurately make the judgment; when the server receives the feedback information consistent with the title answer information, The analysis result is generated, which reduces the processing amount of information by the server, and also reduces the time for the server to process the information, and more quickly feeds the analysis result to the client of the invited user and the client of the initiator user; the server receives the preset After a certain percentage of the feedback from the invited users, the analysis results are generated. In this way, the server can balance the work efficiency and process a certain amount of information, and also take into account the number of invited users of the topic information participating in the interactive activity and mutual The efficiency of the activity.
  • the server sends the analysis result to the client of the invited user and/or the client of the initiator user, including the following steps:
  • the server sends the analysis result to the client of the invited user who selects the interactive activity corresponding to the topic information and/or initiates The client of the human user.
  • the server sends the analysis result to the client of the invited user and the client of the initiator user who selects the interactive activity corresponding to the topic information, which reduces the amount of information transmitted by the server, improves the working efficiency of the server, and promotes the hope of obtaining The enthusiasm of the invited users to participate in the interactive activities.
  • a method for transmitting information by the client includes the following steps: the client of the initiator user obtains the topic information; and the client of the initiator user sends the topic information to the server.
  • the client helps the initiator user initiate an interactive activity by transmitting information to the server.
  • a server for transmitting information comprising: a receiving module, configured to obtain topic information sent by a client of the initiator user; and a sending module, configured to send the topic information to the client of the invited user.
  • the sending module sends a list including the title information to the client of the initiator user; the receiving module obtains the topic information selected by the client of the initiator user from the list; or obtains the user self sent by the client of the initiator user. Create topic information.
  • the receiving module obtains the title information and the title answer information sent by the client of the initiator user.
  • the method before the sending module sends the topic information to the client of the invited user, the method includes: the receiving module obtains information about the invited user that is sent by the client of the initiator user and meets the specific condition.
  • the sending module sends the title information to the client of the invited user that meets the specific condition.
  • the invited user that meets the specific conditions includes: an invited user within a preset space, an invited user that meets a preset personal condition, and a selected one from a contact in the address book. Invite one or more of the user and the invited user selected from the contacts in the instant messenger.
  • receiving The module gets feedback from the client of the invited user.
  • the server further includes an analysis module, configured to analyze the feedback information of the invited user; after the receiving module obtains the feedback information of the client of the invited user, the analysis module analyzes the feedback information, and generates an analysis result; the sending module sends the analysis result.
  • an analysis module configured to analyze the feedback information of the invited user; after the receiving module obtains the feedback information of the client of the invited user, the analysis module analyzes the feedback information, and generates an analysis result; the sending module sends the analysis result.
  • the server further includes an analysis module, configured to analyze the feedback information of the invited user; after the receiving module obtains the feedback information of the client of the invited user, the analysis module analyzes the feedback information, and generates an analysis result; the sending module sends the analysis result.
  • the analysis module analyzes the feedback information at a preset time, and generates an analysis result; or the analysis module generates an analysis result when receiving an feedback message that is consistent with the title answer information sent by the client of the invited user; Or the analysis module generates the analysis result after receiving the feedback from the invited user that meets the preset ratio.
  • the sending module sends the analysis result to the client of the invited user and/or the client of the initiator user who selects the interactive activity corresponding to the topic information.
  • a client for transmitting information includes: an obtaining module, configured to obtain topic information; and an interface module, configured to send topic information to the server.
  • FIG. 1 is a flowchart of a method for transmitting information in the embodiment
  • FIG. 2 is a flowchart of a method for the server to obtain the title information sent by the initiator user in the embodiment
  • FIG. 3 is a flowchart of a method for the server to send the topic information to the invited user in the preset space range according to the embodiment
  • FIG. 4 is a flow chart of a method for generating an analysis result immediately by a server in the embodiment
  • FIG. 5 is a flowchart of a method for generating an analysis result after the server receives feedback from a predetermined proportion of invited users in the embodiment
  • FIG. 6 is a flowchart of a method for the server to send an analysis result to an invited user of an interactive activity corresponding to the selected topic information in the embodiment
  • FIG. 7 is a flowchart of a method for transmitting information by a client according to an embodiment of the present invention.
  • FIG. 8 is a flowchart of a method for a client to send topic information to a server according to an embodiment of the present invention
  • FIG. 9 is a structural diagram of a first device of a server according to an embodiment of the present invention.
  • FIG. 10 is a structural diagram of a second device of a server according to an embodiment of the present invention.
  • FIG. 11 is a structural diagram of a device of a client in an embodiment of the present invention. detailed description
  • the embodiment of the invention receives the topic information sent by the user, creates an interactive activity, and sends the topic information to the relevant user, so as to implement various methods for initiating the network interaction activity.
  • the method for information transmission in this embodiment is as follows:
  • Step 101 The server obtains the topic information sent by the client of the initiator user.
  • Step 102 The server sends the topic information to the client of the invited user.
  • the following is a method for the server to obtain topic information from the client of the initiator user.
  • the method for the server to obtain the topic information sent by the initiator user in this embodiment is as follows:
  • Step 201 The server sends a list containing the title information to the client of the initiator user.
  • the end of the interactive activity provided by the server includes: the end of the fixed time, or the end of the non-fixed time.
  • the server can determine whether the proportion of the client of the invited user meets the initiator user preset according to the received user's feedback information. Ratio, to determine whether to analyze the feedback information, and generate analysis results to further end the interactive activity; the server can also receive any one of the invited When the feedback message of the client's client is consistent with the answer information of the topic, the analysis result is immediately generated, and the interactive activity is further ended.
  • Step 202 The server obtains the topic information selected by the client user's client from the list.
  • the initiator user may select the topic information provided by the server through the client, or may independently create the topic information of the interactive activity; the topic information sent by the client user's client may be a question about the guessing activity, or a topic about the interactive activity. , such as voting activities.
  • Step 203 The server obtains information of the invited user that is sent by the client of the initiator user and meets the specific conditions.
  • Step 204 The server sends the topic information to the client of the invited user that meets the specific conditions.
