WO2007130791A3 - Mélangeur de commande de jeu à entrées multiples - Google Patents

Mélangeur de commande de jeu à entrées multiples Download PDF

Info

Publication number
WO2007130791A3
WO2007130791A3 PCT/US2007/067004 US2007067004W WO2007130791A3 WO 2007130791 A3 WO2007130791 A3 WO 2007130791A3 US 2007067004 W US2007067004 W US 2007067004W WO 2007130791 A3 WO2007130791 A3 WO 2007130791A3
Authority
WO
WIPO (PCT)
Prior art keywords
game control
input game
control mixer
disclosed
input data
Prior art date
Application number
PCT/US2007/067004
Other languages
English (en)
Other versions
WO2007130791A2 (fr
Inventor
Gary M Zalewski
Richard L Marks
Xiadong Mao
Original Assignee
Sony Comp Entertainment Us
Gary M Zalewski
Richard L Marks
Xiadong Mao
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from US11/429,414 external-priority patent/US7627139B2/en
Priority claimed from US11/381,728 external-priority patent/US7545926B2/en
Priority claimed from US11/381,727 external-priority patent/US7697700B2/en
Priority claimed from US11/418,988 external-priority patent/US8160269B2/en
Priority claimed from US11/381,725 external-priority patent/US7783061B2/en
Priority claimed from US11/381,729 external-priority patent/US7809145B2/en
Priority claimed from US11/429,047 external-priority patent/US8233642B2/en
Priority claimed from US11/429,133 external-priority patent/US7760248B2/en
Priority claimed from US11/381,721 external-priority patent/US8947347B2/en
Priority claimed from US11/418,989 external-priority patent/US8139793B2/en
Priority claimed from US11/381,724 external-priority patent/US8073157B2/en
Priority claimed from US11/382,031 external-priority patent/US7918733B2/en
Priority claimed from US11/382,032 external-priority patent/US7850526B2/en
Priority claimed from US11/382,034 external-priority patent/US20060256081A1/en
Priority claimed from US29/259,350 external-priority patent/USD621836S1/en
Priority claimed from US11/382,038 external-priority patent/US7352358B2/en
Priority claimed from US11/382,037 external-priority patent/US8313380B2/en
Priority claimed from US11/382,036 external-priority patent/US9474968B2/en
Priority claimed from US11/382,033 external-priority patent/US8686939B2/en
Priority claimed from US11/382,035 external-priority patent/US8797260B2/en
Priority claimed from US11/382,039 external-priority patent/US9393487B2/en
Priority claimed from US11/382,043 external-priority patent/US20060264260A1/en
Priority claimed from US11/382,041 external-priority patent/US7352359B2/en
Priority claimed from US11/382,040 external-priority patent/US7391409B2/en
Priority to EP07760946A priority Critical patent/EP2011109A4/fr
Priority to CN200780016094XA priority patent/CN101479782B/zh
Priority to JP2009509931A priority patent/JP5219997B2/ja
Application filed by Sony Comp Entertainment Us, Gary M Zalewski, Richard L Marks, Xiadong Mao filed Critical Sony Comp Entertainment Us
Publication of WO2007130791A2 publication Critical patent/WO2007130791A2/fr
Publication of WO2007130791A3 publication Critical patent/WO2007130791A3/fr

Links

Classifications

    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/0093Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00 with means for monitoring data relating to the user, e.g. head-tracking, eye-tracking
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/428Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/211Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/215Input arrangements for video game devices characterised by their sensors, purposes or types comprising means for detecting acoustic signals, e.g. using a microphone
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/424Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving acoustic input signals, e.g. by using the results of pitch or rhythm extraction or voice recognition
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/017Gesture based interaction, e.g. based on a set of recognized hand gestures
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0346Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a 3D space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1006Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals having additional degrees of freedom
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/105Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1081Input via voice recognition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
    • A63F2300/1093Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera using visible light

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Acoustics & Sound (AREA)
  • Optics & Photonics (AREA)
  • Position Input By Displaying (AREA)
  • User Interface Of Digital Computer (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

Systèmes et procédés pour analyser les données d'entrées de commande de jeux. L'invention concerne aussi un support lisible par ordinateur dans lequel on a incorporé des informations pour analyser des données d'entrées de commande de jeux.
PCT/US2007/067004 2006-05-04 2007-04-19 Mélangeur de commande de jeu à entrées multiples WO2007130791A2 (fr)

Priority Applications (3)

