TW201244791A - Apparatus and method for virtual golf driving range simulation - Google Patents

Apparatus and method for virtual golf driving range simulation Download PDF

Info

Publication number
TW201244791A
TW201244791A TW101111361A TW101111361A TW201244791A TW 201244791 A TW201244791 A TW 201244791A TW 101111361 A TW101111361 A TW 101111361A TW 101111361 A TW101111361 A TW 101111361A TW 201244791 A TW201244791 A TW 201244791A
Authority
TW
Taiwan
Prior art keywords
golf
virtual
virtual environment
target
user
Prior art date
Application number
TW101111361A
Other languages
Chinese (zh)
Other versions
TWI453057B (en
Inventor
Jae-Soon Song
Seong-In Cho
Sung-Young Im
Ji-Hoon Moon
Original Assignee
Golfzon Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Golfzon Co Ltd filed Critical Golfzon Co Ltd
Publication of TW201244791A publication Critical patent/TW201244791A/en
Application granted granted Critical
Publication of TWI453057B publication Critical patent/TWI453057B/en

Links

Classifications

    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B29/00Maps; Plans; Charts; Diagrams, e.g. route diagram
    • G09B29/003Maps
    • G09B29/006Representation of non-cartographic information on maps, e.g. population distribution, wind direction, radiation levels, air and sea routes
    • G09B29/007Representation of non-cartographic information on maps, e.g. population distribution, wind direction, radiation levels, air and sea routes using computer methods
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/36Training appliances or apparatus for special sports for golf
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B19/00Teaching not covered by other main groups of this subclass
    • G09B19/003Repetitive work cycles; Sequence of movements
    • G09B19/0038Sports
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B9/00Simulators for teaching or training purposes

Landscapes

  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Physics & Mathematics (AREA)
  • Educational Administration (AREA)
  • Educational Technology (AREA)
  • General Physics & Mathematics (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Entrepreneurship & Innovation (AREA)
  • Computer Hardware Design (AREA)
  • General Engineering & Computer Science (AREA)
  • Life Sciences & Earth Sciences (AREA)
  • Ecology (AREA)
  • Mathematical Physics (AREA)
  • Processing Or Creating Images (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

Disclosed herein are a virtual golf driving range simulation apparatus and method that are capable of providing various practice modes for each kind of golf shot so that a user can intensively practice a specific golf shot through golf simulation based on virtual reality, realizing a virtual environment which cannot be experienced on a real golf driving range so that the user can intensively practice a golf shot that can be utilized in a real game with interest, and changing the virtual environment whenever the user achieves a goal record so that the user can practice a golf shot step by step in a more skilled manner, thereby dramatically improving the user's golf skill.

