WO2009043198A1 - Systeme et procede de conversion de materiau, systeme et procede d'application associes et support d'enregistrement - Google Patents

Systeme et procede de conversion de materiau, systeme et procede d'application associes et support d'enregistrement Download PDF

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Publication number
WO2009043198A1
WO2009043198A1 PCT/CN2007/002860 CN2007002860W WO2009043198A1 WO 2009043198 A1 WO2009043198 A1 WO 2009043198A1 CN 2007002860 W CN2007002860 W CN 2007002860W WO 2009043198 A1 WO2009043198 A1 WO 2009043198A1
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WO
WIPO (PCT)
Prior art keywords
game
data
conversion
transaction
old
Prior art date
Application number
PCT/CN2007/002860
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English (en)
Chinese (zh)
Inventor
Mingzhong Li
Mingchang Li
Original Assignee
Mingzhong Li
Mingchang Li
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Mingzhong Li, Mingchang Li filed Critical Mingzhong Li
Priority to PCT/CN2007/002860 priority Critical patent/WO2009043198A1/fr
Priority to CN200780100854A priority patent/CN101809603A/zh
Publication of WO2009043198A1 publication Critical patent/WO2009043198A1/fr

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Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements

Definitions

  • the present invention relates to a data conversion method and system related to a game system, an application method thereof, an application system and a recording medium, and more particularly to a data conversion method and system related to a game system, and data conversion according to the present invention
  • Methods and systems provide new game methods, trading methods, gaming systems, trading systems, and recording media. Background technique
  • Game system development is a well-developed technology. Whether it is a home game console, a computer game or an online game, it combines excellent software and hardware technology to produce a very good game.
  • each game system is currently independent of each other and has different game characters, skills, equipment and other game elements, each game system can only be based on its own stored game data (data, data, information). , this article is referred to as data) to execute the game, and the stored game data can only be provided to the game system itself.
  • the conventional game design method makes the game system unable to have a wider application, and has the following defects, such as:
  • Game data applicable to a certain game system cannot be used in other game systems, so when the player restarts playing a game system, it is necessary to restart the ability, experience, skill or skill of the protagonist in the game system. Equipment...etc. It takes a lot of time and effort for the player.
  • Transaction data applicable to the trading system cannot be used in the game system.
  • the trading system is a system for performing various activities in real life, and the transaction data is recorded with various activity records, because the player is in real life.
  • the activity experience in the game cannot be reflected in the main game activity in the game to enhance their ability.
  • the game system game data can not be used in the trading system, so the current experience gained by the game system can not be converted into the specific value of various trading activities in real life, so often caused Many people are just a waste of time and physical value judgments about playing a game system.
  • the object of the present invention is to overcome the shortcomings of existing game design methods, and to provide a new data conversion method and system, application method thereof, application system and recording medium, and the technical problem to be solved is to make data conversion
  • the system converts at least one old first game material suitable for the first game system into a new second game material suitable for the second game system, or converts at least one old first transaction data applicable to the first trading system into Applying the new first game material of the first game system, or converting the old first game data applicable to the at least one first game system to the new first transaction data applicable to the first transaction system, and
  • the data conversion system is integrated into the game system or the trading system, thereby achieving the purpose and effect of converting the game data or the transaction data into other game systems or trading systems, which is beneficial to cultivating the improvement of the overall quality of the people. , very suitable for practical use.
  • the present invention does not include data conversion between the trading system and the trading system, and does not include data conversion between different versions of the game system of the same series.
  • a data conversion method applied between a game system and a game system includes the following steps: an input step of receiving at least one old first game material suitable for a first game system; a conversion step, according to a conversion rule converting the at least one old first game material into a new second game material suitable for a second game system; and an outputting step of providing the new second game material for use by the second game system.
  • the object of the present invention and solving the technical problems thereof can be further realized by the following technical measures.
  • the foregoing method for converting data between a game system and a game system wherein the The step further receives at least one old first transaction data applicable to a first transaction system, and is converted by the conversion step together with the old first game data.
  • the foregoing data conversion method applied between a game system and a game system wherein the inputting step further receives an old second game material suitable for a second game system, and is combined with the old first game material.
  • the conversion step is converted.
  • a data conversion method applied between a transaction system and a game system includes the following steps: an input step of receiving at least one old first transaction data applicable to a first transaction system; Converting the at least one old first transaction data into a new first game material suitable for a first game system according to a conversion rule; and outputting the new first game material for use by the first game system.
  • the object of the present invention and solving the technical problems thereof can be further achieved by the following technical measures.
  • the foregoing method for converting data between a transaction system and a game system wherein the inputting step further receives at least one old second game material suitable for a second game system, and is combined with the old first game material.
  • the conversion is performed by the conversion step.
  • the foregoing method for converting data between a transaction system and a game system wherein the inputting step further receives an old first game material applicable to a first game system, and together with the old first transaction data
  • the conversion step is converted.
  • a data conversion method applied between a game system and a transaction system includes the following steps: an input step of receiving at least one old first game material suitable for a first game system; a conversion step, according to a conversion rule converting the at least one old first game material into a new first transaction data applicable to a first transaction system; and an outputting step of providing the new first transaction material for use by the first transaction system.
  • the object of the present invention and solving the technical problems thereof can be further achieved by the following technical measures.
  • the foregoing method for converting data between a game system and a transaction system, wherein the inputting step further receives at least one old second transaction data applicable to a second transaction system, and is combined with the old first game material.
  • the conversion is performed by the conversion step.
  • the foregoing data conversion method applied between a game system and a transaction system wherein the inputting step further receives an old first transaction data applicable to a first transaction system, and is combined with the old first game material.
  • the conversion step is converted.
  • the data conversion method applied to a game system and a transaction system as described above, wherein the conversion step has a data conversion setting program.
  • a data conversion system applied between a game system and a game system according to the present invention includes: an input module that receives at least one old first game material suitable for a first game system; a group, receiving the at least one old first game material, and converting the at least one old first game data into a new second game data suitable for a second game system according to a conversion rule; and an output module receiving The new second game material is provided for use by the second game system.
  • the object of the present invention and solving the technical problems thereof can be further achieved by the following technical measures.
  • the conversion is performed by the conversion module.
  • the foregoing data conversion system applied between a game system and a game system, wherein the input module further receives an old second game material suitable for a second game system, and is combined with the old first game data.