  • Step 205 The server obtains feedback information of the client of the invited user.
  • the feedback information includes information indicating that the invited user participates in the interactive activity corresponding to the topic information, or the invited user refuses to participate in the interactive activity corresponding to the topic information; in particular, when the server does not receive the preset time
  • the server will default to the invited user to refuse to participate in the interactive activity corresponding to the topic information.
  • Step 206 The server analyzes the feedback information and generates an analysis result.
  • Step 207 The server sends the analysis result to the client of the invited user and the client of the initiator user.
  • Step 208 The client of the initiator user outputs the analysis result to the initiator user, and the client of the invited user outputs the analysis result to the invited user.
  • the above is a method for the server to obtain the title information sent by the client of the initiator user.
  • the following is an embodiment in which the server sends title information to users within a preset spatial range.
  • the method for the server to send the topic information to the invited user in the preset space range is as follows:
  • Step 301 The server obtains user-created topic information sent by the client of the initiator user.
  • Step 302 The server obtains information about a preset spatial range sent by the client of the initiator user.
  • Step 303 The server sends the topic information to the client of the invited user in the preset space range. End.
  • the server can determine the client of the invited user within the preset space by using Global Positioning System (GPRS).
  • GPRS Global Positioning System
  • Step 304 The server obtains feedback information of the client of the invited user.
  • the feedback information includes information indicating that the invited user participates in the interactive activity corresponding to the topic information, or the invited user refuses to participate in the interactive activity corresponding to the topic information; in particular, when the server does not receive the client of the invited user When the feedback information is sent, the server will default to the invited user to refuse to participate in the interactive activity corresponding to the topic information.
  • Step 305 The server analyzes the feedback information and generates an analysis result at a preset time. This time can be set by the initiator user through the client or by the server.
  • Step 306 The server sends the analysis result to the client of the invited user and the client of the initiator user.
  • Step 307 The client of the initiator user outputs the analysis result to the initiator user, and the client of the invited user outputs the analysis result to the invited user.
  • the server sends the topic information to the invited user in the preset space range; the server may also select the contact in the address book of the mobile terminal as the invited user; or the contact in the instant messaging tool as the recipient Invite the user; or the contact in the blog or Weibo as the invited user; or the contact in the social network as the invited user; or the invited user in the other network address; or according to the user's individual
  • the condition information identifies the invited user, and the personal condition information of the invited user includes information such as age, gender, region, occupation, constellation, and genre, as well as hobbies and the like.
  • the server generates an analysis result at a preset time.
  • the server may also generate an analysis result immediately upon receiving the feedback information of the request answer information sent by the client of any invited user, and the server sends the analysis result to the client and initiator of all invited users. User's client.
  • the method for generating the analysis result by the server in this embodiment is as follows:
  • Step 401 The server sends a list containing the title information to the client of the initiator user.
  • Step 402 The server obtains the topic information and the topic answer information selected from the list containing the topic information sent by the client of the initiator user.
  • the topic information selected by the client user's client may be a guess activity, and the client user's client determines the topic answer and other information.
  • Step 403 The server obtains the personal condition information of the preset invited user sent by the client of the initiator user.
  • the personal condition information of the invited user includes information such as age, gender, region, occupation, constellation, genus, and hobbies.
  • Step 404 The server sends the topic information to the client of the invited user that meets the preset personal condition information.
  • Step 405 The server obtains feedback information of the client of the invited user.
  • Step 406 When the server receives the feedback information sent by the client of any invited user that is consistent with the answer information of the topic, the analysis result is generated.
  • Step 407 The server sends the analysis result to the client of the invited user and the client of the initiator user.
  • Step 408 The client of the initiator user outputs the analysis result to the initiator user, and the client of the invited user outputs the analysis result to the invited user.
  • the above embodiment is a way for the server to generate an analysis result.
  • the server can also generate a method of analyzing the results after receiving a predetermined percentage of the feedback from the invited users.
  • the method for generating the analysis result is as follows:
  • Step 501 The server obtains the user-created topic information sent by the client of the initiator user.
  • Step 502 The server obtains information of the invited user selected from the contacts in the address book sent by the initiator user through the client.
  • Step 503 The server sends the topic information to the client of the invited user selected from the contacts in the address book.
  • Step 504 The server obtains feedback information of the client of the invited user.
  • Step 505 After receiving a preset percentage of feedback from the invited user, the server generates an analysis result.
  • Step 506 The server sends the analysis result to the client of the invited user and the client of the initiator user.
  • Step 507 The client of the initiator user outputs the analysis result to the initiator user, and the client of the invited user outputs the analysis result to the invited user.
  • the server generates an analysis result after receiving a predetermined proportion of feedback from the invited user.
  • the user sends the title information to the server through the mobile phone, and the title information is as follows.
  • the information of the invited user is the client within the scope of the game.
  • the server determines the client within the game site by location location and sends the received topic information to the client of the invited user in the range.
  • the client of the invited user feeds back the result information of the topic to the server.
  • the server obtains the result of the game (ie, the answer information of the title) from the client user's client or other network channel, and analyzes the received result information according to the result of the game, and generates an analysis result.
  • the client user's client can send the topic information to the server through SMS, instant messaging, website information publishing, and the like.
  • the server needs to parse the topic information from the received message, and the information in the message can be represented by the specific target address or special symbol as the topic information. Then, the server can also send the topic information to the client of the invited user through SMS, instant messaging, website information publishing, and the like.
  • the initiator user logs in to the server through the client, obtains the title template provided by the server, and obtains the title information according to the title template. For example, can the X-light be illuminated for the X number? "Selection entered by the initiator user for the client user's client.
  • the client of the initiator user also sends the information of the invited user to the server, and the information of the invited user is the contact information in the address book corresponding to the client of the initiator user.
  • the server sends the topic information to the client of the invited user according to the contact information.
  • the server sends the analysis result to all the clients of the invited user and the client of the initiator user; the server may also selectively send the analysis result to the client of the invited user.
  • the following is a method for the server to send an analysis result to the client of the invited user who selects the interactive activity corresponding to the topic information.
