WO2013073023A1 - Dispositif de création de programme de séquence - Google Patents

Dispositif de création de programme de séquence Download PDF

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Publication number
WO2013073023A1
WO2013073023A1 PCT/JP2011/076404 JP2011076404W WO2013073023A1 WO 2013073023 A1 WO2013073023 A1 WO 2013073023A1 JP 2011076404 W JP2011076404 W JP 2011076404W WO 2013073023 A1 WO2013073023 A1 WO 2013073023A1
Authority
WO
WIPO (PCT)
Prior art keywords
gesture
sequence program
input
editing
pointing device
Prior art date
Application number
PCT/JP2011/076404
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English (en)
Japanese (ja)
Inventor
孝行 山岡
康輝 太田
Original Assignee
三菱電機株式会社
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 三菱電機株式会社 filed Critical 三菱電機株式会社
Priority to PCT/JP2011/076404 priority Critical patent/WO2013073023A1/fr
Publication of WO2013073023A1 publication Critical patent/WO2013073023A1/fr

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    • GPHYSICS
    • G05CONTROLLING; REGULATING
    • G05BCONTROL OR REGULATING SYSTEMS IN GENERAL; FUNCTIONAL ELEMENTS OF SUCH SYSTEMS; MONITORING OR TESTING ARRANGEMENTS FOR SUCH SYSTEMS OR ELEMENTS
    • G05B19/00Programme-control systems
    • G05B19/02Programme-control systems electric
    • G05B19/04Programme control other than numerical control, i.e. in sequence controllers or logic controllers
    • G05B19/05Programmable logic controllers, e.g. simulating logic interconnections of signals according to ladder diagrams or function charts
    • G05B19/056Programming the PLC
    • GPHYSICS
    • G05CONTROLLING; REGULATING
    • G05BCONTROL OR REGULATING SYSTEMS IN GENERAL; FUNCTIONAL ELEMENTS OF SUCH SYSTEMS; MONITORING OR TESTING ARRANGEMENTS FOR SUCH SYSTEMS OR ELEMENTS
    • G05B2219/00Program-control systems
    • G05B2219/10Plc systems
    • G05B2219/13Plc programming
    • G05B2219/13044Display as flow chart, SFC, FUP

