SE7708303L - Sett att alstra ett flertal rorliga objekt pa en videopresentationsskerm - Google Patents

Sett att alstra ett flertal rorliga objekt pa en videopresentationsskerm

Info

Publication number
SE7708303L
SE7708303L SE7708303A SE7708303A SE7708303L SE 7708303 L SE7708303 L SE 7708303L SE 7708303 A SE7708303 A SE 7708303A SE 7708303 A SE7708303 A SE 7708303A SE 7708303 L SE7708303 L SE 7708303L
Authority
SE
Sweden
Prior art keywords
moving objects
video presentation
presentation screen
several moving
creating several
Prior art date
Application number
SE7708303A
Other languages
English (en)
Other versions
SE438600B (sv
Inventor
S T Mayer
R E Milner
Original Assignee
Atari Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Atari Inc filed Critical Atari Inc
Publication of SE7708303L publication Critical patent/SE7708303L/sv
Publication of SE438600B publication Critical patent/SE438600B/sv

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/426Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G5/00Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
    • G09G5/42Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of patterns using a display memory without fixed position correspondence between the display memory contents and the display position on the screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/203Image generating hardware

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Computer Hardware Design (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Controls And Circuits For Display Device (AREA)
  • Processing Or Creating Images (AREA)
  • Closed-Circuit Television Systems (AREA)
  • Studio Circuits (AREA)
SE7708303A 1976-07-16 1977-07-18 Sett for alstring av ett flertal rorliga objekt pa en videopresentationsskerm SE438600B (sv)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
US05/706,121 US4116444A (en) 1976-07-16 1976-07-16 Method for generating a plurality of moving objects on a video display screen

Publications (2)

Publication Number Publication Date
SE7708303L true SE7708303L (sv) 1978-01-17
SE438600B SE438600B (sv) 1985-04-29

Family

ID=24836293

Family Applications (1)

Application Number Title Priority Date Filing Date
SE7708303A SE438600B (sv) 1976-07-16 1977-07-18 Sett for alstring av ett flertal rorliga objekt pa en videopresentationsskerm

Country Status (5)

Country Link
US (1) US4116444A (sv)
JP (1) JPS5333741A (sv)
DE (1) DE2732438C3 (sv)
GB (1) GB1554243A (sv)
SE (1) SE438600B (sv)

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JP3073519B2 (ja) * 1990-11-17 2000-08-07 任天堂株式会社 表示範囲制御装置および外部メモリ装置
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US4053740A (en) * 1975-12-22 1977-10-11 Lawrence David Rosenthal Video game system

Also Published As

Publication number Publication date
SE438600B (sv) 1985-04-29
DE2732438C3 (de) 1979-07-26
JPS5333741A (en) 1978-03-29
US4116444A (en) 1978-09-26
GB1554243A (en) 1979-10-17
DE2732438A1 (de) 1978-01-26
DE2732438B2 (de) 1978-11-30

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