  • the conversion module performs the conversion.
  • the foregoing data conversion system applied between a game system and a game system, wherein the conversion module has a data conversion setting unit.
  • the foregoing is applied to a data conversion system between a game system and a game system, wherein the output module has a data authorization unit.
  • the foregoing is applied to a data conversion system between a game system and a game system, wherein the data conversion system is embedded in the first game system, and the first game system internally controls the data conversion system for data input, conversion, and output.
  • Actions The foregoing is applied to a data conversion system between a game system and a game system, wherein the data conversion system is embedded in the second game system, and the second game system internally controls the data conversion system for data input, conversion, and output. Actions.
  • a data conversion system applied between a game system and a game system includes: an input module, receiving at least one old first transaction data suitable for a first transaction system; and a conversion module Receiving the at least one old first transaction data, and converting the at least one old first transaction data into a new first game data applicable to a first game system according to a conversion rule; and an output module receiving the New first game material, and the new first game material is provided for use by the first game system.
  • the object of the present invention and solving the technical problems thereof can be further achieved by the following technical measures.
  • the conversion is performed by the conversion module.
  • the foregoing data conversion system applied between a game system and a game system, wherein the input module further receives an old first game material suitable for a first game system, and is combined with the old first transaction data.
  • the conversion module performs the conversion.
  • the foregoing data conversion system applied between a game system and a game system, wherein the conversion module has a data conversion setting unit.
  • the foregoing is applied to a data conversion system between a game system and a game system, wherein the output module has a data authorization unit.
  • the foregoing data conversion system applied between a game system and a game system, wherein the data conversion system is embedded in the first transaction system, and the first transaction system internally controls the data conversion system for data input, conversion and output. Actions.
  • the foregoing is applied to a data conversion system between a game system and a game system, wherein the data conversion system is embedded in the first game system, and the first game system internally controls the data conversion system for data input, conversion, and output. Actions.
  • a data conversion system applied between a game system and a transaction system includes: an input module, receiving at least one old first game data suitable for a first game system; and a conversion module Receiving the at least one old first game material, and converting the at least one old first game data into a new first transaction data applicable to a first transaction system according to a conversion rule; and an output module receiving the New first transaction data, and the new first transaction data is provided for use by the first transaction system.
  • the object of the present invention and solving the technical problems thereof can be further achieved by the following technical measures.
  • the foregoing data conversion system applied between a game system and a transaction system, wherein the input module further receives an old first transaction data applicable to a first transaction system, and is combined with the old first game data.
  • the conversion module performs the conversion.
  • the foregoing data conversion system applied between a game system and a transaction system, wherein the conversion module has a data conversion setting unit.
  • the foregoing data conversion system is applied between a game system and a transaction system, wherein the output module has a data authorization unit.
  • the foregoing data conversion system applied between a game system and a transaction system, wherein the data conversion system is embedded in the first game system, and the first game system internally controls the data conversion system for data input, conversion and output. Actions.
  • the foregoing data conversion system applied between a game system and a transaction system, wherein the data conversion system is embedded in the first transaction system, and the first transaction system internally controls the data conversion system for data input, conversion and output. Actions.
  • a game method according to the present invention which is applied to a data conversion method between a game system and a game system, comprising the following steps: executing a data conversion method, comprising the steps of: inputting a step to receive at least one suitable for a first game system An old first game material; a conversion step of converting the at least one old first game material into a new second game material suitable for a second game system according to a conversion rule; and an output step of the new second
  • the game material provides for use by the second game system; and executing system steps to execute the second game system to provide the player with the game based on the new second game material.
  • the object of the present invention and solving the technical problems thereof can be further achieved by the following technical measures.
  • the foregoing game method which is applied to a data conversion method between a game system and a game system, wherein the input step further receives at least one old first transaction data applicable to a first transaction system, and the old first game material
  • the conversion is performed by the conversion step.
  • the foregoing game method which is applied to a data conversion method between a game system and a game system, wherein the input step further receives an old second game material suitable for a second game system, and is combined with the old first game material.
  • the conversion is performed by the conversion step.
  • the foregoing game method is applied to a data conversion method between a game system and a game system, wherein the input step includes a data verification program.
  • the foregoing game method is applied to a data conversion method between a game system and a game system, wherein the conversion step includes a data conversion setting program.
  • the foregoing is a game method applied to a data conversion method between a game system and a game system, wherein the output step includes a data authorization program.
  • the foregoing is a game method applied to a data conversion method between a game system and a game system, wherein the execution system step includes a conversion tracking program.
  • a game method according to the present invention which is applied to a data conversion method between a transaction system and a game system, comprising the following steps: executing a data conversion method, comprising the steps of: inputting, receiving at least one suitable for a first transaction An old first transaction data of the system; a conversion step of converting the at least one old first transaction data into a new first game data applicable to a first game system according to a conversion rule; and an output step, the new A game material is provided for use by the first game system; and system steps are executed to execute the first game system to provide the player with the game based on the new first game material.
  • the object of the present invention and solving the technical problems thereof can be further realized by the following technical measures.
  • the foregoing game method is applied to a data conversion method between a transaction system and a game system, wherein the input step further receives at least one old second game material suitable for a second game system, and the old first game material.
  • the conversion is performed by the conversion step.
  • the foregoing game method is applied to a data conversion method between a transaction system and a game system, wherein the input step further receives an old first game material suitable for a first game system, and is combined with the old first transaction data.
  • the conversion is performed by the conversion step.
  • the foregoing is a game method applied to a data conversion method between a transaction system and a game system, wherein the input step includes a data verification program.
  • the foregoing is a game method applied to a data conversion method between a transaction system and a game system, wherein the conversion step includes a data conversion setting program.
  • the foregoing is a game method applied to a data conversion method between a transaction system and a game system, wherein the output step includes a data authorization program.
  • the foregoing is a game method applied to a data conversion method between a transaction system and a game system, wherein the execution system step includes a conversion tracking program.
  • a transaction method according to the present invention which is applied to a data conversion method between a game system and a transaction system, comprising the following steps: performing a data conversion method, comprising the steps of: inputting, receiving at least one suitable for a first An old first game material of the game system; a conversion step of converting the at least one old first game material into a new first transaction data applicable to a first transaction system according to a conversion rule; and an output step, the new The first transaction data provides for use by the first transaction system; and the executing system step of executing the first transaction system to cause the first transaction data to be based on the new transaction data Provide traders to trade.