Description

201244791 六、發明說明: 【發明所屬之技術領域】 本發明係有關於一種用於虛擬高爾夫球練習場模擬的裝置與方法,尤 其是顺制者縣之高狀球賴締駄球齡麟使用者能 以技術方式棚於賴夫練⑽虛擬環境情爾夫擊球的虛擬高 球練習場模擬裝置及方法。 【先前技術】 隨著高爾夫人口 ϋ年來喊勃增長,所高岐純已經獲得 的使用人口’而該螢幕尚爾夫系統依據虛擬實境使用虛擬高爾夫模擬 裝置以提供相同的”賊覺而使高岐球運動者覺得好像在真實的高爾夫 球場上進行高爾夫球回合。 螢幕高爾夫系統感測被高爾夫球運動者敲擊到安置於室内顧示虛擬 尚爾夫球場之螢幕的高爾夫球之速度及方向,並在螢幕上顯示高爾夫球的 订進’使#關夫料動者覺得好像是在真實的高岐球場上進行高爾夫 球回合。 虛,爾夫模擬裝置能讓使用者進行虛擬高爾夫球回合,使得使用者 在真實两爾夫球場上進行高目夫相合時能改善其技巧。 然而’兩爾夫歧難的運動’必須取決於到球洞的距離而使用不同高 爾球桿以進行不_高岐擊球。為此,者在-場高爾夫球回合中必 祕熟練的使贼乎所有高目絲球續得好雌m制者不是 ,業選手’使用者所使㈣某些高敎擊球會縣,且傳統的虛擬高爾夫 模擬裝置對於使用者密鱗f很⑽高爾夫擊球會很受限。 ,是因為傳統的虛擬高爾夫模擬裝置實現關於進行高爾夫球回合之 虛擬高爾夫球場的影像’並因此不可能只密集練習一種或二種高爾夫擊球。 f用者必須在真實高爾夫球練習場上練料定高爾絲球,以便密集 ”東s同爾夫擊球,然而,在真實高爾夫球練習場上 楚味而引不起侧者的興趣,結果使用者高爾夫技巧的改善會相當i。 因此,很需要—魏實現只在真實高爾絲練習場上才可能之特定高 201244791 ^夫擊2崎式關夫練雜置觀念,經由麟虛擬實境的高目夫模擬而 密集練習’,提供無法在真實高爾夫球練習場上提供的不同功能,藉以依 據使用不同间科技裝置及系統的高爾夫模擬來改善使用者的高爾夫技巧。 【發明内容】 因此’本發a月的目的在提供—種用於虛擬高爾夫球練習場模擬的裝置 與方法’能針對每個高岐擊球提供不同的練雜式,使得側者能經由 ,據虛擬實境的高爾夫模贿鱗雜定的高爾夫擊球,實現無法在真實 间爾夫練習場上體驗的虛擬環境,使得制者有興舰密鱗習可在虛擬 2中實現的㊉爾夫擊球’並在使用者無論何時達成目標記錄時改變虛擬 %境’使得侧者能以更齡的方式逐步練f高爾夫擊球,藉以大幅改善 使用者的高爾夫技巧。 ^依據本發_特點’上述及其他目的可藉提供—種虛擬高爾夫球練習 場模擬裝置而完成,該虛擬高爾夫球練習場模擬裝置包括:—感測裝置, 用於依據使用者所進行W高爾夫揮桿感測高爾夫球桿及高爾夫球的至少其 中之一;一影像處理裝置,用於實現使用者練習當作一影像的一特定高爾 夫擊球的纟擬ί衮境;-模擬裝置,用於依據在已實現的虛擬環境中由該感 測裝置感測的結果模擬高爾夫雜跡;以及_虛擬環境測裝置,用於依 據模擬結果分析使用者的高爾夫擊球記錄,並改變該虛擬環境使得依據高 爾夫擊球記錄的分析結果來改變高爾夫擊球的目標範圍。 依據本發明的另一特點,提供一種虛擬高爾夫球練習場模擬方法,包 括:實現使用者練習一特定高爾夫擊球的虛擬環境;依據使用者所進行的 高爾夫擊球,感測高爾夫球桿及高爾夫球的至少其中之一;依據在已實現 之虛擬環境中的感測結果,模擬高爾夫球執跡;依據模擬結果,分析使用 者的高爾夫擊球記錄;以及改變該虛擬環境使得依據高爾夫擊球記錄的分 析結果來改變高爾夫擊球的目標範圍。 依據本發明的虛擬高爾夫球練習場模擬裝置與方法具有的效應為:針 對每一種高爾夫擊球,提供不同練習模式,使得使用者經由依據虛擬實境 的高爾夫模擬而能密集練習特定的高爾夫擊球;實現無法在真實高爾夫球 練習場上體驗到的虛擬環境,使得使用者能更有興趣密集練習可在真實比 201244791 ,:用到的高爾夫擊球;以及在使用者無論何時達成目標記錄時改變虛擬 ,使得使用者能以更熟練的方式逐步練習高爾夫擊球,藉以大幅改善 使用者的高爾夫技巧。 【實施方式】 現在,將參考所附圖式詳細說明依據本發明之虛擬高爾夫球練習場模 擬裝置與方法的示範性實施例。 首先,依據本發明實施例的虛擬高爾夫球練習場模擬裝置將參考第i 圖而洋細說明。第1暇齡麟本發明實施例虛擬高岐雜習場模擬 裝置的方塊圖。 如第1圖所不,依據本發明實施例的虛擬高爾夫球練習場模擬裝置包 括感測裝置1G、資料庫2G、影像處理裝置3()、影像輸出裝置4()、高爾夫 球桿辨識裝置50以及控制器μ。 基本上’依據本發明的虚擬高爾夫球練習場模擬裝置係實現用於讓使 用者在高爾夫球練習場上進行高爾先練習的虛擬環境,並模擬使用者所進 行的高爾夫擊球’使得使用者能評估其自己的高爾夫擊球。 本發明所實現,高爾夫球練習場是一種“虛擬高爾夫球練習場”,在 其上實現可絲實高_夫雜f場上體驗的虛擬魏,使得使帛者特別在 真實比賽中^加興奮、更加密集且更加有用地練習高爾夫擊球。 與虛擬高爾夫球練習場有關的虛擬環境是藉虛擬環境控制裝置2〇〇經 由影像處f裝置30使用來自資料庫2G崎得㈣料來實現^在上述所實 現的虛擬環境巾,使用者使用錢行高岐擊球的高爾夫轉是藉高爾夫 球桿辨識裝置5〇來職。當制者—觀目夫擊料,感測裝置 ίο會感測使用者所進行的高岐擊球,且模擬裝置依據感測裝置1〇 所感測的結果及雌識的高岐球桿資訊,計算高狀球轨跡,使得高爾 夫球是在已實現的虛擬環境中模擬。 以硬體而s ’依據本發明的虛擬高爾夫球練習場模擬裝置以及傳統的 虛擬高爾夫模擬裝置係相互類_,恤軟體而言仙互不同的。 亦即’依據本發明的虛擬高爾夫球練習場模擬裝置係實現提供用於高 爾夫練習之内谷的虛擬環境。另—方面,傳統的虛擬高岐模擬裝置係依 201244791 據虛擬實境(此後稱作“虛擬高爾夫球場,,)以影像實現真實高爾夫球場(或 非真實出現而為虛構的高爾夫球場)’使得使用者能在以影像實現之虛擬高 爾夫球場的虛擬實境中,以如同在真實高爾夫球場上進行高爾夫球的相同 方式進行虛擬高爾夫。 結果,依據本發明的虛擬高爾夫球練習場模擬裝置可以類似於所謂螢 幕尚爾夫系統的方式來實現,而傳統的虛擬高爾夫模擬裝置以硬體而言是 在螢幕南爾夫系統中實現,因此,依據本發明的虛擬高爾夫球練習場模擬 裝置可實現成使得使用者進行高_夫揮桿峨擊高_夫_發球台以及設 置在發球㈣㈣於顯示關於虛擬高_絲練f場之影像的縣係設置在 用於高爾夫練習而具有預設尺寸的空間中。 此後,將更加詳細說明依據本發明的虛擬高爾夫球練習場模擬裝置具 體實施上述特徵的個別元件。 、 感測裝置ίο依據使用者所進行的高爾夫揮桿感測高爾夫球桿及/或高 爾夫球的移動。 歇d裝置10可具體實施成不同型式。例如,感測裝置10可藉紅外線 感測器、雷械測器或影像感測||來實現,其中紅外線細器係發射紅外 線’接收當制者敲擊高岐球且高岐雜㈣者敲擊到時而移動之高 ,夫球桿頓反射敝外線分量,並分析減到的紅外線分量,雷射感測 =係輪射出雷射,感測當使用者敲擊高_夫球且高_夫球被制者敲擊到 時而移動之高_夫球桿頭所_的雷射分量,並分析所感測的雷射分 ^ ^作高岐揮桿絲而被錢者敲擊之㈣夫球相關 像,並分析所收集到的影像。 獅J時/資料庫2G儲存虛擬高爾夫球練習場模擬必需的所有資料。且 二二資儲存ί顯像出虛擬高爾夫球場而實現之虛擬高爾夫球場 魏虛擬環境,其中使用者能依據使用者所選取的 次泡1在使用者所選取的虛擬高爾夫球場上練習高爾夫擊球。而且, 習的虛擬環境。 錯Λ實現—夫树可依據使用者技巧排名而練 而且’資料庫2G可儲存制者登人於緖巾賴人資訊,或個別使 201244791 用者鱗資訊’或關於在純註冊的朗者之技巧排名的資訊。 練習特^的裝置處理並實現關於虛擬環境的影像,其中使用者能 理穿置30 如第1 _示,影像實現裝置處理可包括影像處 裝置仙,影像處理裝置3用於依據接收自控制器201244791 VI. Description of the invention: [Technical field to which the invention pertains] The present invention relates to an apparatus and method for virtual golf driving range simulation, in particular, a high-ball racquet-based user of the stalker county A virtual golf practice field simulation device and method that can be shackled in a technical manner by Reif (10) virtual environment. [Prior Art] With the growth of the golf population in the past few years, the high-definition has already obtained the use of the population' and the screen Shanlf system uses the virtual golf simulation device to provide the same "thief sense" to the high-sports player based on the virtual reality. It feels like a golf round is played on a real golf course. The screen golf system senses the speed and direction of the golf ball being placed by the golfer on the screen of the virtual Shanlf Stadium, and on the screen. Displaying the golf course's 'Make #关夫动者 feels like a golf round on a real stilt course. The virtual, erf simulation device allows the user to make a virtual golf round, making the user true The skill of the high school can be improved on the two golf courts. However, the 'two Wolf's difficult movement' must rely on the distance to the hole and use different golf clubs to make the ball. For this reason, those who are in the field of golf rounds must be skilled in making the thieves all the high-end skeins continue to be good. The user makes (4) some sorghum hitting clubs, and the traditional virtual golf simulation device is very limited for the user's dense scale f (10) golf shots. It is because the traditional virtual golf simulation device realizes about golf. The image of the virtual golf course of the ball round 'and therefore it is impossible to practice only one or two kinds of golf shots intensively. f Users must practice the Gore ball on the real golf driving range in order to intensively" East S. Batting, however, does not attract the interest of the side players on the real golf driving range, and as a result, the improvement of the user's golf skills will be quite i. Therefore, it is very necessary that Wei achieves a specific high 201244791 only on the real Golss field. 2 Saki-style Kawafu practice miscellaneous ideas, and intensive practice through the high-cress simulation of the virtual reality of Lin Provides different functions that cannot be provided on a real golf driving range, thereby improving the user's golf skills based on golf simulations using different technology devices and systems. SUMMARY OF THE INVENTION Therefore, the 'the purpose of the present invention is to provide a device and method for virtual golf driving range simulation' that can provide different training patterns for each high-smashing ball, so that the side can pass, According to the virtual reality of the golf model, the golf ball hits the ball, and realizes the virtual environment that can not be experienced on the real inter-driver's driving range, so that the makers have the secrets that can be realized in the virtual 2 The hitting 'and changing the virtual % when the user reaches the target record' enables the side player to gradually practice the golf shot in a more advanced manner, thereby greatly improving the user's golf skill. According to the present invention, the above and other objects can be accomplished by providing a virtual golf driving range simulation device including: a sensing device for performing W golf according to the user. The swing sensor senses at least one of the golf club and the golf ball; an image processing device for implementing a simulated action of the user to practice a specific golf shot as an image; Simulating a golf track according to a result sensed by the sensing device in an implemented virtual environment; and a virtual environment measuring device for analyzing a user's golf shot record according to the simulation result, and changing the virtual environment to make a basis The analysis results of the golf shot record change the target range of the golf shot. According to another feature of the present invention, a virtual golf driving range simulation method is provided, including: implementing a virtual environment in which a user practices a specific golf shot; sensing a golf club and golf according to a golf shot made by a user At least one of the balls; simulating a golf course based on the sensed results in the implemented virtual environment; analyzing the user's golf shot record based on the simulation results; and changing the virtual environment to make a golf shot record The analysis results to change the target range of golf shots. The virtual golf driving range simulation apparatus and method according to the present invention has an effect of providing different practice modes for each type of golf shot, so that the user can intensively practice a specific golf shot through a golf simulation according to the virtual reality. Achieve a virtual environment that cannot be experienced on a real golf driving range, allowing users to be more interested in intensive exercises that can be used in real-life than 201244791: golf shots used; and whenever the user reaches a target record Virtual, allowing users to practice golf shots in a more skilled way, thereby greatly improving the user's golf skills. [Embodiment] Now, an exemplary embodiment of a virtual golf driving range simulation apparatus and method according to the present invention will be described in detail with reference to the accompanying drawings. First, a virtual golf driving range simulation apparatus according to an embodiment of the present invention will be described with reference to FIG. The block diagram of the virtual high-frequency field simulation device of the first embodiment of the present invention. As shown in FIG. 1 , the virtual golf driving range simulation device according to the embodiment of the present invention includes a sensing device 1G, a database 2G, an image processing device 3 ( ), a video output device 4 ( ), and a golf club identification device 50 . And the controller μ. Basically, the virtual golf driving range simulation device according to the present invention implements a virtual environment for allowing a user to perform a golf practice on a golf driving range, and simulates a golf shot made by a user to make the user Can evaluate his own golf shots. The invention realizes that the golf driving range is a kind of "virtual golf driving range", on which the virtual Wei which can be experienced on the field can be realized, so that the leader is particularly excited in the real game. Practice golf shots more intensively and more usefully. The virtual environment related to the virtual golf driving range is realized by the virtual environment control device 2, via the image device f device 30, using the data from the database 2G, and the user uses the money in the virtual environment towel realized above. The golf course that hits the high-scoring ball is based on the golf club identification device. When the maker-viewing person hits the material, the sensing device ίο senses the high-hitting shot made by the user, and the simulation device calculates the high according to the result sensed by the sensing device 1〇 and the high-level club information of the female. The ball trajectory causes the golf ball to be simulated in an already implemented virtual environment. The virtual golf driving range simulation device and the conventional virtual golf simulation device according to the present invention are different from each other in terms of hardware and s. That is, the virtual golf driving range simulation apparatus according to the present invention realizes a virtual environment for providing a valley for golf practice. On the other hand, the traditional virtual sorghum simulation device is based on the virtual reality (hereinafter referred to as "virtual golf course,") to realize the real golf course (or a non-real appearance of a fictitious golf course) based on the virtual reality (2012). The virtual golf can be performed in the virtual reality of the virtual golf course realized by the image in the same manner as the golf ball is performed on the real golf course. As a result, the virtual golf driving range simulation device according to the present invention can be similar to the so-called The method of the screen Schaeff system is implemented, and the conventional virtual golf simulation device is implemented in hardware in the screen Nalph system. Therefore, the virtual golf driving range simulation device according to the present invention can be implemented to be used. The _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Hereinafter, the virtual golf driving range simulation device according to the present invention will be described in more detail. The individual components of the above features. The sensing device ίο senses the movement of the golf club and/or the golf ball according to the golf swing performed by the user. The device 10 can be embodied in different types. For example, the sensing device 10 It can be realized by infrared sensor, lightning detector or image sensing||, in which the infrared ray is emitting infrared ray 'received when the maker hits the high croquet and the high ambiguity (four) hits the time and moves high. The clubs reflect the outer line component and analyze the reduced infrared component. The laser sense = the wheel shoots the laser, and the sensor detects when the user hits the high _ ball and the high _ ball is hit by the maker. Sometimes the height of the _ the club head is _ the laser component, and analyzes the sensed laser score ^ ^ as the sorghum swing wire and the money hit by the (four) match-related image, and analyze the collected The image of the lion J time / database 2G storage virtual golf driving range simulation all the necessary information. And the second and second capital storage ί visualizes the virtual golf course to achieve the virtual golf course Wei virtual environment, where the user can Secondary bubble selected by the user 1 Practice the golf shot on the virtual golf course selected by the user. Moreover, the virtual environment of the learning. The wrong implementation - the tree can be trained according to the user's skill ranking and the 'database 2G can be stored in the system. The information on the towel, or the individual's 201244791 user scale information' or the information on the skill ranking of the purely registered Lang. The special device is used to process and implement the image of the virtual environment, in which the user can wear the 30 As shown in FIG. 1 , the image realizing device processing may include an image device, and the image processing device 3 is configured to receive the controller according to