Application Number Priority Date Filing Date Title
JP2009509931A JP5219997B2 (ja) 2006-05-04 2007-04-19 多入力ゲーム制御ミクサ
CN200780016094XA CN101479782B (zh) 2006-05-04 2007-04-19 多输入游戏控制混合器
EP07760946A EP2011109A4 (fr) 2006-05-04 2007-04-19 Melangeur de commande de jeu a entrees multiples

Applications Claiming Priority (54)

Application Number Priority Date Filing Date Title
US11/429,047 US8233642B2 (en) 2003-08-27 2006-05-04 Methods and apparatuses for capturing an audio signal based on a location of the signal
US11/429,414 2006-05-04
US11/429,133 US7760248B2 (en) 2002-07-27 2006-05-04 Selective sound source listening in conjunction with computer interactive processing
US11/429,047 2006-05-04
US11/381,721 US8947347B2 (en) 2003-08-27 2006-05-04 Controlling actions in a video game unit
US11/381,727 2006-05-04
US11/418,989 US8139793B2 (en) 2003-08-27 2006-05-04 Methods and apparatus for capturing audio signals based on a visual image
US11/381,725 2006-05-04
US11/381,721 2006-05-04
US11/418,988 2006-05-04
US11/381,724 US8073157B2 (en) 2003-08-27 2006-05-04 Methods and apparatus for targeted sound detection and characterization
US11/418,989 2006-05-04
US11/381,729 2006-05-04
US11/381,728 US7545926B2 (en) 2006-05-04 2006-05-04 Echo and noise cancellation
US11/381,729 US7809145B2 (en) 2006-05-04 2006-05-04 Ultra small microphone array
US11/381,725 US7783061B2 (en) 2003-08-27 2006-05-04 Methods and apparatus for the targeted sound detection
US11/381,728 2006-05-04
US11/429,133 2006-05-04
US11/429,414 US7627139B2 (en) 2002-07-27 2006-05-04 Computer image and audio processing of intensity and input devices for interfacing with a computer program
US11/381,727 US7697700B2 (en) 2006-05-04 2006-05-04 Noise removal for electronic device with far field microphone on console
US11/381,724 2006-05-04
US11/418,988 US8160269B2 (en) 2003-08-27 2006-05-04 Methods and apparatuses for adjusting a listening area for capturing sounds
US79803106P 2006-05-06 2006-05-06
US29259349 2006-05-06
US11/382,034 2006-05-06
US11/382,035 2006-05-06
US11/382,036 US9474968B2 (en) 2002-07-27 2006-05-06 Method and system for applying gearing effects to visual tracking
US11/382,033 US8686939B2 (en) 2002-07-27 2006-05-06 System, method, and apparatus for three-dimensional input control
US29259348 2006-05-06
US11/382,035 US8797260B2 (en) 2002-07-27 2006-05-06 Inertially trackable hand-held controller
US29/259,350 2006-05-06
US11/382,037 US8313380B2 (en) 2002-07-27 2006-05-06 Scheme for translating movements of a hand-held controller into inputs for a system
US11/382,033 2006-05-06
US11/382,037 2006-05-06
US60/798,031 2006-05-06
US11/382,038 US7352358B2 (en) 2002-07-27 2006-05-06 Method and system for applying gearing effects to acoustical tracking
US11/382,031 US7918733B2 (en) 2002-07-27 2006-05-06 Multi-input game control mixer
US11/382,032 2006-05-06
US29/259,349 2006-05-06
US29/259,350 USD621836S1 (en) 2006-05-06 2006-05-06 Controller face with tracking sensors
US29/259,348 2006-05-06
US11/382,032 US7850526B2 (en) 2002-07-27 2006-05-06 System for tracking user manipulations within an environment
US11/382,034 US20060256081A1 (en) 2002-07-27 2006-05-06 Scheme for detecting and tracking user manipulation of a game controller body
US11/382,036 2006-05-06
US11/382,031 2006-05-06
US11/382,038 2006-05-06
US11/382,041 2006-05-07
US11/382,043 2006-05-07
US11/382,043 US20060264260A1 (en) 2002-07-27 2006-05-07 Detectable and trackable hand-held controller
US11/382,041 US7352359B2 (en) 2002-07-27 2006-05-07 Method and system for applying gearing effects to inertial tracking
US11/382,040 2006-05-07
US11/382,040 US7391409B2 (en) 2002-07-27 2006-05-07 Method and system for applying gearing effects to multi-channel mixed input
US11/382,039 US9393487B2 (en) 2002-07-27 2006-05-07 Method for mapping movements of a hand-held controller to game commands
US11/382,039 2006-05-07