Definitions

  • the present invention relates to a sequence program creation device.
  • Ladder is known as one of description methods of a sequence program executed by a programmable logic controller (PLC). Since ladders are easy to understand from the appearance, ladders are widely used when writing PLC programs.
  • PLC programmable logic controller
  • the processing is often a device value reference (sensor value reading, etc.) and a change (switch ON / OFF, etc.).
  • a method of using a mouse there is a method of searching for a symbol from a symbol list (toolbar, component selection window, etc.), selecting it with a pointer (mouse cursor), and placing the symbol on a ladder program.
  • Pointing devices can be broadly classified into methods that move the pointer (mouse, trackball, touchpad, etc.) and methods that specify the position (coordinates) on the screen (touch panel, pen tablet (graphics tablet, etc.)). .
  • the former is referred to as “pointer movement type” and the latter is referred to as “coordinate designation type”.
  • the ladder program Specify where to place the symbol.
  • Patent Document 1 An information processing apparatus that performs editing processing based on an editing command associated with a line drawing drawn by a drawing input means is known (see, for example, Patent Document 1).
  • Patent Document 1 must draw a line drawing on information on the screen. Therefore, when the invention described in Patent Document 1 is applied to the creation of a ladder program, the pointer must be moved one by one when the pointing device is a pointer movement type, and the position at which an operation is performed one by one in the case of a coordinate designation type. Since it must be changed, there arises a problem that it is difficult to input symbols quickly.
  • the present invention has been made in view of the above, and an object of the present invention is to obtain a sequence program creation device capable of quickly inputting symbols with a small amount of operation.
  • the present invention provides a sequence program creation device for creating a sequence program by causing a user to perform an operation for editing a sequence program executed by a programmable logic controller on an editor screen.
  • a rule storage unit that stores a gesture table that associates a gesture by an operation using a pointing device and an action indicating an editing content for the sequence program, and a gesture mode in which the sequence program is edited using the gesture
  • an operation using a pointing device is performed
  • an input processing unit that identifies a gesture corresponding to the performed operation based on a gesture table stored in the rule storage unit, and an input processing unit
  • An edit control unit that edits the sequence program according to the editing content indicated by the action associated with the gesture, and a display control unit that displays the sequence program after being edited by the edit control unit on the editor screen.
  • the sequence program creation device has an effect that the movement amount of a mouse or a finger when inputting a symbol is small and the sequence program can be edited quickly.
  • FIG. 1 is a diagram showing a ladder program creation device as a first embodiment of a sequence program creation device according to the present invention.
  • FIG. 2 is a diagram illustrating an example of a gesture table stored in the rule storage unit.
  • FIG. 3 is a flowchart illustrating an example of the flow of symbol input processing using a gesture.
  • FIG. 4 is a diagram showing an example of a ladder created by the sequence program creation device and displayed on the editor screen.
  • FIG. 5 is a diagram showing the operation contents and ladder transitions when creating a ladder.
  • FIG. 6 is a diagram showing the operation contents and ladder transitions when creating a ladder.
  • FIG. 7A is a diagram schematically illustrating the amount of mouse movement during ladder creation.
  • FIG. 7B is a diagram schematically illustrating the amount of mouse movement during ladder creation.
  • FIG. 8 is a diagram illustrating an example of a gesture table stored in the rule storage unit.
  • FIG. 9 is a diagram showing a configuration of an SFC program creation device as a third embodiment of the sequence program creation device according to the present invention.
  • FIG. 10 is a diagram illustrating an example of a gesture table stored in the rule storage unit.
  • FIG. 1 is a diagram showing a ladder program creation device as a first embodiment of a sequence program creation device according to the present invention.
  • the ladder program creation device 10 is a grid-type ladder program creation device in which cells into which symbols are input are arranged in a grid pattern, and a cell on which a cursor is arranged is a symbol input position.
  • the ladder program creation device 10 includes an input unit 1, a control unit 2, a display unit 3, a storage unit 4, and a rule storage unit 5.
  • the input unit 1 is a user interface for a user to perform an operation, and is a pointer movement type pointing device. In the following description, it is assumed that the input unit 1 is a mouse, but other types of pointer movement type pointing devices can also be applied.
  • the display unit 3 is a device that displays an editor screen 30 for editing the ladder 60, and an LCD, an organic liquid crystal panel, or the like is applicable.
  • the storage unit 4 includes a storage area that the control unit 2 uses as a work area, and stores data of a program (ladder program) created by editing the ladder 60.
