KR20120075579A - Game method and server for setting of information of items - Google Patents
Game method and server for setting of information of items Download PDFInfo
- Publication number
- KR20120075579A KR20120075579A KR1020100128854A KR20100128854A KR20120075579A KR 20120075579 A KR20120075579 A KR 20120075579A KR 1020100128854 A KR1020100128854 A KR 1020100128854A KR 20100128854 A KR20100128854 A KR 20100128854A KR 20120075579 A KR20120075579 A KR 20120075579A
- Authority
- KR
- South Korea
- Prior art keywords
- game
- information
- item
- game terminal
- terminal
- Prior art date
Links
Images
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
Landscapes
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
The present invention relates to a game method and a game server for setting the information of an item, the step of providing a game to a plurality of game terminals connected to the game server, the game server from the game terminal to the item corresponding to the guild belonging to the game terminal; Extracting information about the item and transmitting the information to the game terminal when the access signal to the information providing menu is received, and checking whether the game terminal is the first game terminal when receiving a request for information modification of the item from the game terminal; And if the game terminal is the first game terminal, updating the information on the item based on the information received from the first game terminal.
Description
The present invention relates to a game method and a game server for setting information of an item, and more specifically, it is possible to provide a game terminal with a right to set information including price, performance, and expiration date for an item applied in a game. It relates to a game method and a game server for setting the information of the item to be.
Recently, as communication network technologies such as the Internet and processing power of computers have improved, various multiplayer online games related to role-playing, strategy / tactical, simulation, and sports are prevalent.
Such online games are provided with arcade games, role-playing games, strategy simulation games, shooting games, golf games, racing games, and adventure games.
Among the online games, the racing game is a game that competes through a multilateral race, and generally includes car racing, motorcycle racing, card racing, sledding racing, and horse racing. It is important to ensure that the content is structured so that it can satisfy the user's satisfaction.
In addition, in order to multiply the interest of game users, various items are provided for game users to acquire and use by activities in the game, and these items generally increase the ability of each user of the game. Used to.
Therefore, game users feel fun and accomplishment in the process of trying and obtaining items provided during the game, and must acquire the items in order to continue the game or to further improve the game progression ability.
The item acquisition or distribution method in the conventional racing game has been carried out in a uniform manner. In other words, when an item located in a specific place is touched or acquired, a specific mission is automatically distributed to a corresponding game user.
In addition, the above-mentioned racing game is a way to determine the ranking by checking only the driving time while repeatedly driving on a predetermined track or a predetermined road, so that game users can have their own characters (eg, types of vehicles) in the game. There is a problem that it is difficult to induce attachment to the game user's interest.
Accordingly, an object of the present invention is to provide a game terminal with a right to set information including price, performance, and expiration date of an item applied in a racing game, and to selectively apply an option to an item to manage a guild. It is possible to provide a game method and a game server for enabling a game user of a game terminal to more efficiently manage a guild and setting information of items for inducing interest in a race game from the game user.
In order to achieve the above object, the game method for setting the information of the item according to the present invention comprises the steps of providing a game to a plurality of game terminals connected to the game server, the game server from the game terminal to the guild belonging to the game terminal; Extracting information about the item and transmitting the extracted information about the item to the game terminal when the access signal to the information providing menu for the item corresponding to the item is received; when receiving the information modification request for the item from the game terminal, Checking whether the game terminal is a first game terminal, and if the game terminal is a first game terminal, updating the information on the item based on information received from the first game terminal. It features.
In addition, the updating of the information on the item, the game server is based on the information received from the first game terminal, price, performance, expiration date, tax included in the price, the item Updating at least one of the information on the item including the applicable option.
In addition, after updating the information on the item, the game server comprises the step of combining the item and the option in accordance with the combined signal of the item and the option received from the first game terminal. It is done.
In the synthesizing of the item and the option, the game server increases the performance of the item by the performance of the option when the item and the option are synthesized, and fails to synthesize when the item and the option fail. Based on the step of reducing the performance for the option by a predetermined threshold.
In addition, after checking whether the game terminal is the first game terminal, the game server transmits a message to the game terminal indicating that the information about the item cannot be modified when the game terminal is the second game terminal. It is characterized by including.