Publications (2)

Publication Number Publication Date
WO2007130791A2 WO2007130791A2 (fr) 2007-11-15
WO2007130791A3 true WO2007130791A3 (fr) 2008-11-13

Family

ID=38668432

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2007/067004 WO2007130791A2 (fr) 2006-05-04 2007-04-19 Mélangeur de commande de jeu à entrées multiples

Country Status (2)

Country Link
JP (4) JP5219997B2 (fr)
WO (1) WO2007130791A2 (fr)

Families Citing this family (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6496543B1 (en) 1996-10-29 2002-12-17 Qualcomm Incorporated Method and apparatus for providing high speed data communications in a cellular environment
US8225343B2 (en) 2008-01-11 2012-07-17 Sony Computer Entertainment America Llc Gesture cataloging and recognition
GB2458297B (en) * 2008-03-13 2012-12-12 Performance Designed Products Ltd Pointing device
CN112752922B (zh) * 2018-05-09 2024-02-20 梦境沉浸股份有限公司 用于光学跟踪虚拟现实系统的用户可选工具
US11320896B2 (en) * 2020-08-03 2022-05-03 Facebook Technologies, Llc. Systems and methods for object tracking using fused data

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5554980A (en) * 1993-03-12 1996-09-10 Mitsubishi Denki Kabushiki Kaisha Remote control system
US6699123B2 (en) * 1999-10-14 2004-03-02 Sony Computer Entertainment Inc. Entertainment system, entertainment apparatus, recording medium, and program
US7042440B2 (en) * 1997-08-22 2006-05-09 Pryor Timothy R Man machine interfaces and applications
US7233316B2 (en) * 2003-05-01 2007-06-19 Thomson Licensing Multimedia user interface

Family Cites Families (20)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0682242A (ja) * 1992-08-31 1994-03-22 Victor Co Of Japan Ltd 3次元位置・姿勢検出方法
JPH11316646A (ja) * 1998-05-01 1999-11-16 Nippon Telegr & Teleph Corp <Ntt> 仮想臨場体感方法及びシステム装置
JPH11333139A (ja) * 1998-05-26 1999-12-07 Fuji Electronics Co Ltd 動態画像のコントロール装置
JP2000259340A (ja) * 1999-03-12 2000-09-22 Sony Corp 入力装置および方法、入力システム、並びに提供媒体
JP2001005600A (ja) * 1999-06-24 2001-01-12 Nec Corp 手書入力方法、手書入力装置及び手書入力処理をコンピュータに実現させるためのプログラムを記録した記録媒体
US6426741B1 (en) * 1999-09-30 2002-07-30 Intel Corporation User input for a computer
JP3819416B2 (ja) * 1999-10-04 2006-09-06 任天堂株式会社 ゲームシステム及びそれに用いられるゲーム情報記憶媒体
JP2001246161A (ja) * 1999-12-31 2001-09-11 Square Co Ltd ジェスチャー認識技術を用いたゲーム装置およびその方法ならびにその方法を実現するプログラムを記憶した記録媒体
JP4027031B2 (ja) * 2000-11-16 2007-12-26 株式会社コナミデジタルエンタテインメント 対戦式3dビデオゲーム装置
US20020085097A1 (en) * 2000-12-22 2002-07-04 Colmenarez Antonio J. Computer vision-based wireless pointing system
JP2002306846A (ja) * 2001-04-12 2002-10-22 Saibuaasu:Kk ゲーム装置用コントローラ
JP2002320772A (ja) * 2001-04-25 2002-11-05 Pacific Century Cyberworks Japan Co Ltd ゲーム装置及びその制御方法及び記録媒体及びプログラム及び携帯電話器
JP3470119B2 (ja) * 2002-02-14 2003-11-25 コナミ株式会社 コントローラ、コントローラの姿勢遠隔測定装置及びビデオゲーム装置
JP3841658B2 (ja) * 2001-09-14 2006-11-01 株式会社タイトー 対戦ゲーム機
JP4028708B2 (ja) * 2001-10-19 2007-12-26 株式会社コナミデジタルエンタテインメント ゲーム装置及びゲームシステム
JP3602519B2 (ja) * 2002-07-12 2004-12-15 コナミ株式会社 ビデオゲーム装置、画像処理方法及びプログラム
JP2004302993A (ja) * 2003-03-31 2004-10-28 Sony Corp 情報入力システムおよび入力装置
US20040212589A1 (en) * 2003-04-24 2004-10-28 Hall Deirdre M. System and method for fusing and displaying multiple degree of freedom positional input data from multiple input sources
JP2005021563A (ja) * 2003-07-01 2005-01-27 Namco Ltd ゲーム装置、プログラム及び情報記憶媒体
JP2005021458A (ja) * 2003-07-03 2005-01-27 Tamura Seisakusho Co Ltd 指示位置特定装置とその方法ならびに画像表示システム