  • the method for the server to send the analysis result to the client of the invited user who selects the interactive activity corresponding to the topic information in this embodiment is as follows:
  • Step 601 The server obtains user-created topic information sent by the client of the initiator user.
  • Step 602 The server obtains information of the invited user selected from the contacts in the instant messaging tool sent by the client of the initiator user.
  • condition of the invited user set by the initiator user may be an online contact or an offline contact in the instant messaging tool, or may be a contact of the user on any Internet website registered by the user.
  • Step 603 The server sends the topic information to the client of the invited user selected from the contacts in the instant messaging tool.
  • Step 604 The server obtains feedback information of the client of the invited user.
  • Step 605 The server analyzes the feedback information and generates an analysis result.
  • Step 606 The server sends the analysis result to the client of the invited user and the client of the initiator user who select the interactive activity corresponding to the topic information.
  • Step 607 The client of the initiator user outputs the analysis result to the initiator user, and the client of the invited user who receives the analysis result outputs the analysis result to the invited user.
  • the server will no longer send the analysis results to the client of the invited user who has not selected the interactive activity corresponding to the topic information.
  • the method for transmitting information by the client in the embodiment of the present invention is as follows:
  • Step 701 The client user's client obtains the topic information.
  • Step 702 The client of the initiator user sends the topic information to the server.
  • Step 801 The client of the initiator user obtains a list of the topic information sent by the server.
  • Step 802 The client of the initiator user sends the topic information selected from the list to the server.
  • Step 803 The client of the initiator user sends the information of the invited user that meets the specific condition to the server.
  • Step 804 The client of the invited user obtains the topic information sent by the server.
  • Step 805 The client of the invited user sends feedback information to the server.
  • Step 806 The client of the initiator user and the client of the invited user obtain the analysis result sent by the server.
  • Step 807 The client of the initiator user outputs the analysis result to the initiator user, and the client of the invited user outputs the analysis result to the invited user.
  • the client user's client can also create topic information of the interactive activity and send the topic information to the server.
  • the server in this embodiment includes: a receiving module 901 and a sending module 902.
  • the receiving module 901 is configured to obtain the title information sent by the client of the initiator user. Specifically, the receiving module 901 obtains the topic information selected by the initiator user from the list containing the topic information, or the topic information created by the initiator user; the receiving module 901 can also obtain the specific condition sent by the client of the initiator user. The information of the invited user; the receiving module 901 can also obtain the feedback information of the client of the invited user.
  • the sending module 902 is configured to send the topic information to the client of the invited user. Specifically, the sending module 902 can also send a list containing the title information to the client of the initiator user; the sending module 902 can also send the analysis result to the client of the invited user and/or the client of the initiator user.
  • the server in this embodiment further includes: an analysis module 903.
  • the analysis module 903 is configured to analyze the feedback information of the invited user and generate an analysis result.
  • the receiving module 901 obtains feedback information of the invited user, and the analysis module 903 analyzes the feedback information of the invited user, and generates an analysis result; the sending module 902 sends the analysis result to the client and/or the initiator user of the invited user.
  • Client The above is the structure of the server in the embodiment of the present invention. The following is the structure of the client in the embodiment of the present invention.
  • the client in this embodiment includes: an obtaining module 1101 and an interface module 1102.
  • the obtaining module 1101 is configured to obtain topic information.
  • the title information acquired by the obtaining module 1101 includes: the topic information selected by the initiator user from the list containing the topic information and the topic information created by the initiator user.
  • the interface module 1102 is configured to send topic information to the server.
  • the embodiment of the present invention receives the topic information of the interactive activity created by the initiator user through the client, and sends the topic information to the client of the invited user that meets the specific condition according to the request of the initiator user, and solves the problem information of the interactive activity.
  • embodiments of the present invention can be provided as a method, system, or computer program product. Accordingly, the present invention may take the form of an entirely hardware embodiment, an entirely software embodiment, or a combination of software and hardware. Moreover, the invention can be embodied in the form of one or more computer program products embodied on a computer-usable storage medium (including but not limited to disk storage and optical storage, etc.) in which computer usable program code is embodied.
  • a computer-usable storage medium including but not limited to disk storage and optical storage, etc.
  • the computer program instructions can also be stored in a computer readable memory that can direct a computer or other programmable data processing device to operate in a particular manner, such that the instructions stored in the computer readable memory produce an article of manufacture comprising the instruction device.
  • the device is implemented in a flow chart or Multiple processes and/or block diagrams The functions specified in one or more boxes.

