WO2008037452A2 - Jouet pour véhicules, produisant en particulier des effets lors de sa manipulation - Google Patents

Jouet pour véhicules, produisant en particulier des effets lors de sa manipulation Download PDF

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Publication number
WO2008037452A2
WO2008037452A2 PCT/EP2007/008374 EP2007008374W WO2008037452A2 WO 2008037452 A2 WO2008037452 A2 WO 2008037452A2 EP 2007008374 W EP2007008374 W EP 2007008374W WO 2008037452 A2 WO2008037452 A2 WO 2008037452A2
Authority
WO
WIPO (PCT)
Prior art keywords
game
use position
flexible
play
interior
Prior art date
Application number
PCT/EP2007/008374
Other languages
German (de)
English (en)
Other versions
WO2008037452A3 (fr
Inventor
Maja Schumann
Alexander Siebeneich
Brit Giesecke
Original Assignee
Volkswagen Aktiengesellschaft
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Volkswagen Aktiengesellschaft filed Critical Volkswagen Aktiengesellschaft
Publication of WO2008037452A2 publication Critical patent/WO2008037452A2/fr
Publication of WO2008037452A3 publication Critical patent/WO2008037452A3/fr

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H33/00Other toys
    • A63H33/006Infant exercisers, e.g. for attachment to a crib