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5554980A (en) * 1993-03-12 1996-09-10 Mitsubishi Denki Kabushiki Kaisha Remote control system
US7042440B2 (en) * 1997-08-22 2006-05-09 Pryor Timothy R Man machine interfaces and applications
US6699123B2 (en) * 1999-10-14 2004-03-02 Sony Computer Entertainment Inc. Entertainment system, entertainment apparatus, recording medium, and program
US7233316B2 (en) * 2003-05-01 2007-06-19 Thomson Licensing Multimedia user interface

Also Published As

Publication number Publication date
JP2012164330A (ja) 2012-08-30
JP2009535172A (ja) 2009-10-01
WO2007130791A2 (fr) 2007-11-15
JP5668011B2 (ja) 2015-02-12
JP2013084281A (ja) 2013-05-09
JP2012166036A (ja) 2012-09-06
JP5145470B2 (ja) 2013-02-20
JP5219997B2 (ja) 2013-06-26
JP5638592B2 (ja) 2014-12-10

Similar Documents

Publication Publication Date Title
WO2008022322A3 (fr) Système et procédé pour créer une interface utilisateur
EP1811387A4 (fr) Dispositif de communication d&#39;informations et procede de commande d&#39;environnement d&#39;execution de programme
EP2101147A4 (fr) Système, procédé de transmission d&#39;information et programme informatique
GB2440763B (en) Data federation system, and control method and control program thereof
WO2007092094A3 (fr) Systèmes et méthodes de commande numérique
WO2008046104A3 (fr) Procédés et systèmes de découverte de connaissances
EP2161651A4 (fr) Dispositif, système et procédé de commande et son programme, dispositif d&#39;entrée et dispositif de traitement d&#39;informations de type portable
EP1903595B8 (fr) Appareil de contrôle de traitement de données d&#39;écriture, procédé d&#39;écriture et appareil d&#39;écriture
EP2044407A4 (fr) Procédé et système pour améliorer la fonctionnalité de transmission discontinue
AU2007328296A8 (en) Construction panels and construction systems, and methods
WO2007130791A3 (fr) Mélangeur de commande de jeu à entrées multiples
EP1994970A4 (fr) Systeme de jeu de communication, procede de commande d&#39;un jeu de communication, support d&#39;enregistrement de l&#39;information et programme
EP2202605A4 (fr) Processeur d&#39;informations, procédé et programme de commande de fonctionnement
ZA200800037B (en) Method and system for data input
EP2022549A4 (fr) Unite, programme et procede de calcul de donnees pour jeu musical
EP2128746A4 (fr) Dispositif d&#39;entrée, dispositif de commande d&#39;entrée, support d&#39;enregistrement d&#39;informations, et programme
WO2008048924A3 (fr) Biomarqueurs de sclérose en plaque
WO2008005737A3 (fr) Conceptions d&#39;antenne destinées à des contextes de propagation par trajets multiples
GB2424738B (en) Controller, system and method for identifying a number of interactions with a computer input area
EP1837865A4 (fr) Procede et dispositif d&#39;enregistrement de donnees et programme d&#39;ordinateur destine au controle de l&#39;enregistrement
GB0503880D0 (en) A system, a method and a computer program for transmitting an input stream
IL174731A0 (en) System and method for optimizing data transmission over an airlink
HK1128647A1 (en) Game system and game system control method
WO2007095405A3 (fr) modification de données
EP1995727A4 (fr) Lecteur de disques, et procédé et programme pour commander un tel lecteur de disques

Legal Events

Date Code Title Description
WWE Wipo information: entry into national phase

Ref document number: 200780016094.X

Country of ref document: CN

121 Ep: the epo has been informed by wipo that ep was designated in this application

Ref document number: 07760946

Country of ref document: EP

Kind code of ref document: A2

WWE Wipo information: entry into national phase

Ref document number: 2009509931

Country of ref document: JP

WWE Wipo information: entry into national phase

Ref document number: 2007760946

Country of ref document: EP

NENP Non-entry into the national phase

Ref country code: DE

WWE Wipo information: entry into national phase

Ref document number: 1020087029704

Country of ref document: KR