  • the object of the present invention and solving the technical problems thereof can be further achieved by the following technical measures.
  • the foregoing in combination with the transaction method of the data conversion method between the game system and the transaction system, wherein the input step further receives at least one old second transaction data applicable to a second transaction system, and the old first game material
  • the conversion is performed by the conversion step.
  • the foregoing is a combination of a transaction method applied to a data conversion method between a game system and a transaction system, wherein the input step further receives an old first transaction data applicable to a first transaction system and is combined with the old first game material.
  • the conversion is performed by the conversion step.
  • the foregoing is a combination of a transaction method applied to a data conversion method between a game system and a transaction system, wherein the input step includes a data verification program.
  • the foregoing is a combination of a transaction method applied to a data conversion method between a game system and a transaction system, wherein the conversion step includes a data conversion setting program.
  • the foregoing is a combination of a transaction method applied to a data conversion method between a game system and a transaction system, wherein the output step includes a data authorization program.
  • the foregoing is a combination of a transaction method applied to a data conversion method between a game system and a transaction system, wherein the execution system step includes a conversion tracking program.
  • a game system which is combined with a data conversion system applied between a game system and a game system, comprising: a data conversion system, comprising: an input module, receiving at least one suitable for a first game system An old first game data; a conversion module, receiving the at least one old first game material, and converting the at least one old first game data into a new second suitable for a second game system according to a conversion rule Game data; and an output module, receiving the new second game data, and outputting the new second game data; and a game module, receiving the new second game data, and executing the second game system, It is provided to provide a game for the player according to the new second game material.
  • the object of the present invention and solving the technical problems thereof can be further achieved by the following technical measures.
  • the foregoing is applied to a game system of a data conversion system between a game system and a game system, wherein the input module further receives at least one old first transaction data suitable for a first transaction system, and the old first game The data is converted by the conversion module.
  • the foregoing is applied to a game system of a game system and a game system inter-data conversion system, wherein the input module further receives an old second game material suitable for a second game system, and is associated with the old first game material. And converted by the conversion module.
  • the foregoing is applied to a game system for a data conversion system between a game system and a game system, wherein the input module includes a data verification unit.
  • the foregoing is applied to a game system for a data conversion system between a game system and a game system, wherein the conversion module includes a data conversion setting unit.
  • the foregoing is a game system that is applied to a data conversion system between a game system and a game system,
  • the output module described in the figure includes a data authorization unit.
  • the foregoing is applied to a game system for a data conversion system between a game system and a game system, wherein the game module includes a conversion tracking unit.
  • a game system which is combined with a data conversion system applied between a game system and a game system, comprising: a data conversion system, comprising: an input module, receiving at least one suitable for a first transaction system An old first transaction data; a conversion module, receiving the at least one old first transaction data, and converting the at least one old first transaction data into a new one suitable for a first game system according to a conversion rule a game data; and an output module, receiving the new first game data, and outputting the new first game data; and a game module, receiving the new first game data, and executing the first game system , causing the player to play the game according to the new first game material.
  • the object of the present invention and solving the technical problems thereof can be further achieved by the following technical measures.
  • the foregoing combination is applied to a game system of a data conversion system between a game system and a game system, wherein the input module further receives at least one old second game material suitable for a second game system, and the old A game data is converted by the conversion module.
  • the foregoing combination is applied to a game system of a data conversion system between a game system and a game system, wherein the input module further receives an old first game material suitable for a first game system, and the old first transaction The data is converted by the conversion module.
  • the foregoing is a game system that is applied to a data conversion system between a game system and a game system, wherein the input module includes a data verification unit.
  • the foregoing is a game system that is applied to a data conversion system between a game system and a game system, wherein the conversion module includes a data conversion setting unit.
  • the foregoing is a game system that is applied to a data conversion system between a game system and a game system, wherein the output module includes a data authorization unit.
  • the foregoing is a game system that is applied to a data conversion system between a game system and a game system, wherein the game module includes a conversion tracking unit.
  • a transaction system which is applied to a data conversion system between a game system and a transaction system, comprising: a data conversion system, comprising: an input module, receiving at least one suitable for a first game system An old first game data; a conversion module, receiving the at least one old first game material, and converting the at least one old first game data into a new first suitable for the first transaction system according to a conversion rule Transaction data; and an output module, receiving the new first transaction data, and outputting the new first transaction data; and a transaction module, receiving the new first transaction data, and executing the first transaction system, Letting the trader provide the trade based on the new first transaction data.
  • the object of the present invention and solving the technical problems thereof can be further achieved by the following technical measures.
  • the foregoing is applied to a transaction system of a data conversion system between a game system and a transaction system, wherein the input module further receives at least one old second game material suitable for a second game system, and the old first game.
  • the data is converted by the conversion module.
  • the foregoing is applied to a transaction system of a data conversion system between a game system and a transaction system, wherein the input module further receives an old first transaction data applicable to a first transaction system, and is associated with the old first game data. And converted by the conversion module.
  • the foregoing is a combination of a transaction system for a data conversion system between a game system and a transaction system, wherein the input module includes a data verification unit.
  • the foregoing is applied to a transaction system of a data conversion system between a game system and a transaction system, wherein the conversion module includes a data conversion setting unit.
  • the foregoing is a combination of a transaction system for a data conversion system between a game system and a transaction system, wherein the output module includes a data authorization unit.
  • the foregoing is a combination of a transaction system for a data conversion system between a game system and a transaction system, wherein the transaction module includes a conversion tracking unit.
  • a computer readable recording medium for storing a data conversion system applied between a game system and a game system, the data conversion system applied between the game system and the game system is loaded to a computer system, comprising: an input module, receiving at least one old first game data suitable for a first game system; a conversion module, receiving the at least one old first game data, and converting according to a The rule converts the at least one old first game data into a new second game data suitable for a second game system; and an output module, receiving the new second game data, and providing the new second game material The second game system is used.
  • a computer readable recording medium for storing a data conversion system applied between a game system and a game system, the data conversion system applied between the game system and the game system is loaded to a computer system, comprising: an input module, receiving at least one old first transaction data suitable for a first transaction system; a conversion module, receiving the at least one old first transaction data, and converting according to a a rule converting the at least one old first transaction data into a new first game material suitable for a first game system; and an output module, receiving the new first game material, and providing the new first game material The first game system is used.