Definitions

  • the invention relates to a game means, in particular a car toy, with the features mentioned in the preamble of claim 1.
  • the motor vehicle is a means of transport and has the task to bring a limited number of people on a public thoroughfare quickly, easily and inexpensively to a desired destination.
  • the driver determines the route, the speed and the course of the journey according to his interests. In this purely driver-related consideration, the further inmate is disregarded for his needs.
  • the interior refers to the different sensitivities of the customers and the individuality is discussed. This is primarily subject to functional and ergonomic aspects. Customized, the individual needs by means of additional equipment lists. This opens up the opportunity to put together his vehicle selectively according to his wishes. Additional offers are designed for the primary vehicle users (drivers). It should be noted that children are given little attention in the list of special equipment. An offer of child-friendly equipment that meets the gambling needs despite all restrictions, therefore makes sense.
  • a US patent [US 5,007,569] teaches a hand transportable game container, which can be considered as a game medium, which is securable on a rear seat via a belt-like connection and attachable between the seat part and backrest.
  • the invention is based on the prior art, the object to offer more ways to play to meet the game needs of children, especially in a motor vehicle, meet.
  • the object is achieved in conjunction with the features of the preamble of claim 1, characterized in that at least one game means in a non-use position in an interior, especially a motor vehicle, the range of motion of the child is not restrictive, arranged and / or arranged, said at least a game means comprises at least one component which is at least partially formed of a flexible material, whereby the game means from the non-use position is reversibly converted into a use position in the satisfaction of the need for play of the child by manipulating [at least] the at least one game means predeterminable effects can be evoked.
  • the play means is held in a kind of packaging formed by the flexible component of the play means itself.
  • a game means in one embodiment as a flexible band
  • a game means in various embodiments as a flexible play mat, 6, 7, 11A, 11 B
  • FIG. 4 shows a game means in one embodiment as a flexible game wall
  • FIGS. 5, 13, 14 show a game means in one embodiment as a flexible game table
  • FIG. 8 shows a game means in one embodiment as a flexible game car fitting
  • Figure 12 shows a game means in one embodiment as a flexible game object
  • FIG. 15 shows a game means in one embodiment as a flexible cocoon.
  • the game means S are shown in all figures already in use position Il.
  • FIG. 1 shows a motor vehicle 1 in an external view, in the interior of which a play means S arranged in the position of use II in the embodiment is made visible as a flexible band 2 by a window pane 600.
  • the flexible band 2 can be fastened to a suitable location of the interior and, for example, attached in FIG. 2 to a front seat 700A belonging to the interior 700.
  • the flexible band 2 is designed such that it can be collapsed from the illustrated use position II into the non-use position I.
  • the flexible band 2 can already be prefabricated in a certain length or consist of individual elements which are connectable to the flexible band 2.
  • the plurality of flexible elements can be connected to one another by way of example via knobs, loops, magnets, hooks or hooks. This manner of connection or design of the flexible band 2 represents possible game forms of the game medium S, the effect being the creative creation of patterns, images and structures.
  • the various elements can be made of different textiles, in addition to textile materials also materials such as rubber, rubber, flexible plastic or a combination between these materials is possible. Further, the surfaces of the various elements of the flexible belt 2 may be studded, speckled, apertured or made with slits and loops.
  • the flexible band 2 can be arranged in a package (not shown) into which the band 2 can be moved from the use position II into the non-use position and which does not limit the range of motion of a child, not shown, for example on the front seat 700A shown in FIG is attached.
  • This packaging can be integrated into the game, so that the packaging and the flexible band 2 represent a game unit.
  • the flexible band 2 is for example also designed so that it can be used for the vehicle as a sun visor or the like.
  • Figures 3A to 3D and Figures 6, 7, 1 1A and 11 B show various embodiments of the game means S as a flexible play mat 3A, 3B, 3C, 3D, 6, 7, 11th
  • the respective game means S 3A, 3B, 3C, 3D, 6, 7, 1 1, which will be described in detail below, is each designed so that it has sufficient flexibility, so that it from the non-use position I shown in the illustrated Use position Il can be brought.
  • the game means S is a flexible play mat 3A, which can be brought by rolling or inflation from the non-use position I in the use position Il.
  • the flexible play mat 3A is provided with openings or mounting options in which or on which various game elements can be fastened.
  • semicircular game elements are shown in FIG. 3A.
  • the flexible play mat 3A for example, in the non-use position I, not restricting the range of motion of a child, not shown, 100 attachable to the back of the front seat 700A, wherein the play mat 3A can be a kind of outer packaging. After rolling up or inflating the use position II shown in Figure 3A.
  • a game magazine preferably in the central region of a rear seat, can be arranged, in which replaceable game elements can be kept.
  • the play mat 3A can be formed in such a way that interchangeable game elements are already on the flexible play mat 3A and already unfold when rolled up or inflated.
  • Figure 3B shows a similar embodiment of the flexible play mat with the reference numeral 3B.
