WO2007122935A1 - Machine de jeu - Google Patents
Machine de jeu Download PDFInfo
- Publication number
- WO2007122935A1 WO2007122935A1 PCT/JP2007/055489 JP2007055489W WO2007122935A1 WO 2007122935 A1 WO2007122935 A1 WO 2007122935A1 JP 2007055489 W JP2007055489 W JP 2007055489W WO 2007122935 A1 WO2007122935 A1 WO 2007122935A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- power supply
- detection sensor
- gaming machine
- time
- power
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3225—Data transfer within a gaming system, e.g. data sent between gaming machines and users
- G07F17/3232—Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3241—Security aspects of a gaming system, e.g. detecting cheating, device integrity, surveillance
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/34—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements depending on the stopping of moving members in a mechanical slot machine, e.g. "fruit" machines
Definitions
- the present invention relates to a gaming machine with improved security.
- Patent Document 1 Japanese Patent Application Laid-Open No. 9-253311
- Patent Document 2 Japanese Patent Laid-Open No. 2003-24505
- the power of the external power source is supplied to the gaming machine during transportation from the production factory that produces the gaming machine to the gaming shop or outside the business hours of the gaming shop.
- the front door is opened illegally, and there is an illegal act on the electrical components. Therefore, it is extremely difficult to confirm whether or not the front door is opened and the electrical components in the housing are tampered with when the power to the gaming machine is cut off, which is problematic in terms of security.
- the present invention provides a gaming machine with improved security by enabling monitoring of fraud at the time of power interruption when external power is not supplied to the gaming machine.
- the purpose is to do.
- the above problem is solved as follows. (1) Provided in the gaming machine based on a detection sensor for detecting an abnormal situation including an illegal act on the gaming machine and a detection signal of the detection sensor force when the external power supply to the gaming machine is stopped And a control unit that operates for a predetermined time upon receiving power supply from the backup power supply, stores information in the detection signal output of the detection sensor in a storage unit, and stops the operation after the predetermined time has elapsed.
- a backup power supply that supplies power only to the part
- a detection sensor that operates by receiving the power supply of the backup power supply, detects an abnormal situation including fraud
- a power supply of the backup power supply Timekeeping means that operates and measures time
- storage means that operates and stores the information at the time measured by the timekeeping means when the detection sensor detects the abnormal condition, by receiving power from the backup power supply.
- receiving a power supply from the backup power source based on the detection of the abnormal condition of the detection sensor to the storage means and operating for a predetermined time, and the detection sensor detects the abnormal condition.
- the detection sensor operates for a predetermined time from the time when the abnormal condition is detected, and the power from the backup power source is supplied to the control means.
- a timer means for causing the storage means to store the time at which the detection means detects the abnormal situation by operating the control means within the predetermined time.
- the information stored by the storage control means includes date and time information when the detection sensor detects an abnormal situation.
- the power supply to the gaming machine is stopped when an electric power supply is stopped from outside. It includes a door open / close detection sensor that detects opening / closing of the door that can be opened and closed.
- control means causes the storage means to store date and time information when the detection sensor detects opening / closing of the door.
- the backup power source when external power is stopped in the gaming machine, power is supplied from the backup power source based on the detection signal of the detection sensor force that detects an abnormal situation including an illegal act on the gaming machine.
- the backup power supply has a control means that operates for a predetermined time and stores the information at the time of detection signal output of the detection sensor in the storage means and stops the operation after the predetermined time elapses.
- the knock-up power supply is based on the detection signal of the detection sensor force that detects an abnormal situation including an illegal act on the gaming machine.
- the power supply of the backup power supply is equipped with a control means that operates for a predetermined time after receiving more power supply, stores the time information when the detection sensor detects an abnormal condition in the storage means, and stops the operation after the predetermined time elapses. Can be saved, and fraud can be monitored based on the time information stored in the storage means, so that security can be improved.
- the time when the detection sensor detects an abnormal condition can be stored in the storage means by operating the control means within a predetermined time by the timer means.
- FIG. 1 is a perspective view of a gaming machine to which an embodiment of the present invention is applied.
- FIG. 2 is a perspective view of the gaming machine with the front door opened.
- FIG. 3 is a block diagram illustrating an example of a control circuit.
- FIG. 4 is a block diagram of a main part of a control circuit according to the first embodiment of the present invention.
- FIG. 5 is a time chart showing the operation timing of the control circuit.
- FIG. 6 This is a display example that is also displayed on the display screen.
- FIG. 7 is a block diagram of a main part of a control circuit according to a second embodiment of the present invention.
- FIG. 8 is a block diagram of a power supply control unit.
- FIG. 9 is a circuit diagram showing an example of a power supply control unit.
- FIG. 10 is a time chart showing the operation timing of the control circuit.
- FIG. 11 This is a display example that is also displayed on the display screen.
- FIG. 12 is a block diagram of a main part of a control circuit according to a third embodiment of the present invention.
- FIG. 13 is a block diagram of a power supply control unit.
- FIG. 14 is a circuit diagram showing an example of a power supply control unit.
- FIG. 15 is a time chart showing the operation timing of the control circuit.
- FIG. 16 This is a display example that is also displayed on the display screen.
- Control unit (control means)
- Timer circuit section (timer means) a mano reciprocating vibrator element
- RAM storage means
- R1, R2 resistance timer means
- FIG. 1 is a perspective view of a gaming machine (slot machine) to which an embodiment of the present invention is applied
- FIG. 2 is a perspective view of the gaming machine with a front door opened
- FIG. 3 is an example of a control circuit. 4 to 6 show the first embodiment
- FIGS. 7 to 11 show the second embodiment
- FIGS. 12 to 16 show the third embodiment. 1 to 3 are common to the first to third embodiments.