  • a computer readable recording medium for storing a data conversion system applied between a game system and a transaction system, the data conversion system applied between the game system and the transaction system for loading to a computer system, comprising: an input module, receiving at least one old first game data suitable for a first game system; a conversion module, receiving the at least one old first game data, and converting according to a The rule converts at least one old first game material into one for the first a new first transaction data of a transaction system; and an output module, receiving the new first transaction data, and providing the new first transaction data for use by the first transaction system.
  • a computer readable recording medium for storing a game system combined with a data conversion system applied between a game system and a game system, the game system being loaded into a computer system,
  • the method includes: a data conversion system, comprising: an input module, receiving at least one old first transaction data suitable for a first transaction system; a conversion module, receiving the at least one old first transaction data, and according to a conversion rule converting the at least one old first transaction data into a new first game material suitable for a first game system; and an output module, receiving the new first game material, and the new first game material
  • the data is provided for use by the first game system; and a game module receives the new second game material and executes the second game system to provide the player with the game based on the new second game material.
  • a computer readable recording medium for storing a game system combined with a data conversion system applied between a game system and a game system, the game system being loaded into a computer system,
  • the method includes: a data conversion system, comprising: an input module, receiving at least one old first transaction data suitable for a first transaction system; a conversion module, receiving the at least one old first transaction data, and according to a conversion rule converting the at least one old first transaction data into a new first game material suitable for a first game system; and an output module, receiving the new first game material, and the new first game material Data output; and a game module, receiving the new first game material, and executing the first game system to provide a game for the player to play according to the new first game material.
  • a computer readable recording medium for storing a transaction system coupled to a data conversion system between a game system and a transaction system for loading into a computer system
  • the system includes: a data conversion system, comprising: an input module, receiving at least one old first game data suitable for a first game system; a conversion module, receiving the at least one old first game data, and according to a conversion rule converting the at least one old first game material into a new first transaction data applicable to the first transaction system; and an output module, receiving the new first transaction data, and the new first transaction And a transaction module, receiving the new first transaction data, and executing the first transaction system to provide a transaction for the transaction according to the new first transaction data.
  • the present invention has significant advantages and advantageous effects over the prior art.
  • the data conversion method and system, the application method thereof, the application system and the recording medium of the present invention have at least the following advantages and beneficial effects:
  • the present invention can be made by applying a data conversion system between a game system and a game system.
  • a game material can be applied to other game systems.
  • the player does not need to re-train the game character, can effectively save the player's time and physical strength, increase the fun of the game, achieve the purpose of connecting the game in the game, and can Produce new community types and interactive models that are ideal for practical use.
  • the present invention is capable of converting transaction data into game material by being applied to a data conversion system between a game system and a game system.
  • the player can reflect the activity experience and achievements obtained in real life into the virtual game, and can achieve the purpose of connecting the life in the game, and can generate new ones.
  • Community type and interactive mode very suitable for practical use.
  • the present invention can convert game data into transaction data by applying a data conversion system between the game system and the transaction system.
  • the trading method and trading system derived from the data conversion system the player can reflect the game experience and achievements obtained in the game system to real life, and can achieve the purpose of connecting the game in life, and can generate new ones.
  • Community type and interactive mode very suitable for practical use.
  • the present invention converts at least one old first game material suitable for the first game system into a new second game material suitable for the second game system, or at least one applies to the data conversion system. Converting the old first transaction data of the first trading system into new first game data applicable to the first game system, or converting the old first game data applicable to the at least one first game system to be applicable to the first transaction
  • the new first transaction data of the system, and the data conversion system can be integrated into the game system or the transaction system, and the new game method, the transaction method, the game system, the transaction system and the recording medium are provided according to the data conversion method and system.
  • the new community type and interactive mode are very conducive to cultivating the ability to train people's overall quality.
  • the present invention does not include data conversion between the trading system and the trading system, and does not include data conversion between game systems of different versions of the same series.
  • the invention has the above-mentioned many advantages and practical values, and has great improvements in methods, product structures or functions, has significant advances in technology, and has produced useful and practical effects, and is more existing games.
  • the method has an outstanding and outstanding effect, which is more suitable for practical use, and is a new design that is novel, progressive and practical.
  • Figure 1 is a diagram showing an embodiment of a data conversion method applied between a game system and a game system of the present invention.
  • Fig. 2 is a diagram showing the relationship between various data conversion methods, data conversion systems, and data before and after conversion according to the present invention.
  • Figure 3 is a diagram showing an embodiment of a data conversion system applied between a game system and a game system of the present invention.
  • Fig. 4 is a view showing an embodiment of a use interface of a data conversion system applied between a game system and a game system according to the present invention.
  • Figure 5 is a diagram showing an embodiment of a game method of the present invention in combination with a data conversion method applied between a game system and a game system.
  • Figure 6 is a diagram showing an embodiment of a game execution step of a game method applied to a data conversion method between a transaction system and a game system according to the present invention.
  • Figure 7 is a diagram showing an embodiment of a game system incorporating a data conversion system applied between a game system and a game system of the present invention.
  • Figure 8 is a diagram showing an embodiment of a game system of the present invention which is applied to a data conversion system between a transaction system and a game system.
  • Figure 9 is a diagram showing an embodiment of a transaction system of the present invention in combination with a data conversion system applied between a game system and a transaction system.
  • Figure 10 is a diagram showing an embodiment of converting an old first game material into a new second game material of the present invention.
  • Figure 11 is a diagram showing an embodiment of converting an old first transaction data into a new first game material of the present invention.
  • Figure 12 is a diagram showing an embodiment of converting an old first game material into a new first transaction data according to the present invention.
  • Attribute value 4212 Adjust value
  • the game system is, for example, a game system for use in a game machine, a computer game system, or a network game system
  • the game material is, for example, a character, equipment, skill, property, experience in the game system.
  • the trading system refers to a system that is not a game system, a trading system that performs various activities in real life (where "transaction" refers to the concept of data processing in the database system), and transaction data is a game.
  • the game material includes game-specific materials dedicated to a game system and game mediation materials commonly used in a plurality of game systems, and the transaction materials include transaction-specific materials dedicated to a trading system and transaction agents commonly used in multiple trading systems. data.
  • Game/transaction mediation data which is a kind of material that can provide a plurality of game/transaction systems, and uses the mediation data for the game as an example.
