WO2003005365A1 - Dvd et procede de creation d'un logiciel de jeu dvd - Google Patents

Dvd et procede de creation d'un logiciel de jeu dvd Download PDF

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Publication number
WO2003005365A1
WO2003005365A1 PCT/JP2002/006922 JP0206922W WO03005365A1 WO 2003005365 A1 WO2003005365 A1 WO 2003005365A1 JP 0206922 W JP0206922 W JP 0206922W WO 03005365 A1 WO03005365 A1 WO 03005365A1
Authority
WO
WIPO (PCT)
Prior art keywords
game
dvd
screen
menu
video disc
Prior art date
Application number
PCT/JP2002/006922
Other languages
English (en)
Japanese (ja)
Inventor
Takashi Komiya
Original Assignee
Aqua Wave Inc.
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Aqua Wave Inc. filed Critical Aqua Wave Inc.
Publication of WO2003005365A1 publication Critical patent/WO2003005365A1/fr

Links

Classifications

    • GPHYSICS
    • G11INFORMATION STORAGE
    • G11BINFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
    • G11B27/00Editing; Indexing; Addressing; Timing or synchronising; Monitoring; Measuring tape travel
    • G11B27/02Editing, e.g. varying the order of information signals recorded on, or reproduced from, record carriers
    • G11B27/031Electronic editing of digitised analogue information signals, e.g. audio or video signals
    • G11B27/034Electronic editing of digitised analogue information signals, e.g. audio or video signals on discs
    • GPHYSICS
    • G11INFORMATION STORAGE
    • G11BINFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
    • G11B20/00Signal processing not specific to the method of recording or reproducing; Circuits therefor
    • G11B20/10Digital recording or reproducing
    • G11B20/12Formatting, e.g. arrangement of data block or words on the record carriers
    • GPHYSICS
    • G11INFORMATION STORAGE
    • G11BINFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
    • G11B27/00Editing; Indexing; Addressing; Timing or synchronising; Monitoring; Measuring tape travel
    • G11B27/10Indexing; Addressing; Timing or synchronising; Measuring tape travel
    • G11B27/102Programmed access in sequence to addressed parts of tracks of operating record carriers
    • G11B27/105Programmed access in sequence to addressed parts of tracks of operating record carriers of operating discs
    • GPHYSICS
    • G11INFORMATION STORAGE
    • G11BINFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
    • G11B2220/00Record carriers by type
    • G11B2220/20Disc-shaped record carriers
    • G11B2220/25Disc-shaped record carriers characterised in that the disc is based on a specific recording technology
    • G11B2220/2537Optical discs
    • G11B2220/2562DVDs [digital versatile discs]; Digital video discs; MMCDs; HDCDs
    • GPHYSICS
    • G11INFORMATION STORAGE
    • G11BINFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
    • G11B27/00Editing; Indexing; Addressing; Timing or synchronising; Monitoring; Measuring tape travel
    • G11B27/10Indexing; Addressing; Timing or synchronising; Measuring tape travel
    • G11B27/34Indicating arrangements 
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/76Television signal recording
    • H04N5/84Television signal recording using optical recording
    • H04N5/85Television signal recording using optical recording on discs or drums
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/76Television signal recording
    • H04N5/91Television signal processing therefor
    • H04N5/92Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback
    • H04N5/926Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback by pulse code modulation

Definitions

  • the present invention relates to a DVD video, and more particularly to a DVD video disc storing at least 10 menu tracks, and a method for playing the video disc on a general-purpose DVD player, not a dedicated game machine. How to make DVD game software. Background art
  • a DVD video disc records a video program and is played on a general-purpose DVD video player connected to a television. In this respect, it is distinguished from DVD-ROMs that record computer data and are played on a DVD-ROM drive connected to the computer.
  • the DVD video disc has a menu function, a sub picture function, and the like. However, conventionally, the number of menu tracks used in the DVD video disc is only 7 to 8 at most. This is because DVD video (contemplating disc and software at the same time) was used to watch a fixed story such as a movie.
  • the present inventors have conducted intensive studies on making a DVD video game without using a dedicated game machine. The inventors have found that it is possible to achieve the present invention, and have reached the present invention.
  • the second object of ⁇ present invention is to provide a D VD video disk that can enjoy the game feeling by using a general-purpose DVD video player, an external input signal Without having to control the screen It is an object of the present invention to provide a method of creating DVD game software that can give a game feeling. Disclosure of the invention
  • the above-mentioned objects of the present invention are to provide a DVD-video disc storing at least 10 menu tracks together with a movie track, and at least an image stored in the menu track, and an external input signal.
  • This is a DVD game software that specializes in setting many screen options so that the player perceives that the player controls the image / story by switching images without controlling the image / story. Achieved by the creation method.
  • the number of the menu tracks can theoretically be increased without limit. In particular, it is preferable to set the number to 50 or more from the viewpoint of game quality.
  • at least the representative screen and the screen corresponding to the branch point of the story are marked with symbols and ⁇ or numbers, and by entering those symbols and numbers, it is possible to jump to the corresponding selection screen. It is preferred.
  • FIG. 3 is a diagram illustrating options of scenarios used for creating DVD game software of the present invention. BEST MODE FOR CARRYING OUT THE INVENTION
  • FIG. 1 is a conceptual diagram of a flowchart of conventional DVD video software.
  • Menu tracks in traditional DVD-Video are, for example, stop, synopsis, some It was provided for selecting and displaying typical screens, and the number was only 7 to 8 at most. This is because the game uses a dedicated game machine, and no game function was required as a video function.
  • the flow chart in the DVD game of the present invention has many options ( (See Figure 2).
  • the main scenario represents each fragment portion (for example, each portion of 1 to 13 as shown in the figure) in which the screen and dialogue change in a time series from the start to the normal ending.
  • a scenario 1 is the same, and each frame is a fragment that changes in time series from top to bottom according to the scenario
  • a scenario 1 (for example, each part of 11-1 to 1_5 as shown in the figure) Represents The same applies to C scenario 2, D scenario 2, and the like.
  • each scenario and in some cases, each fragment screen unit are selected as appropriate to enter or cut them. It is possible to develop a story.
  • X represents 1 to 5
  • Y represents the number of C scenario
  • Z represents the number of D scenario.
  • the present invention allows many different stories to be developed and enjoyed from the main story by simply selecting various short stories, thereby enabling the viewer to participate in the game. I can give such a feeling. Therefore, in the present invention, an object in a video is not perceived as if it is moving by giving an external signal, and a story is formed by simply selecting and connecting a number of screens. Is sensed as if
  • the present invention provides a game feeling by connecting short stories and fragment screens. Therefore, it is preferable to increase the number of menu tracks as the story lengthens. Therefore, in the present invention, at least 10 menu tracks are required, but it is preferable to have 20 to 30 or more menu tracks. If the number of menu tracks is more than 50, the game quality becomes quite certain. If the number of menu tracks is more than 100, you can definitely immerse yourself in the game.
  • the game be interrupted by setting a password, and the interrupted game can be resumed by inputting the password.
  • This is done by adding a symbol and a Z or number to the story's branch point and Z or a typical screen, and when the game is restarted, the desired branch point number or the like (it can be used as an apparent password). It may be performed by inputting and restarting the game from the branch point or the like. Assign a symbol and z or number to typical branch points, etc. so that this symbol and Z or number can be known in advance, and enter the symbol and number or number as appropriate when resuming the game. You may be able to restart the story from a turning point.