At以與像松屮;2〇中抽取相關資料,並處理當作影像的資料,使得資料 Ϊ料 而影像輸出裝置40用於輸出影像處理裝置3G所處理過的 取的置2〇0設定虛擬環境’其中使用者能依據使用者所選 設定的東S特"^爾夫擊球,經由影像處理裝置3G而影像處理所 由衣兄’並經由影像輸出裝置40而輸出影像處理過的虛擬環境。 料可實現成摘域置巾胳進行雜細功能的調 變部,或可實現成獨立裝置。 基。出裝置40輸出由影像處理裝置30所處理過的影像資訊至螢 w Γ爾夫球杯辨識裝置50設置以辨識當使用者站在發球台上抓握高爾 夫^以進行高爾夫擊球時使用者所抓握的高爾夫球桿頭。 驻署球桿辨識裝置50可以不同方式實施。例如,高爾夫球桿辨識 口。 ° 現成無線射頻辨識(radio frequency identification,RFID)讀取 ^配置f當使用者站在發球台上包含關於高爾夫球桿之資訊的删〇標 兩爾夫轉時,安置在靠近發球台的卿讀取器(高爾夫球桿辨 二2)讀取貼附於使用者所抓握之高爾*球桿的_標藏,用於接收關 於同爾夫球桿的資訊而辨識高爾夫球桿。 而且,高爾夫球桿辨識裝置5〇可實現以用於讀取條碼的條碼讀取器At extracts relevant data from the image, and processes the data as the image, so that the data is outputted, and the image output device 40 is used to output the set data set by the image processing device 3G. The environment 'where the user can hit the ball according to the setting selected by the user, and the image processing device 3G processes the image processing device 3G and outputs the image-processed virtual environment via the image output device 40. . The material can be realized as a modulation portion for performing a heterogeneous function, or can be realized as a separate device. base. The output device 40 outputs the image information processed by the image processing device 30 to the Firefly Wolver Cup Identification Device 50 to identify the user when the user is standing on the tee to grasp the golf ball for golf hitting. Grasp the golf club head. The resident club identification device 50 can be implemented in different ways. For example, a golf club identifies the mouth. ° Off-the-shelf radio frequency identification (RFID) reading ^ configuration f When the user stands on the tee, including the information about the golf club, the sign is placed next to the tee The picker (Golf Club Disc 2) reads the _tag attached to the Gore* club gripped by the user for receiving information about the golf club and recognizing the golf club. Moreover, the golf club identification device 5 can realize a barcode reader for reading a barcode