  • the game data conversion system When the game data conversion system is applied between the game system and the game system, the first game is used. After the special data is converted into game mediation data, the game mediation data can be converted into game data that can be used by other game systems by a data conversion system. Since the game mediation material is versatile among the game systems, the game data applicable to the game system can be kept independent among the game systems, so that the game system does not have to consider the data conversion rules between the game system and other game systems. And only need to establish the data conversion rules between it and the game mediation data.
  • the old first game data refers to the data that is applicable to the first game system before the conversion; the new first game data refers to the data that is suitable for the first game system after the conversion; the old second game data refers to both before the conversion.
  • the old second transaction data refers to the information that is applicable to the second trading system before the conversion.
  • the data conversion method 10 applied between the game system and the game system is taken as an example to illustrate the structure of the data conversion method, and is applied to the data conversion method between the transaction system and the game system 10' and applied to the game system and
  • the data conversion method 10" between trading systems can be analogized by analogy.
  • a data conversion method 10 applied between a game system and a game system of the present invention.
  • a data conversion method 10 is applied to a game system and a game system, which includes an input step 11, a conversion step 12, and an output step 13.
  • the above input step 11 is for receiving at least one old first game material suitable for a first game system 31.
  • the input step 11 may further receive at least one old first transaction data applicable to the first transaction system 33, and may be converted by the conversion step 12 together with the old first game material to reflect the player recorded in the old first transaction data. Recorded in real life activities. Further inputting step 11 may further receive the old second game material suitable for the second game system 32, and may be converted by the conversion step 12 together with the old first game data to reflect the recorded game in the old second game material. The previous game progress in the second game software.
  • the input step 11 may further have a data verification program for verifying whether the old first game material has legal data conversion authority, for example, checking whether the genuine authorization data is over the limit of the number of data conversions. And further verify the legitimacy of the player, determine whether the player is the owner of the old first game material, and avoid data theft.
  • the data verification program can request a third-party verification unit to assist in data verification via the communication network.
  • the conversion step 12 is configured to convert at least one old first game material into a new second game material suitable for the second game system 32 according to a conversion rule.
  • the new second game material may further include at least one old first game material for the second game system 32 to provide the player or other player to track the old first game associated with the conversion of the new second game material when the second game system 32 executes the game. Data or conversion rules.
  • the conversion step 12 further receives the at least one old first transaction data received by the input step 11 and converts it with the old first game data, so that the generated new second game data is more responsive to at least one ⁇ The record of the player’s activity in real life recorded in the first transaction data.
  • the conversion step 12 further receives the old second game data received by the input step 11 and converts it with the old first game data, so that the generated new second game data is more responsive to the old second game data.
  • the conversion step 12 may further have a data conversion setting program for providing a setting for the player to adjust the data conversion, for example, the player determines which data to convert, the size of the data to be converted, and the distribution method.
  • the output step 13 described above receives the new second game material converted via the conversion step 12, and provides the new second game data to the second game system 32, which can be directly output to the second game system 32 and directly provided. It is used by the second game system 32, or is output to a storage medium for storage, and is loaded and used when the player needs to execute the second game system 32.
  • the output step 13 may further have a data authorization program for authorizing the new second game material to be used in the second game system 32.
  • the data authorization program may request the third party verification unit to assist in the work of the data authorization via the communication network.
  • FIG. 2 it is a relationship diagram of various data conversion methods 10, 10', 10", data conversion systems 20, 20', 20'' and their data before and after conversion according to the present invention.
  • the illustrated example is extended to a data conversion method 10' applied between a trading system and a game system or a data conversion method 10" applied between a game system and a trading system.
  • the data before and after the conversion of the different data conversion methods 10, 10', 10'' can be compared, wherein the data conversion method 10' applied between the transaction system and the game system can be applied to the old first of the first transaction system.
  • the transaction data is converted into new first game material applicable to the first game system 31; the data conversion method 10 applied to the game system and the transaction system is capable of converting the old first game data applicable to the first game system 31 into New first transaction data for the first trading system.
  • the data conversion system 20 applied between the game system and the game system is taken as an example to illustrate the architecture of the data conversion system, and is applied to the data conversion system 20' between the transaction system and the game system, and is applied to the game system and the transaction system.
  • the data conversion system 20" can be analogized by analogy.
  • FIG. 3 is a diagram showing an embodiment of a data conversion system 20 applied between a game system and a game system according to the present invention.
  • FIG. 4 is a diagram of a game system and a game according to the present invention. An example of the use interface of the data conversion system between systems.
  • the data conversion system 20 is applied between the game system and the game system, and includes an input module 21, a conversion module 22, and an output module 23.
  • the input module 21 is configured to receive at least one old first game material suitable for a first game system 31.
  • the input module 21 can further receive at least one old first transaction data applicable to the first transaction system 33, and can be converted by the conversion module 22 together with the old first game data to reflect the old first transaction data. Record the player's activity record in real life.
  • the input module 21 can further receive an old second game data suitable for the second game system 32, and can be converted by the conversion module 22 together with the old first game data to reflect the old second game data. The game progress of the player's previous game software in the second game is recorded.
  • the input module 21 can further have a data verification unit for verifying the old first game capital. Whether the material has legal data conversion authority, for example, check whether it is genuine authorized data, whether it exceeds the limit of data conversion times, and so on. And further verify the legitimacy of the player, determine whether the player is the owner of the old first game material, and avoid data theft.
  • the data verification program can request a third-party verification unit to assist in data verification via the communication network.
  • the conversion module 22 is configured to receive at least one old first game material, and convert at least one old first game data into a new second game data suitable for the second game system 32 according to a conversion rule, and convert The module 22 can use the conversion corresponding data table to construct the conversion formula in the conversion rule into the conversion module 22, so that at least one old first game data can be converted into a new one suitable for the second game system 32.
  • the new second game material may further include at least one old first game material for the second game system 32 to provide the player or other player to track the old first game associated with the conversion of the new second game material when the second game system 32 executes the game. Data or conversion rules.
  • the conversion module 22 can further receive at least one old first transaction data received by the input module 21, and convert the same with the old first game data, so that the generated new second game data is more responsive. A record of the player's activity in real life recorded in an old first transaction.
  • the conversion module 22 can further receive the old second game data received by the input module 21 and convert it together with the old first game data, so that the generated new second game data can better reflect the old second.