Abstract

本申请公开了一种传输信息的方法,用于实现发起网络互动活动的多种方法。所述方法包括:服务器获得发起人用户的客户端发送的题目信息;服务器向受邀请用户的客户端发送题目信息。本申请还公开了用于实现所述方法的装置。

Description

一种传输信息的方法及装置 本申请要求在 2012年 12月 19日 提交中 国专利局、 申请号为 201210555001.3、发明名称为"一种传输信息的方法及装置 "的中国专利申请的 优先权, 其全部内容通过引用结合在本申请中。 技术领域
本发明涉及计算机及互联网技术领域, 尤其涉及一种传输信息的方法及 装置。 背景技术
随着网络通讯技术的发展和网络终端设备的普及, 电视、 网络和无线通 讯技术也不断融和, 各种信息交流平台和技术手段为生产活动带来了巨大的 便利, 也极大丰富了人们的生活和娱乐方式。 信息传输的方式已经从过去单 向的传递方式, 如电视, 广播和报纸, 朝多向的立体传输方式转变, 如线上 信息的共享和线下活动的结合, 这样, 信息的受众也变成了信息的生产者。
目前, 在各种媒体发起的线上和线下互动活动中, 往往是由服务器预先 确定一个题目后, 向用户发布活动通知。 用户必须在规定的时限内做出回应, 而互动活动也在规定的时限内结束。 这样, 目前, 题目信息由服务器管理和 控制, 用户的参与过程较为被动。 因为选择受到了服务器的限制, 用户在参 与活动的过程中, 缺乏自主选择的空间。
随着移动互联网的发展, 用户对在线互动活动的要求也变得越来越多样 化。 而目前, 互动活动由服务器发起; 这样的互动活动单独由服务器发起的 模式, 不够灵活, 也不能满足市场对互动活动的多样化的需求。 发明内容
本发明实施例提供一种传输信息方法, 用于实现发起网络互动活动的多 种方法。 一种传输信息方法, 包括以下步骤: 服务器获得发起人用户的客户端发 送的题目信息; 服务器向受邀请用户的客户端发送题目信息。 本发明实施例 中, 发起人用户的客户端向服务器传输了一种新的信息, 就是与互动活动相 对应的题目信息, 服务器依据题目信息, 发起互动活动, 使用户可以自主地 发起互动活动。
优选的, 服务器获得发起人用户的客户端发送的题目信息包括以下步骤: 服务器发送包含题目信息的列表至发起人用户的客户端; 服务器获得发起人 用户的客户端从列表中选取的题目信息; 或者服务器获得发起人用户的客户 端发送的用户自创的题目信息。 这样, 服务器为发起人用户的客户端提供的 新的题目信息, 发起人用户通过客户端直接选择服务器提供的题目信息, 服 务器提供的新的题目信息, 相比较发起人用户向服务器发送自己创建的互动 活动的题目信息, 简化了创建题目信息的过程, 提高了效率, 也为用户带来 方便; 发起人用户向服务器发送的自己创建的新的题目信息, 使用户可以向 服务器发送新的题目信息。
优选的, 服务器获得发起人用户的客户端发送的题目信息, 包括以下步 骤: 服务器获得发起人用户的客户端发送的题目信息和题目答案信息。 服务 器与客户端同时传输题目信息和题目答案信息, 简化了传输信息的过程; 相 比较服务器单一接收题目信息的方式, 同时传输题目信息和题目答案信息, 增加了服务器与客户端之间所传输的信息内容, 也是用户有了另外的一种选 择。
优选的, 服务器向受邀请用户的客户端发送题目信息之前, 还包括以下 步骤: 服务器获得发起人用户的客户端发送的符合特定条件的受邀请用户的 信息。 服务器向受邀请用户的客户端发送题目信息, 包括以下步骤: 服务器 发送题目信息至符合特定条件的受邀请用户的客户端。 这样, 服务器依据获 得符合特定条件的受邀请用户的信息, 将受邀请用户的数量限制在一定的范 围内, 降低了服务器的工作负荷, 减少了服务器因超负荷工作而产生故障的 可能性; 发起人用户可以有选择地确定受邀请用户, 服务器根据发起人用户 设定的特定条件发送题目信息, 也使互动活动也就更有针对性。
优选的, 所述的符合特定条件的受邀请用户包括: 预设的空间范围内的 受邀请用户、 符合预设的个人条件的受邀请用户、 从通讯录中的联系人中选 择的受邀请用户和从即时通讯工具中的联系人中选择的受邀请用户中的一项 或多项。 这样, 服务器可以依据预设的受邀请用户的特定条件, 定向地将题 目信息发送至符合特定条件受邀请用户的客户端, 发起用户可以选择这些常 用的、 具体的特定条件来限定受邀请用户, 对受邀请用户的选择就更准确。
优选的, 服务器向受邀请用户的客户端发送题目信息之后, 还包括以下 步骤: 服务器获得受邀请用户的客户端的反馈信息。 这样, 受邀请用户的客 户端可以向服务器发送新的反馈信息, 使服务器获得用于分析互动活动的相 关信息, 受邀请用户的客户端通过这个步骤参与互动活动。
优选的, 服务器获得受邀请用户的客户端的反馈信息之后, 还包括以下 步骤: 服务器分析反馈信息, 并产生分析结果; 服务器发送分析结果至受邀 请用户的客户端和 /或发起人用户的客户端。 这样, 服务器依据对反馈信息的 分析和处理, 产生该互动活动的分析结果; 服务器发送分析结果至客户端, 这一步骤使服务器可以向客户端发送新的分析结果的信息。
优选的, 服务器分析反馈信息, 并产生分析结果, 包括以下步骤: 服务 器在预设的时刻分析反馈信息, 并产生分析结果; 或者服务器收到一个受邀 请用户的客户端发送的与题目答案信息相一致的反馈信息时, 产生分析结果; 或者服务器收到满足预设的比例的受邀请用户做出的反馈后, 产生分析结果。 服务器仅依据时间判断是否开始分析反馈信息, 并产生分析结果, 相比较其 他的判断条件, 更简洁, 也有利于服务器精确的做出判断; 服务器收到与题 目答案信息相一致的反馈信息时, 产生分析结果, 减少了服务器对信息的处 理量, 也能减少服务器处理信息的时间, 更快速地将分析结果反馈给受邀请 用户的客户端和发起人用户的客户端; 服务器收到预设的一定比例的受邀请 用户做出的反馈后, 产生分析结果, 这样, 服务器可以兼顾工作效率, 并处 理一定量的信息, 也兼顾了参与互动活动的题目信息的受邀请用户数目和互 动活动的效率。