  • the rule storage unit 5 stores, in a nonvolatile manner, a gesture table 50 that defines gesture rules (correspondence between gestures and actions (edit contents for ladders)).
  • the control unit 2 includes an input processing unit 21, an edit control unit 22, and a display control unit 23.
  • the input processing unit 21 performs processing for specifying a gesture performed via the input unit 1.
  • an operation “input” within “a certain period” is recognized as one gesture.
  • “a certain period” is a time during which the right button of the mouse is pressed
  • “input” is a moving direction of the mouse (a direction designated by a mouse operation) and its order.
  • the edit control unit 22 performs processing for assigning an action to the gesture specified by the input processing unit 21 and processing for executing the action. When assigning an action, the gesture is converted into an action by referring to the gesture table 50 stored in the rule storage unit 5.
  • the edit control unit 22 also performs processing similar to that of a conventional ladder program creation device such as movement of a pointer.
  • the display control unit 23 causes the ladder unit 60 to display the editor screen 30 on the display unit 3 by reflecting a change caused by input of a symbol or movement of the cursor according to the action executed by the editing control unit 22.
  • FIG. 2 is a diagram illustrating an example of a gesture table stored in the rule storage unit 5.
  • the arrows in the gesture column of the gesture table 50 indicate the order of the direction specified by the mouse operation. For example, the gesture in the fifth column from the top first performs the operation of specifying the upward direction and then moves the right direction. This means that a series of operations for performing a specified operation is defined as one gesture.
  • the action indicates the processing contents for the ladder, and the action in which only the symbol name is displayed indicates that the process of inputting the symbol to the input position is performed. For example, the action “a contact” means inputting an a contact at the input position.
  • gestures for inputting symbols are all defined to start from an operation for designating an upward direction.
  • the gesture is defined so that the user can input the b-contact by performing an operation of designating the upward direction and then performing an operation of designating the left direction.
  • the editing control unit 22 does not perform a process of moving the pointer. For example, during an operation for inputting a gesture, even if the mouse is moved to the right as an operation for designating the right direction, the pointer does not move in the right direction.
  • the gesture rules shown in the gesture table 50 of FIG. 2 are an example, and it is possible to define different gestures. It is also possible to assign a plurality of symbol inputs to one gesture. For example, it is possible to assign an action for inputting both the a contact and the coil to one gesture. It is also possible to assign multiple actions to the same gesture. In this case, after specifying the gesture, it is preferable that the action candidates are displayed on the editor screen 30 in a pop-up screen so that the user can select an action to be executed. Furthermore, the operability can be improved by allowing the user to set the rules of the gesture by himself / herself.
  • FIG. 3 is a flowchart showing an example of the flow of symbol input processing using gestures.
  • the input processing unit 21 checks whether or not it is in a mode for inputting a symbol with a gesture (gesture mode) (step S1).
  • the gesture mode is ON while the right mouse button is pressed, and the gesture mode is OFF when the right mouse button is released, and is performed while the right mouse button is pressed.
  • a series of mouse operations is treated as one gesture. That is, the gesture is fixed when the right button of the mouse is released.
  • step S6 If the gesture mode is not ON (step S1 / No), the editing control unit 22 performs normal mouse operation processing such as movement of the pointer and selection of an object indicated by the pointer in accordance with the mouse operation (step S6). ), The process is terminated.
  • the input processing unit 21 refers to the gesture table 50 stored in the rule storage unit 5 (step S2) until the time when the gesture mode is turned off.
  • the type of gesture is specified with the series of operations as one gesture (step S3).
  • the edit control unit 22 executes an action corresponding to the gesture specified by the input processing unit 21 (step S4). For example, when only the mouse operation for designating the upward direction is performed, the contact a is input to the input position. When a mouse operation for designating the left direction is performed following a mouse operation for designating the up direction, the b contact is input to the input position.
  • the display control unit 23 creates a ladder after the editing control unit 22 executes the action corresponding to the gesture, and displays the ladder on the display unit 3 (step S5).
  • FIG. 4 is a diagram showing an example of a ladder 60 that is created by the sequence program creation device 10 and displayed on the editor screen 30.
  • An operation for creating the ladder 60 shown in FIG. 4 will be described on the assumption that the gesture table 50 shown in FIG. 2 is stored in the rule storage unit 5.
  • FIG. 5 and FIG. 6 are diagrams showing the operation contents at the time of creating the ladder and the transition of the ladder 60.