  • the progress of the game previously recorded by the player in the second game software is recorded in the game material.
  • the conversion module 22 can back up the old first game data and the new second game data.
  • the new second game is The data already contains the conversion result of the original old game data.
  • the conversion module 22 first deducts the new old first game data attribute value from the original old game data attribute value. Make the conversion.
  • the conversion module 22 can further have a data conversion setting unit for providing settings for the player to adjust the data conversion, for example, the player decides which data to convert, the size and distribution method of the data to be converted, and the like.
  • the output module 23 receives the new second game data converted by the conversion module 22, and provides the new game data to the second game system 32, which can be directly output to the second game system 32. It is directly provided to the second game system 32 for use, or is output to a storage medium for storage, and is loaded and used when the player needs to execute the second game system 32.
  • the output module 23 can further have a data authorization unit for authorizing the use of the new second game data in the second game system 32.
  • the data authorization program can request the third party verification unit to assist the data authorization work via the communication network.
  • the usage mask of the data conversion system 20 applied between the game system and the game system has a function column and a main window.
  • the function column includes buttons of the input function 41, the conversion function 42, and the output function 43 for respectively performing the input module 21, the conversion module 22, and
  • the module 23 is output
  • the main window includes an old first game data view sub-window 41 1 , an old second game data view sub-window 412, an old first transaction data view sub-window 41 3 and a data conversion setting sub-window 421.
  • the operation mode in which the interface is used is described as follows:
  • the input function 41 button is clicked to execute the input module 2 1 , and the input module 21 provides the player to sequentially input at least one old first game material suitable for the first game system 31 and applicable to the second game system 32 .
  • the old second game material The old first game data view sub-window 41 1.
  • the old second game data view sub-window 412 displays the old first game data and the old second game data input by the player.
  • the old first transaction data viewing sub-window 41 3 displays the old first transaction data entered by the player.
  • the click conversion function 42 performs 4: ugly to execute the conversion module 22, and the conversion module 22 converts at least one old first game material and the old second game data received by the input module 21 according to the conversion rule.
  • the data conversion setting unit of the conversion module 22 displays the attribute value 4211 of the old second game material and the conversion of at least one old first game data and at least one old first transaction data in the conversion data setting sub-window 421. Adjust the value 4212 and complete the adjusted adjusted attribute value 42 1 3 . The player can adjust the size of each adjustment value 4212, and the adjusted attribute value 4213 will change accordingly.
  • the conversion module 22 will also note the adjustment value 4212 that has not been allocated, and provide the player when the player performs other conversions. Make an assignment.
  • the new second game material may simply include the adjusted attribute value 421 3 or the adjustment value 4212 including the original attribute value 421 1 and the determined allocation to provide the second game system 32 for reading and processing.
  • the game can be started with the sum of the original attribute value 4211 and the adjustment value 4212, and only the original attribute value 421 1 can be changed during the game, and the total result is also It will change accordingly, and at the end of the game, the new attribute value after the original attribute value 421 1 is changed and the previously determined adjustment value 4212 will be stored separately according to the game result.
  • the new second game data may further include at least one old first game material and at least one old first transaction data for conversion, so that the second game system 32 provides the player or other player to track and update the new game system 32 when the game is executed.
  • the second game material has the old first game data and the old first transaction data associated with the conversion.
  • the output function 43 button is clicked to execute the output module 23.
  • the output module 23 stores the new second game data set by the data conversion setting unit of the conversion module 22.
  • the second game system 32 is provided. Provide players to play games.
  • the data conversion system 20 applied between the game system and the game system may be a separate system for separately converting game data, or may be a subsystem embedded in the first game system 31 or the second game system. In the first game system 31 or the second game system 32, the data conversion system 20 is controlled to perform data input, conversion, and output operations.
  • the data conversion system 20 may be embedded in the system as a preset, or selectively external to the system.
  • this embodiment can be extended to the transaction system according to the example described above.
  • the data before and after the conversion of the different data conversion systems 20, 20', 20" can be compared.
  • the data conversion system 20' applied between the transaction system and the game system can convert the old first transaction data applicable to the first transaction system into the new first game material applicable to the first game system 31;
  • the data conversion system 20" with the transaction system is capable of converting the old first game material applicable to the first game system 31 into a new first transaction material suitable for the first transaction system.
  • This embodiment is an example of a game method applied to the data conversion method 10 between the game system and the game system, and is applied to a game system and a transaction in combination with a game method applied to the data conversion method between the transaction system and the game system.
  • the transaction method of the system-to-system data conversion method 10 can be analogized by analogy.
  • FIG. 5 there is shown an embodiment of a game method of the present invention in combination with a data conversion method 10 applied between a game system and a game system.
  • a game method combined with a data conversion method 10 applied between a game system and a game system is exemplified, which includes a data conversion method 10 and an execution system step 50.
  • the data conversion method 10 described above is applied to the data conversion method 10 between the game system and the game system, and includes an input step 11, a conversion step 12, and an output step 13.
  • the flow has been explained in the embodiment of the data conversion method.
  • the data conversion method 10 receives at least one old first game material that is applicable to the first game system 31 via the input step 111, and then converts to a new one suitable for the second game system 32 via the conversion step 12.
  • the second game material finally provides the second game material to the second game system 32 for use via the output step 13.
  • the execution system step 50 described above executes the second game system 32 to provide the player with the game based on the new second game material provided in the output step 13.
  • the execution system step 50 may further have a conversion tracking program for providing the player or other player to track the old association associated with the new second game material when the new second game material stores the old first game material.
  • a game data, and when the new second game data has the first transaction data, the analogy can be analogized.
  • the game method applied to the data conversion method 10' between the transaction system and the game system is similar to the game method shown in FIG. 5, which is similar to the game method applied to the data conversion method 10 between the game system and the game system.
  • the difference is only that the input step 1 1 is to receive at least one old first transaction data, the conversion step 12 is to convert at least one old first transaction data into new first game data, and the output step 13 is to use the new first game material.
  • the execution system step 50 is also a step of executing the game, which is to execute the first game system 31 to provide the player with the game according to the new first game material provided in the output step 13.
  • the conversion tracking program in the execution system step 50 is to provide the player or other player to track and the new first game data. There is a conversion of the old first transaction data.