  • the flexible play mat 3B is arranged here as a magazine on the front seat 700A in the head rest area to be rolled up, inflated or attached.
  • FIGS. 3A, 3B show that the arrangement of the flexible play mat 3A, 3B in the direction of travel as well as transversely to the direction of travel is possible, and that playing of the play mats 3A, 3B is simultaneously possible also by several children 100 in a motor vehicle 1.
  • the left-hand illustration of the flexible play mat 3B in FIG. 3B shows that the play means S is arranged at the lower edge of a simultaneously formed magazine in which the play elements can be held, the flexible play mat 3B itself in turn providing a kind of packaging for the entire play means S in FIG representing the non-use position I.
  • the right-hand illustration shows that the play mat 3B can also be arranged at the upper edge of the invisible magazine so that a sloping play mat 3B extending towards the child seat 300 results.
  • the flexible play mats 3A, 3B shown in FIGS. 3A, 3B can be equipped with a further play element, for example a ball or the like, in addition to the game pieces or game elements shown, so that in addition to the formation of motifs or structures on the flexible play mat 3A, 3B as well a game by means of a movable ball on the flexible play mats 3A, 3B is possible.
  • the flexible play mats 3A, 3B in the use position Il corresponding edges, so that the movable game element is held on the fairway of the flexible play mat 3A, 3B.
  • the flexible play mats 3C are playable by turning, pushing, rolling, pulling and up and down movements.
  • FIGS. 3C and 3D Two further flexible play mats 3C, 3D are shown in FIGS. 3C and 3D.
  • the flexible play mat 3C illustrated in FIG. 3C can also be referred to as a flip play mat 3C, while the flexible play mat 3D shown in FIG. 3D is a football play mat 3D.
  • the basic embodiment corresponds to FIGS. 3A and 3B, with the flexible play mats 3C, 3D in turn being formed on the front seat 700A in the headrest region, rolling up, self-inflating or for attachment.
  • the soccer game mat 3D of Figure 3D is in turn formed with an associated magazine, which is located at the rear of the front seat 700A and there forms the use position Il.
  • corresponding labyrinths are formed as elevations or depressions (left pinball play mat 3C of Figure 3C) or there are corresponding openings or circular elevations formed (right pinball play mat 3C of Figure 3C), so that the flexible play mats 3C also by turning, pushing, Rolling, pulling and up and down movements of the flexible play mat 3C are playable.
  • the football playing mat 3D can be played, in turn, by turning, pushing, rolling, pulling and up and down movements of the flexible play mat 3D by means of the ball shown as an additional game element a football game or other types of games that are shown on the flexible play mat 3D, nachspielbar are.
  • FIG. 6 shows a further play mat as a pinball play mat 6 in the position of use II, which in principle corresponds to the execution of the pinball play mats 3C, 3D and can be played by the same manner, whereby the same effects can be produced.
  • the pinball play mat 6 is shown in a side view in FIG. 6 and shows the arrangement of the pinball play mat 6 running downwards in the direction of the child.
  • the play item in this embodiment likewise a ball, can be reached by the child 100 in the entire area of the pinball play mat 6 , In the region of the hip of the child 100, which sits on the child seat 300 of the vehicle seat 200, the pinball play mat 6 has a form-fitting cutout corresponding to the hip of the child 100, so that the pinball play mat 6 between the back of the front seat 700A and the hip area of the child 100 is adjusted.
  • pinball play mat 6 In addition to the elevations or depressions described in FIGS. 3C and 3D, it is also possible to produce the pinball play mat 6 such that it consists of a transparent, flexible material and internal baffles are arranged between which the play element, the ball, by corresponding movement , as shown in Figure 3C and 3D, can be balanced through.
  • FIG. 7 likewise shows a play mat 7, which can be fastened to the front seat 700A of a motor vehicle 1.
  • This play mat 7 consists of arranged on the front seat 700A in a kit elements such as pieces or pawns, which can be brought by pulling or tightening from the front seat 700A to the child seat 300 from the non-use position I in the use position Il.
  • the play mat 7 and the game elements, the game pieces or pieces, are made of soft, flexible material.
  • the game content is that the game elements are creatively put together on the playing surface of the play mat 7, so that figurative designs or the like can be formed as an effect.
  • the game elements may in turn emit optical or acoustic signals or have different haptics, with the possibility also exists here that the play mat 7 itself serves as a packaging of the game means S on the front seat 700A and in the game means S assumes a function, so that the packaging in the game is integrated.
  • the situation is similar with the play mat 11, which is also referred to as a foot mat, which is shown in Figures 11A and 11 B.
  • This play mat 11 is shown in the position of use II and is in the rear region of the front seat 700A by rolling, inflating or Attached in the position of use Il convicted.
  • the treadmill 11 is arranged here in the lower region of the rear side of the front seat 700A and is rolled up or inflated from bottom to top.
  • the arrangement can also be made in the upper area of the front seat 700A or in the headrest area of the front seat 700A, so that it is rolled up from the top.
  • FIGS. 11A and 11B show the child 100 in different play positions on the play mat 11.
  • the game content here is that the child 100 shown in the child seat 300 with his feet touches the tread surfaces 11A of the play mat 11, whereby, for example, a changing illumination of the surfaces or changing acoustic signals are caused.
