KR20220153592A - 비디오 게임의 인스턴트 플레이를 위한, 그리고 클라이언트 측 게임 데이터의 폐기와 프리페치를 위한 파일 시스템 판독 작동 추적 - Google Patents

비디오 게임의 인스턴트 플레이를 위한, 그리고 클라이언트 측 게임 데이터의 폐기와 프리페치를 위한 파일 시스템 판독 작동 추적 Download PDF

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Publication number
KR20220153592A
KR20220153592A KR1020227031766A KR20227031766A KR20220153592A KR 20220153592 A KR20220153592 A KR 20220153592A KR 1020227031766 A KR1020227031766 A KR 1020227031766A KR 20227031766 A KR20227031766 A KR 20227031766A KR 20220153592 A KR20220153592 A KR 20220153592A
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South Korea
Prior art keywords
game
data
block
client machine
game data
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KR1020227031766A
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English (en)
Korean (ko)
Inventor
피에르-룹 미구엘 그리페
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밸브 코포레이션
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Publication of KR20220153592A publication Critical patent/KR20220153592A/ko
Pending legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/352Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/77Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/534Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for network load management, e.g. bandwidth optimization, latency reduction
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/535Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for monitoring, e.g. of user parameters, terminal parameters, application parameters, network parameters

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Information Transfer Between Computers (AREA)
  • Stored Programmes (AREA)
KR1020227031766A 2020-03-17 2021-03-17 비디오 게임의 인스턴트 플레이를 위한, 그리고 클라이언트 측 게임 데이터의 폐기와 프리페치를 위한 파일 시스템 판독 작동 추적 Pending KR20220153592A (ko)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US16/821,716 US11123634B1 (en) 2020-03-17 2020-03-17 Tracking file system read operations for instant play of video games, and for client-side discarding and prefetching of game data
US16/821,716 2020-03-17
PCT/US2021/022815 WO2021188711A1 (en) 2020-03-17 2021-03-17 Tracking file system read operations for instant play of video games, and for client-side discarding and prefetching of game data

Publications (1)

Publication Number Publication Date
KR20220153592A true KR20220153592A (ko) 2022-11-18

Family

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Family Applications (1)

Application Number Title Priority Date Filing Date
KR1020227031766A Pending KR20220153592A (ko) 2020-03-17 2021-03-17 비디오 게임의 인스턴트 플레이를 위한, 그리고 클라이언트 측 게임 데이터의 폐기와 프리페치를 위한 파일 시스템 판독 작동 추적

Country Status (6)

Country Link
US (4) US11123634B1 (enExample)
EP (1) EP4090442A4 (enExample)
JP (2) JP7631362B2 (enExample)
KR (1) KR20220153592A (enExample)
CN (1) CN115103713A (enExample)
WO (1) WO2021188711A1 (enExample)

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US20220237010A1 (en) * 2021-01-28 2022-07-28 Red Hat, Inc. Executing containerized applications using partially downloaded container image files
CN116474377A (zh) * 2022-01-17 2023-07-25 腾讯科技(深圳)有限公司 云游戏运行方法以及相关设备

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Also Published As

Publication number Publication date
US11813520B2 (en) 2023-11-14
US20260007959A1 (en) 2026-01-08
JP2025084762A (ja) 2025-06-03
US20210387086A1 (en) 2021-12-16
EP4090442A4 (en) 2024-05-22
US11123634B1 (en) 2021-09-21
CN115103713A (zh) 2022-09-23
US12357908B2 (en) 2025-07-15
US20210291049A1 (en) 2021-09-23
JP7631362B2 (ja) 2025-02-18
JP7815497B2 (ja) 2026-02-17
JP2023518367A (ja) 2023-05-01
EP4090442A1 (en) 2022-11-23
WO2021188711A1 (en) 2021-09-23
US20240033623A1 (en) 2024-02-01

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