In addition, after the providing of the game to the plurality of game terminals, the game server, when an item purchase signal is received from the game terminal, a plurality of preset guild name, the item of the item sold in the guild corresponding to the guild name And extracting information and information of items owned by the game terminal and providing the same to the game terminal.
Further, after extracting the information of the item and transmitting it to the game terminal, when the payment of the item is completed from the game terminal, the game server updates the item information owned by the game terminal with the item information of which payment is completed. Characterized in that it comprises a step.
In addition, before the step of confirming whether the first game terminal, the game server stores the guild name set in the specific region by the first game terminal acquires a specific region, and can be sold in the guild corresponding to the specific region. And providing information setting authority for the item.
In addition, the game server for setting the information of the item according to the present invention includes a communication unit for communicating with a plurality of game terminals, the entry signal to the information providing menu for the item corresponding to the guild belonging to the game terminal from the game terminal If received, extracts and transmits information on the item, and upon receiving an information modification request for the item from the game terminal, confirms that the game terminal is the first game terminal, and then checks whether the game terminal is the first game terminal. And a controller configured to update the information on the item based on the information received from the terminal, and a storage configured to store the information on the item.
Accordingly, according to the structure of the present invention, the present invention provides the game terminal with the authority to set information including the price, performance, and expiration date of the item applied in the racing game, so that the option can be selectively applied to the item. By doing so, the game user of the game terminal managing the guild can manage the guild more efficiently, and there is an effect that can induce interest in the race game from the game user.
1 is a system diagram showing the main configuration of a game system for setting item information according to an embodiment of the present invention;
2 is a configuration diagram showing the main configuration of the game server shown in FIG.
3 is a flowchart illustrating a game method for setting item information according to an embodiment of the present invention.
4 to 7 are screen examples showing a method of setting information of an item according to an embodiment of the present invention.
Hereinafter, preferred embodiments of the present invention will be described in detail with reference to the accompanying drawings. Prior to this, terms or words used in the present specification and claims should not be construed as being limited to the common or dictionary meanings, and the inventors should properly explain the concept of terms in order to best explain their own invention. Based on the principle that it can be defined, it should be interpreted as meaning and concept corresponding to the technical idea of the present invention.
Therefore, the embodiments described in the specification and the drawings shown in the drawings are only the most preferred embodiment of the present invention and do not represent all of the technical idea of the present invention, various modifications that can be replaced at the time of the present application It should be understood that there may be equivalents and variations.
1 is a system diagram showing the main configuration of a game system for setting item information according to an embodiment of the present invention. 2 is a configuration diagram showing the main configuration of the game server shown in FIG.
1 and 2, the
The
Hereinafter, in the embodiment of the present invention, when the game user of the
After the
In addition, the
The
To this end, the
The
The
When the plurality of
The item DB 222 stores information about items set in each guild, that is, information such as oil price, performance, expiration date, and tax included in the price.
Option DB (223) stores the information of the additives that can be synthesized with the oil that is owned by each guild of the item information and sold only in each guild. This may be represented as shown in Table 1 below.
The
When the
The
When the
On the contrary, if the
The
On the other hand, when the fueling request signal is received from the
When the guild selection signal and the fueling amount to be refueled are input from the
The
The
3 is a flowchart illustrating a game method for setting item information according to an embodiment of the present invention. 4 to 7 are screen examples illustrating a method of setting information of an item according to an exemplary embodiment of the present invention.
3 to 7, in operation S11, the
Subsequently, in step S14, the
In operation S15, the
In operation S16, the
In operation S17, the
On the contrary, if the
In operation S20, the
On the other hand, in step
In operation S24, the
Subsequently, in step S27, the
In operation S28, the
In step S30, when the
Thereafter, the
More specifically, FIG. 4 illustrates a screen provided to the
In this case,
Meanwhile, FIG. 5 illustrates a screen provided to the
In this case,
In order to display the additive at 31 in the
In this case, the type of the additive may be represented as shown in Table 1 below, and when the additive is increased to +20, the skill of the game user corresponding to the
In addition, different types of additives can be purchased for each occupied region. That is, in the guild occupied one region, a flat additive may be purchased from a plurality of additives and synthesized in oil. In the guild occupied two regions, an increased mission experience value may be purchased and synthesized in oil. In addition, it is possible to exchange the additives purchased by each guild.