- the diagonally lower left in FIGS. 1 and 2 is “front”
- the diagonally upper right in FIGS. 1 and 2 is “rear”.
- the slot machine as the gaming machine 1 can be opened and closed by a front-opening rectangular housing 2 and a pair of upper and lower hinge shafts (not shown) facing the top and bottom on the left side of the housing 2 It has a pivoted front door (3).
- the main control board 4 for overall control of the game, control of effects related to the game, and abnormality information including opening information of the front door 3 can be output in the housing 2
- Sub-control board 5 rotary reel unit 6 that can display and stop identification information consisting of multiple types of symbols, numbers, etc.
- hopper boot 7 that can store and pay out medals as game media
- games Housed in the various electrical components of the machine 1 are electrical components related to the game, such as an external power supply device 8 that supplies power from an external power source. The supply of external power from the external power supply device 8 to each electrical component is performed via the main control board 4.
- a door opening / closing detection sensor 60 capable of detecting opening / closing of the front door 3 serving as a detection sensor is disposed at a location facing the front door 3 in the housing 2.
- the opening signal of the front door 3 detected by the door opening / closing detection sensor 60 is transmitted to the sub-control board 5.
- the door open / close detection sensor 60 that detects the opening / closing of the front door 3 is a mechanical limiter that has a function to open and close an electric circuit by mechanical operation. A switch is preferred.
- the main control board 4 is fixed to the rear plate 2a in the housing 2 while being accommodated in the transparent board box, and is provided in the board box. As long as the sealed part is not destroyed, it cannot be removed from the board box! /
- the rotary reel unit 6 includes three rotary reels 61 of left, middle, and right whose identification information is printed or pasted on the outer peripheral surface, and the rotation of a motor for rotating each rotary reel 61. And a drive circuit 62.
- the motor drive circuit 62 controls the rotation and stop of the motor of each rotary reel 61 based on the control command output from the main control board 4.
- a display device 9 having a liquid crystal display screen 91 capable of displaying information relating to games output from the sub control board 5, production information, opening / closing information of the front door 3, etc.
- Relay board 10 that relays the control signal output by control board 5, left and right speech force 11 that generates sound effects, and authenticity of medals inserted in medal insertion part 18 described later, and only true medals are determined.
- a medal selector 12 for guiding to the hopper unit 7 is provided.
- a lower hook 13 is pivotally supported so that it can be engaged and disengaged at an appropriate position on the housing 2 side.
- the hook 13 engages the proper position of the housing 2 to restrain the front door 3 in the closed state.
- the relay board 10 has an operation switch 14 for confirming an abnormality that is operated when displaying on the display screen 91 illegal information detected by the door opening / closing detection sensor 60, that is, opening / closing information of the front door 3 and other information. Is provided.
- the operation switch 14 for abnormality confirmation can be operated only with the hook 13 disengaged and the front door 3 opened using the keys possessed only by the game store staff. Cannot be operated.
- a medal insertion unit 18 into which medals are inserted when starting a game there are a medal insertion unit 18 into which medals are inserted when starting a game, a MAX bet button 19 for setting the maximum number of medals (three), Set the number of bets to 1 1 bet button 20, start lever 21 that is operated when all the rotating reels 61 are simultaneously rotated, operated when each rotation reel 61 is stopped individually 3
- a stop button 22 an adjustment button 23 that is operated when the game is adjusted, a key cylinder 24 that can be operated by a key possessed by an attendant of the game shop, and the like.
- the front door 3 can be opened by releasing the hook 13.
- the reset switch 25 (see Fig. 3) provided on the back side of the front door 3 detects the key operation and detects electrical parts related to the game. The error can be canceled.
- the MAX bet button 19, the 1 bet button 20, the start lever 21, each stop button 22 and the checkout button 23 have built-in sensors for detecting respective operations.
- the start lever 21 is operated to operate each rotary reel 61 Rotate all at once. Then, after a predetermined time elapses, the respective stop buttons 22 corresponding to the respective rotary reels 61 are sequentially operated to stop the respective rotary reels 61.
- the combination of the left, middle, and right identification information displayed on the active line in the identification information display window 17 when each rotating reel 61 stops determines whether or not there is a prize and the size of the prize.
- the number of medals according to the winning mode is paid out from the hopper unit 7 to the tray 3a provided at the lower part of the front door 3.
- a predetermined sound effect is generated from the speaker 11 or game information or performance information related to the specific game state is displayed on the display screen 91 of the display device 9. Etc. to enhance the production effect.
- the main control board 4 has a control unit configured as an integrated one-chip CPU together with a ROM storing a control program and data and a RAM functioning as a CPU word queryer. The control process is executed.
- ROM on the main control board 4 a basic program related to the game of the gaming machine 1 is stored. In addition to being stored, data tables such as winning probabilities for each prize and the number of medals to be paid out for the prize are written.
- the CPU executes game control according to the ROM program, for example, control of rotation and stop of the rotating reel 61 in the rotating unit 6.
- the input interface of the main control board 4 includes an external power supply device 8, a MAX bet button 19, a 1 bet button 20, a start lever 21, a stop button 22, a settlement button 23, a reset switch 25, a hopper unit 7, A medal detection sensor 26 for detecting a medal that has passed the medal selector 12 is connected.
- the output interface of the main control board 4 is connected to the hopper unit 7, the motor drive circuit 62 of the rotary reel unit 6, and the sub control board 5.
- the control unit of the main control board 4 Upon receiving the start signal from the start lever 21, the control unit of the main control board 4 draws a lot of whether or not the winning power is received by the numerical data update data, and the control command based on the lottery result is displayed on the rotating reel. This is transmitted to the motor drive circuit 62 of the unit 6 to control the motors of each rotary reel 61 individually and to send the effect command to the sub-control board 5.