Landscapes

  • Engineering & Computer Science (AREA)
  • Signal Processing (AREA)
  • Multimedia (AREA)
  • Television Signal Processing For Recording (AREA)
  • Signal Processing For Digital Recording And Reproducing (AREA)
  • Indexing, Searching, Synchronizing, And The Amount Of Synchronization Travel Of Record Carriers (AREA)
  • Management Or Editing Of Information On Record Carriers (AREA)

Abstract

Dans cet invention, au moins 10, et de préférence 50 pistes menu ou plus sont stockées dans le DVD, conjointement avec une piste cinéma, pour fournir un disque numérique universel (DVD) qui permet à l'utilisateur de jouer à un jeu en utilisant un lecteur DVD universel. Par ailleurs, en vue de mettre au point un procédé de création d'un jeu DVD qui permet à l'utilisateur de jouer à un jeu sans donner de signal d'entrée de l'extérieur pour commander l'écran, au moins un certain nombre d'images sont enregistrées dans la piste menu et une grande quantité de variantes d'images sont définies pour que l'utilisateur puisse commander l'image et l'histoire en basculant entre les images, sans que l'image et l'histoire ne soient commandées de l'extérieur par un signal d'entrée. Par ailleurs, un jeu interrompu peut être repris via la saisie d'un mot de passe, d'un symbole et/ou d'un chiffre.
PCT/JP2002/006922 2001-07-06 2002-07-08 Dvd et procede de creation d'un logiciel de jeu dvd WO2003005365A1 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2001-205699 2001-07-06
JP2001205699A JP2005056446A (ja) 2001-07-06 2001-07-06 Dvdビデオディスク及びdvdゲームソフトの作成方法

Publications (1)

Publication Number Publication Date
WO2003005365A1 true WO2003005365A1 (fr) 2003-01-16

Family

ID=19041960

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/JP2002/006922 WO2003005365A1 (fr) 2001-07-06 2002-07-08 Dvd et procede de creation d'un logiciel de jeu dvd

Country Status (2)

Country Link
JP (1) JP2005056446A (fr)
WO (1) WO2003005365A1 (fr)

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS62204783A (ja) * 1985-11-07 1987-09-09 株式会社 ナムコ 業務用ビデオゲ−ム機
JPH10336568A (ja) * 1995-08-21 1998-12-18 Matsushita Electric Ind Co Ltd 光ディスク
JPH1196653A (ja) * 1997-09-18 1999-04-09 Toshiba Corp 情報記憶媒体再生装置、情報記憶媒体再生方法、及び記憶媒体
JP2000262751A (ja) * 2000-01-24 2000-09-26 Konami Co Ltd ゲーム装置及びその入力装置、ゲーム装置の制御方法、並びに記録媒体
JP2001307462A (ja) * 2000-04-19 2001-11-02 Morita Shoten:Kk ディジタルビデオディスク、映像情報再生装置、および、映像情報再生方法

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS62204783A (ja) * 1985-11-07 1987-09-09 株式会社 ナムコ 業務用ビデオゲ−ム機
JPH10336568A (ja) * 1995-08-21 1998-12-18 Matsushita Electric Ind Co Ltd 光ディスク
JPH1196653A (ja) * 1997-09-18 1999-04-09 Toshiba Corp 情報記憶媒体再生装置、情報記憶媒体再生方法、及び記憶媒体
JP2000262751A (ja) * 2000-01-24 2000-09-26 Konami Co Ltd ゲーム装置及びその入力装置、ゲーム装置の制御方法、並びに記録媒体
JP2001307462A (ja) * 2000-04-19 2001-11-02 Morita Shoten:Kk ディジタルビデオディスク、映像情報再生装置、および、映像情報再生方法

Also Published As

Publication number Publication date
JP2005056446A (ja) 2005-03-03

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