WO2011079451A1 - Multi-participant jumping game - Google Patents
Multi-participant jumping game Download PDFInfo
- Publication number
- WO2011079451A1 WO2011079451A1 PCT/CN2009/076304 CN2009076304W WO2011079451A1 WO 2011079451 A1 WO2011079451 A1 WO 2011079451A1 CN 2009076304 W CN2009076304 W CN 2009076304W WO 2011079451 A1 WO2011079451 A1 WO 2011079451A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- game
- toy
- player
- jumping
- scan bar
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63G—MERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
- A63G33/00—Devices allowing competitions between several persons, not otherwise provided for
Definitions
- the invention relates to a toy, in particular to a jumping toy which can realize multi-person participation.
- toys has more design concepts and solutions with the innovation of various new technologies. More and more toys are more humanized, how can they interact better with the people they use, and it is best to achieve multiple people. Participating toys.
- the present invention provides a jumping toy that can participate in multiple people.
- the technical solution adopted by the present invention to solve the technical problem is: providing a multi-person participation jumping toy, comprising a toy stage, a central unit, a scanning rod and a plurality of game ends, wherein the central unit is disposed on the toy stage a central position, a section of the scanning rod is fixed to the central unit and rotated by the center unit, the plurality of game ends are disposed along an edge of the toy table, the game end includes a button and is disposed in the game The game toy on the end, the button is disposed at the end of the game end near the player.
- a further technical solution adopted by the present invention to solve the technical problem is: the scanning rod is rotated clockwise or counterclockwise under the driving of the motor.
- a further technical solution adopted by the present invention to solve the technical problem is as follows: The number of the game terminals is four. A further technical solution adopted by the present invention to solve the technical problem is as follows: The number of the game terminals is eight. The further technical solution adopted by the present invention to solve the technical problem is: When the player hits the button by hand during the playing process, the game toy in front of himself will jump and then fall back to the original position.
- the further technical solution adopted by the present invention to solve the technical problem is: when the scanning rod rotates at the center of the center position, when the scanning rod reaches the front of each player, if the player cannot jump the game toy in front of the player, the scanning rod will Blocked by game toys.
- a further technical solution adopted by the present invention to solve the technical problem is that: the central unit is provided with a trigger button, and when the button is triggered, the scan bar rotates.
- a further technical solution adopted by the present invention to solve the technical problem is: uniformly arranging a plurality of infrared detectors inside the toy table for detecting the position of the scanning rods, and the infrared detectors are respectively disposed on the center line of the adjacent game ends.
- a further technical solution adopted by the present invention to solve the technical problem is:
- the multi-person participating jumping toy has three working modes: a sleep mode, a normal mode, and a high difficulty mode.
- a further technical solution adopted by the present invention to solve the technical problem is: when in the sleep mode, the scanning rod is at any infrared detector; the infrared detector is turned off, and the sound amplification line is turned off.
- the further technical solution adopted by the present invention to solve the technical problem is: playing music in the normal mode; the scan bar is in a stationary state; triggering a trigger button on the center unit, rotating the scan bar or shaking left and right at the infrared detector, and playing The sound, rotation mode, rotation direction and rotation angle are randomly selected.
- the rotation speed is random in the low speed range.
- the music is played; the scan bar is at rest; the trigger button on the center unit is triggered, the scan bar rotates or shakes left and right at the infrared detector, and the sound, rotation mode, rotation direction and rotation angle are randomly selected. In the high-speed range, the rotation speed is random. After the scan bar is touched, the sound similar to the failure is played, and the trigger button on the center unit is triggered again, and then restarts.
- the multi-player jumping toy of the present invention can realize simultaneous participation of multiple people, and by setting the scan bar, the success of the game players participating in the game can be judged, and the competition and interest of the game participants are enhanced.
- FIG. 1 is a schematic structural view of a multi-person jumping toy according to the present invention
- FIG. 2 is a circuit diagram of a multi-person jumping toy according to the present invention. detailed description
- the present invention provides a multi-person jumping toy comprising a toy table 11, a central unit 12, a scanning rod 13 and a plurality of game ends 14, wherein the central unit 12 is disposed at a central position of the toy table 11, A section of the scanning rod 13 is fixed to the center unit 12 and rotated about the center unit 12, and the plurality of game ends 14 are disposed along the edge of the toy table 11.