/ reader) ’ 或用於讀取快捷碼(quick response code,QR code)的 QR 讀,器。包含關於高爾夫球桿之資訊的條碼或QR碼係貼附於高爾夫球桿, ^置在靠近發球台的條碼讀取器或QR讀取器係讀取條碼或qr碼以辨 識问爾夫球桿。 而且’高岐球桿韻裝置兄可實現成輯機裝^在高爾夫球桿 上有-記號,且照像機獲得關於高爾夫球桿的影像,並辨識關於高爾夫球 7 201244791 桿的S己號而辨識南爾夫球桿。 關於高爾夫球桿辨識裝置50所辨識之高爾夫球桿的資訊以及感測裝 置10所感測的結果是由模擬裝f 100處理。處理結果可用於更加精確計算 南爾夫球的軌跡,以決定高爾夫球桿是否適合使用者所選取的練習模式, f辨識何種高目夫轉歧肖者所㈣’餅虛擬魏是雜使用者使用 尚爾夫球桿進行高爾夫擊球所在的位置而實現。 同時,控制器Μ是用於控制虛擬高爾夫球場沒擬裝置的元件。控制器 Μ包括模擬裝置1〇〇及虛擬環境控制裝置2〇〇。 模擬裝置100依據感測裝置1〇所感測的結果模擬高爾夫球的執跡。 亦即’模擬裝置100依據高爾夫球桿的移動及/或感測裝置1〇感測的結果 接收高爾夫球的特定物理f訊,依據所接㈣高爾夫球資訊計算高爾夫球 轨跡,以及在已實現的虛擬環境中模擬所計算的高爾夫球轨跡。 虛擬環境控制裝置200預先設定複數個練習模式以密集練習每一種高 爾夫擊球’並經由影像處理裝置3〇及影像輸出裝置4〇而實現對應於所選 取之練習模式的虛擬環境。 虛擬%境控制裝置200針對每一種高爾夫擊球預先設定複數個練習模 式二例如^虛擬_控制裝i 2〇〇預先設定長程比賽練習模式以密集練習 從-號木桿擊球(drivershot)、木桿擊球及鐵桿擊球愤選取的至少一種高 爾夫擊球,或預先設定短程比賽練習模式以密集練習上果嶺的擊球 (approach shot)及/或推桿。虛擬環境控制裝置2〇〇實現虛擬環境,其中可依 據每一種練習模式進行高爾夫擊球。 β -號木桿擊球(也稱作開球(tee sh〇t))是一種使用高敎球桿中—號木 ^nver)的擊球,木桿擊球是一種使用木桿的擊球,比如3號木桿或4號 杯’而鐵桿擊球是-種使用i號鐵桿至9號鐵桿的擊球。 β上果嶺的擊球包括劈起鏟球⑽池翻)及輕擊短切(啊翻)。劈起鏟 疋種在果嶺附近使用劈起楔开》桿或沙坑桿(sand賣㈣使得高爾夫球 =於果嶺的擊球,而輕擊短切是—種在果嶺附近所進行的擊球,使得高爾 夫球推向球洞。 推才干疋種在果嶺上使用推桿㈣耐)使得高爾夫球進入球洞的擊球。 雖然虛擬環境控制裝置200定義並設定練習模式’比如依據上述高爾 8 201244791 夫擊球種_長㈣赛練式及短程比賽練習模式,但是虛擬環境控制 裝置200也可定義並設定用於練習發球的發球練習模式、用於練習木桿擊 球的木桿練習模式、祕練f鐵桿擊球的鐵桿練賴式、祕練習鐘球的 鐘球練f模式、藤練習輕擊短_輕軸切練龍式以及練習推桿 的推桿練習模式。 而且’虛擬環境控制裝置200可設定真實比賽練習模式,而於真實比 賽練習模式中’不同練龍式麟習的高爾夫擊球是在如同真實比赛的虛 擬球洞上練胃’或可設定任務執賴^,而在轉執行赋巾,逐步達成 相對於某些高爾夫擊球的目標,且可實驗據所設定模式的虛擬環境。 同時,擬環境控制裝置200的特徵在於,依據模擬裝置1〇〇的模擬結 果’分析使用者的高夫擊球記錄’錢變虛擬環境,使得高爾夫擊球的 目標範圍可依據分析結果來改變。 虛擬環境控制裝£ 200包括記錄分析裝置21〇、虛擬環境設定裝置22〇 以及虛擬環境實現裝置230。 記錄分析裝置210配置以依據模擬裝置的模擬結果,分析使用者 的局爾夫擊球記錄。 、虛擬環境設定裝置220配置以依據高爾夫擊球型式預先設定密集練習 的複數個練習模式’設定每個練習模式㈣高_夫擊球之目標範圍及目標 。己錄以及在從同爾夫擊球記錄的分析結果決定目標記錄已被接收時,改 變目標範圍及目標記錄。 虛擬環境實現裝置230控制影像處理裝置3〇,以實現在每 中用於高肢擊球練習的虛擬環境,以及改變響應於目標細及目標記錄 之改變的虛擬環境。 目標記錄可定義成當作使用者在使用者所選取之練習模式中進行高 爾夫擊球時高®夫球位於目標範_之次數的記錄,或當侧於使用者進 行之高爾夫擊球的飛行距離及精確度的目標數值。 而且標記錄可不定義成絕對目標數值,而是相對目標數值。例如,可 分析使用者的先前記細計算平均記錄,或選取最佳記錄,且平均記錄或 最佳記錄可定義成目標記錄。另—方式是,不同使用者的記錄可定義成目 標記錄。 201244791 選] :取自不同技巧排名巾的任-技巧排名係可紋給每個使用者,且相 ,於每個技巧财的目標記錄可^餘目標珊。雛的是,針對每個練 省模式,獨立設定目標記錄。 例如’假設制者在-號木桿發球練習模式巾獲娜定技巧排名,且 使用者的目標記錄在目前的排名是5次(意即,在總共1〇次的一號木桿發 球中有5次的-號木桿發球’其高爾夫球必須位於目標範_)。如果在— ,木桿發球練習模式,者的目標記錄是6次,超過目標記錄,亦即5 :人’則制者的技巧排名會被上升—等級,並重新設定。結果,新的目標 記=據提升後的排名來設定。隨著目標記錄被重新設定,虛擬環境改變', 使仔冋爾絲球的目標細進—步受職制。其絲是,當使用者獲得提 升的排名時’使用者能以更加麟的方式練習高爾夫擊球。 目標範圍可定義成包括預先蚊大小的目標區域,而虛擬球場上高爾 夫擊球的結果是高爾夫球位於目標區域内。另_方式是,高爾夫範圍可定 義成包括形成於目標區域内的虛擬目標。 結果,目標區域可隨著虛擬環境的改變而改變,使得進行高爾夫擊球 的虛擬球場之目標區域大小可降低或延伸,或隨著虛擬環境的改變,使得 在虛擬球場帽成的目觀域的大小可降減延伸,賴下料細說明。 一同時’虛擬環境控制裝置200可實現虛擬還境,其中依據練習模式的 同爾夫擊球是在特定位置上進行,而擊球可在虛擬高目夫球場(依據包括 正規18洞並配置以使得一場虛擬高爾夫回合可在傳統虛擬高爾夫模擬裝 置進行之虛擬實境的高爾夫球場)進行。 例如虽使用者在金石難高爾夫球場(Golden Pebble Beach Golf Coi^se)(藉實現位於美國加州金石灘之金石灘高爾夫連結當作虚擬實境所 獲知的虛擬關夫球場)上進行虛擬高爾夫時,經由虛擬高爾夫模擬裝置, 第1 /同的一號木桿發球會出界(〇B,outofbounds)。因此為了練習這種發 球,使用者可依據本發明選取練習模式經由虛擬高爾夫球練習場模擬裝置 以便密集練習發球,並可選取金石雜高爾夫球場的S1洞當作虛擬環境。 ^時,擬環境控制裝置2〇〇的虛擬環境設定裝置220可設定對應於金石灘 冋爾夫球場的第1洞之發球位置的虛擬環境,且虛擬環境實現裝置230可 依據虛擬環境設定裝置22〇所預先設定的上述資訊經由影像處理裝置實現 201244791 虛擬使得冋岐擊球可在金^雜高爾夫球場第丨_發球位置上進 行0 此時’在依據本發明的虛擬高爾夫球練習場模擬裝置中,目標記錄是 相對=使用者^進行的高岐擊球域定,虛親賴目標範剛如,金 石難二,練,第1 _目標區域,或形成於目標區域内的虛擬目標)是依 據目W錄n改變虛擬環境以使得使用者賴目標記錄時降低目標 記錄,目標記錄進-步升級並重新設定,以及改變虛擬魏以使得使用者 達成重新設定的目標記錄時,已降低的目標記錄被進—步降低。結果,使 用者能以麟的方式密錄料_球,使得賴魏在金⑽高爾夫球 場第1洞上完美的進行發球擊球。 就硬體而吕’記錄分析裝置210、虚親境設定裝i 220以及虛擬環 &實^裝置23G可實現成單—控制器,配置以進行侧裝置的功能。就軟 體而a«錄分析裝置210 '虛親境設絲置22〇以及虛擬環境實現裝 置230可實現成單—程式,配置以進行個別裝置的功能,或實現成複數個 對應於個別裝置的程式。 以下,將參考第2 g至第7圖說明依據本發明之虛擬高爾夫球練習場 模擬裝置所實現之虛擬環境的實例。 首先如第2圖所示,當虛擬高爾夫球練習場模擬裝置操作時,顯示 複數個預先§5:定練習模式以使得使用者能選取其巾之—的練習模式。 在第2圖所示的實例中,顯示發球擊球練習模式M1、劈起鏟球練習 模式M2及輕擊短切練習模式M3。發球擊球練習模式M1是一種被設定成 密集練穌桿魏絲以實現虛擬魏躲賴式,劈祕球練習模 式M2疋一種被設定成劈起鏟球並據以實現虛擬環境的練習模式,而輕擊 短切練習模式M3是-種被設定成輕擊短切並據以實現虛擬環境的練習模 式。 、 β在選取其中一種高爾夫擊球後,可選取虛擬場所,亦即虛擬高爾夫球 場,其中依據所選取之練習模式進行高爾夫擊球。第3圖顯示不同虛擬高 爾夫球場之螢幕的實例,而其巾已選取某—虛擬高_夫球場。 在第3圖所示的實例中,可同時選定高爾夫球場以及高爾夫球場的特 定球洞。然而,本發明並不受限於此。例如,高爾夫球場可先選定,然後 201244791 使用者可直接選取已選取高爾夫球場的18洞中所需的其_一球洞。 a 方面,第4圖齡依據使时所選取之練賴式砂現的虛擬環 i兄的實例。具體而言,第4醜示使用者選取發球擊球練龍式⑽令的 發f練習,驢擬環境是雜使时在触球場上姉於高爾夫球b以進 行高爾夫擊球的位置來實現。 第4圖所輯虛擬球場具衫個水坑(她也她,%,位於球道的 對面。用於發球擊球的目標區域R被邊線則、幻、R3及財分叫,且水 =W位於個別邊線幻、R2、R3及R4之夕卜使用者進行發球擊球使得高 爾夫球B位於目觀域心。高爾夫球落在目標輯㈣的次數先設定, 並提供當作目標記錄。 然而,在第4圖所示的虛擬球場中,原始的目標區域R被邊線幻、 R2分割。隨著使用者達成目標記錄,改變虛擬環境以使得水坑w位於個 別邊線R3及R4之外。 亦即’第4 ®顯示當使用者達成目標記錄時,改變虛擬環境以使得目 票範圍被限制(影像是被實現成使得無論何時目標記錄被達成時,水坑w 逐漸侵占目標區域R)。 、結果,無論何時使用者達成目標記錄時,改變虛擬環境以使得目標區 域R被逐漸縮小’結果是使用者能在高爾夫球於發球擊球結果時所在的空 間被逐漸縮小的狀態下,更加精確的練習發球擊球。 另-方面,第5圖顯不當使用者選取劈起鏟球練習模式⑽時所實現 ^虛擬環i免的實例。在劈起鏟球練習赋奶中,高爾夫球B必須位於果 嶺G上旗桿p附近。 ⑥第5 _虛親境是果嶺G附近之區域的虛擬球場^果嶺g是 目標區域’而虛擬目標T是形成於為目標區域之果嶺G上旗桿p附近的預 先設定區域中。 ^吏用者進行尚爾夫擊球’使得高爾夫球3位於虛擬目標τ内。給定的 目標5己錄可被定義成高爾夫球位於虛擬目標T内的次數。 …Ik著使用者達成給定的目標記錄,可改變虛擬環境使得逐漸縮小目標 區域的果嶺G的大小,或使得逐漸縮小虛擬目標τ的大小。 以逆種方式,無論何時使用者達成目標記錄時,改變虛擬環境使得逐 12 201244791 用者此以更熟練的方式更域集練習劈起鏟球。 目成目標記錄,改變第5騎示的虛擬環境使得逐漸縮小 ^ s ί ΐϊΐ 或逐漸料虛擬目mm时 i iiii改變虛擬環境使得桿p,亦即球洞,位於更困難的位 置,雖然未顯示於圖式中。 目制者在_餘絲G巾央驗奸蹄劈祕球並達成 錄時’可改變虛擬環境使得球洞的位置移到果嶺G的邊緣。結果, 使用者能以更加受限的方式練習劈起鏟球。 c在ί述實财,騎朗者達成目標記錄,_的位·據預先設定 、貧Λ改變。另一方式是,使用者可直接選取或指定球洞的位置。 ^第6圖顯示使用者依據驗劈起組求練習的練習模<而直接選取虛擬 環境中果嶺G上旗桿P的位置。而且,第6_示使用者直接選取或指定 進行劈起鏟球所在的位置。 另一方面,如第7圖所示,使用者能直接選取或指定在果嶺^上旗桿 P(球洞中所安置的旗子)的位置(亦即球洞之位置)。在果嶺G上要安置旗桿 P之多個候選位置是顯示成如第7圖所示,使得使用者能選取其中之一的 位置。另一方式是,使用者能直接指定果嶺G上的任意位置。 當使用者選取或指定旗桿p的位置時,新的球洞及新的旗桿p產生於 a被位置,目標記錄及目標範圍是依據使用者的選取或指定而校正並重新設 定,且虛擬環境係依據重新設定的資訊而實現。 如第7圖所示’ 30公尺區段、60公尺區段或90公尺區段可設定在果 嶺G附近,且可設定使用者直接在所設定區段十進行劈起鏟球的位置。另 一方式是’從複數個區段中選取某一區段,以使得所選取區段的預先設定 位置是設定成要進行劈起鏟球的位置。 第7圖顯示使用者直接指定60公尺區段中的任意位置,並在該位置 上練習劈起鏟球。 長草區R及球道可出現在果嶺G附近,且使用者可選取或指定在長草 區R或沙坑BK中的劈起鏟球練習。 虛擬高爾夫球B形成於要進行劈起鏟球的位置上,且虛擬環境依據該 13 201244791 位置來實現。 在下文中,將參考第8圖說明依據本發明實施例的虛擬高爾夫球 場模擬方法。 當使用者登入時(S10),關於使用者的資訊被载入,且控制器辨識所登 入的使用者。而且,控制器輸出複數個預先設定的練習模式,使得使用者 能練習每一種高爾夫擊球。 當使用者從多個預先設定的練習模式中選取其中一種練習模式時 (S20),控制器檢視選取練習模式中所登入的使用者的排名(s3〇)。使用者 :選取多個虛擬高_夫球獅其巾—虛擬高肢球場,以當作制者進行 高爾夫擊球的虛擬球場(S40)。另-方式是,使用者在控制器所預先設定的 虛擬球%上練習高爾夫擊球,而沒有選取虛擬球場。 > 之後,控制器依據使用者的排名設定高爾夫擊球的目標記 圍(S40)。 不祀 然後,控制器依據所選取的練習模式實現虛擬環境。具體而言 器實現步驟S4〇 t設定之目標記錄及目標範圍所應用的虛擬環境㈣。 隨著使用者在已實現之虛擬環境愤據所選取之練習模式進行 夫擊球’感測裝置感測高爾夫球桿或高爾夫球的移動,且控制器依據所感 測的結果計算⑤爾夫球的軌跡使得模擬可在已實現之虛擬環境中進行·’ (S60)。 Μ挺2夫球桿辨識裝置辨識使用者站在發球台上進行高岐擊球時所 ^握的㈣夫球桿。如絲_的高岐球桿不適合域細者所選取之 改擊球’ _可輸出視訊或音訊f訊’通知使用者必須 =如果使用者選取用以_號木桿發球練習的練習模式,並 ,高爾夫球桿辨識裝置辨識使用者所抓握的高爾夫 ^干,並通知伽者,側者所抓握的高岐球料不適合,並導引使^ 者以使得個者能額-號木桿練習㈣夫擊球。 在進行模擬後’控制器依據模擬結果分析使用者的高爾夫擊軌錄 备決疋使用者已經達成目標記錄時,控制器重新設定使用者的排名、 201244791 升級以及重新設定目標記錄,且設定高爾夫擊球的目標範圍使得高爾夫擊 球的目標範圍進一步受到限制(§9〇)。 接著’控制器改變虛擬環境以使得高爾夫擊球的目標範圍被限制 (S100)。結果,使用者能以更加熟練的方式在已改變的虛擬環境中密集練 習兩爾夫擊球。 虛擬高爾夫球練習場模擬裝置及方法的不同實施例已經以用於實現 本發明的最佳形式來說明。 —在上述依據本發明的虛擬高爾夫球練習場模擬裝置及方法中,可針對 每:種高i夫擊雜供不_練f模^,使得伽者驗祕據虛擬實境 的同爾夫模擬而錢練料定的高爾夫擊球,藉以實現無法在真實高爾夫 球練習場上體驗_虛擬環境’使得使时能有興趣錢練習可應用在真 實比賽中的特定高爾夫擊球,並在使用者無論何時達成目標記錄時改變虛 擬環境’使得使用者能以更加躲的方式逐步練習高岐擊球,藉以大幅 改善使用者的高_夫技巧。結果,本發明能廣泛地應麟虛擬高爾夫球練 習場模擬裝置及方法的相關產業。 以上所述者僅為用以解釋本發明之較佳實施例,並非企圖據以對本發 明做任何形式上之的制,是以,凡有在相同之發鴨神下所作有關本發明 之任何修飾或變更,皆仍應包括在本發明意圖保護之範疇。 【圖式簡單說明】 本發明的上述及其他目的、特點及其他優點,可由以上的詳細說明節 合所附圖式而被更加清楚了解,其中: 第1圖是顯示依據本發明實施例之虛擬高爾夫球練習場模擬裝置的結構示 意圖; 第2圖至第7圖顯示依據本發明之虛擬高爾夫球練習場模魏置之實例的 示意圖;以及 第8圖是依據本發明實施例之虛擬高爾夫球練習場模擬方法的流程圖。 【主要元件符號說明】 10感測裝置 15 201244791 20資料庫 30影像處理裝置 40影像輸出裝置 50高爾夫球桿辨識裝置 100模擬裝置 200虛擬環境控制裝置 210記錄分析裝置 220虛擬環境設定裝置 230虛擬環境實現裝置 B 高爾夫球 BK沙坑 G 果嶺 Μ控制器 Ρ 旗桿 R 目標區域(長草區) IU、R2、R3、R4 邊線 Τ 虛擬目標 W水坑 S10〜S120步驟/ reader) ’ or a QR reader for reading the quick response code (QR code). A bar code or QR code containing information about the golf club is attached to the golf club, and a bar code reader or QR reader placed near the tee bar reads the bar code or qr code to identify the golf club . Moreover, the 'sorghum club rhythm device brother can realize the machine assembly ^ has a - mark on the golf club, and the camera obtains an image about the golf club, and recognizes the S number of the golf ball 7 201244791 and recognizes the south. Golf club. The information about the golf club recognized by the golf club identification device 50 and the result sensed by the sensing device 10 are processed by the simulation device f 100. The processing result can be used to calculate the trajectory of the Nalph ball more accurately, to determine whether the golf club is suitable for the practice mode selected by the user, and f to identify which kind of high-definition distort the person (4) 'cake virtual Wei is a miscellaneous user This is achieved by using the Shanlf Club to position the golf ball. At the same time, the controller Μ is an element for controlling the virtual golf course without a device. The controller Μ includes an analog device 1〇〇 and a virtual environment control device 2〇〇. The simulation device 100 simulates the execution of the golf ball based on the result sensed by the sensing device 1〇. That is, the simulation device 100 receives the specific physical information of the golf ball according to the movement of the golf club and/or the result of the sensing device 1 ,, calculates the golf trajectory according to the received (four) golf information, and has realized The calculated golf trajectory is simulated in a virtual environment. The virtual environment control device 200 presets a plurality of practice modes to intensively practice each of the golf balls' and performs a virtual environment corresponding to the selected practice mode via the image processing device 3 and the image output device 4A. The virtual % environment control device 200 presets a plurality of practice modes for each type of golf shot. For example, the virtual _ control device i 2 〇〇 presets the long-distance game practice mode to intensively practice the driver shot, wood At least one type of golf shot selected by the shot and the iron shot, or a short-range practice mode is pre-set to intensively practice the apple shot and/or putt on the green. The virtual environment control device 2 implements a virtual environment in which golf shots can be performed in accordance with each practice mode. The β-wood shot (also known as tee sh〇t) is a shot that uses a high-key club, the wood, which is a hit with a wooden pole, such as a shot. The 3rd Wood or the 4th Cup' and the hardcore hit is a shot that uses the i-iron to the 9th iron. The hitting of the upper greens includes picking up the tackle (10) and flipping the short cut (aft). Pick up the shovel