  • a cell is specified by a combination of a column number (A to H) and a row number (1 to 3).
  • the shaded cell represents the cell where the cursor is placed and which is the input position.
  • the parentheses in the arrow indicate the content of the gesture.
  • the ladder 60 shown in FIG. 4 is completed by the above eight operations.
  • the pointer after the pointer is first moved on the cell A1, the pointer does not move from the cell A1 while inputting by a gesture. That is, the symbols are input to the cells B1 and C2 with the pointer positioned on the cell A1.
  • the gesture mode is turned on while the right button of the mouse is pressed.
  • the gesture mode can be turned on by clicking the right button of the mouse.
  • the gesture mode is turned off and the gesture is determined.
  • FIG. 7A and 7B are diagrams schematically showing the amount of mouse movement during ladder creation.
  • FIG. 7A shows the amount of mouse movement in the conventional ladder program creation device
  • FIG. 7B shows the amount of mouse movement in the ladder program creation device 10 according to the present exemplary embodiment.
  • the larger the arrow in the figure the greater the amount of mouse movement.
  • Embodiment 2 In the ladder program creation device of the second embodiment of the sequence program creation device according to the present invention, the input unit 1 is a coordinate designation type pointing device. In the following description, it is assumed that the input unit 1 is a touch panel.
  • FIG. 8 is a diagram illustrating an example of the gesture table 50 stored in the rule storage unit 5.
  • the gesture mode is turned on.
  • a gesture is confirmed by performing a tap operation, and the gesture mode is turned off.
  • a symbol of the a contact can be input by performing a tap operation after moving two fingers down on the touch panel.
  • a b-contact symbol can be input by performing a tap operation after drawing a diagonal line.
  • a symbol of an application instruction can be input by performing a tap operation after drawing a square on the touch panel.
  • the gesture table in FIG. 8 is merely an example, and it is possible to use different gestures.
  • Embodiment 1 unlike Embodiment 1, it is not possible to give meaning to the direction specified when inputting a gesture, so the user needs to remember all the gestures. For this reason, when an input operation common to a plurality of gestures is performed, a display that suggests an input operation that can be continuously executed may be performed until the gesture is confirmed. For example, if an operation to move two fingers down on the touch panel is performed, a diagonal line is displayed as a dotted line between the two lines until the tap operation is performed, and then a diagonal line is displayed. It is possible to suggest that input is possible.
  • a touch panel capable of multi-touch is taken as an example.
  • a touch panel or a pen tablet that does not support multi-touch is used as the input unit 1
  • a double-line gesture is performed by continuing a vertical line twice. It is also possible to correspond to the drawing operation.
  • an intuitive operation is possible by defining a gesture having a shape close to the input symbol in the gesture table.
  • FIG. 9 is a diagram showing a configuration of an SFC (Sequential Function Chart) program creation apparatus according to the third embodiment of the sequence program creation apparatus of the present invention.
  • the SFC program creation device 20 is a grid-type SFC program creation device in which cells into which symbols are input are arranged in a grid pattern, and a cell on which a cursor is arranged is a symbol input position.
  • the SFC program creation device 20 includes an input unit 91, a control unit 92, a display unit 93, a storage unit 94, and a rule storage unit 95.
  • the input unit 91 is the same as the input unit 1 of the first embodiment.
  • the display unit 93 is a device that displays an editor screen 930 for editing the SFC 960.
  • the storage unit 94 includes a storage area used as a work area by the control unit 92, and stores data of a program (SFC program) created by editing the SFC 960.
  • the rule storage unit 95 stores a gesture table 950 that defines gesture rules in a nonvolatile manner.
  • the control unit 92 includes an input processing unit 921, an edit control unit 922, and a display control unit 923. These are the same as the input processing unit 21, the edit control unit 22, and the display control unit 23 of the first embodiment.
  • FIG. 10 is a diagram illustrating an example of a gesture table stored in the rule storage unit 95.
  • the arrows in the gesture column of the gesture table 950 indicate the order of directions specified by the mouse operation.
  • processing for inserting and deleting symbols in SFC such as steps, transitions, branches, and convergence is defined.
  • the operation flow of the SFC program creation device 20 according to the present embodiment is the same as that of the ladder program creation device 10 of the first embodiment, and the gesture mode is ON. If so, the SFC 960 on the editor screen 930 is edited by executing an action corresponding to the gesture. Thereby, the amount of mouse movement at the time of SFC program creation can be reduced, and the program creation speed can be improved.
  • the present invention can be implemented as an SFC program creation device using a coordinate designation type pointing device.
  • sequence program creation device is useful in that the amount of movement of a mouse, a finger, and the like is small and the program creation speed can be improved. Is suitable.