- the game end 14 includes a button 141 and a game toy 142 disposed on the game end 14, and the button 141 is disposed at an end of the game end 14 near the player.
- the multi-player jumping toy disclosed in the embodiment includes four game terminals 14, that is, four players can participate at the same time.
- the number of the game terminals 14 can be set according to the situation of the player, for example, eight.
- the game toy 142 is a teddy bear.
- the central unit 12 is provided with a trigger button that rotates when the button is triggered.
- the multiplayer jumping toy of the present invention has three working modes: a sleep mode, a normal mode, and a hard mode.
- a plurality of infrared detectors are evenly arranged inside the toy table for detecting the position of the scanning rod.
- the infrared detectors are respectively disposed on the center line of the adjacent game ends.
- the scan bar is at any infrared detector; the infrared detector is off; the sound amplification line is off;
- Normal mode Play music; the scan bar is at rest; trigger the trigger button on the center unit, the scan bar rotates or shakes left and right at the infrared detector, and plays the sound, the rotation mode is random, the rotation direction is random, and the rotation Random angle, rotation speed (in the low speed range) Random, after the scan bar is touched, play a sound similar to failure, trigger again The trigger button on the center unit is restarted;
- Hard mode Play music, the scan bar is at rest; trigger the trigger button on the center unit, the scan bar rotates or shakes left and right at the center line, and plays the sound, the rotation mode is random, the rotation direction is random, rotate Random angle, rotation speed (in the high speed range) Random, after the scan bar is touched, play a sound similar to the failure, trigger the trigger button on the center unit again, and start again.
- the multi-player jumping toy of the present invention can realize simultaneous participation of multiple people, and by setting the scan bar, the success of the game players participating in the game can be judged, and the competition and interest of the game participants are enhanced.
Abstract
Description
Claims
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN2009801632326A CN102781530A (en) | 2009-12-30 | 2009-12-30 | Multi-participant jumping game |
PCT/CN2009/076304 WO2011079451A1 (en) | 2009-12-30 | 2009-12-30 | Multi-participant jumping game |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
PCT/CN2009/076304 WO2011079451A1 (en) | 2009-12-30 | 2009-12-30 | Multi-participant jumping game |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2011079451A1 true WO2011079451A1 (en) | 2011-07-07 |
Family
ID=44226130
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/CN2009/076304 WO2011079451A1 (en) | 2009-12-30 | 2009-12-30 | Multi-participant jumping game |
Country Status (2)
Country | Link |
---|---|
CN (1) | CN102781530A (en) |
WO (1) | WO2011079451A1 (en) |
Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB413981A (en) * | 1933-05-03 | 1934-07-26 | Charles Frederick Gaunt | Improvements in mechanical game apparatus |
GB481326A (en) * | 1937-02-05 | 1938-03-09 | Brookes & Adams Ltd | A new or improved apparatus for playing a game |
CN2376972Y (en) * | 1999-07-09 | 2000-05-10 | 傅慧任 | Frog jumping and playing toy |
CN2529680Y (en) * | 2001-11-09 | 2003-01-08 | 傅慧任 | Bounce animal toys |
CN201157694Y (en) * | 2007-11-16 | 2008-12-03 | 傅慧任 | Elastic cast toy |
-
2009
- 2009-12-30 CN CN2009801632326A patent/CN102781530A/en active Pending
- 2009-12-30 WO PCT/CN2009/076304 patent/WO2011079451A1/en active Application Filing
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB413981A (en) * | 1933-05-03 | 1934-07-26 | Charles Frederick Gaunt | Improvements in mechanical game apparatus |
GB481326A (en) * | 1937-02-05 | 1938-03-09 | Brookes & Adams Ltd | A new or improved apparatus for playing a game |
CN2376972Y (en) * | 1999-07-09 | 2000-05-10 | 傅慧任 | Frog jumping and playing toy |
CN2529680Y (en) * | 2001-11-09 | 2003-01-08 | 傅慧任 | Bounce animal toys |
CN201157694Y (en) * | 2007-11-16 | 2008-12-03 | 傅慧任 | Elastic cast toy |
Also Published As
Publication number | Publication date |
---|---|
CN102781530A (en) | 2012-11-14 |
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