MX2017005180A - Un sistema de construccion de juguete y un metodo para que se detecte una estructura espacial por un dispositivo electronico que comprende una pantalla tactil. - Google Patents
Un sistema de construccion de juguete y un metodo para que se detecte una estructura espacial por un dispositivo electronico que comprende una pantalla tactil.Info
- Publication number
- MX2017005180A MX2017005180A MX2017005180A MX2017005180A MX2017005180A MX 2017005180 A MX2017005180 A MX 2017005180A MX 2017005180 A MX2017005180 A MX 2017005180A MX 2017005180 A MX2017005180 A MX 2017005180A MX 2017005180 A MX2017005180 A MX 2017005180A
- Authority
- MX
- Mexico
- Prior art keywords
- toy construction
- touch screen
- construction elements
- detected
- construction system
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H33/00—Other toys
- A63H33/04—Building blocks, strips, or similar building parts
- A63H33/042—Mechanical, electrical, optical, pneumatic or hydraulic arrangements; Motors
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H33/00—Other toys
- A63H33/04—Building blocks, strips, or similar building parts
- A63H33/06—Building blocks, strips, or similar building parts to be assembled without the use of additional elements
- A63H33/08—Building blocks, strips, or similar building parts to be assembled without the use of additional elements provided with complementary holes, grooves, or protuberances, e.g. dovetails
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H33/00—Other toys
- A63H33/04—Building blocks, strips, or similar building parts
- A63H33/06—Building blocks, strips, or similar building parts to be assembled without the use of additional elements
- A63H33/08—Building blocks, strips, or similar building parts to be assembled without the use of additional elements provided with complementary holes, grooves, or protuberances, e.g. dovetails
- A63H33/086—Building blocks, strips, or similar building parts to be assembled without the use of additional elements provided with complementary holes, grooves, or protuberances, e.g. dovetails with primary projections fitting by friction in complementary spaces between secondary projections, e.g. sidewalls
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H33/00—Other toys
- A63H33/04—Building blocks, strips, or similar building parts
- A63H33/06—Building blocks, strips, or similar building parts to be assembled without the use of additional elements
- A63H33/08—Building blocks, strips, or similar building parts to be assembled without the use of additional elements provided with complementary holes, grooves, or protuberances, e.g. dovetails
- A63H33/088—Building blocks, strips, or similar building parts to be assembled without the use of additional elements provided with complementary holes, grooves, or protuberances, e.g. dovetails with holes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H33/00—Other toys
- A63H33/26—Magnetic or electric toys
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/039—Accessories therefor, e.g. mouse pads
- G06F3/0393—Accessories for touch pads or touch screens, e.g. mechanical guides added to touch screens for drawing straight lines, hard keys overlaying touch screens or touch pads
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/041—Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
- G06F3/044—Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means by capacitive means
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2401—Detail of input, input devices
- A63F2009/2402—Input by manual operation
- A63F2009/241—Touch screen
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
- G06F2203/041—Indexing scheme relating to G06F3/041 - G06F3/045
- G06F2203/04104—Multi-touch detection in digitiser, i.e. details about the simultaneous detection of a plurality of touching locations, e.g. multiple fingers or pen and finger
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/041—Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
- G06F3/044—Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means by capacitive means
- G06F3/0448—Details of the electrode shape, e.g. for enhancing the detection of touches, for generating specific electric field shapes, for enhancing display quality
Landscapes
- Engineering & Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Toys (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