- the input interface of the sub-control board 5 is connected to the main control board 4, the operation switch for abnormality confirmation 14, the game information display operation switch 16, and the door open / close detection sensor 60.
- the output interface includes A display device 9, a speaker 11, and a lamp 27 are connected via the relay board 10.
- the sub control board 5 When an external power source is connected to the external power supply device 8 and external power is supplied to the entire gaming machine 1 (for example, during the operation of a game store), the sub control board 5 is connected to the main control board 4 Based on the control command output by the display device, display information is transmitted to the liquid crystal control board 92 (see FIG. 4) of the display device 9 to display characters, images, etc. on the display screen 91, and the lamp 27 is turned on. Production is displayed by outputting sound, music, etc. to the speaker 11.
- FIG. 4 is a block diagram of the main part of the control circuit in the first embodiment
- FIG. 5 is a time chart showing the operation timing of the control circuit
- FIG. 6 is a display example similarly displayed on the display screen.
- the sub-control board 5 includes a ROM 31 and a CPU 32 that store control programs and data.
- a control unit 30 that constitutes a control means configured as an integrated one-chip CPU together with a RAM 33 that functions as a work area, a backup power supply 34 that supplies power only to a predetermined part, and a timer circuit part 35 that constitutes a timer means
- a clock module 36 that serves as a timekeeping means for measuring the time when the detection sensor 60 detects the opening and closing of the front door 3, and a memory 37 that serves as a storage means for storing the opening and closing state of the front door 3.
- the memory 37 in the first embodiment is a static random access memory (SRAM) that does not require an operation for holding memory in order to reduce the power consumption of the knock-up power supply 34, or a flash that requires power only during operation. It is preferable to use a nonvolatile semiconductor memory such as a memory (flash memory).
- the memory 37 may be provided in the RAM 33 in the CPU 31.
- the power of the backup power source 34 is supplied only to the control unit 30, the timer circuit unit 35, the clock module 36, the memory 37, and the door opening / closing detection sensor 60.
- the timer circuit unit 35 For the timer circuit unit 35, the clock module 36, the memory 37, and the door open / close detection sensor 60, when the gaming machine 1 is powered off, for example, the period until the gaming machine 1 is transported to a factory-powered game store, Outside the business hours of the amusement store, the power of the backup power supply 34 is always supplied, and the power of the knock-up power supply 34 is supplied to the control unit 30 only when the timer circuit unit 35 operates. It's like! /
- the timer circuit unit 35 is configured by a multivibrator element 35a and a CR circuit 35b, and is backed up when the door opening / closing detection sensor 60 detects opening / closing of the front door 3 when the gaming machine 1 is powered off.
- the power of the backup power source 34 is supplied to the control unit 30 by performing T timing operation for a predetermined time by the power of the power source 34.
- the door opening / closing detection sensor 60 detects the opening of the front door 3, and the opening signal (for example, HIGH signal) is input to the timer circuit unit 35.
- the timer circuit unit 35 is operated by a knock-up power supply 34 for a predetermined time T (several milliseconds), and the power of the backup power supply 34 is supplied to the control unit 30 within the predetermined time T.
- the control unit 30 is operated, and when the predetermined time T has elapsed, the timing operation is finished and the power supply of the backup power source 34 is stopped to the control unit 30.
- the predetermined time T is set based on the time required for the control unit 30 to store information in the memory 37.
- the control unit 30 starts itself when the power of the backup power supply 34 is supplied.
- the date / time when the door opening / closing detection sensor 60 detects the opening of the front door 3 is read from the clock module 36 and stored in the memory 37.
- the timer circuit unit 35 is operated again for a predetermined time T by the knock-up power supply 34, and the power of the knock-up power supply 34 is supplied to the control unit 30.
- the predetermined time T elapses, the circuit unit 35 stops the time measuring operation. Then, the power supply of the backup power source 34 is stopped for the control unit 30.
- the control unit 30 uses the clock module 36 to indicate the date and time when the power supply of the backup power source 34 is supplied, that is, the date and time when the door open / close detection sensor 60 detects the closing of the front door 3. Is stored in the memory 37.
- the information stored in the memory 37 is displayed on the display device 9 by operating the operation switch for abnormality confirmation 14 with the front door 3 opened when the gaming machine 1 is supplied with power.
- the opening / closing information of the front door 3 detected by the door opening / closing detection sensor 60 for example, the date, time, open or closed can be displayed in time series as shown in FIG.
- the gaming machine 1 in which the opening / closing information of the front door 3 is displayed on the display screen 91 of the display device 9 is judged as having a possibility of fraud, and the power to be carefully checked or a new gaming machine To be exchanged.
- FIG. 7 is a block diagram of the main part of the control circuit according to the second embodiment of the present invention
- FIG. 8 is a block diagram of the power supply control unit
- FIG. 9 is a circuit diagram of an example of the power supply control unit.
- FIG. 10 is a time chart showing the operation timing of the control circuit
- FIG. 11 is a display example displayed on the display screen.
- the sub control board 5 includes a ROM 51 storing a control program and various data, a control command output from the main control board 4, and an external power on signal 101 when the external power supply device 8 is connected to an external power source.
- the door opening / closing detection sensor 60 which is a control means for reading the door opening signal 1002 etc. via the IZO port 54, and the date and time information and door when the external power-on signal 101 is received with the CPU52.