服务器发送分析结果至受邀请用户的客户端和 /或发起人用户的客户端, 包括以下步骤: 服务器发送分析结果至选择参与题目信息所对应的互动活动 的受邀请用户的客户端和 /或发起人用户的客户端。 服务器发送分析结果至选 择参与题目信息所对应的互动活动的受邀请用户的客户端和发起人用户的客 户端, 减少了服务器传输的信息量, 提高了服务器的工作效率, 同时可以促 进了希望获得分析结果的受邀请用户参与互动活动的积极性。
优选的, 一种由客户端传输信息的方法, 包括以下步骤: 发起人用户的 客户端获得题目信息; 发起人用户的客户端发送题目信息至服务器。 客户端 通过与服务器进行传输信息, 帮助发起人用户发起了互动活动。
一种传输信息的服务器, 包括: 接收模块, 用于获得发起人用户的客户 端发送的题目信息; 发送模块, 用于向受邀请用户的客户端发送题目信息。
所述装置中, 发送模块发送包含题目信息的列表至发起人用户的客户端; 接收模块获得发起人用户的客户端从列表中选取的题目信息; 或者获得发起 人用户的客户端发送的用户自创的题目信息。
所述装置中, 接收模块获得发起人用户的客户端发送的题目信息和题目 答案信息。
所述装置中, 发送模块向受邀请用户的客户端发送题目信息之前, 包括: 接收模块获得发起人用户的客户端发送的符合特定条件的受邀请用户的信 息。
所述装置中, 发送模块发送题目信息至符合特定条件受邀请用户的客户 端。
所述装置中, 所述的符合特定条件的受邀请用户包括: 预设的空间范围 内的受邀请用户、 符合预设的个人条件的受邀请用户、 从通讯录中的联系人 中选择的受邀请用户和从即时通讯工具中的联系人中选择的受邀请用户中的 一项或多项。
所述装置中, 发送模块向受邀请用户的客户端发送题目信息之后, 接收 模块获得受邀请用户的客户端的反馈信息。
所述装置中, 服务器还包括分析模块, 用于分析受邀请用户的反馈信息; 接收模块获得受邀请用户的客户端的反馈信息之后, 分析模块分析反馈信息, 并产生分析结果; 发送模块发送分析结果至受邀请用户的客户端和 /或发起人 用户的客户端。
所述装置中, 分析模块在预设的时刻分析反馈信息, 并产生分析结果; 或者分析模块收到一个受邀请用户的客户端发送的与题目答案信息相一致的 反馈信息时, 产生分析结果; 或者分析模块收到满足预设的比例的受邀请用 户做出的反馈后, 产生分析结果。
所述装置中, 发送模块发送分析结果至选择参与题目信息所对应的互动 活动的受邀请用户的客户端和 /或发起人用户的客户端。
一种传输信息的客户端, 包括: 获取模块, 用于获得题目信息; 接口模 块, 用于向服务器发送题目信息。
本发明的其它特征和优点将在随后的说明书中阐述, 并且, 部分地从说 明书中变得显而易见, 或者通过实施本发明而了解。 本发明的目的和其他优 点可通过在所写的说明书、 权利要求书、 以及附图中所特别指出的结构来实 现和获得。
下面通过附图和实施例, 对本发明的技术方案做进一步的详细描述。 附图说明
附图用来提供对本发明的进一步理解, 并且构成说明书的一部分, 与本 发明的实施例一起用于解释本发明, 并不构成对本发明的限制。 在附图中: 图 1为本实施例中传输信息的方法流程图;
图 2为本实施例中服务器获得发起人用户发送的题目信息的方法流程图; 图 3 为本实施例中服务器向预设的空间范围内的受邀请用户发送题目信 息的方法流程图;
图 4为本实施例中服务器即刻产生分析结果的方法流程图; 图 5 为本实施例中服务器收到预设的一定比例的受邀请用户做出的反馈 后, 产生分析结果的方法流程图;
图 6 为本实施例中服务器向选择参与题目信息所对应的互动活动的受邀 请用户的客户端发送分析结果的方法流程图;
图 7为本发明实施例中客户端传输信息的方法流程图;
图 8为本发明实施例中客户端发送题目信息至服务器的方法流程图; 图 9为本发明实施例中的服务器的第一装置结构图;
图 10为本发明实施例中的服务器的第二装置结构图;
图 11为本发明实施例中的客户端的装置结构图。 具体实施方式
以下结合附图对本发明的优选实施例进行说明, 应当理解, 此处所描述 的优选实施例仅用于说明和解释本发明, 并不用于限定本发明。
本发明实施例通过接收用户发送的题目信息, 创建互动活动并向相关用 户发送题目信息, 以实现发起网络互动活动的多种方法。
参见图 1 , 本实施例中信息传输的方法如下:
步骤 101 : 服务器获得发起人用户的客户端发送的题目信息。
步骤 102: 服务器向受邀请用户的客户端发送题目信息。
以下是服务器获得来自发起人用户的客户端的题目信息的方法。
参见图 2 , 本实施例中服务器获得发起人用户发送的题目信息的方法如 下:
步骤 201 : 服务器发送包含题目信息的列表至发起人用户的客户端。 服务器提供的互动活动的结束方式包括: 固定时刻结束, 或非固定时刻 结束。 例如, 对于非固定时刻结束的互动活动, 服务器可以依据收到的其所 发送的反馈信息的受邀请用户的客户端在全部受邀请用户的客户端中所占的 比例是否满足发起人用户预设的比例, 来判断是否分析反馈信息, 并产生分 析结果, 进一步地结束该互动活动; 服务器也可以在收到任意一个受邀请用 户的客户端发送的与题目答案信息相一致的反馈信息时, 即刻产生分析结果, 进一步地结束该互动活动。
步骤 202: 服务器获得发起人用户的客户端从列表中选取的题目信息。 发起人用户可以通过客户端选择服务器提供的题目信息, 也可以自主创 建互动活动的题目信息; 发起人用户的客户端发送的题目信息可以是关于竟 猜活动的题目, 或者是关于互动活动的题目, 例如投票活动等。
步骤 203:服务器获得发起人用户的客户端发送的符合特定条件的受邀请 用户的信息。