Un sistema de construcción de juguete que comprende elementos de construcción de juguete comprendiendo miembros de acoplamiento (20) para interconectar de manera removible los elementos de construcción de juguete para crear estructuras espaciales (40), el sistema de construcción de juguete comprende al menos un primer tipo de elementos de construcción de juguete (10), los elementos de construcción de juguete del primer tipo pueden acoplarse entre sí, en donde el primer tipo de elementos de construcción de juguete se configura para detectarse por una pantalla táctil (60), y cuando los elementos de construcción de juguete se acoplan entre sí para formar una estructura espacial, los elementos de construcción de juguete del primer tipo definen un patrón de punto de contacto reconocible por la pantalla táctil.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
DKPA201470647 | 2014-10-21 | ||
PCT/EP2015/074172 WO2016062671A1 (en) | 2014-10-21 | 2015-10-19 | A toy construction system and a method for a spatial structure to be detected by an electronic device comprising a touch screen |
Publications (1)
Publication Number | Publication Date |
---|---|
MX2017005180A true MX2017005180A (es) | 2017-07-27 |
Family
ID=59282183
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
MX2017005180A MX2017005180A (es) | 2014-10-21 | 2015-10-19 | Un sistema de construccion de juguete y un metodo para que se detecte una estructura espacial por un dispositivo electronico que comprende una pantalla tactil. |
Country Status (10)
Country | Link |
---|---|
US (1) | US10537820B2 (es) |
EP (1) | EP3209401B1 (es) |
JP (1) | JP6664390B2 (es) |
KR (1) | KR102508026B1 (es) |
CN (1) | CN106999784B (es) |
BR (1) | BR112017007839B1 (es) |
CA (1) | CA2964216C (es) |
DK (1) | DK3209401T3 (es) |
MX (1) | MX2017005180A (es) |
WO (1) | WO2016062671A1 (es) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
RU2806205C1 (ru) * | 2023-04-07 | 2023-10-30 | Михаил Альбертович Непомилуев | Конструктор для лазерной настольной игры |
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KR101391582B1 (ko) * | 2013-06-05 | 2014-05-07 | (주)캡보이트레이딩 | 장식불록이나 완구와 같은 조립체 장식용 모자 |
CN110062645B (zh) * | 2016-09-28 | 2021-11-12 | 宝达积木有限公司 | 积木和积木组合 |
US10894342B2 (en) | 2018-03-29 | 2021-01-19 | Kraft Foods Group Brands Llc | System and method for molding comestible building blocks |
USD844394S1 (en) | 2018-03-29 | 2019-04-02 | Kraft Foods Group Brands Llc | Mold |
US11030912B2 (en) * | 2018-09-20 | 2021-06-08 | King Saud University | Interactive Arabic alphabet blocks |
WO2021195654A1 (en) * | 2020-03-27 | 2021-09-30 | Microchip Technology Incorporated | Recognizing an object using capacitive sensing |
KR102482445B1 (ko) * | 2020-11-11 | 2022-12-29 | 주식회사 위키즈 | 자모 교육 방법에 사용되는 자모 블록 및 그 제조 방법 |
US11517812B2 (en) | 2021-02-19 | 2022-12-06 | Blok Party, Inc. | Application of RFID gamepieces for a gaming console |
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-
2015
- 2015-10-19 DK DK15781676.0T patent/DK3209401T3/da active
- 2015-10-19 EP EP15781676.0A patent/EP3209401B1/en active Active
- 2015-10-19 US US15/518,330 patent/US10537820B2/en active Active
- 2015-10-19 BR BR112017007839-2A patent/BR112017007839B1/pt active IP Right Grant
- 2015-10-19 KR KR1020177013292A patent/KR102508026B1/ko active IP Right Grant
- 2015-10-19 JP JP2017522034A patent/JP6664390B2/ja active Active
- 2015-10-19 CA CA2964216A patent/CA2964216C/en active Active
- 2015-10-19 CN CN201580061845.4A patent/CN106999784B/zh active Active
- 2015-10-19 MX MX2017005180A patent/MX2017005180A/es active IP Right Grant
- 2015-10-19 WO PCT/EP2015/074172 patent/WO2016062671A1/en active Application Filing
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
RU2806205C1 (ru) * | 2023-04-07 | 2023-10-30 | Михаил Альбертович Непомилуев | Конструктор для лазерной настольной игры |
Also Published As
Publication number | Publication date |
---|---|
EP3209401B1 (en) | 2019-06-12 |
CA2964216C (en) | 2023-05-02 |
JP2017533512A (ja) | 2017-11-09 |
US10537820B2 (en) | 2020-01-21 |
EP3209401A1 (en) | 2017-08-30 |
BR112017007839B1 (pt) | 2022-06-07 |
BR112017007839A2 (pt) | 2017-12-26 |
KR102508026B1 (ko) | 2023-03-10 |
JP6664390B2 (ja) | 2020-03-13 |
CA2964216A1 (en) | 2016-04-28 |
WO2016062671A1 (en) | 2016-04-28 |
US20170296938A1 (en) | 2017-10-19 |
DK3209401T3 (da) | 2019-09-09 |
CN106999784B (zh) | 2021-03-30 |
KR20170070201A (ko) | 2017-06-21 |
CN106999784A (zh) | 2017-08-01 |
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