- RAM 53 which is the storage means for storing the date and time information when receiving the release signal 102, and a backup capable of supplying backup power necessary for the operation of the CPU 52 when the external power supply is stopped
- the power source 55, the clock module 56 that is a timekeeping means that can always be driven by backup power, and the power source that supplies the ROM 51 and CPU 52 are connected to external power (eg, voltage 3.3V) or backup power Power supply control unit 57 that can supply backup power to the ROM 51 and CPU 52 for a predetermined time when the door open signal 102 is received when switching to knock-up power. It is equipped with.
- the storage means in the second embodiment is a nonvolatile memory such as SRAM (static random access memory) or flash memory that requires power only during operation in order to reduce the power consumption of the knock-up power supply 55.
- SRAM static random access memory
- DRAM dynamic random access memory (memory that can be written and read at any time)) that can be stored by the backup power supply 55 even when the power is cut off may be used.
- the external power supply device 8 When the gaming machine 1 is installed in a gaming store, the external power supply device 8 is connected to an external power source, and external power is supplied to the gaming machine 1, so that the date and time at that time Can also be stored in the RAM 53.
- the backup power supply 55 is connected to the RAM 53, the clock module 56, and the power supply control unit 57, and always supplies backup power to the RAM 53 and the clock module 56 while being charged by external power.
- the power supply control unit 57 has a door open signal 102, external power and backup at its input unit.
- power is input from the output section of the game machine 1 such as when operating a game shop, that is, when external power is supplied to the external power supply device 8, external power is supplied to the ROM 51 and CPU 52.
- the gaming machine 1 is turned off, that is, when the external power supply device 8 is not supplied with external power, for example, when the gaming machine 1 is transported from the factory to the gaming store, Switch to supply backup power to ROM51 and CPU52 during non-business hours.
- the knock-up power supply 55 one having a voltage slightly lower than the external power supplied to the power supply control unit 57 is used.
- the power supply control unit 57 receives the door opening signal 102 output from the door opening / closing detection sensor 60 when external power is not supplied to the gaming machine 1, thereby A backup power-on control signal generator 571 that can supply the backup power to the ROM 51 and the CPU 52 for a predetermined time required to store the date and time information when the CPU 52 receives the door opening signal in the RAM 53, And a power source switching unit 572 for switching the power source supplied to the ROM 51 and the CPU 52 to either external power or backup power.
- the power switching unit 572 has a built-in 2-channel power switching IC. External power is input to the INA on the input side, and backup power is input to the INB. Further, the backup power-on control signal 103 output from the backup power-on signal generation unit 571 is input to ENB. Also, from OUTA and OUTB, they are input to INA and INB !, and are output as the higher voltage DCV65 of the higher power! Therefore, when external power is supplied to the INA of the power supply switching unit 572, the external power is output from OUTA regardless of whether the door open / close detection sensor 60 is ON or OFF, and the knock-up power is It is not output from OUTB.
- Knock-up power-on control signal generation unit 571 includes a CR circuit (chattering prevention circuit) including resistor R1 and capacitor C1, and both input terminals 573a and 573b between resistor R1 and capacitor C1, and resistor R. 1 consists of NAND gate 57 3 connected to door open / close detection sensor 60 via 1 and resistor R2 and capacitor C2 connected in series to output terminal 573c of NAND gate 573 to supply backup power to ROM51 and CPU52 CR circuit (delay circuit) that serves as a timer means to determine the time to be used, and both input terminals 574a and 574b are resistors R2.
- CR circuit battery prevention circuit
- NAND gate 574 connected to the output terminal 573c of the NAND gate 573a and the input terminal 575c of the NAND gate 573 through the resistor R2 between the input terminal 573c and the other input.
- the terminal 575b is connected to the output terminal 574c of the NAND gate 574, and the output terminal 575c is provided with the NAND gate 575 connected to the ENB of the power supply switching unit 572.
- the door opening / closing detection sensor 60 is OFF when the closing of the front door 3 is detected. Therefore, when the front door 3 is closed, the high voltage is applied to both input terminals 573a and 573b of the NAND gate 573 because of the voltage Shigh at the point A of the CR circuit Rl and C1 of the power supply controller 57. The low signal is output from the output terminal 573c. Since the voltage at point B of CR circuits R2 and C2 at that time is low, a low signal is input to both input terminals 574a and 574b of NAND gate 574, and a high signal is output from output terminal 574c. Yes.
- the time constant of the CR circuits Cl and R1 of the power supply control unit 57 is set. After a time T 1 (for example, 22 msec), the voltage at the point A becomes low, and a low signal is input to both input terminals 573a and 573b of the NAND gate 573. As a result, a high signal is output from the output terminal 573c, and this high signal is input to one input terminal 575a of the NAND gate 575.
- the NAND gate 574 continues to output a high signal from its output terminal 574c until the voltage at point B of the CR circuits C2 and R2 changes to high due to the high signal output from the output terminal 573c. Continue to input the signal to the input terminal 575b of the NAND gate 575.
- the inputs of the NAND circuits 573 and 574 Terminals 573a and 574a are connected to input terminals 573b and 574b respectively.
- Input terminals 57 3a and 574a can be connected to the high level (DCV) of the power supply for stability against signal fluctuations due to noise, etc.
- the input terminals 573a and 574a are preferably connected to the high level (DCV) of the power supply.
- the NAND gate 575 has a period until the output terminal 573c of the NAND gate 573 outputs a high signal and the output terminal 574c of the NAND gate 574 outputs a low signal, that is, CR circuits R2, C2 A low signal is output as the backup power-on control signal 103 from the output terminal 575c for a time T2 (for example, 33 msec) based on the time constant of
- the power switching unit 572 When the backup power-on control signal 103 output from the output terminal 575c of the NAND gate 575 is input to the ENB, the power switching unit 572 outputs the backup power from OUTB and supplies it to the ROM 51 and the CPU 52. To do.