and use it in the vicinity of the green to use the wedge to open the rod or the sand hole rod (sand sell (four) to make the golf ball = hit the ball on the green, and the light cut short cut is - kind of near the green Hit the ball to push the golf ball into the hole. Push the stalk on the green using the putter (four) to make the golf ball into the hole. Although the virtual environment control device 200 defines and sets the practice mode 'for example, according to the above-described Gore 8 201244791 squad type _ long (four) game practice and short-range game practice mode, the virtual environment control device 200 can also be defined and set for practicing the serve. Serve practice mode, wood practice mode for practicing wood shots, irons practice for hardcore f-core shots, clock practice for secret practice clocks, rat practice shorts _ light shaft cut Practicing the dragon and practicing the putter practice mode. Moreover, the virtual environment control device 200 can set the real game practice mode, and in the real game practice mode, the golf shots of different training dragons are practicing on the virtual hole like the real game or the task can be set. Lai ^, and in the implementation of the towel, gradually achieve the goal relative to some golf shots, and can experiment with the virtual environment according to the set mode. Meanwhile, the pseudo environment control device 200 is characterized in that the user's golf hitting record 'analysis of the virtual environment is analyzed according to the simulation result of the simulation device 1', so that the target range of the golf shot can be changed according to the analysis result. The virtual environment control device 200 includes a record analyzing device 21, a virtual environment setting device 22, and a virtual environment implementing device 230. The record analysis device 210 is configured to analyze the user's ball shot record in accordance with the simulation result of the simulation device. The virtual environment setting device 220 is configured to set a plurality of practice modes in which the intensive exercises are pre-set according to the golf shot pattern, and set a target range and a target for each of the practice modes (4). Recorded and changed the target range and target record when the target record has been received when the analysis result from the ball record of the same is determined. The virtual environment implementation device 230 controls the image processing device 3 to implement a virtual environment for each of the high limb hitting exercises, and to change the virtual environment in response to changes in the target detail and target records. The target record can be defined as a record of the number of times the high® player is in the target range when the user performs a golf shot in the practice mode selected by the user, or the distance of the golf shot from the side of the user. And the target value of the accuracy. Moreover, the mark record may not be defined as an absolute target value, but a relative target value. For example, you can analyze the user's previous counted average records, or select the best record, and the average or best record can be defined as the target record. Alternatively, the records of different users can be defined as target records. 201244791 Selected]: The rankings of the skills that are taken from different skill rankings can be given to each user, and the target record of each skill can be used. In the first place, the target record is set independently for each training mode. For example, 'assuming that the makers are ranked in the Naughty Skills mode, and the user's goal record is 5 times in the current ranking (ie, in the total number of woods in the first one) 5 times - the woods serve 'the golf ball must be in the target range _). If in the - wood pole practice mode, the target record is 6 times, exceeding the target record, that is, the 5: person's skill ranking will be raised - level, and reset. As a result, the new target record = set according to the upgraded ranking. As the target record is reset, the virtual environment changes ', and the goal of the sneakers is carefully advanced. The silk is that when the user gets a ranking of the promotion, the user can practice the golf shot in a more versatile way. The target range can be defined to include a target area of the pre-mosquito size, and the result of golf hitting on the virtual court is that the golf ball is located within the target area. Alternatively, the golf range can be defined to include virtual targets formed within the target area. As a result, the target area may change as the virtual environment changes, such that the target area size of the virtual course in which the golf shot is performed may be reduced or extended, or the virtual field may become a target field as the virtual environment changes. The size can be reduced and extended, depending on the details. At the same time, the virtual environment control device 200 can realize the virtual virtual environment, wherein the golf ball according to the practice mode is played at a specific position, and the hitting ball can be performed at the virtual high-ball court (according to the regular 18 holes and configured to A virtual golf round can be made in a virtual reality golf course performed by a conventional virtual golf simulation device. For example, although the user performs virtual golf on the Golden Pebble Beach Golf Coi^se (the virtual Guanfu Stadium, which is known as the virtual reality in the Golden Pebble Golf Link in Golden Pebble Beach, California, USA), Through the virtual golf simulator, the 1st/same wood driver will be out of bounds (〇B, outofbounds). Therefore, in order to practice such a service, the user can select the practice mode according to the present invention via the virtual golf driving range simulation device to intensively practice the serve, and select the S1 hole of the Jinshiza Golf Course as the virtual environment. ^, the virtual environment setting device 220 of the environment control device 2 can set a virtual environment corresponding to the service position of the first hole of the Pebble Stadium, and the virtual environment implementing device 230 can set the device 22 according to the virtual environment. The above-mentioned information preset by the UI is realized by the image processing device 201244791, so that the slamming ball can be performed at the 丨_ serve position of the ^ 高尔夫球 golf course. 0 At this time, in the virtual golf driving range simulation device according to the present invention The target record is relative = the user's high slamming field, the virtual kinship target Fan Gangru, Jin Shi difficult two, training, the first _ target area, or the virtual target formed in the target area) is based on The virtual environment is changed so that the user lowers the target record when the target is recorded, the target record is upgraded and reset, and the virtual target is changed so that the user achieves the reset target record when the target record is reset. Being stepped in. As a result, the user can record the material _ ball in the form of a lining, which makes Lai Wei perfectly serve the ball on the first hole of the gold (10) golf course. The hardware-based recording and analyzing device 210, the virtual environment setting device i220, and the virtual ring & device 23G can be realized as a single-controller configured to perform the functions of the side devices. For the software, the a-recording analysis device 210 'virtual environment setting device 22' and the virtual environment implementing device 230 can be implemented as a single program, configured to perform the functions of the individual devices, or implemented as a plurality of programs corresponding to the individual devices. . Hereinafter, an example of a virtual environment implemented by the virtual golf driving range simulation apparatus according to the present invention will be described with reference to Figs. 2g to 7th. First, as shown in Fig. 2, when the virtual golf driving range simulation device is operated, a plurality of pre-§5: fixed practice modes are displayed so that the user can select the practice mode of the towel. In the example shown in Fig. 2, the tee shot practice mode M1, the scooping practice mode M2, and the crap practice mode M3 are displayed. The serve hitting practice mode M1 is a practice mode that is set to be intensively practiced to achieve virtual Wei escaping, and the secret ball practice mode M2 疋 is set to pick up the tackle and realize the virtual environment. The tapping practice mode M3 is a practice mode that is set to tap the short cut and implement the virtual environment accordingly. After selecting one of the golf shots, β may select a virtual place, that is, a virtual golf course, in which the golf shot is performed according to the selected practice mode. Figure 3 shows an example of a screen of a different virtual golf course, and the towel has selected a virtual high-fight stadium. In the example shown in Fig. 3, the golf course and the specific hole of the golf course can be selected at the same time. However, the invention is not limited thereto. For example, the golf course can be selected first, and then 201244791 users can directly select the _ one hole required in the 18 holes of the selected golf course. In the aspect, the fourth figure is based on the example of the virtual ring i brother selected by the time. Specifically, the fourth ugly user selects the exercise f-training exercise (10) to perform the exercise, and the virtual environment is the position where the golf ball b is placed on the touch field to perform the golf shot. The virtual stadium in Figure 4 has a puddle (she is also her, %, located