  • FIG. 6 there is shown an embodiment of an execution system step 50 of the game method of the present invention in combination with a game method for the transaction system between the transaction system and the game system.
  • the game screen is displayed.
  • the lower left side will display the original attribute value 4211 of the game protagonist in the old second game data, and the adjustment value 4212 determined after the conversion of the old first transaction data.
  • the original attribute value 4211 of the old second game material owned by the game individual will be displayed on the upper right side of the game screen, and at least one old first transaction.
  • the adjustment value 4212 determined after the data conversion.
  • the magnifying glass icon next to the adjustment value of each attribute 4212 is the button of the conversion tracking function 60.
  • the player can track the activity experience of himself and other players in real life activities, for example, the life value of the game protagonist can add 5 points because the number of blood donations for participating in charity activities is 5 times; and teammates or enemies
  • the intelligence value can be added to 5 points because the English test for participating in the learning activity passes the advanced check, and the intelligence test reaches 120 points.
  • the difference between the game method and the game method applied to the data conversion method 10 between the game system and the game system is only the conversion step.
  • 12 is the process of converting the old first game data into the new first transaction data
  • the output step 13 is to provide the new first transaction data to the first transaction system
  • the execution system step 50 is to execute the transaction, which is the first execution step.
  • the trading system causes the trader to perform the trade according to the new first transaction data provided in the output step 13.
  • the conversion tracking process in the execution system step 50 is to provide the trader or other trader to track the conversion with the new first transaction data. Associated old first game material.
  • each of the data conversion methods 10, 10', 10'' applied between different systems.
  • the data before and after the corresponding conversion differs and the execution system step 50 of the game method is to execute the game, and the execution system step 50 of the transaction method is to execute the transaction.
  • FIG. 7 there is shown Fig. 1 of an embodiment of a game system 70 of the present invention in combination with a game system and a game system inter-data conversion system 20.
  • the present embodiment is a game system 70 that is applied to a data conversion system 20 between a game system and a game system, and includes a data conversion system 20 and a game module 71.
  • the data conversion system 20 is applied to the data conversion system 20 between the game system and the game system, and includes an input module 21, a conversion module 22, and an output module 23.
  • the structure of the data conversion system is implemented in the data conversion system. In the example, it is emphasized here that it is negative inside the game system 70.
  • the input module 21 of the data conversion system 20 receives at least one old first game data suitable for the first game system 31, and then converts to a new second suitable for the second game system 32 via the conversion module 22.
  • the game material is further provided to the game module 71 in the game system 70 via the output module 23.
  • the game module 71 is configured to receive the new second game data provided by the output module 23, and execute the second game system 32 to provide the player with the game according to the new second game data.
  • the game module 71 can further have a conversion tracking unit for providing the player or other player to track the old association associated with the new second game data when the new second game data stores the old first game material.
  • a game material for providing the player or other player to track the old association associated with the new second game data when the new second game data stores the old first game material.
  • FIG. 8 there is shown an embodiment of the present invention in conjunction with a game system 70' for use in a transaction system and game system inter-system data conversion system 20'.
  • the present embodiment is a game system 70' that is applied to a data conversion system 20' between a transaction system and a game system, and includes a data conversion system 20' and a game module 71'.
  • the data conversion system 20' is a data conversion system 20' applied between the transaction system and the game system, and includes an input module 21', a conversion module 22', and an output module 23'. This is illustrated in the embodiment of the data conversion system, which emphasizes that it is responsible for the processing before the game is executed within the game system 70'.
  • the input module 21' of the data conversion system 20' receives at least one old first transaction data suitable for the first transaction system, and then converts to a new one suitable for the first game system 31 via the conversion module 22'.
  • the first game material is further provided to the game module 71' in the game system 70' via the output module 23'.
  • the game module 71' is configured to receive the new first game material provided by the output module 23', and execute the first game system 31 to provide the player with the game according to the new first game material.
  • the game module 71' may further have a conversion tracking unit for providing the player or other player to track the old association with the new first game data when the new first game data stores the old first transaction data.
  • First transaction data may further have a conversion tracking unit for providing the player or other player to track the old association with the new first game data when the new first game data stores the old first transaction data.
  • FIG. 9 there is shown an embodiment of the present invention in conjunction with a transaction system 80 for use in a game system and transaction system data conversion system 20''.
  • the present embodiment is a transaction system 80 that is applied to a data conversion system 20" between a game system and a transaction system, and includes a data conversion system 20'' and a transaction module 81.
  • the data conversion system 20" is a data conversion system 20" applied between the game system and the transaction system, and includes an input module 21", a conversion module 22" and an output module 23", and the structure thereof has been In the embodiment of the data conversion system, it is emphasized here that it is responsible for the processing before the execution of the transaction within the transaction system 80.
  • the input module 21" of the data conversion system 20" receives at least one suitable for the first The old first game data of a game system 31, and then converted
  • the module 22 converts to a new first transaction profile for the first transaction system and then provides the new first transaction profile to the transaction module 81 in the transaction system 80 via the output module 23".
  • the transaction module 81 is configured to receive the new first transaction data provided by the output module 23'', and execute the first transaction system to provide the transaction to the trader based on the new first transaction data.
  • the transaction module 81 can further have a conversion tracking unit for providing the trader or other trader to track the old conversion of the new first transaction data when the new first transaction data stores the old first game data. First game information.
  • the old first game material suitable for the first game system 31 can be converted into a new second game suitable for the second game system 32 by the data conversion system 20 applied between the game system and the game system.
  • Data breaking through the limitations of the past game system, so that the game data originally only applicable to a single game system can be converted into other game systems after data conversion.
  • the old first game material suitable for the A role-playing game is converted into a new second game material suitable for the B-role game using the data conversion system 20 applied between the game system and the game system, for example.
  • the life value of the character in the old first game data is 20, and after the conversion module 22 converts according to the conversion rule, the life value of the character in the new second game data is converted to 32, and for example, the role in the old first game data.
  • the intelligence value of 20 is 20 after the conversion becomes the character of the character in the new second game data.
  • various game systems such as action game systems, puzzle games systems or shooting game systems
  • various game materials such as skills, equipment, property information, etc.
  • the concept of having a game in the game can be specifically realized, so that the player does not need to start to develop the game attributes such as the ability and experience of the game protagonist when playing various game systems, and can effectively save the time and energy of the player. It is also possible to have fun in acquiring a new game mode, thereby achieving the purpose of connecting the game in the game, and achieving the effect of improving the thinking ability.