Subsequently, when the
If the
The probability of performance degradation and the dropping stage of the additive according to the synthesis failure step may be described by using Table 2 as an example.
As shown in Table 2, the synthesis failure stages of oil and additives can be set to a total of 20 stages, and the performance of the additives is reduced by the probability of performance degradation and the degradation stage according to each synthesis failure stage. For example, if the synthesis failure stage is +1, the synthesis of oil and additive is successful, and thus the probability of deterioration of the additive is 0%, and the degradation stage of the additive is also zero. However, if the synthesis failure stage is +5, the probability of degradation of the additive is 70%, and the stage of degradation of the additive is also -1 to -2.
6 shows a screen provided to the
In this case,
When the tax of the oil is input at 42 in the
Subsequently, when the
In addition, FIG. 7 illustrates a screen provided to the
On the other hand,
As described above, although the present invention has been described by way of limited embodiments and drawings, the present invention is not limited thereto and is intended by those skilled in the art to which the present invention pertains. Of course, various modifications and variations are possible within the scope of equivalents of the claims to be described.
10: item information setting system
100: game terminal 200: game server
210: communication unit 220: storage unit
221: Guild DB 222: Item DB
223: option DB 230: control unit
300: network
Claims (9)
The game server extracting information on the item and transmitting the extracted information to the game terminal when an entry signal to the information providing menu for the item corresponding to the guild to which the game terminal belongs is received from the game terminal;
Checking, by the game server, whether the game terminal is a first game terminal when receiving a request for information modification of the item from the game terminal; And
If the game terminal is a first game terminal, updating the information on the item based on information received from the first game terminal;
Game method for setting the information of the item comprising a.
Updating information about the item,
The game server may include at least one of information about an item including a price, a performance, an expiration date, a tax included in the price, and an option applicable to the item, based on the information received from the first game terminal. And updating information of one item.
After updating the information on the item,
Synthesizing the item with the option according to the combined signal of the item and the option received from the first game terminal;
Game method for setting the information of the item comprising a.
Synthesizing the item with the option,
The game server improves the performance of the item by the performance of the option when the item and the option are synthesized, and increases the performance of the option by a predetermined threshold based on a synthesis failure step when the combination of the item and the option fails. Lowering;
Game method for setting the information of the item comprising a.
After checking whether the game terminal is the first game terminal,
Transmitting, by the game server, a message indicating that the information about the item cannot be modified when the game terminal is the second game terminal;
Game method for setting the information of the item comprising a.
After providing a game to the plurality of game terminals,
When the game purchase signal is received from the game terminal, the game server extracts a plurality of preset guild names, information of items sold by the guild corresponding to the guild name, and information of items owned by the game terminal. Providing the game terminal;
Game method for setting the information of the item comprising a.
After the information of the item is extracted and transmitted to the game terminal,
Updating, by the game server, item information owned by the game terminal with item information of which payment is completed when payment of an item is completed from the game terminal;
Game method for setting the information of the item comprising a.
Before the step of checking whether the first game terminal,
The game server storing a guild name set by the first game terminal in a specific region by acquiring a specific region, and providing information setting authority for the item for sale in a guild corresponding to the specific region;
Game method for setting the information of the item comprising a.
When the access signal to the information providing menu for the item corresponding to the guild belonging to the game terminal is received from the game terminal, the information on the item is extracted and transmitted. A control unit which checks and confirms whether the game terminal is a first game terminal and updates the information on the item based on information received from the first game terminal if the first game terminal is checked; And
A storage unit which stores information about the item;
Game server for setting the information of the item, characterized in that it comprises a.