opposite the fairway. The target area R used for the tee shot is bordered by the sideline, fantasy, R3 and money, and water = W is located The individual sideline illusion, R2, R3, and R4 are used to make the golf ball B in the eye of the eye. The number of times the golf ball falls on the target series (4) is set first and is provided as the target record. In the virtual course shown in Fig. 4, the original target area R is divided by the edge line and R2. As the user reaches the target record, the virtual environment is changed so that the water hole w is located outside the individual edges R3 and R4. The 4th shows that when the user reaches the target record, the virtual environment is changed so that the scope of the ticket is restricted (the image is implemented such that the puddle w gradually encroaches on the target area R whenever the target record is reached). Whenever the user reaches the target record, the virtual environment is changed so that the target area R is gradually reduced. The result is that the user can gradually reduce the space in which the golf ball is hit by the ball hitting result. Precise practice of hitting the ball. On the other hand, Figure 5 shows an example of a virtual ring i-free when the user picks up the tackle practice mode (10). In the pick-up practice, the golf ball B Must be located near the flagpole p on the green G. 6 5th _ virtual border is the virtual stadium in the area near the green G ^ the green is the target area ' and the virtual target T is formed on the green G for the target area In the pre-set area near the flagpole p. ^ The user performs the golf ball hitting 'the golf ball 3 is located in the virtual target τ. The given target 5 can be defined as the number of times the golf ball is located in the virtual target T ...Ik with the user to achieve a given target record, the virtual environment can be changed to gradually reduce the size of the green G of the target area, or to gradually reduce the size of the virtual target τ. In a reverse manner, whenever the user reaches the goal When recording, change the virtual environment so that 12 201244791 users use this more skillful way to practice lifting the tackle. Target the target record, change the virtual environment of the 5th ride to make it gradually reduce ^ s ί ΐϊΐ or When the virtual mesh mm is changed, i iiii changes the virtual environment so that the rod p, that is, the hole, is located in a more difficult position, although it is not shown in the drawing. The eye-catcher is in the _ And when the record is reached, 'the virtual environment can be changed to move the position of the hole to the edge of the green G. As a result, the user can practice lifting the tackle in a more restricted way. c In the real money, the rider reaches The target record, the position of _ is pre-set, and the change is poor. Alternatively, the user can directly select or specify the position of the hole. ^ Figure 6 shows the practice mode of the user based on the test group. And directly select the position of the flagpole P on the green G in the virtual environment. Moreover, the 6th shows that the user directly selects or specifies the position where the tackle is picked up. On the other hand, as shown in Fig. 7, the user You can directly select or specify the position of the flagpole P (the flag placed in the hole) on the green (that is, the position of the hole). The candidate positions for placing the flagpole P on the green G are displayed as shown in Fig. 7, so that the user can select one of the positions. Alternatively, the user can directly specify any location on the green G. When the user selects or specifies the position of the flagpole p, the new hole and the new flagpole p are generated at the position of a, the target record and the target range are corrected and reset according to the user's selection or designation, and the virtual environment is According to the reset information. As shown in Figure 7, the '30-meter section, 60-meter section or 90-meter section can be set near the green G, and the user can be set to pick up the tackle directly in the set section ten. position. Another way is to select a certain segment from a plurality of segments such that the pre-set position of the selected segment is set to a position where the tackle is to be picked up. Figure 7 shows the user directly specifying any position in the 60-meter section and practicing picking up the tackle at that position. The long grass area R and the fairway can appear near the green G, and the user can select or specify the lifting tackle practice in the long grass area R or the bunker BK. The virtual golf ball B is formed at a position where the tackle is to be picked up, and the virtual environment is implemented according to the position of 201224791. Hereinafter, a virtual golf course simulation method according to an embodiment of the present invention will be described with reference to FIG. When the user logs in (S10), information about the user is loaded, and the controller recognizes the user who is logged in. Moreover, the controller outputs a plurality of pre-set practice modes so that the user can practice each type of golf shot. When the user selects one of the plurality of preset practice modes (S20), the controller views the ranking (s3〇) of the user who is logged in the selected practice mode. User: Select a virtual virtual high-figure lion's towel-virtual high-limb course to serve as a virtual golf course for golfers (S40). Alternatively, the user practices a golf shot on the virtual ball % preset by the controller without selecting a virtual course. > Thereafter, the controller sets the target range of the golf shot according to the ranking of the user (S40). No, then the controller implements the virtual environment based on the selected practice mode. Specifically, the target record set in step S4〇t and the virtual environment to which the target range is applied (4) are implemented. The sensing device senses the movement of the golf club or the golf ball as the user performs the practice mode selected in the virtual environment of the realized virtual environment, and the controller calculates the golf ball according to the sensed result. The trajectory allows the simulation to be performed in the virtual environment that has been implemented (S60). The Μ 2 2 club identification device identifies the (four) clubs that the user grips when standing on the tee for high slamming. If the silk _ sorghum club is not suitable for the field of the selected player to change the ball ' _ can output video or audio f message 'notify the user must = if the user selects the practice mode for the _ wood pole service practice, and, golf The club identification device recognizes the golf ball grasped by the user, and notifies the gambler that the sorghum ball gripped by the side is not suitable, and guides the squad to enable the individual to practice the squad (four) ball. After the simulation, the controller analyzes the user's golf track record based on the simulation result. When the user has reached the target record, the controller resets the user's ranking, 201244791 upgrade and resets the target record, and sets the golf shot. The target range of the ball further limits the range of golf shots (§9〇). Then the controller changes the virtual environment so that the target range of the golf shot is restricted (S100). As a result, the user can intensively practice the shooting of the Erf in the changed virtual environment in a more proficient manner. Different embodiments of the virtual golf driving range simulation apparatus and method have been described in the best form for implementing the present invention. - In the above-described virtual golf driving range simulation device and method according to the present invention, it is possible to provide a simulation for each of the high-intensity simulations of the virtual reality. And the money is determined by the golf shot, so that it can't be experienced on the real golf driving range _ virtual environment' so that you can be interested in money to practice specific golf shots that can be applied in real games, and at any time when the user Changing the virtual environment when the goal record is reached' allows the user to practice the high-pitched ball in a more hiding manner, thereby greatly improving the user's high-figure skills. As a result, the present invention can broadly relate to the related industries of the virtual golf practice field simulation apparatus and method. The above is only a preferred embodiment for explaining the present invention, and is not intended to be in any form to the present invention, so that any modifications relating to the present invention made under the same duck or Changes are still to be included in the scope of the invention as intended. BRIEF DESCRIPTION OF THE DRAWINGS The above and other objects, features and other advantages of the present invention will become more apparent from Schematic diagram of a golf driving range simulation device; FIGS. 2 to 7 show schematic views of an example of a virtual golf driving range mold according to the present invention; and FIG. 8 is a virtual golf practice according to an embodiment of the present invention Flow chart of the field simulation method. [Main component symbol description] 10 sensing device 15 201244791 20 database 30 image processing device 40 image output device 50 golf club identification device 100 simulation device 200 virtual environment control device 210 recording analysis device 220 virtual environment setting device 230 virtual environment implementation Device B Golf BK bunker G Green Μ controller 旗 Flagpole R Target area (long grass area) IU, R2, R3, R4 edge Τ Virtual target W puddle S10~S120 steps