  • a recording of the play mat 11 can be made without the acoustic or optical signals, so that the recording takes place only by pure contact with the treads 11 A.
  • the play mat 11 and game elements can be integrated, which protrude from the surface of the play mat 11, such as loops or the like, which can then be equipped and connected so that the child 100 pulls or presses with his foot on a loop, so that by pulling or pressing on the loop again an effect can be triggered, which consists in acoustic and / or optical signals.
  • Play means S by being rolled up or uninflated in the
  • Non-use position I at the lower or upper edge of the front seat 700A the range of motion of a child 100 is not restrictive held.
  • FIG. 4 shows a game means S in one embodiment as a flexible game wall 4.
  • the flexible game wall 4 shown in Figure 4 is shown in a use position Il and is attached to a vehicle head 800 of the motor vehicle 1.
  • the game wall 4 is a kind of roller blind, which is ausrollbar from the non-use position I in the use position Il.
  • the game wall 4 simultaneously represents the packaging in the non-use position I, so that it is also possible to speak of a packaging-integrated game medium S here.
  • a type of pan or generally a type of receiving surface is arranged in the lower region of the game wall 4, in which the game elements, for example game pieces, game balls or the like, can be kept in reserve.
  • the game wall 4 is formed, for example, from a transparent material, such as a net, a foil or the like.
  • the game elements are formed in correspondence with the game wall 4 so that, for example, balls or the like adhere to the game wall 4 or are magnetically attachable or can be plugged into the game wall 4 or the like.
  • This design allows the free design of the playing surface, wherein the game elements may additionally have different colors and / or shapes, so that motifs, such as flowers, as shown in Figure 4, can be designed using the game elements.
  • the playing surface of the game wall 4 with motifs, such as roads, vehicles or the like, so that the game wall 4 can be played by the children with game pieces representing small vehicles or the like.
  • the game wall 4 is also usable for games of skill and can be performed, for example, for target throwing on figures shown in the game wall 4 or as a slalom game on a slalom track shown on the game wall 4 or the like.
  • Figure 5 shows a game medium S in one embodiment as a game table 5 in the use position II.
  • This game table 5 is in turn from the non-use position I in the use position Il by inflation translatable.
  • the flexible shell as the at least one flexible component of the game means S, in non-use position I of the game table 5 at the same time the packaging of the game means S.
  • the game table is arranged on the front seat 700A, preferably at arm level of the game table 5 beeching child 100.
  • the game table 5 in the entire width of the motor vehicle 1, based on the direction of travel of the motor vehicle 1, arranged so that game contents arise in which Game elements such as tiles, balls, Spielpuks or the like, can be exchanged between the children 100.
  • the game table 5 can also be formed only in the width of a front seat 700A for recording a single child 100.
  • the game table 5 is in turn designed inflatable and can serve as a storage option and / or storage for utensils or as a neck roll or as a kind of airbag for a possible crash case in addition to the actual recording.
  • the storage option or the storage of utensils is possible both in the non-use position I and in the use position Il.
  • the function as a neck roll or airbag-like protective pad is of course possible only in the inflated position of use II.
  • FIG. 13 and 14 Similar game tables 5 are shown in Figures 13 and 14, wherein the gaming tables 13, 14 shown there are arranged on the inner door side panel 500.
  • the game tables 13, 14 are attachable or attachable by clicking in the door panel 500 and can be transferred from the non-use position I in the use position Il by the game tables 13, 14 are designed unrollable or inflatable.
  • the trained on the game tables 13, 14 fairway with the corresponding border allows playing with tiles, generally with game elements, so that game content, such as football, ice hockey or the like, with integrated into the game tables 13, 14, recorded or recessed playing fields are executable.
  • Both in non-use position I and in the use position Il can be packaged or unpacked in or on the game table 13, 14 game elements.
  • the game tables 13, 14 also serve as storage options or again as airbag-like protective elements, according to the description of FIG. 5.
  • Figure 8 illustrates a game medium S in the embodiment as a flexible game device 8.
  • Generically imitated game car fittings are, as stated in the introduction, already known from WO 00/43093, DE 299 02 476 U1 and DE 34 12 869 A1.
  • these game fittings do not ensure that the game means S in a non-use position I already in the interior of the motor vehicle 1, the range of motion of the child 100 is arranged substantially non-limiting, and can be transferred from the non-use position I in the use position Il, wherein at least one component the game fitting is made of a flexible material.
  • the toy car fitting 8 has at least one flexible component in a preferred embodiment, a steering wheel and / or a pedal and / or a combination element and / or a display element and / or a shift lever or the like, or can additionally be formed from further operating elements represent the basic forms of the game car 8 faucet.
  • These basic forms of the game car fitting 8 are folded out of the non-use position I, inflatable or plugged together to the game car fitting 8.
  • An attachment preferably takes place on the front seat 700A.
  • the illustrated child 100 can reenact a driving situation directly or reenacting fictitious driving situations during a car ride.
  • the game means S as a game car faucet 8 can be expanded by integration of a child-friendly navigation system, which displays simple and comprehensible displays, for example the display of the driving time or the direction of the ride.