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020100128854A KR101275627B1 (en) | 2010-12-16 | 2010-12-16 | Game Method and Server for Setting of Information of Items |
PCT/KR2011/008683 WO2012081836A1 (en) | 2010-12-16 | 2011-11-15 | Game method and game server for setting information on an item |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020100128854A KR101275627B1 (en) | 2010-12-16 | 2010-12-16 | Game Method and Server for Setting of Information of Items |
Publications (2)
Publication Number | Publication Date |
---|---|
KR20120075579A true KR20120075579A (en) | 2012-07-09 |
KR101275627B1 KR101275627B1 (en) | 2013-06-14 |
Family
ID=46244895
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
KR1020100128854A KR101275627B1 (en) | 2010-12-16 | 2010-12-16 | Game Method and Server for Setting of Information of Items |
Country Status (2)
Country | Link |
---|---|
KR (1) | KR101275627B1 (en) |
WO (1) | WO2012081836A1 (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20170044293A (en) * | 2015-10-15 | 2017-04-25 | 주식회사 넥슨코리아 | Device and method for providing item based on character status |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20040083764A (en) * | 2003-03-25 | 2004-10-06 | 주식회사 맥스클랜 | Multi- Participation Type Racing Game and Sight-seeing On-Line Service Adminstration Method |
KR20050096366A (en) * | 2004-03-30 | 2005-10-06 | 엔에이치엔(주) | A method and system for providing online game |
KR20050116333A (en) * | 2004-06-08 | 2005-12-12 | 엔에이치엔(주) | A system for online roll-playing racing game, and methods thereof |
-
2010
- 2010-12-16 KR KR1020100128854A patent/KR101275627B1/en not_active IP Right Cessation
-
2011
- 2011-11-15 WO PCT/KR2011/008683 patent/WO2012081836A1/en active Application Filing
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20170044293A (en) * | 2015-10-15 | 2017-04-25 | 주식회사 넥슨코리아 | Device and method for providing item based on character status |
Also Published As
Publication number | Publication date |
---|---|
KR101275627B1 (en) | 2013-06-14 |
WO2012081836A1 (en) | 2012-06-21 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US8556715B2 (en) | Personalized client-side visualization in a multiplayer network video game | |
US9272213B2 (en) | Game operation device, game operation method, computer-readable recording medium, and game operation system | |
JP6808898B2 (en) | Server device control method, server device, game system and program | |
JP6700701B2 (en) | Game system and program | |
US9757655B2 (en) | Game control device, game control method, storage medium, and game system | |
KR101577568B1 (en) | Game management device, game system, game management method and recording medium | |
JP5739572B1 (en) | Program, information processing apparatus, and control method for information processing apparatus | |
JP7065438B1 (en) | Game programs, game devices and game systems | |
US9017172B2 (en) | Video game control server, video game control apparatus, and video game control program product | |
US11883745B2 (en) | Systems and methods for providing a tailored video game based on a player defined time period | |
JP2002239251A (en) | Network game system, and terminal apparatus and storage medium used therein | |
JP7289188B2 (en) | Program, computer system, game system, and object creation process execution control method | |
JP6697845B2 (en) | Server system, game system and program | |
US8998706B2 (en) | Game system for exchanging medium in game | |
KR20130136855A (en) | War opponent online connection system | |
JP2022128455A (en) | Program, information processing device, method and system | |
KR101275627B1 (en) | Game Method and Server for Setting of Information of Items | |
JP2020044085A (en) | Game program and game system | |
JP5425967B2 (en) | GAME DEVICE, GAME SYSTEM, AND PROGRAM | |
JP6763920B2 (en) | Programs, information processing devices, and control methods for information processing devices | |
JP2016052591A (en) | Program, information processing device, and method for controlling information processing device | |
WO2022153987A1 (en) | Program, electronic device, method, and system | |
US20150005074A1 (en) | System and method for real time interactive fan based competition | |
JP6931639B2 (en) | Control program, game device and control method | |
JP5425968B2 (en) | GAME DEVICE AND PROGRAM |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
A201 | Request for examination | ||
E902 | Notification of reason for refusal | ||
E90F | Notification of reason for final refusal | ||
E701 | Decision to grant or registration of patent right | ||
GRNT | Written decision to grant | ||
LAPS | Lapse due to unpaid annual fee |