- CPU 52 is driven by the supply of backup power from power supply control unit 57, and an abnormal situation occurs in gaming machine 1 when external power is not supplied to gaming machine 1.
- the date and time when the door open / close detection sensor 60 output from the door open / close detection sensor 60 is received is read from the clock module 56 and stored in the RAM 53, and the backup power is supplied from the power supply control unit 57.
- time T2 elapses, the knock-up power is stopped and the drive is stopped.
- the time for which the CPU 52 consumes the power of the backup power supply 55 is to allow the CPU 52 to store the date / time information in the RAM 53. Since only a short time T2 is required, the power consumption of the backup power supply 55 can be saved, and the incorrect opening of the front door 3 when the machine 1 is turned off should be monitored over a long period of time. Can do. Also, when power is cut off, front door 3 is long Even in the open state, the power supply of the backup power supply 55 to the CPU 52 is only for the time T2, so that the power consumption of the backup power supply 55 can be minimized. As a result, the capacity of the knock-up power supply 55 can be reduced, and security can be improved with the inexpensive and small backup power supply 55.
- the information stored in the RAM 53 by the CPU 52 that is, the date and time when external power is applied to the gaming machine 1, the date and time when the door open / close detection sensor 60 detects the opening of the front door 3,
- the time is displayed on the display screen 91 of the display device 9, for example, in time series as shown in FIG. Can be made.
- the gaming machine 1 in which the opening information of the front door 3 is displayed on the display screen 91 of the display device 9 before the external power-on date is determined to be a possibility of fraud. And carefully checked or replaced with a new gaming machine.
- FIG. 12 is a block diagram of the main part of the control circuit according to the third embodiment of the present invention
- FIG. 13 is a block diagram of the power supply control unit
- FIG. 14 is a circuit diagram showing an example of the power supply control unit.
- 15 is a time chart showing the operation timing of the control circuit
- FIG. 16 is a display example similarly displayed on the display screen.
- the sub control board 5 stores opening / closing information when receiving an opening / closing signal from the door opening / closing detection sensor 60 and date / time information when external power is applied to the gaming machine 1.
- the opening / closing information includes date / time information when the door opening / closing detection switch 60 detects opening / closing of the front door 3 and power supply source identification information described later for identifying the power source at that time.
- the sub-control board 5 is connected to the ROM 51 storing the control program and various data, the control command output from the main control board 4, and the external power supply device 8 connected to the external power supply.
- the CPU 52 is a control means for reading the external power-on signal 101 and the open / close signal 102 output from the door open / close detection sensor 60 via the IZO port 54
- the RAM 53 is a storage means for storing various information by the CPU 52.
- CPU52 works Rechargeable backup power supply 55 that can supply the necessary backup power (for example, voltage 3V), clock module 56 that provides timekeeping means that can always be driven by external power or backup power, ROM51, CPU52, RAM53 In addition, a power supply control unit 50 for controlling power supplied to the clock module 56 is mounted.
- Rechargeable backup power supply 55 that can supply the necessary backup power (for example, voltage 3V)
- clock module 56 that provides timekeeping means that can always be driven by external power or backup power
- ROM51, CPU52, RAM53 In addition, a power supply control unit 50 for controlling power supplied to the clock module 56 is mounted.
- the CPU 52 detects, for example, a period during which the gaming machine 1 is transported to a production factory or a game shop, a period outside the business hours of the game shop, and a door open / close detection sensor.
- the open / close signal 102 is output from 60
- the backup power output from the CPU power supply control unit 500 of the power supply control unit 50 is activated by the backup power output and receives the open / close signal 102a.
- the RAM 53 stores the power supply information indicating that the power supply source at that time is the knock-up power.
- the external power supply device 8 is connected to an external power source by installing the gaming machine 1 in a gaming store, etc., and external power is input to the gaming machine 1, whereby the CPU 52 transmits from the main control board 4.
- the RAM 53 stores the date and time information when the external power is turned on based on the external power on signal 101. Furthermore, during the period when external power is supplied to the gaming machine 1, for example, during the operating hours of the amusement store, the CPU 52 is driven by the external power output from the CPU power supply control unit 500, and the door open / close detection is performed. When the open / close signal 102a from the sensor 60 is received, the RAM 53 stores the date / time information when the open / close signal 102a at that time is received and the power supply information for identifying that the power supply source at that time is external power.
- the date and time information when the open / close signal 102a of the information stored in the RAM 53 is received, the power supply information for identifying the power supply source, and the date and time information when the external power source is turned on are the open and closed date and time information 201, 202, power supply source identification information 204, and external power-on date / time information 203 can be displayed on the display screen 91 of the display device 9 as shown in FIG.
- the power supply control unit 50 includes a CPU power supply control unit 500 that controls the power supplied to the ROM 51 and the CPU 52, and a RAM power supply control unit 550 that controls the power supplied to the RAM 53 and the clock module 56. RU
- the CPU power supply control unit 500 outputs a backup power based on the signal processing unit 510 that processes the open / close signal 102a output from the door open / close detection sensor 60 and the open / close signal 102a.
- Backup power supply control signal 103 for generating A backup power-on control signal generation unit 520, and a CPU power switching unit 530 capable of switching the DCV 65 supplied to the ROM 51 and the CPU 52 to external power or backup power.
- the RAM power supply control unit 550 includes a RAM power supply switching unit 560 that can switch the power source supplied to the RAM 53 and the clock module 56 to external power or knock-up power.
- the signal processing unit 510 of the CPU power supply control unit 500 is formed by a CR circuit including a resistor R1 and a capacitor C1 connected in series to the door opening / closing detection sensor 60. Chattering of the open / close signal output from the detection sensor 60 is prevented.