步骤 204: 服务器发送题目信息至符合特定条件的受邀请用户的客户端。 步骤 205: 服务器获得受邀请用户的客户端的反馈信息。
具体的, 反馈信息包含表示受邀请用户参与题目信息所对应的互动活动 的信息, 或者受邀请用户拒绝参与题目信息所对应的互动活动的信息; 特别 地, 当服务器预设的时刻内未收到受邀请用户的客户端发送的反馈信息时, 服务器将默认该受邀请用户拒绝参与题目信息所对应的互动活动。
步骤 206: 服务器分析反馈信息, 并产生分析结果。
步骤 207:服务器发送分析结果至受邀请用户的客户端和发起人用户的客 户端。
步骤 208: 发起人用户的客户端向发起人用户输出分析结果, 受邀请用户 的客户端向受邀请用户输出分析结果。
以上是服务器获得发起人用户的客户端发送的题目信息的方法。 下面是 服务器向预设的空间范围内的用户发送题目信息的实施例。
参见图 3 ,本实施例中服务器向预设的空间范围内的受邀请用户发送题目 信息的方法如下:
步骤 301 : 服务器获得发起人用户的客户端发送的用户自创的题目信息。 步骤 302: 服务器获得发起人用户的客户端发送的预设的空间范围的信 息。
步骤 303:服务器发送题目信息至预设的空间范围内的受邀请用户的客户 端。
具体的, 服务器可以通过全球卫星定位系统(GPRS )确定预设的空间范 围内的受邀请用户的客户端。
步骤 304: 服务器获得受邀请用户的客户端的反馈信息。
具体的, 反馈信息包含表示受邀请用户参与题目信息所对应的互动活动 的信息, 或者受邀请用户拒绝参与题目信息所对应的互动活动的信息; 特别 地, 当服务器未收到受邀请用户的客户端发送的反馈信息时, 服务器将默认 该受邀请用户拒绝参与题目信息所对应的互动活动。
步骤 305: 服务器分析反馈信息, 并在预设的时刻产生分析结果。 该时刻 可由发起人用户通过客户端设定, 也可以由服务器设定。
步骤 306:服务器发送分析结果至受邀请用户的客户端和发起人用户的客 户端。
步骤 307: 发起人用户的客户端向发起人用户输出分析结果, 受邀请用户 的客户端向受邀请用户输出分析结果。
以上的实施例中, 服务器发送题目信息至预设的空间范围内的受邀请用 户; 服务器还可以选择移动终端的通讯录中的联系人作为受邀请用户; 或者 即时通讯工具中的联系人作为受邀请用户; 或者博客或微博中的联系人作为 受邀请用户; 或者社交网络中的联系人作为受邀请用户; 或者其他的网络地 址中的联系人中的受邀请用户; 还可以依据用户的个人条件信息确定受邀请 用户, 受邀请用户的个人条件信息包括年龄、 性别、 地域、 职业、 星座和属 相, 以及兴趣爱好等信息。
在上述实施例中, 服务器在预设的时刻产生分析结果。 服务器还可以在 收到任意一个受邀请用户的客户端发送的与题目答案信息相一致的反馈信息 时, 即刻产生分析结果, 并由服务器发送分析结果至所有的受邀请用户的客 户端和发起人用户的客户端。
参见图 4, 本实施例中服务器即刻产生分析结果的方法如下:
步骤 401 : 服务器发送包含题目信息的列表至发起人用户的客户端。 步骤 402:服务器获得发起人用户的客户端发送的从包含题目信息的列表 中选取的题目信息和题目答案信息。
具体的, 发起人用户的客户端选取的题目信息可以是竟猜活动, 并且发 起人用户的客户端确定题目答案等信息。
步骤 403 :服务器获得发起人用户的客户端发送的预设的受邀请用户的个 人条件信息。
具体的, 受邀请用户的个人条件信息包括年龄、 性别、 地域、 职业、 星 座、 属相, 以及兴趣爱好等信息。
步骤 404:服务器发送题目信息至符合预设的个人条件信息的受邀请用户 的客户端。
步骤 405: 服务器获得受邀请用户的客户端的反馈信息。
步骤 406:服务器收到任意一个受邀请用户的客户端发送的与题目答案信 息相一致的反馈信息时, 产生分析结果。
步骤 407:服务器发送分析结果至受邀请用户的客户端和发起人用户的客 户端。
步骤 408: 发起人用户的客户端向发起人用户输出分析结果, 受邀请用户 的客户端向受邀请用户输出分析结果。
以上实施例是服务器一种产生分析结果的方式。
服务器还可以在收到预设的一定比例的受邀请用户做出的反馈后, 产生 分析结果的方法。
参见图 5 ,本实施例中服务器收到预设的一定比例的受邀请用户做出的反 馈后, 产生分析结果的方法如下:
步骤 501 : 服务器获得发起人用户的客户端发送的用户自创的题目信息。 步骤 502:服务器获得发起人用户通过客户端发送的从通讯录中的联系人 中选择的受邀请用户的信息。
步骤 503 :服务器发送题目信息至从通讯录中的联系人中选择的受邀请用 户的客户端。 步骤 504: 服务器获得受邀请用户的客户端的反馈信息。
步骤 505: 服务器收到预设的一定比例的受邀请用户做出的反馈后, 产生 分析结果。
步骤 506:服务器发送分析结果至受邀请用户的客户端和发起人用户的客 户端。
步骤 507: 发起人用户的客户端向发起人用户输出分析结果, 受邀请用户 的客户端向受邀请用户输出分析结果。
上述实施例中, 服务器在收到预设的一定比例的受邀请用户做出的反馈 后, 产生分析结果。
例如, 在比赛现场, 用户通过手机向服务器发送题目信息, 题目信息如
"A队能否获胜", 并向服务器发送受邀请用户的信息, 该受邀请用户的信息 为比赛现场范围内的客户端。 服务器通过位置定位确定比赛现场范围内的客 户端, 并将收到的题目信息发送给该范围内的受邀请用户的客户端。 受邀请 用户的客户端向服务器反馈题目结果信息。 以及, 服务器从发起人用户的客 户端或其它网络途径获得比赛结果 (即题目答案信息), 并根据比赛结果对收 到的题目结果信息进行分析, 产生分析结果。
