SG10201804153SA - System and method for determining an outcome associated with an event - Google Patents

System and method for determining an outcome associated with an event

Info

Publication number
SG10201804153SA
SG10201804153SA SG10201804153SA SG10201804153SA SG10201804153SA SG 10201804153S A SG10201804153S A SG 10201804153SA SG 10201804153S A SG10201804153S A SG 10201804153SA SG 10201804153S A SG10201804153S A SG 10201804153SA SG 10201804153S A SG10201804153S A SG 10201804153SA
Authority
SG
Singapore
Prior art keywords
event
determining
sensing data
operable
outcome associated
Prior art date
Application number
SG10201804153SA
Other languages
English (en)
Inventor
D Madolora Aaron
Original Assignee
Voyager Innovations Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Voyager Innovations Inc filed Critical Voyager Innovations Inc
Priority to SG10201804153SA priority Critical patent/SG10201804153SA/en
Priority to PCT/SG2018/050548 priority patent/WO2019221666A1/en
Priority to CN201880093352.2A priority patent/CN112106120B/zh
Priority to KR1020207034531A priority patent/KR102522571B1/ko
Priority to JP2020555838A priority patent/JP7180951B2/ja
Publication of SG10201804153SA publication Critical patent/SG10201804153SA/en
Priority to PH12020551897A priority patent/PH12020551897A1/en

Links

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/216Input arrangements for video game devices characterised by their sensors, purposes or types using geographical information, e.g. location of the game device or player using GPS
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204Player-machine interfaces
    • G07F17/3211Display means
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Environmental & Geological Engineering (AREA)
  • Radar, Positioning & Navigation (AREA)
  • User Interface Of Digital Computer (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Debugging And Monitoring (AREA)
SG10201804153SA 2018-05-16 2018-05-16 System and method for determining an outcome associated with an event SG10201804153SA (en)

Priority Applications (6)

Application Number Priority Date Filing Date Title
SG10201804153SA SG10201804153SA (en) 2018-05-16 2018-05-16 System and method for determining an outcome associated with an event
PCT/SG2018/050548 WO2019221666A1 (en) 2018-05-16 2018-10-30 System and method for determining an outcome associated with an event
CN201880093352.2A CN112106120B (zh) 2018-05-16 2018-10-30 确定与活动相关的结果的系统和方法
KR1020207034531A KR102522571B1 (ko) 2018-05-16 2018-10-30 이벤트와 관련된 결과를 결정하는 시스템 및 방법
JP2020555838A JP7180951B2 (ja) 2018-05-16 2018-10-30 イベントに関連付けられた成果を確定するためのシステム及び方法
PH12020551897A PH12020551897A1 (en) 2018-05-16 2020-11-05 System and method for determining an outcome associated with an event

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
SG10201804153SA SG10201804153SA (en) 2018-05-16 2018-05-16 System and method for determining an outcome associated with an event

Publications (1)

Publication Number Publication Date
SG10201804153SA true SG10201804153SA (en) 2018-11-29

Family

ID=64605014

Family Applications (1)

Application Number Title Priority Date Filing Date
SG10201804153SA SG10201804153SA (en) 2018-05-16 2018-05-16 System and method for determining an outcome associated with an event

Country Status (6)

Country Link
JP (1) JP7180951B2 (ja)
KR (1) KR102522571B1 (ja)
CN (1) CN112106120B (ja)
PH (1) PH12020551897A1 (ja)
SG (1) SG10201804153SA (ja)
WO (1) WO2019221666A1 (ja)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7407094B2 (ja) 2020-10-02 2023-12-28 株式会社レシカ ブロックチェーンを利用したデジタルコンテンツの所有権証明及びデジタルチケット付与システム

Family Cites Families (20)

* Cited by examiner, † Cited by third party
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AU2003900809A0 (en) * 2003-02-24 2003-03-13 Aristocrat Technologies Australia Pty Ltd Gaming machine transitions
CN101268639B (zh) * 2005-07-22 2014-09-17 袋鼠传媒股份有限公司 用于增强观众参与现场体育赛事的体验的系统和方法
KR101164813B1 (ko) * 2009-11-13 2012-07-12 삼성전자주식회사 디스플레이장치, 단말기 및 영상표시방법
JP5545155B2 (ja) * 2010-09-30 2014-07-09 大日本印刷株式会社 サーバ装置及びコンテンツ情報提供プログラム
US20120157210A1 (en) * 2010-12-15 2012-06-21 At&T Intellectual Property I Lp Geogame for mobile device
US20130006737A1 (en) * 2011-06-28 2013-01-03 Clandestine Networks, Inc. Location aware mobile game reward system for encouraging real-world activity
JP5940785B2 (ja) * 2011-09-14 2016-06-29 株式会社バンダイナムコエンターテインメント プログラムおよびゲーム装置
KR20130119695A (ko) * 2012-04-24 2013-11-01 (주)네오위즈게임즈 클라우드 서비스 기반의 게임 제공 방법 및 이를 실행하는 게임 제공 서버
US10150028B2 (en) * 2012-06-04 2018-12-11 Sony Interactive Entertainment Inc. Managing controller pairing in a multiplayer game
CN102800000A (zh) * 2012-07-09 2012-11-28 深圳赛美无限科技有限公司 一种基于区域及几率控制的线上抽奖促销的方法和系统
US9782668B1 (en) * 2012-07-31 2017-10-10 Niantic, Inc. Placement of virtual elements in a virtual world associated with a location-based parallel reality game
KR101793189B1 (ko) * 2012-08-27 2017-11-02 앤키, 인크. 하나 이상의 모바일 컴퓨팅 디바이스들을 갖는 로봇 시스템의 통합
US10282936B2 (en) * 2012-09-11 2019-05-07 Igt Global Solutions Corporation Method, system and ticket for facilitating lottery related activities via mobile devices
US8719086B1 (en) * 2013-06-21 2014-05-06 Mitesh Gala Interactive electronic game systems, methods, and devices
JP6304590B2 (ja) * 2014-03-13 2018-04-04 株式会社コナミデジタルエンタテインメント ゲームシステム、管理装置及びプログラム
JP5894226B2 (ja) * 2014-06-19 2016-03-23 グランドデザイン株式会社 販売促進システム
US9965754B2 (en) * 2015-06-08 2018-05-08 Google Llc Point of sale terminal geolocation
WO2017019530A1 (en) * 2015-07-24 2017-02-02 Silver Curve Games, Inc. Augmented reality rhythm game
CN105894255A (zh) * 2016-06-08 2016-08-24 北京奇虎科技有限公司 一种信息处理方法、装置和设备
US10431049B2 (en) * 2016-09-28 2019-10-01 Scientific Garnes International, Inc. Lottery game system and method with augmented reality component

Also Published As

Publication number Publication date
CN112106120B (zh) 2022-05-27
WO2019221666A1 (en) 2019-11-21
KR20210010992A (ko) 2021-01-29
JP2021523431A (ja) 2021-09-02
JP7180951B2 (ja) 2022-11-30
KR102522571B1 (ko) 2023-04-17
CN112106120A (zh) 2020-12-18
PH12020551897A1 (en) 2021-05-31

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