- Knock-up power-on control signal generation unit 520 includes an AND gate 521 in which both input terminals 521a and 521b are connected between resistor R1 and capacitor C1 and through resistor R1 to door opening / closing detection sensor 60.
- a CR circuit (delay circuit) comprising a resistor R2 and a capacitor C2 connected in series to the output terminal 521c of the NAND gate 521, and serving as a timer means for determining the time for supplying backup power to the ROM 51 and the CPU 52.
- Input terminal 522a, 522b is connected between resistor R2 and capacitor C2 and connected to output terminal 521c of NAND gate 52 la via resistor R2, NAND gate 522 and one input terminal 523a is the output of NAND gate 521 NAND gate 523 connected to terminal 521c, the other input terminal 523b connected to output terminal 522c of NAND gate 522, and one input terminal 524a connected to output terminal 521c of NA ND gate 521, the other input Terminal 524b is NAND
- the OR gate 524 connected to the output terminal 522c of the gate 522, one input terminal 525a is connected to the output terminal 524c of the OR gate 524, and the other input terminal 525b is connected to the output terminal 523c of the NAND gate 523.
- the output terminal 525c further includes an AND gate 525 connected to the ENB of the CPU power supply switching unit 530.
- the AND gate 525 When the low signal is input to at least one of the input terminals 525a and 525b, the AND gate 525 outputs the backup power supply control signal 103 of the low signal from the output terminal 525c, and the CPU 52 sends the open / close information to the RAM 53. Outputs only for the predetermined time required to memorize.
- the CPU power switching unit 530 has a built-in 2-channel power switching IC, and its input side External power is input to INA, backup power is input to INB, and backup power supply control signal 103 output from AND gate 525 of backup power-on control signal generator 520 is input to ENB.
- the OUTB power is also sent to the RAM 53 by the CPU 52.
- Backup power is output for a predetermined time required to store the switching information.
- the higher power of the power input to INA and INB is output from OUTA or OUTB to D. Output as CV65.
- the external power is set to 3.3 V and the backup power is set to 3 V. Therefore, when each power is supplied to INA and INB, the external power is supplied from OUTA. Backup power is not output.
- the RAM power switching unit 560 has a built-in 2-channel power switching IC similar to the CPU power switching unit 530. External power is input to the INA on the input side, and backup is performed to the INB. When power is input and each power is input to INA and INB, OUTA force also outputs external power. In addition, when external power is not supplied to gaming machine 1, backup power is output from OUTB, and when external power is input to INA, output of backup power is stopped and OUTA force external power is output. Output and reduce the power consumption of the backup power supply 55.
- knock-up power supply 55 is charged by the external power supply.
- the door open / close detection sensor 60 is OFF when the closing of the front door 3 is detected. Gatsutsu When the front door 3 is closed, the voltage power at the point A of the CR circuit Rl, C1 of the CPU power supply control unit 500 is 3 ⁇ 4iigh, so high signals are input to both input terminals 521a, 521b of the NAND gate 521. As a result, a low signal is also output from the output terminal 521c force. At this time, since the voltage at point B of the CR circuits R2 and C2 is low, a low signal is input to both input terminals 522a and 522b of the NAND gate 522, and a high signal is output from the output terminal 522c.
- the NAND gate 523 is connected to the input terminal 523a of the low signal output from the output terminal 521c of the NAND gate 521 and the input terminal 523b. Since the high signal output from the output terminal 522c of the NAND gate 522 is input to the output terminal 523c, the high signal is output from the output terminal 523c.
- the OR circuit 524 the low signal output from the output terminal 521c of the NAND gate 521 is input to the input terminal 524a, and the high signal output from the output terminal 522c of the NAND gate 522 is input to the input terminal 524b. Therefore, a high signal is output from the output terminal 524c.
- the AND circuit 525 receives a high signal at its input terminals 525a and 525b, outputs a high signal that is not the backup power-on control signal 103 from its output terminal 525c, Input to ENB of CPU power supply switching unit 530.
- the CPU power switching unit 530 does not output backup power even for the OUTB force regardless of whether or not external power is supplied to the gaming machine 1.
- the door open / close detection sensor 60 detects the opening of the front door 3 and outputs an open signal 102, the time T1 (based on the time constant of the CR circuits Cl and R1 at that time (point a shown in FIG. 15)) For example, after 22ms ec), the voltage at point A goes low. Therefore, the NAND gate 521 receives a low signal at both input terminals 521a and 521b when the time T1 has elapsed (point b shown in FIG. 15), and the output terminal 521c also outputs a high signal.
- the NAND gate 522 When a high signal is also output from the output terminal 521c, the NAND gate 522 outputs a high voltage from its output terminal 522c until the voltage at point B of the CR circuits C2 and R2 changes to high after a time T2 (for example, 33 msec). Continue signal output. Then, when a high signal is output from the output terminal 521c of the NAND gate 521, the NAND gate 523 outputs a low signal from the output terminal 523c.
- T2 for example, 33 msec
- the NAND gate 522 receives a high signal at its input terminals 522a and 522b, and outputs a low signal from the output terminal 522c.
- the NAND gate 523 receives a low signal at its input terminal 523b and outputs a high signal from the output terminal 523c.
- the AND gate 525 receives a high signal from the input terminals 525a and 525b, and outputs a high signal from the output terminal 525c. . In response to this, the CPU power supply switching unit 530 stops the output of backup power from OUTB.
- the CPU 52 starts when the backup power is supplied from the CPU power switching unit 530 of the CPU power supply control unit 500, and when the gaming machine 1 is not supplied with external power, the gaming machine 1 Assuming that an abnormal situation has occurred, the date and time when the open signal is received from the open / close signal 101a output from the door open / close detection sensor 60 is read from the clock module 56 and stored in the RAM 53. The power supply source information indicating that the power source at that time is backup power is also stored in the RAM 53, and is stopped after the time T2.
