KR950025573A - 2-플레이어 무선 리모콘 게임 장치 - Google Patents

2-플레이어 무선 리모콘 게임 장치 Download PDF

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KR950025573A
KR950025573A KR1019940003478A KR19940003478A KR950025573A KR 950025573 A KR950025573 A KR 950025573A KR 1019940003478 A KR1019940003478 A KR 1019940003478A KR 19940003478 A KR19940003478 A KR 19940003478A KR 950025573 A KR950025573 A KR 950025573A
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remote control
game
player
key
wireless
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KR1019940003478A
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KR970006419B1 (ko
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한장우
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이헌조
엘지전자 주식회사
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Priority to KR1019940003478A priority Critical patent/KR970006419B1/ko
Priority to US08/393,771 priority patent/US5605505A/en
Priority to CN95102124A priority patent/CN1046077C/zh
Publication of KR950025573A publication Critical patent/KR950025573A/ko
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F17/00Digital computing or data processing equipment or methods, specially adapted for specific functions
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/038Control and interface arrangements therefor, e.g. drivers or device-embedded control circuitry
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • A63F13/235Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/843Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • A63F2300/1031Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection using a wireless connection, e.g. Bluetooth, infrared connections
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8088Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game involving concurrently several players in a non-networked game, e.g. on the same game console
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/038Indexing scheme relating to G06F3/038
    • G06F2203/0384Wireless input, i.e. hardware and software details of wireless interface arrangements for pointing devices

Abstract

본 발명은 영상 출력 기기를 이용한 게임(GAME) 장치에 관한 것으로서, 특히 무선 리모콘으로 2명의 플레이어가 게임을 실행할 수 있도록 한 2-플레이어 무선 리모콘 게임 장치에 관한 것이다.
종래의 2-플레이어 게임 장치는 무선 리모콘(4)이 하나만 구비되고, 이 하나의 무선 리모콘(4)을 이용한 게임 실행 기능만을 제공하기 때문에 2명의 플레이어가 게임을 진행할 경우 한 사람은 무선 리모콘(4)을, 다른 한 사람은 유선 리모콘(3)을 사용해야 되는 제약과 불편함이 따르는 문제점이 있다.
따라서, 본 발명은 2대의 무선 리모콘을 이용해서 게임 키 신호를 무선으로 송출하고, 게임기 본체측에서는 각각의 무선 리모콘으로부터 입력된 키 신호를 해독하여 각 플레이어에 대응하는 게임을 실행시켜 줌으로써, 2대의 무선 리모콘으로 2명의 플레이어가 게임을 할 수 있도록 한 2-플레이어 무선 리모콘 게임 장치를 제공하고, 또한 1대의 무선 리모콘과 이 무선 리모콘으로 입력된 제2의 플레이어의 키 신호를 무선 리모콘에서 무선 키 신호로 송출해 주고, 게임기 본체측에서는 이 무선 리모콘으로부터 입력된 무선 및 유선 키 신호를 해독하여 각 플레이어에 대응하는 게임을 실행시켜 줌으로써, 무선으로 2명의 플레이어가 게임을 할 수 있도록 한 2-플레이어 무선 리모콘 게임 장치를 제공한다.

Description

2-플레이어 무선 리모콘 게임 장치
본 내용은 요부공개 건이므로 전문내용을 수록하지 않았음
제2도는 본 발명의 2-플레이어 무선 리모콘 게임 장치의 제1실시예 블록 구성도,
제3도는 상기 제2도에서 리모콘 수신수단의 블록 구성도.

Claims (7)