  • FIGS. 9 and 10 illustrate a play means S in the embodiment as a flexible bellows 9, 10.
  • Figure 9 shows a flexible bellows 9, which is attached to the front seat 700A and by feet, as shown, or even hands preferably alone playable.
  • the bellows 9 can be played by pressing in with the feet or the hands, so that play elements emerge from the bellows 9 as an effect. These game elements, for example flying balls or the like, are conveyed out of the bellows 9 by the air flow arising in the bellows 9. The game elements are in turn playable by the children 100.
  • the game means S is expandable by on the bellows. 9 various connection options for various additional game elements are set up.
  • the flexible bellows 9 can be transferred from the non-use position I to the use position II by inflation, the bellows 9 even in non-use position I by its flexible component, the packaging of the game means S, which in non-use position I, the movement space of the child 100 is not substantially limiting Interior of the motor vehicle 1 is arranged.
  • FIG. 9 The statements applicable to FIG. 9 with regard to the packaging-integrated embodiment also apply to FIG. 10, since FIG. 10 also represents a flexible bellows 10.
  • the peculiarity of the flexible bellows 10 in Figure 10 is that on the flexible bellows 10 loops or the like are arranged, in which the child finds 100 with his feet, creating a blowing or sucking air flow by pressing or pulling on the respective Blaseblag becomes.
  • flexible bellows 10 a lateral to the other bellows 10 directed cylindrical outlet as part of the bellows 10 executable. Between this respective outlet is a cylindrical tube in which a game element, preferably a ball or the like, by pressing or kicking from one to the other bellows 10 back and forth can be conveyed.
  • a game element preferably a ball or the like
  • This manipulation of the play means S caused by pressing or pressing on the flexible bellows 10 produces the play effect or a repeatable play action between the children 100 illustrated in FIG.
  • the flexible game object 12 shows a game means S in one embodiment as a flexible game object 12.
  • the flexible game object 12 consists of at least one movable element 12A, in the embodiment of Figure 12 is essentially a movable wheel.
  • This movable wheel is arranged as a superstructure on a stand-like base.
  • the stand-like base may consist of several, several mated elements and can be brought from its non-illustrated position of use I by rolling, unfolding, inflating or mating in the use position Il.
  • the at least one movable game element 12A, the wheel shown in Figure 12, movable By playing the game object 12, for example by turning, pushing, pulling, flaps or the like, or by external physical influences, the at least one movable game element 12A, the wheel shown in Figure 12, movable.
  • This results in an entertaining game which is preferably playable alone, of course, the stand-like base can be designed to be flexible, so that the entire game object 12 can be played by manipulation of the child 100.
  • FIG. 15 shows a play means S in the embodiment as a flexible cocoon 15, which represents the at least one component of this play means S.
  • the flexible cocoon 15 is arranged in the interior of the motor vehicle 1, in particular on the interior trim 500 and / or the front seat 700 A, the child seat 300, the vehicle seat 200 or the window pane 600.
  • the flexible Cocon 15 can be brought by rolling, inflating, unfolding, pulling or turning from the non-use position I in the use position Il.
  • the flexible cocoon 15 in the non-use position I, the flexible cocoon 15 at the same time represents the envelope or surface for the cocoon 15 and is thus likewise to be regarded as packaging-integrated game means S.
  • the cocoon 15 does not restrict the range of motion of the child 100 in non-use position I.
  • the flexible cocoon 15 has for transferring the flexible Cocons 15 from the non-use position I in the use position Il a kind of tension element 15A, which preferably, as Figure 15 shows, in the lower part of the Cocons 15 preferably inside but possibly outside the Cocons 15th guided along and by stretching or bending the arm of the child 100 is changeable.
  • the play means S additionally in the central region, according to FIG 15, sliding or rotating elements, which ensure that the Cocon 15 can develop.
  • the flexible Cocon 15 can serve as sound insulation or sun protection in the motor vehicle 1 or, if it is carried by the child 100 outside the vehicle, are also used outside the vehicle as rain and / or sun protection.
  • the flexible cocoon 15 is also used, for example, as a glare shield against sun or light, in particular at night, the cocoon 15 can be used as a retreat for the child 100.
  • the individual regions of the cocoon 15 formed by the sliding or rotating elements can also be designed in the manner of a picture book or can also be designed such that they can be painted with additional aids and can be freed from the painting again.
  • the flexible cocoon 15 can also be used as an inflatable cocoon 15 as a protective function similar to an airbag.
  • the play means S from the use position II can also be transferred again into the non-use position I.
  • the respective flexible component or the flexible components that can take up all the other elements of the game device in an integrated manner and at the same time represent the packaging of the game device S at the same time.
  • Roller blinds 4 are rolled in the non-use position I under the headliner 800, in turn, the game pieces, game pieces are mitverpackt or can be kept separately.
  • the game means S can remain in the motor vehicle 1 or be kept outside of the motor vehicle 1 until intended use in the motor vehicle 1.
  • desired game means S are provided as original equipment already at delivery of the vehicle.
  • the game means S can be sold individually as accessories and can be retrofitted in the vehicle. LIST OF REFERENCE NUMBERS