  • the player can track the game experience of itself and other players in other game systems.
  • Players can use it as reference information for game activities such as communication, team formation or battle in the game, and can also be used as reference information for social activities such as making friends, associations or knowledge exchanges in the real world, and then generate new social activities.
  • Group type and interaction mode exercise the ability to cultivate teamwork.
  • FIG. 11 is a diagram showing an embodiment of converting an old first transaction data into a new first game material according to the present invention.
  • the old first transaction data is the data applicable to the transaction system, and records various activity records in real life.
  • the conversion rules applied are such that when the player participates in the intellectual activity, the knowledge-related attribute value or experience value can be enhanced; Sports activities can improve sports-related Attribute values or special skills related to combat; Participating in charitable activities can increase the life of the protagonist of the game... and so on, and overall improve the comprehensive ability to comprehensively handle various matters.
  • the old first transaction data can be the number of blood donation, triathlon, or English test, etc., respectively.
  • the at least one old first transaction data can be used with the old first data applicable to the first game system 31 by using the data conversion system between the game system and the game system, that is, the transaction system and the inter-game system data conversion system 20'. After the game data is converted together, a new first game data is generated, for example, the number of blood donations in the old first transaction data is 5 times, and after the data conversion system 20' is converted, the life value of the character in the new first game data is increased by 5 , making the character's health value converted to 25... and so on.
  • the task object related to the activity in real life can be designed in the first game system 31, thereby enabling the player to actively participate in the various real life types specified in the first game system 31 in order to continue the game. Activities, and obtaining the old first transaction data stored in the first trading system 33, that is, the activity record. In this way, the player can be further converted into a new first game material suitable for the first game system 31 via the data conversion system between the game system and the game system, that is, the data conversion system 20' between the transaction system and the game system. Execute the game.
  • the concept of life in the game can be embodied, so that the player can react to the real life experience in the game, and stimulate the player to actively participate in meaningful activities in real life and achieve the purpose of connecting life in the game.
  • This can enhance the player's actual ability and experience, increase the fun of the game, and improve the personal psychological and social problems that the player is caught in the virtual game.
  • the player can track the activity experience of himself and other players in real life.
  • Players can use it as reference information for game activities such as communication, team formation or battle in the game, and can also be used as reference information for social activities such as making friends, associations or knowledge exchanges in the real world, and then generate new social activities.
  • Group type and interaction mode exercise the ability to cultivate teamwork.
  • the old first game material stores various activity data of the trader in the game, such as the attribute value of the game protagonist, the experience value, the passed level or the completed task target.
  • the old first game material can be converted together with the old first transaction data applicable to the first transaction system 33, and then generated for the first The new first transaction data of the trading system 33.
  • the trader is also a player.
  • the trader acquires the gold coin property of the attribute value 1000 in the first game system 31, and when the knowledge point of 50 points is acquired in the second trading system 34, the dividend conversion point is converted into the bonus point of the consumption activity by the data conversion system 20" At the same time, you can increase the bonus points by 10 points according to the conversion rules. And 50 points, and the original bonus point attached to the old first transaction data is 500 points, becoming 560 points.
  • the knowledge value of the game knowledge provided by the trader is increased by 5 points, so that it has the priority reference value or as the priority search target; for example, when the transaction
  • the player completes the specific mission objectives of the game system he or she can obtain priority participation rights, or priority trading rights, etc. when participating in specific activities (or transactions) in real life, and so on.
  • the first trading system 32 can design to increase the trader's specific trading ability or trading conditions in the actual event when the trader reaches a particular score, level, level, or mission goal set in the first game system 31. .
  • the trader actively participates in various challenge activities designated by the first trading system 32 in the first game system 31, and obtains the old first game material stored in the first game system 31.
  • the trader can be made to trade via the data conversion system 20" applied between the game system and the trading system to the new first transaction data applicable to the first trading system 33.
  • the concept of having a game in life can be embodied, and the trader can react to the game experience of the first game system 31 in the first trading system 33, so that the trader obtains by playing the first game system 31.
  • the achievement of experience can be transformed into the specific value of real life, and can improve the negative evaluation of many people on virtual games and achieve the purpose of connecting games in life.
  • the trader can track the game experience of itself and other traders in the virtual game. Traders can then use it as a reference for social activities such as dating, community or knowledge exchange, and as a reference for game activities such as communication, team formation or battle in the game, and then generate new clubs. Group type and interaction mode.
  • the embodiment can be integrated with the second embodiment, thereby forming a cyclical game and transaction mode, enabling people to reflect real-life activity experience to virtual game activities, and also to virtualize
  • the game activity experience reflects the real life activities, and can achieve the life and life of the game, the integration and balance of the game.
  • the invention can integrate the data conversion system into the game system or the transaction system, and provides a new game method, a transaction method, a game system, a transaction system and a recording medium according to the data conversion method and system, and can implement the game data or the transaction data. After conversion, it can be compatible with the purpose and function of other game systems or trading systems.

Abstract

L'invention concerne un procédé et un système de conversion de matériau relatifs à un système de jeu. Le procédé selon l'invention consiste : à convertir un premier matériau de jeu ancien appliqué sur un premier système de jeu en un deuxième matériau de jeu nouveau appliqué sur un deuxième système de jeu ; ou à convertir un premier matériau de transaction ancien appliqué sur un premier système de transaction en un premier matériau de jeu nouveau appliqué sur le premier système de jeu ; ou à convertir un premier matériau de jeu ancien appliqué sur le premier système de jeu en un premier matériau de transaction nouveau appliqué sur le premier système de transaction. L'invention concerne également un procédé et un système de jeu, un procédé et un système de transaction, ainsi qu'un support d'enregistrement associés auxdits procédé et système de conversion de matériau.
PCT/CN2007/002860 2007-09-29 2007-09-29 Systeme et procede de conversion de materiau, systeme et procede d'application associes et support d'enregistrement WO2009043198A1 (fr)

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PCT/CN2007/002860 WO2009043198A1 (fr) 2007-09-29 2007-09-29 Systeme et procede de conversion de materiau, systeme et procede d'application associes et support d'enregistrement
CN200780100854A CN101809603A (zh) 2007-09-29 2007-09-29 资料转换方法与系统及其应用方法、应用系统及记录媒体

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