- the backup power supplied to the CPU 52 is related to the time when the front door 3 is open.
- the CPU 52 opens and closes the front door 3 to the RAM 51. Since only the time T2 required to store the information is required, even if the front door 3 is left open for a long time, the power of the backup power supply 55 is not wasted.
- the NAND gate 522 When a low signal is output from the output terminal 521c, the NAND gate 522 outputs that output terminal 522c power low signal for the period until the voltage at point B of the CR circuit C2, R2 changes to low after the time T2. Continue.
- the OR gate 524 outputs a low signal from the output terminal 524c when the output terminal 521c of the NAND gate 521 outputs a low signal.
- the AND gate 525 receives a low signal from the input terminal 525a and a high signal from the input terminal 525b, and the backup power supply from the output terminal 525c.
- the low signal that constitutes the input control signal 103 is output, and the signal is input to the ENB of the CPU power supply switching unit 530.
- the CPU power supply switching unit 530 outputs backup power from OUTB.
- the NAND gate 522 receives a low signal at both its input terminals 522a and 522b and outputs a high signal from the output terminal 522c.
- the OR gate 524 receives the high signal at its input terminal 524b and outputs a high signal from the output terminal 524c.
- the AND gate 525 receives a high signal from its input terminals 525a and 525b, and outputs a high signal from the output terminal 525c. In response to this, the CPU power supply switching unit 530 stops outputting backup power from OUTB.
- the CPU 52 starts up again when the backup power is supplied from the CPU power supply switching unit 530 of the CPU power supply control unit 500, and when the gaming machine 1 is not supplied with external power, Assuming that an abnormal situation has occurred in Unit 1, the date and time when the closing signal is received from the opening / closing signal 102a output from the door opening / closing detection sensor 60 is read from the clock module 56 and stored in the RAM 53. Then, the power supply source information indicating that the power source at that time is backup power is also stored in the RAM 53 and stopped after the time T2.
- the front door 3 is opened by opening the front door 3 and operating the operation switch 14 for abnormality confirmation. Opening date / time information 201, closing date / time information 202 when front door 3 is closed, external power-on date / time information 203 when external power is applied to gaming machine 1, and when front door 3 is opened / closed.
- the power supply source identification information 204 for identifying whether the power supplied to the CPU 52 is external power backup power is displayed on the display screen 91 of the display device 9 in time series as shown in FIG. 3 open / close information etc. can be confirmed.
- the gaming machine 1 is a pachinko machine, a slot machine, and other gaming machines in which the game medium is a pachinko ball.
- the door open / close detection sensor 60 is a photoelectric non-contact type sensor that operates with the power of the knock-up power supply 55, instead of a mechanical limit switch.
- the detection sensor shall detect other abnormal situations.
- Other abnormal situations include removal / removal of the board box containing the main control board 4, abnormal tilt and vibration of the gaming machine 1 caused by the movement of the gaming machine 1, etc., and the insertion of unauthorized tools into the housing 2. Detection of abnormal pressure load due to.
Landscapes
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Engineering & Computer Science (AREA)
- Computer Security & Cryptography (AREA)
- General Engineering & Computer Science (AREA)
- Pinball Game Machines (AREA)
- Slot Machines And Peripheral Devices (AREA)
Abstract
Cette invention concerce une machine de jeu mieux sécurisée car équipée d'un moyen permettant de surveiller un jeu suspect au moment de l'interruption de l'alimentation lorsque la machine de jeu n'est pas alimentée par une alimentation extérieure. La machine de jeu permet au joueur de jouer à un jeu prédéterminé, et elle comprend un capteur de détection (60) conçu pour détecter un état anormal contenant un jeu suspect sur le corps de la machine, et un moyen de commande (30) permettant de commander des éléments électriques montés sur la machine de jeu qui, lorsque l'alimentation électrique extérieure est interrompue, sont conçus pour recevoir une puissance électrique fournie par une source d'alimentation de secours sur la base d'un signal de détection provenant du capteur de détection (60), afin de fonctionner pendant un laps de temps prédéterminé de manière à permettre le stockage d'informations dans une mémoire (37) au moment de la production du signal de détection par le capteur de détection (60), et pour stopper son fonctionnement après un laps de temps prédéterminé.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2008512031A JPWO2007122935A1 (ja) | 2006-03-23 | 2007-03-19 | 遊技機 |