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  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Automation & Control Theory (AREA)
  • Programmable Controllers (AREA)

Abstract

La présente invention comporte : une unité d'enregistrement de règle (5) qui enregistre une table de gestes (50) qui associe des gestes résultant d'opérations utilisant une unité d'entrée (1) à des actions indiquant les contenus d'édition d'un programme de séquence ; une unité de traitement d'entrée (21) qui, lorsqu'il y a eu une opération utilisant l'unité d'entrée (1) lorsqu'elle est dans un mode de geste pour éditer un programme de séquence à l'aide de gestes, spécifie un geste correspondant à l'opération réalisée sur la base de la table de gestes (50) enregistrée au niveau de l'unité d'enregistrement de règle (5) ; une unité de commande d'édition (22) qui édite le programme de séquence conformément aux contenus d'édition indiqués par l'action associée au geste spécifié par l'unité de traitement d'entrée (21) ; et une unité de commande d'affichage (23) qui affiche le programme de séquence après l'édition par l'unité de commande d'édition (22) au niveau d'une fenêtre d'éditeur (30).
PCT/JP2011/076404 2011-11-16 2011-11-16 Dispositif de création de programme de séquence WO2013073023A1 (fr)

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Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5677623B1 (ja) * 2013-08-21 2015-02-25 三菱電機株式会社 プログラム編集用プログラム
WO2016009512A1 (fr) * 2014-07-16 2016-01-21 三菱電機株式会社 Outil d'ingénierie
JP2020170266A (ja) * 2019-04-01 2020-10-15 ファナック株式会社 ラダー表示装置

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS6344226A (ja) * 1986-08-11 1988-02-25 Mitsubishi Electric Corp 図面入力装置
JPH07146642A (ja) * 1993-11-24 1995-06-06 Fanuc Ltd ラダープログラムの入力方式
JP2006228126A (ja) * 2005-02-21 2006-08-31 Canon Inc 画像処理装置

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS6344226A (ja) * 1986-08-11 1988-02-25 Mitsubishi Electric Corp 図面入力装置
JPH07146642A (ja) * 1993-11-24 1995-06-06 Fanuc Ltd ラダープログラムの入力方式
JP2006228126A (ja) * 2005-02-21 2006-08-31 Canon Inc 画像処理装置

Cited By (14)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI553435B (zh) * 2013-08-21 2016-10-11 三菱電機股份有限公司 編輯程式用之程式
JP5677623B1 (ja) * 2013-08-21 2015-02-25 三菱電機株式会社 プログラム編集用プログラム
KR101883085B1 (ko) 2013-08-21 2018-07-27 미쓰비시덴키 가부시키가이샤 프로그램 편집용 프로그램
CN105474112A (zh) * 2013-08-21 2016-04-06 三菱电机株式会社 程序编辑用程序
KR20160045798A (ko) * 2013-08-21 2016-04-27 미쓰비시덴키 가부시키가이샤 프로그램 편집용 프로그램
CN105474112B (zh) * 2013-08-21 2019-03-08 三菱电机株式会社 程序编辑方法
WO2015025382A1 (fr) * 2013-08-21 2015-02-26 三菱電機株式会社 Programme d'édition de programmes
US9910643B2 (en) 2013-08-21 2018-03-06 Mitsubishi Electric Corporation Program for program editing
JP5968541B2 (ja) * 2014-07-16 2016-08-10 三菱電機株式会社 エンジニアリングツール
WO2016009512A1 (fr) * 2014-07-16 2016-01-21 三菱電機株式会社 Outil d'ingénierie
JP2020170266A (ja) * 2019-04-01 2020-10-15 ファナック株式会社 ラダー表示装置
CN111796813A (zh) * 2019-04-01 2020-10-20 发那科株式会社 梯形图显示装置
JP7021146B2 (ja) 2019-04-01 2022-02-16 ファナック株式会社 ラダー表示装置
US11360454B2 (en) 2019-04-01 2022-06-14 Fanuc Corporation Ladder display device for circuit generation using touch panel

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