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  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Pediatric Medicine (AREA)
  • Toys (AREA)

Abstract

L'invention concerne un jouet pour enfants destiné à être utilisé dans des véhicules à moteur, en tant que jouet pour voiture. Selon l'invention, au moins un jouet (S) est disposé dans une position de non utilisation (I) dans l'habitacle (400, 500, 600, 700) en particulier d'un véhicule à moteur (1), ce qui n'entraîne pas de réduction de l'espace de mouvement de l'enfant (100). Ledit jouet (S) comprend au moins un composant qui est partiellement fabriqué en matériau flexible, ce qui lui permet de passer d'une position de non utilisation (1) à une position d'utilisation et vice versa, position dans laquelle les effets prédéterminés sont produits de manière à satisfaire aux exigences de jeu de l'enfant (100) qui manipule le jouet (100).
PCT/EP2007/008374 2006-09-28 2007-09-26 Jouet pour véhicules, produisant en particulier des effets lors de sa manipulation WO2008037452A2 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
DE102006046098 2006-09-28
DE102006046098.7 2006-09-28

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WO2008037452A2 true WO2008037452A2 (fr) 2008-04-03
WO2008037452A3 WO2008037452A3 (fr) 2008-06-26

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WO (1) WO2008037452A2 (fr)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE102009018148A1 (de) * 2009-04-21 2010-10-28 GM Global Technology Operations, Inc., Detroit Spieltisch, der an eine Rückenlehne eines Fahrzeugsitzes anordenbar ist
DE102011115190A1 (de) * 2011-09-28 2013-03-28 Horst Birkmann Aufblasbare und geschäumte Spiele-, Ablage- und Esskonsole für den Fahrzeug-, Bahn-, Schiffs- und Flugbereich mit Ventilen und integrierter elektrischer 12 Volt Pumpe

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6250526B1 (en) * 1999-12-20 2001-06-26 Luke Bess Kit for suspending toys and the like about the rear seat of a vehicle
WO2006109025A1 (fr) * 2005-04-09 2006-10-19 Roderick Campbell Adaptateur

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6250526B1 (en) * 1999-12-20 2001-06-26 Luke Bess Kit for suspending toys and the like about the rear seat of a vehicle
WO2006109025A1 (fr) * 2005-04-09 2006-10-19 Roderick Campbell Adaptateur

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DE102007046192A1 (de) 2008-04-03

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