  1. 무선으로 게임 키 신호를 제1 리모콘(11)과, 상기 제1 리모콘(11)과 상이한 주파수 대역의 무선으로 게임 키 신호를 송출하는 제2 리모콘(12)과, 상기 제1 리모콘(11)으로부터 송출된 무선 키 신호를 수신하는 제1 리모콘수신부(13)와, 상기 제2 리모콘(12)으로부터 송출된 무선 키 신호를 수신하는 제2 리모콘 수신부(14)와, 상기 제1 리모콘 수신부(13) 및 제2 리모콘 수신부(14)로 수신된 각 플레이어의 키 신호를 해독하는 디코더(15)와, 상기 디코더(15)로부터 입력된 각 플레이어의 게임 키 신호에 따라 게임팩(17)의 프로그램을 읽어와서 이를 실행하는 게임IC(16)와, 상기 게임IC(16)와 연결되어 게임 프로그램을 제공하는 게임팩(17)과, 상기 게임IC(16)에서 출력된 게임 비디오 및 오디오 신호를 출력하는 영상 출력 기기(18)로 구성된 것을 특징으로 하는 2-플레이어 무선 리모콘 게임 장치.
  2. 제1항에 있어서, 상기 제1 리모콘(11)과 제2 리모콘(12)은 서로 다른 주파수 대역으로 게임 키 신호를 송출하고, 제1리모콘 수신부(13)와 제2리모콘 수신부(14)는 서로 다른 주파수 대역으로 게임 키 신호를 필터링하여 각 리모콘별 게임 키 신호를 수신하는 구성인 것을 특징으로 하는 2-플레이어 무선 리모콘 게임 장치.
  3. 제1항에 있어서, 상기 디코더(15)는 각 리모콘 수신부(13)(14)로부터 각각 입력되는 키 신호의 각 입력포트(PORT A, PORTB)별 하이 및 로우 신호를 카운트한 값으로 리모콘 키 데이타를 디코드하여 게임IC(16)에 공급하는 마이컴(15A)으로 구성된 것을 특징으로 하는 2-플레이어 무선 리모콘 게임 장치.
  4. 제4플레이어에 의한 게임 키 신호 및 제2리모콘(33)으로부터 유선 케이블(32)을 통해 입력되는 제2플레이어의 게임키 신호를 무선으로 송출하는 제1리모콘(31)과, 상기 제1 리모콘(31)과 유선 케이블(32)로 연결되어 제2의 플레이어에 의한 게임 키 신호를 제1 리모콘(31)에 입력하는 제2리모콘(33)과, 상기 제1리모콘(31)으로부터 송출된 무선 키 신호를 수신하는 리모콘 수신부(34)와, 상기 리모콘 수신부(34)로 수신된 각 플레이어의 키 신호를 해독하는 디코더(35)와, 상기 디코더(35)로부터 입력된 각 플레이어의 게임 키 신호에 따라 게임팩(37)의 프로그램을 읽어와서 이를 실행하는 게임IC(36)와, 상기 게임IC(36)와 연결되어 게임 프로그램을 제공하는 게임팩(37)과, 상기 게임IC(36)에서 출력된 게임 비디오 및 오디오 신호를 출력하는 영상 출력 기기(38)로 구성된 것을 특징으로 하는 2-플레이어 무선 리모콘 게임 장치.
  5. 제3항에 있어서, 상기 제1리모콘(31)에 제2리모콘(33)을 케이블(33)로 접속 또는 분리 가능한 커넥터(32A)를 포함하는 것을 특징으로 하는 2-플레이어 무선 리모콘 게임 장치.
  6. 제3항에 있어서, 상기 제1리모콘(31)에는 제1의 플레이어를 위한 키 입력부가 구비되고, 제2리모콘(33)에는 제2의 플레이어를 위한 키 입력부가 구비되며, 제1리모콘(31)과 제2리모콘(33)은 케이블(32)을 이용해서 연결되고, 제1리모콘(31)에 제2리모콘(33)을 접속 또는 분리할 수 있게 커넥터(32A)를 이용해서 연결하며, 제1리모콘(31)에는 제1리모콘(31)의 키 입력부 및 제2리모콘(33)의 키 입력부를 검색하여 온된 키에 대응하는 포맷의 키 코드를 출력하는 마이컴(31A)과, 상기 마이컴(31A)의 키 코드를 무선으로 송출하는 송신부(31B)가 구비된 것을 특징으로 하는 2-플레이어 무선 리모콘 게임 장치.
  7. 제3항에 있어서, 상기 제1 리모콘(31)에서 송출되는 키 신호의 코드 포맷은, 헤더, 제1 리모콘 키 데이타, 제2 리모콘 키 데이타, 리더의 포맷으로 구성된 것을 특징으로 하는 2-플레이어 무선 리모콘 게임 장치.
    ※ 참고사항 : 최초출원 내용에 의하여 공개하는 것임.
KR1019940003478A 1994-02-25 1994-02-25 2-플레이어 무선 리모콘 게임 장치 KR970006419B1 (ko)

Priority Applications (3)

Application Number Priority Date Filing Date Title
KR1019940003478A KR970006419B1 (ko) 1994-02-25 1994-02-25 2-플레이어 무선 리모콘 게임 장치
US08/393,771 US5605505A (en) 1994-02-25 1995-02-24 Two-player game playing apparatus using wireless remote controllers
CN95102124A CN1046077C (zh) 1994-02-25 1995-02-24 使用多个无线遥控的两人游戏机装置

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
KR1019940003478A KR970006419B1 (ko) 1994-02-25 1994-02-25 2-플레이어 무선 리모콘 게임 장치

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KR950025573A true KR950025573A (ko) 1995-09-18
KR970006419B1 KR970006419B1 (ko) 1997-04-28

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US (1) US5605505A (ko)
KR (1) KR970006419B1 (ko)
CN (1) CN1046077C (ko)

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