其中, 发起人用户的客户端可以通过短信、 即时通讯、 网站信息发布等 途径向服务器发送题目信息。 服务器需从收到的消息中解析出题目信息, 可 以通过特定的目标地址或特殊符号表示消息中的信息为题目信息。 然后, 服 务器也可以通过短信、 即时通讯、 网站信息发布等途径向受邀请用户的客户 端发送题目信息。
又如, 在收看节目过程中, 发起人用户通过客户端登陆到服务器, 获得 服务器提供的题目模板, 并据此获得题目信息, 题目模板如 "能为 X号亮 X 盏灯吗? " "X" 为发起人用户的客户端获得的发起人用户输入的选择项。 发 起人用户的客户端还向服务器发送受邀请用户的信息, 该受邀请用户的信息 为发起人用户的客户端对应的通讯录中的联系人信息。 服务器根据联系人信 息向受邀请用户的客户端发送题目信息。 以上实施例中, 服务器发送分析结果至所有的受邀请用户的客户端和发 起人用户的客户端; 服务器还可以有选择地向的受邀请用户的客户端发送分 析结果。 下面是服务器向选择参与题目信息所对应的互动活动的受邀请用户 的客户端发送分析结果的方法。
参见图 6,本实施例中服务器向选择参与题目信息所对应的互动活动的受 邀请用户的客户端发送分析结果的方法如下:
步骤 601 : 服务器获得发起人用户的客户端发送的用户自创的题目信息。 步骤 602:服务器获得发起人用户的客户端发送的从即时通讯工具中的联 系人中选择的受邀请用户的信息。
具体的, 发起人用户设定的受邀请用户的条件可以是即时通讯工具中在 线的联系人或不在线的联系人, 也可以是用户在自己所注册的任意互联网网 站上的联系人。
步骤 603:服务器发送题目信息至从即时通讯工具中的联系人中选择的受 邀请用户的客户端。
步骤 604: 服务器获得受邀请用户的客户端的反馈信息。
步骤 605: 服务器分析反馈信息, 并产生分析结果。
步骤 606:服务器发送分析结果至选择参与题目信息所对应的互动活动的 受邀请用户的客户端和发起人用户的客户端。
步骤 607: 发起人用户的客户端向发起人用户输出分析结果,接收到分析 结果的受邀请用户的客户端向受邀请用户输出分析结果。
同时, 服务器将不再发送分析结果至未选择参与题目信息所对应的互动 活动的受邀请用户的客户端。
参见图 7 , 本发明实施例中客户端传输信息的方法如下:
步骤 701 : 发起人用户的客户端获得题目信息。
步骤 702: 发起人用户的客户端发送题目信息至服务器。
以下是本发明实施例中的装置的结构。
参见图 8, 本发明实施例中客户端发送题目信息至服务器的方法如下: 步骤 801 : 发起人用户的客户端获得服务器发送的包含题目信息的列表。 步骤 802: 发起人用户的客户端发送从列表中选取的题目信息至服务器。 步骤 803:发起人用户的客户端发送符合特定条件的受邀请用户的信息至 服务器。
步骤 804: 受邀请用户的客户端获得服务器发送的题目信息。
步骤 805: 受邀请用户的客户端发送反馈信息至服务器。
步骤 806:发起人用户的客户端和受邀请用户的客户端获得服务器发送的 分析结果。
步骤 807: 发起人用户的客户端向发起人用户输出分析结果, 受邀请用户 的客户端向受邀请用户输出分析结果。
较佳的, 发起人用户的客户端还可以创建互动活动的题目信息, 并发送 题目信息至服务器。
以下是本发明实施例中的装置的结构。
参见图 9, 本实施例中服务器包括: 接收模块 901和发送模块 902。
接收模块 901 用于获得发起人用户的客户端发送的题目信息。 具体的, 接收模块 901 获得发起人用户从包含题目信息的列表中选择的题目信息, 或 是发起人用户自创的题目信息; 接收模块 901 还可以获得发起人用户的客户 端发送的符合特定条件的受邀请用户的信息; 接收模块 901 还可以获得受邀 请用户的客户端的反馈信息。
发送模块 902用于向受邀请用户的客户端发送题目信息。 具体的, 发送 模块 902还可以发送包含题目信息的列表至发起人用户的客户端; 发送模块 902 还可以发送分析结果至受邀请用户的客户端和 /或发起人用户的客户端。
参见图 10, 本实施例中服务器还包括: 分析模块 903。
分析模块 903用于分析受邀请用户的反馈信息, 并产生分析结果。
具体的, 接收模块 901获得受邀请用户的反馈信息, 由分析模块 903分 析受邀请用户的反馈信息, 并产生分析结果; 发送模块 902发送分析结果至 受邀请用户的客户端和 /或发起人用户的客户端。 以上是本发明实施例中的服务器的结构, 下面是本发明实施例中的客户 端的结构。
参见图 11 , 本实施例中客户端包括: 获取模块 1101和接口模块 1102。 获取模块 1101用于获取题目信息。 具体的, 获取模块 1101获取的题目 信息包括: 发起人用户从包含题目信息的列表中选择的题目信息和发起人用 户自创的题目信息。
接口模块 1102用于向服务器发送题目信息。
本发明实施例通过接收发起人用户通过客户端创建的互动活动的题目信 息, 并依据发起人用户的要求, 向符合特定条件的受邀请用户的客户端发送 题目信息, 解决了互动活动的题目信息单只能由服务器发起的问题。 用户获 得了发起互动活动的自主权, 同时, 这也丰富了互动活动的主题。
本领域内的技术人员应明白, 本发明的实施例可提供为方法、 系统、 或 计算机程序产品。 因此, 本发明可釆用完全硬件实施例、 完全软件实施例、 或结合软件和硬件方面的实施例的形式。 而且, 本发明可釆用在一个或多个 其中包含有计算机可用程序代码的计算机可用存储介质 (包括但不限于磁盘 存储器和光学存储器等 )上实施的计算机程序产品的形式。
本发明是参照根据本发明实施例的方法、 设备(系统)、 和计算机程序产 品的流程图和 /或方框图来描述的。 应理解可由计算机程序指令实现流程图 和 /或方框图中的每一流程和 /或方框、 以及流程图和 /或方框图中的流程 和 /或方框的结合。 可提供这些计算机程序指令到通用计算机、 专用计算机、 嵌入式处理机或其他可编程数据处理设备的处理器以产生一个机器, 使得通 过计算机或其他可编程数据处理设备的处理器执行的指令产生用于实现在流 程图一个流程或多个流程和 /或方框图一个方框或多个方框中指定的功能的 装置。
