KR20240064722A - 정보 처리 프로그램, 정보 처리 방법 및 게임 장치 - Google Patents

정보 처리 프로그램, 정보 처리 방법 및 게임 장치 Download PDF

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Publication number
KR20240064722A
KR20240064722A KR1020247013480A KR20247013480A KR20240064722A KR 20240064722 A KR20240064722 A KR 20240064722A KR 1020247013480 A KR1020247013480 A KR 1020247013480A KR 20247013480 A KR20247013480 A KR 20247013480A KR 20240064722 A KR20240064722 A KR 20240064722A
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South Korea
Prior art keywords
character
training
information
screen
team
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
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KR1020247013480A
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English (en)
Korean (ko)
Inventor
도모야 다구치
세이야 가미자토
유키 니시
마사루 구보
노조미 기쿠치
이꼬 수토
Original Assignee
가부시키가이샤 사이게임스
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Publication date
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Publication of KR20240064722A publication Critical patent/KR20240064722A/ko
Pending legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/825Fostering virtual characters
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/58Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/795Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/798Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/87Communicating with other players during game play, e.g. by e-mail or chat
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/206Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
    • A63F2300/208Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards for storing personal settings or data of the player

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Human Computer Interaction (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • User Interface Of Digital Computer (AREA)
KR1020247013480A 2021-11-12 2022-11-10 정보 처리 프로그램, 정보 처리 방법 및 게임 장치 Pending KR20240064722A (ko)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JPJP-P-2021-185166 2021-11-12
JP2021185166A JP7217329B1 (ja) 2021-11-12 2021-11-12 情報処理プログラム、情報処理方法およびゲーム装置
PCT/JP2022/041978 WO2023085378A1 (ja) 2021-11-12 2022-11-10 情報処理プログラム、情報処理方法およびゲーム装置

Publications (1)

Publication Number Publication Date
KR20240064722A true KR20240064722A (ko) 2024-05-13

Family

ID=85129920

Family Applications (1)

Application Number Title Priority Date Filing Date
KR1020247013480A Pending KR20240064722A (ko) 2021-11-12 2022-11-10 정보 처리 프로그램, 정보 처리 방법 및 게임 장치

Country Status (5)

Country Link
US (1) US20240293753A1 (enExample)
JP (2) JP7217329B1 (enExample)
KR (1) KR20240064722A (enExample)
CN (1) CN118215530A (enExample)
WO (1) WO2023085378A1 (enExample)

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7293329B1 (ja) * 2021-12-27 2023-06-19 グリー株式会社 情報処理装置、情報処理方法、及びプログラム
JP7574989B2 (ja) * 2022-07-28 2024-10-29 任天堂株式会社 情報処理プログラム、情報処理装置、情報処理方法、および情報処理システム
JP7574988B2 (ja) * 2022-07-28 2024-10-29 任天堂株式会社 情報処理プログラム、情報処理装置、情報処理方法、および情報処理システム
WO2025127197A1 (ko) * 2023-12-13 2025-06-19 주식회사 엔씨소프트 캐릭터의 성장 데이터를 제공하는 방법 및 장치

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002045572A (ja) 2000-08-01 2002-02-12 Konami Computer Entertainment Osaka:Kk ゲーム進行制御方法、ゲームシステム及びサーバ
JP3429287B2 (ja) * 2001-05-29 2003-07-22 株式会社コナミコンピュータエンタテインメント大阪 ネットゲームシステム及びネットゲーム管理方法
JP2014198185A (ja) 2013-03-29 2014-10-23 株式会社バンダイナムコゲームス ゲーム情報提供システム及びプログラム
JP5814300B2 (ja) 2013-05-31 2015-11-17 株式会社コナミデジタルエンタテインメント ゲーム管理装置及びプログラム
JP6296508B2 (ja) 2015-06-18 2018-03-20 株式会社コナミデジタルエンタテインメント ゲームシステム、ゲーム制御装置、及びプログラム
JP7335739B2 (ja) 2019-07-16 2023-08-30 株式会社 ディー・エヌ・エー ゲームを提供するためのシステム、方法、及びプログラム

Also Published As

Publication number Publication date
WO2023085378A1 (ja) 2023-05-19
CN118215530A (zh) 2024-06-18
JP2023072696A (ja) 2023-05-24
JP7217329B1 (ja) 2023-02-02
JP2023072544A (ja) 2023-05-24
US20240293753A1 (en) 2024-09-05

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