Claims (1)

201244791 七、申請專利範園: 1.-種虛擬高岐球練習場模擬裝置,包括: >一感測裝置’用於依據使用者所進行的高爾夫揮桿感測高爾夫球桿以 及兩爾夫球的至少其中之一; 一影像處理裝置’服實現使用者練習當作-影像之-特定高爾夫擊 球的虛擬環境; /莫擬裝置,用於依據在已實現之虛擬環境中由該感測裝置所感測的 結果模擬高爾夫球的軌跡;以及 ^ 一虛擬環境控制裝置,用於依據該模擬結果分析使用者的高爾夫擊球 。己錄並改變該虛擬環境使得依據高爾夫擊球記錄的分析結果來改變高爾 夫擊球的目標範圍。 2·依據申請專利範圍第1項所述之虛擬高爾夫球練習場模擬裝置,其中該 虛1¼¼控制裝置依據多個高爾夫球型式預先設定複數個用於密集練習的 練習模式’並依據—預先設定資訊,經由該影像處理裝置,實現用於高爾 夫擊球練習的虛擬環境。 3. 依據申請專利細第1項所述之虛擬高爾夫球練習場模擬裝置,其中該 虛擬環境控制裝置進一步包括: 一 S己錄分析裝置,用於依據模擬結果分析使用者的高爾夫擊球; 一虛擬環境設定裝置,用於設定使用者要練習之高爾夫擊球的目標範 圍,並依據向爾夫擊球記錄的分析結果,改變高爾夫擊球的該目標範圍; 以及 一虛擬環境實現裝置,用於依據由該虛擬環境設定裝置所設定的資 讯,實現虛擬環境,並改變響應於該目標範圍之改變的虛擬環境。 4. 依據申請專利範圍第i項所述之虛擬高爾夫球練習場模擬裝置,其中該 虛擬環境控制裝置進一步包括: 一§己錄分析裝置,用於依據模擬結果分析使用者的高爾夫擊球; 一虛擬環境設定裝置,用於設定每個練習模式中對應於使用者之技巧 17 201244791 排名的高爾夫擊球的目標範圍及目標記錄,藉以依據高爾絲球型式而密 集練習’並在從高爾絲球記錄的分析絲中蚊目標記槪經被 時,改變目標範圍及目標記錄;以及 一虛擬環境實現裝置,用於實現用於每個練習模式中高爾夫擊球練習 的虛擬環境,並改變響應於該目標範圍及該目標記錄之改變的虛擬環境。 5.依據申請專利範圍第2項所述之虛擬高爾夫球練習場模擬裝置 包括: 一資料庫,用於儲存關於進行虛擬高爾夫回合之複數個虛擬 場的資料, 其中該虛擬環境控制裝置配置以實現在高爾夫擊球可在儲存於該資料 庫中之虛擬高_夫球場上的位置進行依據每個練f模式的高駄擊球的虛 擬環境。 6·依據申請專利範圍第丨項所述之虛擬高爾夫球練習場模擬裝置,其中該 虛擬環境控制裝置配置以改變該虛擬環境使得在從使用者的高爾夫擊球記 錄的分析結果決定目標記錄已被達成時,來限制高爾夫擊球的該目標範圍。 7·一種虛擬高爾夫球練習場模擬方法,包括: 實現使用者練習一特定高爾夫擊球的虛擬環境; 依據使用者所進行的高爾夫擊球,感測高爾夫球以及高爾夫球桿的至 少其中之一; 依據在已實現之虛擬環境中的感測結果,模擬高爾夫球的軌跡; 依據該模擬結果,分析使用者的高爾夫擊球記錄;以及 改變該虛擬環境使得依據高爾夫擊球記錄的分析結果來改變高爾夫擊 球的目標範圍。 8-依據申請專利範圍第7項所述之虛擬高爾夫球練習場模擬方法,其中實 現虛擬環境的步驟包括: 從複數個預先設定的練習模式中選取其中任一練習模式,使得高爾夫 201244791 擊球練習可依據多個高爾夫擊球型式而密集進行;以及 以影像實現對應於所選取之練習模式的虛擬環境,使得高爾夫擊球練 習可依據所選取之練習模式來進行。 9·依據申請專利範圍第7項所述之虛擬高爾夫球練習場模擬方法,其中, 分析使用者的高爾夫擊球記錄的步驟包括決定使用者的高爾夫擊球記錄是 否已經達到預先設定的目標記錄,以及 改變虛擬環境的步驟包括設定高爾夫擊球的目標範圍’使得在決定使 =者的高爾夫擊球記錄已經達到目標記錄並且依據所設定之資訊改變虛擬 環境時’來限制高爾夫擊球的目標範圍。 1 10.依據申請專利範圍第7項所述之虛擬高爾夫球練習場模擬方法,其中, 該目標範圍包括預先設定大小的目標區域,而高爾夫球位於該目標區域 中,當作在使用者進行高爾夫擊球之虛擬球場上的高爾夫擊球的結果,以 及 改變虛擬環境的步驟包括改變該虛擬環境使得無論何時該目 限制時,逐步縮小該目標區域的大小。 又 依據申請專利範圍第7項所述之虛擬高爾夫球練習場模擬方法其中, 該目標範圍包括形成於預先設定大小之目標區域上的虛擬目標而高爾夫 該目標區域巾,當作制者進行高目夫擊球之虛擬球場上的= 翠%的結果,以及 改變虛擬環境的步驟包括改變該虛擬環境使得無論何時該目標範圍受 限制時,逐步縮小形成於該目標區域内之該虛擬目標的大小〕不又 U·依據申請專利範圍第8項所述之虛擬高爾夫球練習場模擬方法其 =該等預先設定的練賴式帽取練f模式的步驟包括選翔峨習、」 、取自-號木桿發球、木桿擊球以及麟擊球之高岐擊_練習模 虛擬㈣夫擊料 201244791 改變虛擬環境的步驟包括改變該虛擬環境使得使用者無論何時達成所 選取高爾夫擊球的目標記錄時,逐步限制該虛擬球場。 13.依據申請專利範圍第8項所述之虛擬高爾夫球練習場模擬方法,其中, 從邊等預先設定的練習模式中選取練習模式的步驟包括選取用以練習任一 選取自劈起鏟球、輕擊短切及推桿之高爾夫擊球的練習模式, 實現虛擬環境的步驟包括以影像實現關於進行所選取之高爾夫擊球而包含 果嶺的虛擬球場的虛擬環境,以及 改變虛擬環境的步驟包括改變該虛擬環境使得使用者無論何時達成所 選取高爾夫擊球的目標記錄時,逐步限制該果嶺。 14_依據申請專利範圍第8項所述之虛擬高爾夫球練習場模擬方法,其中, 從該等預先決定的練習模式中選取練習模式的步驟包括選取用以練習任一 選取自劈起鏟球、輕擊短切及推桿之高爾夫擊球的練習模式, 實現虛擬環境的步驟包括以影像實現關於進行所選取之高爾夫擊球而包含 果嶺以及在該果嶺上形成虛擬目標之虛擬球場的虛擬環境,以及 ^變虛擬環境的麵包括改變該虛擬環較得制者麟何時達成所選取 间爾夫擊球的目標記錄時,逐步限制該果嶺上的該虛擬目標。 15.依據申請專利範圍第8項所述之虛擬高爾夫球練習場模擬方法,其中, 從該等預先決定的練習模式中選取練習模式的步驟包括選取用以練習任一 選取自劈起鏟球、輕擊短切及推桿之高爾夫擊球的練習模式, 實現虛擬環境的步驟包括以影像實現關於進行所選取之高爾夫擊球而包含 果嶺之虛擬球場的虛擬環境,以及 ^變虛擬環境的麵包括改魏虛擬環境使得#使用者達成觸取高爾夫 擊球的目標記錄時,依據預先設定資訊或使用者的選取或指定來改變該果 嶺上的球洞的位置。 16·依據巾料機圍第8賴述之虛擬高®夫球練習場模擬方法,進-步 包括: 201244791 從複數個進行一場虚擬高爾夫回合的虛擬高爾夫球場中選取任一虛擬 尚爾夫球場, 其中實現虛擬環境的步驟包括實現在所選取虛擬高爾夫球場上是可高 爾夫擊球的位置進行依據所選取練習模式的高爾夫擊球的虛擬環境。 17. 依據申請專利範圍第16項所述之虛擬高爾夫球練習場模擬方法,其中, 改變虛擬環境的步驟包括改變該虛擬環境使得使用者無論何時達成所選取 高爾夫擊球的目標記錄時,限制在所選取之虛擬高爾夫球場上之高爾夫擊 球的該目標範圍。 18. 依據申請專利範圍第8項所述之虚擬高爾夫球練習場模擬方法,進_步 包括: 當用於練習從劈起鏟球、輕擊短切及推桿中選取任一高爾夫擊球的練習模 式,是在從該等預先設定的練習模式中選取任意其中之一中選定時,選取 或指定果嶺上旗桿的位置;以及 選取或指定能依據所選取之練習模式進行高爾夫擊球的位置。 21201244791 VII. Application for Patent Park: 1.- Virtual croquet driving range simulation device, including: > One sensing device' is used to sense the golf club and the golf ball according to the golf swing performed by the user. At least one of the image processing devices is configured to implement a virtual environment in which the user practices an image-specific golf shot; or a device for sensing by the sensing device in the virtual environment that has been implemented The measured result simulates the trajectory of the golf ball; and a virtual environment control device for analyzing the user's golf shot according to the simulation result. The virtual environment has been recorded and changed to change the target range of golf shots based on the analysis results of the golf shot record. 2. The virtual golf driving range simulation device according to claim 1, wherein the virtual control device presets a plurality of practice modes for intensive practice according to a plurality of golf styles, and based on pre-set information A virtual environment for golf shot practice is implemented via the image processing apparatus. 3. The virtual golf driving range simulation device according to claim 1, wherein the virtual environment control device further comprises: an S recorded recording device for analyzing a user's golf shot according to the simulation result; a virtual environment setting device for setting a target range of a golf shot to be practiced by the user, and changing the target range of the golf shot according to the analysis result of the golf shooting record; and a virtual environment implementing device for The virtual environment is implemented according to the information set by the virtual environment setting device, and the virtual environment responding to the change of the target range is changed. 4. The virtual golf driving range simulation device according to claim i, wherein the virtual environment control device further comprises: a statistic analysis device for analyzing a user's golf shot according to the simulation result; The virtual environment setting device is configured to set a target range and a target record of the golf shot corresponding to the user's skill 17 201244791 in each practice mode, thereby intensively practicing according to the Gore ball type and is in the course of the golfer. The analysis of the ball record analyzes the target range and target record when the mosquito target is recorded; and a virtual environment implementation device for implementing the virtual environment for the golf shot practice in each practice mode, and changing the response The target scope and the virtual environment in which the target record changes. 5. The virtual golf driving range simulation device according to claim 2, comprising: a database for storing data about a plurality of virtual fields for performing a virtual golf round, wherein the virtual environment control device is configured to implement In the golf ball hitting, the virtual environment of the high-scoring ball according to each practice f mode can be performed at the position on the virtual high-follow court stored in the database. 6. The virtual golf driving range simulation device according to the above application, wherein the virtual environment control device is configured to change the virtual environment such that the target record has been determined from the analysis result of the user's golf shot record. When it is achieved, it limits the target range of golf shots. 7. A virtual golf driving range simulation method, comprising: implementing a virtual environment in which a user practices a specific golf shot; sensing at least one of a golf ball and a golf club according to a golf shot by a user; Simulating the trajectory of the golf ball according to the sensing result in the realized virtual environment; analyzing the user's golf shot record according to the simulation result; and changing the virtual environment to change the golf according to the analysis result of the golf shot record The target range of the shot. The virtual golf driving range simulation method according to claim 7, wherein the step of implementing the virtual environment comprises: selecting one of the plurality of preset practice modes to make the golf 201244791 batting practice The intensive execution can be performed according to a plurality of golf shot patterns; and the virtual environment corresponding to the selected practice mode is implemented by the image, so that the golf shot practice can be performed according to the selected practice mode. 9. The virtual golf driving range simulation method according to claim 7, wherein the step of analyzing the user's golf hitting record comprises determining whether the user's golf hitting record has reached a preset target record. And the step of changing the virtual environment includes setting a target range of the golf shot to 'limit the target range of the golf shot when deciding that the golf shot record of the person has reached the target record and changing the virtual environment according to the set information. 1 . The virtual golf driving range simulation method according to claim 7, wherein the target range includes a target area of a preset size, and the golf ball is located in the target area as a golf for the user. The result of the golf shot on the virtual court of the shot, and the step of changing the virtual environment includes changing the virtual environment such that the size of the target area is gradually reduced whenever the target is limited. The virtual golf driving range simulation method according to claim 7, wherein the target range includes a virtual target formed on a target area of a predetermined size and the target area of the golf is used as a maker for high-order The result of =Cui% on the virtual court of the hitting ball, and the step of changing the virtual environment includes changing the virtual environment to gradually reduce the size of the virtual target formed in the target area whenever the target range is limited] According to the virtual golf driving range simulation method described in item 8 of the patent application scope, the steps of the pre-set training caps f mode include the selection of the habits, ", and the - Wood pole serve, wood shot and high shots of the lining ball _ practice mode virtual (four) husband hits 201244791 The step of changing the virtual environment includes changing the virtual environment so that the user can achieve the target record of the selected golf shot whenever , gradually limit the virtual stadium. 13. The virtual golf driving range simulation method according to claim 8, wherein the step of selecting the practice mode from the preset practice modes includes selecting to select any of the selected self-lifting tackles, The practice mode of tapping the short cut and putt golf shots, the step of implementing the virtual environment includes implementing a virtual environment for performing a virtual golf course containing the greens with the selected golf shots, and the steps of changing the virtual environment include Changing the virtual environment causes the user to gradually limit the green whenever the target record of the selected golf shot is reached. 14_ The virtual golf driving range simulation method according to claim 8, wherein the step of selecting the practice mode from the predetermined practice modes comprises selecting to select any of the selected self-lifting tackles, The practice mode of tapping the short-cut and putt golf shots, the step of implementing the virtual environment includes implementing virtual images of the virtual course including the greens and the virtual targets on the greens by performing the selected golf shots. The environment, and the face of the virtual environment, includes changing the virtual target to gradually limit the virtual target on the green when the virtual ring is determined by the target player to achieve the selected target record. 15. The virtual golf driving range simulation method according to claim 8, wherein the step of selecting the practice mode from the predetermined practice modes comprises selecting one of the selected self-lifting tackles, The practice mode of tapping the short-cut and putt golf shots, the steps of realizing the virtual environment include realizing the virtual environment of the virtual stadium including the greens of the selected golf shots and the virtual environment. Including the modified Wei virtual environment, when the user reaches the target record of the golf hitting, the position of the hole on the green is changed according to the preset information or the user's selection or designation. 16. According to the virtual high® golf driving range simulation method of the 8th Lai, the advance step includes: 201244791 Select any virtual Shanlf Stadium from a plurality of virtual golf courses that perform a virtual golf round. The step of implementing the virtual environment includes implementing a virtual environment in which the golf shot is performed according to the selected practice mode on the selected virtual golf course. 17. The virtual golf driving range simulation method according to claim 16, wherein the step of changing the virtual environment comprises changing the virtual environment such that the user is limited whenever the target record of the selected golf shot is reached. The target range of golf shots on the selected virtual golf course. 18. According to the virtual golf driving range simulation method described in claim 8 of the patent application, the steps include: when used to practice selecting any golf shot from picking up the tackle, tapping the cut and putting The practice mode selects or specifies the position of the flagpole on the green when selecting one of any of the preset practice modes; and selects or specifies the position at which the golf shot can be made according to the selected practice mode. . twenty one
TW101111361A 2011-03-31 2012-03-30 Apparatus and method for virtual golf driving range simulation TWI453057B (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
KR1020110029720A KR101078898B1 (en) 2011-03-31 2011-03-31 Apparatus for virtual golf driving range simulation and method for the same