这些计算机程序指令也可存储在能引导计算机或其他可编程数据处理设 备以特定方式工作的计算机可读存储器中, 使得存储在该计算机可读存储器 中的指令产生包括指令装置的制造品, 该指令装置实现在流程图一个流程或 多个流程和 /或方框图一个方框或多个方框中指定的功能。
这些计算机程序指令也可装载到计算机或其他可编程数据处理设备上, 使得在计算机或其他可编程设备上执行一系列操作步骤以产生计算机实现的 处理, 从而在计算机或其他可编程设备上执行的指令提供用于实现在流程图 一个流程或多个流程和 /或方框图一个方框或多个方框中指定的功能的步 骤。 发明的精神和范围。 这样, 倘若本发明的这些修改和变型属于本发明权利要 求及其等同技术的范围之内, 则本发明也意图包含这些改动和变型在内。

Claims

权 利 要 求
1、 一种传输信息的方法, 其特征在于, 包括以下步骤:
服务器获得发起人用户的客户端发送的题目信息;
服务器向受邀请用户的客户端发送题目信息。
2、 如权利要求 1所述的方法, 其特征在于, 服务器获得发起人用户的客 户端发送的题目信息包括以下步骤:
服务器发送包含题目信息的列表至发起人用户的客户端; 服务器获得发 起人用户的客户端从列表中选取的题目信息; 或者
服务器获得发起人用户的客户端发送的用户自创的题目信息。
3、 如权利要求 1所述的方法, 其特征在于, 服务器获得发起人用户的客 户端发送的题目信息, 包括以下步骤:
服务器获得发起人用户的客户端发送的题目信息和题目答案信息。
4、 如权利要求 1所述的方法, 其特征在于, 服务器向受邀请用户的客户 端发送题目信息之前, 还包括以下步骤: 服务器获得发起人用户的客户端发 送的符合特定条件的受邀请用户的信息;
服务器向受邀请用户的客户端发送题目信息, 包括以下步骤: 服务器发 送题目信息至符合特定条件的受邀请用户的客户端。
5、 如权利要求 4所述的方法, 其特征在于, 所述的符合特定条件的受邀 请用户包括: 预设的空间范围内的受邀请用户、 符合预设的个人条件的受邀 请用户、 从通讯录中的联系人中选择的受邀请用户和从即时通讯工具中的联 系人中选择的受邀请用户中的一项或多项。
6、 如权利要求 1所述的方法, 其特征在于, 服务器向受邀请用户的客户 端发送题目信息之后, 还包括以下步骤:
服务器获得受邀请用户的客户端的反馈信息。
7、 如权利要求 6所述的方法, 其特征在于, 服务器获得受邀请用户的客 户端的反馈信息之后, 还包括以下步骤: 服务器分析反馈信息, 并产生分析结果; 服务器发送分析结果至受邀请 用户的客户端和 /或发起人用户的客户端。
8、 如权利要求 7所述的方法, 其特征在于, 服务器分析反馈信息, 并产 生分析结果, 包括以下步骤:
服务器在预设的时刻分析反馈信息, 并产生分析结果; 或者
服务器收到一个受邀请用户的客户端发送的与题目答案信息相一致的反 馈信息时, 产生分析结果; 或者
服务器收到满足预设的比例的受邀请用户做出的反馈后, 产生分析结果。
9、 如权利要求 7所述的方法, 其特征在于, 服务器发送分析结果至受邀 请用户的客户端和 /或发起人用户的客户端, 包括以下步骤:
服务器发送分析结果至选择参与题目信息所对应的互动活动的受邀请用 户的客户端和 /或发起人用户的客户端。
10、 一种由客户端传输信息的方法, 其特征在于, 包括以下步骤: 发起人用户的客户端获得题目信息;
发起人用户的客户端发送题目信息至服务器。
11、 一种传输信息的服务器, 其特征在于, 包括:
接收模块, 用于获得发起人用户的客户端发送的题目信息;
发送模块, 用于向受邀请用户的客户端发送题目信息。
12、 如权利要求 11所述的服务器, 其特征在于, 发送模块发送包含题目 信息的列表至发起人用户的客户端; 接收模块获得发起人用户的客户端从列 表中选取的题目信息; 或者
接收模块获得发起人用户的客户端发送的用户自创的题目信息。
13、 如权利要求 11所述的服务器, 其特征在于, 接收模块获得发起人用 户的客户端发送的题目信息和题目答案信息。
14、 如权利要求 11所述的服务器, 其特征在于, 接收模块获得发起人用 户的客户端发送的符合特定条件的受邀请用户的信息;
发送模块发送题目信息至符合特定条件受邀请用户的客户端。
15、 如权利要求 14所述的服务器, 其特征在于, 所述的符合特定条件的 受邀请用户包括: 预设的空间范围内的受邀请用户、 符合预设的个人条件的 受邀请用户、 从通讯录中的联系人中选择的受邀请用户和从即时通讯工具中 的联系人中选择的受邀请用户中的一项或多项。
16、 如权利要求 11所述的服务器, 其特征在于, 接收模块获得受邀请用 户的客户端的反馈信息。
17、 如权利要求 16所述的服务器, 其特征在于, 还包括: 分析模块, 用 于分析受邀请用户的反馈信息, 并产生分析结果;
发送模块发送分析结果至受邀请用户的客户端和 /或发起人用户的客户 端。
18、 如权利要求 17所述的服务器, 其特征在于, 分析模块在预设的时刻 分析反馈信息, 并产生分析结果; 或者
分析模块收到一个受邀请用户的客户端发送的与题目答案信息相一致的 反馈信息时, 产生分析结果; 或者
分析模块收到满足预设的比例的受邀请用户做出的反馈后, 产生分析结 果。
19、 如权利要求 17所述的服务器, 其特征在于, 发送模块发送分析结果 至选择参与题目信息所对应的互动活动的受邀请用户的客户端和 /或发起人用 户的客户端。
20、 一种传输信息的客户端, 其特征在于, 包括:
获取模块, 用于获得题目信息;
接口模块, 用于向服务器发送题目信息。
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