Applications Claiming Priority (6)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2006079923 | 2006-03-23 | ||
JP2006-079923 | 2006-03-23 | ||
JP2007023731 | 2007-02-02 | ||
JP2007-023731 | 2007-02-02 | ||
JP2007025771 | 2007-02-05 | ||
JP2007-025771 | 2007-02-05 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2007122935A1 true WO2007122935A1 (fr) | 2007-11-01 |
Family
ID=38624844
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/JP2007/055489 WO2007122935A1 (fr) | 2006-03-23 | 2007-03-19 | Machine de jeu |
Country Status (2)
Country | Link |
---|---|
JP (1) | JPWO2007122935A1 (fr) |
WO (1) | WO2007122935A1 (fr) |
Cited By (11)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2009131489A (ja) * | 2007-11-30 | 2009-06-18 | Sanyo Product Co Ltd | 遊技機 |
JP2009131491A (ja) * | 2007-11-30 | 2009-06-18 | Sanyo Product Co Ltd | 遊技機 |
JP2009131490A (ja) * | 2007-11-30 | 2009-06-18 | Sanyo Product Co Ltd | 遊技機 |
JP2013081855A (ja) * | 2013-02-14 | 2013-05-09 | Sanyo Product Co Ltd | 遊技機 |
JP2013121542A (ja) * | 2013-02-14 | 2013-06-20 | Sanyo Product Co Ltd | 遊技機 |
JP2013121543A (ja) * | 2013-02-14 | 2013-06-20 | Sanyo Product Co Ltd | 遊技機 |
JP2015110038A (ja) * | 2015-02-12 | 2015-06-18 | 株式会社三洋物産 | 遊技機 |
JP2015110037A (ja) * | 2015-02-12 | 2015-06-18 | 株式会社三洋物産 | 遊技機 |
JP2015110039A (ja) * | 2015-02-12 | 2015-06-18 | 株式会社三洋物産 | 遊技機 |
JP2015110040A (ja) * | 2015-02-12 | 2015-06-18 | 株式会社三洋物産 | 遊技機 |
JP2015150381A (ja) * | 2014-02-19 | 2015-08-24 | 株式会社ユニバーサルエンターテインメント | 遊技機および遊技機の管理方法 |
Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2002191753A (ja) * | 2000-04-27 | 2002-07-10 | Aruze Corp | 遊技機 |
JP2005342020A (ja) * | 2004-05-31 | 2005-12-15 | Aruze Corp | 扉監視装置 |
JP2006026033A (ja) * | 2004-07-14 | 2006-02-02 | Sanyo Product Co Ltd | 遊技機 |
-
2007
- 2007-03-19 JP JP2008512031A patent/JPWO2007122935A1/ja active Pending
- 2007-03-19 WO PCT/JP2007/055489 patent/WO2007122935A1/fr active Search and Examination
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2002191753A (ja) * | 2000-04-27 | 2002-07-10 | Aruze Corp | 遊技機 |
JP2005342020A (ja) * | 2004-05-31 | 2005-12-15 | Aruze Corp | 扉監視装置 |
JP2006026033A (ja) * | 2004-07-14 | 2006-02-02 | Sanyo Product Co Ltd | 遊技機 |
Cited By (11)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2009131489A (ja) * | 2007-11-30 | 2009-06-18 | Sanyo Product Co Ltd | 遊技機 |
JP2009131491A (ja) * | 2007-11-30 | 2009-06-18 | Sanyo Product Co Ltd | 遊技機 |
JP2009131490A (ja) * | 2007-11-30 | 2009-06-18 | Sanyo Product Co Ltd | 遊技機 |
JP2013081855A (ja) * | 2013-02-14 | 2013-05-09 | Sanyo Product Co Ltd | 遊技機 |
JP2013121542A (ja) * | 2013-02-14 | 2013-06-20 | Sanyo Product Co Ltd | 遊技機 |
JP2013121543A (ja) * | 2013-02-14 | 2013-06-20 | Sanyo Product Co Ltd | 遊技機 |
JP2015150381A (ja) * | 2014-02-19 | 2015-08-24 | 株式会社ユニバーサルエンターテインメント | 遊技機および遊技機の管理方法 |
JP2015110038A (ja) * | 2015-02-12 | 2015-06-18 | 株式会社三洋物産 | 遊技機 |
JP2015110037A (ja) * | 2015-02-12 | 2015-06-18 | 株式会社三洋物産 | 遊技機 |
JP2015110039A (ja) * | 2015-02-12 | 2015-06-18 | 株式会社三洋物産 | 遊技機 |
JP2015110040A (ja) * | 2015-02-12 | 2015-06-18 | 株式会社三洋物産 | 遊技機 |
Also Published As
Publication number | Publication date |
---|---|
JPWO2007122935A1 (ja) | 2009-09-03 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
WO2007122935A1 (fr) | Machine de jeu | |
JP3654101B2 (ja) | 遊技機 | |
JP2008264378A (ja) | 遊技機 | |
JP2008194382A (ja) | 遊技機 | |
JP4612888B2 (ja) | 遊技機 | |
JP4945266B2 (ja) | 遊技機 | |
JP2008206689A (ja) | 遊技機 | |
JP2008206588A (ja) | 遊技機 | |
WO2007129593A1 (fr) | Machine de jeu | |
JP3811794B2 (ja) | 遊技機 | |
JP3994186B2 (ja) | パチンコ遊技機 | |
JP2005342020A (ja) | 扉監視装置 | |
JP5423249B2 (ja) | 遊技機 | |
JP4632375B2 (ja) | 遊技機 | |
WO2007122937A1 (fr) | Machine de jeu | |
JP2005312500A (ja) | 遊技機 | |
JP5874766B2 (ja) | 遊技機 | |
JP5090011B2 (ja) | 遊技機 | |
JP5284591B2 (ja) | 遊技機 | |
JP2007289770A (ja) | 遊技機 | |
JP5874714B2 (ja) | 遊技機 | |
JP4711467B2 (ja) | 遊技機 | |
JP5323319B2 (ja) | 遊技機 | |
JP5487807B2 (ja) | 遊技機 | |
JP4565073B2 (ja) | 弾球遊技機 |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
121 | Ep: the epo has been informed by wipo that ep was designated in this application |
Ref document number: 07738934 Country of ref document: EP Kind code of ref document: A1 |
|
DPE1 | Request for preliminary examination filed after expiration of 19th month from priority date (pct application filed from 20040101) | ||
WWE | Wipo information: entry into national phase |
Ref document number: 2008512031 Country of ref document: JP |
|
NENP | Non-entry into the national phase |
Ref country code: DE |
|
122 | Ep: pct application non-entry in european phase |
Ref document number: 07738934 Country of ref document: EP Kind code of ref document: A1 |
|
DPE1 | Request for preliminary examination filed after expiration of 19th month from priority date (pct application filed from 20040101) |