Publications (2)

Publication Number Publication Date
TW201244791A true TW201244791A (en) 2012-11-16
TWI453057B TWI453057B (en) 2014-09-21

Family

ID=45396995

Family Applications (1)

Application Number Title Priority Date Filing Date
TW101111361A TWI453057B (en) 2011-03-31 2012-03-30 Apparatus and method for virtual golf driving range simulation

Country Status (6)

Country Link
JP (1) JP6262126B2 (en)
KR (1) KR101078898B1 (en)
CN (1) CN103476468B (en)
CA (1) CA2839362C (en)
TW (1) TWI453057B (en)
WO (1) WO2012134208A2 (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103714335A (en) * 2013-12-13 2014-04-09 柳州市蓝海科技有限公司 Golf club head recognition device

Families Citing this family (19)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101326869B1 (en) 2012-01-12 2013-11-13 (주) 골프존 Virtual golf simulation apparatus for supporting generation of virtual golf course and method therefor
KR101262362B1 (en) 2012-01-31 2013-05-08 (주) 골프존 Virtual golf simulation apparatus for supporting generation of virtual putting green and method therefor
KR101222006B1 (en) 2012-02-09 2013-01-14 김준호 Method for providing golf lesson in real time and system therefor
TWI547626B (en) 2013-05-31 2016-09-01 原相科技股份有限公司 Apparatus having the gesture sensor
CN109343708B (en) * 2013-06-13 2022-06-03 原相科技股份有限公司 Device with gesture sensor
US11027193B2 (en) 2013-07-01 2021-06-08 Flyingtee Tech, Llc Two-environment game play system
MX2015017836A (en) * 2013-07-01 2016-11-07 Origin Llc Two-environment game play system.
JP6488625B2 (en) * 2014-10-08 2019-03-27 セイコーエプソン株式会社 Swing evaluation device, swing evaluation method, and swing evaluation program
CN105944360B (en) * 2016-05-17 2018-06-19 广州市乐至高体育发展有限公司 A kind of Intelligent golf exercise system and its application method
US10810903B2 (en) 2017-04-05 2020-10-20 Flyingtee Tech, Llc Computerized method of detecting and depicting a travel path of a golf ball
EP4306190A3 (en) * 2017-04-10 2024-04-10 Ank Partners Inc. Golf system
CN107243148B (en) * 2017-07-27 2018-06-01 深识全球创新科技(深圳)有限公司 A kind of golf push rod supplemental training method and system based on augmented reality
KR102342219B1 (en) * 2018-02-09 2021-12-22 아틸런 주식회사 System and method for evaluation and improvement of golf ability
JP7020195B2 (en) * 2018-03-05 2022-02-16 住友ゴム工業株式会社 Virtual golf simulation device
KR102092081B1 (en) * 2018-10-05 2020-03-24 주식회사 키루스 Virtual golf simulation system and method
KR102235460B1 (en) * 2019-07-15 2021-04-02 주식회사 골프존 Virtual golf simulation processing method and screen golf system using the same
KR102321472B1 (en) 2020-03-03 2021-11-04 주식회사 에스지엠 Virtual golf device providing multiple play mode and virtual golf system using the same
JP7255823B2 (en) 2020-10-06 2023-04-11 株式会社ユピテル Golf support device and program
TWI803833B (en) * 2021-03-02 2023-06-01 國立屏東科技大學 Cloud sport action image training system and method thereof for ball games

Family Cites Families (23)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5303924A (en) * 1992-04-29 1994-04-19 Accu-Sport International, Inc. Golf game simulating apparatus and method
JP2001120704A (en) * 1999-10-25 2001-05-08 T & E Soft Inc Play environment automatic generation device in simulation system, play environment automatic generation method, and recording medium to record play environment automatic generation program
JP2001264016A (en) * 2000-03-15 2001-09-26 Sumitomo Rubber Ind Ltd Motion-measuring instrument for ball
JP2002248187A (en) * 2001-02-26 2002-09-03 Moriaki Katsumata Goal achievement system of sports such as golf practice and golf practice device
JP3464654B2 (en) * 2001-02-27 2003-11-10 株式会社ナムコ GAME INFORMATION PROVIDING SYSTEM, TERMINAL DEVICE, GAME SYSTEM, PROGRAM, AND INFORMATION STORAGE MEDIUM
US20030054327A1 (en) * 2001-09-20 2003-03-20 Evensen Mark H. Repetitive motion feedback system and method of practicing a repetitive motion
KR100470703B1 (en) * 2001-09-22 2005-03-09 권오석 Simulation System for Golf Practice
JP2003325719A (en) * 2002-05-17 2003-11-18 Future:Kk System for practice with simulated experience of course in golf practice range
JP2004135908A (en) * 2002-10-18 2004-05-13 Bridgestone Sports Co Ltd Performance measuring instrument and method for golf club
US20060063574A1 (en) * 2003-07-30 2006-03-23 Richardson Todd E Sports simulation system
KR100471595B1 (en) 2004-03-04 2005-02-21 엔에이치엔(주) golf game system and method thereof
JP2007301173A (en) * 2006-05-11 2007-11-22 Mizuno Corp Stroked golf ball display device and program
US7641565B2 (en) * 2006-06-12 2010-01-05 Wintriss Engineering Corporation Method and apparatus for detecting the placement of a golf ball for a launch monitor
US8328653B2 (en) * 2007-09-21 2012-12-11 Playdata, Llc Object location and movement detection system and method
JP5266512B2 (en) * 2007-12-19 2013-08-21 株式会社セガ Golf simulator, golf game apparatus and program
TW200927231A (en) * 2007-12-21 2009-07-01 Jian-Huei Su High effective golf device and its method
WO2010083449A2 (en) * 2009-01-19 2010-07-22 Full Swing Golf, Inc. Methods and systems for sports simulation
KR20100009950U (en) * 2009-04-01 2010-10-11 이재훈 The screen golf artificial grass foot hold system which changes with intelligence style
CN101890218B (en) * 2009-05-19 2012-07-04 高夫准株式会社 Virtual golf simulator, sensor therein and sensing method of virtual golf simulator
TWI424865B (en) * 2009-06-30 2014-02-01 Golfzon Co Ltd Golf simulation apparatus and method for the same
KR100953131B1 (en) * 2009-09-29 2010-04-16 (주) 골프존 Apparatus for virtual golf simulation and method for the same
KR100970675B1 (en) * 2009-11-30 2010-07-15 (주) 골프존 Virtual golf simulation device and system including the same, and method for virtual golf simulation
KR101019803B1 (en) 2010-06-30 2011-03-04 (주) 골프존 Apparatus for virtual golf simulation and method for the same

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103714335A (en) * 2013-12-13 2014-04-09 柳州市蓝海科技有限公司 Golf club head recognition device

Also Published As

Publication number Publication date
CN103476468B (en) 2015-11-25
JP2014509550A (en) 2014-04-21
CA2839362A1 (en) 2012-10-04
WO2012134208A3 (en) 2013-01-03
CN103476468A (en) 2013-12-25
JP6262126B2 (en) 2018-01-17
TWI453057B (en) 2014-09-21
CA2839362C (en) 2017-01-24
KR101078898B1 (en) 2011-11-01
WO2012134208A2 (en) 2012-10-04

Similar Documents

Publication Publication Date Title
TW201244791A (en) Apparatus and method for virtual golf driving range simulation
US10806967B2 (en) Systems and methods for storing and analyzing golf data, including community and individual golf data collection and storage at a central hub
TWI449560B (en) Apparatus and method for virtual golf driving range simulation
CN105107167B (en) Storage and the system and method for analysis golf data
JP6141255B2 (en) System for analyzing golf data
TWI424865B (en) Golf simulation apparatus and method for the same
CN101890218B (en) Virtual golf simulator, sensor therein and sensing method of virtual golf simulator
TWI458526B (en) Virtual golf simulation apparatus for providing user-customized practice environment, server connected with the same through network, and user-customized practice environment provision method using virtual golf simulation
TW201124182A (en) Virtual golf simulation device providing putting-guide
KR102442476B1 (en) Virtual golf device providing golf play information
KR102217517B1 (en) Virtual golf simulation device
KR102372299B1 (en) An outdoor golf practice method in which a golf course is displayed, and a portable device/computer
TW202106358A (en) Club replacement method in golf virtual reality, and program product and system therefor allows the user to play the virtual golf exercise in a smaller space
KR20230020076A (en) Virtual golf device setting user's personal environment
KR20150044671A (en) Apparatus and method for golf simulation through virtual venue for golf practice